@grida/canvas-wasm 0.0.5 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -35,7 +35,6 @@ var require_grida_canvas_wasm = __commonJS({
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  var createGridaCanvas2 = (() => {
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  var _a;
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  var _scriptName = typeof document != "undefined" ? (_a = document.currentScript) == null ? void 0 : _a.src : void 0;
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- if (typeof __filename != "undefined") _scriptName ||= __filename;
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  return function(moduleArg = {}) {
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  var moduleRtn;
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  var Module = Object.assign({}, moduleArg);
@@ -44,11 +43,8 @@ var require_grida_canvas_wasm = __commonJS({
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  readyPromiseResolve = resolve;
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  readyPromiseReject = reject;
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  });
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- var ENVIRONMENT_IS_WEB = typeof window == "object";
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- var ENVIRONMENT_IS_WORKER = typeof importScripts == "function";
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- var ENVIRONMENT_IS_NODE = typeof process == "object" && typeof process.versions == "object" && typeof process.versions.node == "string";
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- if (ENVIRONMENT_IS_NODE) {
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- }
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+ var ENVIRONMENT_IS_WEB = true;
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+ var ENVIRONMENT_IS_WORKER = false;
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  var moduleOverrides = Object.assign({}, Module);
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  var arguments_ = [];
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  var thisProgram = "./this.program";
@@ -63,37 +59,7 @@ var require_grida_canvas_wasm = __commonJS({
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  return scriptDirectory + path;
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  }
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  var read_, readAsync, readBinary;
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- if (ENVIRONMENT_IS_NODE) {
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- var fs = require("fs");
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- var nodePath = require("path");
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- scriptDirectory = __dirname + "/";
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- read_ = (filename, binary) => {
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- filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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- return fs.readFileSync(filename, binary ? void 0 : "utf8");
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- };
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- readBinary = (filename) => {
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- var ret = read_(filename, true);
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- if (!ret.buffer) {
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- ret = new Uint8Array(ret);
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- }
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- return ret;
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- };
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- readAsync = (filename, onload, onerror, binary = true) => {
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- filename = isFileURI(filename) ? new URL(filename) : nodePath.normalize(filename);
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- fs.readFile(filename, binary ? void 0 : "utf8", (err2, data) => {
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- if (err2) onerror(err2);
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- else onload(binary ? data.buffer : data);
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- });
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- };
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- if (!Module["thisProgram"] && process.argv.length > 1) {
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- thisProgram = process.argv[1].replace(/\\/g, "/");
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- }
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- arguments_ = process.argv.slice(2);
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- quit_ = (status, toThrow) => {
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- process.exitCode = status;
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- throw toThrow;
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- };
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- } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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+ if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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  if (ENVIRONMENT_IS_WORKER) {
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  scriptDirectory = self.location.href;
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  } else if (typeof document != "undefined" && document.currentScript) {
@@ -247,7 +213,6 @@ var require_grida_canvas_wasm = __commonJS({
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  }
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  var dataURIPrefix = "data:application/octet-stream;base64,";
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  var isDataURI = (filename) => filename.startsWith(dataURIPrefix);
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- var isFileURI = (filename) => filename.startsWith("file://");
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  function findWasmBinary() {
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  var f = "grida_canvas_wasm.wasm";
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  if (!isDataURI(f)) {
@@ -267,17 +232,13 @@ var require_grida_canvas_wasm = __commonJS({
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  }
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  function getBinaryPromise(binaryFile) {
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  if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
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- if (typeof fetch == "function" && !isFileURI(binaryFile)) {
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+ if (typeof fetch == "function") {
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  return fetch(binaryFile, { credentials: "same-origin" }).then((response) => {
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  if (!response["ok"]) {
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  throw `failed to load wasm binary file at '${binaryFile}'`;
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  }
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  return response["arrayBuffer"]();
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  }).catch(() => getBinarySync(binaryFile));
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- } else if (readAsync) {
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- return new Promise((resolve, reject) => {
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- readAsync(binaryFile, (response) => resolve(new Uint8Array(response)), reject);
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- });
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  }
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  }
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  return Promise.resolve().then(() => getBinarySync(binaryFile));
@@ -289,7 +250,7 @@ var require_grida_canvas_wasm = __commonJS({
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  });
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  }
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  function instantiateAsync(binary, binaryFile, imports, callback) {
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- if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) && !isFileURI(binaryFile) && !ENVIRONMENT_IS_NODE && typeof fetch == "function") {
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+ if (!binary && typeof WebAssembly.instantiateStreaming == "function" && !isDataURI(binaryFile) && typeof fetch == "function") {
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  return fetch(binaryFile, { credentials: "same-origin" }).then((response) => {
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  var result = WebAssembly.instantiateStreaming(response, imports);
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  return result.then(callback, function(reason) {
@@ -537,19 +498,7 @@ var require_grida_canvas_wasm = __commonJS({
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  var initRandomFill = () => {
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  if (typeof crypto == "object" && typeof crypto["getRandomValues"] == "function") {
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  return (view) => crypto.getRandomValues(view);
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- } else if (ENVIRONMENT_IS_NODE) {
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- try {
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- var crypto_module = require("crypto");
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- var randomFillSync = crypto_module["randomFillSync"];
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- if (randomFillSync) {
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- return (view) => crypto_module["randomFillSync"](view);
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- }
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- var randomBytes = crypto_module["randomBytes"];
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- return (view) => (view.set(randomBytes(view.byteLength)), view);
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- } catch (e) {
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- }
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- }
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- abort("initRandomDevice");
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+ } else abort("initRandomDevice");
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  };
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  var randomFill = (view) => (randomFill = initRandomFill())(view);
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  var PATH_FS = { resolve: (...args) => {
@@ -694,23 +643,7 @@ var require_grida_canvas_wasm = __commonJS({
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  var FS_stdin_getChar = () => {
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  if (!FS_stdin_getChar_buffer.length) {
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  var result = null;
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- if (ENVIRONMENT_IS_NODE) {
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- var BUFSIZE = 256;
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- var buf = Buffer.alloc(BUFSIZE);
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- var bytesRead = 0;
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- var fd = process.stdin.fd;
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- try {
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- bytesRead = fs.readSync(fd, buf);
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- } catch (e) {
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- if (e.toString().includes("EOF")) bytesRead = 0;
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- else throw e;
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- }
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- if (bytesRead > 0) {
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- result = buf.slice(0, bytesRead).toString("utf-8");
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- } else {
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- result = null;
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- }
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- } else if (typeof window != "undefined" && typeof window.prompt == "function") {
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+ if (typeof window != "undefined" && typeof window.prompt == "function") {
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  result = window.prompt("Input: ");
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  if (result !== null) {
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  result += "\n";
@@ -5128,7 +5061,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, se: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, nd: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, g: invoke_iii, Le: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, pc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, ib: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, Uc: invoke_viifff, Q: invoke_viiffff, Td: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, S: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, ec: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, jb: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
5064
+ var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, y: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, fe: _emscripten_glBeginQuery, $d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, De: _emscripten_glBindFramebuffer, Ee: _emscripten_glBindRenderbuffer, le: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Fe: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Ge: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, ge: _emscripten_glDeleteQueries, ae: _emscripten_glDeleteQueriesEXT, He: _emscripten_glDeleteRenderbuffers, me: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, he: _emscripten_glEndQuery, be: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, re: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, Ie: _emscripten_glFramebufferRenderbuffer, Je: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Ke: _emscripten_glGenFramebuffers, ie: _emscripten_glGenQueries, ce: _emscripten_glGenQueriesEXT, Le: _emscripten_glGenRenderbuffers, ne: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ae: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Yd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Zd: _emscripten_glGetQueryObjectui64vEXT, je: _emscripten_glGetQueryObjectuiv, de: _emscripten_glGetQueryObjectuivEXT, ke: _emscripten_glGetQueryiv, ee: _emscripten_glGetQueryivEXT, Be: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Vd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Wd: _emscripten_glInvalidateFramebuffer, Xd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, se: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, _d: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ce: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, oe: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, pe: _emscripten_glSamplerParameteri, qe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, te: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, od: invoke_fi, K: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, g: invoke_iii, ec: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, Ac: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, jb: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, dd: invoke_viifff, Q: invoke_viiffff, Ud: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, n: invoke_viiiiii, q: invoke_viiiiiii, zd: invoke_viiiiiiii, pc: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, ib: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
5132
5065
  var wasmExports = createWasm();
5133
5066
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Kf"])();
5134
5067
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Mf"])(a0);
@@ -5180,8 +5113,8 @@ var require_grida_canvas_wasm = __commonJS({
5180
5113
  var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ag"])(a0, a1, a2);
5181
5114
  var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Bg"])(a0);
5182
5115
  var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Cg"])(a0, a1, a2);
5183
- var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["Dg"])(a0, a1, a2, a3, a4);
5184
- var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
5116
+ var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["Dg"])(a0, a1, a2, a3, a4, a5);
5117
+ var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["Eg"])(a0, a1, a2, a3, a4);
5185
5118
  var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
5186
5119
  var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
5187
5120
  function invoke_vi(index, a1) {
@@ -5264,100 +5197,100 @@ var require_grida_canvas_wasm = __commonJS({
5264
5197
  _setThrew(1, 0);
5265
5198
  }
5266
5199
  }
5267
- function invoke_i(index) {
5200
+ function invoke_iiii(index, a1, a2, a3) {
5268
5201
  var sp = stackSave();
5269
5202
  try {
5270
- return getWasmTableEntry(index)();
5203
+ return getWasmTableEntry(index)(a1, a2, a3);
5271
5204
  } catch (e) {
5272
5205
  stackRestore(sp);
5273
5206
  if (e !== e + 0) throw e;
5274
5207
  _setThrew(1, 0);
5275
5208
  }
5276
5209
  }
5277
- function invoke_iiii(index, a1, a2, a3) {
5210
+ function invoke_iif(index, a1, a2) {
5278
5211
  var sp = stackSave();
5279
5212
  try {
5280
- return getWasmTableEntry(index)(a1, a2, a3);
5213
+ return getWasmTableEntry(index)(a1, a2);
5281
5214
  } catch (e) {
5282
5215
  stackRestore(sp);
5283
5216
  if (e !== e + 0) throw e;
5284
5217
  _setThrew(1, 0);
5285
5218
  }
5286
5219
  }
5287
- function invoke_iif(index, a1, a2) {
5220
+ function invoke_ii(index, a1) {
5288
5221
  var sp = stackSave();
5289
5222
  try {
5290
- return getWasmTableEntry(index)(a1, a2);
5223
+ return getWasmTableEntry(index)(a1);
5291
5224
  } catch (e) {
5292
5225
  stackRestore(sp);
5293
5226
  if (e !== e + 0) throw e;
5294
5227
  _setThrew(1, 0);
5295
5228
  }
5296
5229
  }
5297
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5230
+ function invoke_viiif(index, a1, a2, a3, a4) {
5298
5231
  var sp = stackSave();
5299
5232
  try {
5300
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5301
5234
  } catch (e) {
5302
5235
  stackRestore(sp);
5303
5236
  if (e !== e + 0) throw e;
5304
5237
  _setThrew(1, 0);
5305
5238
  }
5306
5239
  }
5307
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5240
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5308
5241
  var sp = stackSave();
5309
5242
  try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5243
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5311
5244
  } catch (e) {
5312
5245
  stackRestore(sp);
5313
5246
  if (e !== e + 0) throw e;
5314
5247
  _setThrew(1, 0);
5315
5248
  }
5316
5249
  }
5317
- function invoke_iiif(index, a1, a2, a3) {
5250
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5318
5251
  var sp = stackSave();
5319
5252
  try {
5320
- return getWasmTableEntry(index)(a1, a2, a3);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5321
5254
  } catch (e) {
5322
5255
  stackRestore(sp);
5323
5256
  if (e !== e + 0) throw e;
5324
5257
  _setThrew(1, 0);
5325
5258
  }
5326
5259
  }
5327
- function invoke_ii(index, a1) {
5260
+ function invoke_vifff(index, a1, a2, a3, a4) {
5328
5261
  var sp = stackSave();
5329
5262
  try {
5330
- return getWasmTableEntry(index)(a1);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5331
5264
  } catch (e) {
5332
5265
  stackRestore(sp);
5333
5266
  if (e !== e + 0) throw e;
5334
5267
  _setThrew(1, 0);
5335
5268
  }
5336
5269
  }
5337
- function invoke_iiiii(index, a1, a2, a3, a4) {
5270
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5338
5271
  var sp = stackSave();
5339
5272
  try {
5340
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5341
5274
  } catch (e) {
5342
5275
  stackRestore(sp);
5343
5276
  if (e !== e + 0) throw e;
5344
5277
  _setThrew(1, 0);
5345
5278
  }
5346
5279
  }
5347
- function invoke_vifff(index, a1, a2, a3, a4) {
5280
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5348
5281
  var sp = stackSave();
5349
5282
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5351
5284
  } catch (e) {
5352
5285
  stackRestore(sp);
5353
5286
  if (e !== e + 0) throw e;
5354
5287
  _setThrew(1, 0);
5355
5288
  }
5356
5289
  }
5357
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5290
+ function invoke_i(index) {
5358
5291
  var sp = stackSave();
5359
5292
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5293
+ return getWasmTableEntry(index)();
5361
5294
  } catch (e) {
5362
5295
  stackRestore(sp);
5363
5296
  if (e !== e + 0) throw e;
@@ -5404,16 +5337,6 @@ var require_grida_canvas_wasm = __commonJS({
5404
5337
  _setThrew(1, 0);
5405
5338
  }
5406
5339
  }
5407
- function invoke_viiif(index, a1, a2, a3, a4) {
5408
- var sp = stackSave();
5409
- try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4);
5411
- } catch (e) {
5412
- stackRestore(sp);
5413
- if (e !== e + 0) throw e;
5414
- _setThrew(1, 0);
5415
- }
5416
- }
5417
5340
  function invoke_viifff(index, a1, a2, a3, a4, a5) {
5418
5341
  var sp = stackSave();
5419
5342
  try {
@@ -5464,6 +5387,16 @@ var require_grida_canvas_wasm = __commonJS({
5464
5387
  _setThrew(1, 0);
5465
5388
  }
5466
5389
  }
5390
+ function invoke_iiif(index, a1, a2, a3) {
5391
+ var sp = stackSave();
5392
+ try {
5393
+ return getWasmTableEntry(index)(a1, a2, a3);
5394
+ } catch (e) {
5395
+ stackRestore(sp);
5396
+ if (e !== e + 0) throw e;
5397
+ _setThrew(1, 0);
5398
+ }
5399
+ }
5467
5400
  function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5468
5401
  var sp = stackSave();
5469
5402
  try {
@@ -5584,20 +5517,20 @@ var require_grida_canvas_wasm = __commonJS({
5584
5517
  _setThrew(1, 0);
5585
5518
  }
5586
5519
  }
5587
- function invoke_viji(index, a1, a2, a3, a4) {
5520
+ function invoke_jijii(index, a1, a2, a3, a4, a5) {
5588
5521
  var sp = stackSave();
5589
5522
  try {
5590
- dynCall_viji(index, a1, a2, a3, a4);
5523
+ return dynCall_jijii(index, a1, a2, a3, a4, a5);
5591
5524
  } catch (e) {
5592
5525
  stackRestore(sp);
5593
5526
  if (e !== e + 0) throw e;
5594
5527
  _setThrew(1, 0);
5595
5528
  }
5596
5529
  }
5597
- function invoke_jijii(index, a1, a2, a3, a4, a5) {
5530
+ function invoke_viji(index, a1, a2, a3, a4) {
5598
5531
  var sp = stackSave();
5599
5532
  try {
5600
- return dynCall_jijii(index, a1, a2, a3, a4, a5);
5533
+ dynCall_viji(index, a1, a2, a3, a4);
5601
5534
  } catch (e) {
5602
5535
  stackRestore(sp);
5603
5536
  if (e !== e + 0) throw e;