@grida/canvas-wasm 0.0.44 → 0.0.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +22 -0
- package/dist/index.d.ts +22 -0
- package/dist/index.js +142 -110
- package/dist/index.mjs +142 -110
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Zf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["$f"];
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addOnInit(wasmExports["_f"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5127,57 +5127,58 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, md: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, ld: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, W: invoke_diii, bb: invoke_fi, _a: invoke_fif, X: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, zb: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, sb: invoke_iiif, g: invoke_iiii, T: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, V: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, z: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, aa: invoke_viiff, x: invoke_viifff, S: invoke_viiffff, Hc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, ba: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, $: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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5131
5131
|
var wasmExports = createWasm();
|
|
5132
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
|
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5133
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5134
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5135
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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|
5136
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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|
5137
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5138
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
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5139
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5140
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5141
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5142
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5143
|
-
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["
|
|
5144
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5145
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5146
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5147
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5148
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5149
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5150
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
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5151
|
-
var
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5152
|
-
var
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5153
|
-
var
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5154
|
-
var
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5155
|
-
var
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5156
|
-
var
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5157
|
-
var
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5158
|
-
var
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5159
|
-
var
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5160
|
-
var
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|
5161
|
-
var
|
|
5162
|
-
var
|
|
5132
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
|
|
5133
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
|
|
5134
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
|
|
5135
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
|
|
5136
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
|
|
5137
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
|
|
5138
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
|
|
5139
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
|
|
5140
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
|
|
5141
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
|
|
5142
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
|
|
5143
|
+
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5144
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
|
|
5145
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5146
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
|
|
5147
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
|
|
5148
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
|
|
5149
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
|
|
5150
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
|
|
5151
|
+
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
|
|
5152
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
|
|
5153
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
|
|
5154
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
|
|
5155
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
|
|
5156
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
|
|
5157
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
|
|
5158
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
|
|
5159
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
|
|
5160
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
|
|
5161
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
|
|
5162
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
|
|
5163
|
+
var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
|
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5163
5164
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5164
5165
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5165
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5166
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
|
|
5166
5167
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5167
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5168
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5169
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5170
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
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5171
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5168
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
|
|
5169
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
|
|
5170
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
|
|
5171
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
|
|
5172
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
|
|
5172
5173
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5173
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5174
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5175
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5176
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5177
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5178
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5179
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5180
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5174
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
|
|
5175
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
|
|
5176
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
|
|
5177
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
|
|
5178
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
|
|
5179
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
|
|
5180
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
|
|
5181
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
|
|
5181
5182
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5182
5183
|
var sp = stackSave();
|
|
5183
5184
|
try {
|
|
@@ -5258,117 +5259,117 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5258
5259
|
_setThrew(1, 0);
|
|
5259
5260
|
}
|
|
5260
5261
|
}
|
|
5261
|
-
function
|
|
5262
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5262
5263
|
var sp = stackSave();
|
|
5263
5264
|
try {
|
|
5264
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5265
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5265
5266
|
} catch (e) {
|
|
5266
5267
|
stackRestore(sp);
|
|
5267
5268
|
if (e !== e + 0) throw e;
|
|
5268
5269
|
_setThrew(1, 0);
|
|
5269
5270
|
}
|
|
5270
5271
|
}
|
|
5271
|
-
function
|
|
5272
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5272
5273
|
var sp = stackSave();
|
|
5273
5274
|
try {
|
|
5274
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5275
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5275
5276
|
} catch (e) {
|
|
5276
5277
|
stackRestore(sp);
|
|
5277
5278
|
if (e !== e + 0) throw e;
|
|
5278
5279
|
_setThrew(1, 0);
|
|
5279
5280
|
}
|
|
5280
5281
|
}
|
|
5281
|
-
function
|
|
5282
|
+
function invoke_vid(index, a1, a2) {
|
|
5282
5283
|
var sp = stackSave();
|
|
5283
5284
|
try {
|
|
5284
|
-
getWasmTableEntry(index)(a1, a2
|
|
5285
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5285
5286
|
} catch (e) {
|
|
5286
5287
|
stackRestore(sp);
|
|
5287
5288
|
if (e !== e + 0) throw e;
|
|
5288
5289
|
_setThrew(1, 0);
|
|
5289
5290
|
}
|
|
5290
5291
|
}
|
|
5291
|
-
function
|
|
5292
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5292
5293
|
var sp = stackSave();
|
|
5293
5294
|
try {
|
|
5294
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5295
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5295
5296
|
} catch (e) {
|
|
5296
5297
|
stackRestore(sp);
|
|
5297
5298
|
if (e !== e + 0) throw e;
|
|
5298
5299
|
_setThrew(1, 0);
|
|
5299
5300
|
}
|
|
5300
5301
|
}
|
|
5301
|
-
function
|
|
5302
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5302
5303
|
var sp = stackSave();
|
|
5303
5304
|
try {
|
|
5304
|
-
|
|
5305
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5305
5306
|
} catch (e) {
|
|
5306
5307
|
stackRestore(sp);
|
|
5307
5308
|
if (e !== e + 0) throw e;
|
|
5308
5309
|
_setThrew(1, 0);
|
|
5309
5310
|
}
|
|
5310
5311
|
}
|
|
5311
|
-
function
|
|
5312
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5312
5313
|
var sp = stackSave();
|
|
5313
5314
|
try {
|
|
5314
|
-
|
|
5315
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5315
5316
|
} catch (e) {
|
|
5316
5317
|
stackRestore(sp);
|
|
5317
5318
|
if (e !== e + 0) throw e;
|
|
5318
5319
|
_setThrew(1, 0);
|
|
5319
5320
|
}
|
|
5320
5321
|
}
|
|
5321
|
-
function
|
|
5322
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5322
5323
|
var sp = stackSave();
|
|
5323
5324
|
try {
|
|
5324
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5325
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5325
5326
|
} catch (e) {
|
|
5326
5327
|
stackRestore(sp);
|
|
5327
5328
|
if (e !== e + 0) throw e;
|
|
5328
5329
|
_setThrew(1, 0);
|
|
5329
5330
|
}
|
|
5330
5331
|
}
|
|
5331
|
-
function
|
|
5332
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5332
5333
|
var sp = stackSave();
|
|
5333
5334
|
try {
|
|
5334
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5335
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5335
5336
|
} catch (e) {
|
|
5336
5337
|
stackRestore(sp);
|
|
5337
5338
|
if (e !== e + 0) throw e;
|
|
5338
5339
|
_setThrew(1, 0);
|
|
5339
5340
|
}
|
|
5340
5341
|
}
|
|
5341
|
-
function
|
|
5342
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5342
5343
|
var sp = stackSave();
|
|
5343
5344
|
try {
|
|
5344
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5345
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5345
5346
|
} catch (e) {
|
|
5346
5347
|
stackRestore(sp);
|
|
5347
5348
|
if (e !== e + 0) throw e;
|
|
5348
5349
|
_setThrew(1, 0);
|
|
5349
5350
|
}
|
|
5350
5351
|
}
|
|
5351
|
-
function
|
|
5352
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5352
5353
|
var sp = stackSave();
|
|
5353
5354
|
try {
|
|
5354
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5355
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5355
5356
|
} catch (e) {
|
|
5356
5357
|
stackRestore(sp);
|
|
5357
5358
|
if (e !== e + 0) throw e;
|
|
5358
5359
|
_setThrew(1, 0);
|
|
5359
5360
|
}
|
|
5360
5361
|
}
|
|
5361
|
-
function
|
|
5362
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5362
5363
|
var sp = stackSave();
|
|
5363
5364
|
try {
|
|
5364
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5365
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5365
5366
|
} catch (e) {
|
|
5366
5367
|
stackRestore(sp);
|
|
5367
5368
|
if (e !== e + 0) throw e;
|
|
5368
5369
|
_setThrew(1, 0);
|
|
5369
5370
|
}
|
|
5370
5371
|
}
|
|
5371
|
-
function
|
|
5372
|
+
function invoke_fif(index, a1, a2) {
|
|
5372
5373
|
var sp = stackSave();
|
|
5373
5374
|
try {
|
|
5374
5375
|
return getWasmTableEntry(index)(a1, a2);
|
|
@@ -5388,10 +5389,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5388
5389
|
_setThrew(1, 0);
|
|
5389
5390
|
}
|
|
5390
5391
|
}
|
|
5391
|
-
function
|
|
5392
|
+
function invoke_iif(index, a1, a2) {
|
|
5392
5393
|
var sp = stackSave();
|
|
5393
5394
|
try {
|
|
5394
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5395
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5395
5396
|
} catch (e) {
|
|
5396
5397
|
stackRestore(sp);
|
|
5397
5398
|
if (e !== e + 0) throw e;
|
|
@@ -5408,17 +5409,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5408
5409
|
_setThrew(1, 0);
|
|
5409
5410
|
}
|
|
5410
5411
|
}
|
|
5411
|
-
function
|
|
5412
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5412
5413
|
var sp = stackSave();
|
|
5413
5414
|
try {
|
|
5414
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5415
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5415
5416
|
} catch (e) {
|
|
5416
5417
|
stackRestore(sp);
|
|
5417
5418
|
if (e !== e + 0) throw e;
|
|
5418
5419
|
_setThrew(1, 0);
|
|
5419
5420
|
}
|
|
5420
5421
|
}
|
|
5421
|
-
function
|
|
5422
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5422
5423
|
var sp = stackSave();
|
|
5423
5424
|
try {
|
|
5424
5425
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5428,160 +5429,170 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5428
5429
|
_setThrew(1, 0);
|
|
5429
5430
|
}
|
|
5430
5431
|
}
|
|
5431
|
-
function
|
|
5432
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5432
5433
|
var sp = stackSave();
|
|
5433
5434
|
try {
|
|
5434
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5435
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5435
5436
|
} catch (e) {
|
|
5436
5437
|
stackRestore(sp);
|
|
5437
5438
|
if (e !== e + 0) throw e;
|
|
5438
5439
|
_setThrew(1, 0);
|
|
5439
5440
|
}
|
|
5440
5441
|
}
|
|
5441
|
-
function
|
|
5442
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5442
5443
|
var sp = stackSave();
|
|
5443
5444
|
try {
|
|
5444
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5445
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5445
5446
|
} catch (e) {
|
|
5446
5447
|
stackRestore(sp);
|
|
5447
5448
|
if (e !== e + 0) throw e;
|
|
5448
5449
|
_setThrew(1, 0);
|
|
5449
5450
|
}
|
|
5450
5451
|
}
|
|
5451
|
-
function
|
|
5452
|
+
function invoke_vif(index, a1, a2) {
|
|
5452
5453
|
var sp = stackSave();
|
|
5453
5454
|
try {
|
|
5454
|
-
getWasmTableEntry(index)(a1, a2
|
|
5455
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5455
5456
|
} catch (e) {
|
|
5456
5457
|
stackRestore(sp);
|
|
5457
5458
|
if (e !== e + 0) throw e;
|
|
5458
5459
|
_setThrew(1, 0);
|
|
5459
5460
|
}
|
|
5460
5461
|
}
|
|
5461
|
-
function
|
|
5462
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5462
5463
|
var sp = stackSave();
|
|
5463
5464
|
try {
|
|
5464
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5465
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5465
5466
|
} catch (e) {
|
|
5466
5467
|
stackRestore(sp);
|
|
5467
5468
|
if (e !== e + 0) throw e;
|
|
5468
5469
|
_setThrew(1, 0);
|
|
5469
5470
|
}
|
|
5470
5471
|
}
|
|
5471
|
-
function
|
|
5472
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5472
5473
|
var sp = stackSave();
|
|
5473
5474
|
try {
|
|
5474
|
-
|
|
5475
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5475
5476
|
} catch (e) {
|
|
5476
5477
|
stackRestore(sp);
|
|
5477
5478
|
if (e !== e + 0) throw e;
|
|
5478
5479
|
_setThrew(1, 0);
|
|
5479
5480
|
}
|
|
5480
5481
|
}
|
|
5481
|
-
function
|
|
5482
|
+
function invoke_i(index) {
|
|
5482
5483
|
var sp = stackSave();
|
|
5483
5484
|
try {
|
|
5484
|
-
return getWasmTableEntry(index)(
|
|
5485
|
+
return getWasmTableEntry(index)();
|
|
5485
5486
|
} catch (e) {
|
|
5486
5487
|
stackRestore(sp);
|
|
5487
5488
|
if (e !== e + 0) throw e;
|
|
5488
5489
|
_setThrew(1, 0);
|
|
5489
5490
|
}
|
|
5490
5491
|
}
|
|
5491
|
-
function
|
|
5492
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5492
5493
|
var sp = stackSave();
|
|
5493
5494
|
try {
|
|
5494
|
-
|
|
5495
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5495
5496
|
} catch (e) {
|
|
5496
5497
|
stackRestore(sp);
|
|
5497
5498
|
if (e !== e + 0) throw e;
|
|
5498
5499
|
_setThrew(1, 0);
|
|
5499
5500
|
}
|
|
5500
5501
|
}
|
|
5501
|
-
function
|
|
5502
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5502
5503
|
var sp = stackSave();
|
|
5503
5504
|
try {
|
|
5504
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5505
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5505
5506
|
} catch (e) {
|
|
5506
5507
|
stackRestore(sp);
|
|
5507
5508
|
if (e !== e + 0) throw e;
|
|
5508
5509
|
_setThrew(1, 0);
|
|
5509
5510
|
}
|
|
5510
5511
|
}
|
|
5511
|
-
function
|
|
5512
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5512
5513
|
var sp = stackSave();
|
|
5513
5514
|
try {
|
|
5514
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5515
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5515
5516
|
} catch (e) {
|
|
5516
5517
|
stackRestore(sp);
|
|
5517
5518
|
if (e !== e + 0) throw e;
|
|
5518
5519
|
_setThrew(1, 0);
|
|
5519
5520
|
}
|
|
5520
5521
|
}
|
|
5521
|
-
function
|
|
5522
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5522
5523
|
var sp = stackSave();
|
|
5523
5524
|
try {
|
|
5524
|
-
|
|
5525
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5525
5526
|
} catch (e) {
|
|
5526
5527
|
stackRestore(sp);
|
|
5527
5528
|
if (e !== e + 0) throw e;
|
|
5528
5529
|
_setThrew(1, 0);
|
|
5529
5530
|
}
|
|
5530
5531
|
}
|
|
5531
|
-
function
|
|
5532
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5532
5533
|
var sp = stackSave();
|
|
5533
5534
|
try {
|
|
5534
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5535
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5535
5536
|
} catch (e) {
|
|
5536
5537
|
stackRestore(sp);
|
|
5537
5538
|
if (e !== e + 0) throw e;
|
|
5538
5539
|
_setThrew(1, 0);
|
|
5539
5540
|
}
|
|
5540
5541
|
}
|
|
5541
|
-
function
|
|
5542
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5542
5543
|
var sp = stackSave();
|
|
5543
5544
|
try {
|
|
5544
|
-
|
|
5545
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5545
5546
|
} catch (e) {
|
|
5546
5547
|
stackRestore(sp);
|
|
5547
5548
|
if (e !== e + 0) throw e;
|
|
5548
5549
|
_setThrew(1, 0);
|
|
5549
5550
|
}
|
|
5550
5551
|
}
|
|
5551
|
-
function
|
|
5552
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5552
5553
|
var sp = stackSave();
|
|
5553
5554
|
try {
|
|
5554
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5555
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5555
5556
|
} catch (e) {
|
|
5556
5557
|
stackRestore(sp);
|
|
5557
5558
|
if (e !== e + 0) throw e;
|
|
5558
5559
|
_setThrew(1, 0);
|
|
5559
5560
|
}
|
|
5560
5561
|
}
|
|
5561
|
-
function
|
|
5562
|
+
function invoke_if(index, a1) {
|
|
5562
5563
|
var sp = stackSave();
|
|
5563
5564
|
try {
|
|
5564
|
-
return getWasmTableEntry(index)(a1
|
|
5565
|
+
return getWasmTableEntry(index)(a1);
|
|
5565
5566
|
} catch (e) {
|
|
5566
5567
|
stackRestore(sp);
|
|
5567
5568
|
if (e !== e + 0) throw e;
|
|
5568
5569
|
_setThrew(1, 0);
|
|
5569
5570
|
}
|
|
5570
5571
|
}
|
|
5571
|
-
function
|
|
5572
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5572
5573
|
var sp = stackSave();
|
|
5573
5574
|
try {
|
|
5574
|
-
|
|
5575
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5575
5576
|
} catch (e) {
|
|
5576
5577
|
stackRestore(sp);
|
|
5577
5578
|
if (e !== e + 0) throw e;
|
|
5578
5579
|
_setThrew(1, 0);
|
|
5579
5580
|
}
|
|
5580
5581
|
}
|
|
5581
|
-
function
|
|
5582
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5582
5583
|
var sp = stackSave();
|
|
5583
5584
|
try {
|
|
5584
|
-
|
|
5585
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5586
|
+
} catch (e) {
|
|
5587
|
+
stackRestore(sp);
|
|
5588
|
+
if (e !== e + 0) throw e;
|
|
5589
|
+
_setThrew(1, 0);
|
|
5590
|
+
}
|
|
5591
|
+
}
|
|
5592
|
+
function invoke_fi(index, a1) {
|
|
5593
|
+
var sp = stackSave();
|
|
5594
|
+
try {
|
|
5595
|
+
return getWasmTableEntry(index)(a1);
|
|
5585
5596
|
} catch (e) {
|
|
5586
5597
|
stackRestore(sp);
|
|
5587
5598
|
if (e !== e + 0) throw e;
|
|
@@ -5812,7 +5823,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5812
5823
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5813
5824
|
|
|
5814
5825
|
// package.json
|
|
5815
|
-
var version = "0.0.
|
|
5826
|
+
var version = "0.0.44";
|
|
5816
5827
|
|
|
5817
5828
|
// lib/index.ts
|
|
5818
5829
|
async function init(opts) {
|
|
@@ -5975,6 +5986,8 @@ var Grida2D = class {
|
|
|
5975
5986
|
return null;
|
|
5976
5987
|
}
|
|
5977
5988
|
const str = this.module.UTF8ToString(ptr);
|
|
5989
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
5990
|
+
this._free_string(ptr, len);
|
|
5978
5991
|
return str;
|
|
5979
5992
|
}
|
|
5980
5993
|
getNodeIdsFromPoint(x, y) {
|
|
@@ -5983,6 +5996,8 @@ var Grida2D = class {
|
|
|
5983
5996
|
return [];
|
|
5984
5997
|
}
|
|
5985
5998
|
const str = this.module.UTF8ToString(ptr);
|
|
5999
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6000
|
+
this._free_string(ptr, len);
|
|
5986
6001
|
return JSON.parse(str);
|
|
5987
6002
|
}
|
|
5988
6003
|
getNodeIdsFromEnvelope(envelope) {
|
|
@@ -5997,6 +6012,8 @@ var Grida2D = class {
|
|
|
5997
6012
|
return [];
|
|
5998
6013
|
}
|
|
5999
6014
|
const str = this.module.UTF8ToString(ptr);
|
|
6015
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6016
|
+
this._free_string(ptr, len);
|
|
6000
6017
|
return JSON.parse(str);
|
|
6001
6018
|
}
|
|
6002
6019
|
getNodeAbsoluteBoundingBox(id) {
|
|
@@ -6014,6 +6031,21 @@ var Grida2D = class {
|
|
|
6014
6031
|
this.module._deallocate(outptr, 4 * 4);
|
|
6015
6032
|
return utils.rect_from_vec4(rect);
|
|
6016
6033
|
}
|
|
6034
|
+
/**
|
|
6035
|
+
* @deprecated not fully implemented yet
|
|
6036
|
+
*/
|
|
6037
|
+
toVectorNetwork(id) {
|
|
6038
|
+
const [ptr, len] = this._alloc_string(id);
|
|
6039
|
+
const outptr = this.module._to_vector_network(this.appptr, ptr, len - 1);
|
|
6040
|
+
this._free_string(ptr, len);
|
|
6041
|
+
if (outptr === 0) {
|
|
6042
|
+
return null;
|
|
6043
|
+
}
|
|
6044
|
+
const str = this.module.UTF8ToString(outptr);
|
|
6045
|
+
const outlen = this.module.lengthBytesUTF8(str) + 1;
|
|
6046
|
+
this._free_string(outptr, outlen);
|
|
6047
|
+
return JSON.parse(str);
|
|
6048
|
+
}
|
|
6017
6049
|
exportNodeAs(id, format) {
|
|
6018
6050
|
const [id_ptr, id_len] = this._alloc_string(id);
|
|
6019
6051
|
const [fmt_ptr, fmt_len] = this._alloc_string(JSON.stringify(format));
|