@grida/canvas-wasm 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +2 -2
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +44 -111
- package/dist/index.mjs +45 -118
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4,13 +4,7 @@ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __getProtoOf = Object.getPrototypeOf;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var
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get: (a, b) => (typeof require !== "undefined" ? require : a)[b]
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}) : x)(function(x) {
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if (typeof require !== "undefined") return require.apply(this, arguments);
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throw Error('Dynamic require of "' + x + '" is not supported');
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});
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var __commonJS = (cb, mod) => function __require2() {
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var __commonJS = (cb, mod) => function __require() {
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return mod || (0, cb[__getOwnPropNames(cb)[0]])((mod = { exports: {} }).exports, mod), mod.exports;
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};
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var __copyProps = (to, from, except, desc) => {
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@@ -36,7 +30,6 @@ var require_grida_canvas_wasm = __commonJS({
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var createGridaCanvas2 = (() => {
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var _a;
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var _scriptName = typeof document != "undefined" ? (_a = document.currentScript) == null ? void 0 : _a.src : void 0;
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if (typeof __filename != "undefined") _scriptName ||= __filename;
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return function(moduleArg = {}) {
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var moduleRtn;
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var Module = Object.assign({}, moduleArg);
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@@ -45,11 +38,8 @@ var require_grida_canvas_wasm = __commonJS({
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readyPromiseResolve = resolve;
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readyPromiseReject = reject;
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});
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var ENVIRONMENT_IS_WEB =
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var ENVIRONMENT_IS_WORKER =
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var ENVIRONMENT_IS_NODE = typeof process == "object" && typeof process.versions == "object" && typeof process.versions.node == "string";
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if (ENVIRONMENT_IS_NODE) {
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}
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var ENVIRONMENT_IS_WEB = true;
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var ENVIRONMENT_IS_WORKER = false;
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var moduleOverrides = Object.assign({}, Module);
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var arguments_ = [];
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var thisProgram = "./this.program";
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@@ -64,37 +54,7 @@ var require_grida_canvas_wasm = __commonJS({
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return scriptDirectory + path;
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}
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var read_, readAsync, readBinary;
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if (
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var fs = __require("fs");
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var nodePath = __require("path");
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scriptDirectory = __dirname + "/";
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read_ = (filename, binary) => {
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filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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return fs.readFileSync(filename, binary ? void 0 : "utf8");
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};
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readBinary = (filename) => {
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var ret = read_(filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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return ret;
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};
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readAsync = (filename, onload, onerror, binary = true) => {
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filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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fs.readFile(filename, binary ? void 0 : "utf8", (err2, data) => {
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if (err2) onerror(err2);
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else onload(binary ? data.buffer : data);
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});
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};
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if (!Module["thisProgram"] && process.argv.length > 1) {
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thisProgram = process.argv[1].replace(/\\/g, "/");
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}
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arguments_ = process.argv.slice(2);
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quit_ = (status, toThrow) => {
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process.exitCode = status;
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throw toThrow;
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};
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} else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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if (ENVIRONMENT_IS_WORKER) {
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scriptDirectory = self.location.href;
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} else if (typeof document != "undefined" && document.currentScript) {
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@@ -248,7 +208,6 @@ var require_grida_canvas_wasm = __commonJS({
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}
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var dataURIPrefix = "data:application/octet-stream;base64,";
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var isDataURI = (filename) => filename.startsWith(dataURIPrefix);
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var isFileURI = (filename) => filename.startsWith("file://");
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function findWasmBinary() {
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var f = "grida_canvas_wasm.wasm";
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if (!isDataURI(f)) {
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@@ -268,17 +227,13 @@ var require_grida_canvas_wasm = __commonJS({
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}
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function getBinaryPromise(binaryFile) {
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if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
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if (typeof fetch == "function"
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if (typeof fetch == "function") {
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return fetch(binaryFile, { credentials: "same-origin" }).then((response) => {
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if (!response["ok"]) {
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throw `failed to load wasm binary file at '${binaryFile}'`;
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}
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return response["arrayBuffer"]();
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}).catch(() => getBinarySync(binaryFile));
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} else if (readAsync) {
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return new Promise((resolve, reject) => {
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readAsync(binaryFile, (response) => resolve(new Uint8Array(response)), reject);
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});
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}
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}
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return Promise.resolve().then(() => getBinarySync(binaryFile));
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@@ -290,7 +245,7 @@ var require_grida_canvas_wasm = __commonJS({
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});
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}
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function instantiateAsync(binary, binaryFile, imports, callback) {
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if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) &&
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if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) && typeof fetch == "function") {
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return fetch(binaryFile, { credentials: "same-origin" }).then((response) => {
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var result = WebAssembly.instantiateStreaming(response, imports);
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return result.then(callback, function(reason) {
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@@ -538,19 +493,7 @@ var require_grida_canvas_wasm = __commonJS({
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var initRandomFill = () => {
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if (typeof crypto == "object" && typeof crypto["getRandomValues"] == "function") {
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return (view) => crypto.getRandomValues(view);
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} else
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try {
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var crypto_module = __require("crypto");
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var randomFillSync = crypto_module["randomFillSync"];
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if (randomFillSync) {
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return (view) => crypto_module["randomFillSync"](view);
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}
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var randomBytes = crypto_module["randomBytes"];
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return (view) => (view.set(randomBytes(view.byteLength)), view);
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} catch (e) {
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}
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}
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abort("initRandomDevice");
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} else abort("initRandomDevice");
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};
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var randomFill = (view) => (randomFill = initRandomFill())(view);
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var PATH_FS = { resolve: (...args) => {
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@@ -695,23 +638,7 @@ var require_grida_canvas_wasm = __commonJS({
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var FS_stdin_getChar = () => {
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if (!FS_stdin_getChar_buffer.length) {
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var result = null;
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if (
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var BUFSIZE = 256;
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var buf = Buffer.alloc(BUFSIZE);
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var bytesRead = 0;
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var fd = process.stdin.fd;
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try {
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bytesRead = fs.readSync(fd, buf);
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} catch (e) {
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if (e.toString().includes("EOF")) bytesRead = 0;
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else throw e;
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}
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if (bytesRead > 0) {
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result = buf.slice(0, bytesRead).toString("utf-8");
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} else {
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}
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} else if (typeof window != "undefined" && typeof window.prompt == "function") {
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if (typeof window != "undefined" && typeof window.prompt == "function") {
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result = window.prompt("Input: ");
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result += "\n";
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@@ -5129,7 +5056,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, se: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, nd: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, g: invoke_iii, Le: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, pc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, ib: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, Uc: invoke_viifff, Q: invoke_viiffff, Td: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, S: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, ec: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, jb: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
|
|
5059
|
+
var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, y: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, De: _emscripten_glBindFramebuffer, Ee: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Fe: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Ge: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, He: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, re: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, Ie: _emscripten_glFramebufferRenderbuffer, Je: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Ke: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Le: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ae: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Be: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Vd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, se: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ce: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, oe: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, pe: _emscripten_glSamplerParameteri, qe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, te: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, od: invoke_fi, K: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, g: invoke_iii, ec: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, Ac: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, jb: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, dd: invoke_viifff, Q: invoke_viiffff, Ud: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, n: invoke_viiiiii, q: invoke_viiiiiii, zd: invoke_viiiiiiii, pc: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, ib: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
|
|
5133
5060
|
var wasmExports = createWasm();
|
|
5134
5061
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Kf"])();
|
|
5135
5062
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Mf"])(a0);
|
|
@@ -5181,8 +5108,8 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5181
5108
|
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ag"])(a0, a1, a2);
|
|
5182
5109
|
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Bg"])(a0);
|
|
5183
5110
|
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Cg"])(a0, a1, a2);
|
|
5184
|
-
var
|
|
5185
|
-
var
|
|
5111
|
+
var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["Dg"])(a0, a1, a2, a3, a4, a5);
|
|
5112
|
+
var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["Eg"])(a0, a1, a2, a3, a4);
|
|
5186
5113
|
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
|
|
5187
5114
|
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
|
|
5188
5115
|
function invoke_vi(index, a1) {
|
|
@@ -5265,100 +5192,100 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5265
5192
|
_setThrew(1, 0);
|
|
5266
5193
|
}
|
|
5267
5194
|
}
|
|
5268
|
-
function
|
|
5195
|
+
function invoke_iiii(index, a1, a2, a3) {
|
|
5269
5196
|
var sp = stackSave();
|
|
5270
5197
|
try {
|
|
5271
|
-
return getWasmTableEntry(index)();
|
|
5198
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5272
5199
|
} catch (e) {
|
|
5273
5200
|
stackRestore(sp);
|
|
5274
5201
|
if (e !== e + 0) throw e;
|
|
5275
5202
|
_setThrew(1, 0);
|
|
5276
5203
|
}
|
|
5277
5204
|
}
|
|
5278
|
-
function
|
|
5205
|
+
function invoke_iif(index, a1, a2) {
|
|
5279
5206
|
var sp = stackSave();
|
|
5280
5207
|
try {
|
|
5281
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5208
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5282
5209
|
} catch (e) {
|
|
5283
5210
|
stackRestore(sp);
|
|
5284
5211
|
if (e !== e + 0) throw e;
|
|
5285
5212
|
_setThrew(1, 0);
|
|
5286
5213
|
}
|
|
5287
5214
|
}
|
|
5288
|
-
function
|
|
5215
|
+
function invoke_ii(index, a1) {
|
|
5289
5216
|
var sp = stackSave();
|
|
5290
5217
|
try {
|
|
5291
|
-
return getWasmTableEntry(index)(a1
|
|
5218
|
+
return getWasmTableEntry(index)(a1);
|
|
5292
5219
|
} catch (e) {
|
|
5293
5220
|
stackRestore(sp);
|
|
5294
5221
|
if (e !== e + 0) throw e;
|
|
5295
5222
|
_setThrew(1, 0);
|
|
5296
5223
|
}
|
|
5297
5224
|
}
|
|
5298
|
-
function
|
|
5225
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5299
5226
|
var sp = stackSave();
|
|
5300
5227
|
try {
|
|
5301
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5228
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5302
5229
|
} catch (e) {
|
|
5303
5230
|
stackRestore(sp);
|
|
5304
5231
|
if (e !== e + 0) throw e;
|
|
5305
5232
|
_setThrew(1, 0);
|
|
5306
5233
|
}
|
|
5307
5234
|
}
|
|
5308
|
-
function
|
|
5235
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5309
5236
|
var sp = stackSave();
|
|
5310
5237
|
try {
|
|
5311
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5238
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5312
5239
|
} catch (e) {
|
|
5313
5240
|
stackRestore(sp);
|
|
5314
5241
|
if (e !== e + 0) throw e;
|
|
5315
5242
|
_setThrew(1, 0);
|
|
5316
5243
|
}
|
|
5317
5244
|
}
|
|
5318
|
-
function
|
|
5245
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5319
5246
|
var sp = stackSave();
|
|
5320
5247
|
try {
|
|
5321
|
-
|
|
5248
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5322
5249
|
} catch (e) {
|
|
5323
5250
|
stackRestore(sp);
|
|
5324
5251
|
if (e !== e + 0) throw e;
|
|
5325
5252
|
_setThrew(1, 0);
|
|
5326
5253
|
}
|
|
5327
5254
|
}
|
|
5328
|
-
function
|
|
5255
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5329
5256
|
var sp = stackSave();
|
|
5330
5257
|
try {
|
|
5331
|
-
|
|
5258
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5332
5259
|
} catch (e) {
|
|
5333
5260
|
stackRestore(sp);
|
|
5334
5261
|
if (e !== e + 0) throw e;
|
|
5335
5262
|
_setThrew(1, 0);
|
|
5336
5263
|
}
|
|
5337
5264
|
}
|
|
5338
|
-
function
|
|
5265
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5339
5266
|
var sp = stackSave();
|
|
5340
5267
|
try {
|
|
5341
|
-
|
|
5268
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5342
5269
|
} catch (e) {
|
|
5343
5270
|
stackRestore(sp);
|
|
5344
5271
|
if (e !== e + 0) throw e;
|
|
5345
5272
|
_setThrew(1, 0);
|
|
5346
5273
|
}
|
|
5347
5274
|
}
|
|
5348
|
-
function
|
|
5275
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5349
5276
|
var sp = stackSave();
|
|
5350
5277
|
try {
|
|
5351
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5278
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5352
5279
|
} catch (e) {
|
|
5353
5280
|
stackRestore(sp);
|
|
5354
5281
|
if (e !== e + 0) throw e;
|
|
5355
5282
|
_setThrew(1, 0);
|
|
5356
5283
|
}
|
|
5357
5284
|
}
|
|
5358
|
-
function
|
|
5285
|
+
function invoke_i(index) {
|
|
5359
5286
|
var sp = stackSave();
|
|
5360
5287
|
try {
|
|
5361
|
-
getWasmTableEntry(index)(
|
|
5288
|
+
return getWasmTableEntry(index)();
|
|
5362
5289
|
} catch (e) {
|
|
5363
5290
|
stackRestore(sp);
|
|
5364
5291
|
if (e !== e + 0) throw e;
|
|
@@ -5405,16 +5332,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5405
5332
|
_setThrew(1, 0);
|
|
5406
5333
|
}
|
|
5407
5334
|
}
|
|
5408
|
-
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5409
|
-
var sp = stackSave();
|
|
5410
|
-
try {
|
|
5411
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5412
|
-
} catch (e) {
|
|
5413
|
-
stackRestore(sp);
|
|
5414
|
-
if (e !== e + 0) throw e;
|
|
5415
|
-
_setThrew(1, 0);
|
|
5416
|
-
}
|
|
5417
|
-
}
|
|
5418
5335
|
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5419
5336
|
var sp = stackSave();
|
|
5420
5337
|
try {
|
|
@@ -5465,6 +5382,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5465
5382
|
_setThrew(1, 0);
|
|
5466
5383
|
}
|
|
5467
5384
|
}
|
|
5385
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5386
|
+
var sp = stackSave();
|
|
5387
|
+
try {
|
|
5388
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5389
|
+
} catch (e) {
|
|
5390
|
+
stackRestore(sp);
|
|
5391
|
+
if (e !== e + 0) throw e;
|
|
5392
|
+
_setThrew(1, 0);
|
|
5393
|
+
}
|
|
5394
|
+
}
|
|
5468
5395
|
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5469
5396
|
var sp = stackSave();
|
|
5470
5397
|
try {
|
|
@@ -5585,20 +5512,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5585
5512
|
_setThrew(1, 0);
|
|
5586
5513
|
}
|
|
5587
5514
|
}
|
|
5588
|
-
function
|
|
5515
|
+
function invoke_jijii(index, a1, a2, a3, a4, a5) {
|
|
5589
5516
|
var sp = stackSave();
|
|
5590
5517
|
try {
|
|
5591
|
-
|
|
5518
|
+
return dynCall_jijii(index, a1, a2, a3, a4, a5);
|
|
5592
5519
|
} catch (e) {
|
|
5593
5520
|
stackRestore(sp);
|
|
5594
5521
|
if (e !== e + 0) throw e;
|
|
5595
5522
|
_setThrew(1, 0);
|
|
5596
5523
|
}
|
|
5597
5524
|
}
|
|
5598
|
-
function
|
|
5525
|
+
function invoke_viji(index, a1, a2, a3, a4) {
|
|
5599
5526
|
var sp = stackSave();
|
|
5600
5527
|
try {
|
|
5601
|
-
|
|
5528
|
+
dynCall_viji(index, a1, a2, a3, a4);
|
|
5602
5529
|
} catch (e) {
|
|
5603
5530
|
stackRestore(sp);
|
|
5604
5531
|
if (e !== e + 0) throw e;
|