@grida/canvas-wasm 0.0.53 → 0.0.54
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +77 -77
- package/dist/index.mjs +77 -77
- package/package.json +8 -3
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, db: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, wb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ca: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, cc: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, L: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, U: invoke_viffffffffffffffffffff, fb: invoke_viffi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, D: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, G: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, cb: invoke_viij, Qe: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+
var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["hg"];
|
|
4996
4996
|
var _allocate = Module["_allocate"] = wasmExports["jg"];
|
|
@@ -5000,34 +5000,34 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5000
5000
|
var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
|
|
5001
5001
|
var _redraw = Module["_redraw"] = wasmExports["og"];
|
|
5002
5002
|
var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
|
|
5003
|
-
var
|
|
5004
|
-
var
|
|
5005
|
-
var
|
|
5006
|
-
var
|
|
5007
|
-
var
|
|
5003
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["qg"];
|
|
5004
|
+
var _command = Module["_command"] = wasmExports["rg"];
|
|
5005
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["sg"];
|
|
5006
|
+
var _add_image = Module["_add_image"] = wasmExports["tg"];
|
|
5007
|
+
var _add_font = Module["_add_font"] = wasmExports["ug"];
|
|
5008
5008
|
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
|
|
5009
5009
|
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
|
|
5010
5010
|
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
|
|
5011
5011
|
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
|
|
5012
5012
|
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
|
|
5013
|
-
var
|
|
5014
|
-
var
|
|
5015
|
-
var
|
|
5016
|
-
var
|
|
5017
|
-
var
|
|
5018
|
-
var
|
|
5019
|
-
var
|
|
5020
|
-
var
|
|
5021
|
-
var
|
|
5022
|
-
var
|
|
5023
|
-
var
|
|
5024
|
-
var
|
|
5025
|
-
var
|
|
5026
|
-
var
|
|
5027
|
-
var
|
|
5028
|
-
var
|
|
5029
|
-
var
|
|
5030
|
-
var
|
|
5013
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ag"];
|
|
5014
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Bg"];
|
|
5015
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Cg"];
|
|
5016
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Dg"];
|
|
5017
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Eg"];
|
|
5018
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Fg"];
|
|
5019
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Gg"];
|
|
5020
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Hg"];
|
|
5021
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Ig"];
|
|
5022
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Jg"];
|
|
5023
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Kg"];
|
|
5024
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Lg"];
|
|
5025
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Mg"];
|
|
5026
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ng"];
|
|
5027
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Og"];
|
|
5028
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Pg"];
|
|
5029
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Qg"];
|
|
5030
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Rg"];
|
|
5031
5031
|
var _main = Module["_main"] = wasmExports["Sg"];
|
|
5032
5032
|
var _malloc = wasmExports["Tg"];
|
|
5033
5033
|
var _emscripten_builtin_memalign = wasmExports["Ug"];
|
|
@@ -5180,78 +5180,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5180
5180
|
_setThrew(1, 0);
|
|
5181
5181
|
}
|
|
5182
5182
|
}
|
|
5183
|
-
function
|
|
5183
|
+
function invoke_v(index) {
|
|
5184
5184
|
var sp = stackSave();
|
|
5185
5185
|
try {
|
|
5186
|
-
|
|
5186
|
+
getWasmTableEntry(index)();
|
|
5187
5187
|
} catch (e) {
|
|
5188
5188
|
stackRestore(sp);
|
|
5189
5189
|
if (e !== e + 0) throw e;
|
|
5190
5190
|
_setThrew(1, 0);
|
|
5191
|
-
return 0n;
|
|
5192
5191
|
}
|
|
5193
5192
|
}
|
|
5194
|
-
function
|
|
5193
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5195
5194
|
var sp = stackSave();
|
|
5196
5195
|
try {
|
|
5197
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5196
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5198
5197
|
} catch (e) {
|
|
5199
5198
|
stackRestore(sp);
|
|
5200
5199
|
if (e !== e + 0) throw e;
|
|
5201
5200
|
_setThrew(1, 0);
|
|
5202
5201
|
}
|
|
5203
5202
|
}
|
|
5204
|
-
function
|
|
5203
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5205
5204
|
var sp = stackSave();
|
|
5206
5205
|
try {
|
|
5207
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5206
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5208
5207
|
} catch (e) {
|
|
5209
5208
|
stackRestore(sp);
|
|
5210
5209
|
if (e !== e + 0) throw e;
|
|
5211
5210
|
_setThrew(1, 0);
|
|
5212
5211
|
}
|
|
5213
5212
|
}
|
|
5214
|
-
function
|
|
5213
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5215
5214
|
var sp = stackSave();
|
|
5216
5215
|
try {
|
|
5217
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5216
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5218
5217
|
} catch (e) {
|
|
5219
5218
|
stackRestore(sp);
|
|
5220
5219
|
if (e !== e + 0) throw e;
|
|
5221
5220
|
_setThrew(1, 0);
|
|
5222
5221
|
}
|
|
5223
5222
|
}
|
|
5224
|
-
function
|
|
5223
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5225
5224
|
var sp = stackSave();
|
|
5226
5225
|
try {
|
|
5227
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5226
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5228
5227
|
} catch (e) {
|
|
5229
5228
|
stackRestore(sp);
|
|
5230
5229
|
if (e !== e + 0) throw e;
|
|
5231
5230
|
_setThrew(1, 0);
|
|
5232
5231
|
}
|
|
5233
5232
|
}
|
|
5234
|
-
function
|
|
5233
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5235
5234
|
var sp = stackSave();
|
|
5236
5235
|
try {
|
|
5237
|
-
getWasmTableEntry(index)();
|
|
5236
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5238
5237
|
} catch (e) {
|
|
5239
5238
|
stackRestore(sp);
|
|
5240
5239
|
if (e !== e + 0) throw e;
|
|
5241
5240
|
_setThrew(1, 0);
|
|
5242
5241
|
}
|
|
5243
5242
|
}
|
|
5244
|
-
function
|
|
5243
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5245
5244
|
var sp = stackSave();
|
|
5246
5245
|
try {
|
|
5247
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5246
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5248
5247
|
} catch (e) {
|
|
5249
5248
|
stackRestore(sp);
|
|
5250
5249
|
if (e !== e + 0) throw e;
|
|
5251
5250
|
_setThrew(1, 0);
|
|
5252
5251
|
}
|
|
5253
5252
|
}
|
|
5254
|
-
function
|
|
5253
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5255
5254
|
var sp = stackSave();
|
|
5256
5255
|
try {
|
|
5257
5256
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5261,180 +5260,181 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5261
5260
|
_setThrew(1, 0);
|
|
5262
5261
|
}
|
|
5263
5262
|
}
|
|
5264
|
-
function
|
|
5263
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5265
5264
|
var sp = stackSave();
|
|
5266
5265
|
try {
|
|
5267
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5266
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5268
5267
|
} catch (e) {
|
|
5269
5268
|
stackRestore(sp);
|
|
5270
5269
|
if (e !== e + 0) throw e;
|
|
5271
5270
|
_setThrew(1, 0);
|
|
5272
5271
|
}
|
|
5273
5272
|
}
|
|
5274
|
-
function
|
|
5273
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5275
5274
|
var sp = stackSave();
|
|
5276
5275
|
try {
|
|
5277
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5276
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5278
5277
|
} catch (e) {
|
|
5279
5278
|
stackRestore(sp);
|
|
5280
5279
|
if (e !== e + 0) throw e;
|
|
5281
5280
|
_setThrew(1, 0);
|
|
5282
5281
|
}
|
|
5283
5282
|
}
|
|
5284
|
-
function
|
|
5283
|
+
function invoke_vif(index, a1, a2) {
|
|
5285
5284
|
var sp = stackSave();
|
|
5286
5285
|
try {
|
|
5287
|
-
getWasmTableEntry(index)(a1, a2
|
|
5286
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5288
5287
|
} catch (e) {
|
|
5289
5288
|
stackRestore(sp);
|
|
5290
5289
|
if (e !== e + 0) throw e;
|
|
5291
5290
|
_setThrew(1, 0);
|
|
5292
5291
|
}
|
|
5293
5292
|
}
|
|
5294
|
-
function
|
|
5293
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5295
5294
|
var sp = stackSave();
|
|
5296
5295
|
try {
|
|
5297
|
-
|
|
5296
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5298
5297
|
} catch (e) {
|
|
5299
5298
|
stackRestore(sp);
|
|
5300
5299
|
if (e !== e + 0) throw e;
|
|
5301
5300
|
_setThrew(1, 0);
|
|
5302
5301
|
}
|
|
5303
5302
|
}
|
|
5304
|
-
function
|
|
5303
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5305
5304
|
var sp = stackSave();
|
|
5306
5305
|
try {
|
|
5307
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5306
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5308
5307
|
} catch (e) {
|
|
5309
5308
|
stackRestore(sp);
|
|
5310
5309
|
if (e !== e + 0) throw e;
|
|
5311
5310
|
_setThrew(1, 0);
|
|
5312
5311
|
}
|
|
5313
5312
|
}
|
|
5314
|
-
function
|
|
5313
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5315
5314
|
var sp = stackSave();
|
|
5316
5315
|
try {
|
|
5317
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5316
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5318
5317
|
} catch (e) {
|
|
5319
5318
|
stackRestore(sp);
|
|
5320
5319
|
if (e !== e + 0) throw e;
|
|
5321
5320
|
_setThrew(1, 0);
|
|
5322
5321
|
}
|
|
5323
5322
|
}
|
|
5324
|
-
function
|
|
5323
|
+
function invoke_jii(index, a1, a2) {
|
|
5325
5324
|
var sp = stackSave();
|
|
5326
5325
|
try {
|
|
5327
|
-
return getWasmTableEntry(index)(a1);
|
|
5326
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5328
5327
|
} catch (e) {
|
|
5329
5328
|
stackRestore(sp);
|
|
5330
5329
|
if (e !== e + 0) throw e;
|
|
5331
5330
|
_setThrew(1, 0);
|
|
5331
|
+
return 0n;
|
|
5332
5332
|
}
|
|
5333
5333
|
}
|
|
5334
|
-
function
|
|
5334
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5335
5335
|
var sp = stackSave();
|
|
5336
5336
|
try {
|
|
5337
|
-
|
|
5337
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5338
5338
|
} catch (e) {
|
|
5339
5339
|
stackRestore(sp);
|
|
5340
5340
|
if (e !== e + 0) throw e;
|
|
5341
5341
|
_setThrew(1, 0);
|
|
5342
5342
|
}
|
|
5343
5343
|
}
|
|
5344
|
-
function
|
|
5344
|
+
function invoke_fi(index, a1) {
|
|
5345
5345
|
var sp = stackSave();
|
|
5346
5346
|
try {
|
|
5347
|
-
getWasmTableEntry(index)(a1
|
|
5347
|
+
return getWasmTableEntry(index)(a1);
|
|
5348
5348
|
} catch (e) {
|
|
5349
5349
|
stackRestore(sp);
|
|
5350
5350
|
if (e !== e + 0) throw e;
|
|
5351
5351
|
_setThrew(1, 0);
|
|
5352
5352
|
}
|
|
5353
5353
|
}
|
|
5354
|
-
function
|
|
5354
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5355
5355
|
var sp = stackSave();
|
|
5356
5356
|
try {
|
|
5357
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5358
5358
|
} catch (e) {
|
|
5359
5359
|
stackRestore(sp);
|
|
5360
5360
|
if (e !== e + 0) throw e;
|
|
5361
5361
|
_setThrew(1, 0);
|
|
5362
5362
|
}
|
|
5363
5363
|
}
|
|
5364
|
-
function
|
|
5364
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5365
5365
|
var sp = stackSave();
|
|
5366
5366
|
try {
|
|
5367
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5367
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5368
5368
|
} catch (e) {
|
|
5369
5369
|
stackRestore(sp);
|
|
5370
5370
|
if (e !== e + 0) throw e;
|
|
5371
5371
|
_setThrew(1, 0);
|
|
5372
5372
|
}
|
|
5373
5373
|
}
|
|
5374
|
-
function
|
|
5374
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5375
5375
|
var sp = stackSave();
|
|
5376
5376
|
try {
|
|
5377
|
-
|
|
5377
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5378
5378
|
} catch (e) {
|
|
5379
5379
|
stackRestore(sp);
|
|
5380
5380
|
if (e !== e + 0) throw e;
|
|
5381
5381
|
_setThrew(1, 0);
|
|
5382
5382
|
}
|
|
5383
5383
|
}
|
|
5384
|
-
function
|
|
5384
|
+
function invoke_if(index, a1) {
|
|
5385
5385
|
var sp = stackSave();
|
|
5386
5386
|
try {
|
|
5387
|
-
getWasmTableEntry(index)(a1
|
|
5387
|
+
return getWasmTableEntry(index)(a1);
|
|
5388
5388
|
} catch (e) {
|
|
5389
5389
|
stackRestore(sp);
|
|
5390
5390
|
if (e !== e + 0) throw e;
|
|
5391
5391
|
_setThrew(1, 0);
|
|
5392
5392
|
}
|
|
5393
5393
|
}
|
|
5394
|
-
function
|
|
5394
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5395
5395
|
var sp = stackSave();
|
|
5396
5396
|
try {
|
|
5397
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5397
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5398
5398
|
} catch (e) {
|
|
5399
5399
|
stackRestore(sp);
|
|
5400
5400
|
if (e !== e + 0) throw e;
|
|
5401
5401
|
_setThrew(1, 0);
|
|
5402
5402
|
}
|
|
5403
5403
|
}
|
|
5404
|
-
function
|
|
5404
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5405
5405
|
var sp = stackSave();
|
|
5406
5406
|
try {
|
|
5407
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5407
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5408
5408
|
} catch (e) {
|
|
5409
5409
|
stackRestore(sp);
|
|
5410
5410
|
if (e !== e + 0) throw e;
|
|
5411
5411
|
_setThrew(1, 0);
|
|
5412
5412
|
}
|
|
5413
5413
|
}
|
|
5414
|
-
function
|
|
5414
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5415
5415
|
var sp = stackSave();
|
|
5416
5416
|
try {
|
|
5417
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5417
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5418
5418
|
} catch (e) {
|
|
5419
5419
|
stackRestore(sp);
|
|
5420
5420
|
if (e !== e + 0) throw e;
|
|
5421
5421
|
_setThrew(1, 0);
|
|
5422
5422
|
}
|
|
5423
5423
|
}
|
|
5424
|
-
function
|
|
5424
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5425
5425
|
var sp = stackSave();
|
|
5426
5426
|
try {
|
|
5427
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5427
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5428
5428
|
} catch (e) {
|
|
5429
5429
|
stackRestore(sp);
|
|
5430
5430
|
if (e !== e + 0) throw e;
|
|
5431
5431
|
_setThrew(1, 0);
|
|
5432
5432
|
}
|
|
5433
5433
|
}
|
|
5434
|
-
function
|
|
5434
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5435
5435
|
var sp = stackSave();
|
|
5436
5436
|
try {
|
|
5437
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5437
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5438
5438
|
} catch (e) {
|
|
5439
5439
|
stackRestore(sp);
|
|
5440
5440
|
if (e !== e + 0) throw e;
|
|
@@ -5761,7 +5761,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5761
5761
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5762
5762
|
|
|
5763
5763
|
// package.json
|
|
5764
|
-
var version = "0.0.
|
|
5764
|
+
var version = "0.0.54";
|
|
5765
5765
|
|
|
5766
5766
|
// lib/index.ts
|
|
5767
5767
|
async function init(opts) {
|
package/package.json
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@grida/canvas-wasm",
|
|
3
3
|
"description": "WASM bindings for Grida Canvas",
|
|
4
|
-
"version": "0.0.
|
|
4
|
+
"version": "0.0.54",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"grida",
|
|
7
7
|
"canvas",
|
|
@@ -21,12 +21,17 @@
|
|
|
21
21
|
],
|
|
22
22
|
"devDependencies": {
|
|
23
23
|
"@webgpu/types": "^0.1.61",
|
|
24
|
+
"@types/jest": "^29.5.12",
|
|
25
|
+
"jest": "^29.7.0",
|
|
24
26
|
"serve": "^14.2.4",
|
|
25
|
-
"
|
|
27
|
+
"ts-jest": "^29.1.2",
|
|
28
|
+
"tsup": "^8.5.0",
|
|
29
|
+
"typescript": "^5.3.3"
|
|
26
30
|
},
|
|
27
31
|
"scripts": {
|
|
28
32
|
"build": "tsup",
|
|
29
33
|
"dev": "tsup --watch",
|
|
30
|
-
"serve": "serve -p 4020"
|
|
34
|
+
"serve": "serve -p 4020",
|
|
35
|
+
"test": "jest"
|
|
31
36
|
}
|
|
32
37
|
}
|