@grida/canvas-wasm 0.0.53 → 0.0.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["hg"]();
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+ wasmExports["jg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["gg"];
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+ wasmMemory = wasmExports["ig"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ig"];
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+ wasmTable = wasmExports["kg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,28 +4990,26 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, db: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, wb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ca: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, cc: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, L: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, U: invoke_viffffffffffffffffffff, fb: invoke_viffi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, D: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, G: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, cb: invoke_viij, Qe: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["hg"];
4996
- var _allocate = Module["_allocate"] = wasmExports["jg"];
4997
- var _deallocate = Module["_deallocate"] = wasmExports["kg"];
4998
- var _init = Module["_init"] = wasmExports["lg"];
4999
- var _tick = Module["_tick"] = wasmExports["mg"];
5000
- var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
5001
- var _redraw = Module["_redraw"] = wasmExports["og"];
5002
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
5003
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qg"];
5004
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rg"];
4995
+ var ___wasm_call_ctors = wasmExports["jg"];
4996
+ var _allocate = Module["_allocate"] = wasmExports["lg"];
4997
+ var _deallocate = Module["_deallocate"] = wasmExports["mg"];
4998
+ var _init = Module["_init"] = wasmExports["ng"];
4999
+ var _tick = Module["_tick"] = wasmExports["og"];
5000
+ var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5001
+ var _redraw = Module["_redraw"] = wasmExports["qg"];
5002
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5005
5003
  var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5006
- var _add_font = Module["_add_font"] = wasmExports["tg"];
5007
- var _add_image = Module["_add_image"] = wasmExports["ug"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
5013
- var _command = Module["_command"] = wasmExports["Ag"];
5014
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Bg"];
5004
+ var _command = Module["_command"] = wasmExports["tg"];
5005
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5006
+ var _add_image = Module["_add_image"] = wasmExports["vg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["wg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5015
5013
  var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5016
5014
  var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5017
5015
  var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
@@ -5022,24 +5020,26 @@ var require_grida_canvas_wasm = __commonJS({
5022
5020
  var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5023
5021
  var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5024
5022
  var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5025
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Mg"];
5026
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ng"];
5027
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Og"];
5028
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Pg"];
5029
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Qg"];
5030
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Rg"];
5031
- var _main = Module["_main"] = wasmExports["Sg"];
5032
- var _malloc = wasmExports["Tg"];
5033
- var _emscripten_builtin_memalign = wasmExports["Ug"];
5034
- var _setThrew = wasmExports["Vg"];
5035
- var __emscripten_tempret_set = wasmExports["Wg"];
5036
- var __emscripten_stack_restore = wasmExports["Xg"];
5037
- var __emscripten_stack_alloc = wasmExports["Yg"];
5038
- var _emscripten_stack_get_current = wasmExports["Zg"];
5039
- var ___cxa_decrement_exception_refcount = wasmExports["_g"];
5040
- var ___cxa_increment_exception_refcount = wasmExports["$g"];
5041
- var ___cxa_can_catch = wasmExports["ah"];
5042
- var ___cxa_get_exception_ptr = wasmExports["bh"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5031
+ var _main = Module["_main"] = wasmExports["Ug"];
5032
+ var _malloc = wasmExports["Vg"];
5033
+ var _emscripten_builtin_memalign = wasmExports["Wg"];
5034
+ var _setThrew = wasmExports["Xg"];
5035
+ var __emscripten_tempret_set = wasmExports["Yg"];
5036
+ var __emscripten_stack_restore = wasmExports["Zg"];
5037
+ var __emscripten_stack_alloc = wasmExports["_g"];
5038
+ var _emscripten_stack_get_current = wasmExports["$g"];
5039
+ var ___cxa_decrement_exception_refcount = wasmExports["ah"];
5040
+ var ___cxa_increment_exception_refcount = wasmExports["bh"];
5041
+ var ___cxa_can_catch = wasmExports["ch"];
5042
+ var ___cxa_get_exception_ptr = wasmExports["dh"];
5043
5043
  function invoke_vii(index, a1, a2) {
5044
5044
  var sp = stackSave();
5045
5045
  try {
@@ -5160,10 +5160,21 @@ var require_grida_canvas_wasm = __commonJS({
5160
5160
  _setThrew(1, 0);
5161
5161
  }
5162
5162
  }
5163
- function invoke_iif(index, a1, a2) {
5163
+ function invoke_jii(index, a1, a2) {
5164
5164
  var sp = stackSave();
5165
5165
  try {
5166
5166
  return getWasmTableEntry(index)(a1, a2);
5167
+ } catch (e) {
5168
+ stackRestore(sp);
5169
+ if (e !== e + 0) throw e;
5170
+ _setThrew(1, 0);
5171
+ return 0n;
5172
+ }
5173
+ }
5174
+ function invoke_viiif(index, a1, a2, a3, a4) {
5175
+ var sp = stackSave();
5176
+ try {
5177
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5167
5178
  } catch (e) {
5168
5179
  stackRestore(sp);
5169
5180
  if (e !== e + 0) throw e;
@@ -5180,51 +5191,50 @@ var require_grida_canvas_wasm = __commonJS({
5180
5191
  _setThrew(1, 0);
5181
5192
  }
5182
5193
  }
5183
- function invoke_jii(index, a1, a2) {
5194
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5184
5195
  var sp = stackSave();
5185
5196
  try {
5186
- return getWasmTableEntry(index)(a1, a2);
5197
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5187
5198
  } catch (e) {
5188
5199
  stackRestore(sp);
5189
5200
  if (e !== e + 0) throw e;
5190
5201
  _setThrew(1, 0);
5191
- return 0n;
5192
5202
  }
5193
5203
  }
5194
- function invoke_viiji(index, a1, a2, a3, a4) {
5204
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5195
5205
  var sp = stackSave();
5196
5206
  try {
5197
- getWasmTableEntry(index)(a1, a2, a3, a4);
5207
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5198
5208
  } catch (e) {
5199
5209
  stackRestore(sp);
5200
5210
  if (e !== e + 0) throw e;
5201
5211
  _setThrew(1, 0);
5202
5212
  }
5203
5213
  }
5204
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5214
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5205
5215
  var sp = stackSave();
5206
5216
  try {
5207
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5217
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5208
5218
  } catch (e) {
5209
5219
  stackRestore(sp);
5210
5220
  if (e !== e + 0) throw e;
5211
5221
  _setThrew(1, 0);
5212
5222
  }
5213
5223
  }
5214
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5224
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5215
5225
  var sp = stackSave();
5216
5226
  try {
5217
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5227
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5218
5228
  } catch (e) {
5219
5229
  stackRestore(sp);
5220
5230
  if (e !== e + 0) throw e;
5221
5231
  _setThrew(1, 0);
5222
5232
  }
5223
5233
  }
5224
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5234
+ function invoke_iif(index, a1, a2) {
5225
5235
  var sp = stackSave();
5226
5236
  try {
5227
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5237
+ return getWasmTableEntry(index)(a1, a2);
5228
5238
  } catch (e) {
5229
5239
  stackRestore(sp);
5230
5240
  if (e !== e + 0) throw e;
@@ -5281,6 +5291,16 @@ var require_grida_canvas_wasm = __commonJS({
5281
5291
  _setThrew(1, 0);
5282
5292
  }
5283
5293
  }
5294
+ function invoke_viiji(index, a1, a2, a3, a4) {
5295
+ var sp = stackSave();
5296
+ try {
5297
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5298
+ } catch (e) {
5299
+ stackRestore(sp);
5300
+ if (e !== e + 0) throw e;
5301
+ _setThrew(1, 0);
5302
+ }
5303
+ }
5284
5304
  function invoke_vifff(index, a1, a2, a3, a4) {
5285
5305
  var sp = stackSave();
5286
5306
  try {
@@ -5291,87 +5311,87 @@ var require_grida_canvas_wasm = __commonJS({
5291
5311
  _setThrew(1, 0);
5292
5312
  }
5293
5313
  }
5294
- function invoke_fi(index, a1) {
5314
+ function invoke_viij(index, a1, a2, a3) {
5295
5315
  var sp = stackSave();
5296
5316
  try {
5297
- return getWasmTableEntry(index)(a1);
5317
+ getWasmTableEntry(index)(a1, a2, a3);
5298
5318
  } catch (e) {
5299
5319
  stackRestore(sp);
5300
5320
  if (e !== e + 0) throw e;
5301
5321
  _setThrew(1, 0);
5302
5322
  }
5303
5323
  }
5304
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5324
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5305
5325
  var sp = stackSave();
5306
5326
  try {
5307
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5327
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5308
5328
  } catch (e) {
5309
5329
  stackRestore(sp);
5310
5330
  if (e !== e + 0) throw e;
5311
5331
  _setThrew(1, 0);
5312
5332
  }
5313
5333
  }
5314
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5334
+ function invoke_vifi(index, a1, a2, a3) {
5315
5335
  var sp = stackSave();
5316
5336
  try {
5317
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5337
+ getWasmTableEntry(index)(a1, a2, a3);
5318
5338
  } catch (e) {
5319
5339
  stackRestore(sp);
5320
5340
  if (e !== e + 0) throw e;
5321
5341
  _setThrew(1, 0);
5322
5342
  }
5323
5343
  }
5324
- function invoke_if(index, a1) {
5344
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5325
5345
  var sp = stackSave();
5326
5346
  try {
5327
- return getWasmTableEntry(index)(a1);
5347
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5328
5348
  } catch (e) {
5329
5349
  stackRestore(sp);
5330
5350
  if (e !== e + 0) throw e;
5331
5351
  _setThrew(1, 0);
5332
5352
  }
5333
5353
  }
5334
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5354
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5335
5355
  var sp = stackSave();
5336
5356
  try {
5337
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5357
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5338
5358
  } catch (e) {
5339
5359
  stackRestore(sp);
5340
5360
  if (e !== e + 0) throw e;
5341
5361
  _setThrew(1, 0);
5342
5362
  }
5343
5363
  }
5344
- function invoke_vif(index, a1, a2) {
5364
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5345
5365
  var sp = stackSave();
5346
5366
  try {
5347
- getWasmTableEntry(index)(a1, a2);
5367
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5348
5368
  } catch (e) {
5349
5369
  stackRestore(sp);
5350
5370
  if (e !== e + 0) throw e;
5351
5371
  _setThrew(1, 0);
5352
5372
  }
5353
5373
  }
5354
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5374
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5355
5375
  var sp = stackSave();
5356
5376
  try {
5357
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5377
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5358
5378
  } catch (e) {
5359
5379
  stackRestore(sp);
5360
5380
  if (e !== e + 0) throw e;
5361
5381
  _setThrew(1, 0);
5362
5382
  }
5363
5383
  }
5364
- function invoke_viiif(index, a1, a2, a3, a4) {
5384
+ function invoke_iiif(index, a1, a2, a3) {
5365
5385
  var sp = stackSave();
5366
5386
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4);
5387
+ return getWasmTableEntry(index)(a1, a2, a3);
5368
5388
  } catch (e) {
5369
5389
  stackRestore(sp);
5370
5390
  if (e !== e + 0) throw e;
5371
5391
  _setThrew(1, 0);
5372
5392
  }
5373
5393
  }
5374
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5394
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5375
5395
  var sp = stackSave();
5376
5396
  try {
5377
5397
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5381,101 +5401,100 @@ var require_grida_canvas_wasm = __commonJS({
5381
5401
  _setThrew(1, 0);
5382
5402
  }
5383
5403
  }
5384
- function invoke_viiff(index, a1, a2, a3, a4) {
5404
+ function invoke_fif(index, a1, a2) {
5385
5405
  var sp = stackSave();
5386
5406
  try {
5387
- getWasmTableEntry(index)(a1, a2, a3, a4);
5407
+ return getWasmTableEntry(index)(a1, a2);
5388
5408
  } catch (e) {
5389
5409
  stackRestore(sp);
5390
5410
  if (e !== e + 0) throw e;
5391
5411
  _setThrew(1, 0);
5392
5412
  }
5393
5413
  }
5394
- function invoke_viffi(index, a1, a2, a3, a4) {
5414
+ function invoke_vif(index, a1, a2) {
5395
5415
  var sp = stackSave();
5396
5416
  try {
5397
- getWasmTableEntry(index)(a1, a2, a3, a4);
5417
+ getWasmTableEntry(index)(a1, a2);
5398
5418
  } catch (e) {
5399
5419
  stackRestore(sp);
5400
5420
  if (e !== e + 0) throw e;
5401
5421
  _setThrew(1, 0);
5402
5422
  }
5403
5423
  }
5404
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5424
+ function invoke_viiff(index, a1, a2, a3, a4) {
5405
5425
  var sp = stackSave();
5406
5426
  try {
5407
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5427
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5408
5428
  } catch (e) {
5409
5429
  stackRestore(sp);
5410
5430
  if (e !== e + 0) throw e;
5411
5431
  _setThrew(1, 0);
5412
5432
  }
5413
5433
  }
5414
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5434
+ function invoke_viffi(index, a1, a2, a3, a4) {
5415
5435
  var sp = stackSave();
5416
5436
  try {
5417
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5437
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5418
5438
  } catch (e) {
5419
5439
  stackRestore(sp);
5420
5440
  if (e !== e + 0) throw e;
5421
5441
  _setThrew(1, 0);
5422
5442
  }
5423
5443
  }
5424
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5444
+ function invoke_fi(index, a1) {
5425
5445
  var sp = stackSave();
5426
5446
  try {
5427
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5447
+ return getWasmTableEntry(index)(a1);
5428
5448
  } catch (e) {
5429
5449
  stackRestore(sp);
5430
5450
  if (e !== e + 0) throw e;
5431
5451
  _setThrew(1, 0);
5432
5452
  }
5433
5453
  }
5434
- function invoke_viij(index, a1, a2, a3) {
5454
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5435
5455
  var sp = stackSave();
5436
5456
  try {
5437
- getWasmTableEntry(index)(a1, a2, a3);
5457
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5438
5458
  } catch (e) {
5439
5459
  stackRestore(sp);
5440
5460
  if (e !== e + 0) throw e;
5441
5461
  _setThrew(1, 0);
5442
5462
  }
5443
5463
  }
5444
- function invoke_ji(index, a1) {
5464
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5445
5465
  var sp = stackSave();
5446
5466
  try {
5447
- return getWasmTableEntry(index)(a1);
5467
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5448
5468
  } catch (e) {
5449
5469
  stackRestore(sp);
5450
5470
  if (e !== e + 0) throw e;
5451
5471
  _setThrew(1, 0);
5452
- return 0n;
5453
5472
  }
5454
5473
  }
5455
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5474
+ function invoke_if(index, a1) {
5456
5475
  var sp = stackSave();
5457
5476
  try {
5458
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5477
+ return getWasmTableEntry(index)(a1);
5459
5478
  } catch (e) {
5460
5479
  stackRestore(sp);
5461
5480
  if (e !== e + 0) throw e;
5462
5481
  _setThrew(1, 0);
5463
5482
  }
5464
5483
  }
5465
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5484
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5466
5485
  var sp = stackSave();
5467
5486
  try {
5468
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5487
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5469
5488
  } catch (e) {
5470
5489
  stackRestore(sp);
5471
5490
  if (e !== e + 0) throw e;
5472
5491
  _setThrew(1, 0);
5473
5492
  }
5474
5493
  }
5475
- function invoke_fif(index, a1, a2) {
5494
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5476
5495
  var sp = stackSave();
5477
5496
  try {
5478
- return getWasmTableEntry(index)(a1, a2);
5497
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5479
5498
  } catch (e) {
5480
5499
  stackRestore(sp);
5481
5500
  if (e !== e + 0) throw e;
@@ -5502,14 +5521,15 @@ var require_grida_canvas_wasm = __commonJS({
5502
5521
  _setThrew(1, 0);
5503
5522
  }
5504
5523
  }
5505
- function invoke_iiif(index, a1, a2, a3) {
5524
+ function invoke_ji(index, a1) {
5506
5525
  var sp = stackSave();
5507
5526
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3);
5527
+ return getWasmTableEntry(index)(a1);
5509
5528
  } catch (e) {
5510
5529
  stackRestore(sp);
5511
5530
  if (e !== e + 0) throw e;
5512
5531
  _setThrew(1, 0);
5532
+ return 0n;
5513
5533
  }
5514
5534
  }
5515
5535
  function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -5761,7 +5781,7 @@ var require_grida_canvas_wasm = __commonJS({
5761
5781
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5762
5782
 
5763
5783
  // package.json
5764
- var version = "0.0.53";
5784
+ var version = "0.0.55";
5765
5785
 
5766
5786
  // lib/index.ts
5767
5787
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.53",
4
+ "version": "0.0.55",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",
@@ -21,12 +21,17 @@
21
21
  ],
22
22
  "devDependencies": {
23
23
  "@webgpu/types": "^0.1.61",
24
+ "@types/jest": "^29.5.12",
25
+ "jest": "^29.7.0",
24
26
  "serve": "^14.2.4",
25
- "tsup": "^8.5.0"
27
+ "ts-jest": "^29.1.2",
28
+ "tsup": "^8.5.0",
29
+ "typescript": "^5.3.3"
26
30
  },
27
31
  "scripts": {
28
32
  "build": "tsup",
29
33
  "dev": "tsup --watch",
30
- "serve": "serve -p 4020"
34
+ "serve": "serve -p 4020",
35
+ "test": "jest"
31
36
  }
32
37
  }