@grida/canvas-wasm 0.0.53 → 0.0.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
4990
4990
  Module["stringToUTF8"] = stringToUTF8;
4991
4991
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
4992
4992
  Module["GL"] = GL;
4993
- var wasmImports = { w: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, db: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, wb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ca: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, cc: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, L: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, U: invoke_viffffffffffffffffffff, fb: invoke_viffi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, D: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, G: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, cb: invoke_viij, Qe: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
4993
+ var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["hg"];
4996
4996
  var _allocate = Module["_allocate"] = wasmExports["jg"];
@@ -5000,34 +5000,34 @@ var require_grida_canvas_wasm = __commonJS({
5000
5000
  var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
5001
5001
  var _redraw = Module["_redraw"] = wasmExports["og"];
5002
5002
  var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
5003
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qg"];
5004
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rg"];
5005
- var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5006
- var _add_font = Module["_add_font"] = wasmExports["tg"];
5007
- var _add_image = Module["_add_image"] = wasmExports["ug"];
5003
+ var _pointer_move = Module["_pointer_move"] = wasmExports["qg"];
5004
+ var _command = Module["_command"] = wasmExports["rg"];
5005
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["sg"];
5006
+ var _add_image = Module["_add_image"] = wasmExports["tg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["ug"];
5008
5008
  var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
5009
5009
  var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
5010
5010
  var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
5011
5011
  var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
5012
5012
  var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
5013
- var _command = Module["_command"] = wasmExports["Ag"];
5014
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Bg"];
5015
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5016
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5017
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5018
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5019
- var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5020
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5021
- var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5022
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5023
- var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5024
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5025
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Mg"];
5026
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ng"];
5027
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Og"];
5028
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Pg"];
5029
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Qg"];
5030
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Rg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ag"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Bg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Cg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Dg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Eg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Fg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Gg"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Hg"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ig"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Jg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Kg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Lg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Mg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ng"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Og"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Pg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Qg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Rg"];
5031
5031
  var _main = Module["_main"] = wasmExports["Sg"];
5032
5032
  var _malloc = wasmExports["Tg"];
5033
5033
  var _emscripten_builtin_memalign = wasmExports["Ug"];
@@ -5180,78 +5180,77 @@ var require_grida_canvas_wasm = __commonJS({
5180
5180
  _setThrew(1, 0);
5181
5181
  }
5182
5182
  }
5183
- function invoke_jii(index, a1, a2) {
5183
+ function invoke_v(index) {
5184
5184
  var sp = stackSave();
5185
5185
  try {
5186
- return getWasmTableEntry(index)(a1, a2);
5186
+ getWasmTableEntry(index)();
5187
5187
  } catch (e) {
5188
5188
  stackRestore(sp);
5189
5189
  if (e !== e + 0) throw e;
5190
5190
  _setThrew(1, 0);
5191
- return 0n;
5192
5191
  }
5193
5192
  }
5194
- function invoke_viiji(index, a1, a2, a3, a4) {
5193
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5195
5194
  var sp = stackSave();
5196
5195
  try {
5197
- getWasmTableEntry(index)(a1, a2, a3, a4);
5196
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5198
5197
  } catch (e) {
5199
5198
  stackRestore(sp);
5200
5199
  if (e !== e + 0) throw e;
5201
5200
  _setThrew(1, 0);
5202
5201
  }
5203
5202
  }
5204
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5203
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5205
5204
  var sp = stackSave();
5206
5205
  try {
5207
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5206
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5208
5207
  } catch (e) {
5209
5208
  stackRestore(sp);
5210
5209
  if (e !== e + 0) throw e;
5211
5210
  _setThrew(1, 0);
5212
5211
  }
5213
5212
  }
5214
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5213
+ function invoke_viif(index, a1, a2, a3) {
5215
5214
  var sp = stackSave();
5216
5215
  try {
5217
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5216
+ getWasmTableEntry(index)(a1, a2, a3);
5218
5217
  } catch (e) {
5219
5218
  stackRestore(sp);
5220
5219
  if (e !== e + 0) throw e;
5221
5220
  _setThrew(1, 0);
5222
5221
  }
5223
5222
  }
5224
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5223
+ function invoke_viiji(index, a1, a2, a3, a4) {
5225
5224
  var sp = stackSave();
5226
5225
  try {
5227
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5226
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5228
5227
  } catch (e) {
5229
5228
  stackRestore(sp);
5230
5229
  if (e !== e + 0) throw e;
5231
5230
  _setThrew(1, 0);
5232
5231
  }
5233
5232
  }
5234
- function invoke_v(index) {
5233
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5235
5234
  var sp = stackSave();
5236
5235
  try {
5237
- getWasmTableEntry(index)();
5236
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5238
5237
  } catch (e) {
5239
5238
  stackRestore(sp);
5240
5239
  if (e !== e + 0) throw e;
5241
5240
  _setThrew(1, 0);
5242
5241
  }
5243
5242
  }
5244
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5243
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5245
5244
  var sp = stackSave();
5246
5245
  try {
5247
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5246
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5248
5247
  } catch (e) {
5249
5248
  stackRestore(sp);
5250
5249
  if (e !== e + 0) throw e;
5251
5250
  _setThrew(1, 0);
5252
5251
  }
5253
5252
  }
5254
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5253
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5255
5254
  var sp = stackSave();
5256
5255
  try {
5257
5256
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5261,180 +5260,181 @@ var require_grida_canvas_wasm = __commonJS({
5261
5260
  _setThrew(1, 0);
5262
5261
  }
5263
5262
  }
5264
- function invoke_viif(index, a1, a2, a3) {
5263
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5265
5264
  var sp = stackSave();
5266
5265
  try {
5267
- getWasmTableEntry(index)(a1, a2, a3);
5266
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5268
5267
  } catch (e) {
5269
5268
  stackRestore(sp);
5270
5269
  if (e !== e + 0) throw e;
5271
5270
  _setThrew(1, 0);
5272
5271
  }
5273
5272
  }
5274
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5273
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5275
5274
  var sp = stackSave();
5276
5275
  try {
5277
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5276
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5278
5277
  } catch (e) {
5279
5278
  stackRestore(sp);
5280
5279
  if (e !== e + 0) throw e;
5281
5280
  _setThrew(1, 0);
5282
5281
  }
5283
5282
  }
5284
- function invoke_vifff(index, a1, a2, a3, a4) {
5283
+ function invoke_vif(index, a1, a2) {
5285
5284
  var sp = stackSave();
5286
5285
  try {
5287
- getWasmTableEntry(index)(a1, a2, a3, a4);
5286
+ getWasmTableEntry(index)(a1, a2);
5288
5287
  } catch (e) {
5289
5288
  stackRestore(sp);
5290
5289
  if (e !== e + 0) throw e;
5291
5290
  _setThrew(1, 0);
5292
5291
  }
5293
5292
  }
5294
- function invoke_fi(index, a1) {
5293
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5295
5294
  var sp = stackSave();
5296
5295
  try {
5297
- return getWasmTableEntry(index)(a1);
5296
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5298
5297
  } catch (e) {
5299
5298
  stackRestore(sp);
5300
5299
  if (e !== e + 0) throw e;
5301
5300
  _setThrew(1, 0);
5302
5301
  }
5303
5302
  }
5304
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5303
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5305
5304
  var sp = stackSave();
5306
5305
  try {
5307
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5306
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5308
5307
  } catch (e) {
5309
5308
  stackRestore(sp);
5310
5309
  if (e !== e + 0) throw e;
5311
5310
  _setThrew(1, 0);
5312
5311
  }
5313
5312
  }
5314
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5313
+ function invoke_viij(index, a1, a2, a3) {
5315
5314
  var sp = stackSave();
5316
5315
  try {
5317
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5316
+ getWasmTableEntry(index)(a1, a2, a3);
5318
5317
  } catch (e) {
5319
5318
  stackRestore(sp);
5320
5319
  if (e !== e + 0) throw e;
5321
5320
  _setThrew(1, 0);
5322
5321
  }
5323
5322
  }
5324
- function invoke_if(index, a1) {
5323
+ function invoke_jii(index, a1, a2) {
5325
5324
  var sp = stackSave();
5326
5325
  try {
5327
- return getWasmTableEntry(index)(a1);
5326
+ return getWasmTableEntry(index)(a1, a2);
5328
5327
  } catch (e) {
5329
5328
  stackRestore(sp);
5330
5329
  if (e !== e + 0) throw e;
5331
5330
  _setThrew(1, 0);
5331
+ return 0n;
5332
5332
  }
5333
5333
  }
5334
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5334
+ function invoke_vifff(index, a1, a2, a3, a4) {
5335
5335
  var sp = stackSave();
5336
5336
  try {
5337
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5337
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5338
5338
  } catch (e) {
5339
5339
  stackRestore(sp);
5340
5340
  if (e !== e + 0) throw e;
5341
5341
  _setThrew(1, 0);
5342
5342
  }
5343
5343
  }
5344
- function invoke_vif(index, a1, a2) {
5344
+ function invoke_fi(index, a1) {
5345
5345
  var sp = stackSave();
5346
5346
  try {
5347
- getWasmTableEntry(index)(a1, a2);
5347
+ return getWasmTableEntry(index)(a1);
5348
5348
  } catch (e) {
5349
5349
  stackRestore(sp);
5350
5350
  if (e !== e + 0) throw e;
5351
5351
  _setThrew(1, 0);
5352
5352
  }
5353
5353
  }
5354
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5354
+ function invoke_viiif(index, a1, a2, a3, a4) {
5355
5355
  var sp = stackSave();
5356
5356
  try {
5357
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5357
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5358
5358
  } catch (e) {
5359
5359
  stackRestore(sp);
5360
5360
  if (e !== e + 0) throw e;
5361
5361
  _setThrew(1, 0);
5362
5362
  }
5363
5363
  }
5364
- function invoke_viiif(index, a1, a2, a3, a4) {
5364
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5365
5365
  var sp = stackSave();
5366
5366
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4);
5367
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5368
5368
  } catch (e) {
5369
5369
  stackRestore(sp);
5370
5370
  if (e !== e + 0) throw e;
5371
5371
  _setThrew(1, 0);
5372
5372
  }
5373
5373
  }
5374
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5374
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5375
5375
  var sp = stackSave();
5376
5376
  try {
5377
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5377
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5378
5378
  } catch (e) {
5379
5379
  stackRestore(sp);
5380
5380
  if (e !== e + 0) throw e;
5381
5381
  _setThrew(1, 0);
5382
5382
  }
5383
5383
  }
5384
- function invoke_viiff(index, a1, a2, a3, a4) {
5384
+ function invoke_if(index, a1) {
5385
5385
  var sp = stackSave();
5386
5386
  try {
5387
- getWasmTableEntry(index)(a1, a2, a3, a4);
5387
+ return getWasmTableEntry(index)(a1);
5388
5388
  } catch (e) {
5389
5389
  stackRestore(sp);
5390
5390
  if (e !== e + 0) throw e;
5391
5391
  _setThrew(1, 0);
5392
5392
  }
5393
5393
  }
5394
- function invoke_viffi(index, a1, a2, a3, a4) {
5394
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5395
5395
  var sp = stackSave();
5396
5396
  try {
5397
- getWasmTableEntry(index)(a1, a2, a3, a4);
5397
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5398
5398
  } catch (e) {
5399
5399
  stackRestore(sp);
5400
5400
  if (e !== e + 0) throw e;
5401
5401
  _setThrew(1, 0);
5402
5402
  }
5403
5403
  }
5404
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5404
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5405
5405
  var sp = stackSave();
5406
5406
  try {
5407
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5407
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5408
5408
  } catch (e) {
5409
5409
  stackRestore(sp);
5410
5410
  if (e !== e + 0) throw e;
5411
5411
  _setThrew(1, 0);
5412
5412
  }
5413
5413
  }
5414
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5414
+ function invoke_viiff(index, a1, a2, a3, a4) {
5415
5415
  var sp = stackSave();
5416
5416
  try {
5417
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5417
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5418
5418
  } catch (e) {
5419
5419
  stackRestore(sp);
5420
5420
  if (e !== e + 0) throw e;
5421
5421
  _setThrew(1, 0);
5422
5422
  }
5423
5423
  }
5424
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5424
+ function invoke_viffi(index, a1, a2, a3, a4) {
5425
5425
  var sp = stackSave();
5426
5426
  try {
5427
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5427
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5428
5428
  } catch (e) {
5429
5429
  stackRestore(sp);
5430
5430
  if (e !== e + 0) throw e;
5431
5431
  _setThrew(1, 0);
5432
5432
  }
5433
5433
  }
5434
- function invoke_viij(index, a1, a2, a3) {
5434
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5435
5435
  var sp = stackSave();
5436
5436
  try {
5437
- getWasmTableEntry(index)(a1, a2, a3);
5437
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5438
5438
  } catch (e) {
5439
5439
  stackRestore(sp);
5440
5440
  if (e !== e + 0) throw e;
@@ -5761,7 +5761,7 @@ var require_grida_canvas_wasm = __commonJS({
5761
5761
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5762
5762
 
5763
5763
  // package.json
5764
- var version = "0.0.53";
5764
+ var version = "0.0.54";
5765
5765
 
5766
5766
  // lib/index.ts
5767
5767
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.53",
4
+ "version": "0.0.54",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",
@@ -21,12 +21,17 @@
21
21
  ],
22
22
  "devDependencies": {
23
23
  "@webgpu/types": "^0.1.61",
24
+ "@types/jest": "^29.5.12",
25
+ "jest": "^29.7.0",
24
26
  "serve": "^14.2.4",
25
- "tsup": "^8.5.0"
27
+ "ts-jest": "^29.1.2",
28
+ "tsup": "^8.5.0",
29
+ "typescript": "^5.3.3"
26
30
  },
27
31
  "scripts": {
28
32
  "build": "tsup",
29
33
  "dev": "tsup --watch",
30
- "serve": "serve -p 4020"
34
+ "serve": "serve -p 4020",
35
+ "test": "jest"
31
36
  }
32
37
  }