@grida/canvas-wasm 0.0.50 → 0.0.52

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["_f"];
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+ wasmMemory = wasmExports["ag"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ag"];
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- addOnInit(wasmExports["$f"]);
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+ wasmTable = wasmExports["cg"];
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+ addOnInit(wasmExports["bg"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5132,66 +5132,66 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, _: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, md: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, ld: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, $a: invoke_fi, jd: invoke_fif, X: invoke_fiii, ud: invoke_fiiiif, o: invoke_i, zb: invoke_if, Pd: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lc: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, cb: invoke_j, ib: invoke_ji, lb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, V: invoke_viffffffffffffffffffff, _c: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, x: invoke_viifff, U: invoke_viiffff, ab: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viij, kb: invoke_viiji, N: _llvm_eh_typeid_for, mb: _strftime_l };
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+ var wasmImports = { x: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, u: ___cxa_throw, sb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, Cb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Y: ___syscall_openat, zb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, tb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, vb: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, Zb: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, _f: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, $f: _emscripten_glDeleteTextures, Yb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ca: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, da: _emscripten_glDisable, ea: _emscripten_glDisableVertexAttribArray, fa: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Mb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, ga: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ha: _emscripten_glEnable, ia: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, re: _emscripten_glFenceSync, ja: _emscripten_glFinish, ka: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, la: _emscripten_glFrontFace, ma: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, na: _emscripten_glGenTextures, Xb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, oa: _emscripten_glGetBufferParameteriv, pa: _emscripten_glGetError, qa: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ra: _emscripten_glGetIntegerv, Pb: _emscripten_glGetInternalformativ, Tb: _emscripten_glGetProgramBinary, sa: _emscripten_glGetProgramInfoLog, ta: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, ua: _emscripten_glGetShaderInfoLog, Vd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, va: _emscripten_glGetShaderiv, wa: _emscripten_glGetString, af: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, xa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, se: _emscripten_glIsSync, ya: _emscripten_glIsTexture, Wb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, za: _emscripten_glLineWidth, Aa: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Vb: _emscripten_glPauseTransformFeedback, Ba: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Sb: _emscripten_glProgramBinary, Rb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ca: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ub: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, oe: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, pe: _emscripten_glSamplerParameteri, qe: _emscripten_glSamplerParameteriv, Da: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ea: _emscripten_glShaderSource, Fa: _emscripten_glStencilFunc, Ga: _emscripten_glStencilFuncSeparate, Ha: _emscripten_glStencilMask, Ia: _emscripten_glStencilMaskSeparate, Ja: _emscripten_glStencilOp, Ka: _emscripten_glStencilOpSeparate, La: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Ma: _emscripten_glTexParameterf, Na: _emscripten_glTexParameterfv, Oa: _emscripten_glTexParameteri, Pa: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Qb: _emscripten_glTexStorage3D, Qa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ra: _emscripten_glUniform1f, Sa: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Nb: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Ob: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, te: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ub: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Va: _exit, O: _fd_close, gb: _fd_pread, Bb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Ta: _glGetIntegerv, P: _glGetString, Ua: _glGetStringi, U: invoke_diii, db: invoke_fi, _a: invoke_fif, V: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, Ae: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, rb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, nb: invoke_ji, mb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, C: invoke_vif, E: invoke_viff, A: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, Ac: invoke_viffi, c: invoke_vii, H: invoke_viif, X: invoke_viiff, t: invoke_viifff, aa: invoke_viiffff, qb: invoke_viiffiii, q: invoke_viifii, h: invoke_viii, G: invoke_viiif, S: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, Ya: invoke_viiiiiffiifff, Za: invoke_viiiiiffiifi, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Wa: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ob: invoke_viij, lb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5136
5136
  var wasmExports = createWasm();
5137
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5138
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5139
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5140
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5141
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5142
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5143
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5144
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5145
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5146
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5147
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5148
- var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5149
- var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5150
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5151
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5152
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5153
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5154
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5155
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5156
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5157
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5158
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5159
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5160
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5161
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5162
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5163
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5164
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5165
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5166
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5167
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5168
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5169
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5170
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5171
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5172
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5173
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5174
- var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5137
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["bg"])();
5138
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["dg"])(a0);
5139
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["eg"])(a0, a1);
5140
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["fg"])(a0, a1, a2);
5141
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["gg"])(a0, a1);
5142
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["hg"])(a0, a1, a2);
5143
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["ig"])(a0);
5144
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["jg"])(a0, a1, a2);
5145
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["kg"])(a0);
5146
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["lg"])(a0, a1, a2);
5147
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["mg"])(a0, a1, a2);
5148
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["ng"])(a0, a1, a2, a3, a4);
5149
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["og"])(a0, a1, a2);
5150
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["pg"])(a0);
5151
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qg"])(a0);
5152
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["rg"])(a0);
5153
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sg"])(a0, a1, a2);
5154
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["tg"])(a0);
5155
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ug"])(a0, a1, a2, a3);
5156
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"])(a0, a1, a2, a3, a4, a5, a6);
5157
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["wg"])(a0, a1, a2);
5158
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["xg"])(a0, a1, a2);
5159
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5160
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["zg"])(a0, a1, a2);
5161
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["Ag"])(a0, a1, a2, a3, a4);
5162
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["Bg"])(a0, a1, a2);
5163
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Cg"])(a0, a1);
5164
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Dg"])(a0);
5165
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Eg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Fg"])(a0, a1);
5167
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gg"])(a0, a1, a2);
5168
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Hg"])(a0, a1);
5169
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ig"])(a0, a1);
5170
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Jg"])(a0, a1);
5171
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Kg"])(a0, a1);
5172
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Lg"])(a0, a1);
5173
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Mg"])(a0, a1);
5174
+ var _malloc = (a0) => (_malloc = wasmExports["Ng"])(a0);
5175
5175
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5176
5176
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5177
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5177
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Og"])(a0, a1);
5178
5178
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5179
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5180
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5181
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5182
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5183
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5179
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Pg"])(a0, a1);
5180
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Qg"])(a0);
5181
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Rg"])(a0);
5182
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Sg"])(a0);
5183
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Tg"])();
5184
5184
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5185
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5186
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5187
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5188
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5189
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Wg"])(a0, a1, a2);
5190
- var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5191
- var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Yg"])(a0, a1);
5192
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5193
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5194
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5185
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ug"])(a0);
5186
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Vg"])(a0);
5187
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Wg"])(a0, a1, a2);
5188
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Xg"])(a0);
5189
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Yg"])(a0, a1, a2, a3, a4);
5190
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Zg"])(a0, a1);
5191
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["_g"])(a0, a1, a2);
5192
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["$g"])(a0, a1, a2, a3, a4, a5);
5193
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["ah"])(a0);
5194
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["bh"])(a0, a1, a2, a3, a4);
5195
5195
  function invoke_vii(index, a1, a2) {
5196
5196
  var sp = stackSave();
5197
5197
  try {
@@ -5322,10 +5322,10 @@ var require_grida_canvas_wasm = __commonJS({
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_iif(index, a1, a2) {
5325
+ function invoke_v(index) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- return getWasmTableEntry(index)(a1, a2);
5328
+ getWasmTableEntry(index)();
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
@@ -5342,17 +5342,27 @@ var require_grida_canvas_wasm = __commonJS({
5342
5342
  _setThrew(1, 0);
5343
5343
  }
5344
5344
  }
5345
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5345
+ function invoke_iif(index, a1, a2) {
5346
5346
  var sp = stackSave();
5347
5347
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5348
+ return getWasmTableEntry(index)(a1, a2);
5349
5349
  } catch (e) {
5350
5350
  stackRestore(sp);
5351
5351
  if (e !== e + 0) throw e;
5352
5352
  _setThrew(1, 0);
5353
5353
  }
5354
5354
  }
5355
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5355
+ function invoke_if(index, a1) {
5356
+ var sp = stackSave();
5357
+ try {
5358
+ return getWasmTableEntry(index)(a1);
5359
+ } catch (e) {
5360
+ stackRestore(sp);
5361
+ if (e !== e + 0) throw e;
5362
+ _setThrew(1, 0);
5363
+ }
5364
+ }
5365
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5356
5366
  var sp = stackSave();
5357
5367
  try {
5358
5368
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5362,10 +5372,10 @@ var require_grida_canvas_wasm = __commonJS({
5362
5372
  _setThrew(1, 0);
5363
5373
  }
5364
5374
  }
5365
- function invoke_v(index) {
5375
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5366
5376
  var sp = stackSave();
5367
5377
  try {
5368
- getWasmTableEntry(index)();
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5369
5379
  } catch (e) {
5370
5380
  stackRestore(sp);
5371
5381
  if (e !== e + 0) throw e;
@@ -5382,100 +5392,100 @@ var require_grida_canvas_wasm = __commonJS({
5382
5392
  _setThrew(1, 0);
5383
5393
  }
5384
5394
  }
5385
- function invoke_viiif(index, a1, a2, a3, a4) {
5395
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5386
5396
  var sp = stackSave();
5387
5397
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4);
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5389
5399
  } catch (e) {
5390
5400
  stackRestore(sp);
5391
5401
  if (e !== e + 0) throw e;
5392
5402
  _setThrew(1, 0);
5393
5403
  }
5394
5404
  }
5395
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5405
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5396
5406
  var sp = stackSave();
5397
5407
  try {
5398
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5399
5409
  } catch (e) {
5400
5410
  stackRestore(sp);
5401
5411
  if (e !== e + 0) throw e;
5402
5412
  _setThrew(1, 0);
5403
5413
  }
5404
5414
  }
5405
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5415
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5406
5416
  var sp = stackSave();
5407
5417
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5419
  } catch (e) {
5410
5420
  stackRestore(sp);
5411
5421
  if (e !== e + 0) throw e;
5412
5422
  _setThrew(1, 0);
5413
5423
  }
5414
5424
  }
5415
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5425
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5416
5426
  var sp = stackSave();
5417
5427
  try {
5418
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5428
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5419
5429
  } catch (e) {
5420
5430
  stackRestore(sp);
5421
5431
  if (e !== e + 0) throw e;
5422
5432
  _setThrew(1, 0);
5423
5433
  }
5424
5434
  }
5425
- function invoke_fif(index, a1, a2) {
5435
+ function invoke_vif(index, a1, a2) {
5426
5436
  var sp = stackSave();
5427
5437
  try {
5428
- return getWasmTableEntry(index)(a1, a2);
5438
+ getWasmTableEntry(index)(a1, a2);
5429
5439
  } catch (e) {
5430
5440
  stackRestore(sp);
5431
5441
  if (e !== e + 0) throw e;
5432
5442
  _setThrew(1, 0);
5433
5443
  }
5434
5444
  }
5435
- function invoke_viffi(index, a1, a2, a3, a4) {
5445
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5436
5446
  var sp = stackSave();
5437
5447
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5439
5449
  } catch (e) {
5440
5450
  stackRestore(sp);
5441
5451
  if (e !== e + 0) throw e;
5442
5452
  _setThrew(1, 0);
5443
5453
  }
5444
5454
  }
5445
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5455
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5446
5456
  var sp = stackSave();
5447
5457
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5449
5459
  } catch (e) {
5450
5460
  stackRestore(sp);
5451
5461
  if (e !== e + 0) throw e;
5452
5462
  _setThrew(1, 0);
5453
5463
  }
5454
5464
  }
5455
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5465
+ function invoke_viffi(index, a1, a2, a3, a4) {
5456
5466
  var sp = stackSave();
5457
5467
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5459
5469
  } catch (e) {
5460
5470
  stackRestore(sp);
5461
5471
  if (e !== e + 0) throw e;
5462
5472
  _setThrew(1, 0);
5463
5473
  }
5464
5474
  }
5465
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5475
+ function invoke_viiif(index, a1, a2, a3, a4) {
5466
5476
  var sp = stackSave();
5467
5477
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5469
5479
  } catch (e) {
5470
5480
  stackRestore(sp);
5471
5481
  if (e !== e + 0) throw e;
5472
5482
  _setThrew(1, 0);
5473
5483
  }
5474
5484
  }
5475
- function invoke_iiif(index, a1, a2, a3) {
5485
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5476
5486
  var sp = stackSave();
5477
5487
  try {
5478
- return getWasmTableEntry(index)(a1, a2, a3);
5488
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
5489
  } catch (e) {
5480
5490
  stackRestore(sp);
5481
5491
  if (e !== e + 0) throw e;
@@ -5492,110 +5502,120 @@ var require_grida_canvas_wasm = __commonJS({
5492
5502
  _setThrew(1, 0);
5493
5503
  }
5494
5504
  }
5495
- function invoke_if(index, a1) {
5505
+ function invoke_viiff(index, a1, a2, a3, a4) {
5496
5506
  var sp = stackSave();
5497
5507
  try {
5498
- return getWasmTableEntry(index)(a1);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5499
5509
  } catch (e) {
5500
5510
  stackRestore(sp);
5501
5511
  if (e !== e + 0) throw e;
5502
5512
  _setThrew(1, 0);
5503
5513
  }
5504
5514
  }
5505
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5515
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5506
5516
  var sp = stackSave();
5507
5517
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5509
5519
  } catch (e) {
5510
5520
  stackRestore(sp);
5511
5521
  if (e !== e + 0) throw e;
5512
5522
  _setThrew(1, 0);
5513
5523
  }
5514
5524
  }
5515
- function invoke_vif(index, a1, a2) {
5525
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5516
5526
  var sp = stackSave();
5517
5527
  try {
5518
- getWasmTableEntry(index)(a1, a2);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5519
5529
  } catch (e) {
5520
5530
  stackRestore(sp);
5521
5531
  if (e !== e + 0) throw e;
5522
5532
  _setThrew(1, 0);
5523
5533
  }
5524
5534
  }
5525
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5535
+ function invoke_fi(index, a1) {
5526
5536
  var sp = stackSave();
5527
5537
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5538
+ return getWasmTableEntry(index)(a1);
5529
5539
  } catch (e) {
5530
5540
  stackRestore(sp);
5531
5541
  if (e !== e + 0) throw e;
5532
5542
  _setThrew(1, 0);
5533
5543
  }
5534
5544
  }
5535
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5545
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5536
5546
  var sp = stackSave();
5537
5547
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5539
5549
  } catch (e) {
5540
5550
  stackRestore(sp);
5541
5551
  if (e !== e + 0) throw e;
5542
5552
  _setThrew(1, 0);
5543
5553
  }
5544
5554
  }
5545
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5555
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5546
5556
  var sp = stackSave();
5547
5557
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5558
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5549
5559
  } catch (e) {
5550
5560
  stackRestore(sp);
5551
5561
  if (e !== e + 0) throw e;
5552
5562
  _setThrew(1, 0);
5553
5563
  }
5554
5564
  }
5555
- function invoke_viiff(index, a1, a2, a3, a4) {
5565
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5556
5566
  var sp = stackSave();
5557
5567
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4);
5568
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5559
5569
  } catch (e) {
5560
5570
  stackRestore(sp);
5561
5571
  if (e !== e + 0) throw e;
5562
5572
  _setThrew(1, 0);
5563
5573
  }
5564
5574
  }
5565
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5575
+ function invoke_fif(index, a1, a2) {
5566
5576
  var sp = stackSave();
5567
5577
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5578
+ return getWasmTableEntry(index)(a1, a2);
5569
5579
  } catch (e) {
5570
5580
  stackRestore(sp);
5571
5581
  if (e !== e + 0) throw e;
5572
5582
  _setThrew(1, 0);
5573
5583
  }
5574
5584
  }
5575
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5585
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5576
5586
  var sp = stackSave();
5577
5587
  try {
5578
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5579
5589
  } catch (e) {
5580
5590
  stackRestore(sp);
5581
5591
  if (e !== e + 0) throw e;
5582
5592
  _setThrew(1, 0);
5583
5593
  }
5584
5594
  }
5585
- function invoke_fi(index, a1) {
5595
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5586
5596
  var sp = stackSave();
5587
5597
  try {
5588
- return getWasmTableEntry(index)(a1);
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5589
5599
  } catch (e) {
5590
5600
  stackRestore(sp);
5591
5601
  if (e !== e + 0) throw e;
5592
5602
  _setThrew(1, 0);
5593
5603
  }
5594
5604
  }
5595
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5605
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5596
5606
  var sp = stackSave();
5597
5607
  try {
5598
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5609
+ } catch (e) {
5610
+ stackRestore(sp);
5611
+ if (e !== e + 0) throw e;
5612
+ _setThrew(1, 0);
5613
+ }
5614
+ }
5615
+ function invoke_iiif(index, a1, a2, a3) {
5616
+ var sp = stackSave();
5617
+ try {
5618
+ return getWasmTableEntry(index)(a1, a2, a3);
5599
5619
  } catch (e) {
5600
5620
  stackRestore(sp);
5601
5621
  if (e !== e + 0) throw e;
@@ -5702,40 +5722,40 @@ var require_grida_canvas_wasm = __commonJS({
5702
5722
  _setThrew(1, 0);
5703
5723
  }
5704
5724
  }
5705
- function invoke_jii(index, a1, a2) {
5725
+ function invoke_viij(index, a1, a2, a3, a4) {
5706
5726
  var sp = stackSave();
5707
5727
  try {
5708
- return dynCall_jii(index, a1, a2);
5728
+ dynCall_viij(index, a1, a2, a3, a4);
5709
5729
  } catch (e) {
5710
5730
  stackRestore(sp);
5711
5731
  if (e !== e + 0) throw e;
5712
5732
  _setThrew(1, 0);
5713
5733
  }
5714
5734
  }
5715
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5735
+ function invoke_ji(index, a1) {
5716
5736
  var sp = stackSave();
5717
5737
  try {
5718
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5738
+ return dynCall_ji(index, a1);
5719
5739
  } catch (e) {
5720
5740
  stackRestore(sp);
5721
5741
  if (e !== e + 0) throw e;
5722
5742
  _setThrew(1, 0);
5723
5743
  }
5724
5744
  }
5725
- function invoke_viij(index, a1, a2, a3, a4) {
5745
+ function invoke_jii(index, a1, a2) {
5726
5746
  var sp = stackSave();
5727
5747
  try {
5728
- dynCall_viij(index, a1, a2, a3, a4);
5748
+ return dynCall_jii(index, a1, a2);
5729
5749
  } catch (e) {
5730
5750
  stackRestore(sp);
5731
5751
  if (e !== e + 0) throw e;
5732
5752
  _setThrew(1, 0);
5733
5753
  }
5734
5754
  }
5735
- function invoke_ji(index, a1) {
5755
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5736
5756
  var sp = stackSave();
5737
5757
  try {
5738
- return dynCall_ji(index, a1);
5758
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5739
5759
  } catch (e) {
5740
5760
  stackRestore(sp);
5741
5761
  if (e !== e + 0) throw e;
@@ -5852,7 +5872,7 @@ module.exports = __toCommonJS(index_exports);
5852
5872
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5853
5873
 
5854
5874
  // package.json
5855
- var version = "0.0.49";
5875
+ var version = "0.0.51";
5856
5876
 
5857
5877
  // lib/index.ts
5858
5878
  async function init(opts) {