@grida/canvas-wasm 0.0.54 → 0.0.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["hg"]();
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+ wasmExports["jg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["gg"];
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+ wasmMemory = wasmExports["ig"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ig"];
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+ wasmTable = wasmExports["kg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,56 +4995,56 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["hg"];
5001
- var _allocate = Module["_allocate"] = wasmExports["jg"];
5002
- var _deallocate = Module["_deallocate"] = wasmExports["kg"];
5003
- var _init = Module["_init"] = wasmExports["lg"];
5004
- var _tick = Module["_tick"] = wasmExports["mg"];
5005
- var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
5006
- var _redraw = Module["_redraw"] = wasmExports["og"];
5007
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
5008
- var _pointer_move = Module["_pointer_move"] = wasmExports["qg"];
5009
- var _command = Module["_command"] = wasmExports["rg"];
5010
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["sg"];
5011
- var _add_image = Module["_add_image"] = wasmExports["tg"];
5012
- var _add_font = Module["_add_font"] = wasmExports["ug"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ag"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Bg"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Cg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Dg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Eg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Fg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Gg"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Hg"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ig"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Jg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Kg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Lg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Mg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ng"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Og"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Pg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Qg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Rg"];
5036
- var _main = Module["_main"] = wasmExports["Sg"];
5037
- var _malloc = wasmExports["Tg"];
5038
- var _emscripten_builtin_memalign = wasmExports["Ug"];
5039
- var _setThrew = wasmExports["Vg"];
5040
- var __emscripten_tempret_set = wasmExports["Wg"];
5041
- var __emscripten_stack_restore = wasmExports["Xg"];
5042
- var __emscripten_stack_alloc = wasmExports["Yg"];
5043
- var _emscripten_stack_get_current = wasmExports["Zg"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["_g"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["$g"];
5046
- var ___cxa_can_catch = wasmExports["ah"];
5047
- var ___cxa_get_exception_ptr = wasmExports["bh"];
5000
+ var ___wasm_call_ctors = wasmExports["jg"];
5001
+ var _allocate = Module["_allocate"] = wasmExports["lg"];
5002
+ var _deallocate = Module["_deallocate"] = wasmExports["mg"];
5003
+ var _init = Module["_init"] = wasmExports["ng"];
5004
+ var _tick = Module["_tick"] = wasmExports["og"];
5005
+ var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5006
+ var _redraw = Module["_redraw"] = wasmExports["qg"];
5007
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5008
+ var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5009
+ var _command = Module["_command"] = wasmExports["tg"];
5010
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5011
+ var _add_image = Module["_add_image"] = wasmExports["vg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["wg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5036
+ var _main = Module["_main"] = wasmExports["Ug"];
5037
+ var _malloc = wasmExports["Vg"];
5038
+ var _emscripten_builtin_memalign = wasmExports["Wg"];
5039
+ var _setThrew = wasmExports["Xg"];
5040
+ var __emscripten_tempret_set = wasmExports["Yg"];
5041
+ var __emscripten_stack_restore = wasmExports["Zg"];
5042
+ var __emscripten_stack_alloc = wasmExports["_g"];
5043
+ var _emscripten_stack_get_current = wasmExports["$g"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["ah"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["bh"];
5046
+ var ___cxa_can_catch = wasmExports["ch"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["dh"];
5048
5048
  function invoke_vii(index, a1, a2) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5165,7 +5165,7 @@ var require_grida_canvas_wasm = __commonJS({
5165
5165
  _setThrew(1, 0);
5166
5166
  }
5167
5167
  }
5168
- function invoke_iif(index, a1, a2) {
5168
+ function invoke_jii(index, a1, a2) {
5169
5169
  var sp = stackSave();
5170
5170
  try {
5171
5171
  return getWasmTableEntry(index)(a1, a2);
@@ -5173,89 +5173,90 @@ var require_grida_canvas_wasm = __commonJS({
5173
5173
  stackRestore(sp);
5174
5174
  if (e !== e + 0) throw e;
5175
5175
  _setThrew(1, 0);
5176
+ return 0n;
5176
5177
  }
5177
5178
  }
5178
- function invoke_i(index) {
5179
+ function invoke_viiif(index, a1, a2, a3, a4) {
5179
5180
  var sp = stackSave();
5180
5181
  try {
5181
- return getWasmTableEntry(index)();
5182
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5182
5183
  } catch (e) {
5183
5184
  stackRestore(sp);
5184
5185
  if (e !== e + 0) throw e;
5185
5186
  _setThrew(1, 0);
5186
5187
  }
5187
5188
  }
5188
- function invoke_v(index) {
5189
+ function invoke_i(index) {
5189
5190
  var sp = stackSave();
5190
5191
  try {
5191
- getWasmTableEntry(index)();
5192
+ return getWasmTableEntry(index)();
5192
5193
  } catch (e) {
5193
5194
  stackRestore(sp);
5194
5195
  if (e !== e + 0) throw e;
5195
5196
  _setThrew(1, 0);
5196
5197
  }
5197
5198
  }
5198
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5199
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5199
5200
  var sp = stackSave();
5200
5201
  try {
5201
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5202
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5202
5203
  } catch (e) {
5203
5204
  stackRestore(sp);
5204
5205
  if (e !== e + 0) throw e;
5205
5206
  _setThrew(1, 0);
5206
5207
  }
5207
5208
  }
5208
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5209
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5209
5210
  var sp = stackSave();
5210
5211
  try {
5211
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5212
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5212
5213
  } catch (e) {
5213
5214
  stackRestore(sp);
5214
5215
  if (e !== e + 0) throw e;
5215
5216
  _setThrew(1, 0);
5216
5217
  }
5217
5218
  }
5218
- function invoke_viif(index, a1, a2, a3) {
5219
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5219
5220
  var sp = stackSave();
5220
5221
  try {
5221
- getWasmTableEntry(index)(a1, a2, a3);
5222
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5222
5223
  } catch (e) {
5223
5224
  stackRestore(sp);
5224
5225
  if (e !== e + 0) throw e;
5225
5226
  _setThrew(1, 0);
5226
5227
  }
5227
5228
  }
5228
- function invoke_viiji(index, a1, a2, a3, a4) {
5229
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5229
5230
  var sp = stackSave();
5230
5231
  try {
5231
- getWasmTableEntry(index)(a1, a2, a3, a4);
5232
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5232
5233
  } catch (e) {
5233
5234
  stackRestore(sp);
5234
5235
  if (e !== e + 0) throw e;
5235
5236
  _setThrew(1, 0);
5236
5237
  }
5237
5238
  }
5238
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5239
+ function invoke_iif(index, a1, a2) {
5239
5240
  var sp = stackSave();
5240
5241
  try {
5241
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5242
+ return getWasmTableEntry(index)(a1, a2);
5242
5243
  } catch (e) {
5243
5244
  stackRestore(sp);
5244
5245
  if (e !== e + 0) throw e;
5245
5246
  _setThrew(1, 0);
5246
5247
  }
5247
5248
  }
5248
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5249
+ function invoke_v(index) {
5249
5250
  var sp = stackSave();
5250
5251
  try {
5251
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5252
+ getWasmTableEntry(index)();
5252
5253
  } catch (e) {
5253
5254
  stackRestore(sp);
5254
5255
  if (e !== e + 0) throw e;
5255
5256
  _setThrew(1, 0);
5256
5257
  }
5257
5258
  }
5258
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5259
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5259
5260
  var sp = stackSave();
5260
5261
  try {
5261
5262
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5265,50 +5266,50 @@ var require_grida_canvas_wasm = __commonJS({
5265
5266
  _setThrew(1, 0);
5266
5267
  }
5267
5268
  }
5268
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5269
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5269
5270
  var sp = stackSave();
5270
5271
  try {
5271
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5272
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5272
5273
  } catch (e) {
5273
5274
  stackRestore(sp);
5274
5275
  if (e !== e + 0) throw e;
5275
5276
  _setThrew(1, 0);
5276
5277
  }
5277
5278
  }
5278
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5279
+ function invoke_viif(index, a1, a2, a3) {
5279
5280
  var sp = stackSave();
5280
5281
  try {
5281
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5282
+ getWasmTableEntry(index)(a1, a2, a3);
5282
5283
  } catch (e) {
5283
5284
  stackRestore(sp);
5284
5285
  if (e !== e + 0) throw e;
5285
5286
  _setThrew(1, 0);
5286
5287
  }
5287
5288
  }
5288
- function invoke_vif(index, a1, a2) {
5289
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5289
5290
  var sp = stackSave();
5290
5291
  try {
5291
- getWasmTableEntry(index)(a1, a2);
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5292
5293
  } catch (e) {
5293
5294
  stackRestore(sp);
5294
5295
  if (e !== e + 0) throw e;
5295
5296
  _setThrew(1, 0);
5296
5297
  }
5297
5298
  }
5298
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5299
+ function invoke_viiji(index, a1, a2, a3, a4) {
5299
5300
  var sp = stackSave();
5300
5301
  try {
5301
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5302
5303
  } catch (e) {
5303
5304
  stackRestore(sp);
5304
5305
  if (e !== e + 0) throw e;
5305
5306
  _setThrew(1, 0);
5306
5307
  }
5307
5308
  }
5308
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5309
+ function invoke_vifff(index, a1, a2, a3, a4) {
5309
5310
  var sp = stackSave();
5310
5311
  try {
5311
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5312
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5312
5313
  } catch (e) {
5313
5314
  stackRestore(sp);
5314
5315
  if (e !== e + 0) throw e;
@@ -5325,91 +5326,100 @@ var require_grida_canvas_wasm = __commonJS({
5325
5326
  _setThrew(1, 0);
5326
5327
  }
5327
5328
  }
5328
- function invoke_jii(index, a1, a2) {
5329
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5329
5330
  var sp = stackSave();
5330
5331
  try {
5331
- return getWasmTableEntry(index)(a1, a2);
5332
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5332
5333
  } catch (e) {
5333
5334
  stackRestore(sp);
5334
5335
  if (e !== e + 0) throw e;
5335
5336
  _setThrew(1, 0);
5336
- return 0n;
5337
5337
  }
5338
5338
  }
5339
- function invoke_vifff(index, a1, a2, a3, a4) {
5339
+ function invoke_vifi(index, a1, a2, a3) {
5340
5340
  var sp = stackSave();
5341
5341
  try {
5342
- getWasmTableEntry(index)(a1, a2, a3, a4);
5342
+ getWasmTableEntry(index)(a1, a2, a3);
5343
5343
  } catch (e) {
5344
5344
  stackRestore(sp);
5345
5345
  if (e !== e + 0) throw e;
5346
5346
  _setThrew(1, 0);
5347
5347
  }
5348
5348
  }
5349
- function invoke_fi(index, a1) {
5349
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5350
5350
  var sp = stackSave();
5351
5351
  try {
5352
- return getWasmTableEntry(index)(a1);
5352
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5353
5353
  } catch (e) {
5354
5354
  stackRestore(sp);
5355
5355
  if (e !== e + 0) throw e;
5356
5356
  _setThrew(1, 0);
5357
5357
  }
5358
5358
  }
5359
- function invoke_viiif(index, a1, a2, a3, a4) {
5359
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5360
5360
  var sp = stackSave();
5361
5361
  try {
5362
- getWasmTableEntry(index)(a1, a2, a3, a4);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5363
5363
  } catch (e) {
5364
5364
  stackRestore(sp);
5365
5365
  if (e !== e + 0) throw e;
5366
5366
  _setThrew(1, 0);
5367
5367
  }
5368
5368
  }
5369
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5369
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5370
5370
  var sp = stackSave();
5371
5371
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5372
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5373
5373
  } catch (e) {
5374
5374
  stackRestore(sp);
5375
5375
  if (e !== e + 0) throw e;
5376
5376
  _setThrew(1, 0);
5377
5377
  }
5378
5378
  }
5379
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5379
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5380
5380
  var sp = stackSave();
5381
5381
  try {
5382
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5382
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5383
5383
  } catch (e) {
5384
5384
  stackRestore(sp);
5385
5385
  if (e !== e + 0) throw e;
5386
5386
  _setThrew(1, 0);
5387
5387
  }
5388
5388
  }
5389
- function invoke_if(index, a1) {
5389
+ function invoke_iiif(index, a1, a2, a3) {
5390
5390
  var sp = stackSave();
5391
5391
  try {
5392
- return getWasmTableEntry(index)(a1);
5392
+ return getWasmTableEntry(index)(a1, a2, a3);
5393
5393
  } catch (e) {
5394
5394
  stackRestore(sp);
5395
5395
  if (e !== e + 0) throw e;
5396
5396
  _setThrew(1, 0);
5397
5397
  }
5398
5398
  }
5399
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5399
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5400
5400
  var sp = stackSave();
5401
5401
  try {
5402
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5402
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5403
5403
  } catch (e) {
5404
5404
  stackRestore(sp);
5405
5405
  if (e !== e + 0) throw e;
5406
5406
  _setThrew(1, 0);
5407
5407
  }
5408
5408
  }
5409
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5409
+ function invoke_fif(index, a1, a2) {
5410
5410
  var sp = stackSave();
5411
5411
  try {
5412
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5412
+ return getWasmTableEntry(index)(a1, a2);
5413
+ } catch (e) {
5414
+ stackRestore(sp);
5415
+ if (e !== e + 0) throw e;
5416
+ _setThrew(1, 0);
5417
+ }
5418
+ }
5419
+ function invoke_vif(index, a1, a2) {
5420
+ var sp = stackSave();
5421
+ try {
5422
+ getWasmTableEntry(index)(a1, a2);
5413
5423
  } catch (e) {
5414
5424
  stackRestore(sp);
5415
5425
  if (e !== e + 0) throw e;
@@ -5436,6 +5446,16 @@ var require_grida_canvas_wasm = __commonJS({
5436
5446
  _setThrew(1, 0);
5437
5447
  }
5438
5448
  }
5449
+ function invoke_fi(index, a1) {
5450
+ var sp = stackSave();
5451
+ try {
5452
+ return getWasmTableEntry(index)(a1);
5453
+ } catch (e) {
5454
+ stackRestore(sp);
5455
+ if (e !== e + 0) throw e;
5456
+ _setThrew(1, 0);
5457
+ }
5458
+ }
5439
5459
  function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5440
5460
  var sp = stackSave();
5441
5461
  try {
@@ -5446,41 +5466,40 @@ var require_grida_canvas_wasm = __commonJS({
5446
5466
  _setThrew(1, 0);
5447
5467
  }
5448
5468
  }
5449
- function invoke_ji(index, a1) {
5469
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5450
5470
  var sp = stackSave();
5451
5471
  try {
5452
- return getWasmTableEntry(index)(a1);
5472
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
5473
  } catch (e) {
5454
5474
  stackRestore(sp);
5455
5475
  if (e !== e + 0) throw e;
5456
5476
  _setThrew(1, 0);
5457
- return 0n;
5458
5477
  }
5459
5478
  }
5460
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5479
+ function invoke_if(index, a1) {
5461
5480
  var sp = stackSave();
5462
5481
  try {
5463
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5482
+ return getWasmTableEntry(index)(a1);
5464
5483
  } catch (e) {
5465
5484
  stackRestore(sp);
5466
5485
  if (e !== e + 0) throw e;
5467
5486
  _setThrew(1, 0);
5468
5487
  }
5469
5488
  }
5470
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5489
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5471
5490
  var sp = stackSave();
5472
5491
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5492
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5474
5493
  } catch (e) {
5475
5494
  stackRestore(sp);
5476
5495
  if (e !== e + 0) throw e;
5477
5496
  _setThrew(1, 0);
5478
5497
  }
5479
5498
  }
5480
- function invoke_fif(index, a1, a2) {
5499
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5481
5500
  var sp = stackSave();
5482
5501
  try {
5483
- return getWasmTableEntry(index)(a1, a2);
5502
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5484
5503
  } catch (e) {
5485
5504
  stackRestore(sp);
5486
5505
  if (e !== e + 0) throw e;
@@ -5507,14 +5526,15 @@ var require_grida_canvas_wasm = __commonJS({
5507
5526
  _setThrew(1, 0);
5508
5527
  }
5509
5528
  }
5510
- function invoke_iiif(index, a1, a2, a3) {
5529
+ function invoke_ji(index, a1) {
5511
5530
  var sp = stackSave();
5512
5531
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3);
5532
+ return getWasmTableEntry(index)(a1);
5514
5533
  } catch (e) {
5515
5534
  stackRestore(sp);
5516
5535
  if (e !== e + 0) throw e;
5517
5536
  _setThrew(1, 0);
5537
+ return 0n;
5518
5538
  }
5519
5539
  }
5520
5540
  function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -5772,7 +5792,7 @@ module.exports = __toCommonJS(index_exports);
5772
5792
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5773
5793
 
5774
5794
  // package.json
5775
- var version = "0.0.54";
5795
+ var version = "0.0.55";
5776
5796
 
5777
5797
  // lib/index.ts
5778
5798
  async function init(opts) {