@grida/canvas-wasm 0.0.54 → 0.0.55
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +131 -111
- package/dist/index.mjs +131 -111
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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+
wasmExports["jg"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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+
wasmMemory = wasmExports["ig"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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+
wasmTable = wasmExports["kg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -4990,56 +4990,56 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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4993
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-
var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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4993
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
|
-
var ___wasm_call_ctors = wasmExports["
|
|
4996
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
4997
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
4998
|
-
var _init = Module["_init"] = wasmExports["
|
|
4999
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5000
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5001
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5002
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5003
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5004
|
-
var _command = Module["_command"] = wasmExports["
|
|
5005
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5006
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5007
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5008
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5009
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5010
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5011
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5012
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5013
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5014
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5015
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5016
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5017
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5018
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5019
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5020
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5021
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5022
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5023
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5024
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5025
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5026
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5027
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5028
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5029
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5030
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5031
|
-
var _main = Module["_main"] = wasmExports["
|
|
5032
|
-
var _malloc = wasmExports["
|
|
5033
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5034
|
-
var _setThrew = wasmExports["
|
|
5035
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5036
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5037
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5038
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5039
|
-
var ___cxa_decrement_exception_refcount = wasmExports["
|
|
5040
|
-
var ___cxa_increment_exception_refcount = wasmExports["
|
|
5041
|
-
var ___cxa_can_catch = wasmExports["
|
|
5042
|
-
var ___cxa_get_exception_ptr = wasmExports["
|
|
4995
|
+
var ___wasm_call_ctors = wasmExports["jg"];
|
|
4996
|
+
var _allocate = Module["_allocate"] = wasmExports["lg"];
|
|
4997
|
+
var _deallocate = Module["_deallocate"] = wasmExports["mg"];
|
|
4998
|
+
var _init = Module["_init"] = wasmExports["ng"];
|
|
4999
|
+
var _tick = Module["_tick"] = wasmExports["og"];
|
|
5000
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
|
|
5001
|
+
var _redraw = Module["_redraw"] = wasmExports["qg"];
|
|
5002
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
|
|
5003
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
|
|
5004
|
+
var _command = Module["_command"] = wasmExports["tg"];
|
|
5005
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
|
|
5006
|
+
var _add_image = Module["_add_image"] = wasmExports["vg"];
|
|
5007
|
+
var _add_font = Module["_add_font"] = wasmExports["wg"];
|
|
5008
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
|
|
5009
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
|
|
5010
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
|
|
5011
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
|
|
5012
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
|
|
5013
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
|
|
5014
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
|
|
5015
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
|
|
5016
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
|
|
5017
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
|
|
5018
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
|
|
5019
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
|
|
5020
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
|
|
5021
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
|
|
5022
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
|
|
5023
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
|
|
5024
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
|
|
5025
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
|
|
5026
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
|
|
5027
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
|
|
5028
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
|
|
5029
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
|
|
5030
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
|
|
5031
|
+
var _main = Module["_main"] = wasmExports["Ug"];
|
|
5032
|
+
var _malloc = wasmExports["Vg"];
|
|
5033
|
+
var _emscripten_builtin_memalign = wasmExports["Wg"];
|
|
5034
|
+
var _setThrew = wasmExports["Xg"];
|
|
5035
|
+
var __emscripten_tempret_set = wasmExports["Yg"];
|
|
5036
|
+
var __emscripten_stack_restore = wasmExports["Zg"];
|
|
5037
|
+
var __emscripten_stack_alloc = wasmExports["_g"];
|
|
5038
|
+
var _emscripten_stack_get_current = wasmExports["$g"];
|
|
5039
|
+
var ___cxa_decrement_exception_refcount = wasmExports["ah"];
|
|
5040
|
+
var ___cxa_increment_exception_refcount = wasmExports["bh"];
|
|
5041
|
+
var ___cxa_can_catch = wasmExports["ch"];
|
|
5042
|
+
var ___cxa_get_exception_ptr = wasmExports["dh"];
|
|
5043
5043
|
function invoke_vii(index, a1, a2) {
|
|
5044
5044
|
var sp = stackSave();
|
|
5045
5045
|
try {
|
|
@@ -5160,7 +5160,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5160
5160
|
_setThrew(1, 0);
|
|
5161
5161
|
}
|
|
5162
5162
|
}
|
|
5163
|
-
function
|
|
5163
|
+
function invoke_jii(index, a1, a2) {
|
|
5164
5164
|
var sp = stackSave();
|
|
5165
5165
|
try {
|
|
5166
5166
|
return getWasmTableEntry(index)(a1, a2);
|
|
@@ -5168,89 +5168,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5168
5168
|
stackRestore(sp);
|
|
5169
5169
|
if (e !== e + 0) throw e;
|
|
5170
5170
|
_setThrew(1, 0);
|
|
5171
|
+
return 0n;
|
|
5171
5172
|
}
|
|
5172
5173
|
}
|
|
5173
|
-
function
|
|
5174
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5174
5175
|
var sp = stackSave();
|
|
5175
5176
|
try {
|
|
5176
|
-
|
|
5177
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5177
5178
|
} catch (e) {
|
|
5178
5179
|
stackRestore(sp);
|
|
5179
5180
|
if (e !== e + 0) throw e;
|
|
5180
5181
|
_setThrew(1, 0);
|
|
5181
5182
|
}
|
|
5182
5183
|
}
|
|
5183
|
-
function
|
|
5184
|
+
function invoke_i(index) {
|
|
5184
5185
|
var sp = stackSave();
|
|
5185
5186
|
try {
|
|
5186
|
-
getWasmTableEntry(index)();
|
|
5187
|
+
return getWasmTableEntry(index)();
|
|
5187
5188
|
} catch (e) {
|
|
5188
5189
|
stackRestore(sp);
|
|
5189
5190
|
if (e !== e + 0) throw e;
|
|
5190
5191
|
_setThrew(1, 0);
|
|
5191
5192
|
}
|
|
5192
5193
|
}
|
|
5193
|
-
function
|
|
5194
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5194
5195
|
var sp = stackSave();
|
|
5195
5196
|
try {
|
|
5196
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5197
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5197
5198
|
} catch (e) {
|
|
5198
5199
|
stackRestore(sp);
|
|
5199
5200
|
if (e !== e + 0) throw e;
|
|
5200
5201
|
_setThrew(1, 0);
|
|
5201
5202
|
}
|
|
5202
5203
|
}
|
|
5203
|
-
function
|
|
5204
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5204
5205
|
var sp = stackSave();
|
|
5205
5206
|
try {
|
|
5206
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5207
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5207
5208
|
} catch (e) {
|
|
5208
5209
|
stackRestore(sp);
|
|
5209
5210
|
if (e !== e + 0) throw e;
|
|
5210
5211
|
_setThrew(1, 0);
|
|
5211
5212
|
}
|
|
5212
5213
|
}
|
|
5213
|
-
function
|
|
5214
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5214
5215
|
var sp = stackSave();
|
|
5215
5216
|
try {
|
|
5216
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5217
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5217
5218
|
} catch (e) {
|
|
5218
5219
|
stackRestore(sp);
|
|
5219
5220
|
if (e !== e + 0) throw e;
|
|
5220
5221
|
_setThrew(1, 0);
|
|
5221
5222
|
}
|
|
5222
5223
|
}
|
|
5223
|
-
function
|
|
5224
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5224
5225
|
var sp = stackSave();
|
|
5225
5226
|
try {
|
|
5226
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5227
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5227
5228
|
} catch (e) {
|
|
5228
5229
|
stackRestore(sp);
|
|
5229
5230
|
if (e !== e + 0) throw e;
|
|
5230
5231
|
_setThrew(1, 0);
|
|
5231
5232
|
}
|
|
5232
5233
|
}
|
|
5233
|
-
function
|
|
5234
|
+
function invoke_iif(index, a1, a2) {
|
|
5234
5235
|
var sp = stackSave();
|
|
5235
5236
|
try {
|
|
5236
|
-
getWasmTableEntry(index)(a1, a2
|
|
5237
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5237
5238
|
} catch (e) {
|
|
5238
5239
|
stackRestore(sp);
|
|
5239
5240
|
if (e !== e + 0) throw e;
|
|
5240
5241
|
_setThrew(1, 0);
|
|
5241
5242
|
}
|
|
5242
5243
|
}
|
|
5243
|
-
function
|
|
5244
|
+
function invoke_v(index) {
|
|
5244
5245
|
var sp = stackSave();
|
|
5245
5246
|
try {
|
|
5246
|
-
getWasmTableEntry(index)(
|
|
5247
|
+
getWasmTableEntry(index)();
|
|
5247
5248
|
} catch (e) {
|
|
5248
5249
|
stackRestore(sp);
|
|
5249
5250
|
if (e !== e + 0) throw e;
|
|
5250
5251
|
_setThrew(1, 0);
|
|
5251
5252
|
}
|
|
5252
5253
|
}
|
|
5253
|
-
function
|
|
5254
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5254
5255
|
var sp = stackSave();
|
|
5255
5256
|
try {
|
|
5256
5257
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5260,50 +5261,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5260
5261
|
_setThrew(1, 0);
|
|
5261
5262
|
}
|
|
5262
5263
|
}
|
|
5263
|
-
function
|
|
5264
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5264
5265
|
var sp = stackSave();
|
|
5265
5266
|
try {
|
|
5266
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5267
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5267
5268
|
} catch (e) {
|
|
5268
5269
|
stackRestore(sp);
|
|
5269
5270
|
if (e !== e + 0) throw e;
|
|
5270
5271
|
_setThrew(1, 0);
|
|
5271
5272
|
}
|
|
5272
5273
|
}
|
|
5273
|
-
function
|
|
5274
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5274
5275
|
var sp = stackSave();
|
|
5275
5276
|
try {
|
|
5276
|
-
|
|
5277
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5277
5278
|
} catch (e) {
|
|
5278
5279
|
stackRestore(sp);
|
|
5279
5280
|
if (e !== e + 0) throw e;
|
|
5280
5281
|
_setThrew(1, 0);
|
|
5281
5282
|
}
|
|
5282
5283
|
}
|
|
5283
|
-
function
|
|
5284
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5284
5285
|
var sp = stackSave();
|
|
5285
5286
|
try {
|
|
5286
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5287
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5287
5288
|
} catch (e) {
|
|
5288
5289
|
stackRestore(sp);
|
|
5289
5290
|
if (e !== e + 0) throw e;
|
|
5290
5291
|
_setThrew(1, 0);
|
|
5291
5292
|
}
|
|
5292
5293
|
}
|
|
5293
|
-
function
|
|
5294
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5294
5295
|
var sp = stackSave();
|
|
5295
5296
|
try {
|
|
5296
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5297
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5297
5298
|
} catch (e) {
|
|
5298
5299
|
stackRestore(sp);
|
|
5299
5300
|
if (e !== e + 0) throw e;
|
|
5300
5301
|
_setThrew(1, 0);
|
|
5301
5302
|
}
|
|
5302
5303
|
}
|
|
5303
|
-
function
|
|
5304
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5304
5305
|
var sp = stackSave();
|
|
5305
5306
|
try {
|
|
5306
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5307
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5307
5308
|
} catch (e) {
|
|
5308
5309
|
stackRestore(sp);
|
|
5309
5310
|
if (e !== e + 0) throw e;
|
|
@@ -5320,91 +5321,100 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5320
5321
|
_setThrew(1, 0);
|
|
5321
5322
|
}
|
|
5322
5323
|
}
|
|
5323
|
-
function
|
|
5324
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5324
5325
|
var sp = stackSave();
|
|
5325
5326
|
try {
|
|
5326
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5327
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5327
5328
|
} catch (e) {
|
|
5328
5329
|
stackRestore(sp);
|
|
5329
5330
|
if (e !== e + 0) throw e;
|
|
5330
5331
|
_setThrew(1, 0);
|
|
5331
|
-
return 0n;
|
|
5332
5332
|
}
|
|
5333
5333
|
}
|
|
5334
|
-
function
|
|
5334
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5335
5335
|
var sp = stackSave();
|
|
5336
5336
|
try {
|
|
5337
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5337
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5338
5338
|
} catch (e) {
|
|
5339
5339
|
stackRestore(sp);
|
|
5340
5340
|
if (e !== e + 0) throw e;
|
|
5341
5341
|
_setThrew(1, 0);
|
|
5342
5342
|
}
|
|
5343
5343
|
}
|
|
5344
|
-
function
|
|
5344
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5345
5345
|
var sp = stackSave();
|
|
5346
5346
|
try {
|
|
5347
|
-
return getWasmTableEntry(index)(a1);
|
|
5347
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5348
5348
|
} catch (e) {
|
|
5349
5349
|
stackRestore(sp);
|
|
5350
5350
|
if (e !== e + 0) throw e;
|
|
5351
5351
|
_setThrew(1, 0);
|
|
5352
5352
|
}
|
|
5353
5353
|
}
|
|
5354
|
-
function
|
|
5354
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5355
5355
|
var sp = stackSave();
|
|
5356
5356
|
try {
|
|
5357
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5358
5358
|
} catch (e) {
|
|
5359
5359
|
stackRestore(sp);
|
|
5360
5360
|
if (e !== e + 0) throw e;
|
|
5361
5361
|
_setThrew(1, 0);
|
|
5362
5362
|
}
|
|
5363
5363
|
}
|
|
5364
|
-
function
|
|
5364
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5365
5365
|
var sp = stackSave();
|
|
5366
5366
|
try {
|
|
5367
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5367
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5368
5368
|
} catch (e) {
|
|
5369
5369
|
stackRestore(sp);
|
|
5370
5370
|
if (e !== e + 0) throw e;
|
|
5371
5371
|
_setThrew(1, 0);
|
|
5372
5372
|
}
|
|
5373
5373
|
}
|
|
5374
|
-
function
|
|
5374
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5375
5375
|
var sp = stackSave();
|
|
5376
5376
|
try {
|
|
5377
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5377
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5378
5378
|
} catch (e) {
|
|
5379
5379
|
stackRestore(sp);
|
|
5380
5380
|
if (e !== e + 0) throw e;
|
|
5381
5381
|
_setThrew(1, 0);
|
|
5382
5382
|
}
|
|
5383
5383
|
}
|
|
5384
|
-
function
|
|
5384
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5385
5385
|
var sp = stackSave();
|
|
5386
5386
|
try {
|
|
5387
|
-
return getWasmTableEntry(index)(a1);
|
|
5387
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5388
5388
|
} catch (e) {
|
|
5389
5389
|
stackRestore(sp);
|
|
5390
5390
|
if (e !== e + 0) throw e;
|
|
5391
5391
|
_setThrew(1, 0);
|
|
5392
5392
|
}
|
|
5393
5393
|
}
|
|
5394
|
-
function
|
|
5394
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5395
5395
|
var sp = stackSave();
|
|
5396
5396
|
try {
|
|
5397
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5397
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5398
5398
|
} catch (e) {
|
|
5399
5399
|
stackRestore(sp);
|
|
5400
5400
|
if (e !== e + 0) throw e;
|
|
5401
5401
|
_setThrew(1, 0);
|
|
5402
5402
|
}
|
|
5403
5403
|
}
|
|
5404
|
-
function
|
|
5404
|
+
function invoke_fif(index, a1, a2) {
|
|
5405
5405
|
var sp = stackSave();
|
|
5406
5406
|
try {
|
|
5407
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5407
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5408
|
+
} catch (e) {
|
|
5409
|
+
stackRestore(sp);
|
|
5410
|
+
if (e !== e + 0) throw e;
|
|
5411
|
+
_setThrew(1, 0);
|
|
5412
|
+
}
|
|
5413
|
+
}
|
|
5414
|
+
function invoke_vif(index, a1, a2) {
|
|
5415
|
+
var sp = stackSave();
|
|
5416
|
+
try {
|
|
5417
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5408
5418
|
} catch (e) {
|
|
5409
5419
|
stackRestore(sp);
|
|
5410
5420
|
if (e !== e + 0) throw e;
|
|
@@ -5431,6 +5441,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5431
5441
|
_setThrew(1, 0);
|
|
5432
5442
|
}
|
|
5433
5443
|
}
|
|
5444
|
+
function invoke_fi(index, a1) {
|
|
5445
|
+
var sp = stackSave();
|
|
5446
|
+
try {
|
|
5447
|
+
return getWasmTableEntry(index)(a1);
|
|
5448
|
+
} catch (e) {
|
|
5449
|
+
stackRestore(sp);
|
|
5450
|
+
if (e !== e + 0) throw e;
|
|
5451
|
+
_setThrew(1, 0);
|
|
5452
|
+
}
|
|
5453
|
+
}
|
|
5434
5454
|
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5435
5455
|
var sp = stackSave();
|
|
5436
5456
|
try {
|
|
@@ -5441,41 +5461,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5441
5461
|
_setThrew(1, 0);
|
|
5442
5462
|
}
|
|
5443
5463
|
}
|
|
5444
|
-
function
|
|
5464
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5445
5465
|
var sp = stackSave();
|
|
5446
5466
|
try {
|
|
5447
|
-
|
|
5467
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5448
5468
|
} catch (e) {
|
|
5449
5469
|
stackRestore(sp);
|
|
5450
5470
|
if (e !== e + 0) throw e;
|
|
5451
5471
|
_setThrew(1, 0);
|
|
5452
|
-
return 0n;
|
|
5453
5472
|
}
|
|
5454
5473
|
}
|
|
5455
|
-
function
|
|
5474
|
+
function invoke_if(index, a1) {
|
|
5456
5475
|
var sp = stackSave();
|
|
5457
5476
|
try {
|
|
5458
|
-
return getWasmTableEntry(index)(a1
|
|
5477
|
+
return getWasmTableEntry(index)(a1);
|
|
5459
5478
|
} catch (e) {
|
|
5460
5479
|
stackRestore(sp);
|
|
5461
5480
|
if (e !== e + 0) throw e;
|
|
5462
5481
|
_setThrew(1, 0);
|
|
5463
5482
|
}
|
|
5464
5483
|
}
|
|
5465
|
-
function
|
|
5484
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5466
5485
|
var sp = stackSave();
|
|
5467
5486
|
try {
|
|
5468
|
-
|
|
5487
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5469
5488
|
} catch (e) {
|
|
5470
5489
|
stackRestore(sp);
|
|
5471
5490
|
if (e !== e + 0) throw e;
|
|
5472
5491
|
_setThrew(1, 0);
|
|
5473
5492
|
}
|
|
5474
5493
|
}
|
|
5475
|
-
function
|
|
5494
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5476
5495
|
var sp = stackSave();
|
|
5477
5496
|
try {
|
|
5478
|
-
|
|
5497
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5479
5498
|
} catch (e) {
|
|
5480
5499
|
stackRestore(sp);
|
|
5481
5500
|
if (e !== e + 0) throw e;
|
|
@@ -5502,14 +5521,15 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5502
5521
|
_setThrew(1, 0);
|
|
5503
5522
|
}
|
|
5504
5523
|
}
|
|
5505
|
-
function
|
|
5524
|
+
function invoke_ji(index, a1) {
|
|
5506
5525
|
var sp = stackSave();
|
|
5507
5526
|
try {
|
|
5508
|
-
return getWasmTableEntry(index)(a1
|
|
5527
|
+
return getWasmTableEntry(index)(a1);
|
|
5509
5528
|
} catch (e) {
|
|
5510
5529
|
stackRestore(sp);
|
|
5511
5530
|
if (e !== e + 0) throw e;
|
|
5512
5531
|
_setThrew(1, 0);
|
|
5532
|
+
return 0n;
|
|
5513
5533
|
}
|
|
5514
5534
|
}
|
|
5515
5535
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
@@ -5761,7 +5781,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5761
5781
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5762
5782
|
|
|
5763
5783
|
// package.json
|
|
5764
|
-
var version = "0.0.
|
|
5784
|
+
var version = "0.0.55";
|
|
5765
5785
|
|
|
5766
5786
|
// lib/index.ts
|
|
5767
5787
|
async function init(opts) {
|