@grida/canvas-wasm 0.0.45 → 0.0.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +10 -1
- package/dist/index.d.ts +10 -1
- package/dist/index.js +123 -101
- package/dist/index.mjs +123 -101
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -5127,7 +5127,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, Z: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, bb: invoke_fi, _c: invoke_fif, W: invoke_fiii, jd: invoke_fiiiif, o: invoke_i, _a: invoke_if, Ed: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, lb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, cb: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
|
|
5131
5131
|
var wasmExports = createWasm();
|
|
5132
5132
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
|
|
5133
5133
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
|
|
@@ -5141,44 +5141,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5141
5141
|
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
|
|
5142
5142
|
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
|
|
5143
5143
|
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5144
|
-
var
|
|
5145
|
-
var
|
|
5146
|
-
var
|
|
5147
|
-
var
|
|
5148
|
-
var
|
|
5149
|
-
var
|
|
5150
|
-
var
|
|
5151
|
-
var
|
|
5152
|
-
var
|
|
5153
|
-
var
|
|
5154
|
-
var
|
|
5155
|
-
var
|
|
5156
|
-
var
|
|
5157
|
-
var
|
|
5158
|
-
var
|
|
5159
|
-
var
|
|
5160
|
-
var
|
|
5161
|
-
var
|
|
5162
|
-
var
|
|
5163
|
-
var
|
|
5144
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
|
|
5145
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
|
|
5146
|
+
var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
|
|
5147
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["og"])(a0, a1, a2, a3);
|
|
5148
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["pg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5149
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["qg"])(a0, a1, a2);
|
|
5150
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["rg"])(a0, a1, a2);
|
|
5151
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["sg"])(a0, a1, a2, a3, a4);
|
|
5152
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["tg"])(a0, a1, a2);
|
|
5153
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
|
|
5154
|
+
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["vg"])(a0, a1, a2);
|
|
5155
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["wg"])(a0, a1);
|
|
5156
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["xg"])(a0);
|
|
5157
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["yg"])(a0, a1);
|
|
5158
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["zg"])(a0, a1);
|
|
5159
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ag"])(a0, a1, a2);
|
|
5160
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bg"])(a0, a1);
|
|
5161
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Cg"])(a0, a1);
|
|
5162
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dg"])(a0, a1);
|
|
5163
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eg"])(a0, a1);
|
|
5164
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fg"])(a0, a1);
|
|
5165
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Gg"])(a0, a1);
|
|
5166
|
+
var _malloc = (a0) => (_malloc = wasmExports["Hg"])(a0);
|
|
5164
5167
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5165
5168
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5166
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5169
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Ig"])(a0, a1);
|
|
5167
5170
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5168
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5169
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5170
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5171
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5172
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5171
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Jg"])(a0, a1);
|
|
5172
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Kg"])(a0);
|
|
5173
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Lg"])(a0);
|
|
5174
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Mg"])(a0);
|
|
5175
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ng"])();
|
|
5173
5176
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5174
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5175
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5176
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5177
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5178
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5179
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5180
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5181
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5177
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Og"])(a0);
|
|
5178
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Pg"])(a0);
|
|
5179
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Qg"])(a0, a1, a2);
|
|
5180
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Rg"])(a0);
|
|
5181
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Sg"])(a0, a1, a2);
|
|
5182
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Tg"])(a0, a1, a2, a3, a4, a5);
|
|
5183
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ug"])(a0);
|
|
5184
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Vg"])(a0, a1, a2, a3, a4);
|
|
5182
5185
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5183
5186
|
var sp = stackSave();
|
|
5184
5187
|
try {
|
|
@@ -5259,157 +5262,157 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5259
5262
|
_setThrew(1, 0);
|
|
5260
5263
|
}
|
|
5261
5264
|
}
|
|
5262
|
-
function
|
|
5265
|
+
function invoke_vid(index, a1, a2) {
|
|
5263
5266
|
var sp = stackSave();
|
|
5264
5267
|
try {
|
|
5265
|
-
getWasmTableEntry(index)(a1, a2
|
|
5268
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5266
5269
|
} catch (e) {
|
|
5267
5270
|
stackRestore(sp);
|
|
5268
5271
|
if (e !== e + 0) throw e;
|
|
5269
5272
|
_setThrew(1, 0);
|
|
5270
5273
|
}
|
|
5271
5274
|
}
|
|
5272
|
-
function
|
|
5275
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5273
5276
|
var sp = stackSave();
|
|
5274
5277
|
try {
|
|
5275
|
-
|
|
5278
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5276
5279
|
} catch (e) {
|
|
5277
5280
|
stackRestore(sp);
|
|
5278
5281
|
if (e !== e + 0) throw e;
|
|
5279
5282
|
_setThrew(1, 0);
|
|
5280
5283
|
}
|
|
5281
5284
|
}
|
|
5282
|
-
function
|
|
5285
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5283
5286
|
var sp = stackSave();
|
|
5284
5287
|
try {
|
|
5285
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5288
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5286
5289
|
} catch (e) {
|
|
5287
5290
|
stackRestore(sp);
|
|
5288
5291
|
if (e !== e + 0) throw e;
|
|
5289
5292
|
_setThrew(1, 0);
|
|
5290
5293
|
}
|
|
5291
5294
|
}
|
|
5292
|
-
function
|
|
5295
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5293
5296
|
var sp = stackSave();
|
|
5294
5297
|
try {
|
|
5295
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5298
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5296
5299
|
} catch (e) {
|
|
5297
5300
|
stackRestore(sp);
|
|
5298
5301
|
if (e !== e + 0) throw e;
|
|
5299
5302
|
_setThrew(1, 0);
|
|
5300
5303
|
}
|
|
5301
5304
|
}
|
|
5302
|
-
function
|
|
5305
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5303
5306
|
var sp = stackSave();
|
|
5304
5307
|
try {
|
|
5305
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5308
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5306
5309
|
} catch (e) {
|
|
5307
5310
|
stackRestore(sp);
|
|
5308
5311
|
if (e !== e + 0) throw e;
|
|
5309
5312
|
_setThrew(1, 0);
|
|
5310
5313
|
}
|
|
5311
5314
|
}
|
|
5312
|
-
function
|
|
5315
|
+
function invoke_v(index) {
|
|
5313
5316
|
var sp = stackSave();
|
|
5314
5317
|
try {
|
|
5315
|
-
getWasmTableEntry(index)(
|
|
5318
|
+
getWasmTableEntry(index)();
|
|
5316
5319
|
} catch (e) {
|
|
5317
5320
|
stackRestore(sp);
|
|
5318
5321
|
if (e !== e + 0) throw e;
|
|
5319
5322
|
_setThrew(1, 0);
|
|
5320
5323
|
}
|
|
5321
5324
|
}
|
|
5322
|
-
function
|
|
5325
|
+
function invoke_i(index) {
|
|
5323
5326
|
var sp = stackSave();
|
|
5324
5327
|
try {
|
|
5325
|
-
return getWasmTableEntry(index)(
|
|
5328
|
+
return getWasmTableEntry(index)();
|
|
5326
5329
|
} catch (e) {
|
|
5327
5330
|
stackRestore(sp);
|
|
5328
5331
|
if (e !== e + 0) throw e;
|
|
5329
5332
|
_setThrew(1, 0);
|
|
5330
5333
|
}
|
|
5331
5334
|
}
|
|
5332
|
-
function
|
|
5335
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5333
5336
|
var sp = stackSave();
|
|
5334
5337
|
try {
|
|
5335
|
-
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5336
5339
|
} catch (e) {
|
|
5337
5340
|
stackRestore(sp);
|
|
5338
5341
|
if (e !== e + 0) throw e;
|
|
5339
5342
|
_setThrew(1, 0);
|
|
5340
5343
|
}
|
|
5341
5344
|
}
|
|
5342
|
-
function
|
|
5345
|
+
function invoke_iif(index, a1, a2) {
|
|
5343
5346
|
var sp = stackSave();
|
|
5344
5347
|
try {
|
|
5345
|
-
getWasmTableEntry(index)(a1, a2
|
|
5348
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5346
5349
|
} catch (e) {
|
|
5347
5350
|
stackRestore(sp);
|
|
5348
5351
|
if (e !== e + 0) throw e;
|
|
5349
5352
|
_setThrew(1, 0);
|
|
5350
5353
|
}
|
|
5351
5354
|
}
|
|
5352
|
-
function
|
|
5355
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5353
5356
|
var sp = stackSave();
|
|
5354
5357
|
try {
|
|
5355
|
-
|
|
5358
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5356
5359
|
} catch (e) {
|
|
5357
5360
|
stackRestore(sp);
|
|
5358
5361
|
if (e !== e + 0) throw e;
|
|
5359
5362
|
_setThrew(1, 0);
|
|
5360
5363
|
}
|
|
5361
5364
|
}
|
|
5362
|
-
function
|
|
5365
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5363
5366
|
var sp = stackSave();
|
|
5364
5367
|
try {
|
|
5365
|
-
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5366
5369
|
} catch (e) {
|
|
5367
5370
|
stackRestore(sp);
|
|
5368
5371
|
if (e !== e + 0) throw e;
|
|
5369
5372
|
_setThrew(1, 0);
|
|
5370
5373
|
}
|
|
5371
5374
|
}
|
|
5372
|
-
function
|
|
5375
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5373
5376
|
var sp = stackSave();
|
|
5374
5377
|
try {
|
|
5375
|
-
|
|
5378
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5376
5379
|
} catch (e) {
|
|
5377
5380
|
stackRestore(sp);
|
|
5378
5381
|
if (e !== e + 0) throw e;
|
|
5379
5382
|
_setThrew(1, 0);
|
|
5380
5383
|
}
|
|
5381
5384
|
}
|
|
5382
|
-
function
|
|
5385
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5383
5386
|
var sp = stackSave();
|
|
5384
5387
|
try {
|
|
5385
|
-
getWasmTableEntry(index)();
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5386
5389
|
} catch (e) {
|
|
5387
5390
|
stackRestore(sp);
|
|
5388
5391
|
if (e !== e + 0) throw e;
|
|
5389
5392
|
_setThrew(1, 0);
|
|
5390
5393
|
}
|
|
5391
5394
|
}
|
|
5392
|
-
function
|
|
5395
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5393
5396
|
var sp = stackSave();
|
|
5394
5397
|
try {
|
|
5395
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5396
5399
|
} catch (e) {
|
|
5397
5400
|
stackRestore(sp);
|
|
5398
5401
|
if (e !== e + 0) throw e;
|
|
5399
5402
|
_setThrew(1, 0);
|
|
5400
5403
|
}
|
|
5401
5404
|
}
|
|
5402
|
-
function
|
|
5405
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5403
5406
|
var sp = stackSave();
|
|
5404
5407
|
try {
|
|
5405
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5408
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5406
5409
|
} catch (e) {
|
|
5407
5410
|
stackRestore(sp);
|
|
5408
5411
|
if (e !== e + 0) throw e;
|
|
5409
5412
|
_setThrew(1, 0);
|
|
5410
5413
|
}
|
|
5411
5414
|
}
|
|
5412
|
-
function
|
|
5415
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5413
5416
|
var sp = stackSave();
|
|
5414
5417
|
try {
|
|
5415
5418
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5419,17 +5422,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5419
5422
|
_setThrew(1, 0);
|
|
5420
5423
|
}
|
|
5421
5424
|
}
|
|
5422
|
-
function
|
|
5425
|
+
function invoke_fif(index, a1, a2) {
|
|
5423
5426
|
var sp = stackSave();
|
|
5424
5427
|
try {
|
|
5425
|
-
getWasmTableEntry(index)(a1, a2
|
|
5428
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5426
5429
|
} catch (e) {
|
|
5427
5430
|
stackRestore(sp);
|
|
5428
5431
|
if (e !== e + 0) throw e;
|
|
5429
5432
|
_setThrew(1, 0);
|
|
5430
5433
|
}
|
|
5431
5434
|
}
|
|
5432
|
-
function
|
|
5435
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5433
5436
|
var sp = stackSave();
|
|
5434
5437
|
try {
|
|
5435
5438
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5439,90 +5442,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5439
5442
|
_setThrew(1, 0);
|
|
5440
5443
|
}
|
|
5441
5444
|
}
|
|
5442
|
-
function
|
|
5445
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5443
5446
|
var sp = stackSave();
|
|
5444
5447
|
try {
|
|
5445
|
-
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5446
5449
|
} catch (e) {
|
|
5447
5450
|
stackRestore(sp);
|
|
5448
5451
|
if (e !== e + 0) throw e;
|
|
5449
5452
|
_setThrew(1, 0);
|
|
5450
5453
|
}
|
|
5451
5454
|
}
|
|
5452
|
-
function
|
|
5455
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5453
5456
|
var sp = stackSave();
|
|
5454
5457
|
try {
|
|
5455
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5456
5459
|
} catch (e) {
|
|
5457
5460
|
stackRestore(sp);
|
|
5458
5461
|
if (e !== e + 0) throw e;
|
|
5459
5462
|
_setThrew(1, 0);
|
|
5460
5463
|
}
|
|
5461
5464
|
}
|
|
5462
|
-
function
|
|
5465
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5463
5466
|
var sp = stackSave();
|
|
5464
5467
|
try {
|
|
5465
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5466
5469
|
} catch (e) {
|
|
5467
5470
|
stackRestore(sp);
|
|
5468
5471
|
if (e !== e + 0) throw e;
|
|
5469
5472
|
_setThrew(1, 0);
|
|
5470
5473
|
}
|
|
5471
5474
|
}
|
|
5472
|
-
function
|
|
5475
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5473
5476
|
var sp = stackSave();
|
|
5474
5477
|
try {
|
|
5475
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5478
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5476
5479
|
} catch (e) {
|
|
5477
5480
|
stackRestore(sp);
|
|
5478
5481
|
if (e !== e + 0) throw e;
|
|
5479
5482
|
_setThrew(1, 0);
|
|
5480
5483
|
}
|
|
5481
5484
|
}
|
|
5482
|
-
function
|
|
5485
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5483
5486
|
var sp = stackSave();
|
|
5484
5487
|
try {
|
|
5485
|
-
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5486
5489
|
} catch (e) {
|
|
5487
5490
|
stackRestore(sp);
|
|
5488
5491
|
if (e !== e + 0) throw e;
|
|
5489
5492
|
_setThrew(1, 0);
|
|
5490
5493
|
}
|
|
5491
5494
|
}
|
|
5492
|
-
function
|
|
5495
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5493
5496
|
var sp = stackSave();
|
|
5494
5497
|
try {
|
|
5495
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5498
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5496
5499
|
} catch (e) {
|
|
5497
5500
|
stackRestore(sp);
|
|
5498
5501
|
if (e !== e + 0) throw e;
|
|
5499
5502
|
_setThrew(1, 0);
|
|
5500
5503
|
}
|
|
5501
5504
|
}
|
|
5502
|
-
function
|
|
5505
|
+
function invoke_vif(index, a1, a2) {
|
|
5503
5506
|
var sp = stackSave();
|
|
5504
5507
|
try {
|
|
5505
|
-
getWasmTableEntry(index)(a1, a2
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5506
5509
|
} catch (e) {
|
|
5507
5510
|
stackRestore(sp);
|
|
5508
5511
|
if (e !== e + 0) throw e;
|
|
5509
5512
|
_setThrew(1, 0);
|
|
5510
5513
|
}
|
|
5511
5514
|
}
|
|
5512
|
-
function
|
|
5515
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5513
5516
|
var sp = stackSave();
|
|
5514
5517
|
try {
|
|
5515
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5518
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5516
5519
|
} catch (e) {
|
|
5517
5520
|
stackRestore(sp);
|
|
5518
5521
|
if (e !== e + 0) throw e;
|
|
5519
5522
|
_setThrew(1, 0);
|
|
5520
5523
|
}
|
|
5521
5524
|
}
|
|
5522
|
-
function
|
|
5525
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5523
5526
|
var sp = stackSave();
|
|
5524
5527
|
try {
|
|
5525
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5526
5529
|
} catch (e) {
|
|
5527
5530
|
stackRestore(sp);
|
|
5528
5531
|
if (e !== e + 0) throw e;
|
|
@@ -5549,17 +5552,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5549
5552
|
_setThrew(1, 0);
|
|
5550
5553
|
}
|
|
5551
5554
|
}
|
|
5552
|
-
function
|
|
5555
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5553
5556
|
var sp = stackSave();
|
|
5554
5557
|
try {
|
|
5555
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5558
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5556
5559
|
} catch (e) {
|
|
5557
5560
|
stackRestore(sp);
|
|
5558
5561
|
if (e !== e + 0) throw e;
|
|
5559
5562
|
_setThrew(1, 0);
|
|
5560
5563
|
}
|
|
5561
5564
|
}
|
|
5562
|
-
function
|
|
5565
|
+
function invoke_fi(index, a1) {
|
|
5563
5566
|
var sp = stackSave();
|
|
5564
5567
|
try {
|
|
5565
5568
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5569,30 +5572,30 @@ var require_grida_canvas_wasm = __commonJS({
|
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5569
5572
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_setThrew(1, 0);
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5570
5573
|
}
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5571
5574
|
}
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5572
|
-
function
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|
5575
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
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5573
5576
|
var sp = stackSave();
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5574
5577
|
try {
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5575
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
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5578
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
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5576
5579
|
} catch (e) {
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5577
5580
|
stackRestore(sp);
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|
5578
5581
|
if (e !== e + 0) throw e;
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5579
5582
|
_setThrew(1, 0);
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5580
5583
|
}
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|
5581
5584
|
}
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|
5582
|
-
function
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|
5585
|
+
function invoke_if(index, a1) {
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5583
5586
|
var sp = stackSave();
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|
5584
5587
|
try {
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|
5585
|
-
getWasmTableEntry(index)(a1
|
|
5588
|
+
return getWasmTableEntry(index)(a1);
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|
5586
5589
|
} catch (e) {
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|
5587
5590
|
stackRestore(sp);
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|
5588
5591
|
if (e !== e + 0) throw e;
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|
5589
5592
|
_setThrew(1, 0);
|
|
5590
5593
|
}
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|
5591
5594
|
}
|
|
5592
|
-
function
|
|
5595
|
+
function invoke_iiif(index, a1, a2, a3) {
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|
5593
5596
|
var sp = stackSave();
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|
5594
5597
|
try {
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|
5595
|
-
return getWasmTableEntry(index)(a1);
|
|
5598
|
+
return getWasmTableEntry(index)(a1, a2, a3);
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|
5596
5599
|
} catch (e) {
|
|
5597
5600
|
stackRestore(sp);
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|
5598
5601
|
if (e !== e + 0) throw e;
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@@ -5699,20 +5702,20 @@ var require_grida_canvas_wasm = __commonJS({
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|
|
5699
5702
|
_setThrew(1, 0);
|
|
5700
5703
|
}
|
|
5701
5704
|
}
|
|
5702
|
-
function
|
|
5705
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
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|
5703
5706
|
var sp = stackSave();
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|
5704
5707
|
try {
|
|
5705
|
-
|
|
5708
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
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|
5706
5709
|
} catch (e) {
|
|
5707
5710
|
stackRestore(sp);
|
|
5708
5711
|
if (e !== e + 0) throw e;
|
|
5709
5712
|
_setThrew(1, 0);
|
|
5710
5713
|
}
|
|
5711
5714
|
}
|
|
5712
|
-
function
|
|
5715
|
+
function invoke_jii(index, a1, a2) {
|
|
5713
5716
|
var sp = stackSave();
|
|
5714
5717
|
try {
|
|
5715
|
-
|
|
5718
|
+
return dynCall_jii(index, a1, a2);
|
|
5716
5719
|
} catch (e) {
|
|
5717
5720
|
stackRestore(sp);
|
|
5718
5721
|
if (e !== e + 0) throw e;
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|
@@ -5823,7 +5826,7 @@ var require_grida_canvas_wasm = __commonJS({
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|
5823
5826
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
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|
5824
5827
|
|
|
5825
5828
|
// package.json
|
|
5826
|
-
var version = "0.0.
|
|
5829
|
+
var version = "0.0.47";
|
|
5827
5830
|
|
|
5828
5831
|
// lib/index.ts
|
|
5829
5832
|
async function init(opts) {
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@@ -5943,6 +5946,25 @@ var Grida2D = class {
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|
5943
5946
|
this.module._deallocate(fptr, flen);
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|
5944
5947
|
this.module._deallocate(ptr, len);
|
|
5945
5948
|
}
|
|
5949
|
+
hasMissingFonts() {
|
|
5950
|
+
return this.module._has_missing_fonts(this.appptr);
|
|
5951
|
+
}
|
|
5952
|
+
listMissingFonts() {
|
|
5953
|
+
const ptr = this.module._list_missing_fonts(this.appptr);
|
|
5954
|
+
if (ptr === 0) return [];
|
|
5955
|
+
const str = this.module.UTF8ToString(ptr);
|
|
5956
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
5957
|
+
this._free_string(ptr, len);
|
|
5958
|
+
return JSON.parse(str);
|
|
5959
|
+
}
|
|
5960
|
+
listAvailableFonts() {
|
|
5961
|
+
const ptr = this.module._list_available_fonts(this.appptr);
|
|
5962
|
+
if (ptr === 0) return [];
|
|
5963
|
+
const str = this.module.UTF8ToString(ptr);
|
|
5964
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
5965
|
+
this._free_string(ptr, len);
|
|
5966
|
+
return JSON.parse(str);
|
|
5967
|
+
}
|
|
5946
5968
|
/**
|
|
5947
5969
|
* Tick the application clock.
|
|
5948
5970
|
* bind this to requestAnimationFrame loop or similar
|