@grida/canvas-wasm 0.0.53 → 0.0.55
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +114 -94
- package/dist/index.mjs +114 -94
- package/package.json +8 -3
package/dist/index.mjs
CHANGED
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@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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+
wasmExports["jg"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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+
wasmMemory = wasmExports["ig"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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+
wasmTable = wasmExports["kg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -4990,28 +4990,26 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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4993
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-
var wasmImports = { w: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, db: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, wb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ca: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, cc: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, L: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, U: invoke_viffffffffffffffffffff, fb: invoke_viffi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, D: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, G: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, cb: invoke_viij, Qe: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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4993
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
|
-
var ___wasm_call_ctors = wasmExports["
|
|
4996
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
4997
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
4998
|
-
var _init = Module["_init"] = wasmExports["
|
|
4999
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5000
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5001
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5002
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5003
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qg"];
|
|
5004
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rg"];
|
|
4995
|
+
var ___wasm_call_ctors = wasmExports["jg"];
|
|
4996
|
+
var _allocate = Module["_allocate"] = wasmExports["lg"];
|
|
4997
|
+
var _deallocate = Module["_deallocate"] = wasmExports["mg"];
|
|
4998
|
+
var _init = Module["_init"] = wasmExports["ng"];
|
|
4999
|
+
var _tick = Module["_tick"] = wasmExports["og"];
|
|
5000
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
|
|
5001
|
+
var _redraw = Module["_redraw"] = wasmExports["qg"];
|
|
5002
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
|
|
5005
5003
|
var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
|
|
5006
|
-
var
|
|
5007
|
-
var
|
|
5008
|
-
var
|
|
5009
|
-
var
|
|
5010
|
-
var
|
|
5011
|
-
var
|
|
5012
|
-
var
|
|
5013
|
-
var
|
|
5014
|
-
var
|
|
5004
|
+
var _command = Module["_command"] = wasmExports["tg"];
|
|
5005
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
|
|
5006
|
+
var _add_image = Module["_add_image"] = wasmExports["vg"];
|
|
5007
|
+
var _add_font = Module["_add_font"] = wasmExports["wg"];
|
|
5008
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
|
|
5009
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
|
|
5010
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
|
|
5011
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
|
|
5012
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
|
|
5015
5013
|
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
|
|
5016
5014
|
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
|
|
5017
5015
|
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
|
|
@@ -5022,24 +5020,26 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5022
5020
|
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
|
|
5023
5021
|
var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
|
|
5024
5022
|
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
|
|
5025
|
-
var
|
|
5026
|
-
var
|
|
5027
|
-
var
|
|
5028
|
-
var
|
|
5029
|
-
var
|
|
5030
|
-
var
|
|
5031
|
-
var
|
|
5032
|
-
var
|
|
5033
|
-
var
|
|
5034
|
-
var
|
|
5035
|
-
var
|
|
5036
|
-
var
|
|
5037
|
-
var
|
|
5038
|
-
var
|
|
5039
|
-
var
|
|
5040
|
-
var
|
|
5041
|
-
var
|
|
5042
|
-
var
|
|
5023
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
|
|
5024
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
|
|
5025
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
|
|
5026
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
|
|
5027
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
|
|
5028
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
|
|
5029
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
|
|
5030
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
|
|
5031
|
+
var _main = Module["_main"] = wasmExports["Ug"];
|
|
5032
|
+
var _malloc = wasmExports["Vg"];
|
|
5033
|
+
var _emscripten_builtin_memalign = wasmExports["Wg"];
|
|
5034
|
+
var _setThrew = wasmExports["Xg"];
|
|
5035
|
+
var __emscripten_tempret_set = wasmExports["Yg"];
|
|
5036
|
+
var __emscripten_stack_restore = wasmExports["Zg"];
|
|
5037
|
+
var __emscripten_stack_alloc = wasmExports["_g"];
|
|
5038
|
+
var _emscripten_stack_get_current = wasmExports["$g"];
|
|
5039
|
+
var ___cxa_decrement_exception_refcount = wasmExports["ah"];
|
|
5040
|
+
var ___cxa_increment_exception_refcount = wasmExports["bh"];
|
|
5041
|
+
var ___cxa_can_catch = wasmExports["ch"];
|
|
5042
|
+
var ___cxa_get_exception_ptr = wasmExports["dh"];
|
|
5043
5043
|
function invoke_vii(index, a1, a2) {
|
|
5044
5044
|
var sp = stackSave();
|
|
5045
5045
|
try {
|
|
@@ -5160,10 +5160,21 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5160
5160
|
_setThrew(1, 0);
|
|
5161
5161
|
}
|
|
5162
5162
|
}
|
|
5163
|
-
function
|
|
5163
|
+
function invoke_jii(index, a1, a2) {
|
|
5164
5164
|
var sp = stackSave();
|
|
5165
5165
|
try {
|
|
5166
5166
|
return getWasmTableEntry(index)(a1, a2);
|
|
5167
|
+
} catch (e) {
|
|
5168
|
+
stackRestore(sp);
|
|
5169
|
+
if (e !== e + 0) throw e;
|
|
5170
|
+
_setThrew(1, 0);
|
|
5171
|
+
return 0n;
|
|
5172
|
+
}
|
|
5173
|
+
}
|
|
5174
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5175
|
+
var sp = stackSave();
|
|
5176
|
+
try {
|
|
5177
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5167
5178
|
} catch (e) {
|
|
5168
5179
|
stackRestore(sp);
|
|
5169
5180
|
if (e !== e + 0) throw e;
|
|
@@ -5180,51 +5191,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5180
5191
|
_setThrew(1, 0);
|
|
5181
5192
|
}
|
|
5182
5193
|
}
|
|
5183
|
-
function
|
|
5194
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5184
5195
|
var sp = stackSave();
|
|
5185
5196
|
try {
|
|
5186
|
-
|
|
5197
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5187
5198
|
} catch (e) {
|
|
5188
5199
|
stackRestore(sp);
|
|
5189
5200
|
if (e !== e + 0) throw e;
|
|
5190
5201
|
_setThrew(1, 0);
|
|
5191
|
-
return 0n;
|
|
5192
5202
|
}
|
|
5193
5203
|
}
|
|
5194
|
-
function
|
|
5204
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5195
5205
|
var sp = stackSave();
|
|
5196
5206
|
try {
|
|
5197
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5207
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5198
5208
|
} catch (e) {
|
|
5199
5209
|
stackRestore(sp);
|
|
5200
5210
|
if (e !== e + 0) throw e;
|
|
5201
5211
|
_setThrew(1, 0);
|
|
5202
5212
|
}
|
|
5203
5213
|
}
|
|
5204
|
-
function
|
|
5214
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5205
5215
|
var sp = stackSave();
|
|
5206
5216
|
try {
|
|
5207
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5217
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5208
5218
|
} catch (e) {
|
|
5209
5219
|
stackRestore(sp);
|
|
5210
5220
|
if (e !== e + 0) throw e;
|
|
5211
5221
|
_setThrew(1, 0);
|
|
5212
5222
|
}
|
|
5213
5223
|
}
|
|
5214
|
-
function
|
|
5224
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5215
5225
|
var sp = stackSave();
|
|
5216
5226
|
try {
|
|
5217
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5227
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5218
5228
|
} catch (e) {
|
|
5219
5229
|
stackRestore(sp);
|
|
5220
5230
|
if (e !== e + 0) throw e;
|
|
5221
5231
|
_setThrew(1, 0);
|
|
5222
5232
|
}
|
|
5223
5233
|
}
|
|
5224
|
-
function
|
|
5234
|
+
function invoke_iif(index, a1, a2) {
|
|
5225
5235
|
var sp = stackSave();
|
|
5226
5236
|
try {
|
|
5227
|
-
getWasmTableEntry(index)(a1, a2
|
|
5237
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5228
5238
|
} catch (e) {
|
|
5229
5239
|
stackRestore(sp);
|
|
5230
5240
|
if (e !== e + 0) throw e;
|
|
@@ -5281,6 +5291,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5281
5291
|
_setThrew(1, 0);
|
|
5282
5292
|
}
|
|
5283
5293
|
}
|
|
5294
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5295
|
+
var sp = stackSave();
|
|
5296
|
+
try {
|
|
5297
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5298
|
+
} catch (e) {
|
|
5299
|
+
stackRestore(sp);
|
|
5300
|
+
if (e !== e + 0) throw e;
|
|
5301
|
+
_setThrew(1, 0);
|
|
5302
|
+
}
|
|
5303
|
+
}
|
|
5284
5304
|
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5285
5305
|
var sp = stackSave();
|
|
5286
5306
|
try {
|
|
@@ -5291,87 +5311,87 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5291
5311
|
_setThrew(1, 0);
|
|
5292
5312
|
}
|
|
5293
5313
|
}
|
|
5294
|
-
function
|
|
5314
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5295
5315
|
var sp = stackSave();
|
|
5296
5316
|
try {
|
|
5297
|
-
|
|
5317
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5298
5318
|
} catch (e) {
|
|
5299
5319
|
stackRestore(sp);
|
|
5300
5320
|
if (e !== e + 0) throw e;
|
|
5301
5321
|
_setThrew(1, 0);
|
|
5302
5322
|
}
|
|
5303
5323
|
}
|
|
5304
|
-
function
|
|
5324
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5305
5325
|
var sp = stackSave();
|
|
5306
5326
|
try {
|
|
5307
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5327
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5308
5328
|
} catch (e) {
|
|
5309
5329
|
stackRestore(sp);
|
|
5310
5330
|
if (e !== e + 0) throw e;
|
|
5311
5331
|
_setThrew(1, 0);
|
|
5312
5332
|
}
|
|
5313
5333
|
}
|
|
5314
|
-
function
|
|
5334
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5315
5335
|
var sp = stackSave();
|
|
5316
5336
|
try {
|
|
5317
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5337
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5318
5338
|
} catch (e) {
|
|
5319
5339
|
stackRestore(sp);
|
|
5320
5340
|
if (e !== e + 0) throw e;
|
|
5321
5341
|
_setThrew(1, 0);
|
|
5322
5342
|
}
|
|
5323
5343
|
}
|
|
5324
|
-
function
|
|
5344
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5325
5345
|
var sp = stackSave();
|
|
5326
5346
|
try {
|
|
5327
|
-
return getWasmTableEntry(index)(a1);
|
|
5347
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5328
5348
|
} catch (e) {
|
|
5329
5349
|
stackRestore(sp);
|
|
5330
5350
|
if (e !== e + 0) throw e;
|
|
5331
5351
|
_setThrew(1, 0);
|
|
5332
5352
|
}
|
|
5333
5353
|
}
|
|
5334
|
-
function
|
|
5354
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5335
5355
|
var sp = stackSave();
|
|
5336
5356
|
try {
|
|
5337
|
-
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5338
5358
|
} catch (e) {
|
|
5339
5359
|
stackRestore(sp);
|
|
5340
5360
|
if (e !== e + 0) throw e;
|
|
5341
5361
|
_setThrew(1, 0);
|
|
5342
5362
|
}
|
|
5343
5363
|
}
|
|
5344
|
-
function
|
|
5364
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5345
5365
|
var sp = stackSave();
|
|
5346
5366
|
try {
|
|
5347
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5367
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5348
5368
|
} catch (e) {
|
|
5349
5369
|
stackRestore(sp);
|
|
5350
5370
|
if (e !== e + 0) throw e;
|
|
5351
5371
|
_setThrew(1, 0);
|
|
5352
5372
|
}
|
|
5353
5373
|
}
|
|
5354
|
-
function
|
|
5374
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5355
5375
|
var sp = stackSave();
|
|
5356
5376
|
try {
|
|
5357
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5377
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5358
5378
|
} catch (e) {
|
|
5359
5379
|
stackRestore(sp);
|
|
5360
5380
|
if (e !== e + 0) throw e;
|
|
5361
5381
|
_setThrew(1, 0);
|
|
5362
5382
|
}
|
|
5363
5383
|
}
|
|
5364
|
-
function
|
|
5384
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5365
5385
|
var sp = stackSave();
|
|
5366
5386
|
try {
|
|
5367
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5387
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5368
5388
|
} catch (e) {
|
|
5369
5389
|
stackRestore(sp);
|
|
5370
5390
|
if (e !== e + 0) throw e;
|
|
5371
5391
|
_setThrew(1, 0);
|
|
5372
5392
|
}
|
|
5373
5393
|
}
|
|
5374
|
-
function
|
|
5394
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5375
5395
|
var sp = stackSave();
|
|
5376
5396
|
try {
|
|
5377
5397
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5381,101 +5401,100 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5381
5401
|
_setThrew(1, 0);
|
|
5382
5402
|
}
|
|
5383
5403
|
}
|
|
5384
|
-
function
|
|
5404
|
+
function invoke_fif(index, a1, a2) {
|
|
5385
5405
|
var sp = stackSave();
|
|
5386
5406
|
try {
|
|
5387
|
-
getWasmTableEntry(index)(a1, a2
|
|
5407
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5388
5408
|
} catch (e) {
|
|
5389
5409
|
stackRestore(sp);
|
|
5390
5410
|
if (e !== e + 0) throw e;
|
|
5391
5411
|
_setThrew(1, 0);
|
|
5392
5412
|
}
|
|
5393
5413
|
}
|
|
5394
|
-
function
|
|
5414
|
+
function invoke_vif(index, a1, a2) {
|
|
5395
5415
|
var sp = stackSave();
|
|
5396
5416
|
try {
|
|
5397
|
-
getWasmTableEntry(index)(a1, a2
|
|
5417
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5398
5418
|
} catch (e) {
|
|
5399
5419
|
stackRestore(sp);
|
|
5400
5420
|
if (e !== e + 0) throw e;
|
|
5401
5421
|
_setThrew(1, 0);
|
|
5402
5422
|
}
|
|
5403
5423
|
}
|
|
5404
|
-
function
|
|
5424
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5405
5425
|
var sp = stackSave();
|
|
5406
5426
|
try {
|
|
5407
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5427
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5408
5428
|
} catch (e) {
|
|
5409
5429
|
stackRestore(sp);
|
|
5410
5430
|
if (e !== e + 0) throw e;
|
|
5411
5431
|
_setThrew(1, 0);
|
|
5412
5432
|
}
|
|
5413
5433
|
}
|
|
5414
|
-
function
|
|
5434
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5415
5435
|
var sp = stackSave();
|
|
5416
5436
|
try {
|
|
5417
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5437
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5418
5438
|
} catch (e) {
|
|
5419
5439
|
stackRestore(sp);
|
|
5420
5440
|
if (e !== e + 0) throw e;
|
|
5421
5441
|
_setThrew(1, 0);
|
|
5422
5442
|
}
|
|
5423
5443
|
}
|
|
5424
|
-
function
|
|
5444
|
+
function invoke_fi(index, a1) {
|
|
5425
5445
|
var sp = stackSave();
|
|
5426
5446
|
try {
|
|
5427
|
-
getWasmTableEntry(index)(a1
|
|
5447
|
+
return getWasmTableEntry(index)(a1);
|
|
5428
5448
|
} catch (e) {
|
|
5429
5449
|
stackRestore(sp);
|
|
5430
5450
|
if (e !== e + 0) throw e;
|
|
5431
5451
|
_setThrew(1, 0);
|
|
5432
5452
|
}
|
|
5433
5453
|
}
|
|
5434
|
-
function
|
|
5454
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5435
5455
|
var sp = stackSave();
|
|
5436
5456
|
try {
|
|
5437
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5457
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5438
5458
|
} catch (e) {
|
|
5439
5459
|
stackRestore(sp);
|
|
5440
5460
|
if (e !== e + 0) throw e;
|
|
5441
5461
|
_setThrew(1, 0);
|
|
5442
5462
|
}
|
|
5443
5463
|
}
|
|
5444
|
-
function
|
|
5464
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5445
5465
|
var sp = stackSave();
|
|
5446
5466
|
try {
|
|
5447
|
-
|
|
5467
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5448
5468
|
} catch (e) {
|
|
5449
5469
|
stackRestore(sp);
|
|
5450
5470
|
if (e !== e + 0) throw e;
|
|
5451
5471
|
_setThrew(1, 0);
|
|
5452
|
-
return 0n;
|
|
5453
5472
|
}
|
|
5454
5473
|
}
|
|
5455
|
-
function
|
|
5474
|
+
function invoke_if(index, a1) {
|
|
5456
5475
|
var sp = stackSave();
|
|
5457
5476
|
try {
|
|
5458
|
-
return getWasmTableEntry(index)(a1
|
|
5477
|
+
return getWasmTableEntry(index)(a1);
|
|
5459
5478
|
} catch (e) {
|
|
5460
5479
|
stackRestore(sp);
|
|
5461
5480
|
if (e !== e + 0) throw e;
|
|
5462
5481
|
_setThrew(1, 0);
|
|
5463
5482
|
}
|
|
5464
5483
|
}
|
|
5465
|
-
function
|
|
5484
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5466
5485
|
var sp = stackSave();
|
|
5467
5486
|
try {
|
|
5468
|
-
|
|
5487
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5469
5488
|
} catch (e) {
|
|
5470
5489
|
stackRestore(sp);
|
|
5471
5490
|
if (e !== e + 0) throw e;
|
|
5472
5491
|
_setThrew(1, 0);
|
|
5473
5492
|
}
|
|
5474
5493
|
}
|
|
5475
|
-
function
|
|
5494
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5476
5495
|
var sp = stackSave();
|
|
5477
5496
|
try {
|
|
5478
|
-
|
|
5497
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5479
5498
|
} catch (e) {
|
|
5480
5499
|
stackRestore(sp);
|
|
5481
5500
|
if (e !== e + 0) throw e;
|
|
@@ -5502,14 +5521,15 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5502
5521
|
_setThrew(1, 0);
|
|
5503
5522
|
}
|
|
5504
5523
|
}
|
|
5505
|
-
function
|
|
5524
|
+
function invoke_ji(index, a1) {
|
|
5506
5525
|
var sp = stackSave();
|
|
5507
5526
|
try {
|
|
5508
|
-
return getWasmTableEntry(index)(a1
|
|
5527
|
+
return getWasmTableEntry(index)(a1);
|
|
5509
5528
|
} catch (e) {
|
|
5510
5529
|
stackRestore(sp);
|
|
5511
5530
|
if (e !== e + 0) throw e;
|
|
5512
5531
|
_setThrew(1, 0);
|
|
5532
|
+
return 0n;
|
|
5513
5533
|
}
|
|
5514
5534
|
}
|
|
5515
5535
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
@@ -5761,7 +5781,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5761
5781
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5762
5782
|
|
|
5763
5783
|
// package.json
|
|
5764
|
-
var version = "0.0.
|
|
5784
|
+
var version = "0.0.55";
|
|
5765
5785
|
|
|
5766
5786
|
// lib/index.ts
|
|
5767
5787
|
async function init(opts) {
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@grida/canvas-wasm",
|
|
3
3
|
"description": "WASM bindings for Grida Canvas",
|
|
4
|
-
"version": "0.0.
|
|
4
|
+
"version": "0.0.55",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"grida",
|
|
7
7
|
"canvas",
|
|
@@ -21,12 +21,17 @@
|
|
|
21
21
|
],
|
|
22
22
|
"devDependencies": {
|
|
23
23
|
"@webgpu/types": "^0.1.61",
|
|
24
|
+
"@types/jest": "^29.5.12",
|
|
25
|
+
"jest": "^29.7.0",
|
|
24
26
|
"serve": "^14.2.4",
|
|
25
|
-
"
|
|
27
|
+
"ts-jest": "^29.1.2",
|
|
28
|
+
"tsup": "^8.5.0",
|
|
29
|
+
"typescript": "^5.3.3"
|
|
26
30
|
},
|
|
27
31
|
"scripts": {
|
|
28
32
|
"build": "tsup",
|
|
29
33
|
"dev": "tsup --watch",
|
|
30
|
-
"serve": "serve -p 4020"
|
|
34
|
+
"serve": "serve -p 4020",
|
|
35
|
+
"test": "jest"
|
|
31
36
|
}
|
|
32
37
|
}
|