@grida/canvas-wasm 0.0.54 → 0.0.56

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["hg"]();
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+ wasmExports["jg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["gg"];
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+ wasmMemory = wasmExports["ig"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ig"];
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+ wasmTable = wasmExports["kg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,56 +4995,56 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, aa: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, $: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, fa: _emscripten_glEnable, ga: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Qe: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Re: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, U: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, Z: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, eb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, T: invoke_iifffi, g: invoke_iii, db: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, H: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, Se: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, Ya: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, D: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, da: invoke_vifi, c: invoke_vii, E: invoke_viif, W: invoke_viiff, O: invoke_viifff, ad: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, F: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, xc: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ld: invoke_viij, S: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["hg"];
5001
- var _allocate = Module["_allocate"] = wasmExports["jg"];
5002
- var _deallocate = Module["_deallocate"] = wasmExports["kg"];
5003
- var _init = Module["_init"] = wasmExports["lg"];
5004
- var _tick = Module["_tick"] = wasmExports["mg"];
5005
- var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
5006
- var _redraw = Module["_redraw"] = wasmExports["og"];
5007
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
5008
- var _pointer_move = Module["_pointer_move"] = wasmExports["qg"];
5009
- var _command = Module["_command"] = wasmExports["rg"];
5010
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["sg"];
5011
- var _add_image = Module["_add_image"] = wasmExports["tg"];
5012
- var _add_font = Module["_add_font"] = wasmExports["ug"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ag"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Bg"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Cg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Dg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Eg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Fg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Gg"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Hg"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ig"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Jg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Kg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Lg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Mg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ng"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Og"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Pg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Qg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Rg"];
5036
- var _main = Module["_main"] = wasmExports["Sg"];
5037
- var _malloc = wasmExports["Tg"];
5038
- var _emscripten_builtin_memalign = wasmExports["Ug"];
5039
- var _setThrew = wasmExports["Vg"];
5040
- var __emscripten_tempret_set = wasmExports["Wg"];
5041
- var __emscripten_stack_restore = wasmExports["Xg"];
5042
- var __emscripten_stack_alloc = wasmExports["Yg"];
5043
- var _emscripten_stack_get_current = wasmExports["Zg"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["_g"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["$g"];
5046
- var ___cxa_can_catch = wasmExports["ah"];
5047
- var ___cxa_get_exception_ptr = wasmExports["bh"];
5000
+ var ___wasm_call_ctors = wasmExports["jg"];
5001
+ var _allocate = Module["_allocate"] = wasmExports["lg"];
5002
+ var _deallocate = Module["_deallocate"] = wasmExports["mg"];
5003
+ var _init = Module["_init"] = wasmExports["ng"];
5004
+ var _tick = Module["_tick"] = wasmExports["og"];
5005
+ var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5006
+ var _redraw = Module["_redraw"] = wasmExports["qg"];
5007
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5008
+ var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5009
+ var _command = Module["_command"] = wasmExports["tg"];
5010
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5011
+ var _add_image = Module["_add_image"] = wasmExports["vg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["wg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5036
+ var _main = Module["_main"] = wasmExports["Ug"];
5037
+ var _malloc = wasmExports["Vg"];
5038
+ var _emscripten_builtin_memalign = wasmExports["Wg"];
5039
+ var _setThrew = wasmExports["Xg"];
5040
+ var __emscripten_tempret_set = wasmExports["Yg"];
5041
+ var __emscripten_stack_restore = wasmExports["Zg"];
5042
+ var __emscripten_stack_alloc = wasmExports["_g"];
5043
+ var _emscripten_stack_get_current = wasmExports["$g"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["ah"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["bh"];
5046
+ var ___cxa_can_catch = wasmExports["ch"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["dh"];
5048
5048
  function invoke_vii(index, a1, a2) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5165,228 +5165,228 @@ var require_grida_canvas_wasm = __commonJS({
5165
5165
  _setThrew(1, 0);
5166
5166
  }
5167
5167
  }
5168
- function invoke_iif(index, a1, a2) {
5168
+ function invoke_viiif(index, a1, a2, a3, a4) {
5169
5169
  var sp = stackSave();
5170
5170
  try {
5171
- return getWasmTableEntry(index)(a1, a2);
5171
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5172
5172
  } catch (e) {
5173
5173
  stackRestore(sp);
5174
5174
  if (e !== e + 0) throw e;
5175
5175
  _setThrew(1, 0);
5176
5176
  }
5177
5177
  }
5178
- function invoke_i(index) {
5178
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5179
5179
  var sp = stackSave();
5180
5180
  try {
5181
- return getWasmTableEntry(index)();
5181
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5182
5182
  } catch (e) {
5183
5183
  stackRestore(sp);
5184
5184
  if (e !== e + 0) throw e;
5185
5185
  _setThrew(1, 0);
5186
5186
  }
5187
5187
  }
5188
- function invoke_v(index) {
5188
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5189
5189
  var sp = stackSave();
5190
5190
  try {
5191
- getWasmTableEntry(index)();
5191
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5192
5192
  } catch (e) {
5193
5193
  stackRestore(sp);
5194
5194
  if (e !== e + 0) throw e;
5195
5195
  _setThrew(1, 0);
5196
5196
  }
5197
5197
  }
5198
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5198
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5199
5199
  var sp = stackSave();
5200
5200
  try {
5201
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5201
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5202
5202
  } catch (e) {
5203
5203
  stackRestore(sp);
5204
5204
  if (e !== e + 0) throw e;
5205
5205
  _setThrew(1, 0);
5206
5206
  }
5207
5207
  }
5208
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5208
+ function invoke_vifi(index, a1, a2, a3) {
5209
5209
  var sp = stackSave();
5210
5210
  try {
5211
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5211
+ getWasmTableEntry(index)(a1, a2, a3);
5212
5212
  } catch (e) {
5213
5213
  stackRestore(sp);
5214
5214
  if (e !== e + 0) throw e;
5215
5215
  _setThrew(1, 0);
5216
5216
  }
5217
5217
  }
5218
- function invoke_viif(index, a1, a2, a3) {
5218
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5219
5219
  var sp = stackSave();
5220
5220
  try {
5221
- getWasmTableEntry(index)(a1, a2, a3);
5221
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5222
5222
  } catch (e) {
5223
5223
  stackRestore(sp);
5224
5224
  if (e !== e + 0) throw e;
5225
5225
  _setThrew(1, 0);
5226
5226
  }
5227
5227
  }
5228
- function invoke_viiji(index, a1, a2, a3, a4) {
5228
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5229
5229
  var sp = stackSave();
5230
5230
  try {
5231
- getWasmTableEntry(index)(a1, a2, a3, a4);
5231
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5232
5232
  } catch (e) {
5233
5233
  stackRestore(sp);
5234
5234
  if (e !== e + 0) throw e;
5235
5235
  _setThrew(1, 0);
5236
5236
  }
5237
5237
  }
5238
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5238
+ function invoke_iif(index, a1, a2) {
5239
5239
  var sp = stackSave();
5240
5240
  try {
5241
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5241
+ return getWasmTableEntry(index)(a1, a2);
5242
5242
  } catch (e) {
5243
5243
  stackRestore(sp);
5244
5244
  if (e !== e + 0) throw e;
5245
5245
  _setThrew(1, 0);
5246
5246
  }
5247
5247
  }
5248
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5248
+ function invoke_v(index) {
5249
5249
  var sp = stackSave();
5250
5250
  try {
5251
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5251
+ getWasmTableEntry(index)();
5252
5252
  } catch (e) {
5253
5253
  stackRestore(sp);
5254
5254
  if (e !== e + 0) throw e;
5255
5255
  _setThrew(1, 0);
5256
5256
  }
5257
5257
  }
5258
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5258
+ function invoke_jii(index, a1, a2) {
5259
5259
  var sp = stackSave();
5260
5260
  try {
5261
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5261
+ return getWasmTableEntry(index)(a1, a2);
5262
5262
  } catch (e) {
5263
5263
  stackRestore(sp);
5264
5264
  if (e !== e + 0) throw e;
5265
5265
  _setThrew(1, 0);
5266
+ return 0n;
5266
5267
  }
5267
5268
  }
5268
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5269
+ function invoke_i(index) {
5269
5270
  var sp = stackSave();
5270
5271
  try {
5271
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5272
+ return getWasmTableEntry(index)();
5272
5273
  } catch (e) {
5273
5274
  stackRestore(sp);
5274
5275
  if (e !== e + 0) throw e;
5275
5276
  _setThrew(1, 0);
5276
5277
  }
5277
5278
  }
5278
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5279
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5279
5280
  var sp = stackSave();
5280
5281
  try {
5281
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5282
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5282
5283
  } catch (e) {
5283
5284
  stackRestore(sp);
5284
5285
  if (e !== e + 0) throw e;
5285
5286
  _setThrew(1, 0);
5286
5287
  }
5287
5288
  }
5288
- function invoke_vif(index, a1, a2) {
5289
+ function invoke_viij(index, a1, a2, a3) {
5289
5290
  var sp = stackSave();
5290
5291
  try {
5291
- getWasmTableEntry(index)(a1, a2);
5292
+ getWasmTableEntry(index)(a1, a2, a3);
5292
5293
  } catch (e) {
5293
5294
  stackRestore(sp);
5294
5295
  if (e !== e + 0) throw e;
5295
5296
  _setThrew(1, 0);
5296
5297
  }
5297
5298
  }
5298
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5299
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5299
5300
  var sp = stackSave();
5300
5301
  try {
5301
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5302
5303
  } catch (e) {
5303
5304
  stackRestore(sp);
5304
5305
  if (e !== e + 0) throw e;
5305
5306
  _setThrew(1, 0);
5306
5307
  }
5307
5308
  }
5308
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5309
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5309
5310
  var sp = stackSave();
5310
5311
  try {
5311
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5312
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5312
5313
  } catch (e) {
5313
5314
  stackRestore(sp);
5314
5315
  if (e !== e + 0) throw e;
5315
5316
  _setThrew(1, 0);
5316
5317
  }
5317
5318
  }
5318
- function invoke_viij(index, a1, a2, a3) {
5319
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5319
5320
  var sp = stackSave();
5320
5321
  try {
5321
- getWasmTableEntry(index)(a1, a2, a3);
5322
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5322
5323
  } catch (e) {
5323
5324
  stackRestore(sp);
5324
5325
  if (e !== e + 0) throw e;
5325
5326
  _setThrew(1, 0);
5326
5327
  }
5327
5328
  }
5328
- function invoke_jii(index, a1, a2) {
5329
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5329
5330
  var sp = stackSave();
5330
5331
  try {
5331
- return getWasmTableEntry(index)(a1, a2);
5332
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5332
5333
  } catch (e) {
5333
5334
  stackRestore(sp);
5334
5335
  if (e !== e + 0) throw e;
5335
5336
  _setThrew(1, 0);
5336
- return 0n;
5337
5337
  }
5338
5338
  }
5339
- function invoke_vifff(index, a1, a2, a3, a4) {
5339
+ function invoke_viif(index, a1, a2, a3) {
5340
5340
  var sp = stackSave();
5341
5341
  try {
5342
- getWasmTableEntry(index)(a1, a2, a3, a4);
5342
+ getWasmTableEntry(index)(a1, a2, a3);
5343
5343
  } catch (e) {
5344
5344
  stackRestore(sp);
5345
5345
  if (e !== e + 0) throw e;
5346
5346
  _setThrew(1, 0);
5347
5347
  }
5348
5348
  }
5349
- function invoke_fi(index, a1) {
5349
+ function invoke_viiji(index, a1, a2, a3, a4) {
5350
5350
  var sp = stackSave();
5351
5351
  try {
5352
- return getWasmTableEntry(index)(a1);
5352
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5353
5353
  } catch (e) {
5354
5354
  stackRestore(sp);
5355
5355
  if (e !== e + 0) throw e;
5356
5356
  _setThrew(1, 0);
5357
5357
  }
5358
5358
  }
5359
- function invoke_viiif(index, a1, a2, a3, a4) {
5359
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5360
5360
  var sp = stackSave();
5361
5361
  try {
5362
- getWasmTableEntry(index)(a1, a2, a3, a4);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5363
5363
  } catch (e) {
5364
5364
  stackRestore(sp);
5365
5365
  if (e !== e + 0) throw e;
5366
5366
  _setThrew(1, 0);
5367
5367
  }
5368
5368
  }
5369
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5369
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5370
5370
  var sp = stackSave();
5371
5371
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5372
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5373
5373
  } catch (e) {
5374
5374
  stackRestore(sp);
5375
5375
  if (e !== e + 0) throw e;
5376
5376
  _setThrew(1, 0);
5377
5377
  }
5378
5378
  }
5379
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5379
+ function invoke_vifff(index, a1, a2, a3, a4) {
5380
5380
  var sp = stackSave();
5381
5381
  try {
5382
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5382
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5383
5383
  } catch (e) {
5384
5384
  stackRestore(sp);
5385
5385
  if (e !== e + 0) throw e;
5386
5386
  _setThrew(1, 0);
5387
5387
  }
5388
5388
  }
5389
- function invoke_if(index, a1) {
5389
+ function invoke_fi(index, a1) {
5390
5390
  var sp = stackSave();
5391
5391
  try {
5392
5392
  return getWasmTableEntry(index)(a1);
@@ -5396,71 +5396,70 @@ var require_grida_canvas_wasm = __commonJS({
5396
5396
  _setThrew(1, 0);
5397
5397
  }
5398
5398
  }
5399
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5399
+ function invoke_vif(index, a1, a2) {
5400
5400
  var sp = stackSave();
5401
5401
  try {
5402
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5402
+ getWasmTableEntry(index)(a1, a2);
5403
5403
  } catch (e) {
5404
5404
  stackRestore(sp);
5405
5405
  if (e !== e + 0) throw e;
5406
5406
  _setThrew(1, 0);
5407
5407
  }
5408
5408
  }
5409
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5409
+ function invoke_if(index, a1) {
5410
5410
  var sp = stackSave();
5411
5411
  try {
5412
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5412
+ return getWasmTableEntry(index)(a1);
5413
5413
  } catch (e) {
5414
5414
  stackRestore(sp);
5415
5415
  if (e !== e + 0) throw e;
5416
5416
  _setThrew(1, 0);
5417
5417
  }
5418
5418
  }
5419
- function invoke_viiff(index, a1, a2, a3, a4) {
5419
+ function invoke_iiif(index, a1, a2, a3) {
5420
5420
  var sp = stackSave();
5421
5421
  try {
5422
- getWasmTableEntry(index)(a1, a2, a3, a4);
5422
+ return getWasmTableEntry(index)(a1, a2, a3);
5423
5423
  } catch (e) {
5424
5424
  stackRestore(sp);
5425
5425
  if (e !== e + 0) throw e;
5426
5426
  _setThrew(1, 0);
5427
5427
  }
5428
5428
  }
5429
- function invoke_viffi(index, a1, a2, a3, a4) {
5429
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5430
5430
  var sp = stackSave();
5431
5431
  try {
5432
- getWasmTableEntry(index)(a1, a2, a3, a4);
5432
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5433
5433
  } catch (e) {
5434
5434
  stackRestore(sp);
5435
5435
  if (e !== e + 0) throw e;
5436
5436
  _setThrew(1, 0);
5437
5437
  }
5438
5438
  }
5439
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5439
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5440
5440
  var sp = stackSave();
5441
5441
  try {
5442
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5442
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5443
5443
  } catch (e) {
5444
5444
  stackRestore(sp);
5445
5445
  if (e !== e + 0) throw e;
5446
5446
  _setThrew(1, 0);
5447
5447
  }
5448
5448
  }
5449
- function invoke_ji(index, a1) {
5449
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5450
5450
  var sp = stackSave();
5451
5451
  try {
5452
- return getWasmTableEntry(index)(a1);
5452
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5453
5453
  } catch (e) {
5454
5454
  stackRestore(sp);
5455
5455
  if (e !== e + 0) throw e;
5456
5456
  _setThrew(1, 0);
5457
- return 0n;
5458
5457
  }
5459
5458
  }
5460
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5459
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5461
5460
  var sp = stackSave();
5462
5461
  try {
5463
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5462
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5464
5463
  } catch (e) {
5465
5464
  stackRestore(sp);
5466
5465
  if (e !== e + 0) throw e;
@@ -5487,30 +5486,51 @@ var require_grida_canvas_wasm = __commonJS({
5487
5486
  _setThrew(1, 0);
5488
5487
  }
5489
5488
  }
5490
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5489
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5491
5490
  var sp = stackSave();
5492
5491
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5492
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5494
5493
  } catch (e) {
5495
5494
  stackRestore(sp);
5496
5495
  if (e !== e + 0) throw e;
5497
5496
  _setThrew(1, 0);
5498
5497
  }
5499
5498
  }
5500
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5499
+ function invoke_ji(index, a1) {
5501
5500
  var sp = stackSave();
5502
5501
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5502
+ return getWasmTableEntry(index)(a1);
5504
5503
  } catch (e) {
5505
5504
  stackRestore(sp);
5506
5505
  if (e !== e + 0) throw e;
5507
5506
  _setThrew(1, 0);
5507
+ return 0n;
5508
5508
  }
5509
5509
  }
5510
- function invoke_iiif(index, a1, a2, a3) {
5510
+ function invoke_viiff(index, a1, a2, a3, a4) {
5511
5511
  var sp = stackSave();
5512
5512
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5514
+ } catch (e) {
5515
+ stackRestore(sp);
5516
+ if (e !== e + 0) throw e;
5517
+ _setThrew(1, 0);
5518
+ }
5519
+ }
5520
+ function invoke_viffi(index, a1, a2, a3, a4) {
5521
+ var sp = stackSave();
5522
+ try {
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5524
+ } catch (e) {
5525
+ stackRestore(sp);
5526
+ if (e !== e + 0) throw e;
5527
+ _setThrew(1, 0);
5528
+ }
5529
+ }
5530
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5531
+ var sp = stackSave();
5532
+ try {
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5514
5534
  } catch (e) {
5515
5535
  stackRestore(sp);
5516
5536
  if (e !== e + 0) throw e;
@@ -5772,7 +5792,7 @@ module.exports = __toCommonJS(index_exports);
5772
5792
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5773
5793
 
5774
5794
  // package.json
5775
- var version = "0.0.54";
5795
+ var version = "0.0.56";
5776
5796
 
5777
5797
  // lib/index.ts
5778
5798
  async function init(opts) {