@grida/canvas-wasm 0.0.50 → 0.0.52

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["_f"];
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+ wasmMemory = wasmExports["ag"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ag"];
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- addOnInit(wasmExports["$f"]);
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+ wasmTable = wasmExports["cg"];
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+ addOnInit(wasmExports["bg"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5127,66 +5127,66 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, _: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, md: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, ld: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, $a: invoke_fi, jd: invoke_fif, X: invoke_fiii, ud: invoke_fiiiif, o: invoke_i, zb: invoke_if, Pd: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lc: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, cb: invoke_j, ib: invoke_ji, lb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, V: invoke_viffffffffffffffffffff, _c: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, x: invoke_viifff, U: invoke_viiffff, ab: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viij, kb: invoke_viiji, N: _llvm_eh_typeid_for, mb: _strftime_l };
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+ var wasmImports = { x: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, u: ___cxa_throw, sb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, Cb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Y: ___syscall_openat, zb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, tb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, vb: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Zb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, _f: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, $f: _emscripten_glDeleteTextures, Yb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ca: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, da: _emscripten_glDisable, ea: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Mb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, re: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Xb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Pb: _emscripten_glGetInternalformativ, Tb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Vd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, af: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, se: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Wb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Vb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Sb: _emscripten_glProgramBinary, Rb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ub: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, oe: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, pe: _emscripten_glSamplerParameteri, qe: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Qb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Nb: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Ob: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, te: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ub: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Va: _exit, O: _fd_close, gb: _fd_pread, Bb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Ta: _glGetIntegerv, P: _glGetString, Ua: _glGetStringi, U: invoke_diii, db: invoke_fi, _a: invoke_fif, V: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, Ae: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, rb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, nb: invoke_ji, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, C: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, Ac: invoke_viffi, c: invoke_vii, H: invoke_viif, X: invoke_viiff, t: invoke_viifff, aa: invoke_viiffff, qb: invoke_viiffiii, q: invoke_viifii, h: invoke_viii, G: invoke_viiif, S: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ob: invoke_viij, lb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5131
5131
  var wasmExports = createWasm();
5132
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5133
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5134
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5135
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5136
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5137
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5138
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5139
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5140
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5141
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5142
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5143
- var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5144
- var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5145
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5146
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5147
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5148
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5149
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5150
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5151
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5152
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5153
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5154
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5155
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5156
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5157
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5158
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5159
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5160
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5161
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5162
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5163
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5164
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5165
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5166
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5167
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5168
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5169
- var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5132
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["bg"])();
5133
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["dg"])(a0);
5134
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["eg"])(a0, a1);
5135
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["fg"])(a0, a1, a2);
5136
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["gg"])(a0, a1);
5137
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["hg"])(a0, a1, a2);
5138
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["ig"])(a0);
5139
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["jg"])(a0, a1, a2);
5140
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["kg"])(a0);
5141
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["lg"])(a0, a1, a2);
5142
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["mg"])(a0, a1, a2);
5143
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["ng"])(a0, a1, a2, a3, a4);
5144
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["og"])(a0, a1, a2);
5145
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["pg"])(a0);
5146
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qg"])(a0);
5147
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["rg"])(a0);
5148
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sg"])(a0, a1, a2);
5149
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["tg"])(a0);
5150
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ug"])(a0, a1, a2, a3);
5151
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"])(a0, a1, a2, a3, a4, a5, a6);
5152
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["wg"])(a0, a1, a2);
5153
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["xg"])(a0, a1, a2);
5154
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5155
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["zg"])(a0, a1, a2);
5156
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["Ag"])(a0, a1, a2, a3, a4);
5157
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["Bg"])(a0, a1, a2);
5158
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Cg"])(a0, a1);
5159
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Dg"])(a0);
5160
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Eg"])(a0, a1);
5161
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Fg"])(a0, a1);
5162
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gg"])(a0, a1, a2);
5163
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Hg"])(a0, a1);
5164
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ig"])(a0, a1);
5165
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Jg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Kg"])(a0, a1);
5167
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Lg"])(a0, a1);
5168
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Mg"])(a0, a1);
5169
+ var _malloc = (a0) => (_malloc = wasmExports["Ng"])(a0);
5170
5170
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5171
5171
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5172
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5172
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Og"])(a0, a1);
5173
5173
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5174
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5175
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5176
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5177
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5178
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5174
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Pg"])(a0, a1);
5175
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Qg"])(a0);
5176
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Rg"])(a0);
5177
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Sg"])(a0);
5178
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Tg"])();
5179
5179
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5180
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5181
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5182
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5183
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5184
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Wg"])(a0, a1, a2);
5185
- var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5186
- var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Yg"])(a0, a1);
5187
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5188
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5189
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5180
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ug"])(a0);
5181
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Vg"])(a0);
5182
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Wg"])(a0, a1, a2);
5183
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Xg"])(a0);
5184
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Yg"])(a0, a1, a2, a3, a4);
5185
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Zg"])(a0, a1);
5186
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["_g"])(a0, a1, a2);
5187
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["$g"])(a0, a1, a2, a3, a4, a5);
5188
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["ah"])(a0);
5189
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["bh"])(a0, a1, a2, a3, a4);
5190
5190
  function invoke_vii(index, a1, a2) {
5191
5191
  var sp = stackSave();
5192
5192
  try {
@@ -5317,10 +5317,10 @@ var require_grida_canvas_wasm = __commonJS({
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_iif(index, a1, a2) {
5320
+ function invoke_v(index) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- return getWasmTableEntry(index)(a1, a2);
5323
+ getWasmTableEntry(index)();
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
@@ -5337,17 +5337,27 @@ var require_grida_canvas_wasm = __commonJS({
5337
5337
  _setThrew(1, 0);
5338
5338
  }
5339
5339
  }
5340
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5340
+ function invoke_iif(index, a1, a2) {
5341
5341
  var sp = stackSave();
5342
5342
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5343
+ return getWasmTableEntry(index)(a1, a2);
5344
5344
  } catch (e) {
5345
5345
  stackRestore(sp);
5346
5346
  if (e !== e + 0) throw e;
5347
5347
  _setThrew(1, 0);
5348
5348
  }
5349
5349
  }
5350
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5350
+ function invoke_if(index, a1) {
5351
+ var sp = stackSave();
5352
+ try {
5353
+ return getWasmTableEntry(index)(a1);
5354
+ } catch (e) {
5355
+ stackRestore(sp);
5356
+ if (e !== e + 0) throw e;
5357
+ _setThrew(1, 0);
5358
+ }
5359
+ }
5360
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5351
5361
  var sp = stackSave();
5352
5362
  try {
5353
5363
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5357,10 +5367,10 @@ var require_grida_canvas_wasm = __commonJS({
5357
5367
  _setThrew(1, 0);
5358
5368
  }
5359
5369
  }
5360
- function invoke_v(index) {
5370
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5361
5371
  var sp = stackSave();
5362
5372
  try {
5363
- getWasmTableEntry(index)();
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5364
5374
  } catch (e) {
5365
5375
  stackRestore(sp);
5366
5376
  if (e !== e + 0) throw e;
@@ -5377,100 +5387,100 @@ var require_grida_canvas_wasm = __commonJS({
5377
5387
  _setThrew(1, 0);
5378
5388
  }
5379
5389
  }
5380
- function invoke_viiif(index, a1, a2, a3, a4) {
5390
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5381
5391
  var sp = stackSave();
5382
5392
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5384
5394
  } catch (e) {
5385
5395
  stackRestore(sp);
5386
5396
  if (e !== e + 0) throw e;
5387
5397
  _setThrew(1, 0);
5388
5398
  }
5389
5399
  }
5390
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5400
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5391
5401
  var sp = stackSave();
5392
5402
  try {
5393
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5394
5404
  } catch (e) {
5395
5405
  stackRestore(sp);
5396
5406
  if (e !== e + 0) throw e;
5397
5407
  _setThrew(1, 0);
5398
5408
  }
5399
5409
  }
5400
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5410
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5401
5411
  var sp = stackSave();
5402
5412
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5414
  } catch (e) {
5405
5415
  stackRestore(sp);
5406
5416
  if (e !== e + 0) throw e;
5407
5417
  _setThrew(1, 0);
5408
5418
  }
5409
5419
  }
5410
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5420
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5411
5421
  var sp = stackSave();
5412
5422
  try {
5413
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5423
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5414
5424
  } catch (e) {
5415
5425
  stackRestore(sp);
5416
5426
  if (e !== e + 0) throw e;
5417
5427
  _setThrew(1, 0);
5418
5428
  }
5419
5429
  }
5420
- function invoke_fif(index, a1, a2) {
5430
+ function invoke_vif(index, a1, a2) {
5421
5431
  var sp = stackSave();
5422
5432
  try {
5423
- return getWasmTableEntry(index)(a1, a2);
5433
+ getWasmTableEntry(index)(a1, a2);
5424
5434
  } catch (e) {
5425
5435
  stackRestore(sp);
5426
5436
  if (e !== e + 0) throw e;
5427
5437
  _setThrew(1, 0);
5428
5438
  }
5429
5439
  }
5430
- function invoke_viffi(index, a1, a2, a3, a4) {
5440
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5431
5441
  var sp = stackSave();
5432
5442
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5434
5444
  } catch (e) {
5435
5445
  stackRestore(sp);
5436
5446
  if (e !== e + 0) throw e;
5437
5447
  _setThrew(1, 0);
5438
5448
  }
5439
5449
  }
5440
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5450
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5441
5451
  var sp = stackSave();
5442
5452
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5444
5454
  } catch (e) {
5445
5455
  stackRestore(sp);
5446
5456
  if (e !== e + 0) throw e;
5447
5457
  _setThrew(1, 0);
5448
5458
  }
5449
5459
  }
5450
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5460
+ function invoke_viffi(index, a1, a2, a3, a4) {
5451
5461
  var sp = stackSave();
5452
5462
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5454
5464
  } catch (e) {
5455
5465
  stackRestore(sp);
5456
5466
  if (e !== e + 0) throw e;
5457
5467
  _setThrew(1, 0);
5458
5468
  }
5459
5469
  }
5460
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_viiif(index, a1, a2, a3, a4) {
5461
5471
  var sp = stackSave();
5462
5472
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5464
5474
  } catch (e) {
5465
5475
  stackRestore(sp);
5466
5476
  if (e !== e + 0) throw e;
5467
5477
  _setThrew(1, 0);
5468
5478
  }
5469
5479
  }
5470
- function invoke_iiif(index, a1, a2, a3) {
5480
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5471
5481
  var sp = stackSave();
5472
5482
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3);
5483
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5474
5484
  } catch (e) {
5475
5485
  stackRestore(sp);
5476
5486
  if (e !== e + 0) throw e;
@@ -5487,110 +5497,120 @@ var require_grida_canvas_wasm = __commonJS({
5487
5497
  _setThrew(1, 0);
5488
5498
  }
5489
5499
  }
5490
- function invoke_if(index, a1) {
5500
+ function invoke_viiff(index, a1, a2, a3, a4) {
5491
5501
  var sp = stackSave();
5492
5502
  try {
5493
- return getWasmTableEntry(index)(a1);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5494
5504
  } catch (e) {
5495
5505
  stackRestore(sp);
5496
5506
  if (e !== e + 0) throw e;
5497
5507
  _setThrew(1, 0);
5498
5508
  }
5499
5509
  }
5500
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5510
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5501
5511
  var sp = stackSave();
5502
5512
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5504
5514
  } catch (e) {
5505
5515
  stackRestore(sp);
5506
5516
  if (e !== e + 0) throw e;
5507
5517
  _setThrew(1, 0);
5508
5518
  }
5509
5519
  }
5510
- function invoke_vif(index, a1, a2) {
5520
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5511
5521
  var sp = stackSave();
5512
5522
  try {
5513
- getWasmTableEntry(index)(a1, a2);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5514
5524
  } catch (e) {
5515
5525
  stackRestore(sp);
5516
5526
  if (e !== e + 0) throw e;
5517
5527
  _setThrew(1, 0);
5518
5528
  }
5519
5529
  }
5520
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5530
+ function invoke_fi(index, a1) {
5521
5531
  var sp = stackSave();
5522
5532
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5533
+ return getWasmTableEntry(index)(a1);
5524
5534
  } catch (e) {
5525
5535
  stackRestore(sp);
5526
5536
  if (e !== e + 0) throw e;
5527
5537
  _setThrew(1, 0);
5528
5538
  }
5529
5539
  }
5530
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5540
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5531
5541
  var sp = stackSave();
5532
5542
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5534
5544
  } catch (e) {
5535
5545
  stackRestore(sp);
5536
5546
  if (e !== e + 0) throw e;
5537
5547
  _setThrew(1, 0);
5538
5548
  }
5539
5549
  }
5540
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5550
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5541
5551
  var sp = stackSave();
5542
5552
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5553
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5544
5554
  } catch (e) {
5545
5555
  stackRestore(sp);
5546
5556
  if (e !== e + 0) throw e;
5547
5557
  _setThrew(1, 0);
5548
5558
  }
5549
5559
  }
5550
- function invoke_viiff(index, a1, a2, a3, a4) {
5560
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5551
5561
  var sp = stackSave();
5552
5562
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4);
5563
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5554
5564
  } catch (e) {
5555
5565
  stackRestore(sp);
5556
5566
  if (e !== e + 0) throw e;
5557
5567
  _setThrew(1, 0);
5558
5568
  }
5559
5569
  }
5560
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5570
+ function invoke_fif(index, a1, a2) {
5561
5571
  var sp = stackSave();
5562
5572
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5573
+ return getWasmTableEntry(index)(a1, a2);
5564
5574
  } catch (e) {
5565
5575
  stackRestore(sp);
5566
5576
  if (e !== e + 0) throw e;
5567
5577
  _setThrew(1, 0);
5568
5578
  }
5569
5579
  }
5570
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5580
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5571
5581
  var sp = stackSave();
5572
5582
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5574
5584
  } catch (e) {
5575
5585
  stackRestore(sp);
5576
5586
  if (e !== e + 0) throw e;
5577
5587
  _setThrew(1, 0);
5578
5588
  }
5579
5589
  }
5580
- function invoke_fi(index, a1) {
5590
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5581
5591
  var sp = stackSave();
5582
5592
  try {
5583
- return getWasmTableEntry(index)(a1);
5593
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5584
5594
  } catch (e) {
5585
5595
  stackRestore(sp);
5586
5596
  if (e !== e + 0) throw e;
5587
5597
  _setThrew(1, 0);
5588
5598
  }
5589
5599
  }
5590
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5600
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5591
5601
  var sp = stackSave();
5592
5602
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5604
+ } catch (e) {
5605
+ stackRestore(sp);
5606
+ if (e !== e + 0) throw e;
5607
+ _setThrew(1, 0);
5608
+ }
5609
+ }
5610
+ function invoke_iiif(index, a1, a2, a3) {
5611
+ var sp = stackSave();
5612
+ try {
5613
+ return getWasmTableEntry(index)(a1, a2, a3);
5594
5614
  } catch (e) {
5595
5615
  stackRestore(sp);
5596
5616
  if (e !== e + 0) throw e;
@@ -5697,40 +5717,40 @@ var require_grida_canvas_wasm = __commonJS({
5697
5717
  _setThrew(1, 0);
5698
5718
  }
5699
5719
  }
5700
- function invoke_jii(index, a1, a2) {
5720
+ function invoke_viij(index, a1, a2, a3, a4) {
5701
5721
  var sp = stackSave();
5702
5722
  try {
5703
- return dynCall_jii(index, a1, a2);
5723
+ dynCall_viij(index, a1, a2, a3, a4);
5704
5724
  } catch (e) {
5705
5725
  stackRestore(sp);
5706
5726
  if (e !== e + 0) throw e;
5707
5727
  _setThrew(1, 0);
5708
5728
  }
5709
5729
  }
5710
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5730
+ function invoke_ji(index, a1) {
5711
5731
  var sp = stackSave();
5712
5732
  try {
5713
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5733
+ return dynCall_ji(index, a1);
5714
5734
  } catch (e) {
5715
5735
  stackRestore(sp);
5716
5736
  if (e !== e + 0) throw e;
5717
5737
  _setThrew(1, 0);
5718
5738
  }
5719
5739
  }
5720
- function invoke_viij(index, a1, a2, a3, a4) {
5740
+ function invoke_jii(index, a1, a2) {
5721
5741
  var sp = stackSave();
5722
5742
  try {
5723
- dynCall_viij(index, a1, a2, a3, a4);
5743
+ return dynCall_jii(index, a1, a2);
5724
5744
  } catch (e) {
5725
5745
  stackRestore(sp);
5726
5746
  if (e !== e + 0) throw e;
5727
5747
  _setThrew(1, 0);
5728
5748
  }
5729
5749
  }
5730
- function invoke_ji(index, a1) {
5750
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5731
5751
  var sp = stackSave();
5732
5752
  try {
5733
- return dynCall_ji(index, a1);
5753
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5734
5754
  } catch (e) {
5735
5755
  stackRestore(sp);
5736
5756
  if (e !== e + 0) throw e;
@@ -5841,7 +5861,7 @@ var require_grida_canvas_wasm = __commonJS({
5841
5861
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5842
5862
 
5843
5863
  // package.json
5844
- var version = "0.0.49";
5864
+ var version = "0.0.51";
5845
5865
 
5846
5866
  // lib/index.ts
5847
5867
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.50",
4
+ "version": "0.0.52",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",