@grida/canvas-wasm 0.0.54 → 0.0.56
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +140 -120
- package/dist/index.mjs +140 -120
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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+
wasmExports["jg"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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+
wasmMemory = wasmExports["ig"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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+
wasmTable = wasmExports["kg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -4990,56 +4990,56 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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4993
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-
var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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4993
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, aa: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, $: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, fa: _emscripten_glEnable, ga: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Qe: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Re: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, U: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, Z: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, eb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, T: invoke_iifffi, g: invoke_iii, db: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, H: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, Se: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, Ya: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, D: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, da: invoke_vifi, c: invoke_vii, E: invoke_viif, W: invoke_viiff, O: invoke_viifff, ad: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, F: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, xc: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ld: invoke_viij, S: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, pb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
|
-
var ___wasm_call_ctors = wasmExports["
|
|
4996
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
4997
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
4998
|
-
var _init = Module["_init"] = wasmExports["
|
|
4999
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5000
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5001
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5002
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5003
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5004
|
-
var _command = Module["_command"] = wasmExports["
|
|
5005
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5006
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5007
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5008
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5009
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5010
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5011
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5012
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5013
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5014
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5015
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5016
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5017
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5018
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5019
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5020
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5021
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5022
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5023
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5024
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5025
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5026
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5027
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5028
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5029
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5030
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5031
|
-
var _main = Module["_main"] = wasmExports["
|
|
5032
|
-
var _malloc = wasmExports["
|
|
5033
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5034
|
-
var _setThrew = wasmExports["
|
|
5035
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5036
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5037
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5038
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5039
|
-
var ___cxa_decrement_exception_refcount = wasmExports["
|
|
5040
|
-
var ___cxa_increment_exception_refcount = wasmExports["
|
|
5041
|
-
var ___cxa_can_catch = wasmExports["
|
|
5042
|
-
var ___cxa_get_exception_ptr = wasmExports["
|
|
4995
|
+
var ___wasm_call_ctors = wasmExports["jg"];
|
|
4996
|
+
var _allocate = Module["_allocate"] = wasmExports["lg"];
|
|
4997
|
+
var _deallocate = Module["_deallocate"] = wasmExports["mg"];
|
|
4998
|
+
var _init = Module["_init"] = wasmExports["ng"];
|
|
4999
|
+
var _tick = Module["_tick"] = wasmExports["og"];
|
|
5000
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
|
|
5001
|
+
var _redraw = Module["_redraw"] = wasmExports["qg"];
|
|
5002
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
|
|
5003
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
|
|
5004
|
+
var _command = Module["_command"] = wasmExports["tg"];
|
|
5005
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
|
|
5006
|
+
var _add_image = Module["_add_image"] = wasmExports["vg"];
|
|
5007
|
+
var _add_font = Module["_add_font"] = wasmExports["wg"];
|
|
5008
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
|
|
5009
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
|
|
5010
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
|
|
5011
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
|
|
5012
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
|
|
5013
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
|
|
5014
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
|
|
5015
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
|
|
5016
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
|
|
5017
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
|
|
5018
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
|
|
5019
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
|
|
5020
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
|
|
5021
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
|
|
5022
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
|
|
5023
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
|
|
5024
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
|
|
5025
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
|
|
5026
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
|
|
5027
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
|
|
5028
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
|
|
5029
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
|
|
5030
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
|
|
5031
|
+
var _main = Module["_main"] = wasmExports["Ug"];
|
|
5032
|
+
var _malloc = wasmExports["Vg"];
|
|
5033
|
+
var _emscripten_builtin_memalign = wasmExports["Wg"];
|
|
5034
|
+
var _setThrew = wasmExports["Xg"];
|
|
5035
|
+
var __emscripten_tempret_set = wasmExports["Yg"];
|
|
5036
|
+
var __emscripten_stack_restore = wasmExports["Zg"];
|
|
5037
|
+
var __emscripten_stack_alloc = wasmExports["_g"];
|
|
5038
|
+
var _emscripten_stack_get_current = wasmExports["$g"];
|
|
5039
|
+
var ___cxa_decrement_exception_refcount = wasmExports["ah"];
|
|
5040
|
+
var ___cxa_increment_exception_refcount = wasmExports["bh"];
|
|
5041
|
+
var ___cxa_can_catch = wasmExports["ch"];
|
|
5042
|
+
var ___cxa_get_exception_ptr = wasmExports["dh"];
|
|
5043
5043
|
function invoke_vii(index, a1, a2) {
|
|
5044
5044
|
var sp = stackSave();
|
|
5045
5045
|
try {
|
|
@@ -5160,228 +5160,228 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5160
5160
|
_setThrew(1, 0);
|
|
5161
5161
|
}
|
|
5162
5162
|
}
|
|
5163
|
-
function
|
|
5163
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5164
5164
|
var sp = stackSave();
|
|
5165
5165
|
try {
|
|
5166
|
-
|
|
5166
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5167
5167
|
} catch (e) {
|
|
5168
5168
|
stackRestore(sp);
|
|
5169
5169
|
if (e !== e + 0) throw e;
|
|
5170
5170
|
_setThrew(1, 0);
|
|
5171
5171
|
}
|
|
5172
5172
|
}
|
|
5173
|
-
function
|
|
5173
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5174
5174
|
var sp = stackSave();
|
|
5175
5175
|
try {
|
|
5176
|
-
|
|
5176
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5177
5177
|
} catch (e) {
|
|
5178
5178
|
stackRestore(sp);
|
|
5179
5179
|
if (e !== e + 0) throw e;
|
|
5180
5180
|
_setThrew(1, 0);
|
|
5181
5181
|
}
|
|
5182
5182
|
}
|
|
5183
|
-
function
|
|
5183
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5184
5184
|
var sp = stackSave();
|
|
5185
5185
|
try {
|
|
5186
|
-
getWasmTableEntry(index)();
|
|
5186
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5187
5187
|
} catch (e) {
|
|
5188
5188
|
stackRestore(sp);
|
|
5189
5189
|
if (e !== e + 0) throw e;
|
|
5190
5190
|
_setThrew(1, 0);
|
|
5191
5191
|
}
|
|
5192
5192
|
}
|
|
5193
|
-
function
|
|
5193
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5194
5194
|
var sp = stackSave();
|
|
5195
5195
|
try {
|
|
5196
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5196
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5197
5197
|
} catch (e) {
|
|
5198
5198
|
stackRestore(sp);
|
|
5199
5199
|
if (e !== e + 0) throw e;
|
|
5200
5200
|
_setThrew(1, 0);
|
|
5201
5201
|
}
|
|
5202
5202
|
}
|
|
5203
|
-
function
|
|
5203
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5204
5204
|
var sp = stackSave();
|
|
5205
5205
|
try {
|
|
5206
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5206
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5207
5207
|
} catch (e) {
|
|
5208
5208
|
stackRestore(sp);
|
|
5209
5209
|
if (e !== e + 0) throw e;
|
|
5210
5210
|
_setThrew(1, 0);
|
|
5211
5211
|
}
|
|
5212
5212
|
}
|
|
5213
|
-
function
|
|
5213
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5214
5214
|
var sp = stackSave();
|
|
5215
5215
|
try {
|
|
5216
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5216
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5217
5217
|
} catch (e) {
|
|
5218
5218
|
stackRestore(sp);
|
|
5219
5219
|
if (e !== e + 0) throw e;
|
|
5220
5220
|
_setThrew(1, 0);
|
|
5221
5221
|
}
|
|
5222
5222
|
}
|
|
5223
|
-
function
|
|
5223
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5224
5224
|
var sp = stackSave();
|
|
5225
5225
|
try {
|
|
5226
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5226
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5227
5227
|
} catch (e) {
|
|
5228
5228
|
stackRestore(sp);
|
|
5229
5229
|
if (e !== e + 0) throw e;
|
|
5230
5230
|
_setThrew(1, 0);
|
|
5231
5231
|
}
|
|
5232
5232
|
}
|
|
5233
|
-
function
|
|
5233
|
+
function invoke_iif(index, a1, a2) {
|
|
5234
5234
|
var sp = stackSave();
|
|
5235
5235
|
try {
|
|
5236
|
-
getWasmTableEntry(index)(a1, a2
|
|
5236
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5237
5237
|
} catch (e) {
|
|
5238
5238
|
stackRestore(sp);
|
|
5239
5239
|
if (e !== e + 0) throw e;
|
|
5240
5240
|
_setThrew(1, 0);
|
|
5241
5241
|
}
|
|
5242
5242
|
}
|
|
5243
|
-
function
|
|
5243
|
+
function invoke_v(index) {
|
|
5244
5244
|
var sp = stackSave();
|
|
5245
5245
|
try {
|
|
5246
|
-
getWasmTableEntry(index)(
|
|
5246
|
+
getWasmTableEntry(index)();
|
|
5247
5247
|
} catch (e) {
|
|
5248
5248
|
stackRestore(sp);
|
|
5249
5249
|
if (e !== e + 0) throw e;
|
|
5250
5250
|
_setThrew(1, 0);
|
|
5251
5251
|
}
|
|
5252
5252
|
}
|
|
5253
|
-
function
|
|
5253
|
+
function invoke_jii(index, a1, a2) {
|
|
5254
5254
|
var sp = stackSave();
|
|
5255
5255
|
try {
|
|
5256
|
-
getWasmTableEntry(index)(a1, a2
|
|
5256
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5257
5257
|
} catch (e) {
|
|
5258
5258
|
stackRestore(sp);
|
|
5259
5259
|
if (e !== e + 0) throw e;
|
|
5260
5260
|
_setThrew(1, 0);
|
|
5261
|
+
return 0n;
|
|
5261
5262
|
}
|
|
5262
5263
|
}
|
|
5263
|
-
function
|
|
5264
|
+
function invoke_i(index) {
|
|
5264
5265
|
var sp = stackSave();
|
|
5265
5266
|
try {
|
|
5266
|
-
getWasmTableEntry(index)(
|
|
5267
|
+
return getWasmTableEntry(index)();
|
|
5267
5268
|
} catch (e) {
|
|
5268
5269
|
stackRestore(sp);
|
|
5269
5270
|
if (e !== e + 0) throw e;
|
|
5270
5271
|
_setThrew(1, 0);
|
|
5271
5272
|
}
|
|
5272
5273
|
}
|
|
5273
|
-
function
|
|
5274
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5274
5275
|
var sp = stackSave();
|
|
5275
5276
|
try {
|
|
5276
|
-
|
|
5277
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5277
5278
|
} catch (e) {
|
|
5278
5279
|
stackRestore(sp);
|
|
5279
5280
|
if (e !== e + 0) throw e;
|
|
5280
5281
|
_setThrew(1, 0);
|
|
5281
5282
|
}
|
|
5282
5283
|
}
|
|
5283
|
-
function
|
|
5284
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5284
5285
|
var sp = stackSave();
|
|
5285
5286
|
try {
|
|
5286
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5287
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5287
5288
|
} catch (e) {
|
|
5288
5289
|
stackRestore(sp);
|
|
5289
5290
|
if (e !== e + 0) throw e;
|
|
5290
5291
|
_setThrew(1, 0);
|
|
5291
5292
|
}
|
|
5292
5293
|
}
|
|
5293
|
-
function
|
|
5294
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5294
5295
|
var sp = stackSave();
|
|
5295
5296
|
try {
|
|
5296
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5297
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5297
5298
|
} catch (e) {
|
|
5298
5299
|
stackRestore(sp);
|
|
5299
5300
|
if (e !== e + 0) throw e;
|
|
5300
5301
|
_setThrew(1, 0);
|
|
5301
5302
|
}
|
|
5302
5303
|
}
|
|
5303
|
-
function
|
|
5304
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5304
5305
|
var sp = stackSave();
|
|
5305
5306
|
try {
|
|
5306
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5307
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5307
5308
|
} catch (e) {
|
|
5308
5309
|
stackRestore(sp);
|
|
5309
5310
|
if (e !== e + 0) throw e;
|
|
5310
5311
|
_setThrew(1, 0);
|
|
5311
5312
|
}
|
|
5312
5313
|
}
|
|
5313
|
-
function
|
|
5314
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5314
5315
|
var sp = stackSave();
|
|
5315
5316
|
try {
|
|
5316
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5317
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5317
5318
|
} catch (e) {
|
|
5318
5319
|
stackRestore(sp);
|
|
5319
5320
|
if (e !== e + 0) throw e;
|
|
5320
5321
|
_setThrew(1, 0);
|
|
5321
5322
|
}
|
|
5322
5323
|
}
|
|
5323
|
-
function
|
|
5324
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5324
5325
|
var sp = stackSave();
|
|
5325
5326
|
try {
|
|
5326
|
-
|
|
5327
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5327
5328
|
} catch (e) {
|
|
5328
5329
|
stackRestore(sp);
|
|
5329
5330
|
if (e !== e + 0) throw e;
|
|
5330
5331
|
_setThrew(1, 0);
|
|
5331
|
-
return 0n;
|
|
5332
5332
|
}
|
|
5333
5333
|
}
|
|
5334
|
-
function
|
|
5334
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5335
5335
|
var sp = stackSave();
|
|
5336
5336
|
try {
|
|
5337
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5337
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5338
5338
|
} catch (e) {
|
|
5339
5339
|
stackRestore(sp);
|
|
5340
5340
|
if (e !== e + 0) throw e;
|
|
5341
5341
|
_setThrew(1, 0);
|
|
5342
5342
|
}
|
|
5343
5343
|
}
|
|
5344
|
-
function
|
|
5344
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5345
5345
|
var sp = stackSave();
|
|
5346
5346
|
try {
|
|
5347
|
-
|
|
5347
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5348
5348
|
} catch (e) {
|
|
5349
5349
|
stackRestore(sp);
|
|
5350
5350
|
if (e !== e + 0) throw e;
|
|
5351
5351
|
_setThrew(1, 0);
|
|
5352
5352
|
}
|
|
5353
5353
|
}
|
|
5354
|
-
function
|
|
5354
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5355
5355
|
var sp = stackSave();
|
|
5356
5356
|
try {
|
|
5357
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5358
5358
|
} catch (e) {
|
|
5359
5359
|
stackRestore(sp);
|
|
5360
5360
|
if (e !== e + 0) throw e;
|
|
5361
5361
|
_setThrew(1, 0);
|
|
5362
5362
|
}
|
|
5363
5363
|
}
|
|
5364
|
-
function
|
|
5364
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5365
5365
|
var sp = stackSave();
|
|
5366
5366
|
try {
|
|
5367
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5367
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5368
5368
|
} catch (e) {
|
|
5369
5369
|
stackRestore(sp);
|
|
5370
5370
|
if (e !== e + 0) throw e;
|
|
5371
5371
|
_setThrew(1, 0);
|
|
5372
5372
|
}
|
|
5373
5373
|
}
|
|
5374
|
-
function
|
|
5374
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5375
5375
|
var sp = stackSave();
|
|
5376
5376
|
try {
|
|
5377
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5377
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5378
5378
|
} catch (e) {
|
|
5379
5379
|
stackRestore(sp);
|
|
5380
5380
|
if (e !== e + 0) throw e;
|
|
5381
5381
|
_setThrew(1, 0);
|
|
5382
5382
|
}
|
|
5383
5383
|
}
|
|
5384
|
-
function
|
|
5384
|
+
function invoke_fi(index, a1) {
|
|
5385
5385
|
var sp = stackSave();
|
|
5386
5386
|
try {
|
|
5387
5387
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5391,71 +5391,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5391
5391
|
_setThrew(1, 0);
|
|
5392
5392
|
}
|
|
5393
5393
|
}
|
|
5394
|
-
function
|
|
5394
|
+
function invoke_vif(index, a1, a2) {
|
|
5395
5395
|
var sp = stackSave();
|
|
5396
5396
|
try {
|
|
5397
|
-
getWasmTableEntry(index)(a1, a2
|
|
5397
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5398
5398
|
} catch (e) {
|
|
5399
5399
|
stackRestore(sp);
|
|
5400
5400
|
if (e !== e + 0) throw e;
|
|
5401
5401
|
_setThrew(1, 0);
|
|
5402
5402
|
}
|
|
5403
5403
|
}
|
|
5404
|
-
function
|
|
5404
|
+
function invoke_if(index, a1) {
|
|
5405
5405
|
var sp = stackSave();
|
|
5406
5406
|
try {
|
|
5407
|
-
return getWasmTableEntry(index)(a1
|
|
5407
|
+
return getWasmTableEntry(index)(a1);
|
|
5408
5408
|
} catch (e) {
|
|
5409
5409
|
stackRestore(sp);
|
|
5410
5410
|
if (e !== e + 0) throw e;
|
|
5411
5411
|
_setThrew(1, 0);
|
|
5412
5412
|
}
|
|
5413
5413
|
}
|
|
5414
|
-
function
|
|
5414
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5415
5415
|
var sp = stackSave();
|
|
5416
5416
|
try {
|
|
5417
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5417
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5418
5418
|
} catch (e) {
|
|
5419
5419
|
stackRestore(sp);
|
|
5420
5420
|
if (e !== e + 0) throw e;
|
|
5421
5421
|
_setThrew(1, 0);
|
|
5422
5422
|
}
|
|
5423
5423
|
}
|
|
5424
|
-
function
|
|
5424
|
+
function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5425
5425
|
var sp = stackSave();
|
|
5426
5426
|
try {
|
|
5427
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5427
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5428
5428
|
} catch (e) {
|
|
5429
5429
|
stackRestore(sp);
|
|
5430
5430
|
if (e !== e + 0) throw e;
|
|
5431
5431
|
_setThrew(1, 0);
|
|
5432
5432
|
}
|
|
5433
5433
|
}
|
|
5434
|
-
function
|
|
5434
|
+
function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5435
5435
|
var sp = stackSave();
|
|
5436
5436
|
try {
|
|
5437
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5437
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5438
5438
|
} catch (e) {
|
|
5439
5439
|
stackRestore(sp);
|
|
5440
5440
|
if (e !== e + 0) throw e;
|
|
5441
5441
|
_setThrew(1, 0);
|
|
5442
5442
|
}
|
|
5443
5443
|
}
|
|
5444
|
-
function
|
|
5444
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5445
5445
|
var sp = stackSave();
|
|
5446
5446
|
try {
|
|
5447
|
-
return getWasmTableEntry(index)(a1);
|
|
5447
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5448
5448
|
} catch (e) {
|
|
5449
5449
|
stackRestore(sp);
|
|
5450
5450
|
if (e !== e + 0) throw e;
|
|
5451
5451
|
_setThrew(1, 0);
|
|
5452
|
-
return 0n;
|
|
5453
5452
|
}
|
|
5454
5453
|
}
|
|
5455
|
-
function
|
|
5454
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5456
5455
|
var sp = stackSave();
|
|
5457
5456
|
try {
|
|
5458
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5457
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5459
5458
|
} catch (e) {
|
|
5460
5459
|
stackRestore(sp);
|
|
5461
5460
|
if (e !== e + 0) throw e;
|
|
@@ -5482,30 +5481,51 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5482
5481
|
_setThrew(1, 0);
|
|
5483
5482
|
}
|
|
5484
5483
|
}
|
|
5485
|
-
function
|
|
5484
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5486
5485
|
var sp = stackSave();
|
|
5487
5486
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5487
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5489
5488
|
} catch (e) {
|
|
5490
5489
|
stackRestore(sp);
|
|
5491
5490
|
if (e !== e + 0) throw e;
|
|
5492
5491
|
_setThrew(1, 0);
|
|
5493
5492
|
}
|
|
5494
5493
|
}
|
|
5495
|
-
function
|
|
5494
|
+
function invoke_ji(index, a1) {
|
|
5496
5495
|
var sp = stackSave();
|
|
5497
5496
|
try {
|
|
5498
|
-
getWasmTableEntry(index)(a1
|
|
5497
|
+
return getWasmTableEntry(index)(a1);
|
|
5499
5498
|
} catch (e) {
|
|
5500
5499
|
stackRestore(sp);
|
|
5501
5500
|
if (e !== e + 0) throw e;
|
|
5502
5501
|
_setThrew(1, 0);
|
|
5502
|
+
return 0n;
|
|
5503
5503
|
}
|
|
5504
5504
|
}
|
|
5505
|
-
function
|
|
5505
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5506
5506
|
var sp = stackSave();
|
|
5507
5507
|
try {
|
|
5508
|
-
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5509
|
+
} catch (e) {
|
|
5510
|
+
stackRestore(sp);
|
|
5511
|
+
if (e !== e + 0) throw e;
|
|
5512
|
+
_setThrew(1, 0);
|
|
5513
|
+
}
|
|
5514
|
+
}
|
|
5515
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5516
|
+
var sp = stackSave();
|
|
5517
|
+
try {
|
|
5518
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5519
|
+
} catch (e) {
|
|
5520
|
+
stackRestore(sp);
|
|
5521
|
+
if (e !== e + 0) throw e;
|
|
5522
|
+
_setThrew(1, 0);
|
|
5523
|
+
}
|
|
5524
|
+
}
|
|
5525
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5526
|
+
var sp = stackSave();
|
|
5527
|
+
try {
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5509
5529
|
} catch (e) {
|
|
5510
5530
|
stackRestore(sp);
|
|
5511
5531
|
if (e !== e + 0) throw e;
|
|
@@ -5761,7 +5781,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5761
5781
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5762
5782
|
|
|
5763
5783
|
// package.json
|
|
5764
|
-
var version = "0.0.
|
|
5784
|
+
var version = "0.0.56";
|
|
5765
5785
|
|
|
5766
5786
|
// lib/index.ts
|
|
5767
5787
|
async function init(opts) {
|