@grida/canvas-wasm 0.0.45 → 0.0.47

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -5132,7 +5132,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, t: ___cxa_throw, pb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, Z: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, qb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, sb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, re: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, rb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Xa: _exit, O: _fd_close, gb: _fd_pread, yb: _fd_read, kb: _fd_seek, L: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, bb: invoke_fi, _c: invoke_fif, W: invoke_fiii, jd: invoke_fiiiif, o: invoke_i, _a: invoke_if, Ed: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, aa: invoke_iiiiff, j: invoke_iiiii, ob: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, lb: invoke_jii, eb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, A: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, cb: invoke_viffi, c: invoke_vii, H: invoke_viif, T: invoke_viiff, w: invoke_viifff, $: invoke_viiffff, db: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, G: invoke_viiif, ba: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, S: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, mb: invoke_viiji, N: _llvm_eh_typeid_for, nb: _strftime_l };
5136
5136
  var wasmExports = createWasm();
5137
5137
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
5138
5138
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
@@ -5146,44 +5146,47 @@ var require_grida_canvas_wasm = __commonJS({
5146
5146
  var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
5147
5147
  var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
5148
5148
  var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5149
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
5150
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
5151
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
5152
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
5153
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
5154
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
5155
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
5156
- var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
5157
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
5158
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
5159
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
5160
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
5161
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
5162
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
5163
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
5164
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
5165
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
5166
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
5167
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
5168
- var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
5149
+ var _has_missing_fonts = Module["_has_missing_fonts"] = (a0) => (_has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["lg"])(a0);
5150
+ var _list_missing_fonts = Module["_list_missing_fonts"] = (a0) => (_list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["mg"])(a0);
5151
+ var _list_available_fonts = Module["_list_available_fonts"] = (a0) => (_list_available_fonts = Module["_list_available_fonts"] = wasmExports["ng"])(a0);
5152
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["og"])(a0, a1, a2, a3);
5153
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["pg"])(a0, a1, a2, a3, a4, a5, a6);
5154
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["qg"])(a0, a1, a2);
5155
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["rg"])(a0, a1, a2);
5156
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["sg"])(a0, a1, a2, a3, a4);
5157
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["tg"])(a0, a1, a2);
5158
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ug"])(a0, a1, a2, a3, a4);
5159
+ var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["vg"])(a0, a1, a2);
5160
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["wg"])(a0, a1);
5161
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["xg"])(a0);
5162
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["yg"])(a0, a1);
5163
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["zg"])(a0, a1);
5164
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ag"])(a0, a1, a2);
5165
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bg"])(a0, a1);
5166
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Cg"])(a0, a1);
5167
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dg"])(a0, a1);
5168
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eg"])(a0, a1);
5169
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fg"])(a0, a1);
5170
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Gg"])(a0, a1);
5171
+ var _malloc = (a0) => (_malloc = wasmExports["Hg"])(a0);
5169
5172
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5170
5173
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5171
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
5174
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Ig"])(a0, a1);
5172
5175
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5173
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
5174
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
5175
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
5176
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
5177
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
5176
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Jg"])(a0, a1);
5177
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Kg"])(a0);
5178
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Lg"])(a0);
5179
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Mg"])(a0);
5180
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Ng"])();
5178
5181
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5179
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
5180
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
5181
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
5182
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
5183
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
5184
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
5185
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
5186
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
5182
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Og"])(a0);
5183
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Pg"])(a0);
5184
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Qg"])(a0, a1, a2);
5185
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Rg"])(a0);
5186
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Sg"])(a0, a1, a2);
5187
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Tg"])(a0, a1, a2, a3, a4, a5);
5188
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ug"])(a0);
5189
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Vg"])(a0, a1, a2, a3, a4);
5187
5190
  function invoke_iiii(index, a1, a2, a3) {
5188
5191
  var sp = stackSave();
5189
5192
  try {
@@ -5264,157 +5267,157 @@ var require_grida_canvas_wasm = __commonJS({
5264
5267
  _setThrew(1, 0);
5265
5268
  }
5266
5269
  }
5267
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5270
+ function invoke_vid(index, a1, a2) {
5268
5271
  var sp = stackSave();
5269
5272
  try {
5270
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5273
+ getWasmTableEntry(index)(a1, a2);
5271
5274
  } catch (e) {
5272
5275
  stackRestore(sp);
5273
5276
  if (e !== e + 0) throw e;
5274
5277
  _setThrew(1, 0);
5275
5278
  }
5276
5279
  }
5277
- function invoke_iiiii(index, a1, a2, a3, a4) {
5280
+ function invoke_viff(index, a1, a2, a3) {
5278
5281
  var sp = stackSave();
5279
5282
  try {
5280
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5283
+ getWasmTableEntry(index)(a1, a2, a3);
5281
5284
  } catch (e) {
5282
5285
  stackRestore(sp);
5283
5286
  if (e !== e + 0) throw e;
5284
5287
  _setThrew(1, 0);
5285
5288
  }
5286
5289
  }
5287
- function invoke_vid(index, a1, a2) {
5290
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5288
5291
  var sp = stackSave();
5289
5292
  try {
5290
- getWasmTableEntry(index)(a1, a2);
5293
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5291
5294
  } catch (e) {
5292
5295
  stackRestore(sp);
5293
5296
  if (e !== e + 0) throw e;
5294
5297
  _setThrew(1, 0);
5295
5298
  }
5296
5299
  }
5297
- function invoke_viff(index, a1, a2, a3) {
5300
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5298
5301
  var sp = stackSave();
5299
5302
  try {
5300
- getWasmTableEntry(index)(a1, a2, a3);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5301
5304
  } catch (e) {
5302
5305
  stackRestore(sp);
5303
5306
  if (e !== e + 0) throw e;
5304
5307
  _setThrew(1, 0);
5305
5308
  }
5306
5309
  }
5307
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5310
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5308
5311
  var sp = stackSave();
5309
5312
  try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5313
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5311
5314
  } catch (e) {
5312
5315
  stackRestore(sp);
5313
5316
  if (e !== e + 0) throw e;
5314
5317
  _setThrew(1, 0);
5315
5318
  }
5316
5319
  }
5317
- function invoke_viiif(index, a1, a2, a3, a4) {
5320
+ function invoke_v(index) {
5318
5321
  var sp = stackSave();
5319
5322
  try {
5320
- getWasmTableEntry(index)(a1, a2, a3, a4);
5323
+ getWasmTableEntry(index)();
5321
5324
  } catch (e) {
5322
5325
  stackRestore(sp);
5323
5326
  if (e !== e + 0) throw e;
5324
5327
  _setThrew(1, 0);
5325
5328
  }
5326
5329
  }
5327
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5330
+ function invoke_i(index) {
5328
5331
  var sp = stackSave();
5329
5332
  try {
5330
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5333
+ return getWasmTableEntry(index)();
5331
5334
  } catch (e) {
5332
5335
  stackRestore(sp);
5333
5336
  if (e !== e + 0) throw e;
5334
5337
  _setThrew(1, 0);
5335
5338
  }
5336
5339
  }
5337
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5340
+ function invoke_vifff(index, a1, a2, a3, a4) {
5338
5341
  var sp = stackSave();
5339
5342
  try {
5340
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5341
5344
  } catch (e) {
5342
5345
  stackRestore(sp);
5343
5346
  if (e !== e + 0) throw e;
5344
5347
  _setThrew(1, 0);
5345
5348
  }
5346
5349
  }
5347
- function invoke_viffi(index, a1, a2, a3, a4) {
5350
+ function invoke_iif(index, a1, a2) {
5348
5351
  var sp = stackSave();
5349
5352
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4);
5353
+ return getWasmTableEntry(index)(a1, a2);
5351
5354
  } catch (e) {
5352
5355
  stackRestore(sp);
5353
5356
  if (e !== e + 0) throw e;
5354
5357
  _setThrew(1, 0);
5355
5358
  }
5356
5359
  }
5357
- function invoke_iiif(index, a1, a2, a3) {
5360
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5358
5361
  var sp = stackSave();
5359
5362
  try {
5360
- return getWasmTableEntry(index)(a1, a2, a3);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5361
5364
  } catch (e) {
5362
5365
  stackRestore(sp);
5363
5366
  if (e !== e + 0) throw e;
5364
5367
  _setThrew(1, 0);
5365
5368
  }
5366
5369
  }
5367
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5370
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5368
5371
  var sp = stackSave();
5369
5372
  try {
5370
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5371
5374
  } catch (e) {
5372
5375
  stackRestore(sp);
5373
5376
  if (e !== e + 0) throw e;
5374
5377
  _setThrew(1, 0);
5375
5378
  }
5376
5379
  }
5377
- function invoke_fif(index, a1, a2) {
5380
+ function invoke_viif(index, a1, a2, a3) {
5378
5381
  var sp = stackSave();
5379
5382
  try {
5380
- return getWasmTableEntry(index)(a1, a2);
5383
+ getWasmTableEntry(index)(a1, a2, a3);
5381
5384
  } catch (e) {
5382
5385
  stackRestore(sp);
5383
5386
  if (e !== e + 0) throw e;
5384
5387
  _setThrew(1, 0);
5385
5388
  }
5386
5389
  }
5387
- function invoke_v(index) {
5390
+ function invoke_viiif(index, a1, a2, a3, a4) {
5388
5391
  var sp = stackSave();
5389
5392
  try {
5390
- getWasmTableEntry(index)();
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5391
5394
  } catch (e) {
5392
5395
  stackRestore(sp);
5393
5396
  if (e !== e + 0) throw e;
5394
5397
  _setThrew(1, 0);
5395
5398
  }
5396
5399
  }
5397
- function invoke_iif(index, a1, a2) {
5400
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5398
5401
  var sp = stackSave();
5399
5402
  try {
5400
- return getWasmTableEntry(index)(a1, a2);
5403
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5401
5404
  } catch (e) {
5402
5405
  stackRestore(sp);
5403
5406
  if (e !== e + 0) throw e;
5404
5407
  _setThrew(1, 0);
5405
5408
  }
5406
5409
  }
5407
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5410
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5408
5411
  var sp = stackSave();
5409
5412
  try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5413
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5411
5414
  } catch (e) {
5412
5415
  stackRestore(sp);
5413
5416
  if (e !== e + 0) throw e;
5414
5417
  _setThrew(1, 0);
5415
5418
  }
5416
5419
  }
5417
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5420
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5418
5421
  var sp = stackSave();
5419
5422
  try {
5420
5423
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5424,17 +5427,17 @@ var require_grida_canvas_wasm = __commonJS({
5424
5427
  _setThrew(1, 0);
5425
5428
  }
5426
5429
  }
5427
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5430
+ function invoke_fif(index, a1, a2) {
5428
5431
  var sp = stackSave();
5429
5432
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5433
+ return getWasmTableEntry(index)(a1, a2);
5431
5434
  } catch (e) {
5432
5435
  stackRestore(sp);
5433
5436
  if (e !== e + 0) throw e;
5434
5437
  _setThrew(1, 0);
5435
5438
  }
5436
5439
  }
5437
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5438
5441
  var sp = stackSave();
5439
5442
  try {
5440
5443
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5444,90 +5447,90 @@ var require_grida_canvas_wasm = __commonJS({
5444
5447
  _setThrew(1, 0);
5445
5448
  }
5446
5449
  }
5447
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5450
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5448
5451
  var sp = stackSave();
5449
5452
  try {
5450
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5451
5454
  } catch (e) {
5452
5455
  stackRestore(sp);
5453
5456
  if (e !== e + 0) throw e;
5454
5457
  _setThrew(1, 0);
5455
5458
  }
5456
5459
  }
5457
- function invoke_vif(index, a1, a2) {
5460
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5458
5461
  var sp = stackSave();
5459
5462
  try {
5460
- getWasmTableEntry(index)(a1, a2);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5461
5464
  } catch (e) {
5462
5465
  stackRestore(sp);
5463
5466
  if (e !== e + 0) throw e;
5464
5467
  _setThrew(1, 0);
5465
5468
  }
5466
5469
  }
5467
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5468
5471
  var sp = stackSave();
5469
5472
  try {
5470
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5471
5474
  } catch (e) {
5472
5475
  stackRestore(sp);
5473
5476
  if (e !== e + 0) throw e;
5474
5477
  _setThrew(1, 0);
5475
5478
  }
5476
5479
  }
5477
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5480
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5478
5481
  var sp = stackSave();
5479
5482
  try {
5480
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5483
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5481
5484
  } catch (e) {
5482
5485
  stackRestore(sp);
5483
5486
  if (e !== e + 0) throw e;
5484
5487
  _setThrew(1, 0);
5485
5488
  }
5486
5489
  }
5487
- function invoke_i(index) {
5490
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5488
5491
  var sp = stackSave();
5489
5492
  try {
5490
- return getWasmTableEntry(index)();
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5491
5494
  } catch (e) {
5492
5495
  stackRestore(sp);
5493
5496
  if (e !== e + 0) throw e;
5494
5497
  _setThrew(1, 0);
5495
5498
  }
5496
5499
  }
5497
- function invoke_viif(index, a1, a2, a3) {
5500
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5498
5501
  var sp = stackSave();
5499
5502
  try {
5500
- getWasmTableEntry(index)(a1, a2, a3);
5503
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5501
5504
  } catch (e) {
5502
5505
  stackRestore(sp);
5503
5506
  if (e !== e + 0) throw e;
5504
5507
  _setThrew(1, 0);
5505
5508
  }
5506
5509
  }
5507
- function invoke_vifff(index, a1, a2, a3, a4) {
5510
+ function invoke_vif(index, a1, a2) {
5508
5511
  var sp = stackSave();
5509
5512
  try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4);
5513
+ getWasmTableEntry(index)(a1, a2);
5511
5514
  } catch (e) {
5512
5515
  stackRestore(sp);
5513
5516
  if (e !== e + 0) throw e;
5514
5517
  _setThrew(1, 0);
5515
5518
  }
5516
5519
  }
5517
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5520
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5518
5521
  var sp = stackSave();
5519
5522
  try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5521
5524
  } catch (e) {
5522
5525
  stackRestore(sp);
5523
5526
  if (e !== e + 0) throw e;
5524
5527
  _setThrew(1, 0);
5525
5528
  }
5526
5529
  }
5527
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5530
+ function invoke_viiff(index, a1, a2, a3, a4) {
5528
5531
  var sp = stackSave();
5529
5532
  try {
5530
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5531
5534
  } catch (e) {
5532
5535
  stackRestore(sp);
5533
5536
  if (e !== e + 0) throw e;
@@ -5554,17 +5557,17 @@ var require_grida_canvas_wasm = __commonJS({
5554
5557
  _setThrew(1, 0);
5555
5558
  }
5556
5559
  }
5557
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5560
+ function invoke_viffi(index, a1, a2, a3, a4) {
5558
5561
  var sp = stackSave();
5559
5562
  try {
5560
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5561
5564
  } catch (e) {
5562
5565
  stackRestore(sp);
5563
5566
  if (e !== e + 0) throw e;
5564
5567
  _setThrew(1, 0);
5565
5568
  }
5566
5569
  }
5567
- function invoke_if(index, a1) {
5570
+ function invoke_fi(index, a1) {
5568
5571
  var sp = stackSave();
5569
5572
  try {
5570
5573
  return getWasmTableEntry(index)(a1);
@@ -5574,30 +5577,30 @@ var require_grida_canvas_wasm = __commonJS({
5574
5577
  _setThrew(1, 0);
5575
5578
  }
5576
5579
  }
5577
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5580
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5578
5581
  var sp = stackSave();
5579
5582
  try {
5580
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5581
5584
  } catch (e) {
5582
5585
  stackRestore(sp);
5583
5586
  if (e !== e + 0) throw e;
5584
5587
  _setThrew(1, 0);
5585
5588
  }
5586
5589
  }
5587
- function invoke_viiff(index, a1, a2, a3, a4) {
5590
+ function invoke_if(index, a1) {
5588
5591
  var sp = stackSave();
5589
5592
  try {
5590
- getWasmTableEntry(index)(a1, a2, a3, a4);
5593
+ return getWasmTableEntry(index)(a1);
5591
5594
  } catch (e) {
5592
5595
  stackRestore(sp);
5593
5596
  if (e !== e + 0) throw e;
5594
5597
  _setThrew(1, 0);
5595
5598
  }
5596
5599
  }
5597
- function invoke_fi(index, a1) {
5600
+ function invoke_iiif(index, a1, a2, a3) {
5598
5601
  var sp = stackSave();
5599
5602
  try {
5600
- return getWasmTableEntry(index)(a1);
5603
+ return getWasmTableEntry(index)(a1, a2, a3);
5601
5604
  } catch (e) {
5602
5605
  stackRestore(sp);
5603
5606
  if (e !== e + 0) throw e;
@@ -5704,20 +5707,20 @@ var require_grida_canvas_wasm = __commonJS({
5704
5707
  _setThrew(1, 0);
5705
5708
  }
5706
5709
  }
5707
- function invoke_jii(index, a1, a2) {
5710
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5708
5711
  var sp = stackSave();
5709
5712
  try {
5710
- return dynCall_jii(index, a1, a2);
5713
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5711
5714
  } catch (e) {
5712
5715
  stackRestore(sp);
5713
5716
  if (e !== e + 0) throw e;
5714
5717
  _setThrew(1, 0);
5715
5718
  }
5716
5719
  }
5717
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5720
+ function invoke_jii(index, a1, a2) {
5718
5721
  var sp = stackSave();
5719
5722
  try {
5720
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5723
+ return dynCall_jii(index, a1, a2);
5721
5724
  } catch (e) {
5722
5725
  stackRestore(sp);
5723
5726
  if (e !== e + 0) throw e;
@@ -5834,7 +5837,7 @@ module.exports = __toCommonJS(index_exports);
5834
5837
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5835
5838
 
5836
5839
  // package.json
5837
- var version = "0.0.44";
5840
+ var version = "0.0.47";
5838
5841
 
5839
5842
  // lib/index.ts
5840
5843
  async function init(opts) {
@@ -5954,6 +5957,25 @@ var Grida2D = class {
5954
5957
  this.module._deallocate(fptr, flen);
5955
5958
  this.module._deallocate(ptr, len);
5956
5959
  }
5960
+ hasMissingFonts() {
5961
+ return this.module._has_missing_fonts(this.appptr);
5962
+ }
5963
+ listMissingFonts() {
5964
+ const ptr = this.module._list_missing_fonts(this.appptr);
5965
+ if (ptr === 0) return [];
5966
+ const str = this.module.UTF8ToString(ptr);
5967
+ const len = this.module.lengthBytesUTF8(str) + 1;
5968
+ this._free_string(ptr, len);
5969
+ return JSON.parse(str);
5970
+ }
5971
+ listAvailableFonts() {
5972
+ const ptr = this.module._list_available_fonts(this.appptr);
5973
+ if (ptr === 0) return [];
5974
+ const str = this.module.UTF8ToString(ptr);
5975
+ const len = this.module.lengthBytesUTF8(str) + 1;
5976
+ this._free_string(ptr, len);
5977
+ return JSON.parse(str);
5978
+ }
5957
5979
  /**
5958
5980
  * Tick the application clock.
5959
5981
  * bind this to requestAnimationFrame loop or similar