@grida/canvas-wasm 0.0.55 → 0.0.56
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +73 -73
- package/dist/index.mjs +73 -73
- package/package.json +1 -1
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, aa: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, $: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, fa: _emscripten_glEnable, ga: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Qe: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Re: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, U: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, Z: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, eb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, T: invoke_iifffi, g: invoke_iii, db: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, H: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, Se: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, Ya: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, D: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, da: invoke_vifi, c: invoke_vii, E: invoke_viif, W: invoke_viiff, O: invoke_viifff, ad: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, F: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, xc: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ld: invoke_viij, S: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, pb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["jg"];
|
|
5001
5001
|
var _allocate = Module["_allocate"] = wasmExports["lg"];
|
|
@@ -5165,71 +5165,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5165
5165
|
_setThrew(1, 0);
|
|
5166
5166
|
}
|
|
5167
5167
|
}
|
|
5168
|
-
function
|
|
5168
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5169
5169
|
var sp = stackSave();
|
|
5170
5170
|
try {
|
|
5171
|
-
|
|
5171
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5172
5172
|
} catch (e) {
|
|
5173
5173
|
stackRestore(sp);
|
|
5174
5174
|
if (e !== e + 0) throw e;
|
|
5175
5175
|
_setThrew(1, 0);
|
|
5176
|
-
return 0n;
|
|
5177
5176
|
}
|
|
5178
5177
|
}
|
|
5179
|
-
function
|
|
5178
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5180
5179
|
var sp = stackSave();
|
|
5181
5180
|
try {
|
|
5182
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5181
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5183
5182
|
} catch (e) {
|
|
5184
5183
|
stackRestore(sp);
|
|
5185
5184
|
if (e !== e + 0) throw e;
|
|
5186
5185
|
_setThrew(1, 0);
|
|
5187
5186
|
}
|
|
5188
5187
|
}
|
|
5189
|
-
function
|
|
5188
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5190
5189
|
var sp = stackSave();
|
|
5191
5190
|
try {
|
|
5192
|
-
|
|
5191
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5193
5192
|
} catch (e) {
|
|
5194
5193
|
stackRestore(sp);
|
|
5195
5194
|
if (e !== e + 0) throw e;
|
|
5196
5195
|
_setThrew(1, 0);
|
|
5197
5196
|
}
|
|
5198
5197
|
}
|
|
5199
|
-
function
|
|
5198
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5200
5199
|
var sp = stackSave();
|
|
5201
5200
|
try {
|
|
5202
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5201
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5203
5202
|
} catch (e) {
|
|
5204
5203
|
stackRestore(sp);
|
|
5205
5204
|
if (e !== e + 0) throw e;
|
|
5206
5205
|
_setThrew(1, 0);
|
|
5207
5206
|
}
|
|
5208
5207
|
}
|
|
5209
|
-
function
|
|
5208
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5210
5209
|
var sp = stackSave();
|
|
5211
5210
|
try {
|
|
5212
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5211
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5213
5212
|
} catch (e) {
|
|
5214
5213
|
stackRestore(sp);
|
|
5215
5214
|
if (e !== e + 0) throw e;
|
|
5216
5215
|
_setThrew(1, 0);
|
|
5217
5216
|
}
|
|
5218
5217
|
}
|
|
5219
|
-
function
|
|
5218
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5220
5219
|
var sp = stackSave();
|
|
5221
5220
|
try {
|
|
5222
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5221
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5223
5222
|
} catch (e) {
|
|
5224
5223
|
stackRestore(sp);
|
|
5225
5224
|
if (e !== e + 0) throw e;
|
|
5226
5225
|
_setThrew(1, 0);
|
|
5227
5226
|
}
|
|
5228
5227
|
}
|
|
5229
|
-
function
|
|
5228
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5230
5229
|
var sp = stackSave();
|
|
5231
5230
|
try {
|
|
5232
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5231
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5233
5232
|
} catch (e) {
|
|
5234
5233
|
stackRestore(sp);
|
|
5235
5234
|
if (e !== e + 0) throw e;
|
|
@@ -5256,87 +5255,88 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5256
5255
|
_setThrew(1, 0);
|
|
5257
5256
|
}
|
|
5258
5257
|
}
|
|
5259
|
-
function
|
|
5258
|
+
function invoke_jii(index, a1, a2) {
|
|
5260
5259
|
var sp = stackSave();
|
|
5261
5260
|
try {
|
|
5262
|
-
getWasmTableEntry(index)(a1, a2
|
|
5261
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5263
5262
|
} catch (e) {
|
|
5264
5263
|
stackRestore(sp);
|
|
5265
5264
|
if (e !== e + 0) throw e;
|
|
5266
5265
|
_setThrew(1, 0);
|
|
5266
|
+
return 0n;
|
|
5267
5267
|
}
|
|
5268
5268
|
}
|
|
5269
|
-
function
|
|
5269
|
+
function invoke_i(index) {
|
|
5270
5270
|
var sp = stackSave();
|
|
5271
5271
|
try {
|
|
5272
|
-
getWasmTableEntry(index)(
|
|
5272
|
+
return getWasmTableEntry(index)();
|
|
5273
5273
|
} catch (e) {
|
|
5274
5274
|
stackRestore(sp);
|
|
5275
5275
|
if (e !== e + 0) throw e;
|
|
5276
5276
|
_setThrew(1, 0);
|
|
5277
5277
|
}
|
|
5278
5278
|
}
|
|
5279
|
-
function
|
|
5279
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5280
5280
|
var sp = stackSave();
|
|
5281
5281
|
try {
|
|
5282
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5282
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5283
5283
|
} catch (e) {
|
|
5284
5284
|
stackRestore(sp);
|
|
5285
5285
|
if (e !== e + 0) throw e;
|
|
5286
5286
|
_setThrew(1, 0);
|
|
5287
5287
|
}
|
|
5288
5288
|
}
|
|
5289
|
-
function
|
|
5289
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5290
5290
|
var sp = stackSave();
|
|
5291
5291
|
try {
|
|
5292
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5292
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5293
5293
|
} catch (e) {
|
|
5294
5294
|
stackRestore(sp);
|
|
5295
5295
|
if (e !== e + 0) throw e;
|
|
5296
5296
|
_setThrew(1, 0);
|
|
5297
5297
|
}
|
|
5298
5298
|
}
|
|
5299
|
-
function
|
|
5299
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5300
5300
|
var sp = stackSave();
|
|
5301
5301
|
try {
|
|
5302
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5302
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5303
5303
|
} catch (e) {
|
|
5304
5304
|
stackRestore(sp);
|
|
5305
5305
|
if (e !== e + 0) throw e;
|
|
5306
5306
|
_setThrew(1, 0);
|
|
5307
5307
|
}
|
|
5308
5308
|
}
|
|
5309
|
-
function
|
|
5309
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5310
5310
|
var sp = stackSave();
|
|
5311
5311
|
try {
|
|
5312
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5312
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5313
5313
|
} catch (e) {
|
|
5314
5314
|
stackRestore(sp);
|
|
5315
5315
|
if (e !== e + 0) throw e;
|
|
5316
5316
|
_setThrew(1, 0);
|
|
5317
5317
|
}
|
|
5318
5318
|
}
|
|
5319
|
-
function
|
|
5319
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5320
5320
|
var sp = stackSave();
|
|
5321
5321
|
try {
|
|
5322
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5322
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5323
5323
|
} catch (e) {
|
|
5324
5324
|
stackRestore(sp);
|
|
5325
5325
|
if (e !== e + 0) throw e;
|
|
5326
5326
|
_setThrew(1, 0);
|
|
5327
5327
|
}
|
|
5328
5328
|
}
|
|
5329
|
-
function
|
|
5329
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5330
5330
|
var sp = stackSave();
|
|
5331
5331
|
try {
|
|
5332
|
-
|
|
5332
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5333
5333
|
} catch (e) {
|
|
5334
5334
|
stackRestore(sp);
|
|
5335
5335
|
if (e !== e + 0) throw e;
|
|
5336
5336
|
_setThrew(1, 0);
|
|
5337
5337
|
}
|
|
5338
5338
|
}
|
|
5339
|
-
function
|
|
5339
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5340
5340
|
var sp = stackSave();
|
|
5341
5341
|
try {
|
|
5342
5342
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5346,195 +5346,195 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5346
5346
|
_setThrew(1, 0);
|
|
5347
5347
|
}
|
|
5348
5348
|
}
|
|
5349
|
-
function
|
|
5349
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5350
5350
|
var sp = stackSave();
|
|
5351
5351
|
try {
|
|
5352
|
-
|
|
5352
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5353
5353
|
} catch (e) {
|
|
5354
5354
|
stackRestore(sp);
|
|
5355
5355
|
if (e !== e + 0) throw e;
|
|
5356
5356
|
_setThrew(1, 0);
|
|
5357
5357
|
}
|
|
5358
5358
|
}
|
|
5359
|
-
function
|
|
5359
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5360
5360
|
var sp = stackSave();
|
|
5361
5361
|
try {
|
|
5362
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5362
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5363
5363
|
} catch (e) {
|
|
5364
5364
|
stackRestore(sp);
|
|
5365
5365
|
if (e !== e + 0) throw e;
|
|
5366
5366
|
_setThrew(1, 0);
|
|
5367
5367
|
}
|
|
5368
5368
|
}
|
|
5369
|
-
function
|
|
5369
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5370
5370
|
var sp = stackSave();
|
|
5371
5371
|
try {
|
|
5372
|
-
|
|
5372
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5373
5373
|
} catch (e) {
|
|
5374
5374
|
stackRestore(sp);
|
|
5375
5375
|
if (e !== e + 0) throw e;
|
|
5376
5376
|
_setThrew(1, 0);
|
|
5377
5377
|
}
|
|
5378
5378
|
}
|
|
5379
|
-
function
|
|
5379
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5380
5380
|
var sp = stackSave();
|
|
5381
5381
|
try {
|
|
5382
|
-
|
|
5382
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5383
5383
|
} catch (e) {
|
|
5384
5384
|
stackRestore(sp);
|
|
5385
5385
|
if (e !== e + 0) throw e;
|
|
5386
5386
|
_setThrew(1, 0);
|
|
5387
5387
|
}
|
|
5388
5388
|
}
|
|
5389
|
-
function
|
|
5389
|
+
function invoke_fi(index, a1) {
|
|
5390
5390
|
var sp = stackSave();
|
|
5391
5391
|
try {
|
|
5392
|
-
return getWasmTableEntry(index)(a1
|
|
5392
|
+
return getWasmTableEntry(index)(a1);
|
|
5393
5393
|
} catch (e) {
|
|
5394
5394
|
stackRestore(sp);
|
|
5395
5395
|
if (e !== e + 0) throw e;
|
|
5396
5396
|
_setThrew(1, 0);
|
|
5397
5397
|
}
|
|
5398
5398
|
}
|
|
5399
|
-
function
|
|
5399
|
+
function invoke_vif(index, a1, a2) {
|
|
5400
5400
|
var sp = stackSave();
|
|
5401
5401
|
try {
|
|
5402
|
-
|
|
5402
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5403
5403
|
} catch (e) {
|
|
5404
5404
|
stackRestore(sp);
|
|
5405
5405
|
if (e !== e + 0) throw e;
|
|
5406
5406
|
_setThrew(1, 0);
|
|
5407
5407
|
}
|
|
5408
5408
|
}
|
|
5409
|
-
function
|
|
5409
|
+
function invoke_if(index, a1) {
|
|
5410
5410
|
var sp = stackSave();
|
|
5411
5411
|
try {
|
|
5412
|
-
return getWasmTableEntry(index)(a1
|
|
5412
|
+
return getWasmTableEntry(index)(a1);
|
|
5413
5413
|
} catch (e) {
|
|
5414
5414
|
stackRestore(sp);
|
|
5415
5415
|
if (e !== e + 0) throw e;
|
|
5416
5416
|
_setThrew(1, 0);
|
|
5417
5417
|
}
|
|
5418
5418
|
}
|
|
5419
|
-
function
|
|
5419
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5420
5420
|
var sp = stackSave();
|
|
5421
5421
|
try {
|
|
5422
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5422
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5423
5423
|
} catch (e) {
|
|
5424
5424
|
stackRestore(sp);
|
|
5425
5425
|
if (e !== e + 0) throw e;
|
|
5426
5426
|
_setThrew(1, 0);
|
|
5427
5427
|
}
|
|
5428
5428
|
}
|
|
5429
|
-
function
|
|
5429
|
+
function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5430
5430
|
var sp = stackSave();
|
|
5431
5431
|
try {
|
|
5432
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5432
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5433
5433
|
} catch (e) {
|
|
5434
5434
|
stackRestore(sp);
|
|
5435
5435
|
if (e !== e + 0) throw e;
|
|
5436
5436
|
_setThrew(1, 0);
|
|
5437
5437
|
}
|
|
5438
5438
|
}
|
|
5439
|
-
function
|
|
5439
|
+
function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5440
5440
|
var sp = stackSave();
|
|
5441
5441
|
try {
|
|
5442
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5442
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5443
5443
|
} catch (e) {
|
|
5444
5444
|
stackRestore(sp);
|
|
5445
5445
|
if (e !== e + 0) throw e;
|
|
5446
5446
|
_setThrew(1, 0);
|
|
5447
5447
|
}
|
|
5448
5448
|
}
|
|
5449
|
-
function
|
|
5449
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5450
5450
|
var sp = stackSave();
|
|
5451
5451
|
try {
|
|
5452
|
-
return getWasmTableEntry(index)(a1);
|
|
5452
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5453
5453
|
} catch (e) {
|
|
5454
5454
|
stackRestore(sp);
|
|
5455
5455
|
if (e !== e + 0) throw e;
|
|
5456
5456
|
_setThrew(1, 0);
|
|
5457
5457
|
}
|
|
5458
5458
|
}
|
|
5459
|
-
function
|
|
5459
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5460
5460
|
var sp = stackSave();
|
|
5461
5461
|
try {
|
|
5462
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5462
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5463
5463
|
} catch (e) {
|
|
5464
5464
|
stackRestore(sp);
|
|
5465
5465
|
if (e !== e + 0) throw e;
|
|
5466
5466
|
_setThrew(1, 0);
|
|
5467
5467
|
}
|
|
5468
5468
|
}
|
|
5469
|
-
function
|
|
5469
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5470
5470
|
var sp = stackSave();
|
|
5471
5471
|
try {
|
|
5472
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5472
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5473
5473
|
} catch (e) {
|
|
5474
5474
|
stackRestore(sp);
|
|
5475
5475
|
if (e !== e + 0) throw e;
|
|
5476
5476
|
_setThrew(1, 0);
|
|
5477
5477
|
}
|
|
5478
5478
|
}
|
|
5479
|
-
function
|
|
5479
|
+
function invoke_fif(index, a1, a2) {
|
|
5480
5480
|
var sp = stackSave();
|
|
5481
5481
|
try {
|
|
5482
|
-
return getWasmTableEntry(index)(a1);
|
|
5482
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5483
5483
|
} catch (e) {
|
|
5484
5484
|
stackRestore(sp);
|
|
5485
5485
|
if (e !== e + 0) throw e;
|
|
5486
5486
|
_setThrew(1, 0);
|
|
5487
5487
|
}
|
|
5488
5488
|
}
|
|
5489
|
-
function
|
|
5489
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5490
5490
|
var sp = stackSave();
|
|
5491
5491
|
try {
|
|
5492
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5492
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5493
5493
|
} catch (e) {
|
|
5494
5494
|
stackRestore(sp);
|
|
5495
5495
|
if (e !== e + 0) throw e;
|
|
5496
5496
|
_setThrew(1, 0);
|
|
5497
5497
|
}
|
|
5498
5498
|
}
|
|
5499
|
-
function
|
|
5499
|
+
function invoke_ji(index, a1) {
|
|
5500
5500
|
var sp = stackSave();
|
|
5501
5501
|
try {
|
|
5502
|
-
getWasmTableEntry(index)(a1
|
|
5502
|
+
return getWasmTableEntry(index)(a1);
|
|
5503
5503
|
} catch (e) {
|
|
5504
5504
|
stackRestore(sp);
|
|
5505
5505
|
if (e !== e + 0) throw e;
|
|
5506
5506
|
_setThrew(1, 0);
|
|
5507
|
+
return 0n;
|
|
5507
5508
|
}
|
|
5508
5509
|
}
|
|
5509
|
-
function
|
|
5510
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5510
5511
|
var sp = stackSave();
|
|
5511
5512
|
try {
|
|
5512
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5513
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5513
5514
|
} catch (e) {
|
|
5514
5515
|
stackRestore(sp);
|
|
5515
5516
|
if (e !== e + 0) throw e;
|
|
5516
5517
|
_setThrew(1, 0);
|
|
5517
5518
|
}
|
|
5518
5519
|
}
|
|
5519
|
-
function
|
|
5520
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5520
5521
|
var sp = stackSave();
|
|
5521
5522
|
try {
|
|
5522
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5523
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5523
5524
|
} catch (e) {
|
|
5524
5525
|
stackRestore(sp);
|
|
5525
5526
|
if (e !== e + 0) throw e;
|
|
5526
5527
|
_setThrew(1, 0);
|
|
5527
5528
|
}
|
|
5528
5529
|
}
|
|
5529
|
-
function
|
|
5530
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5530
5531
|
var sp = stackSave();
|
|
5531
5532
|
try {
|
|
5532
|
-
|
|
5533
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5533
5534
|
} catch (e) {
|
|
5534
5535
|
stackRestore(sp);
|
|
5535
5536
|
if (e !== e + 0) throw e;
|
|
5536
5537
|
_setThrew(1, 0);
|
|
5537
|
-
return 0n;
|
|
5538
5538
|
}
|
|
5539
5539
|
}
|
|
5540
5540
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
@@ -5792,7 +5792,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5792
5792
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5793
5793
|
|
|
5794
5794
|
// package.json
|
|
5795
|
-
var version = "0.0.
|
|
5795
|
+
var version = "0.0.56";
|
|
5796
5796
|
|
|
5797
5797
|
// lib/index.ts
|
|
5798
5798
|
async function init(opts) {
|