@grida/canvas-wasm 0.0.47 → 0.0.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Zf"];
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+ wasmMemory = wasmExports["_f"];
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  updateMemoryViews();
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- wasmTable = wasmExports["$f"];
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- addOnInit(wasmExports["_f"]);
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+ wasmTable = wasmExports["ag"];
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+ addOnInit(wasmExports["$f"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5127,135 +5127,140 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, Z: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, bb: invoke_fi, _c: invoke_fif, W: invoke_fiii, jd: invoke_fiiiif, o: invoke_i, _a: invoke_if, Ed: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, lb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, cb: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, rb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, zb: ___syscall_fstat64, vb: ___syscall_getcwd, Bb: ___syscall_ioctl, wb: ___syscall_lstat64, xb: ___syscall_newfstatat, Y: ___syscall_openat, yb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, sb: __emscripten_throw_longjmp, jb: __gmtime_js, gb: __mmap_js, hb: __munmap_js, ub: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, tb: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Xa: _exit, O: _fd_close, fb: _fd_pread, Ab: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, cb: invoke_fi, Za: invoke_fif, W: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, Mb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Cb: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, qb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, eb: invoke_j, lb: invoke_ji, ob: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, Pd: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, $: invoke_viiffff, ib: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viij, nb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5131
5131
  var wasmExports = createWasm();
5132
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5133
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
5134
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
5135
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
5136
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
5137
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
5138
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
5139
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
5140
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
5141
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5142
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5143
- var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5144
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5145
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5146
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5147
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["og"])(a0, a1, a2, a3);
5148
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["pg"])(a0, a1, a2, a3, a4, a5, a6);
5149
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["qg"])(a0, a1, a2);
5150
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["rg"])(a0, a1, a2);
5151
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["sg"])(a0, a1, a2, a3, a4);
5152
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["tg"])(a0, a1, a2);
5153
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5154
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["vg"])(a0, a1, a2);
5155
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["wg"])(a0, a1);
5156
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["xg"])(a0);
5157
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["yg"])(a0, a1);
5158
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["zg"])(a0, a1);
5159
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ag"])(a0, a1, a2);
5160
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bg"])(a0, a1);
5161
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Cg"])(a0, a1);
5162
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dg"])(a0, a1);
5163
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eg"])(a0, a1);
5164
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fg"])(a0, a1);
5165
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Gg"])(a0, a1);
5166
- var _malloc = (a0) => (_malloc = wasmExports["Hg"])(a0);
5132
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5133
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5134
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5135
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5136
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5137
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5138
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5139
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5140
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5141
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5142
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5143
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5144
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5145
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5146
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5147
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5148
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5149
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5150
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5151
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5152
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5153
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5154
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5155
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5156
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5157
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5158
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5159
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5160
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5161
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5162
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5163
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5164
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5165
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5167
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5168
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5169
+ var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5167
5170
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5168
5171
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5169
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Ig"])(a0, a1);
5172
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5170
5173
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5171
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Jg"])(a0, a1);
5172
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Kg"])(a0);
5173
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Lg"])(a0);
5174
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Mg"])(a0);
5175
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ng"])();
5174
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5175
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5176
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5177
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5178
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5176
5179
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5177
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Og"])(a0);
5178
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Pg"])(a0);
5179
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Qg"])(a0, a1, a2);
5180
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Rg"])(a0);
5181
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Sg"])(a0, a1, a2);
5182
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Tg"])(a0, a1, a2, a3, a4, a5);
5183
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ug"])(a0);
5184
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Vg"])(a0, a1, a2, a3, a4);
5185
- function invoke_iiii(index, a1, a2, a3) {
5180
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5181
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5182
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5183
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5184
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Wg"])(a0, a1, a2);
5185
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5186
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Yg"])(a0, a1);
5187
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5188
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5189
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5190
+ function invoke_vii(index, a1, a2) {
5186
5191
  var sp = stackSave();
5187
5192
  try {
5188
- return getWasmTableEntry(index)(a1, a2, a3);
5193
+ getWasmTableEntry(index)(a1, a2);
5189
5194
  } catch (e) {
5190
5195
  stackRestore(sp);
5191
5196
  if (e !== e + 0) throw e;
5192
5197
  _setThrew(1, 0);
5193
5198
  }
5194
5199
  }
5195
- function invoke_vi(index, a1) {
5200
+ function invoke_iii(index, a1, a2) {
5196
5201
  var sp = stackSave();
5197
5202
  try {
5198
- getWasmTableEntry(index)(a1);
5203
+ return getWasmTableEntry(index)(a1, a2);
5199
5204
  } catch (e) {
5200
5205
  stackRestore(sp);
5201
5206
  if (e !== e + 0) throw e;
5202
5207
  _setThrew(1, 0);
5203
5208
  }
5204
5209
  }
5205
- function invoke_viiii(index, a1, a2, a3, a4) {
5210
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5206
5211
  var sp = stackSave();
5207
5212
  try {
5208
- getWasmTableEntry(index)(a1, a2, a3, a4);
5213
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5209
5214
  } catch (e) {
5210
5215
  stackRestore(sp);
5211
5216
  if (e !== e + 0) throw e;
5212
5217
  _setThrew(1, 0);
5213
5218
  }
5214
5219
  }
5215
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5220
+ function invoke_vi(index, a1) {
5216
5221
  var sp = stackSave();
5217
5222
  try {
5218
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5223
+ getWasmTableEntry(index)(a1);
5219
5224
  } catch (e) {
5220
5225
  stackRestore(sp);
5221
5226
  if (e !== e + 0) throw e;
5222
5227
  _setThrew(1, 0);
5223
5228
  }
5224
5229
  }
5225
- function invoke_vii(index, a1, a2) {
5230
+ function invoke_ii(index, a1) {
5226
5231
  var sp = stackSave();
5227
5232
  try {
5228
- getWasmTableEntry(index)(a1, a2);
5233
+ return getWasmTableEntry(index)(a1);
5229
5234
  } catch (e) {
5230
5235
  stackRestore(sp);
5231
5236
  if (e !== e + 0) throw e;
5232
5237
  _setThrew(1, 0);
5233
5238
  }
5234
5239
  }
5235
- function invoke_iii(index, a1, a2) {
5240
+ function invoke_viii(index, a1, a2, a3) {
5236
5241
  var sp = stackSave();
5237
5242
  try {
5238
- return getWasmTableEntry(index)(a1, a2);
5243
+ getWasmTableEntry(index)(a1, a2, a3);
5239
5244
  } catch (e) {
5240
5245
  stackRestore(sp);
5241
5246
  if (e !== e + 0) throw e;
5242
5247
  _setThrew(1, 0);
5243
5248
  }
5244
5249
  }
5245
- function invoke_ii(index, a1) {
5250
+ function invoke_iiii(index, a1, a2, a3) {
5246
5251
  var sp = stackSave();
5247
5252
  try {
5248
- return getWasmTableEntry(index)(a1);
5253
+ return getWasmTableEntry(index)(a1, a2, a3);
5249
5254
  } catch (e) {
5250
5255
  stackRestore(sp);
5251
5256
  if (e !== e + 0) throw e;
5252
5257
  _setThrew(1, 0);
5253
5258
  }
5254
5259
  }
5255
- function invoke_viii(index, a1, a2, a3) {
5260
+ function invoke_viiii(index, a1, a2, a3, a4) {
5256
5261
  var sp = stackSave();
5257
5262
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5259
5264
  } catch (e) {
5260
5265
  stackRestore(sp);
5261
5266
  if (e !== e + 0) throw e;
@@ -5312,40 +5317,30 @@ var require_grida_canvas_wasm = __commonJS({
5312
5317
  _setThrew(1, 0);
5313
5318
  }
5314
5319
  }
5315
- function invoke_v(index) {
5316
- var sp = stackSave();
5317
- try {
5318
- getWasmTableEntry(index)();
5319
- } catch (e) {
5320
- stackRestore(sp);
5321
- if (e !== e + 0) throw e;
5322
- _setThrew(1, 0);
5323
- }
5324
- }
5325
- function invoke_i(index) {
5320
+ function invoke_viiif(index, a1, a2, a3, a4) {
5326
5321
  var sp = stackSave();
5327
5322
  try {
5328
- return getWasmTableEntry(index)();
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5329
5324
  } catch (e) {
5330
5325
  stackRestore(sp);
5331
5326
  if (e !== e + 0) throw e;
5332
5327
  _setThrew(1, 0);
5333
5328
  }
5334
5329
  }
5335
- function invoke_vifff(index, a1, a2, a3, a4) {
5330
+ function invoke_iif(index, a1, a2) {
5336
5331
  var sp = stackSave();
5337
5332
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4);
5333
+ return getWasmTableEntry(index)(a1, a2);
5339
5334
  } catch (e) {
5340
5335
  stackRestore(sp);
5341
5336
  if (e !== e + 0) throw e;
5342
5337
  _setThrew(1, 0);
5343
5338
  }
5344
5339
  }
5345
- function invoke_iif(index, a1, a2) {
5340
+ function invoke_i(index) {
5346
5341
  var sp = stackSave();
5347
5342
  try {
5348
- return getWasmTableEntry(index)(a1, a2);
5343
+ return getWasmTableEntry(index)();
5349
5344
  } catch (e) {
5350
5345
  stackRestore(sp);
5351
5346
  if (e !== e + 0) throw e;
@@ -5372,67 +5367,67 @@ var require_grida_canvas_wasm = __commonJS({
5372
5367
  _setThrew(1, 0);
5373
5368
  }
5374
5369
  }
5375
- function invoke_viif(index, a1, a2, a3) {
5370
+ function invoke_v(index) {
5376
5371
  var sp = stackSave();
5377
5372
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3);
5373
+ getWasmTableEntry(index)();
5379
5374
  } catch (e) {
5380
5375
  stackRestore(sp);
5381
5376
  if (e !== e + 0) throw e;
5382
5377
  _setThrew(1, 0);
5383
5378
  }
5384
5379
  }
5385
- function invoke_viiif(index, a1, a2, a3, a4) {
5380
+ function invoke_viif(index, a1, a2, a3) {
5386
5381
  var sp = stackSave();
5387
5382
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4);
5383
+ getWasmTableEntry(index)(a1, a2, a3);
5389
5384
  } catch (e) {
5390
5385
  stackRestore(sp);
5391
5386
  if (e !== e + 0) throw e;
5392
5387
  _setThrew(1, 0);
5393
5388
  }
5394
5389
  }
5395
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5390
+ function invoke_viffi(index, a1, a2, a3, a4) {
5396
5391
  var sp = stackSave();
5397
5392
  try {
5398
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5399
5394
  } catch (e) {
5400
5395
  stackRestore(sp);
5401
5396
  if (e !== e + 0) throw e;
5402
5397
  _setThrew(1, 0);
5403
5398
  }
5404
5399
  }
5405
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5400
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5406
5401
  var sp = stackSave();
5407
5402
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5404
  } catch (e) {
5410
5405
  stackRestore(sp);
5411
5406
  if (e !== e + 0) throw e;
5412
5407
  _setThrew(1, 0);
5413
5408
  }
5414
5409
  }
5415
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5410
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5416
5411
  var sp = stackSave();
5417
5412
  try {
5418
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5419
5414
  } catch (e) {
5420
5415
  stackRestore(sp);
5421
5416
  if (e !== e + 0) throw e;
5422
5417
  _setThrew(1, 0);
5423
5418
  }
5424
5419
  }
5425
- function invoke_fif(index, a1, a2) {
5420
+ function invoke_vifff(index, a1, a2, a3, a4) {
5426
5421
  var sp = stackSave();
5427
5422
  try {
5428
- return getWasmTableEntry(index)(a1, a2);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5429
5424
  } catch (e) {
5430
5425
  stackRestore(sp);
5431
5426
  if (e !== e + 0) throw e;
5432
5427
  _setThrew(1, 0);
5433
5428
  }
5434
5429
  }
5435
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5430
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5436
5431
  var sp = stackSave();
5437
5432
  try {
5438
5433
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5442,160 +5437,160 @@ var require_grida_canvas_wasm = __commonJS({
5442
5437
  _setThrew(1, 0);
5443
5438
  }
5444
5439
  }
5445
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5446
5441
  var sp = stackSave();
5447
5442
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5449
5444
  } catch (e) {
5450
5445
  stackRestore(sp);
5451
5446
  if (e !== e + 0) throw e;
5452
5447
  _setThrew(1, 0);
5453
5448
  }
5454
5449
  }
5455
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5450
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5456
5451
  var sp = stackSave();
5457
5452
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5459
5454
  } catch (e) {
5460
5455
  stackRestore(sp);
5461
5456
  if (e !== e + 0) throw e;
5462
5457
  _setThrew(1, 0);
5463
5458
  }
5464
5459
  }
5465
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5460
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5466
5461
  var sp = stackSave();
5467
5462
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5463
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5469
5464
  } catch (e) {
5470
5465
  stackRestore(sp);
5471
5466
  if (e !== e + 0) throw e;
5472
5467
  _setThrew(1, 0);
5473
5468
  }
5474
5469
  }
5475
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_vif(index, a1, a2) {
5476
5471
  var sp = stackSave();
5477
5472
  try {
5478
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5473
+ getWasmTableEntry(index)(a1, a2);
5479
5474
  } catch (e) {
5480
5475
  stackRestore(sp);
5481
5476
  if (e !== e + 0) throw e;
5482
5477
  _setThrew(1, 0);
5483
5478
  }
5484
5479
  }
5485
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5480
+ function invoke_if(index, a1) {
5486
5481
  var sp = stackSave();
5487
5482
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5483
+ return getWasmTableEntry(index)(a1);
5489
5484
  } catch (e) {
5490
5485
  stackRestore(sp);
5491
5486
  if (e !== e + 0) throw e;
5492
5487
  _setThrew(1, 0);
5493
5488
  }
5494
5489
  }
5495
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5490
+ function invoke_iiif(index, a1, a2, a3) {
5496
5491
  var sp = stackSave();
5497
5492
  try {
5498
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5493
+ return getWasmTableEntry(index)(a1, a2, a3);
5499
5494
  } catch (e) {
5500
5495
  stackRestore(sp);
5501
5496
  if (e !== e + 0) throw e;
5502
5497
  _setThrew(1, 0);
5503
5498
  }
5504
5499
  }
5505
- function invoke_vif(index, a1, a2) {
5500
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5506
5501
  var sp = stackSave();
5507
5502
  try {
5508
- getWasmTableEntry(index)(a1, a2);
5503
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5509
5504
  } catch (e) {
5510
5505
  stackRestore(sp);
5511
5506
  if (e !== e + 0) throw e;
5512
5507
  _setThrew(1, 0);
5513
5508
  }
5514
5509
  }
5515
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5510
+ function invoke_viiff(index, a1, a2, a3, a4) {
5516
5511
  var sp = stackSave();
5517
5512
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5519
5514
  } catch (e) {
5520
5515
  stackRestore(sp);
5521
5516
  if (e !== e + 0) throw e;
5522
5517
  _setThrew(1, 0);
5523
5518
  }
5524
5519
  }
5525
- function invoke_viiff(index, a1, a2, a3, a4) {
5520
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5526
5521
  var sp = stackSave();
5527
5522
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5529
5524
  } catch (e) {
5530
5525
  stackRestore(sp);
5531
5526
  if (e !== e + 0) throw e;
5532
5527
  _setThrew(1, 0);
5533
5528
  }
5534
5529
  }
5535
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5530
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5536
5531
  var sp = stackSave();
5537
5532
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5539
5534
  } catch (e) {
5540
5535
  stackRestore(sp);
5541
5536
  if (e !== e + 0) throw e;
5542
5537
  _setThrew(1, 0);
5543
5538
  }
5544
5539
  }
5545
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5540
+ function invoke_fi(index, a1) {
5546
5541
  var sp = stackSave();
5547
5542
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5543
+ return getWasmTableEntry(index)(a1);
5549
5544
  } catch (e) {
5550
5545
  stackRestore(sp);
5551
5546
  if (e !== e + 0) throw e;
5552
5547
  _setThrew(1, 0);
5553
5548
  }
5554
5549
  }
5555
- function invoke_viffi(index, a1, a2, a3, a4) {
5550
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5556
5551
  var sp = stackSave();
5557
5552
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5559
5554
  } catch (e) {
5560
5555
  stackRestore(sp);
5561
5556
  if (e !== e + 0) throw e;
5562
5557
  _setThrew(1, 0);
5563
5558
  }
5564
5559
  }
5565
- function invoke_fi(index, a1) {
5560
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5566
5561
  var sp = stackSave();
5567
5562
  try {
5568
- return getWasmTableEntry(index)(a1);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5569
5564
  } catch (e) {
5570
5565
  stackRestore(sp);
5571
5566
  if (e !== e + 0) throw e;
5572
5567
  _setThrew(1, 0);
5573
5568
  }
5574
5569
  }
5575
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5570
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5576
5571
  var sp = stackSave();
5577
5572
  try {
5578
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5579
5574
  } catch (e) {
5580
5575
  stackRestore(sp);
5581
5576
  if (e !== e + 0) throw e;
5582
5577
  _setThrew(1, 0);
5583
5578
  }
5584
5579
  }
5585
- function invoke_if(index, a1) {
5580
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5586
5581
  var sp = stackSave();
5587
5582
  try {
5588
- return getWasmTableEntry(index)(a1);
5583
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5589
5584
  } catch (e) {
5590
5585
  stackRestore(sp);
5591
5586
  if (e !== e + 0) throw e;
5592
5587
  _setThrew(1, 0);
5593
5588
  }
5594
5589
  }
5595
- function invoke_iiif(index, a1, a2, a3) {
5590
+ function invoke_fif(index, a1, a2) {
5596
5591
  var sp = stackSave();
5597
5592
  try {
5598
- return getWasmTableEntry(index)(a1, a2, a3);
5593
+ return getWasmTableEntry(index)(a1, a2);
5599
5594
  } catch (e) {
5600
5595
  stackRestore(sp);
5601
5596
  if (e !== e + 0) throw e;
@@ -5702,6 +5697,16 @@ var require_grida_canvas_wasm = __commonJS({
5702
5697
  _setThrew(1, 0);
5703
5698
  }
5704
5699
  }
5700
+ function invoke_jii(index, a1, a2) {
5701
+ var sp = stackSave();
5702
+ try {
5703
+ return dynCall_jii(index, a1, a2);
5704
+ } catch (e) {
5705
+ stackRestore(sp);
5706
+ if (e !== e + 0) throw e;
5707
+ _setThrew(1, 0);
5708
+ }
5709
+ }
5705
5710
  function invoke_viiji(index, a1, a2, a3, a4, a5) {
5706
5711
  var sp = stackSave();
5707
5712
  try {
@@ -5712,10 +5717,20 @@ var require_grida_canvas_wasm = __commonJS({
5712
5717
  _setThrew(1, 0);
5713
5718
  }
5714
5719
  }
5715
- function invoke_jii(index, a1, a2) {
5720
+ function invoke_viij(index, a1, a2, a3, a4) {
5716
5721
  var sp = stackSave();
5717
5722
  try {
5718
- return dynCall_jii(index, a1, a2);
5723
+ dynCall_viij(index, a1, a2, a3, a4);
5724
+ } catch (e) {
5725
+ stackRestore(sp);
5726
+ if (e !== e + 0) throw e;
5727
+ _setThrew(1, 0);
5728
+ }
5729
+ }
5730
+ function invoke_ji(index, a1) {
5731
+ var sp = stackSave();
5732
+ try {
5733
+ return dynCall_ji(index, a1);
5719
5734
  } catch (e) {
5720
5735
  stackRestore(sp);
5721
5736
  if (e !== e + 0) throw e;
@@ -5826,7 +5841,7 @@ var require_grida_canvas_wasm = __commonJS({
5826
5841
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5827
5842
 
5828
5843
  // package.json
5829
- var version = "0.0.47";
5844
+ var version = "0.0.48";
5830
5845
 
5831
5846
  // lib/index.ts
5832
5847
  async function init(opts) {
@@ -5842,7 +5857,7 @@ var ApplicationFactory = class {
5842
5857
  constructor(module) {
5843
5858
  this.module = module;
5844
5859
  }
5845
- createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
5860
+ createWebGLCanvasSurface(canvas, options = { use_embedded_fonts: true }) {
5846
5861
  const context = canvas.getContext("webgl2", {
5847
5862
  antialias: true,
5848
5863
  depth: true,
@@ -5859,7 +5874,7 @@ var ApplicationFactory = class {
5859
5874
  const ptr = this.module._init(
5860
5875
  canvas.width,
5861
5876
  canvas.height,
5862
- options.fontFallback
5877
+ options.use_embedded_fonts
5863
5878
  );
5864
5879
  const _ = new Grida2D(this.module, ptr);
5865
5880
  _.resize(canvas.width, canvas.height);
@@ -5937,15 +5952,26 @@ var Grida2D = class {
5937
5952
  * @param family - CSS font-family name for the typeface.
5938
5953
  * @param data - Raw font file bytes (e.g. TTF/OTF).
5939
5954
  */
5940
- registerFont(family, data) {
5955
+ addFont(family, data) {
5941
5956
  const [fptr, flen] = this._alloc_string(family);
5942
5957
  const len = data.length;
5943
5958
  const ptr = this.module._allocate(len);
5944
5959
  this.module.HEAPU8.set(data, ptr);
5945
- this.module._register_font(this.appptr, fptr, flen - 1, ptr, len);
5960
+ this.module._add_font(this.appptr, fptr, flen - 1, ptr, len);
5946
5961
  this.module._deallocate(fptr, flen);
5947
5962
  this.module._deallocate(ptr, len);
5948
5963
  }
5964
+ addImage(data) {
5965
+ const len = data.length;
5966
+ const ptr = this.module._allocate(len);
5967
+ this.module.HEAPU8.set(data, ptr);
5968
+ const out = this.module._add_image(this.appptr, ptr, len);
5969
+ this.module._deallocate(ptr, len);
5970
+ const hash = this.module.UTF8ToString(out);
5971
+ const hlen = this.module.lengthBytesUTF8(hash) + 1;
5972
+ this._free_string(out, hlen);
5973
+ return hash;
5974
+ }
5949
5975
  hasMissingFonts() {
5950
5976
  return this.module._has_missing_fonts(this.appptr);
5951
5977
  }
@@ -5965,6 +5991,20 @@ var Grida2D = class {
5965
5991
  this._free_string(ptr, len);
5966
5992
  return JSON.parse(str);
5967
5993
  }
5994
+ setFallbackFonts(fonts) {
5995
+ const json = JSON.stringify(fonts);
5996
+ const [ptr, len] = this._alloc_string(json);
5997
+ this.module._set_default_fallback_fonts(this.appptr, ptr, len - 1);
5998
+ this._free_string(ptr, len);
5999
+ }
6000
+ getFallbackFonts() {
6001
+ const ptr = this.module._get_default_fallback_fonts(this.appptr);
6002
+ if (ptr === 0) return [];
6003
+ const str = this.module.UTF8ToString(ptr);
6004
+ const len = this.module.lengthBytesUTF8(str) + 1;
6005
+ this._free_string(ptr, len);
6006
+ return JSON.parse(str);
6007
+ }
5968
6008
  /**
5969
6009
  * Tick the application clock.
5970
6010
  * bind this to requestAnimationFrame loop or similar