@grida/canvas-wasm 0.0.45 → 0.0.47

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -5127,7 +5127,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, Z: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, bb: invoke_fi, _c: invoke_fif, W: invoke_fiii, jd: invoke_fiiiif, o: invoke_i, _a: invoke_if, Ed: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, lb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, cb: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
5131
5131
  var wasmExports = createWasm();
5132
5132
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5133
5133
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
@@ -5141,44 +5141,47 @@ var require_grida_canvas_wasm = __commonJS({
5141
5141
  var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5142
5142
  var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5143
5143
  var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5144
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
5145
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
5146
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
5147
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
5148
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
5149
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
5150
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
5151
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
5152
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
5153
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
5154
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
5155
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
5156
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
5157
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
5158
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
5159
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
5160
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
5161
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
5162
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
5163
- var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
5144
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5145
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5146
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5147
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["og"])(a0, a1, a2, a3);
5148
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["pg"])(a0, a1, a2, a3, a4, a5, a6);
5149
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["qg"])(a0, a1, a2);
5150
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["rg"])(a0, a1, a2);
5151
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["sg"])(a0, a1, a2, a3, a4);
5152
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["tg"])(a0, a1, a2);
5153
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5154
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["vg"])(a0, a1, a2);
5155
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["wg"])(a0, a1);
5156
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["xg"])(a0);
5157
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["yg"])(a0, a1);
5158
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["zg"])(a0, a1);
5159
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ag"])(a0, a1, a2);
5160
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bg"])(a0, a1);
5161
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Cg"])(a0, a1);
5162
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dg"])(a0, a1);
5163
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eg"])(a0, a1);
5164
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fg"])(a0, a1);
5165
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Gg"])(a0, a1);
5166
+ var _malloc = (a0) => (_malloc = wasmExports["Hg"])(a0);
5164
5167
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5165
5168
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5166
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
5169
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Ig"])(a0, a1);
5167
5170
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5168
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
5169
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
5170
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
5171
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
5172
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
5171
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Jg"])(a0, a1);
5172
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Kg"])(a0);
5173
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Lg"])(a0);
5174
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Mg"])(a0);
5175
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ng"])();
5173
5176
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5174
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
5175
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
5176
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
5177
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
5178
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
5179
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
5180
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
5181
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
5177
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Og"])(a0);
5178
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Pg"])(a0);
5179
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Qg"])(a0, a1, a2);
5180
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Rg"])(a0);
5181
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Sg"])(a0, a1, a2);
5182
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Tg"])(a0, a1, a2, a3, a4, a5);
5183
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ug"])(a0);
5184
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Vg"])(a0, a1, a2, a3, a4);
5182
5185
  function invoke_iiii(index, a1, a2, a3) {
5183
5186
  var sp = stackSave();
5184
5187
  try {
@@ -5259,157 +5262,157 @@ var require_grida_canvas_wasm = __commonJS({
5259
5262
  _setThrew(1, 0);
5260
5263
  }
5261
5264
  }
5262
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5265
+ function invoke_vid(index, a1, a2) {
5263
5266
  var sp = stackSave();
5264
5267
  try {
5265
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5268
+ getWasmTableEntry(index)(a1, a2);
5266
5269
  } catch (e) {
5267
5270
  stackRestore(sp);
5268
5271
  if (e !== e + 0) throw e;
5269
5272
  _setThrew(1, 0);
5270
5273
  }
5271
5274
  }
5272
- function invoke_iiiii(index, a1, a2, a3, a4) {
5275
+ function invoke_viff(index, a1, a2, a3) {
5273
5276
  var sp = stackSave();
5274
5277
  try {
5275
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5278
+ getWasmTableEntry(index)(a1, a2, a3);
5276
5279
  } catch (e) {
5277
5280
  stackRestore(sp);
5278
5281
  if (e !== e + 0) throw e;
5279
5282
  _setThrew(1, 0);
5280
5283
  }
5281
5284
  }
5282
- function invoke_vid(index, a1, a2) {
5285
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5283
5286
  var sp = stackSave();
5284
5287
  try {
5285
- getWasmTableEntry(index)(a1, a2);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5286
5289
  } catch (e) {
5287
5290
  stackRestore(sp);
5288
5291
  if (e !== e + 0) throw e;
5289
5292
  _setThrew(1, 0);
5290
5293
  }
5291
5294
  }
5292
- function invoke_viff(index, a1, a2, a3) {
5295
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5293
5296
  var sp = stackSave();
5294
5297
  try {
5295
- getWasmTableEntry(index)(a1, a2, a3);
5298
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5296
5299
  } catch (e) {
5297
5300
  stackRestore(sp);
5298
5301
  if (e !== e + 0) throw e;
5299
5302
  _setThrew(1, 0);
5300
5303
  }
5301
5304
  }
5302
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5305
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5303
5306
  var sp = stackSave();
5304
5307
  try {
5305
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5308
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5306
5309
  } catch (e) {
5307
5310
  stackRestore(sp);
5308
5311
  if (e !== e + 0) throw e;
5309
5312
  _setThrew(1, 0);
5310
5313
  }
5311
5314
  }
5312
- function invoke_viiif(index, a1, a2, a3, a4) {
5315
+ function invoke_v(index) {
5313
5316
  var sp = stackSave();
5314
5317
  try {
5315
- getWasmTableEntry(index)(a1, a2, a3, a4);
5318
+ getWasmTableEntry(index)();
5316
5319
  } catch (e) {
5317
5320
  stackRestore(sp);
5318
5321
  if (e !== e + 0) throw e;
5319
5322
  _setThrew(1, 0);
5320
5323
  }
5321
5324
  }
5322
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5325
+ function invoke_i(index) {
5323
5326
  var sp = stackSave();
5324
5327
  try {
5325
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5328
+ return getWasmTableEntry(index)();
5326
5329
  } catch (e) {
5327
5330
  stackRestore(sp);
5328
5331
  if (e !== e + 0) throw e;
5329
5332
  _setThrew(1, 0);
5330
5333
  }
5331
5334
  }
5332
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5335
+ function invoke_vifff(index, a1, a2, a3, a4) {
5333
5336
  var sp = stackSave();
5334
5337
  try {
5335
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5336
5339
  } catch (e) {
5337
5340
  stackRestore(sp);
5338
5341
  if (e !== e + 0) throw e;
5339
5342
  _setThrew(1, 0);
5340
5343
  }
5341
5344
  }
5342
- function invoke_viffi(index, a1, a2, a3, a4) {
5345
+ function invoke_iif(index, a1, a2) {
5343
5346
  var sp = stackSave();
5344
5347
  try {
5345
- getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ return getWasmTableEntry(index)(a1, a2);
5346
5349
  } catch (e) {
5347
5350
  stackRestore(sp);
5348
5351
  if (e !== e + 0) throw e;
5349
5352
  _setThrew(1, 0);
5350
5353
  }
5351
5354
  }
5352
- function invoke_iiif(index, a1, a2, a3) {
5355
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5353
5356
  var sp = stackSave();
5354
5357
  try {
5355
- return getWasmTableEntry(index)(a1, a2, a3);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5356
5359
  } catch (e) {
5357
5360
  stackRestore(sp);
5358
5361
  if (e !== e + 0) throw e;
5359
5362
  _setThrew(1, 0);
5360
5363
  }
5361
5364
  }
5362
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5365
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5363
5366
  var sp = stackSave();
5364
5367
  try {
5365
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5366
5369
  } catch (e) {
5367
5370
  stackRestore(sp);
5368
5371
  if (e !== e + 0) throw e;
5369
5372
  _setThrew(1, 0);
5370
5373
  }
5371
5374
  }
5372
- function invoke_fif(index, a1, a2) {
5375
+ function invoke_viif(index, a1, a2, a3) {
5373
5376
  var sp = stackSave();
5374
5377
  try {
5375
- return getWasmTableEntry(index)(a1, a2);
5378
+ getWasmTableEntry(index)(a1, a2, a3);
5376
5379
  } catch (e) {
5377
5380
  stackRestore(sp);
5378
5381
  if (e !== e + 0) throw e;
5379
5382
  _setThrew(1, 0);
5380
5383
  }
5381
5384
  }
5382
- function invoke_v(index) {
5385
+ function invoke_viiif(index, a1, a2, a3, a4) {
5383
5386
  var sp = stackSave();
5384
5387
  try {
5385
- getWasmTableEntry(index)();
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5386
5389
  } catch (e) {
5387
5390
  stackRestore(sp);
5388
5391
  if (e !== e + 0) throw e;
5389
5392
  _setThrew(1, 0);
5390
5393
  }
5391
5394
  }
5392
- function invoke_iif(index, a1, a2) {
5395
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5393
5396
  var sp = stackSave();
5394
5397
  try {
5395
- return getWasmTableEntry(index)(a1, a2);
5398
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5396
5399
  } catch (e) {
5397
5400
  stackRestore(sp);
5398
5401
  if (e !== e + 0) throw e;
5399
5402
  _setThrew(1, 0);
5400
5403
  }
5401
5404
  }
5402
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5405
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5403
5406
  var sp = stackSave();
5404
5407
  try {
5405
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5408
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5406
5409
  } catch (e) {
5407
5410
  stackRestore(sp);
5408
5411
  if (e !== e + 0) throw e;
5409
5412
  _setThrew(1, 0);
5410
5413
  }
5411
5414
  }
5412
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5415
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5413
5416
  var sp = stackSave();
5414
5417
  try {
5415
5418
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5419,17 +5422,17 @@ var require_grida_canvas_wasm = __commonJS({
5419
5422
  _setThrew(1, 0);
5420
5423
  }
5421
5424
  }
5422
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_fif(index, a1, a2) {
5423
5426
  var sp = stackSave();
5424
5427
  try {
5425
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ return getWasmTableEntry(index)(a1, a2);
5426
5429
  } catch (e) {
5427
5430
  stackRestore(sp);
5428
5431
  if (e !== e + 0) throw e;
5429
5432
  _setThrew(1, 0);
5430
5433
  }
5431
5434
  }
5432
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5435
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5433
5436
  var sp = stackSave();
5434
5437
  try {
5435
5438
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5439,90 +5442,90 @@ var require_grida_canvas_wasm = __commonJS({
5439
5442
  _setThrew(1, 0);
5440
5443
  }
5441
5444
  }
5442
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5445
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5443
5446
  var sp = stackSave();
5444
5447
  try {
5445
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5446
5449
  } catch (e) {
5447
5450
  stackRestore(sp);
5448
5451
  if (e !== e + 0) throw e;
5449
5452
  _setThrew(1, 0);
5450
5453
  }
5451
5454
  }
5452
- function invoke_vif(index, a1, a2) {
5455
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5453
5456
  var sp = stackSave();
5454
5457
  try {
5455
- getWasmTableEntry(index)(a1, a2);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5456
5459
  } catch (e) {
5457
5460
  stackRestore(sp);
5458
5461
  if (e !== e + 0) throw e;
5459
5462
  _setThrew(1, 0);
5460
5463
  }
5461
5464
  }
5462
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5465
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5463
5466
  var sp = stackSave();
5464
5467
  try {
5465
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5466
5469
  } catch (e) {
5467
5470
  stackRestore(sp);
5468
5471
  if (e !== e + 0) throw e;
5469
5472
  _setThrew(1, 0);
5470
5473
  }
5471
5474
  }
5472
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5475
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5473
5476
  var sp = stackSave();
5474
5477
  try {
5475
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5478
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5476
5479
  } catch (e) {
5477
5480
  stackRestore(sp);
5478
5481
  if (e !== e + 0) throw e;
5479
5482
  _setThrew(1, 0);
5480
5483
  }
5481
5484
  }
5482
- function invoke_i(index) {
5485
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5483
5486
  var sp = stackSave();
5484
5487
  try {
5485
- return getWasmTableEntry(index)();
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5486
5489
  } catch (e) {
5487
5490
  stackRestore(sp);
5488
5491
  if (e !== e + 0) throw e;
5489
5492
  _setThrew(1, 0);
5490
5493
  }
5491
5494
  }
5492
- function invoke_viif(index, a1, a2, a3) {
5495
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5493
5496
  var sp = stackSave();
5494
5497
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3);
5498
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5496
5499
  } catch (e) {
5497
5500
  stackRestore(sp);
5498
5501
  if (e !== e + 0) throw e;
5499
5502
  _setThrew(1, 0);
5500
5503
  }
5501
5504
  }
5502
- function invoke_vifff(index, a1, a2, a3, a4) {
5505
+ function invoke_vif(index, a1, a2) {
5503
5506
  var sp = stackSave();
5504
5507
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4);
5508
+ getWasmTableEntry(index)(a1, a2);
5506
5509
  } catch (e) {
5507
5510
  stackRestore(sp);
5508
5511
  if (e !== e + 0) throw e;
5509
5512
  _setThrew(1, 0);
5510
5513
  }
5511
5514
  }
5512
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5515
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5513
5516
  var sp = stackSave();
5514
5517
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5516
5519
  } catch (e) {
5517
5520
  stackRestore(sp);
5518
5521
  if (e !== e + 0) throw e;
5519
5522
  _setThrew(1, 0);
5520
5523
  }
5521
5524
  }
5522
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5525
+ function invoke_viiff(index, a1, a2, a3, a4) {
5523
5526
  var sp = stackSave();
5524
5527
  try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5526
5529
  } catch (e) {
5527
5530
  stackRestore(sp);
5528
5531
  if (e !== e + 0) throw e;
@@ -5549,17 +5552,17 @@ var require_grida_canvas_wasm = __commonJS({
5549
5552
  _setThrew(1, 0);
5550
5553
  }
5551
5554
  }
5552
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5555
+ function invoke_viffi(index, a1, a2, a3, a4) {
5553
5556
  var sp = stackSave();
5554
5557
  try {
5555
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5556
5559
  } catch (e) {
5557
5560
  stackRestore(sp);
5558
5561
  if (e !== e + 0) throw e;
5559
5562
  _setThrew(1, 0);
5560
5563
  }
5561
5564
  }
5562
- function invoke_if(index, a1) {
5565
+ function invoke_fi(index, a1) {
5563
5566
  var sp = stackSave();
5564
5567
  try {
5565
5568
  return getWasmTableEntry(index)(a1);
@@ -5569,30 +5572,30 @@ var require_grida_canvas_wasm = __commonJS({
5569
5572
  _setThrew(1, 0);
5570
5573
  }
5571
5574
  }
5572
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5575
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5573
5576
  var sp = stackSave();
5574
5577
  try {
5575
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5576
5579
  } catch (e) {
5577
5580
  stackRestore(sp);
5578
5581
  if (e !== e + 0) throw e;
5579
5582
  _setThrew(1, 0);
5580
5583
  }
5581
5584
  }
5582
- function invoke_viiff(index, a1, a2, a3, a4) {
5585
+ function invoke_if(index, a1) {
5583
5586
  var sp = stackSave();
5584
5587
  try {
5585
- getWasmTableEntry(index)(a1, a2, a3, a4);
5588
+ return getWasmTableEntry(index)(a1);
5586
5589
  } catch (e) {
5587
5590
  stackRestore(sp);
5588
5591
  if (e !== e + 0) throw e;
5589
5592
  _setThrew(1, 0);
5590
5593
  }
5591
5594
  }
5592
- function invoke_fi(index, a1) {
5595
+ function invoke_iiif(index, a1, a2, a3) {
5593
5596
  var sp = stackSave();
5594
5597
  try {
5595
- return getWasmTableEntry(index)(a1);
5598
+ return getWasmTableEntry(index)(a1, a2, a3);
5596
5599
  } catch (e) {
5597
5600
  stackRestore(sp);
5598
5601
  if (e !== e + 0) throw e;
@@ -5699,20 +5702,20 @@ var require_grida_canvas_wasm = __commonJS({
5699
5702
  _setThrew(1, 0);
5700
5703
  }
5701
5704
  }
5702
- function invoke_jii(index, a1, a2) {
5705
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5703
5706
  var sp = stackSave();
5704
5707
  try {
5705
- return dynCall_jii(index, a1, a2);
5708
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5706
5709
  } catch (e) {
5707
5710
  stackRestore(sp);
5708
5711
  if (e !== e + 0) throw e;
5709
5712
  _setThrew(1, 0);
5710
5713
  }
5711
5714
  }
5712
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5715
+ function invoke_jii(index, a1, a2) {
5713
5716
  var sp = stackSave();
5714
5717
  try {
5715
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5718
+ return dynCall_jii(index, a1, a2);
5716
5719
  } catch (e) {
5717
5720
  stackRestore(sp);
5718
5721
  if (e !== e + 0) throw e;
@@ -5823,7 +5826,7 @@ var require_grida_canvas_wasm = __commonJS({
5823
5826
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5824
5827
 
5825
5828
  // package.json
5826
- var version = "0.0.44";
5829
+ var version = "0.0.47";
5827
5830
 
5828
5831
  // lib/index.ts
5829
5832
  async function init(opts) {
@@ -5943,6 +5946,25 @@ var Grida2D = class {
5943
5946
  this.module._deallocate(fptr, flen);
5944
5947
  this.module._deallocate(ptr, len);
5945
5948
  }
5949
+ hasMissingFonts() {
5950
+ return this.module._has_missing_fonts(this.appptr);
5951
+ }
5952
+ listMissingFonts() {
5953
+ const ptr = this.module._list_missing_fonts(this.appptr);
5954
+ if (ptr === 0) return [];
5955
+ const str = this.module.UTF8ToString(ptr);
5956
+ const len = this.module.lengthBytesUTF8(str) + 1;
5957
+ this._free_string(ptr, len);
5958
+ return JSON.parse(str);
5959
+ }
5960
+ listAvailableFonts() {
5961
+ const ptr = this.module._list_available_fonts(this.appptr);
5962
+ if (ptr === 0) return [];
5963
+ const str = this.module.UTF8ToString(ptr);
5964
+ const len = this.module.lengthBytesUTF8(str) + 1;
5965
+ this._free_string(ptr, len);
5966
+ return JSON.parse(str);
5967
+ }
5946
5968
  /**
5947
5969
  * Tick the application clock.
5948
5970
  * bind this to requestAnimationFrame loop or similar
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.45",
4
+ "version": "0.0.47",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",