@grida/canvas-wasm 0.0.46 → 0.0.48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -5132,7 +5132,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, W: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, Y: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, X: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, Qc: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, U: invoke_diii, db: invoke_fi, _a: invoke_fif, V: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, bb: invoke_if, cb: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, mb: invoke_jii, eb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, B: invoke_vif, D: invoke_viff, C: invoke_vifff, s: invoke_vifffff, Z: invoke_viffffffffffffffffffff, ab: invoke_viffi, c: invoke_vii, G: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, ud: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, S: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, ba: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, $c: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, lb: invoke_viiji, L: _llvm_eh_typeid_for, nb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, C: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, _: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, yb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, zb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Xa: _exit, O: _fd_close, eb: _fd_pread, wb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, W: invoke_diii, cc: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, ab: invoke_if, bb: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, $a: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, T: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, B: invoke_vifff, s: invoke_vifffff, S: invoke_viffffffffffffffffffff, ne: invoke_viffi, c: invoke_vii, G: invoke_viif, ba: invoke_viiff, w: invoke_viifff, U: invoke_viiffff, xc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, X: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, aa: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Jb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
5136
5136
  var wasmExports = createWasm();
5137
5137
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5138
5138
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
@@ -5146,78 +5146,63 @@ var require_grida_canvas_wasm = __commonJS({
5146
5146
  var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5147
5147
  var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5148
5148
  var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5149
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
5150
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
5151
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
5152
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
5153
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
5154
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
5155
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
5156
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
5157
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
5158
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
5159
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
5160
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
5161
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
5162
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
5163
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
5164
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
5165
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
5166
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
5167
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
5168
- var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
5149
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5150
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5151
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5152
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = (a0, a1, a2) => (_set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["og"])(a0, a1, a2);
5153
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = (a0) => (_get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["pg"])(a0);
5154
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["qg"])(a0, a1, a2, a3);
5155
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["rg"])(a0, a1, a2, a3, a4, a5, a6);
5156
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["sg"])(a0, a1, a2);
5157
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["tg"])(a0, a1, a2);
5158
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5159
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["vg"])(a0, a1, a2);
5160
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5161
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["xg"])(a0, a1, a2);
5162
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["yg"])(a0, a1);
5163
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["zg"])(a0);
5164
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["Ag"])(a0, a1);
5165
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Bg"])(a0, a1);
5166
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Cg"])(a0, a1, a2);
5167
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dg"])(a0, a1);
5168
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eg"])(a0, a1);
5169
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fg"])(a0, a1);
5170
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gg"])(a0, a1);
5171
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hg"])(a0, a1);
5172
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Ig"])(a0, a1);
5173
+ var _malloc = (a0) => (_malloc = wasmExports["Jg"])(a0);
5169
5174
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5170
5175
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5171
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
5176
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Kg"])(a0, a1);
5172
5177
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5173
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
5174
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
5175
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
5176
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
5177
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
5178
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Lg"])(a0, a1);
5179
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Mg"])(a0);
5180
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ng"])(a0);
5181
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Og"])(a0);
5182
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Pg"])();
5178
5183
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5179
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
5180
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
5181
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
5182
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
5183
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
5184
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
5185
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
5186
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
5187
- function invoke_iiii(index, a1, a2, a3) {
5188
- var sp = stackSave();
5189
- try {
5190
- return getWasmTableEntry(index)(a1, a2, a3);
5191
- } catch (e) {
5192
- stackRestore(sp);
5193
- if (e !== e + 0) throw e;
5194
- _setThrew(1, 0);
5195
- }
5196
- }
5197
- function invoke_vi(index, a1) {
5198
- var sp = stackSave();
5199
- try {
5200
- getWasmTableEntry(index)(a1);
5201
- } catch (e) {
5202
- stackRestore(sp);
5203
- if (e !== e + 0) throw e;
5204
- _setThrew(1, 0);
5205
- }
5206
- }
5207
- function invoke_viiii(index, a1, a2, a3, a4) {
5184
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Qg"])(a0);
5185
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Rg"])(a0);
5186
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Sg"])(a0, a1, a2);
5187
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Tg"])(a0);
5188
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ug"])(a0, a1, a2);
5189
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Vg"])(a0, a1, a2, a3, a4, a5);
5190
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Wg"])(a0);
5191
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Xg"])(a0, a1, a2, a3, a4);
5192
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5208
5193
  var sp = stackSave();
5209
5194
  try {
5210
- getWasmTableEntry(index)(a1, a2, a3, a4);
5195
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5211
5196
  } catch (e) {
5212
5197
  stackRestore(sp);
5213
5198
  if (e !== e + 0) throw e;
5214
5199
  _setThrew(1, 0);
5215
5200
  }
5216
5201
  }
5217
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5202
+ function invoke_iii(index, a1, a2) {
5218
5203
  var sp = stackSave();
5219
5204
  try {
5220
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5205
+ return getWasmTableEntry(index)(a1, a2);
5221
5206
  } catch (e) {
5222
5207
  stackRestore(sp);
5223
5208
  if (e !== e + 0) throw e;
@@ -5234,10 +5219,10 @@ var require_grida_canvas_wasm = __commonJS({
5234
5219
  _setThrew(1, 0);
5235
5220
  }
5236
5221
  }
5237
- function invoke_iii(index, a1, a2) {
5222
+ function invoke_vi(index, a1) {
5238
5223
  var sp = stackSave();
5239
5224
  try {
5240
- return getWasmTableEntry(index)(a1, a2);
5225
+ getWasmTableEntry(index)(a1);
5241
5226
  } catch (e) {
5242
5227
  stackRestore(sp);
5243
5228
  if (e !== e + 0) throw e;
@@ -5264,20 +5249,20 @@ var require_grida_canvas_wasm = __commonJS({
5264
5249
  _setThrew(1, 0);
5265
5250
  }
5266
5251
  }
5267
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5252
+ function invoke_iiii(index, a1, a2, a3) {
5268
5253
  var sp = stackSave();
5269
5254
  try {
5270
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5255
+ return getWasmTableEntry(index)(a1, a2, a3);
5271
5256
  } catch (e) {
5272
5257
  stackRestore(sp);
5273
5258
  if (e !== e + 0) throw e;
5274
5259
  _setThrew(1, 0);
5275
5260
  }
5276
5261
  }
5277
- function invoke_iiiii(index, a1, a2, a3, a4) {
5262
+ function invoke_viiii(index, a1, a2, a3, a4) {
5278
5263
  var sp = stackSave();
5279
5264
  try {
5280
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5265
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5281
5266
  } catch (e) {
5282
5267
  stackRestore(sp);
5283
5268
  if (e !== e + 0) throw e;
@@ -5314,120 +5299,120 @@ var require_grida_canvas_wasm = __commonJS({
5314
5299
  _setThrew(1, 0);
5315
5300
  }
5316
5301
  }
5317
- function invoke_iif(index, a1, a2) {
5302
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5318
5303
  var sp = stackSave();
5319
5304
  try {
5320
- return getWasmTableEntry(index)(a1, a2);
5305
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5321
5306
  } catch (e) {
5322
5307
  stackRestore(sp);
5323
5308
  if (e !== e + 0) throw e;
5324
5309
  _setThrew(1, 0);
5325
5310
  }
5326
5311
  }
5327
- function invoke_v(index) {
5312
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5328
5313
  var sp = stackSave();
5329
5314
  try {
5330
- getWasmTableEntry(index)();
5315
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5331
5316
  } catch (e) {
5332
5317
  stackRestore(sp);
5333
5318
  if (e !== e + 0) throw e;
5334
5319
  _setThrew(1, 0);
5335
5320
  }
5336
5321
  }
5337
- function invoke_viiif(index, a1, a2, a3, a4) {
5322
+ function invoke_v(index) {
5338
5323
  var sp = stackSave();
5339
5324
  try {
5340
- getWasmTableEntry(index)(a1, a2, a3, a4);
5325
+ getWasmTableEntry(index)();
5341
5326
  } catch (e) {
5342
5327
  stackRestore(sp);
5343
5328
  if (e !== e + 0) throw e;
5344
5329
  _setThrew(1, 0);
5345
5330
  }
5346
5331
  }
5347
- function invoke_vifff(index, a1, a2, a3, a4) {
5332
+ function invoke_i(index) {
5348
5333
  var sp = stackSave();
5349
5334
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4);
5335
+ return getWasmTableEntry(index)();
5351
5336
  } catch (e) {
5352
5337
  stackRestore(sp);
5353
5338
  if (e !== e + 0) throw e;
5354
5339
  _setThrew(1, 0);
5355
5340
  }
5356
5341
  }
5357
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5342
+ function invoke_viiif(index, a1, a2, a3, a4) {
5358
5343
  var sp = stackSave();
5359
5344
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5345
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5361
5346
  } catch (e) {
5362
5347
  stackRestore(sp);
5363
5348
  if (e !== e + 0) throw e;
5364
5349
  _setThrew(1, 0);
5365
5350
  }
5366
5351
  }
5367
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5352
+ function invoke_iif(index, a1, a2) {
5368
5353
  var sp = stackSave();
5369
5354
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5355
+ return getWasmTableEntry(index)(a1, a2);
5371
5356
  } catch (e) {
5372
5357
  stackRestore(sp);
5373
5358
  if (e !== e + 0) throw e;
5374
5359
  _setThrew(1, 0);
5375
5360
  }
5376
5361
  }
5377
- function invoke_viif(index, a1, a2, a3) {
5362
+ function invoke_viffi(index, a1, a2, a3, a4) {
5378
5363
  var sp = stackSave();
5379
5364
  try {
5380
- getWasmTableEntry(index)(a1, a2, a3);
5365
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5381
5366
  } catch (e) {
5382
5367
  stackRestore(sp);
5383
5368
  if (e !== e + 0) throw e;
5384
5369
  _setThrew(1, 0);
5385
5370
  }
5386
5371
  }
5387
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5372
+ function invoke_viif(index, a1, a2, a3) {
5388
5373
  var sp = stackSave();
5389
5374
  try {
5390
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5375
+ getWasmTableEntry(index)(a1, a2, a3);
5391
5376
  } catch (e) {
5392
5377
  stackRestore(sp);
5393
5378
  if (e !== e + 0) throw e;
5394
5379
  _setThrew(1, 0);
5395
5380
  }
5396
5381
  }
5397
- function invoke_i(index) {
5382
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5398
5383
  var sp = stackSave();
5399
5384
  try {
5400
- return getWasmTableEntry(index)();
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5401
5386
  } catch (e) {
5402
5387
  stackRestore(sp);
5403
5388
  if (e !== e + 0) throw e;
5404
5389
  _setThrew(1, 0);
5405
5390
  }
5406
5391
  }
5407
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5392
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5408
5393
  var sp = stackSave();
5409
5394
  try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5411
5396
  } catch (e) {
5412
5397
  stackRestore(sp);
5413
5398
  if (e !== e + 0) throw e;
5414
5399
  _setThrew(1, 0);
5415
5400
  }
5416
5401
  }
5417
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5402
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5418
5403
  var sp = stackSave();
5419
5404
  try {
5420
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5405
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5421
5406
  } catch (e) {
5422
5407
  stackRestore(sp);
5423
5408
  if (e !== e + 0) throw e;
5424
5409
  _setThrew(1, 0);
5425
5410
  }
5426
5411
  }
5427
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5412
+ function invoke_vifff(index, a1, a2, a3, a4) {
5428
5413
  var sp = stackSave();
5429
5414
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5415
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5431
5416
  } catch (e) {
5432
5417
  stackRestore(sp);
5433
5418
  if (e !== e + 0) throw e;
@@ -5444,40 +5429,40 @@ var require_grida_canvas_wasm = __commonJS({
5444
5429
  _setThrew(1, 0);
5445
5430
  }
5446
5431
  }
5447
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5432
+ function invoke_viiff(index, a1, a2, a3, a4) {
5448
5433
  var sp = stackSave();
5449
5434
  try {
5450
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5435
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5451
5436
  } catch (e) {
5452
5437
  stackRestore(sp);
5453
5438
  if (e !== e + 0) throw e;
5454
5439
  _setThrew(1, 0);
5455
5440
  }
5456
5441
  }
5457
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5442
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5458
5443
  var sp = stackSave();
5459
5444
  try {
5460
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5445
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5461
5446
  } catch (e) {
5462
5447
  stackRestore(sp);
5463
5448
  if (e !== e + 0) throw e;
5464
5449
  _setThrew(1, 0);
5465
5450
  }
5466
5451
  }
5467
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5452
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5468
5453
  var sp = stackSave();
5469
5454
  try {
5470
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5455
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5471
5456
  } catch (e) {
5472
5457
  stackRestore(sp);
5473
5458
  if (e !== e + 0) throw e;
5474
5459
  _setThrew(1, 0);
5475
5460
  }
5476
5461
  }
5477
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5462
+ function invoke_fi(index, a1) {
5478
5463
  var sp = stackSave();
5479
5464
  try {
5480
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5465
+ return getWasmTableEntry(index)(a1);
5481
5466
  } catch (e) {
5482
5467
  stackRestore(sp);
5483
5468
  if (e !== e + 0) throw e;
@@ -5494,37 +5479,37 @@ var require_grida_canvas_wasm = __commonJS({
5494
5479
  _setThrew(1, 0);
5495
5480
  }
5496
5481
  }
5497
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5482
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5498
5483
  var sp = stackSave();
5499
5484
  try {
5500
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5485
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5501
5486
  } catch (e) {
5502
5487
  stackRestore(sp);
5503
5488
  if (e !== e + 0) throw e;
5504
5489
  _setThrew(1, 0);
5505
5490
  }
5506
5491
  }
5507
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5492
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5508
5493
  var sp = stackSave();
5509
5494
  try {
5510
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5511
5496
  } catch (e) {
5512
5497
  stackRestore(sp);
5513
5498
  if (e !== e + 0) throw e;
5514
5499
  _setThrew(1, 0);
5515
5500
  }
5516
5501
  }
5517
- function invoke_viiff(index, a1, a2, a3, a4) {
5502
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5518
5503
  var sp = stackSave();
5519
5504
  try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4);
5505
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5521
5506
  } catch (e) {
5522
5507
  stackRestore(sp);
5523
5508
  if (e !== e + 0) throw e;
5524
5509
  _setThrew(1, 0);
5525
5510
  }
5526
5511
  }
5527
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5512
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5528
5513
  var sp = stackSave();
5529
5514
  try {
5530
5515
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5534,7 +5519,17 @@ var require_grida_canvas_wasm = __commonJS({
5534
5519
  _setThrew(1, 0);
5535
5520
  }
5536
5521
  }
5537
- function invoke_fi(index, a1) {
5522
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5523
+ var sp = stackSave();
5524
+ try {
5525
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5526
+ } catch (e) {
5527
+ stackRestore(sp);
5528
+ if (e !== e + 0) throw e;
5529
+ _setThrew(1, 0);
5530
+ }
5531
+ }
5532
+ function invoke_if(index, a1) {
5538
5533
  var sp = stackSave();
5539
5534
  try {
5540
5535
  return getWasmTableEntry(index)(a1);
@@ -5544,37 +5539,37 @@ var require_grida_canvas_wasm = __commonJS({
5544
5539
  _setThrew(1, 0);
5545
5540
  }
5546
5541
  }
5547
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5542
+ function invoke_iiif(index, a1, a2, a3) {
5548
5543
  var sp = stackSave();
5549
5544
  try {
5550
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5545
+ return getWasmTableEntry(index)(a1, a2, a3);
5551
5546
  } catch (e) {
5552
5547
  stackRestore(sp);
5553
5548
  if (e !== e + 0) throw e;
5554
5549
  _setThrew(1, 0);
5555
5550
  }
5556
5551
  }
5557
- function invoke_if(index, a1) {
5552
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5558
5553
  var sp = stackSave();
5559
5554
  try {
5560
- return getWasmTableEntry(index)(a1);
5555
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5561
5556
  } catch (e) {
5562
5557
  stackRestore(sp);
5563
5558
  if (e !== e + 0) throw e;
5564
5559
  _setThrew(1, 0);
5565
5560
  }
5566
5561
  }
5567
- function invoke_viffi(index, a1, a2, a3, a4) {
5562
+ function invoke_fif(index, a1, a2) {
5568
5563
  var sp = stackSave();
5569
5564
  try {
5570
- getWasmTableEntry(index)(a1, a2, a3, a4);
5565
+ return getWasmTableEntry(index)(a1, a2);
5571
5566
  } catch (e) {
5572
5567
  stackRestore(sp);
5573
5568
  if (e !== e + 0) throw e;
5574
5569
  _setThrew(1, 0);
5575
5570
  }
5576
5571
  }
5577
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5572
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5578
5573
  var sp = stackSave();
5579
5574
  try {
5580
5575
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5584,20 +5579,30 @@ var require_grida_canvas_wasm = __commonJS({
5584
5579
  _setThrew(1, 0);
5585
5580
  }
5586
5581
  }
5587
- function invoke_fif(index, a1, a2) {
5582
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5588
5583
  var sp = stackSave();
5589
5584
  try {
5590
- return getWasmTableEntry(index)(a1, a2);
5585
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5591
5586
  } catch (e) {
5592
5587
  stackRestore(sp);
5593
5588
  if (e !== e + 0) throw e;
5594
5589
  _setThrew(1, 0);
5595
5590
  }
5596
5591
  }
5597
- function invoke_iiif(index, a1, a2, a3) {
5592
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5598
5593
  var sp = stackSave();
5599
5594
  try {
5600
- return getWasmTableEntry(index)(a1, a2, a3);
5595
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5596
+ } catch (e) {
5597
+ stackRestore(sp);
5598
+ if (e !== e + 0) throw e;
5599
+ _setThrew(1, 0);
5600
+ }
5601
+ }
5602
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5603
+ var sp = stackSave();
5604
+ try {
5605
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5601
5606
  } catch (e) {
5602
5607
  stackRestore(sp);
5603
5608
  if (e !== e + 0) throw e;
@@ -5834,7 +5839,7 @@ module.exports = __toCommonJS(index_exports);
5834
5839
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5835
5840
 
5836
5841
  // package.json
5837
- var version = "0.0.45";
5842
+ var version = "0.0.47";
5838
5843
 
5839
5844
  // lib/index.ts
5840
5845
  async function init(opts) {
@@ -5954,6 +5959,39 @@ var Grida2D = class {
5954
5959
  this.module._deallocate(fptr, flen);
5955
5960
  this.module._deallocate(ptr, len);
5956
5961
  }
5962
+ hasMissingFonts() {
5963
+ return this.module._has_missing_fonts(this.appptr);
5964
+ }
5965
+ listMissingFonts() {
5966
+ const ptr = this.module._list_missing_fonts(this.appptr);
5967
+ if (ptr === 0) return [];
5968
+ const str = this.module.UTF8ToString(ptr);
5969
+ const len = this.module.lengthBytesUTF8(str) + 1;
5970
+ this._free_string(ptr, len);
5971
+ return JSON.parse(str);
5972
+ }
5973
+ listAvailableFonts() {
5974
+ const ptr = this.module._list_available_fonts(this.appptr);
5975
+ if (ptr === 0) return [];
5976
+ const str = this.module.UTF8ToString(ptr);
5977
+ const len = this.module.lengthBytesUTF8(str) + 1;
5978
+ this._free_string(ptr, len);
5979
+ return JSON.parse(str);
5980
+ }
5981
+ setFallbackFonts(fonts) {
5982
+ const json = JSON.stringify(fonts);
5983
+ const [ptr, len] = this._alloc_string(json);
5984
+ this.module._set_default_fallback_fonts(this.appptr, ptr, len - 1);
5985
+ this._free_string(ptr, len);
5986
+ }
5987
+ getFallbackFonts() {
5988
+ const ptr = this.module._get_default_fallback_fonts(this.appptr);
5989
+ if (ptr === 0) return [];
5990
+ const str = this.module.UTF8ToString(ptr);
5991
+ const len = this.module.lengthBytesUTF8(str) + 1;
5992
+ this._free_string(ptr, len);
5993
+ return JSON.parse(str);
5994
+ }
5957
5995
  /**
5958
5996
  * Tick the application clock.
5959
5997
  * bind this to requestAnimationFrame loop or similar