@grida/canvas-wasm 0.0.53 → 0.0.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["hg"]();
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+ wasmExports["jg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["gg"];
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+ wasmMemory = wasmExports["ig"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ig"];
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+ wasmTable = wasmExports["kg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,28 +4995,26 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, db: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, wb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ca: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, cc: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, L: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, U: invoke_viffffffffffffffffffff, fb: invoke_viffi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, D: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, G: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, cb: invoke_viij, Qe: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["hg"];
5001
- var _allocate = Module["_allocate"] = wasmExports["jg"];
5002
- var _deallocate = Module["_deallocate"] = wasmExports["kg"];
5003
- var _init = Module["_init"] = wasmExports["lg"];
5004
- var _tick = Module["_tick"] = wasmExports["mg"];
5005
- var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
5006
- var _redraw = Module["_redraw"] = wasmExports["og"];
5007
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
5008
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qg"];
5009
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rg"];
5000
+ var ___wasm_call_ctors = wasmExports["jg"];
5001
+ var _allocate = Module["_allocate"] = wasmExports["lg"];
5002
+ var _deallocate = Module["_deallocate"] = wasmExports["mg"];
5003
+ var _init = Module["_init"] = wasmExports["ng"];
5004
+ var _tick = Module["_tick"] = wasmExports["og"];
5005
+ var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5006
+ var _redraw = Module["_redraw"] = wasmExports["qg"];
5007
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5010
5008
  var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5011
- var _add_font = Module["_add_font"] = wasmExports["tg"];
5012
- var _add_image = Module["_add_image"] = wasmExports["ug"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
5018
- var _command = Module["_command"] = wasmExports["Ag"];
5019
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Bg"];
5009
+ var _command = Module["_command"] = wasmExports["tg"];
5010
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5011
+ var _add_image = Module["_add_image"] = wasmExports["vg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["wg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5020
5018
  var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5021
5019
  var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5022
5020
  var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
@@ -5027,24 +5025,26 @@ var require_grida_canvas_wasm = __commonJS({
5027
5025
  var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5028
5026
  var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5029
5027
  var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5030
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Mg"];
5031
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ng"];
5032
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Og"];
5033
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Pg"];
5034
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Qg"];
5035
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Rg"];
5036
- var _main = Module["_main"] = wasmExports["Sg"];
5037
- var _malloc = wasmExports["Tg"];
5038
- var _emscripten_builtin_memalign = wasmExports["Ug"];
5039
- var _setThrew = wasmExports["Vg"];
5040
- var __emscripten_tempret_set = wasmExports["Wg"];
5041
- var __emscripten_stack_restore = wasmExports["Xg"];
5042
- var __emscripten_stack_alloc = wasmExports["Yg"];
5043
- var _emscripten_stack_get_current = wasmExports["Zg"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["_g"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["$g"];
5046
- var ___cxa_can_catch = wasmExports["ah"];
5047
- var ___cxa_get_exception_ptr = wasmExports["bh"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5036
+ var _main = Module["_main"] = wasmExports["Ug"];
5037
+ var _malloc = wasmExports["Vg"];
5038
+ var _emscripten_builtin_memalign = wasmExports["Wg"];
5039
+ var _setThrew = wasmExports["Xg"];
5040
+ var __emscripten_tempret_set = wasmExports["Yg"];
5041
+ var __emscripten_stack_restore = wasmExports["Zg"];
5042
+ var __emscripten_stack_alloc = wasmExports["_g"];
5043
+ var _emscripten_stack_get_current = wasmExports["$g"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["ah"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["bh"];
5046
+ var ___cxa_can_catch = wasmExports["ch"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["dh"];
5048
5048
  function invoke_vii(index, a1, a2) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5165,10 +5165,21 @@ var require_grida_canvas_wasm = __commonJS({
5165
5165
  _setThrew(1, 0);
5166
5166
  }
5167
5167
  }
5168
- function invoke_iif(index, a1, a2) {
5168
+ function invoke_jii(index, a1, a2) {
5169
5169
  var sp = stackSave();
5170
5170
  try {
5171
5171
  return getWasmTableEntry(index)(a1, a2);
5172
+ } catch (e) {
5173
+ stackRestore(sp);
5174
+ if (e !== e + 0) throw e;
5175
+ _setThrew(1, 0);
5176
+ return 0n;
5177
+ }
5178
+ }
5179
+ function invoke_viiif(index, a1, a2, a3, a4) {
5180
+ var sp = stackSave();
5181
+ try {
5182
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5172
5183
  } catch (e) {
5173
5184
  stackRestore(sp);
5174
5185
  if (e !== e + 0) throw e;
@@ -5185,51 +5196,50 @@ var require_grida_canvas_wasm = __commonJS({
5185
5196
  _setThrew(1, 0);
5186
5197
  }
5187
5198
  }
5188
- function invoke_jii(index, a1, a2) {
5199
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5189
5200
  var sp = stackSave();
5190
5201
  try {
5191
- return getWasmTableEntry(index)(a1, a2);
5202
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5192
5203
  } catch (e) {
5193
5204
  stackRestore(sp);
5194
5205
  if (e !== e + 0) throw e;
5195
5206
  _setThrew(1, 0);
5196
- return 0n;
5197
5207
  }
5198
5208
  }
5199
- function invoke_viiji(index, a1, a2, a3, a4) {
5209
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5200
5210
  var sp = stackSave();
5201
5211
  try {
5202
- getWasmTableEntry(index)(a1, a2, a3, a4);
5212
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5203
5213
  } catch (e) {
5204
5214
  stackRestore(sp);
5205
5215
  if (e !== e + 0) throw e;
5206
5216
  _setThrew(1, 0);
5207
5217
  }
5208
5218
  }
5209
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5219
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5210
5220
  var sp = stackSave();
5211
5221
  try {
5212
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5222
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5213
5223
  } catch (e) {
5214
5224
  stackRestore(sp);
5215
5225
  if (e !== e + 0) throw e;
5216
5226
  _setThrew(1, 0);
5217
5227
  }
5218
5228
  }
5219
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5229
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5220
5230
  var sp = stackSave();
5221
5231
  try {
5222
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5232
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5223
5233
  } catch (e) {
5224
5234
  stackRestore(sp);
5225
5235
  if (e !== e + 0) throw e;
5226
5236
  _setThrew(1, 0);
5227
5237
  }
5228
5238
  }
5229
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5239
+ function invoke_iif(index, a1, a2) {
5230
5240
  var sp = stackSave();
5231
5241
  try {
5232
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5242
+ return getWasmTableEntry(index)(a1, a2);
5233
5243
  } catch (e) {
5234
5244
  stackRestore(sp);
5235
5245
  if (e !== e + 0) throw e;
@@ -5286,6 +5296,16 @@ var require_grida_canvas_wasm = __commonJS({
5286
5296
  _setThrew(1, 0);
5287
5297
  }
5288
5298
  }
5299
+ function invoke_viiji(index, a1, a2, a3, a4) {
5300
+ var sp = stackSave();
5301
+ try {
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5303
+ } catch (e) {
5304
+ stackRestore(sp);
5305
+ if (e !== e + 0) throw e;
5306
+ _setThrew(1, 0);
5307
+ }
5308
+ }
5289
5309
  function invoke_vifff(index, a1, a2, a3, a4) {
5290
5310
  var sp = stackSave();
5291
5311
  try {
@@ -5296,87 +5316,87 @@ var require_grida_canvas_wasm = __commonJS({
5296
5316
  _setThrew(1, 0);
5297
5317
  }
5298
5318
  }
5299
- function invoke_fi(index, a1) {
5319
+ function invoke_viij(index, a1, a2, a3) {
5300
5320
  var sp = stackSave();
5301
5321
  try {
5302
- return getWasmTableEntry(index)(a1);
5322
+ getWasmTableEntry(index)(a1, a2, a3);
5303
5323
  } catch (e) {
5304
5324
  stackRestore(sp);
5305
5325
  if (e !== e + 0) throw e;
5306
5326
  _setThrew(1, 0);
5307
5327
  }
5308
5328
  }
5309
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5329
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5310
5330
  var sp = stackSave();
5311
5331
  try {
5312
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5332
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5313
5333
  } catch (e) {
5314
5334
  stackRestore(sp);
5315
5335
  if (e !== e + 0) throw e;
5316
5336
  _setThrew(1, 0);
5317
5337
  }
5318
5338
  }
5319
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5339
+ function invoke_vifi(index, a1, a2, a3) {
5320
5340
  var sp = stackSave();
5321
5341
  try {
5322
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5342
+ getWasmTableEntry(index)(a1, a2, a3);
5323
5343
  } catch (e) {
5324
5344
  stackRestore(sp);
5325
5345
  if (e !== e + 0) throw e;
5326
5346
  _setThrew(1, 0);
5327
5347
  }
5328
5348
  }
5329
- function invoke_if(index, a1) {
5349
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5330
5350
  var sp = stackSave();
5331
5351
  try {
5332
- return getWasmTableEntry(index)(a1);
5352
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5333
5353
  } catch (e) {
5334
5354
  stackRestore(sp);
5335
5355
  if (e !== e + 0) throw e;
5336
5356
  _setThrew(1, 0);
5337
5357
  }
5338
5358
  }
5339
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5359
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5340
5360
  var sp = stackSave();
5341
5361
  try {
5342
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5343
5363
  } catch (e) {
5344
5364
  stackRestore(sp);
5345
5365
  if (e !== e + 0) throw e;
5346
5366
  _setThrew(1, 0);
5347
5367
  }
5348
5368
  }
5349
- function invoke_vif(index, a1, a2) {
5369
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5350
5370
  var sp = stackSave();
5351
5371
  try {
5352
- getWasmTableEntry(index)(a1, a2);
5372
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5353
5373
  } catch (e) {
5354
5374
  stackRestore(sp);
5355
5375
  if (e !== e + 0) throw e;
5356
5376
  _setThrew(1, 0);
5357
5377
  }
5358
5378
  }
5359
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5379
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5360
5380
  var sp = stackSave();
5361
5381
  try {
5362
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5382
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5363
5383
  } catch (e) {
5364
5384
  stackRestore(sp);
5365
5385
  if (e !== e + 0) throw e;
5366
5386
  _setThrew(1, 0);
5367
5387
  }
5368
5388
  }
5369
- function invoke_viiif(index, a1, a2, a3, a4) {
5389
+ function invoke_iiif(index, a1, a2, a3) {
5370
5390
  var sp = stackSave();
5371
5391
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3, a4);
5392
+ return getWasmTableEntry(index)(a1, a2, a3);
5373
5393
  } catch (e) {
5374
5394
  stackRestore(sp);
5375
5395
  if (e !== e + 0) throw e;
5376
5396
  _setThrew(1, 0);
5377
5397
  }
5378
5398
  }
5379
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5399
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5380
5400
  var sp = stackSave();
5381
5401
  try {
5382
5402
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5386,101 +5406,100 @@ var require_grida_canvas_wasm = __commonJS({
5386
5406
  _setThrew(1, 0);
5387
5407
  }
5388
5408
  }
5389
- function invoke_viiff(index, a1, a2, a3, a4) {
5409
+ function invoke_fif(index, a1, a2) {
5390
5410
  var sp = stackSave();
5391
5411
  try {
5392
- getWasmTableEntry(index)(a1, a2, a3, a4);
5412
+ return getWasmTableEntry(index)(a1, a2);
5393
5413
  } catch (e) {
5394
5414
  stackRestore(sp);
5395
5415
  if (e !== e + 0) throw e;
5396
5416
  _setThrew(1, 0);
5397
5417
  }
5398
5418
  }
5399
- function invoke_viffi(index, a1, a2, a3, a4) {
5419
+ function invoke_vif(index, a1, a2) {
5400
5420
  var sp = stackSave();
5401
5421
  try {
5402
- getWasmTableEntry(index)(a1, a2, a3, a4);
5422
+ getWasmTableEntry(index)(a1, a2);
5403
5423
  } catch (e) {
5404
5424
  stackRestore(sp);
5405
5425
  if (e !== e + 0) throw e;
5406
5426
  _setThrew(1, 0);
5407
5427
  }
5408
5428
  }
5409
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5429
+ function invoke_viiff(index, a1, a2, a3, a4) {
5410
5430
  var sp = stackSave();
5411
5431
  try {
5412
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5432
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5413
5433
  } catch (e) {
5414
5434
  stackRestore(sp);
5415
5435
  if (e !== e + 0) throw e;
5416
5436
  _setThrew(1, 0);
5417
5437
  }
5418
5438
  }
5419
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5439
+ function invoke_viffi(index, a1, a2, a3, a4) {
5420
5440
  var sp = stackSave();
5421
5441
  try {
5422
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5442
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5423
5443
  } catch (e) {
5424
5444
  stackRestore(sp);
5425
5445
  if (e !== e + 0) throw e;
5426
5446
  _setThrew(1, 0);
5427
5447
  }
5428
5448
  }
5429
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5449
+ function invoke_fi(index, a1) {
5430
5450
  var sp = stackSave();
5431
5451
  try {
5432
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5452
+ return getWasmTableEntry(index)(a1);
5433
5453
  } catch (e) {
5434
5454
  stackRestore(sp);
5435
5455
  if (e !== e + 0) throw e;
5436
5456
  _setThrew(1, 0);
5437
5457
  }
5438
5458
  }
5439
- function invoke_viij(index, a1, a2, a3) {
5459
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5440
5460
  var sp = stackSave();
5441
5461
  try {
5442
- getWasmTableEntry(index)(a1, a2, a3);
5462
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5443
5463
  } catch (e) {
5444
5464
  stackRestore(sp);
5445
5465
  if (e !== e + 0) throw e;
5446
5466
  _setThrew(1, 0);
5447
5467
  }
5448
5468
  }
5449
- function invoke_ji(index, a1) {
5469
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5450
5470
  var sp = stackSave();
5451
5471
  try {
5452
- return getWasmTableEntry(index)(a1);
5472
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
5473
  } catch (e) {
5454
5474
  stackRestore(sp);
5455
5475
  if (e !== e + 0) throw e;
5456
5476
  _setThrew(1, 0);
5457
- return 0n;
5458
5477
  }
5459
5478
  }
5460
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5479
+ function invoke_if(index, a1) {
5461
5480
  var sp = stackSave();
5462
5481
  try {
5463
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5482
+ return getWasmTableEntry(index)(a1);
5464
5483
  } catch (e) {
5465
5484
  stackRestore(sp);
5466
5485
  if (e !== e + 0) throw e;
5467
5486
  _setThrew(1, 0);
5468
5487
  }
5469
5488
  }
5470
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5489
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5471
5490
  var sp = stackSave();
5472
5491
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5492
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5474
5493
  } catch (e) {
5475
5494
  stackRestore(sp);
5476
5495
  if (e !== e + 0) throw e;
5477
5496
  _setThrew(1, 0);
5478
5497
  }
5479
5498
  }
5480
- function invoke_fif(index, a1, a2) {
5499
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5481
5500
  var sp = stackSave();
5482
5501
  try {
5483
- return getWasmTableEntry(index)(a1, a2);
5502
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5484
5503
  } catch (e) {
5485
5504
  stackRestore(sp);
5486
5505
  if (e !== e + 0) throw e;
@@ -5507,14 +5526,15 @@ var require_grida_canvas_wasm = __commonJS({
5507
5526
  _setThrew(1, 0);
5508
5527
  }
5509
5528
  }
5510
- function invoke_iiif(index, a1, a2, a3) {
5529
+ function invoke_ji(index, a1) {
5511
5530
  var sp = stackSave();
5512
5531
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3);
5532
+ return getWasmTableEntry(index)(a1);
5514
5533
  } catch (e) {
5515
5534
  stackRestore(sp);
5516
5535
  if (e !== e + 0) throw e;
5517
5536
  _setThrew(1, 0);
5537
+ return 0n;
5518
5538
  }
5519
5539
  }
5520
5540
  function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -5772,7 +5792,7 @@ module.exports = __toCommonJS(index_exports);
5772
5792
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5773
5793
 
5774
5794
  // package.json
5775
- var version = "0.0.53";
5795
+ var version = "0.0.55";
5776
5796
 
5777
5797
  // lib/index.ts
5778
5798
  async function init(opts) {