@grida/canvas-wasm 0.0.48 → 0.0.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Zf"];
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+ wasmMemory = wasmExports["_f"];
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  updateMemoryViews();
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- wasmTable = wasmExports["$f"];
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- addOnInit(wasmExports["_f"]);
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+ wasmTable = wasmExports["ag"];
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+ addOnInit(wasmExports["$f"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5132,67 +5132,70 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, yb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, zb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Xa: _exit, O: _fd_close, eb: _fd_pread, wb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, cc: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, ab: invoke_if, bb: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, T: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, ne: invoke_viffi, c: invoke_vii, G: invoke_viif, ba: invoke_viiff, w: invoke_viifff, U: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, X: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, aa: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Jb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, rb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, zb: ___syscall_fstat64, vb: ___syscall_getcwd, Bb: ___syscall_ioctl, wb: ___syscall_lstat64, xb: ___syscall_newfstatat, Y: ___syscall_openat, yb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, sb: __emscripten_throw_longjmp, jb: __gmtime_js, gb: __mmap_js, hb: __munmap_js, ub: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, tb: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Xa: _exit, O: _fd_close, fb: _fd_pread, Ab: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, cb: invoke_fi, Za: invoke_fif, W: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, Mb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Cb: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, qb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, eb: invoke_j, lb: invoke_ji, ob: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, Pd: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, $: invoke_viiffff, ib: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viij, nb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5136
5136
  var wasmExports = createWasm();
5137
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5138
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
5139
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
5140
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
5141
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
5142
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
5143
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
5144
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
5145
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
5146
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5147
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5148
- var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5149
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5150
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5151
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5152
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["og"])(a0, a1, a2);
5153
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["pg"])(a0);
5154
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["qg"])(a0, a1, a2, a3);
5155
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["rg"])(a0, a1, a2, a3, a4, a5, a6);
5156
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["sg"])(a0, a1, a2);
5157
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["tg"])(a0, a1, a2);
5158
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5159
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["vg"])(a0, a1, a2);
5160
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5161
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["xg"])(a0, a1, a2);
5162
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["yg"])(a0, a1);
5163
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["zg"])(a0);
5164
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Ag"])(a0, a1);
5165
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Bg"])(a0, a1);
5166
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Cg"])(a0, a1, a2);
5167
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dg"])(a0, a1);
5168
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eg"])(a0, a1);
5169
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fg"])(a0, a1);
5170
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gg"])(a0, a1);
5171
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hg"])(a0, a1);
5172
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Ig"])(a0, a1);
5173
- var _malloc = (a0) => (_malloc = wasmExports["Jg"])(a0);
5137
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5138
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5139
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5140
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5141
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5142
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5143
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5144
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5145
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5146
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5147
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5148
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5149
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5150
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5151
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5152
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5153
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5154
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5155
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5156
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5157
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5158
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5159
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5160
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5161
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5162
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5163
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5164
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5165
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5167
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5168
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5169
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5170
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5171
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5172
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5173
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5174
+ var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5174
5175
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5175
5176
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5176
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Kg"])(a0, a1);
5177
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5177
5178
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5178
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Lg"])(a0, a1);
5179
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Mg"])(a0);
5180
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ng"])(a0);
5181
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Og"])(a0);
5182
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Pg"])();
5179
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5180
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5181
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5182
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5183
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5183
5184
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5184
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Qg"])(a0);
5185
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Rg"])(a0);
5186
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Sg"])(a0, a1, a2);
5187
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Tg"])(a0);
5188
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ug"])(a0, a1, a2);
5189
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Vg"])(a0, a1, a2, a3, a4, a5);
5190
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Wg"])(a0);
5191
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5192
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5185
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5186
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5187
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5188
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5189
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Wg"])(a0, a1, a2);
5190
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5191
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Yg"])(a0, a1);
5192
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5193
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5194
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5195
+ function invoke_vii(index, a1, a2) {
5193
5196
  var sp = stackSave();
5194
5197
  try {
5195
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5198
+ getWasmTableEntry(index)(a1, a2);
5196
5199
  } catch (e) {
5197
5200
  stackRestore(sp);
5198
5201
  if (e !== e + 0) throw e;
@@ -5209,10 +5212,10 @@ var require_grida_canvas_wasm = __commonJS({
5209
5212
  _setThrew(1, 0);
5210
5213
  }
5211
5214
  }
5212
- function invoke_vii(index, a1, a2) {
5215
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5213
5216
  var sp = stackSave();
5214
5217
  try {
5215
- getWasmTableEntry(index)(a1, a2);
5218
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5216
5219
  } catch (e) {
5217
5220
  stackRestore(sp);
5218
5221
  if (e !== e + 0) throw e;
@@ -5319,127 +5322,127 @@ var require_grida_canvas_wasm = __commonJS({
5319
5322
  _setThrew(1, 0);
5320
5323
  }
5321
5324
  }
5322
- function invoke_v(index) {
5325
+ function invoke_viiif(index, a1, a2, a3, a4) {
5323
5326
  var sp = stackSave();
5324
5327
  try {
5325
- getWasmTableEntry(index)();
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5326
5329
  } catch (e) {
5327
5330
  stackRestore(sp);
5328
5331
  if (e !== e + 0) throw e;
5329
5332
  _setThrew(1, 0);
5330
5333
  }
5331
5334
  }
5332
- function invoke_i(index) {
5335
+ function invoke_iif(index, a1, a2) {
5333
5336
  var sp = stackSave();
5334
5337
  try {
5335
- return getWasmTableEntry(index)();
5338
+ return getWasmTableEntry(index)(a1, a2);
5336
5339
  } catch (e) {
5337
5340
  stackRestore(sp);
5338
5341
  if (e !== e + 0) throw e;
5339
5342
  _setThrew(1, 0);
5340
5343
  }
5341
5344
  }
5342
- function invoke_viiif(index, a1, a2, a3, a4) {
5345
+ function invoke_i(index) {
5343
5346
  var sp = stackSave();
5344
5347
  try {
5345
- getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ return getWasmTableEntry(index)();
5346
5349
  } catch (e) {
5347
5350
  stackRestore(sp);
5348
5351
  if (e !== e + 0) throw e;
5349
5352
  _setThrew(1, 0);
5350
5353
  }
5351
5354
  }
5352
- function invoke_iif(index, a1, a2) {
5355
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5353
5356
  var sp = stackSave();
5354
5357
  try {
5355
- return getWasmTableEntry(index)(a1, a2);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5356
5359
  } catch (e) {
5357
5360
  stackRestore(sp);
5358
5361
  if (e !== e + 0) throw e;
5359
5362
  _setThrew(1, 0);
5360
5363
  }
5361
5364
  }
5362
- function invoke_viffi(index, a1, a2, a3, a4) {
5365
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5363
5366
  var sp = stackSave();
5364
5367
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3, a4);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5366
5369
  } catch (e) {
5367
5370
  stackRestore(sp);
5368
5371
  if (e !== e + 0) throw e;
5369
5372
  _setThrew(1, 0);
5370
5373
  }
5371
5374
  }
5372
- function invoke_viif(index, a1, a2, a3) {
5375
+ function invoke_v(index) {
5373
5376
  var sp = stackSave();
5374
5377
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3);
5378
+ getWasmTableEntry(index)();
5376
5379
  } catch (e) {
5377
5380
  stackRestore(sp);
5378
5381
  if (e !== e + 0) throw e;
5379
5382
  _setThrew(1, 0);
5380
5383
  }
5381
5384
  }
5382
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5385
+ function invoke_viif(index, a1, a2, a3) {
5383
5386
  var sp = stackSave();
5384
5387
  try {
5385
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5388
+ getWasmTableEntry(index)(a1, a2, a3);
5386
5389
  } catch (e) {
5387
5390
  stackRestore(sp);
5388
5391
  if (e !== e + 0) throw e;
5389
5392
  _setThrew(1, 0);
5390
5393
  }
5391
5394
  }
5392
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5395
+ function invoke_viffi(index, a1, a2, a3, a4) {
5393
5396
  var sp = stackSave();
5394
5397
  try {
5395
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5396
5399
  } catch (e) {
5397
5400
  stackRestore(sp);
5398
5401
  if (e !== e + 0) throw e;
5399
5402
  _setThrew(1, 0);
5400
5403
  }
5401
5404
  }
5402
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5405
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5403
5406
  var sp = stackSave();
5404
5407
  try {
5405
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5406
5409
  } catch (e) {
5407
5410
  stackRestore(sp);
5408
5411
  if (e !== e + 0) throw e;
5409
5412
  _setThrew(1, 0);
5410
5413
  }
5411
5414
  }
5412
- function invoke_vifff(index, a1, a2, a3, a4) {
5415
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5413
5416
  var sp = stackSave();
5414
5417
  try {
5415
- getWasmTableEntry(index)(a1, a2, a3, a4);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5416
5419
  } catch (e) {
5417
5420
  stackRestore(sp);
5418
5421
  if (e !== e + 0) throw e;
5419
5422
  _setThrew(1, 0);
5420
5423
  }
5421
5424
  }
5422
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5425
+ function invoke_vifff(index, a1, a2, a3, a4) {
5423
5426
  var sp = stackSave();
5424
5427
  try {
5425
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5426
5429
  } catch (e) {
5427
5430
  stackRestore(sp);
5428
5431
  if (e !== e + 0) throw e;
5429
5432
  _setThrew(1, 0);
5430
5433
  }
5431
5434
  }
5432
- function invoke_viiff(index, a1, a2, a3, a4) {
5435
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5433
5436
  var sp = stackSave();
5434
5437
  try {
5435
- getWasmTableEntry(index)(a1, a2, a3, a4);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5436
5439
  } catch (e) {
5437
5440
  stackRestore(sp);
5438
5441
  if (e !== e + 0) throw e;
5439
5442
  _setThrew(1, 0);
5440
5443
  }
5441
5444
  }
5442
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5445
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5443
5446
  var sp = stackSave();
5444
5447
  try {
5445
5448
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5449,20 +5452,20 @@ var require_grida_canvas_wasm = __commonJS({
5449
5452
  _setThrew(1, 0);
5450
5453
  }
5451
5454
  }
5452
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5455
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5453
5456
  var sp = stackSave();
5454
5457
  try {
5455
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5456
5459
  } catch (e) {
5457
5460
  stackRestore(sp);
5458
5461
  if (e !== e + 0) throw e;
5459
5462
  _setThrew(1, 0);
5460
5463
  }
5461
5464
  }
5462
- function invoke_fi(index, a1) {
5465
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5463
5466
  var sp = stackSave();
5464
5467
  try {
5465
- return getWasmTableEntry(index)(a1);
5468
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5466
5469
  } catch (e) {
5467
5470
  stackRestore(sp);
5468
5471
  if (e !== e + 0) throw e;
@@ -5479,130 +5482,120 @@ var require_grida_canvas_wasm = __commonJS({
5479
5482
  _setThrew(1, 0);
5480
5483
  }
5481
5484
  }
5482
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5483
- var sp = stackSave();
5484
- try {
5485
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5486
- } catch (e) {
5487
- stackRestore(sp);
5488
- if (e !== e + 0) throw e;
5489
- _setThrew(1, 0);
5490
- }
5491
- }
5492
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5485
+ function invoke_if(index, a1) {
5493
5486
  var sp = stackSave();
5494
5487
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5488
+ return getWasmTableEntry(index)(a1);
5496
5489
  } catch (e) {
5497
5490
  stackRestore(sp);
5498
5491
  if (e !== e + 0) throw e;
5499
5492
  _setThrew(1, 0);
5500
5493
  }
5501
5494
  }
5502
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5495
+ function invoke_iiif(index, a1, a2, a3) {
5503
5496
  var sp = stackSave();
5504
5497
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5498
+ return getWasmTableEntry(index)(a1, a2, a3);
5506
5499
  } catch (e) {
5507
5500
  stackRestore(sp);
5508
5501
  if (e !== e + 0) throw e;
5509
5502
  _setThrew(1, 0);
5510
5503
  }
5511
5504
  }
5512
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5505
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5513
5506
  var sp = stackSave();
5514
5507
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5508
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5516
5509
  } catch (e) {
5517
5510
  stackRestore(sp);
5518
5511
  if (e !== e + 0) throw e;
5519
5512
  _setThrew(1, 0);
5520
5513
  }
5521
5514
  }
5522
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5515
+ function invoke_viiff(index, a1, a2, a3, a4) {
5523
5516
  var sp = stackSave();
5524
5517
  try {
5525
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5526
5519
  } catch (e) {
5527
5520
  stackRestore(sp);
5528
5521
  if (e !== e + 0) throw e;
5529
5522
  _setThrew(1, 0);
5530
5523
  }
5531
5524
  }
5532
- function invoke_if(index, a1) {
5525
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5533
5526
  var sp = stackSave();
5534
5527
  try {
5535
- return getWasmTableEntry(index)(a1);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5536
5529
  } catch (e) {
5537
5530
  stackRestore(sp);
5538
5531
  if (e !== e + 0) throw e;
5539
5532
  _setThrew(1, 0);
5540
5533
  }
5541
5534
  }
5542
- function invoke_iiif(index, a1, a2, a3) {
5535
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5543
5536
  var sp = stackSave();
5544
5537
  try {
5545
- return getWasmTableEntry(index)(a1, a2, a3);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5546
5539
  } catch (e) {
5547
5540
  stackRestore(sp);
5548
5541
  if (e !== e + 0) throw e;
5549
5542
  _setThrew(1, 0);
5550
5543
  }
5551
5544
  }
5552
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5545
+ function invoke_fi(index, a1) {
5553
5546
  var sp = stackSave();
5554
5547
  try {
5555
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5548
+ return getWasmTableEntry(index)(a1);
5556
5549
  } catch (e) {
5557
5550
  stackRestore(sp);
5558
5551
  if (e !== e + 0) throw e;
5559
5552
  _setThrew(1, 0);
5560
5553
  }
5561
5554
  }
5562
- function invoke_fif(index, a1, a2) {
5555
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5563
5556
  var sp = stackSave();
5564
5557
  try {
5565
- return getWasmTableEntry(index)(a1, a2);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5566
5559
  } catch (e) {
5567
5560
  stackRestore(sp);
5568
5561
  if (e !== e + 0) throw e;
5569
5562
  _setThrew(1, 0);
5570
5563
  }
5571
5564
  }
5572
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5565
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5573
5566
  var sp = stackSave();
5574
5567
  try {
5575
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5576
5569
  } catch (e) {
5577
5570
  stackRestore(sp);
5578
5571
  if (e !== e + 0) throw e;
5579
5572
  _setThrew(1, 0);
5580
5573
  }
5581
5574
  }
5582
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5575
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5583
5576
  var sp = stackSave();
5584
5577
  try {
5585
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5578
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5586
5579
  } catch (e) {
5587
5580
  stackRestore(sp);
5588
5581
  if (e !== e + 0) throw e;
5589
5582
  _setThrew(1, 0);
5590
5583
  }
5591
5584
  }
5592
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5585
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5593
5586
  var sp = stackSave();
5594
5587
  try {
5595
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5588
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5596
5589
  } catch (e) {
5597
5590
  stackRestore(sp);
5598
5591
  if (e !== e + 0) throw e;
5599
5592
  _setThrew(1, 0);
5600
5593
  }
5601
5594
  }
5602
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5595
+ function invoke_fif(index, a1, a2) {
5603
5596
  var sp = stackSave();
5604
5597
  try {
5605
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5598
+ return getWasmTableEntry(index)(a1, a2);
5606
5599
  } catch (e) {
5607
5600
  stackRestore(sp);
5608
5601
  if (e !== e + 0) throw e;
@@ -5729,6 +5722,26 @@ var require_grida_canvas_wasm = __commonJS({
5729
5722
  _setThrew(1, 0);
5730
5723
  }
5731
5724
  }
5725
+ function invoke_viij(index, a1, a2, a3, a4) {
5726
+ var sp = stackSave();
5727
+ try {
5728
+ dynCall_viij(index, a1, a2, a3, a4);
5729
+ } catch (e) {
5730
+ stackRestore(sp);
5731
+ if (e !== e + 0) throw e;
5732
+ _setThrew(1, 0);
5733
+ }
5734
+ }
5735
+ function invoke_ji(index, a1) {
5736
+ var sp = stackSave();
5737
+ try {
5738
+ return dynCall_ji(index, a1);
5739
+ } catch (e) {
5740
+ stackRestore(sp);
5741
+ if (e !== e + 0) throw e;
5742
+ _setThrew(1, 0);
5743
+ }
5744
+ }
5732
5745
  function invoke_j(index) {
5733
5746
  var sp = stackSave();
5734
5747
  try {
@@ -5839,7 +5852,7 @@ module.exports = __toCommonJS(index_exports);
5839
5852
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5840
5853
 
5841
5854
  // package.json
5842
- var version = "0.0.47";
5855
+ var version = "0.0.48";
5843
5856
 
5844
5857
  // lib/index.ts
5845
5858
  async function init(opts) {
@@ -5855,7 +5868,7 @@ var ApplicationFactory = class {
5855
5868
  constructor(module2) {
5856
5869
  this.module = module2;
5857
5870
  }
5858
- createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
5871
+ createWebGLCanvasSurface(canvas, options = { use_embedded_fonts: true }) {
5859
5872
  const context = canvas.getContext("webgl2", {
5860
5873
  antialias: true,
5861
5874
  depth: true,
@@ -5872,7 +5885,7 @@ var ApplicationFactory = class {
5872
5885
  const ptr = this.module._init(
5873
5886
  canvas.width,
5874
5887
  canvas.height,
5875
- options.fontFallback
5888
+ options.use_embedded_fonts
5876
5889
  );
5877
5890
  const _ = new Grida2D(this.module, ptr);
5878
5891
  _.resize(canvas.width, canvas.height);
@@ -5950,15 +5963,26 @@ var Grida2D = class {
5950
5963
  * @param family - CSS font-family name for the typeface.
5951
5964
  * @param data - Raw font file bytes (e.g. TTF/OTF).
5952
5965
  */
5953
- registerFont(family, data) {
5966
+ addFont(family, data) {
5954
5967
  const [fptr, flen] = this._alloc_string(family);
5955
5968
  const len = data.length;
5956
5969
  const ptr = this.module._allocate(len);
5957
5970
  this.module.HEAPU8.set(data, ptr);
5958
- this.module._register_font(this.appptr, fptr, flen - 1, ptr, len);
5971
+ this.module._add_font(this.appptr, fptr, flen - 1, ptr, len);
5959
5972
  this.module._deallocate(fptr, flen);
5960
5973
  this.module._deallocate(ptr, len);
5961
5974
  }
5975
+ addImage(data) {
5976
+ const len = data.length;
5977
+ const ptr = this.module._allocate(len);
5978
+ this.module.HEAPU8.set(data, ptr);
5979
+ const out = this.module._add_image(this.appptr, ptr, len);
5980
+ this.module._deallocate(ptr, len);
5981
+ const hash = this.module.UTF8ToString(out);
5982
+ const hlen = this.module.lengthBytesUTF8(hash) + 1;
5983
+ this._free_string(out, hlen);
5984
+ return hash;
5985
+ }
5962
5986
  hasMissingFonts() {
5963
5987
  return this.module._has_missing_fonts(this.appptr);
5964
5988
  }