@grida/canvas-wasm 0.0.53 → 0.0.54
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +77 -77
- package/dist/index.mjs +77 -77
- package/package.json +8 -3
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, db: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, wb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ca: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, cc: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, L: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, U: invoke_viffffffffffffffffffff, fb: invoke_viffi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, D: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, G: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, cb: invoke_viij, Qe: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
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+
var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, hb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Va: _exit, Q: _fd_close, lb: _fd_pread, xb: _fd_read, pb: _fd_seek, M: _fd_write, Ta: _glGetIntegerv, S: _glGetString, Ua: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, $: invoke_fi, _a: invoke_fif, W: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, fb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, gb: invoke_iiiiid, I: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ba: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, ib: invoke_j, bb: invoke_ji, o: invoke_jii, L: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, C: invoke_viff, B: invoke_vifff, t: invoke_vifffff, aa: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, u: invoke_viifff, ca: invoke_viiffff, ub: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, E: invoke_viiif, da: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, j: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, nc: invoke_viij, Yd: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, qb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["hg"];
|
|
5001
5001
|
var _allocate = Module["_allocate"] = wasmExports["jg"];
|
|
@@ -5005,34 +5005,34 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5005
5005
|
var _resize_surface = Module["_resize_surface"] = wasmExports["ng"];
|
|
5006
5006
|
var _redraw = Module["_redraw"] = wasmExports["og"];
|
|
5007
5007
|
var _load_scene_json = Module["_load_scene_json"] = wasmExports["pg"];
|
|
5008
|
-
var
|
|
5009
|
-
var
|
|
5010
|
-
var
|
|
5011
|
-
var
|
|
5012
|
-
var
|
|
5008
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["qg"];
|
|
5009
|
+
var _command = Module["_command"] = wasmExports["rg"];
|
|
5010
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["sg"];
|
|
5011
|
+
var _add_image = Module["_add_image"] = wasmExports["tg"];
|
|
5012
|
+
var _add_font = Module["_add_font"] = wasmExports["ug"];
|
|
5013
5013
|
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["vg"];
|
|
5014
5014
|
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["wg"];
|
|
5015
5015
|
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["xg"];
|
|
5016
5016
|
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["yg"];
|
|
5017
5017
|
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["zg"];
|
|
5018
|
-
var
|
|
5019
|
-
var
|
|
5020
|
-
var
|
|
5021
|
-
var
|
|
5022
|
-
var
|
|
5023
|
-
var
|
|
5024
|
-
var
|
|
5025
|
-
var
|
|
5026
|
-
var
|
|
5027
|
-
var
|
|
5028
|
-
var
|
|
5029
|
-
var
|
|
5030
|
-
var
|
|
5031
|
-
var
|
|
5032
|
-
var
|
|
5033
|
-
var
|
|
5034
|
-
var
|
|
5035
|
-
var
|
|
5018
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ag"];
|
|
5019
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Bg"];
|
|
5020
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Cg"];
|
|
5021
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Dg"];
|
|
5022
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Eg"];
|
|
5023
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Fg"];
|
|
5024
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Gg"];
|
|
5025
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Hg"];
|
|
5026
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Ig"];
|
|
5027
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Jg"];
|
|
5028
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Kg"];
|
|
5029
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Lg"];
|
|
5030
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Mg"];
|
|
5031
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ng"];
|
|
5032
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Og"];
|
|
5033
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Pg"];
|
|
5034
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Qg"];
|
|
5035
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Rg"];
|
|
5036
5036
|
var _main = Module["_main"] = wasmExports["Sg"];
|
|
5037
5037
|
var _malloc = wasmExports["Tg"];
|
|
5038
5038
|
var _emscripten_builtin_memalign = wasmExports["Ug"];
|
|
@@ -5185,78 +5185,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5185
5185
|
_setThrew(1, 0);
|
|
5186
5186
|
}
|
|
5187
5187
|
}
|
|
5188
|
-
function
|
|
5188
|
+
function invoke_v(index) {
|
|
5189
5189
|
var sp = stackSave();
|
|
5190
5190
|
try {
|
|
5191
|
-
|
|
5191
|
+
getWasmTableEntry(index)();
|
|
5192
5192
|
} catch (e) {
|
|
5193
5193
|
stackRestore(sp);
|
|
5194
5194
|
if (e !== e + 0) throw e;
|
|
5195
5195
|
_setThrew(1, 0);
|
|
5196
|
-
return 0n;
|
|
5197
5196
|
}
|
|
5198
5197
|
}
|
|
5199
|
-
function
|
|
5198
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5200
5199
|
var sp = stackSave();
|
|
5201
5200
|
try {
|
|
5202
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5201
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5203
5202
|
} catch (e) {
|
|
5204
5203
|
stackRestore(sp);
|
|
5205
5204
|
if (e !== e + 0) throw e;
|
|
5206
5205
|
_setThrew(1, 0);
|
|
5207
5206
|
}
|
|
5208
5207
|
}
|
|
5209
|
-
function
|
|
5208
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5210
5209
|
var sp = stackSave();
|
|
5211
5210
|
try {
|
|
5212
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5211
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5213
5212
|
} catch (e) {
|
|
5214
5213
|
stackRestore(sp);
|
|
5215
5214
|
if (e !== e + 0) throw e;
|
|
5216
5215
|
_setThrew(1, 0);
|
|
5217
5216
|
}
|
|
5218
5217
|
}
|
|
5219
|
-
function
|
|
5218
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5220
5219
|
var sp = stackSave();
|
|
5221
5220
|
try {
|
|
5222
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5221
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5223
5222
|
} catch (e) {
|
|
5224
5223
|
stackRestore(sp);
|
|
5225
5224
|
if (e !== e + 0) throw e;
|
|
5226
5225
|
_setThrew(1, 0);
|
|
5227
5226
|
}
|
|
5228
5227
|
}
|
|
5229
|
-
function
|
|
5228
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5230
5229
|
var sp = stackSave();
|
|
5231
5230
|
try {
|
|
5232
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5231
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5233
5232
|
} catch (e) {
|
|
5234
5233
|
stackRestore(sp);
|
|
5235
5234
|
if (e !== e + 0) throw e;
|
|
5236
5235
|
_setThrew(1, 0);
|
|
5237
5236
|
}
|
|
5238
5237
|
}
|
|
5239
|
-
function
|
|
5238
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5240
5239
|
var sp = stackSave();
|
|
5241
5240
|
try {
|
|
5242
|
-
getWasmTableEntry(index)();
|
|
5241
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5243
5242
|
} catch (e) {
|
|
5244
5243
|
stackRestore(sp);
|
|
5245
5244
|
if (e !== e + 0) throw e;
|
|
5246
5245
|
_setThrew(1, 0);
|
|
5247
5246
|
}
|
|
5248
5247
|
}
|
|
5249
|
-
function
|
|
5248
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5250
5249
|
var sp = stackSave();
|
|
5251
5250
|
try {
|
|
5252
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5251
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5253
5252
|
} catch (e) {
|
|
5254
5253
|
stackRestore(sp);
|
|
5255
5254
|
if (e !== e + 0) throw e;
|
|
5256
5255
|
_setThrew(1, 0);
|
|
5257
5256
|
}
|
|
5258
5257
|
}
|
|
5259
|
-
function
|
|
5258
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5260
5259
|
var sp = stackSave();
|
|
5261
5260
|
try {
|
|
5262
5261
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5266,180 +5265,181 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5266
5265
|
_setThrew(1, 0);
|
|
5267
5266
|
}
|
|
5268
5267
|
}
|
|
5269
|
-
function
|
|
5268
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5270
5269
|
var sp = stackSave();
|
|
5271
5270
|
try {
|
|
5272
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5271
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5273
5272
|
} catch (e) {
|
|
5274
5273
|
stackRestore(sp);
|
|
5275
5274
|
if (e !== e + 0) throw e;
|
|
5276
5275
|
_setThrew(1, 0);
|
|
5277
5276
|
}
|
|
5278
5277
|
}
|
|
5279
|
-
function
|
|
5278
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5280
5279
|
var sp = stackSave();
|
|
5281
5280
|
try {
|
|
5282
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5281
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5283
5282
|
} catch (e) {
|
|
5284
5283
|
stackRestore(sp);
|
|
5285
5284
|
if (e !== e + 0) throw e;
|
|
5286
5285
|
_setThrew(1, 0);
|
|
5287
5286
|
}
|
|
5288
5287
|
}
|
|
5289
|
-
function
|
|
5288
|
+
function invoke_vif(index, a1, a2) {
|
|
5290
5289
|
var sp = stackSave();
|
|
5291
5290
|
try {
|
|
5292
|
-
getWasmTableEntry(index)(a1, a2
|
|
5291
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5293
5292
|
} catch (e) {
|
|
5294
5293
|
stackRestore(sp);
|
|
5295
5294
|
if (e !== e + 0) throw e;
|
|
5296
5295
|
_setThrew(1, 0);
|
|
5297
5296
|
}
|
|
5298
5297
|
}
|
|
5299
|
-
function
|
|
5298
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5300
5299
|
var sp = stackSave();
|
|
5301
5300
|
try {
|
|
5302
|
-
|
|
5301
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5303
5302
|
} catch (e) {
|
|
5304
5303
|
stackRestore(sp);
|
|
5305
5304
|
if (e !== e + 0) throw e;
|
|
5306
5305
|
_setThrew(1, 0);
|
|
5307
5306
|
}
|
|
5308
5307
|
}
|
|
5309
|
-
function
|
|
5308
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5310
5309
|
var sp = stackSave();
|
|
5311
5310
|
try {
|
|
5312
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5311
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5313
5312
|
} catch (e) {
|
|
5314
5313
|
stackRestore(sp);
|
|
5315
5314
|
if (e !== e + 0) throw e;
|
|
5316
5315
|
_setThrew(1, 0);
|
|
5317
5316
|
}
|
|
5318
5317
|
}
|
|
5319
|
-
function
|
|
5318
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5320
5319
|
var sp = stackSave();
|
|
5321
5320
|
try {
|
|
5322
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5321
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5323
5322
|
} catch (e) {
|
|
5324
5323
|
stackRestore(sp);
|
|
5325
5324
|
if (e !== e + 0) throw e;
|
|
5326
5325
|
_setThrew(1, 0);
|
|
5327
5326
|
}
|
|
5328
5327
|
}
|
|
5329
|
-
function
|
|
5328
|
+
function invoke_jii(index, a1, a2) {
|
|
5330
5329
|
var sp = stackSave();
|
|
5331
5330
|
try {
|
|
5332
|
-
return getWasmTableEntry(index)(a1);
|
|
5331
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5333
5332
|
} catch (e) {
|
|
5334
5333
|
stackRestore(sp);
|
|
5335
5334
|
if (e !== e + 0) throw e;
|
|
5336
5335
|
_setThrew(1, 0);
|
|
5336
|
+
return 0n;
|
|
5337
5337
|
}
|
|
5338
5338
|
}
|
|
5339
|
-
function
|
|
5339
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5340
5340
|
var sp = stackSave();
|
|
5341
5341
|
try {
|
|
5342
|
-
|
|
5342
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5343
5343
|
} catch (e) {
|
|
5344
5344
|
stackRestore(sp);
|
|
5345
5345
|
if (e !== e + 0) throw e;
|
|
5346
5346
|
_setThrew(1, 0);
|
|
5347
5347
|
}
|
|
5348
5348
|
}
|
|
5349
|
-
function
|
|
5349
|
+
function invoke_fi(index, a1) {
|
|
5350
5350
|
var sp = stackSave();
|
|
5351
5351
|
try {
|
|
5352
|
-
getWasmTableEntry(index)(a1
|
|
5352
|
+
return getWasmTableEntry(index)(a1);
|
|
5353
5353
|
} catch (e) {
|
|
5354
5354
|
stackRestore(sp);
|
|
5355
5355
|
if (e !== e + 0) throw e;
|
|
5356
5356
|
_setThrew(1, 0);
|
|
5357
5357
|
}
|
|
5358
5358
|
}
|
|
5359
|
-
function
|
|
5359
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5360
5360
|
var sp = stackSave();
|
|
5361
5361
|
try {
|
|
5362
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5362
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5363
5363
|
} catch (e) {
|
|
5364
5364
|
stackRestore(sp);
|
|
5365
5365
|
if (e !== e + 0) throw e;
|
|
5366
5366
|
_setThrew(1, 0);
|
|
5367
5367
|
}
|
|
5368
5368
|
}
|
|
5369
|
-
function
|
|
5369
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5370
5370
|
var sp = stackSave();
|
|
5371
5371
|
try {
|
|
5372
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5372
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5373
5373
|
} catch (e) {
|
|
5374
5374
|
stackRestore(sp);
|
|
5375
5375
|
if (e !== e + 0) throw e;
|
|
5376
5376
|
_setThrew(1, 0);
|
|
5377
5377
|
}
|
|
5378
5378
|
}
|
|
5379
|
-
function
|
|
5379
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5380
5380
|
var sp = stackSave();
|
|
5381
5381
|
try {
|
|
5382
|
-
|
|
5382
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5383
5383
|
} catch (e) {
|
|
5384
5384
|
stackRestore(sp);
|
|
5385
5385
|
if (e !== e + 0) throw e;
|
|
5386
5386
|
_setThrew(1, 0);
|
|
5387
5387
|
}
|
|
5388
5388
|
}
|
|
5389
|
-
function
|
|
5389
|
+
function invoke_if(index, a1) {
|
|
5390
5390
|
var sp = stackSave();
|
|
5391
5391
|
try {
|
|
5392
|
-
getWasmTableEntry(index)(a1
|
|
5392
|
+
return getWasmTableEntry(index)(a1);
|
|
5393
5393
|
} catch (e) {
|
|
5394
5394
|
stackRestore(sp);
|
|
5395
5395
|
if (e !== e + 0) throw e;
|
|
5396
5396
|
_setThrew(1, 0);
|
|
5397
5397
|
}
|
|
5398
5398
|
}
|
|
5399
|
-
function
|
|
5399
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5400
5400
|
var sp = stackSave();
|
|
5401
5401
|
try {
|
|
5402
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5402
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5403
5403
|
} catch (e) {
|
|
5404
5404
|
stackRestore(sp);
|
|
5405
5405
|
if (e !== e + 0) throw e;
|
|
5406
5406
|
_setThrew(1, 0);
|
|
5407
5407
|
}
|
|
5408
5408
|
}
|
|
5409
|
-
function
|
|
5409
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5410
5410
|
var sp = stackSave();
|
|
5411
5411
|
try {
|
|
5412
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5412
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5413
5413
|
} catch (e) {
|
|
5414
5414
|
stackRestore(sp);
|
|
5415
5415
|
if (e !== e + 0) throw e;
|
|
5416
5416
|
_setThrew(1, 0);
|
|
5417
5417
|
}
|
|
5418
5418
|
}
|
|
5419
|
-
function
|
|
5419
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5420
5420
|
var sp = stackSave();
|
|
5421
5421
|
try {
|
|
5422
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5422
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5423
5423
|
} catch (e) {
|
|
5424
5424
|
stackRestore(sp);
|
|
5425
5425
|
if (e !== e + 0) throw e;
|
|
5426
5426
|
_setThrew(1, 0);
|
|
5427
5427
|
}
|
|
5428
5428
|
}
|
|
5429
|
-
function
|
|
5429
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5430
5430
|
var sp = stackSave();
|
|
5431
5431
|
try {
|
|
5432
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5432
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5433
5433
|
} catch (e) {
|
|
5434
5434
|
stackRestore(sp);
|
|
5435
5435
|
if (e !== e + 0) throw e;
|
|
5436
5436
|
_setThrew(1, 0);
|
|
5437
5437
|
}
|
|
5438
5438
|
}
|
|
5439
|
-
function
|
|
5439
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5440
5440
|
var sp = stackSave();
|
|
5441
5441
|
try {
|
|
5442
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5442
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5443
5443
|
} catch (e) {
|
|
5444
5444
|
stackRestore(sp);
|
|
5445
5445
|
if (e !== e + 0) throw e;
|
|
@@ -5772,7 +5772,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5772
5772
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5773
5773
|
|
|
5774
5774
|
// package.json
|
|
5775
|
-
var version = "0.0.
|
|
5775
|
+
var version = "0.0.54";
|
|
5776
5776
|
|
|
5777
5777
|
// lib/index.ts
|
|
5778
5778
|
async function init(opts) {
|