@grida/canvas-wasm 0.0.47 → 0.0.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Zf"];
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+ wasmMemory = wasmExports["_f"];
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  updateMemoryViews();
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- wasmTable = wasmExports["$f"];
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- addOnInit(wasmExports["_f"]);
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+ wasmTable = wasmExports["ag"];
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+ addOnInit(wasmExports["$f"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5132,135 +5132,140 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, Z: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, bb: invoke_fi, _c: invoke_fif, W: invoke_fiii, jd: invoke_fiiiif, o: invoke_i, _a: invoke_if, Ed: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, lb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, cb: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, rb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, zb: ___syscall_fstat64, vb: ___syscall_getcwd, Bb: ___syscall_ioctl, wb: ___syscall_lstat64, xb: ___syscall_newfstatat, Y: ___syscall_openat, yb: ___syscall_stat64, Gb: __abort_js, Db: __emscripten_get_now_is_monotonic, Fb: __emscripten_memcpy_js, sb: __emscripten_throw_longjmp, jb: __gmtime_js, gb: __mmap_js, hb: __munmap_js, ub: __tzset_js, Eb: _emscripten_date_now, M: _emscripten_get_now, Df: _emscripten_glActiveTexture, Ef: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Mc: _emscripten_glBeginTransformFeedback, Ff: _emscripten_glBindAttribLocation, Gf: _emscripten_glBindBuffer, Jc: _emscripten_glBindBufferBase, Kc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, Hf: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, _e: _emscripten_glBindVertexArray, bf: _emscripten_glBindVertexArrayOES, If: _emscripten_glBlendColor, Jf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Kf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Lf: _emscripten_glBufferData, Mf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Nf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Of: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Pf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, Qf: _emscripten_glColorMask, Rf: _emscripten_glCompileShader, Sf: _emscripten_glCompressedTexImage2D, Yc: _emscripten_glCompressedTexImage3D, Tf: _emscripten_glCompressedTexSubImage2D, Xc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Uf: _emscripten_glCopyTexSubImage2D, Zc: _emscripten_glCopyTexSubImage3D, Vf: _emscripten_glCreateProgram, Wf: _emscripten_glCreateShader, Xf: _emscripten_glCullFace, Yf: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, Zf: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ca: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, $e: _emscripten_glDeleteVertexArrays, cf: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Rd: _emscripten_glDrawArraysInstancedANGLE, Lb: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, cd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, ad: _emscripten_glDrawBuffersEXT, Sd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Qd: _emscripten_glDrawElementsInstancedANGLE, Jb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Kb: _emscripten_glDrawElementsInstancedEXT, bd: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Lc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Pc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, df: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Nc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Ud: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, af: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Hc: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Gc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Wc: _emscripten_glIsQuery, Vd: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, nd: _emscripten_glIsShader, te: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Oc: _emscripten_glIsVertexArray, Td: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, md: _emscripten_glPolygonOffset, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, $c: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, _c: _emscripten_glTexSubImage3D, Ic: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, zf: _emscripten_glUniform1i, Af: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, Bf: _emscripten_glUniform2f, Cf: _emscripten_glUniform2fv, yf: _emscripten_glUniform2i, xf: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, wf: _emscripten_glUniform3f, vf: _emscripten_glUniform3fv, uf: _emscripten_glUniform3i, tf: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, sf: _emscripten_glUniform4f, rf: _emscripten_glUniform4fv, ef: _emscripten_glUniform4i, ff: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, gf: _emscripten_glUniformMatrix2fv, Vc: _emscripten_glUniformMatrix2x3fv, Tc: _emscripten_glUniformMatrix2x4fv, hf: _emscripten_glUniformMatrix3fv, Uc: _emscripten_glUniformMatrix3x2fv, Rc: _emscripten_glUniformMatrix3x4fv, jf: _emscripten_glUniformMatrix4fv, Sc: _emscripten_glUniformMatrix4x2fv, Qc: _emscripten_glUniformMatrix4x3fv, kf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, lf: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, mf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, nf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, of: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, dd: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, pf: _emscripten_glVertexAttribPointer, qf: _emscripten_glViewport, ue: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, tb: _emscripten_resize_heap, Hb: _environ_get, Ib: _environ_sizes_get, Xa: _exit, O: _fd_close, fb: _fd_pread, Ab: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, cb: invoke_fi, Za: invoke_fif, W: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, Mb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Cb: invoke_iiif, g: invoke_iiii, j: invoke_iiiii, qb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, eb: invoke_j, lb: invoke_ji, ob: invoke_jii, db: invoke_jiiii, n: invoke_v, b: invoke_vi, ba: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, Pd: invoke_viffi, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, $: invoke_viiffff, ib: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, aa: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viij, nb: invoke_viiji, N: _llvm_eh_typeid_for, pb: _strftime_l };
5136
5136
  var wasmExports = createWasm();
5137
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5138
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
5139
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
5140
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
5141
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
5142
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
5143
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
5144
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
5145
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
5146
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5147
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5148
- var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5149
- var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5150
- var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5151
- var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5152
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["og"])(a0, a1, a2, a3);
5153
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["pg"])(a0, a1, a2, a3, a4, a5, a6);
5154
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["qg"])(a0, a1, a2);
5155
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["rg"])(a0, a1, a2);
5156
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["sg"])(a0, a1, a2, a3, a4);
5157
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["tg"])(a0, a1, a2);
5158
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5159
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["vg"])(a0, a1, a2);
5160
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["wg"])(a0, a1);
5161
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["xg"])(a0);
5162
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["yg"])(a0, a1);
5163
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["zg"])(a0, a1);
5164
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ag"])(a0, a1, a2);
5165
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bg"])(a0, a1);
5166
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Cg"])(a0, a1);
5167
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dg"])(a0, a1);
5168
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eg"])(a0, a1);
5169
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fg"])(a0, a1);
5170
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Gg"])(a0, a1);
5171
- var _malloc = (a0) => (_malloc = wasmExports["Hg"])(a0);
5137
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["$f"])();
5138
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["bg"])(a0);
5139
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["cg"])(a0, a1);
5140
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["dg"])(a0, a1, a2);
5141
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["eg"])(a0, a1);
5142
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["fg"])(a0, a1, a2);
5143
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["gg"])(a0);
5144
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["hg"])(a0, a1, a2);
5145
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ig"])(a0);
5146
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["jg"])(a0, a1, a2);
5147
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["kg"])(a0, a1, a2);
5148
+ var _add_font = Module["_add_font"] = (a0, a1, a2, a3, a4) => (_add_font = Module["_add_font"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
5149
+ var _add_image = Module["_add_image"] = (a0, a1, a2) => (_add_image = Module["_add_image"] = wasmExports["mg"])(a0, a1, a2);
5150
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ng"])(a0);
5151
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["og"])(a0);
5152
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["pg"])(a0);
5153
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["qg"])(a0, a1, a2);
5154
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["rg"])(a0);
5155
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["sg"])(a0, a1, a2, a3);
5156
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["tg"])(a0, a1, a2, a3, a4, a5, a6);
5157
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ug"])(a0, a1, a2);
5158
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vg"])(a0, a1, a2);
5159
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5160
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xg"])(a0, a1, a2);
5161
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5162
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["zg"])(a0, a1, a2);
5163
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["Ag"])(a0, a1);
5164
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["Bg"])(a0);
5165
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Cg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dg"])(a0, a1);
5167
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Eg"])(a0, a1, a2);
5168
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Fg"])(a0, a1);
5169
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Gg"])(a0, a1);
5170
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Hg"])(a0, a1);
5171
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ig"])(a0, a1);
5172
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Jg"])(a0, a1);
5173
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Kg"])(a0, a1);
5174
+ var _malloc = (a0) => (_malloc = wasmExports["Lg"])(a0);
5172
5175
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5173
5176
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5174
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Ig"])(a0, a1);
5177
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Mg"])(a0, a1);
5175
5178
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5176
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Jg"])(a0, a1);
5177
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Kg"])(a0);
5178
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Lg"])(a0);
5179
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Mg"])(a0);
5180
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ng"])();
5179
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ng"])(a0, a1);
5180
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Og"])(a0);
5181
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Pg"])(a0);
5182
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Qg"])(a0);
5183
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Rg"])();
5181
5184
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5182
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Og"])(a0);
5183
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Pg"])(a0);
5184
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Qg"])(a0, a1, a2);
5185
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Rg"])(a0);
5186
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Sg"])(a0, a1, a2);
5187
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Tg"])(a0, a1, a2, a3, a4, a5);
5188
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ug"])(a0);
5189
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Vg"])(a0, a1, a2, a3, a4);
5190
- function invoke_iiii(index, a1, a2, a3) {
5185
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Sg"])(a0);
5186
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Tg"])(a0);
5187
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ug"])(a0, a1, a2);
5188
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Vg"])(a0);
5189
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Wg"])(a0, a1, a2);
5190
+ var dynCall_viij = Module["dynCall_viij"] = (a0, a1, a2, a3, a4) => (dynCall_viij = Module["dynCall_viij"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5191
+ var dynCall_ji = Module["dynCall_ji"] = (a0, a1) => (dynCall_ji = Module["dynCall_ji"] = wasmExports["Yg"])(a0, a1);
5192
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Zg"])(a0, a1, a2, a3, a4, a5);
5193
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["_g"])(a0);
5194
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["$g"])(a0, a1, a2, a3, a4);
5195
+ function invoke_vii(index, a1, a2) {
5191
5196
  var sp = stackSave();
5192
5197
  try {
5193
- return getWasmTableEntry(index)(a1, a2, a3);
5198
+ getWasmTableEntry(index)(a1, a2);
5194
5199
  } catch (e) {
5195
5200
  stackRestore(sp);
5196
5201
  if (e !== e + 0) throw e;
5197
5202
  _setThrew(1, 0);
5198
5203
  }
5199
5204
  }
5200
- function invoke_vi(index, a1) {
5205
+ function invoke_iii(index, a1, a2) {
5201
5206
  var sp = stackSave();
5202
5207
  try {
5203
- getWasmTableEntry(index)(a1);
5208
+ return getWasmTableEntry(index)(a1, a2);
5204
5209
  } catch (e) {
5205
5210
  stackRestore(sp);
5206
5211
  if (e !== e + 0) throw e;
5207
5212
  _setThrew(1, 0);
5208
5213
  }
5209
5214
  }
5210
- function invoke_viiii(index, a1, a2, a3, a4) {
5215
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5211
5216
  var sp = stackSave();
5212
5217
  try {
5213
- getWasmTableEntry(index)(a1, a2, a3, a4);
5218
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5214
5219
  } catch (e) {
5215
5220
  stackRestore(sp);
5216
5221
  if (e !== e + 0) throw e;
5217
5222
  _setThrew(1, 0);
5218
5223
  }
5219
5224
  }
5220
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5225
+ function invoke_vi(index, a1) {
5221
5226
  var sp = stackSave();
5222
5227
  try {
5223
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5228
+ getWasmTableEntry(index)(a1);
5224
5229
  } catch (e) {
5225
5230
  stackRestore(sp);
5226
5231
  if (e !== e + 0) throw e;
5227
5232
  _setThrew(1, 0);
5228
5233
  }
5229
5234
  }
5230
- function invoke_vii(index, a1, a2) {
5235
+ function invoke_ii(index, a1) {
5231
5236
  var sp = stackSave();
5232
5237
  try {
5233
- getWasmTableEntry(index)(a1, a2);
5238
+ return getWasmTableEntry(index)(a1);
5234
5239
  } catch (e) {
5235
5240
  stackRestore(sp);
5236
5241
  if (e !== e + 0) throw e;
5237
5242
  _setThrew(1, 0);
5238
5243
  }
5239
5244
  }
5240
- function invoke_iii(index, a1, a2) {
5245
+ function invoke_viii(index, a1, a2, a3) {
5241
5246
  var sp = stackSave();
5242
5247
  try {
5243
- return getWasmTableEntry(index)(a1, a2);
5248
+ getWasmTableEntry(index)(a1, a2, a3);
5244
5249
  } catch (e) {
5245
5250
  stackRestore(sp);
5246
5251
  if (e !== e + 0) throw e;
5247
5252
  _setThrew(1, 0);
5248
5253
  }
5249
5254
  }
5250
- function invoke_ii(index, a1) {
5255
+ function invoke_iiii(index, a1, a2, a3) {
5251
5256
  var sp = stackSave();
5252
5257
  try {
5253
- return getWasmTableEntry(index)(a1);
5258
+ return getWasmTableEntry(index)(a1, a2, a3);
5254
5259
  } catch (e) {
5255
5260
  stackRestore(sp);
5256
5261
  if (e !== e + 0) throw e;
5257
5262
  _setThrew(1, 0);
5258
5263
  }
5259
5264
  }
5260
- function invoke_viii(index, a1, a2, a3) {
5265
+ function invoke_viiii(index, a1, a2, a3, a4) {
5261
5266
  var sp = stackSave();
5262
5267
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3);
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5264
5269
  } catch (e) {
5265
5270
  stackRestore(sp);
5266
5271
  if (e !== e + 0) throw e;
@@ -5317,40 +5322,30 @@ var require_grida_canvas_wasm = __commonJS({
5317
5322
  _setThrew(1, 0);
5318
5323
  }
5319
5324
  }
5320
- function invoke_v(index) {
5321
- var sp = stackSave();
5322
- try {
5323
- getWasmTableEntry(index)();
5324
- } catch (e) {
5325
- stackRestore(sp);
5326
- if (e !== e + 0) throw e;
5327
- _setThrew(1, 0);
5328
- }
5329
- }
5330
- function invoke_i(index) {
5325
+ function invoke_viiif(index, a1, a2, a3, a4) {
5331
5326
  var sp = stackSave();
5332
5327
  try {
5333
- return getWasmTableEntry(index)();
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5334
5329
  } catch (e) {
5335
5330
  stackRestore(sp);
5336
5331
  if (e !== e + 0) throw e;
5337
5332
  _setThrew(1, 0);
5338
5333
  }
5339
5334
  }
5340
- function invoke_vifff(index, a1, a2, a3, a4) {
5335
+ function invoke_iif(index, a1, a2) {
5341
5336
  var sp = stackSave();
5342
5337
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4);
5338
+ return getWasmTableEntry(index)(a1, a2);
5344
5339
  } catch (e) {
5345
5340
  stackRestore(sp);
5346
5341
  if (e !== e + 0) throw e;
5347
5342
  _setThrew(1, 0);
5348
5343
  }
5349
5344
  }
5350
- function invoke_iif(index, a1, a2) {
5345
+ function invoke_i(index) {
5351
5346
  var sp = stackSave();
5352
5347
  try {
5353
- return getWasmTableEntry(index)(a1, a2);
5348
+ return getWasmTableEntry(index)();
5354
5349
  } catch (e) {
5355
5350
  stackRestore(sp);
5356
5351
  if (e !== e + 0) throw e;
@@ -5377,67 +5372,67 @@ var require_grida_canvas_wasm = __commonJS({
5377
5372
  _setThrew(1, 0);
5378
5373
  }
5379
5374
  }
5380
- function invoke_viif(index, a1, a2, a3) {
5375
+ function invoke_v(index) {
5381
5376
  var sp = stackSave();
5382
5377
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3);
5378
+ getWasmTableEntry(index)();
5384
5379
  } catch (e) {
5385
5380
  stackRestore(sp);
5386
5381
  if (e !== e + 0) throw e;
5387
5382
  _setThrew(1, 0);
5388
5383
  }
5389
5384
  }
5390
- function invoke_viiif(index, a1, a2, a3, a4) {
5385
+ function invoke_viif(index, a1, a2, a3) {
5391
5386
  var sp = stackSave();
5392
5387
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4);
5388
+ getWasmTableEntry(index)(a1, a2, a3);
5394
5389
  } catch (e) {
5395
5390
  stackRestore(sp);
5396
5391
  if (e !== e + 0) throw e;
5397
5392
  _setThrew(1, 0);
5398
5393
  }
5399
5394
  }
5400
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5395
+ function invoke_viffi(index, a1, a2, a3, a4) {
5401
5396
  var sp = stackSave();
5402
5397
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5404
5399
  } catch (e) {
5405
5400
  stackRestore(sp);
5406
5401
  if (e !== e + 0) throw e;
5407
5402
  _setThrew(1, 0);
5408
5403
  }
5409
5404
  }
5410
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5405
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5411
5406
  var sp = stackSave();
5412
5407
  try {
5413
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5414
5409
  } catch (e) {
5415
5410
  stackRestore(sp);
5416
5411
  if (e !== e + 0) throw e;
5417
5412
  _setThrew(1, 0);
5418
5413
  }
5419
5414
  }
5420
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5415
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5421
5416
  var sp = stackSave();
5422
5417
  try {
5423
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5424
5419
  } catch (e) {
5425
5420
  stackRestore(sp);
5426
5421
  if (e !== e + 0) throw e;
5427
5422
  _setThrew(1, 0);
5428
5423
  }
5429
5424
  }
5430
- function invoke_fif(index, a1, a2) {
5425
+ function invoke_vifff(index, a1, a2, a3, a4) {
5431
5426
  var sp = stackSave();
5432
5427
  try {
5433
- return getWasmTableEntry(index)(a1, a2);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5434
5429
  } catch (e) {
5435
5430
  stackRestore(sp);
5436
5431
  if (e !== e + 0) throw e;
5437
5432
  _setThrew(1, 0);
5438
5433
  }
5439
5434
  }
5440
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5435
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5441
5436
  var sp = stackSave();
5442
5437
  try {
5443
5438
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5447,160 +5442,160 @@ var require_grida_canvas_wasm = __commonJS({
5447
5442
  _setThrew(1, 0);
5448
5443
  }
5449
5444
  }
5450
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5445
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5451
5446
  var sp = stackSave();
5452
5447
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5454
5449
  } catch (e) {
5455
5450
  stackRestore(sp);
5456
5451
  if (e !== e + 0) throw e;
5457
5452
  _setThrew(1, 0);
5458
5453
  }
5459
5454
  }
5460
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5455
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5461
5456
  var sp = stackSave();
5462
5457
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5464
5459
  } catch (e) {
5465
5460
  stackRestore(sp);
5466
5461
  if (e !== e + 0) throw e;
5467
5462
  _setThrew(1, 0);
5468
5463
  }
5469
5464
  }
5470
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5465
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5471
5466
  var sp = stackSave();
5472
5467
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5468
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5474
5469
  } catch (e) {
5475
5470
  stackRestore(sp);
5476
5471
  if (e !== e + 0) throw e;
5477
5472
  _setThrew(1, 0);
5478
5473
  }
5479
5474
  }
5480
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5475
+ function invoke_vif(index, a1, a2) {
5481
5476
  var sp = stackSave();
5482
5477
  try {
5483
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5478
+ getWasmTableEntry(index)(a1, a2);
5484
5479
  } catch (e) {
5485
5480
  stackRestore(sp);
5486
5481
  if (e !== e + 0) throw e;
5487
5482
  _setThrew(1, 0);
5488
5483
  }
5489
5484
  }
5490
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5485
+ function invoke_if(index, a1) {
5491
5486
  var sp = stackSave();
5492
5487
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5488
+ return getWasmTableEntry(index)(a1);
5494
5489
  } catch (e) {
5495
5490
  stackRestore(sp);
5496
5491
  if (e !== e + 0) throw e;
5497
5492
  _setThrew(1, 0);
5498
5493
  }
5499
5494
  }
5500
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5495
+ function invoke_iiif(index, a1, a2, a3) {
5501
5496
  var sp = stackSave();
5502
5497
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5498
+ return getWasmTableEntry(index)(a1, a2, a3);
5504
5499
  } catch (e) {
5505
5500
  stackRestore(sp);
5506
5501
  if (e !== e + 0) throw e;
5507
5502
  _setThrew(1, 0);
5508
5503
  }
5509
5504
  }
5510
- function invoke_vif(index, a1, a2) {
5505
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5511
5506
  var sp = stackSave();
5512
5507
  try {
5513
- getWasmTableEntry(index)(a1, a2);
5508
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5514
5509
  } catch (e) {
5515
5510
  stackRestore(sp);
5516
5511
  if (e !== e + 0) throw e;
5517
5512
  _setThrew(1, 0);
5518
5513
  }
5519
5514
  }
5520
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5515
+ function invoke_viiff(index, a1, a2, a3, a4) {
5521
5516
  var sp = stackSave();
5522
5517
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5524
5519
  } catch (e) {
5525
5520
  stackRestore(sp);
5526
5521
  if (e !== e + 0) throw e;
5527
5522
  _setThrew(1, 0);
5528
5523
  }
5529
5524
  }
5530
- function invoke_viiff(index, a1, a2, a3, a4) {
5525
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5531
5526
  var sp = stackSave();
5532
5527
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5534
5529
  } catch (e) {
5535
5530
  stackRestore(sp);
5536
5531
  if (e !== e + 0) throw e;
5537
5532
  _setThrew(1, 0);
5538
5533
  }
5539
5534
  }
5540
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5535
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5541
5536
  var sp = stackSave();
5542
5537
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5544
5539
  } catch (e) {
5545
5540
  stackRestore(sp);
5546
5541
  if (e !== e + 0) throw e;
5547
5542
  _setThrew(1, 0);
5548
5543
  }
5549
5544
  }
5550
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5545
+ function invoke_fi(index, a1) {
5551
5546
  var sp = stackSave();
5552
5547
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5548
+ return getWasmTableEntry(index)(a1);
5554
5549
  } catch (e) {
5555
5550
  stackRestore(sp);
5556
5551
  if (e !== e + 0) throw e;
5557
5552
  _setThrew(1, 0);
5558
5553
  }
5559
5554
  }
5560
- function invoke_viffi(index, a1, a2, a3, a4) {
5555
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5561
5556
  var sp = stackSave();
5562
5557
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5564
5559
  } catch (e) {
5565
5560
  stackRestore(sp);
5566
5561
  if (e !== e + 0) throw e;
5567
5562
  _setThrew(1, 0);
5568
5563
  }
5569
5564
  }
5570
- function invoke_fi(index, a1) {
5565
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5571
5566
  var sp = stackSave();
5572
5567
  try {
5573
- return getWasmTableEntry(index)(a1);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5574
5569
  } catch (e) {
5575
5570
  stackRestore(sp);
5576
5571
  if (e !== e + 0) throw e;
5577
5572
  _setThrew(1, 0);
5578
5573
  }
5579
5574
  }
5580
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5575
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5581
5576
  var sp = stackSave();
5582
5577
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5578
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5584
5579
  } catch (e) {
5585
5580
  stackRestore(sp);
5586
5581
  if (e !== e + 0) throw e;
5587
5582
  _setThrew(1, 0);
5588
5583
  }
5589
5584
  }
5590
- function invoke_if(index, a1) {
5585
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5591
5586
  var sp = stackSave();
5592
5587
  try {
5593
- return getWasmTableEntry(index)(a1);
5588
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5594
5589
  } catch (e) {
5595
5590
  stackRestore(sp);
5596
5591
  if (e !== e + 0) throw e;
5597
5592
  _setThrew(1, 0);
5598
5593
  }
5599
5594
  }
5600
- function invoke_iiif(index, a1, a2, a3) {
5595
+ function invoke_fif(index, a1, a2) {
5601
5596
  var sp = stackSave();
5602
5597
  try {
5603
- return getWasmTableEntry(index)(a1, a2, a3);
5598
+ return getWasmTableEntry(index)(a1, a2);
5604
5599
  } catch (e) {
5605
5600
  stackRestore(sp);
5606
5601
  if (e !== e + 0) throw e;
@@ -5707,6 +5702,16 @@ var require_grida_canvas_wasm = __commonJS({
5707
5702
  _setThrew(1, 0);
5708
5703
  }
5709
5704
  }
5705
+ function invoke_jii(index, a1, a2) {
5706
+ var sp = stackSave();
5707
+ try {
5708
+ return dynCall_jii(index, a1, a2);
5709
+ } catch (e) {
5710
+ stackRestore(sp);
5711
+ if (e !== e + 0) throw e;
5712
+ _setThrew(1, 0);
5713
+ }
5714
+ }
5710
5715
  function invoke_viiji(index, a1, a2, a3, a4, a5) {
5711
5716
  var sp = stackSave();
5712
5717
  try {
@@ -5717,10 +5722,20 @@ var require_grida_canvas_wasm = __commonJS({
5717
5722
  _setThrew(1, 0);
5718
5723
  }
5719
5724
  }
5720
- function invoke_jii(index, a1, a2) {
5725
+ function invoke_viij(index, a1, a2, a3, a4) {
5721
5726
  var sp = stackSave();
5722
5727
  try {
5723
- return dynCall_jii(index, a1, a2);
5728
+ dynCall_viij(index, a1, a2, a3, a4);
5729
+ } catch (e) {
5730
+ stackRestore(sp);
5731
+ if (e !== e + 0) throw e;
5732
+ _setThrew(1, 0);
5733
+ }
5734
+ }
5735
+ function invoke_ji(index, a1) {
5736
+ var sp = stackSave();
5737
+ try {
5738
+ return dynCall_ji(index, a1);
5724
5739
  } catch (e) {
5725
5740
  stackRestore(sp);
5726
5741
  if (e !== e + 0) throw e;
@@ -5837,7 +5852,7 @@ module.exports = __toCommonJS(index_exports);
5837
5852
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5838
5853
 
5839
5854
  // package.json
5840
- var version = "0.0.47";
5855
+ var version = "0.0.48";
5841
5856
 
5842
5857
  // lib/index.ts
5843
5858
  async function init(opts) {
@@ -5853,7 +5868,7 @@ var ApplicationFactory = class {
5853
5868
  constructor(module2) {
5854
5869
  this.module = module2;
5855
5870
  }
5856
- createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
5871
+ createWebGLCanvasSurface(canvas, options = { use_embedded_fonts: true }) {
5857
5872
  const context = canvas.getContext("webgl2", {
5858
5873
  antialias: true,
5859
5874
  depth: true,
@@ -5870,7 +5885,7 @@ var ApplicationFactory = class {
5870
5885
  const ptr = this.module._init(
5871
5886
  canvas.width,
5872
5887
  canvas.height,
5873
- options.fontFallback
5888
+ options.use_embedded_fonts
5874
5889
  );
5875
5890
  const _ = new Grida2D(this.module, ptr);
5876
5891
  _.resize(canvas.width, canvas.height);
@@ -5948,15 +5963,26 @@ var Grida2D = class {
5948
5963
  * @param family - CSS font-family name for the typeface.
5949
5964
  * @param data - Raw font file bytes (e.g. TTF/OTF).
5950
5965
  */
5951
- registerFont(family, data) {
5966
+ addFont(family, data) {
5952
5967
  const [fptr, flen] = this._alloc_string(family);
5953
5968
  const len = data.length;
5954
5969
  const ptr = this.module._allocate(len);
5955
5970
  this.module.HEAPU8.set(data, ptr);
5956
- this.module._register_font(this.appptr, fptr, flen - 1, ptr, len);
5971
+ this.module._add_font(this.appptr, fptr, flen - 1, ptr, len);
5957
5972
  this.module._deallocate(fptr, flen);
5958
5973
  this.module._deallocate(ptr, len);
5959
5974
  }
5975
+ addImage(data) {
5976
+ const len = data.length;
5977
+ const ptr = this.module._allocate(len);
5978
+ this.module.HEAPU8.set(data, ptr);
5979
+ const out = this.module._add_image(this.appptr, ptr, len);
5980
+ this.module._deallocate(ptr, len);
5981
+ const hash = this.module.UTF8ToString(out);
5982
+ const hlen = this.module.lengthBytesUTF8(hash) + 1;
5983
+ this._free_string(out, hlen);
5984
+ return hash;
5985
+ }
5960
5986
  hasMissingFonts() {
5961
5987
  return this.module._has_missing_fonts(this.appptr);
5962
5988
  }
@@ -5976,6 +6002,20 @@ var Grida2D = class {
5976
6002
  this._free_string(ptr, len);
5977
6003
  return JSON.parse(str);
5978
6004
  }
6005
+ setFallbackFonts(fonts) {
6006
+ const json = JSON.stringify(fonts);
6007
+ const [ptr, len] = this._alloc_string(json);
6008
+ this.module._set_default_fallback_fonts(this.appptr, ptr, len - 1);
6009
+ this._free_string(ptr, len);
6010
+ }
6011
+ getFallbackFonts() {
6012
+ const ptr = this.module._get_default_fallback_fonts(this.appptr);
6013
+ if (ptr === 0) return [];
6014
+ const str = this.module.UTF8ToString(ptr);
6015
+ const len = this.module.lengthBytesUTF8(str) + 1;
6016
+ this._free_string(ptr, len);
6017
+ return JSON.parse(str);
6018
+ }
5979
6019
  /**
5980
6020
  * Tick the application clock.
5981
6021
  * bind this to requestAnimationFrame loop or similar