@grida/canvas-wasm 0.0.46 → 0.0.48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -5127,7 +5127,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, X: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, Qc: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, U: invoke_diii, db: invoke_fi, _a: invoke_fif, V: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, bb: invoke_if, cb: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, mb: invoke_jii, eb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, B: invoke_vif, D: invoke_viff, C: invoke_vifff, s: invoke_vifffff, Z: invoke_viffffffffffffffffffff, ab: invoke_viffi, c: invoke_vii, G: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, ud: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, S: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, ba: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, $c: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, L: _llvm_eh_typeid_for, nb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, yb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, zb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Xa: _exit, O: _fd_close, eb: _fd_pread, wb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, cc: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, ab: invoke_if, bb: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, T: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, ne: invoke_viffi, c: invoke_vii, G: invoke_viif, ba: invoke_viiff, w: invoke_viifff, U: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, X: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, aa: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Jb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
5131
5131
  var wasmExports = createWasm();
5132
5132
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5133
5133
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
@@ -5141,78 +5141,63 @@ var require_grida_canvas_wasm = __commonJS({
5141
5141
  var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5142
5142
  var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5143
5143
  var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5144
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
5145
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
5146
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
5147
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
5148
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
5149
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
5150
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
5151
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
5152
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
5153
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
5154
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
5155
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
5156
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
5157
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
5158
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
5159
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
5160
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
5161
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
5162
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
5163
- var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
5144
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5145
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5146
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5147
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["og"])(a0, a1, a2);
5148
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["pg"])(a0);
5149
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["qg"])(a0, a1, a2, a3);
5150
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["rg"])(a0, a1, a2, a3, a4, a5, a6);
5151
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["sg"])(a0, a1, a2);
5152
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["tg"])(a0, a1, a2);
5153
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5154
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["vg"])(a0, a1, a2);
5155
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5156
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["xg"])(a0, a1, a2);
5157
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["yg"])(a0, a1);
5158
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["zg"])(a0);
5159
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Ag"])(a0, a1);
5160
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Bg"])(a0, a1);
5161
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Cg"])(a0, a1, a2);
5162
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dg"])(a0, a1);
5163
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eg"])(a0, a1);
5164
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fg"])(a0, a1);
5165
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gg"])(a0, a1);
5166
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hg"])(a0, a1);
5167
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Ig"])(a0, a1);
5168
+ var _malloc = (a0) => (_malloc = wasmExports["Jg"])(a0);
5164
5169
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5165
5170
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5166
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
5171
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Kg"])(a0, a1);
5167
5172
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5168
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
5169
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
5170
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
5171
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
5172
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
5173
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Lg"])(a0, a1);
5174
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Mg"])(a0);
5175
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ng"])(a0);
5176
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Og"])(a0);
5177
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Pg"])();
5173
5178
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5174
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
5175
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
5176
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
5177
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
5178
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
5179
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
5180
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
5181
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
5182
- function invoke_iiii(index, a1, a2, a3) {
5183
- var sp = stackSave();
5184
- try {
5185
- return getWasmTableEntry(index)(a1, a2, a3);
5186
- } catch (e) {
5187
- stackRestore(sp);
5188
- if (e !== e + 0) throw e;
5189
- _setThrew(1, 0);
5190
- }
5191
- }
5192
- function invoke_vi(index, a1) {
5193
- var sp = stackSave();
5194
- try {
5195
- getWasmTableEntry(index)(a1);
5196
- } catch (e) {
5197
- stackRestore(sp);
5198
- if (e !== e + 0) throw e;
5199
- _setThrew(1, 0);
5200
- }
5201
- }
5202
- function invoke_viiii(index, a1, a2, a3, a4) {
5179
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Qg"])(a0);
5180
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Rg"])(a0);
5181
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Sg"])(a0, a1, a2);
5182
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Tg"])(a0);
5183
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ug"])(a0, a1, a2);
5184
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Vg"])(a0, a1, a2, a3, a4, a5);
5185
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Wg"])(a0);
5186
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5187
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5203
5188
  var sp = stackSave();
5204
5189
  try {
5205
- getWasmTableEntry(index)(a1, a2, a3, a4);
5190
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5206
5191
  } catch (e) {
5207
5192
  stackRestore(sp);
5208
5193
  if (e !== e + 0) throw e;
5209
5194
  _setThrew(1, 0);
5210
5195
  }
5211
5196
  }
5212
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5197
+ function invoke_iii(index, a1, a2) {
5213
5198
  var sp = stackSave();
5214
5199
  try {
5215
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5200
+ return getWasmTableEntry(index)(a1, a2);
5216
5201
  } catch (e) {
5217
5202
  stackRestore(sp);
5218
5203
  if (e !== e + 0) throw e;
@@ -5229,10 +5214,10 @@ var require_grida_canvas_wasm = __commonJS({
5229
5214
  _setThrew(1, 0);
5230
5215
  }
5231
5216
  }
5232
- function invoke_iii(index, a1, a2) {
5217
+ function invoke_vi(index, a1) {
5233
5218
  var sp = stackSave();
5234
5219
  try {
5235
- return getWasmTableEntry(index)(a1, a2);
5220
+ getWasmTableEntry(index)(a1);
5236
5221
  } catch (e) {
5237
5222
  stackRestore(sp);
5238
5223
  if (e !== e + 0) throw e;
@@ -5259,20 +5244,20 @@ var require_grida_canvas_wasm = __commonJS({
5259
5244
  _setThrew(1, 0);
5260
5245
  }
5261
5246
  }
5262
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5247
+ function invoke_iiii(index, a1, a2, a3) {
5263
5248
  var sp = stackSave();
5264
5249
  try {
5265
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5250
+ return getWasmTableEntry(index)(a1, a2, a3);
5266
5251
  } catch (e) {
5267
5252
  stackRestore(sp);
5268
5253
  if (e !== e + 0) throw e;
5269
5254
  _setThrew(1, 0);
5270
5255
  }
5271
5256
  }
5272
- function invoke_iiiii(index, a1, a2, a3, a4) {
5257
+ function invoke_viiii(index, a1, a2, a3, a4) {
5273
5258
  var sp = stackSave();
5274
5259
  try {
5275
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5260
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5276
5261
  } catch (e) {
5277
5262
  stackRestore(sp);
5278
5263
  if (e !== e + 0) throw e;
@@ -5309,120 +5294,120 @@ var require_grida_canvas_wasm = __commonJS({
5309
5294
  _setThrew(1, 0);
5310
5295
  }
5311
5296
  }
5312
- function invoke_iif(index, a1, a2) {
5297
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5313
5298
  var sp = stackSave();
5314
5299
  try {
5315
- return getWasmTableEntry(index)(a1, a2);
5300
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5316
5301
  } catch (e) {
5317
5302
  stackRestore(sp);
5318
5303
  if (e !== e + 0) throw e;
5319
5304
  _setThrew(1, 0);
5320
5305
  }
5321
5306
  }
5322
- function invoke_v(index) {
5307
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5323
5308
  var sp = stackSave();
5324
5309
  try {
5325
- getWasmTableEntry(index)();
5310
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5326
5311
  } catch (e) {
5327
5312
  stackRestore(sp);
5328
5313
  if (e !== e + 0) throw e;
5329
5314
  _setThrew(1, 0);
5330
5315
  }
5331
5316
  }
5332
- function invoke_viiif(index, a1, a2, a3, a4) {
5317
+ function invoke_v(index) {
5333
5318
  var sp = stackSave();
5334
5319
  try {
5335
- getWasmTableEntry(index)(a1, a2, a3, a4);
5320
+ getWasmTableEntry(index)();
5336
5321
  } catch (e) {
5337
5322
  stackRestore(sp);
5338
5323
  if (e !== e + 0) throw e;
5339
5324
  _setThrew(1, 0);
5340
5325
  }
5341
5326
  }
5342
- function invoke_vifff(index, a1, a2, a3, a4) {
5327
+ function invoke_i(index) {
5343
5328
  var sp = stackSave();
5344
5329
  try {
5345
- getWasmTableEntry(index)(a1, a2, a3, a4);
5330
+ return getWasmTableEntry(index)();
5346
5331
  } catch (e) {
5347
5332
  stackRestore(sp);
5348
5333
  if (e !== e + 0) throw e;
5349
5334
  _setThrew(1, 0);
5350
5335
  }
5351
5336
  }
5352
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5337
+ function invoke_viiif(index, a1, a2, a3, a4) {
5353
5338
  var sp = stackSave();
5354
5339
  try {
5355
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5340
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5356
5341
  } catch (e) {
5357
5342
  stackRestore(sp);
5358
5343
  if (e !== e + 0) throw e;
5359
5344
  _setThrew(1, 0);
5360
5345
  }
5361
5346
  }
5362
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5347
+ function invoke_iif(index, a1, a2) {
5363
5348
  var sp = stackSave();
5364
5349
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5350
+ return getWasmTableEntry(index)(a1, a2);
5366
5351
  } catch (e) {
5367
5352
  stackRestore(sp);
5368
5353
  if (e !== e + 0) throw e;
5369
5354
  _setThrew(1, 0);
5370
5355
  }
5371
5356
  }
5372
- function invoke_viif(index, a1, a2, a3) {
5357
+ function invoke_viffi(index, a1, a2, a3, a4) {
5373
5358
  var sp = stackSave();
5374
5359
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3);
5360
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5376
5361
  } catch (e) {
5377
5362
  stackRestore(sp);
5378
5363
  if (e !== e + 0) throw e;
5379
5364
  _setThrew(1, 0);
5380
5365
  }
5381
5366
  }
5382
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5367
+ function invoke_viif(index, a1, a2, a3) {
5383
5368
  var sp = stackSave();
5384
5369
  try {
5385
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
+ getWasmTableEntry(index)(a1, a2, a3);
5386
5371
  } catch (e) {
5387
5372
  stackRestore(sp);
5388
5373
  if (e !== e + 0) throw e;
5389
5374
  _setThrew(1, 0);
5390
5375
  }
5391
5376
  }
5392
- function invoke_i(index) {
5377
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5393
5378
  var sp = stackSave();
5394
5379
  try {
5395
- return getWasmTableEntry(index)();
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5396
5381
  } catch (e) {
5397
5382
  stackRestore(sp);
5398
5383
  if (e !== e + 0) throw e;
5399
5384
  _setThrew(1, 0);
5400
5385
  }
5401
5386
  }
5402
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5387
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5403
5388
  var sp = stackSave();
5404
5389
  try {
5405
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5390
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5406
5391
  } catch (e) {
5407
5392
  stackRestore(sp);
5408
5393
  if (e !== e + 0) throw e;
5409
5394
  _setThrew(1, 0);
5410
5395
  }
5411
5396
  }
5412
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5397
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5413
5398
  var sp = stackSave();
5414
5399
  try {
5415
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5400
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5416
5401
  } catch (e) {
5417
5402
  stackRestore(sp);
5418
5403
  if (e !== e + 0) throw e;
5419
5404
  _setThrew(1, 0);
5420
5405
  }
5421
5406
  }
5422
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5407
+ function invoke_vifff(index, a1, a2, a3, a4) {
5423
5408
  var sp = stackSave();
5424
5409
  try {
5425
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5410
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5426
5411
  } catch (e) {
5427
5412
  stackRestore(sp);
5428
5413
  if (e !== e + 0) throw e;
@@ -5439,40 +5424,40 @@ var require_grida_canvas_wasm = __commonJS({
5439
5424
  _setThrew(1, 0);
5440
5425
  }
5441
5426
  }
5442
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5427
+ function invoke_viiff(index, a1, a2, a3, a4) {
5443
5428
  var sp = stackSave();
5444
5429
  try {
5445
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5430
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5446
5431
  } catch (e) {
5447
5432
  stackRestore(sp);
5448
5433
  if (e !== e + 0) throw e;
5449
5434
  _setThrew(1, 0);
5450
5435
  }
5451
5436
  }
5452
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5437
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5453
5438
  var sp = stackSave();
5454
5439
  try {
5455
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5440
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5456
5441
  } catch (e) {
5457
5442
  stackRestore(sp);
5458
5443
  if (e !== e + 0) throw e;
5459
5444
  _setThrew(1, 0);
5460
5445
  }
5461
5446
  }
5462
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5447
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5463
5448
  var sp = stackSave();
5464
5449
  try {
5465
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5450
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5466
5451
  } catch (e) {
5467
5452
  stackRestore(sp);
5468
5453
  if (e !== e + 0) throw e;
5469
5454
  _setThrew(1, 0);
5470
5455
  }
5471
5456
  }
5472
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5457
+ function invoke_fi(index, a1) {
5473
5458
  var sp = stackSave();
5474
5459
  try {
5475
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5460
+ return getWasmTableEntry(index)(a1);
5476
5461
  } catch (e) {
5477
5462
  stackRestore(sp);
5478
5463
  if (e !== e + 0) throw e;
@@ -5489,37 +5474,37 @@ var require_grida_canvas_wasm = __commonJS({
5489
5474
  _setThrew(1, 0);
5490
5475
  }
5491
5476
  }
5492
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5477
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5493
5478
  var sp = stackSave();
5494
5479
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5480
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5496
5481
  } catch (e) {
5497
5482
  stackRestore(sp);
5498
5483
  if (e !== e + 0) throw e;
5499
5484
  _setThrew(1, 0);
5500
5485
  }
5501
5486
  }
5502
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5487
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5503
5488
  var sp = stackSave();
5504
5489
  try {
5505
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5506
5491
  } catch (e) {
5507
5492
  stackRestore(sp);
5508
5493
  if (e !== e + 0) throw e;
5509
5494
  _setThrew(1, 0);
5510
5495
  }
5511
5496
  }
5512
- function invoke_viiff(index, a1, a2, a3, a4) {
5497
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5513
5498
  var sp = stackSave();
5514
5499
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4);
5500
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5516
5501
  } catch (e) {
5517
5502
  stackRestore(sp);
5518
5503
  if (e !== e + 0) throw e;
5519
5504
  _setThrew(1, 0);
5520
5505
  }
5521
5506
  }
5522
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5507
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5523
5508
  var sp = stackSave();
5524
5509
  try {
5525
5510
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5529,7 +5514,17 @@ var require_grida_canvas_wasm = __commonJS({
5529
5514
  _setThrew(1, 0);
5530
5515
  }
5531
5516
  }
5532
- function invoke_fi(index, a1) {
5517
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5518
+ var sp = stackSave();
5519
+ try {
5520
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5521
+ } catch (e) {
5522
+ stackRestore(sp);
5523
+ if (e !== e + 0) throw e;
5524
+ _setThrew(1, 0);
5525
+ }
5526
+ }
5527
+ function invoke_if(index, a1) {
5533
5528
  var sp = stackSave();
5534
5529
  try {
5535
5530
  return getWasmTableEntry(index)(a1);
@@ -5539,37 +5534,37 @@ var require_grida_canvas_wasm = __commonJS({
5539
5534
  _setThrew(1, 0);
5540
5535
  }
5541
5536
  }
5542
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5537
+ function invoke_iiif(index, a1, a2, a3) {
5543
5538
  var sp = stackSave();
5544
5539
  try {
5545
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5540
+ return getWasmTableEntry(index)(a1, a2, a3);
5546
5541
  } catch (e) {
5547
5542
  stackRestore(sp);
5548
5543
  if (e !== e + 0) throw e;
5549
5544
  _setThrew(1, 0);
5550
5545
  }
5551
5546
  }
5552
- function invoke_if(index, a1) {
5547
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5553
5548
  var sp = stackSave();
5554
5549
  try {
5555
- return getWasmTableEntry(index)(a1);
5550
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5556
5551
  } catch (e) {
5557
5552
  stackRestore(sp);
5558
5553
  if (e !== e + 0) throw e;
5559
5554
  _setThrew(1, 0);
5560
5555
  }
5561
5556
  }
5562
- function invoke_viffi(index, a1, a2, a3, a4) {
5557
+ function invoke_fif(index, a1, a2) {
5563
5558
  var sp = stackSave();
5564
5559
  try {
5565
- getWasmTableEntry(index)(a1, a2, a3, a4);
5560
+ return getWasmTableEntry(index)(a1, a2);
5566
5561
  } catch (e) {
5567
5562
  stackRestore(sp);
5568
5563
  if (e !== e + 0) throw e;
5569
5564
  _setThrew(1, 0);
5570
5565
  }
5571
5566
  }
5572
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5567
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5573
5568
  var sp = stackSave();
5574
5569
  try {
5575
5570
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5579,20 +5574,30 @@ var require_grida_canvas_wasm = __commonJS({
5579
5574
  _setThrew(1, 0);
5580
5575
  }
5581
5576
  }
5582
- function invoke_fif(index, a1, a2) {
5577
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5583
5578
  var sp = stackSave();
5584
5579
  try {
5585
- return getWasmTableEntry(index)(a1, a2);
5580
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5586
5581
  } catch (e) {
5587
5582
  stackRestore(sp);
5588
5583
  if (e !== e + 0) throw e;
5589
5584
  _setThrew(1, 0);
5590
5585
  }
5591
5586
  }
5592
- function invoke_iiif(index, a1, a2, a3) {
5587
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5593
5588
  var sp = stackSave();
5594
5589
  try {
5595
- return getWasmTableEntry(index)(a1, a2, a3);
5590
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5591
+ } catch (e) {
5592
+ stackRestore(sp);
5593
+ if (e !== e + 0) throw e;
5594
+ _setThrew(1, 0);
5595
+ }
5596
+ }
5597
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5598
+ var sp = stackSave();
5599
+ try {
5600
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5596
5601
  } catch (e) {
5597
5602
  stackRestore(sp);
5598
5603
  if (e !== e + 0) throw e;
@@ -5823,7 +5828,7 @@ var require_grida_canvas_wasm = __commonJS({
5823
5828
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5824
5829
 
5825
5830
  // package.json
5826
- var version = "0.0.45";
5831
+ var version = "0.0.47";
5827
5832
 
5828
5833
  // lib/index.ts
5829
5834
  async function init(opts) {
@@ -5943,6 +5948,39 @@ var Grida2D = class {
5943
5948
  this.module._deallocate(fptr, flen);
5944
5949
  this.module._deallocate(ptr, len);
5945
5950
  }
5951
+ hasMissingFonts() {
5952
+ return this.module._has_missing_fonts(this.appptr);
5953
+ }
5954
+ listMissingFonts() {
5955
+ const ptr = this.module._list_missing_fonts(this.appptr);
5956
+ if (ptr === 0) return [];
5957
+ const str = this.module.UTF8ToString(ptr);
5958
+ const len = this.module.lengthBytesUTF8(str) + 1;
5959
+ this._free_string(ptr, len);
5960
+ return JSON.parse(str);
5961
+ }
5962
+ listAvailableFonts() {
5963
+ const ptr = this.module._list_available_fonts(this.appptr);
5964
+ if (ptr === 0) return [];
5965
+ const str = this.module.UTF8ToString(ptr);
5966
+ const len = this.module.lengthBytesUTF8(str) + 1;
5967
+ this._free_string(ptr, len);
5968
+ return JSON.parse(str);
5969
+ }
5970
+ setFallbackFonts(fonts) {
5971
+ const json = JSON.stringify(fonts);
5972
+ const [ptr, len] = this._alloc_string(json);
5973
+ this.module._set_default_fallback_fonts(this.appptr, ptr, len - 1);
5974
+ this._free_string(ptr, len);
5975
+ }
5976
+ getFallbackFonts() {
5977
+ const ptr = this.module._get_default_fallback_fonts(this.appptr);
5978
+ if (ptr === 0) return [];
5979
+ const str = this.module.UTF8ToString(ptr);
5980
+ const len = this.module.lengthBytesUTF8(str) + 1;
5981
+ this._free_string(ptr, len);
5982
+ return JSON.parse(str);
5983
+ }
5946
5984
  /**
5947
5985
  * Tick the application clock.
5948
5986
  * bind this to requestAnimationFrame loop or similar
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.46",
4
+ "version": "0.0.48",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",