@grida/canvas-wasm 0.0.48 → 0.0.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Zf"];
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+ wasmMemory = wasmExports["_f"];
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  updateMemoryViews();
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- wasmTable = wasmExports["$f"];
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- addOnInit(wasmExports["_f"]);
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+ wasmTable = wasmExports["ag"];
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+ addOnInit(wasmExports["$f"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5127,67 +5127,70 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, yb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, zb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Xa: _exit, O: _fd_close, eb: _fd_pread, wb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, cc: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, ab: invoke_if, bb: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, T: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, ne: invoke_viffi, c: invoke_vii, G: invoke_viif, ba: invoke_viiff, w: invoke_viifff, U: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, X: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, aa: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Jb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, rb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, zb: ___syscall_fstat64, vb: ___syscall_getcwd, Bb: ___syscall_ioctl, wb: ___syscall_lstat64, xb: ___syscall_newfstatat, Y: ___syscall_openat, yb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, sb: __emscripten_throw_longjmp, jb: __gmtime_js, gb: __mmap_js, hb: __munmap_js, ub: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, tb: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Xa: _exit, O: _fd_close, fb: _fd_pread, Ab: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, cb: invoke_fi, Za: invoke_fif, W: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, Mb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Cb: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, qb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, eb: invoke_j, lb: invoke_ji, ob: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, Pd: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, $: invoke_viiffff, ib: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viij, nb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5131
5131
  var wasmExports = createWasm();
5132
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5133
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
5134
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
5135
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
5136
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
5137
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
5138
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
5139
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
5140
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
5141
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5142
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5143
- var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5144
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5145
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5146
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5147
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["og"])(a0, a1, a2);
5148
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["pg"])(a0);
5149
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["qg"])(a0, a1, a2, a3);
5150
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["rg"])(a0, a1, a2, a3, a4, a5, a6);
5151
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["sg"])(a0, a1, a2);
5152
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["tg"])(a0, a1, a2);
5153
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5154
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["vg"])(a0, a1, a2);
5155
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5156
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["xg"])(a0, a1, a2);
5157
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["yg"])(a0, a1);
5158
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["zg"])(a0);
5159
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Ag"])(a0, a1);
5160
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Bg"])(a0, a1);
5161
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Cg"])(a0, a1, a2);
5162
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dg"])(a0, a1);
5163
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eg"])(a0, a1);
5164
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fg"])(a0, a1);
5165
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gg"])(a0, a1);
5166
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hg"])(a0, a1);
5167
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Ig"])(a0, a1);
5168
- var _malloc = (a0) => (_malloc = wasmExports["Jg"])(a0);
5132
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5133
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5134
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5135
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5136
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5137
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5138
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5139
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5140
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5141
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5142
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5143
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5144
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5145
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5146
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5147
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5148
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5149
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5150
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5151
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5152
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5153
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5154
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5155
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5156
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5157
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5158
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5159
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5160
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5161
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5162
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5163
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5164
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5165
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5167
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5168
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5169
+ var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5169
5170
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5170
5171
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5171
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Kg"])(a0, a1);
5172
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5172
5173
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5173
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Lg"])(a0, a1);
5174
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Mg"])(a0);
5175
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ng"])(a0);
5176
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Og"])(a0);
5177
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Pg"])();
5174
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5175
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5176
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5177
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5178
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5178
5179
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5179
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Qg"])(a0);
5180
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Rg"])(a0);
5181
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Sg"])(a0, a1, a2);
5182
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Tg"])(a0);
5183
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ug"])(a0, a1, a2);
5184
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Vg"])(a0, a1, a2, a3, a4, a5);
5185
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Wg"])(a0);
5186
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5187
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5180
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5181
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5182
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5183
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5184
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Wg"])(a0, a1, a2);
5185
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5186
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Yg"])(a0, a1);
5187
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5188
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5189
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5190
+ function invoke_vii(index, a1, a2) {
5188
5191
  var sp = stackSave();
5189
5192
  try {
5190
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5193
+ getWasmTableEntry(index)(a1, a2);
5191
5194
  } catch (e) {
5192
5195
  stackRestore(sp);
5193
5196
  if (e !== e + 0) throw e;
@@ -5204,10 +5207,10 @@ var require_grida_canvas_wasm = __commonJS({
5204
5207
  _setThrew(1, 0);
5205
5208
  }
5206
5209
  }
5207
- function invoke_vii(index, a1, a2) {
5210
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5208
5211
  var sp = stackSave();
5209
5212
  try {
5210
- getWasmTableEntry(index)(a1, a2);
5213
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5211
5214
  } catch (e) {
5212
5215
  stackRestore(sp);
5213
5216
  if (e !== e + 0) throw e;
@@ -5314,127 +5317,127 @@ var require_grida_canvas_wasm = __commonJS({
5314
5317
  _setThrew(1, 0);
5315
5318
  }
5316
5319
  }
5317
- function invoke_v(index) {
5320
+ function invoke_viiif(index, a1, a2, a3, a4) {
5318
5321
  var sp = stackSave();
5319
5322
  try {
5320
- getWasmTableEntry(index)();
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5321
5324
  } catch (e) {
5322
5325
  stackRestore(sp);
5323
5326
  if (e !== e + 0) throw e;
5324
5327
  _setThrew(1, 0);
5325
5328
  }
5326
5329
  }
5327
- function invoke_i(index) {
5330
+ function invoke_iif(index, a1, a2) {
5328
5331
  var sp = stackSave();
5329
5332
  try {
5330
- return getWasmTableEntry(index)();
5333
+ return getWasmTableEntry(index)(a1, a2);
5331
5334
  } catch (e) {
5332
5335
  stackRestore(sp);
5333
5336
  if (e !== e + 0) throw e;
5334
5337
  _setThrew(1, 0);
5335
5338
  }
5336
5339
  }
5337
- function invoke_viiif(index, a1, a2, a3, a4) {
5340
+ function invoke_i(index) {
5338
5341
  var sp = stackSave();
5339
5342
  try {
5340
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ return getWasmTableEntry(index)();
5341
5344
  } catch (e) {
5342
5345
  stackRestore(sp);
5343
5346
  if (e !== e + 0) throw e;
5344
5347
  _setThrew(1, 0);
5345
5348
  }
5346
5349
  }
5347
- function invoke_iif(index, a1, a2) {
5350
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5348
5351
  var sp = stackSave();
5349
5352
  try {
5350
- return getWasmTableEntry(index)(a1, a2);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5351
5354
  } catch (e) {
5352
5355
  stackRestore(sp);
5353
5356
  if (e !== e + 0) throw e;
5354
5357
  _setThrew(1, 0);
5355
5358
  }
5356
5359
  }
5357
- function invoke_viffi(index, a1, a2, a3, a4) {
5360
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5358
5361
  var sp = stackSave();
5359
5362
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5361
5364
  } catch (e) {
5362
5365
  stackRestore(sp);
5363
5366
  if (e !== e + 0) throw e;
5364
5367
  _setThrew(1, 0);
5365
5368
  }
5366
5369
  }
5367
- function invoke_viif(index, a1, a2, a3) {
5370
+ function invoke_v(index) {
5368
5371
  var sp = stackSave();
5369
5372
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3);
5373
+ getWasmTableEntry(index)();
5371
5374
  } catch (e) {
5372
5375
  stackRestore(sp);
5373
5376
  if (e !== e + 0) throw e;
5374
5377
  _setThrew(1, 0);
5375
5378
  }
5376
5379
  }
5377
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5380
+ function invoke_viif(index, a1, a2, a3) {
5378
5381
  var sp = stackSave();
5379
5382
  try {
5380
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5383
+ getWasmTableEntry(index)(a1, a2, a3);
5381
5384
  } catch (e) {
5382
5385
  stackRestore(sp);
5383
5386
  if (e !== e + 0) throw e;
5384
5387
  _setThrew(1, 0);
5385
5388
  }
5386
5389
  }
5387
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5390
+ function invoke_viffi(index, a1, a2, a3, a4) {
5388
5391
  var sp = stackSave();
5389
5392
  try {
5390
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5391
5394
  } catch (e) {
5392
5395
  stackRestore(sp);
5393
5396
  if (e !== e + 0) throw e;
5394
5397
  _setThrew(1, 0);
5395
5398
  }
5396
5399
  }
5397
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5400
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5398
5401
  var sp = stackSave();
5399
5402
  try {
5400
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5401
5404
  } catch (e) {
5402
5405
  stackRestore(sp);
5403
5406
  if (e !== e + 0) throw e;
5404
5407
  _setThrew(1, 0);
5405
5408
  }
5406
5409
  }
5407
- function invoke_vifff(index, a1, a2, a3, a4) {
5410
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5408
5411
  var sp = stackSave();
5409
5412
  try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5411
5414
  } catch (e) {
5412
5415
  stackRestore(sp);
5413
5416
  if (e !== e + 0) throw e;
5414
5417
  _setThrew(1, 0);
5415
5418
  }
5416
5419
  }
5417
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5420
+ function invoke_vifff(index, a1, a2, a3, a4) {
5418
5421
  var sp = stackSave();
5419
5422
  try {
5420
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5421
5424
  } catch (e) {
5422
5425
  stackRestore(sp);
5423
5426
  if (e !== e + 0) throw e;
5424
5427
  _setThrew(1, 0);
5425
5428
  }
5426
5429
  }
5427
- function invoke_viiff(index, a1, a2, a3, a4) {
5430
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5428
5431
  var sp = stackSave();
5429
5432
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5431
5434
  } catch (e) {
5432
5435
  stackRestore(sp);
5433
5436
  if (e !== e + 0) throw e;
5434
5437
  _setThrew(1, 0);
5435
5438
  }
5436
5439
  }
5437
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5440
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5438
5441
  var sp = stackSave();
5439
5442
  try {
5440
5443
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5444,20 +5447,20 @@ var require_grida_canvas_wasm = __commonJS({
5444
5447
  _setThrew(1, 0);
5445
5448
  }
5446
5449
  }
5447
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5450
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5448
5451
  var sp = stackSave();
5449
5452
  try {
5450
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5451
5454
  } catch (e) {
5452
5455
  stackRestore(sp);
5453
5456
  if (e !== e + 0) throw e;
5454
5457
  _setThrew(1, 0);
5455
5458
  }
5456
5459
  }
5457
- function invoke_fi(index, a1) {
5460
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5458
5461
  var sp = stackSave();
5459
5462
  try {
5460
- return getWasmTableEntry(index)(a1);
5463
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5461
5464
  } catch (e) {
5462
5465
  stackRestore(sp);
5463
5466
  if (e !== e + 0) throw e;
@@ -5474,130 +5477,120 @@ var require_grida_canvas_wasm = __commonJS({
5474
5477
  _setThrew(1, 0);
5475
5478
  }
5476
5479
  }
5477
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5478
- var sp = stackSave();
5479
- try {
5480
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5481
- } catch (e) {
5482
- stackRestore(sp);
5483
- if (e !== e + 0) throw e;
5484
- _setThrew(1, 0);
5485
- }
5486
- }
5487
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5480
+ function invoke_if(index, a1) {
5488
5481
  var sp = stackSave();
5489
5482
  try {
5490
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5483
+ return getWasmTableEntry(index)(a1);
5491
5484
  } catch (e) {
5492
5485
  stackRestore(sp);
5493
5486
  if (e !== e + 0) throw e;
5494
5487
  _setThrew(1, 0);
5495
5488
  }
5496
5489
  }
5497
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5490
+ function invoke_iiif(index, a1, a2, a3) {
5498
5491
  var sp = stackSave();
5499
5492
  try {
5500
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5493
+ return getWasmTableEntry(index)(a1, a2, a3);
5501
5494
  } catch (e) {
5502
5495
  stackRestore(sp);
5503
5496
  if (e !== e + 0) throw e;
5504
5497
  _setThrew(1, 0);
5505
5498
  }
5506
5499
  }
5507
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5500
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5508
5501
  var sp = stackSave();
5509
5502
  try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5503
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5511
5504
  } catch (e) {
5512
5505
  stackRestore(sp);
5513
5506
  if (e !== e + 0) throw e;
5514
5507
  _setThrew(1, 0);
5515
5508
  }
5516
5509
  }
5517
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5510
+ function invoke_viiff(index, a1, a2, a3, a4) {
5518
5511
  var sp = stackSave();
5519
5512
  try {
5520
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5521
5514
  } catch (e) {
5522
5515
  stackRestore(sp);
5523
5516
  if (e !== e + 0) throw e;
5524
5517
  _setThrew(1, 0);
5525
5518
  }
5526
5519
  }
5527
- function invoke_if(index, a1) {
5520
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5528
5521
  var sp = stackSave();
5529
5522
  try {
5530
- return getWasmTableEntry(index)(a1);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5531
5524
  } catch (e) {
5532
5525
  stackRestore(sp);
5533
5526
  if (e !== e + 0) throw e;
5534
5527
  _setThrew(1, 0);
5535
5528
  }
5536
5529
  }
5537
- function invoke_iiif(index, a1, a2, a3) {
5530
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5538
5531
  var sp = stackSave();
5539
5532
  try {
5540
- return getWasmTableEntry(index)(a1, a2, a3);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5541
5534
  } catch (e) {
5542
5535
  stackRestore(sp);
5543
5536
  if (e !== e + 0) throw e;
5544
5537
  _setThrew(1, 0);
5545
5538
  }
5546
5539
  }
5547
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5540
+ function invoke_fi(index, a1) {
5548
5541
  var sp = stackSave();
5549
5542
  try {
5550
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5543
+ return getWasmTableEntry(index)(a1);
5551
5544
  } catch (e) {
5552
5545
  stackRestore(sp);
5553
5546
  if (e !== e + 0) throw e;
5554
5547
  _setThrew(1, 0);
5555
5548
  }
5556
5549
  }
5557
- function invoke_fif(index, a1, a2) {
5550
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5558
5551
  var sp = stackSave();
5559
5552
  try {
5560
- return getWasmTableEntry(index)(a1, a2);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5561
5554
  } catch (e) {
5562
5555
  stackRestore(sp);
5563
5556
  if (e !== e + 0) throw e;
5564
5557
  _setThrew(1, 0);
5565
5558
  }
5566
5559
  }
5567
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5560
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5568
5561
  var sp = stackSave();
5569
5562
  try {
5570
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5571
5564
  } catch (e) {
5572
5565
  stackRestore(sp);
5573
5566
  if (e !== e + 0) throw e;
5574
5567
  _setThrew(1, 0);
5575
5568
  }
5576
5569
  }
5577
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5570
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5578
5571
  var sp = stackSave();
5579
5572
  try {
5580
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5581
5574
  } catch (e) {
5582
5575
  stackRestore(sp);
5583
5576
  if (e !== e + 0) throw e;
5584
5577
  _setThrew(1, 0);
5585
5578
  }
5586
5579
  }
5587
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5580
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5588
5581
  var sp = stackSave();
5589
5582
  try {
5590
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5583
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5591
5584
  } catch (e) {
5592
5585
  stackRestore(sp);
5593
5586
  if (e !== e + 0) throw e;
5594
5587
  _setThrew(1, 0);
5595
5588
  }
5596
5589
  }
5597
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5590
+ function invoke_fif(index, a1, a2) {
5598
5591
  var sp = stackSave();
5599
5592
  try {
5600
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5593
+ return getWasmTableEntry(index)(a1, a2);
5601
5594
  } catch (e) {
5602
5595
  stackRestore(sp);
5603
5596
  if (e !== e + 0) throw e;
@@ -5724,6 +5717,26 @@ var require_grida_canvas_wasm = __commonJS({
5724
5717
  _setThrew(1, 0);
5725
5718
  }
5726
5719
  }
5720
+ function invoke_viij(index, a1, a2, a3, a4) {
5721
+ var sp = stackSave();
5722
+ try {
5723
+ dynCall_viij(index, a1, a2, a3, a4);
5724
+ } catch (e) {
5725
+ stackRestore(sp);
5726
+ if (e !== e + 0) throw e;
5727
+ _setThrew(1, 0);
5728
+ }
5729
+ }
5730
+ function invoke_ji(index, a1) {
5731
+ var sp = stackSave();
5732
+ try {
5733
+ return dynCall_ji(index, a1);
5734
+ } catch (e) {
5735
+ stackRestore(sp);
5736
+ if (e !== e + 0) throw e;
5737
+ _setThrew(1, 0);
5738
+ }
5739
+ }
5727
5740
  function invoke_j(index) {
5728
5741
  var sp = stackSave();
5729
5742
  try {
@@ -5828,7 +5841,7 @@ var require_grida_canvas_wasm = __commonJS({
5828
5841
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5829
5842
 
5830
5843
  // package.json
5831
- var version = "0.0.47";
5844
+ var version = "0.0.48";
5832
5845
 
5833
5846
  // lib/index.ts
5834
5847
  async function init(opts) {
@@ -5844,7 +5857,7 @@ var ApplicationFactory = class {
5844
5857
  constructor(module) {
5845
5858
  this.module = module;
5846
5859
  }
5847
- createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
5860
+ createWebGLCanvasSurface(canvas, options = { use_embedded_fonts: true }) {
5848
5861
  const context = canvas.getContext("webgl2", {
5849
5862
  antialias: true,
5850
5863
  depth: true,
@@ -5861,7 +5874,7 @@ var ApplicationFactory = class {
5861
5874
  const ptr = this.module._init(
5862
5875
  canvas.width,
5863
5876
  canvas.height,
5864
- options.fontFallback
5877
+ options.use_embedded_fonts
5865
5878
  );
5866
5879
  const _ = new Grida2D(this.module, ptr);
5867
5880
  _.resize(canvas.width, canvas.height);
@@ -5939,15 +5952,26 @@ var Grida2D = class {
5939
5952
  * @param family - CSS font-family name for the typeface.
5940
5953
  * @param data - Raw font file bytes (e.g. TTF/OTF).
5941
5954
  */
5942
- registerFont(family, data) {
5955
+ addFont(family, data) {
5943
5956
  const [fptr, flen] = this._alloc_string(family);
5944
5957
  const len = data.length;
5945
5958
  const ptr = this.module._allocate(len);
5946
5959
  this.module.HEAPU8.set(data, ptr);
5947
- this.module._register_font(this.appptr, fptr, flen - 1, ptr, len);
5960
+ this.module._add_font(this.appptr, fptr, flen - 1, ptr, len);
5948
5961
  this.module._deallocate(fptr, flen);
5949
5962
  this.module._deallocate(ptr, len);
5950
5963
  }
5964
+ addImage(data) {
5965
+ const len = data.length;
5966
+ const ptr = this.module._allocate(len);
5967
+ this.module.HEAPU8.set(data, ptr);
5968
+ const out = this.module._add_image(this.appptr, ptr, len);
5969
+ this.module._deallocate(ptr, len);
5970
+ const hash = this.module.UTF8ToString(out);
5971
+ const hlen = this.module.lengthBytesUTF8(hash) + 1;
5972
+ this._free_string(out, hlen);
5973
+ return hash;
5974
+ }
5951
5975
  hasMissingFonts() {
5952
5976
  return this.module._has_missing_fonts(this.appptr);
5953
5977
  }