@grida/canvas-wasm 0.0.54 → 0.0.56

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["hg"]();
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+ wasmExports["jg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["gg"];
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+ wasmMemory = wasmExports["ig"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ig"];
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+ wasmTable = wasmExports["kg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,56 +4990,56 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, aa: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, $: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, fa: _emscripten_glEnable, ga: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Qe: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Re: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, U: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, Z: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, eb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, T: invoke_iifffi, g: invoke_iii, db: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, H: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, Se: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, Ya: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, D: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, da: invoke_vifi, c: invoke_vii, E: invoke_viif, W: invoke_viiff, O: invoke_viifff, ad: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, F: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, xc: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ld: invoke_viij, S: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["hg"];
4996
- var _allocate = Module["_allocate"] = wasmExports["jg"];
4997
- var _deallocate = Module["_deallocate"] = wasmExports["kg"];
4998
- var _init = Module["_init"] = wasmExports["lg"];
4999
- var _tick = Module["_tick"] = wasmExports["mg"];
5000
- var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
5001
- var _redraw = Module["_redraw"] = wasmExports["og"];
5002
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
5003
- var _pointer_move = Module["_pointer_move"] = wasmExports["qg"];
5004
- var _command = Module["_command"] = wasmExports["rg"];
5005
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["sg"];
5006
- var _add_image = Module["_add_image"] = wasmExports["tg"];
5007
- var _add_font = Module["_add_font"] = wasmExports["ug"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ag"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Bg"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Cg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Dg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Eg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Fg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Gg"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Hg"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ig"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Jg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Kg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Lg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Mg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ng"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Og"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Pg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Qg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Rg"];
5031
- var _main = Module["_main"] = wasmExports["Sg"];
5032
- var _malloc = wasmExports["Tg"];
5033
- var _emscripten_builtin_memalign = wasmExports["Ug"];
5034
- var _setThrew = wasmExports["Vg"];
5035
- var __emscripten_tempret_set = wasmExports["Wg"];
5036
- var __emscripten_stack_restore = wasmExports["Xg"];
5037
- var __emscripten_stack_alloc = wasmExports["Yg"];
5038
- var _emscripten_stack_get_current = wasmExports["Zg"];
5039
- var ___cxa_decrement_exception_refcount = wasmExports["_g"];
5040
- var ___cxa_increment_exception_refcount = wasmExports["$g"];
5041
- var ___cxa_can_catch = wasmExports["ah"];
5042
- var ___cxa_get_exception_ptr = wasmExports["bh"];
4995
+ var ___wasm_call_ctors = wasmExports["jg"];
4996
+ var _allocate = Module["_allocate"] = wasmExports["lg"];
4997
+ var _deallocate = Module["_deallocate"] = wasmExports["mg"];
4998
+ var _init = Module["_init"] = wasmExports["ng"];
4999
+ var _tick = Module["_tick"] = wasmExports["og"];
5000
+ var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5001
+ var _redraw = Module["_redraw"] = wasmExports["qg"];
5002
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5003
+ var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5004
+ var _command = Module["_command"] = wasmExports["tg"];
5005
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5006
+ var _add_image = Module["_add_image"] = wasmExports["vg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["wg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5031
+ var _main = Module["_main"] = wasmExports["Ug"];
5032
+ var _malloc = wasmExports["Vg"];
5033
+ var _emscripten_builtin_memalign = wasmExports["Wg"];
5034
+ var _setThrew = wasmExports["Xg"];
5035
+ var __emscripten_tempret_set = wasmExports["Yg"];
5036
+ var __emscripten_stack_restore = wasmExports["Zg"];
5037
+ var __emscripten_stack_alloc = wasmExports["_g"];
5038
+ var _emscripten_stack_get_current = wasmExports["$g"];
5039
+ var ___cxa_decrement_exception_refcount = wasmExports["ah"];
5040
+ var ___cxa_increment_exception_refcount = wasmExports["bh"];
5041
+ var ___cxa_can_catch = wasmExports["ch"];
5042
+ var ___cxa_get_exception_ptr = wasmExports["dh"];
5043
5043
  function invoke_vii(index, a1, a2) {
5044
5044
  var sp = stackSave();
5045
5045
  try {
@@ -5160,228 +5160,228 @@ var require_grida_canvas_wasm = __commonJS({
5160
5160
  _setThrew(1, 0);
5161
5161
  }
5162
5162
  }
5163
- function invoke_iif(index, a1, a2) {
5163
+ function invoke_viiif(index, a1, a2, a3, a4) {
5164
5164
  var sp = stackSave();
5165
5165
  try {
5166
- return getWasmTableEntry(index)(a1, a2);
5166
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5167
5167
  } catch (e) {
5168
5168
  stackRestore(sp);
5169
5169
  if (e !== e + 0) throw e;
5170
5170
  _setThrew(1, 0);
5171
5171
  }
5172
5172
  }
5173
- function invoke_i(index) {
5173
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5174
5174
  var sp = stackSave();
5175
5175
  try {
5176
- return getWasmTableEntry(index)();
5176
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5177
5177
  } catch (e) {
5178
5178
  stackRestore(sp);
5179
5179
  if (e !== e + 0) throw e;
5180
5180
  _setThrew(1, 0);
5181
5181
  }
5182
5182
  }
5183
- function invoke_v(index) {
5183
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5184
5184
  var sp = stackSave();
5185
5185
  try {
5186
- getWasmTableEntry(index)();
5186
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5187
5187
  } catch (e) {
5188
5188
  stackRestore(sp);
5189
5189
  if (e !== e + 0) throw e;
5190
5190
  _setThrew(1, 0);
5191
5191
  }
5192
5192
  }
5193
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5193
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5194
5194
  var sp = stackSave();
5195
5195
  try {
5196
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5196
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5197
5197
  } catch (e) {
5198
5198
  stackRestore(sp);
5199
5199
  if (e !== e + 0) throw e;
5200
5200
  _setThrew(1, 0);
5201
5201
  }
5202
5202
  }
5203
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5203
+ function invoke_vifi(index, a1, a2, a3) {
5204
5204
  var sp = stackSave();
5205
5205
  try {
5206
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5206
+ getWasmTableEntry(index)(a1, a2, a3);
5207
5207
  } catch (e) {
5208
5208
  stackRestore(sp);
5209
5209
  if (e !== e + 0) throw e;
5210
5210
  _setThrew(1, 0);
5211
5211
  }
5212
5212
  }
5213
- function invoke_viif(index, a1, a2, a3) {
5213
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5214
5214
  var sp = stackSave();
5215
5215
  try {
5216
- getWasmTableEntry(index)(a1, a2, a3);
5216
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5217
5217
  } catch (e) {
5218
5218
  stackRestore(sp);
5219
5219
  if (e !== e + 0) throw e;
5220
5220
  _setThrew(1, 0);
5221
5221
  }
5222
5222
  }
5223
- function invoke_viiji(index, a1, a2, a3, a4) {
5223
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5224
5224
  var sp = stackSave();
5225
5225
  try {
5226
- getWasmTableEntry(index)(a1, a2, a3, a4);
5226
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5227
5227
  } catch (e) {
5228
5228
  stackRestore(sp);
5229
5229
  if (e !== e + 0) throw e;
5230
5230
  _setThrew(1, 0);
5231
5231
  }
5232
5232
  }
5233
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5233
+ function invoke_iif(index, a1, a2) {
5234
5234
  var sp = stackSave();
5235
5235
  try {
5236
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5236
+ return getWasmTableEntry(index)(a1, a2);
5237
5237
  } catch (e) {
5238
5238
  stackRestore(sp);
5239
5239
  if (e !== e + 0) throw e;
5240
5240
  _setThrew(1, 0);
5241
5241
  }
5242
5242
  }
5243
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5243
+ function invoke_v(index) {
5244
5244
  var sp = stackSave();
5245
5245
  try {
5246
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5246
+ getWasmTableEntry(index)();
5247
5247
  } catch (e) {
5248
5248
  stackRestore(sp);
5249
5249
  if (e !== e + 0) throw e;
5250
5250
  _setThrew(1, 0);
5251
5251
  }
5252
5252
  }
5253
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5253
+ function invoke_jii(index, a1, a2) {
5254
5254
  var sp = stackSave();
5255
5255
  try {
5256
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5256
+ return getWasmTableEntry(index)(a1, a2);
5257
5257
  } catch (e) {
5258
5258
  stackRestore(sp);
5259
5259
  if (e !== e + 0) throw e;
5260
5260
  _setThrew(1, 0);
5261
+ return 0n;
5261
5262
  }
5262
5263
  }
5263
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5264
+ function invoke_i(index) {
5264
5265
  var sp = stackSave();
5265
5266
  try {
5266
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5267
+ return getWasmTableEntry(index)();
5267
5268
  } catch (e) {
5268
5269
  stackRestore(sp);
5269
5270
  if (e !== e + 0) throw e;
5270
5271
  _setThrew(1, 0);
5271
5272
  }
5272
5273
  }
5273
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5274
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5274
5275
  var sp = stackSave();
5275
5276
  try {
5276
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5277
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5277
5278
  } catch (e) {
5278
5279
  stackRestore(sp);
5279
5280
  if (e !== e + 0) throw e;
5280
5281
  _setThrew(1, 0);
5281
5282
  }
5282
5283
  }
5283
- function invoke_vif(index, a1, a2) {
5284
+ function invoke_viij(index, a1, a2, a3) {
5284
5285
  var sp = stackSave();
5285
5286
  try {
5286
- getWasmTableEntry(index)(a1, a2);
5287
+ getWasmTableEntry(index)(a1, a2, a3);
5287
5288
  } catch (e) {
5288
5289
  stackRestore(sp);
5289
5290
  if (e !== e + 0) throw e;
5290
5291
  _setThrew(1, 0);
5291
5292
  }
5292
5293
  }
5293
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5294
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5294
5295
  var sp = stackSave();
5295
5296
  try {
5296
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5297
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5297
5298
  } catch (e) {
5298
5299
  stackRestore(sp);
5299
5300
  if (e !== e + 0) throw e;
5300
5301
  _setThrew(1, 0);
5301
5302
  }
5302
5303
  }
5303
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5304
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5304
5305
  var sp = stackSave();
5305
5306
  try {
5306
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5307
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5307
5308
  } catch (e) {
5308
5309
  stackRestore(sp);
5309
5310
  if (e !== e + 0) throw e;
5310
5311
  _setThrew(1, 0);
5311
5312
  }
5312
5313
  }
5313
- function invoke_viij(index, a1, a2, a3) {
5314
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5314
5315
  var sp = stackSave();
5315
5316
  try {
5316
- getWasmTableEntry(index)(a1, a2, a3);
5317
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5317
5318
  } catch (e) {
5318
5319
  stackRestore(sp);
5319
5320
  if (e !== e + 0) throw e;
5320
5321
  _setThrew(1, 0);
5321
5322
  }
5322
5323
  }
5323
- function invoke_jii(index, a1, a2) {
5324
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5324
5325
  var sp = stackSave();
5325
5326
  try {
5326
- return getWasmTableEntry(index)(a1, a2);
5327
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5327
5328
  } catch (e) {
5328
5329
  stackRestore(sp);
5329
5330
  if (e !== e + 0) throw e;
5330
5331
  _setThrew(1, 0);
5331
- return 0n;
5332
5332
  }
5333
5333
  }
5334
- function invoke_vifff(index, a1, a2, a3, a4) {
5334
+ function invoke_viif(index, a1, a2, a3) {
5335
5335
  var sp = stackSave();
5336
5336
  try {
5337
- getWasmTableEntry(index)(a1, a2, a3, a4);
5337
+ getWasmTableEntry(index)(a1, a2, a3);
5338
5338
  } catch (e) {
5339
5339
  stackRestore(sp);
5340
5340
  if (e !== e + 0) throw e;
5341
5341
  _setThrew(1, 0);
5342
5342
  }
5343
5343
  }
5344
- function invoke_fi(index, a1) {
5344
+ function invoke_viiji(index, a1, a2, a3, a4) {
5345
5345
  var sp = stackSave();
5346
5346
  try {
5347
- return getWasmTableEntry(index)(a1);
5347
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5348
5348
  } catch (e) {
5349
5349
  stackRestore(sp);
5350
5350
  if (e !== e + 0) throw e;
5351
5351
  _setThrew(1, 0);
5352
5352
  }
5353
5353
  }
5354
- function invoke_viiif(index, a1, a2, a3, a4) {
5354
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5355
5355
  var sp = stackSave();
5356
5356
  try {
5357
- getWasmTableEntry(index)(a1, a2, a3, a4);
5357
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5358
5358
  } catch (e) {
5359
5359
  stackRestore(sp);
5360
5360
  if (e !== e + 0) throw e;
5361
5361
  _setThrew(1, 0);
5362
5362
  }
5363
5363
  }
5364
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5364
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5365
5365
  var sp = stackSave();
5366
5366
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5367
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5368
5368
  } catch (e) {
5369
5369
  stackRestore(sp);
5370
5370
  if (e !== e + 0) throw e;
5371
5371
  _setThrew(1, 0);
5372
5372
  }
5373
5373
  }
5374
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5374
+ function invoke_vifff(index, a1, a2, a3, a4) {
5375
5375
  var sp = stackSave();
5376
5376
  try {
5377
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5377
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5378
5378
  } catch (e) {
5379
5379
  stackRestore(sp);
5380
5380
  if (e !== e + 0) throw e;
5381
5381
  _setThrew(1, 0);
5382
5382
  }
5383
5383
  }
5384
- function invoke_if(index, a1) {
5384
+ function invoke_fi(index, a1) {
5385
5385
  var sp = stackSave();
5386
5386
  try {
5387
5387
  return getWasmTableEntry(index)(a1);
@@ -5391,71 +5391,70 @@ var require_grida_canvas_wasm = __commonJS({
5391
5391
  _setThrew(1, 0);
5392
5392
  }
5393
5393
  }
5394
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5394
+ function invoke_vif(index, a1, a2) {
5395
5395
  var sp = stackSave();
5396
5396
  try {
5397
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5397
+ getWasmTableEntry(index)(a1, a2);
5398
5398
  } catch (e) {
5399
5399
  stackRestore(sp);
5400
5400
  if (e !== e + 0) throw e;
5401
5401
  _setThrew(1, 0);
5402
5402
  }
5403
5403
  }
5404
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5404
+ function invoke_if(index, a1) {
5405
5405
  var sp = stackSave();
5406
5406
  try {
5407
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5407
+ return getWasmTableEntry(index)(a1);
5408
5408
  } catch (e) {
5409
5409
  stackRestore(sp);
5410
5410
  if (e !== e + 0) throw e;
5411
5411
  _setThrew(1, 0);
5412
5412
  }
5413
5413
  }
5414
- function invoke_viiff(index, a1, a2, a3, a4) {
5414
+ function invoke_iiif(index, a1, a2, a3) {
5415
5415
  var sp = stackSave();
5416
5416
  try {
5417
- getWasmTableEntry(index)(a1, a2, a3, a4);
5417
+ return getWasmTableEntry(index)(a1, a2, a3);
5418
5418
  } catch (e) {
5419
5419
  stackRestore(sp);
5420
5420
  if (e !== e + 0) throw e;
5421
5421
  _setThrew(1, 0);
5422
5422
  }
5423
5423
  }
5424
- function invoke_viffi(index, a1, a2, a3, a4) {
5424
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5425
5425
  var sp = stackSave();
5426
5426
  try {
5427
- getWasmTableEntry(index)(a1, a2, a3, a4);
5427
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5428
5428
  } catch (e) {
5429
5429
  stackRestore(sp);
5430
5430
  if (e !== e + 0) throw e;
5431
5431
  _setThrew(1, 0);
5432
5432
  }
5433
5433
  }
5434
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5434
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5435
5435
  var sp = stackSave();
5436
5436
  try {
5437
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5437
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5438
5438
  } catch (e) {
5439
5439
  stackRestore(sp);
5440
5440
  if (e !== e + 0) throw e;
5441
5441
  _setThrew(1, 0);
5442
5442
  }
5443
5443
  }
5444
- function invoke_ji(index, a1) {
5444
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5445
5445
  var sp = stackSave();
5446
5446
  try {
5447
- return getWasmTableEntry(index)(a1);
5447
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5448
5448
  } catch (e) {
5449
5449
  stackRestore(sp);
5450
5450
  if (e !== e + 0) throw e;
5451
5451
  _setThrew(1, 0);
5452
- return 0n;
5453
5452
  }
5454
5453
  }
5455
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5454
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5456
5455
  var sp = stackSave();
5457
5456
  try {
5458
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5457
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
5458
  } catch (e) {
5460
5459
  stackRestore(sp);
5461
5460
  if (e !== e + 0) throw e;
@@ -5482,30 +5481,51 @@ var require_grida_canvas_wasm = __commonJS({
5482
5481
  _setThrew(1, 0);
5483
5482
  }
5484
5483
  }
5485
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5484
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5486
5485
  var sp = stackSave();
5487
5486
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5487
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5489
5488
  } catch (e) {
5490
5489
  stackRestore(sp);
5491
5490
  if (e !== e + 0) throw e;
5492
5491
  _setThrew(1, 0);
5493
5492
  }
5494
5493
  }
5495
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5494
+ function invoke_ji(index, a1) {
5496
5495
  var sp = stackSave();
5497
5496
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5497
+ return getWasmTableEntry(index)(a1);
5499
5498
  } catch (e) {
5500
5499
  stackRestore(sp);
5501
5500
  if (e !== e + 0) throw e;
5502
5501
  _setThrew(1, 0);
5502
+ return 0n;
5503
5503
  }
5504
5504
  }
5505
- function invoke_iiif(index, a1, a2, a3) {
5505
+ function invoke_viiff(index, a1, a2, a3, a4) {
5506
5506
  var sp = stackSave();
5507
5507
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5509
+ } catch (e) {
5510
+ stackRestore(sp);
5511
+ if (e !== e + 0) throw e;
5512
+ _setThrew(1, 0);
5513
+ }
5514
+ }
5515
+ function invoke_viffi(index, a1, a2, a3, a4) {
5516
+ var sp = stackSave();
5517
+ try {
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5519
+ } catch (e) {
5520
+ stackRestore(sp);
5521
+ if (e !== e + 0) throw e;
5522
+ _setThrew(1, 0);
5523
+ }
5524
+ }
5525
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5526
+ var sp = stackSave();
5527
+ try {
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5509
5529
  } catch (e) {
5510
5530
  stackRestore(sp);
5511
5531
  if (e !== e + 0) throw e;
@@ -5761,7 +5781,7 @@ var require_grida_canvas_wasm = __commonJS({
5761
5781
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5762
5782
 
5763
5783
  // package.json
5764
- var version = "0.0.54";
5784
+ var version = "0.0.56";
5765
5785
 
5766
5786
  // lib/index.ts
5767
5787
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.54",
4
+ "version": "0.0.56",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",