@grida/canvas-wasm 0.0.44 → 0.0.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +22 -0
- package/dist/index.d.ts +22 -0
- package/dist/index.js +142 -110
- package/dist/index.mjs +142 -110
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Zf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["$f"];
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addOnInit(wasmExports["_f"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5132,57 +5132,58 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Z: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, qb: __tzset_js, Bb: _emscripten_date_now, M: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, md: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, ld: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, O: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, L: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, W: invoke_diii, bb: invoke_fi, _a: invoke_fif, X: invoke_fiii, $a: invoke_fiiiif, o: invoke_i, zb: invoke_if, ab: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, sb: invoke_iiif, g: invoke_iiii, T: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, V: invoke_iiiiiiiiiii, K: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, z: invoke_vif, E: invoke_viff, C: invoke_vifff, s: invoke_vifffff, U: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, aa: invoke_viiff, x: invoke_viifff, S: invoke_viiffff, Hc: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, I: invoke_viiif, ba: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, k: invoke_viiiii, l: invoke_viiiiii, $: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, N: _llvm_eh_typeid_for, lb: _strftime_l };
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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5136
5136
|
var wasmExports = createWasm();
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5137
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5138
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
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5139
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5140
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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|
5141
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5142
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5143
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
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5144
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5145
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5146
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
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5147
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
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5148
|
-
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["
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|
5149
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5150
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5151
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5152
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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|
5153
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5154
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5155
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5156
|
-
var
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5157
|
-
var
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5158
|
-
var
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5159
|
-
var
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5160
|
-
var
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5161
|
-
var
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5162
|
-
var
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5163
|
-
var
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5164
|
-
var
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5165
|
-
var
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5166
|
-
var
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|
5167
|
-
var
|
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5137
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
|
|
5138
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
|
|
5139
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
|
|
5140
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
|
|
5141
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
|
|
5142
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
|
|
5143
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
|
|
5144
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
|
|
5145
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
|
|
5146
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
|
|
5147
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
|
|
5148
|
+
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5149
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
|
|
5150
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5151
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
|
|
5152
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
|
|
5153
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
|
|
5154
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
|
|
5155
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
|
|
5156
|
+
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
|
|
5157
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
|
|
5158
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
|
|
5159
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
|
|
5160
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
|
|
5161
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
|
|
5162
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
|
|
5163
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
|
|
5164
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
|
|
5165
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
|
|
5166
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
|
|
5167
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
|
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5168
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+
var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
|
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5168
5169
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5169
5170
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
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5170
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-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5171
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
|
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5171
5172
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5172
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5173
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5174
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5175
|
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5176
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-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
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5173
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
|
|
5174
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
|
|
5175
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
|
|
5176
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
|
|
5177
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
|
|
5177
5178
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
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5178
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
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5179
|
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var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
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5180
|
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var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
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5181
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5182
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5183
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5184
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
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5185
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5179
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
|
|
5180
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
|
|
5181
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
|
|
5182
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
|
|
5183
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
|
|
5184
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
|
|
5185
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
|
|
5186
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
|
|
5186
5187
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5187
5188
|
var sp = stackSave();
|
|
5188
5189
|
try {
|
|
@@ -5263,117 +5264,117 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5263
5264
|
_setThrew(1, 0);
|
|
5264
5265
|
}
|
|
5265
5266
|
}
|
|
5266
|
-
function
|
|
5267
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5267
5268
|
var sp = stackSave();
|
|
5268
5269
|
try {
|
|
5269
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5270
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5270
5271
|
} catch (e) {
|
|
5271
5272
|
stackRestore(sp);
|
|
5272
5273
|
if (e !== e + 0) throw e;
|
|
5273
5274
|
_setThrew(1, 0);
|
|
5274
5275
|
}
|
|
5275
5276
|
}
|
|
5276
|
-
function
|
|
5277
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5277
5278
|
var sp = stackSave();
|
|
5278
5279
|
try {
|
|
5279
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5280
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5280
5281
|
} catch (e) {
|
|
5281
5282
|
stackRestore(sp);
|
|
5282
5283
|
if (e !== e + 0) throw e;
|
|
5283
5284
|
_setThrew(1, 0);
|
|
5284
5285
|
}
|
|
5285
5286
|
}
|
|
5286
|
-
function
|
|
5287
|
+
function invoke_vid(index, a1, a2) {
|
|
5287
5288
|
var sp = stackSave();
|
|
5288
5289
|
try {
|
|
5289
|
-
getWasmTableEntry(index)(a1, a2
|
|
5290
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5290
5291
|
} catch (e) {
|
|
5291
5292
|
stackRestore(sp);
|
|
5292
5293
|
if (e !== e + 0) throw e;
|
|
5293
5294
|
_setThrew(1, 0);
|
|
5294
5295
|
}
|
|
5295
5296
|
}
|
|
5296
|
-
function
|
|
5297
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5297
5298
|
var sp = stackSave();
|
|
5298
5299
|
try {
|
|
5299
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5300
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5300
5301
|
} catch (e) {
|
|
5301
5302
|
stackRestore(sp);
|
|
5302
5303
|
if (e !== e + 0) throw e;
|
|
5303
5304
|
_setThrew(1, 0);
|
|
5304
5305
|
}
|
|
5305
5306
|
}
|
|
5306
|
-
function
|
|
5307
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5307
5308
|
var sp = stackSave();
|
|
5308
5309
|
try {
|
|
5309
|
-
|
|
5310
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5310
5311
|
} catch (e) {
|
|
5311
5312
|
stackRestore(sp);
|
|
5312
5313
|
if (e !== e + 0) throw e;
|
|
5313
5314
|
_setThrew(1, 0);
|
|
5314
5315
|
}
|
|
5315
5316
|
}
|
|
5316
|
-
function
|
|
5317
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5317
5318
|
var sp = stackSave();
|
|
5318
5319
|
try {
|
|
5319
|
-
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5320
5321
|
} catch (e) {
|
|
5321
5322
|
stackRestore(sp);
|
|
5322
5323
|
if (e !== e + 0) throw e;
|
|
5323
5324
|
_setThrew(1, 0);
|
|
5324
5325
|
}
|
|
5325
5326
|
}
|
|
5326
|
-
function
|
|
5327
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5327
5328
|
var sp = stackSave();
|
|
5328
5329
|
try {
|
|
5329
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5330
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5330
5331
|
} catch (e) {
|
|
5331
5332
|
stackRestore(sp);
|
|
5332
5333
|
if (e !== e + 0) throw e;
|
|
5333
5334
|
_setThrew(1, 0);
|
|
5334
5335
|
}
|
|
5335
5336
|
}
|
|
5336
|
-
function
|
|
5337
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5337
5338
|
var sp = stackSave();
|
|
5338
5339
|
try {
|
|
5339
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5340
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5340
5341
|
} catch (e) {
|
|
5341
5342
|
stackRestore(sp);
|
|
5342
5343
|
if (e !== e + 0) throw e;
|
|
5343
5344
|
_setThrew(1, 0);
|
|
5344
5345
|
}
|
|
5345
5346
|
}
|
|
5346
|
-
function
|
|
5347
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5347
5348
|
var sp = stackSave();
|
|
5348
5349
|
try {
|
|
5349
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5350
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5350
5351
|
} catch (e) {
|
|
5351
5352
|
stackRestore(sp);
|
|
5352
5353
|
if (e !== e + 0) throw e;
|
|
5353
5354
|
_setThrew(1, 0);
|
|
5354
5355
|
}
|
|
5355
5356
|
}
|
|
5356
|
-
function
|
|
5357
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5357
5358
|
var sp = stackSave();
|
|
5358
5359
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5360
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5360
5361
|
} catch (e) {
|
|
5361
5362
|
stackRestore(sp);
|
|
5362
5363
|
if (e !== e + 0) throw e;
|
|
5363
5364
|
_setThrew(1, 0);
|
|
5364
5365
|
}
|
|
5365
5366
|
}
|
|
5366
|
-
function
|
|
5367
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5367
5368
|
var sp = stackSave();
|
|
5368
5369
|
try {
|
|
5369
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5370
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5370
5371
|
} catch (e) {
|
|
5371
5372
|
stackRestore(sp);
|
|
5372
5373
|
if (e !== e + 0) throw e;
|
|
5373
5374
|
_setThrew(1, 0);
|
|
5374
5375
|
}
|
|
5375
5376
|
}
|
|
5376
|
-
function
|
|
5377
|
+
function invoke_fif(index, a1, a2) {
|
|
5377
5378
|
var sp = stackSave();
|
|
5378
5379
|
try {
|
|
5379
5380
|
return getWasmTableEntry(index)(a1, a2);
|
|
@@ -5393,10 +5394,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5393
5394
|
_setThrew(1, 0);
|
|
5394
5395
|
}
|
|
5395
5396
|
}
|
|
5396
|
-
function
|
|
5397
|
+
function invoke_iif(index, a1, a2) {
|
|
5397
5398
|
var sp = stackSave();
|
|
5398
5399
|
try {
|
|
5399
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5400
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5400
5401
|
} catch (e) {
|
|
5401
5402
|
stackRestore(sp);
|
|
5402
5403
|
if (e !== e + 0) throw e;
|
|
@@ -5413,17 +5414,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5413
5414
|
_setThrew(1, 0);
|
|
5414
5415
|
}
|
|
5415
5416
|
}
|
|
5416
|
-
function
|
|
5417
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5417
5418
|
var sp = stackSave();
|
|
5418
5419
|
try {
|
|
5419
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5420
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5420
5421
|
} catch (e) {
|
|
5421
5422
|
stackRestore(sp);
|
|
5422
5423
|
if (e !== e + 0) throw e;
|
|
5423
5424
|
_setThrew(1, 0);
|
|
5424
5425
|
}
|
|
5425
5426
|
}
|
|
5426
|
-
function
|
|
5427
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5427
5428
|
var sp = stackSave();
|
|
5428
5429
|
try {
|
|
5429
5430
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5433,160 +5434,170 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5433
5434
|
_setThrew(1, 0);
|
|
5434
5435
|
}
|
|
5435
5436
|
}
|
|
5436
|
-
function
|
|
5437
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5437
5438
|
var sp = stackSave();
|
|
5438
5439
|
try {
|
|
5439
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5440
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5440
5441
|
} catch (e) {
|
|
5441
5442
|
stackRestore(sp);
|
|
5442
5443
|
if (e !== e + 0) throw e;
|
|
5443
5444
|
_setThrew(1, 0);
|
|
5444
5445
|
}
|
|
5445
5446
|
}
|
|
5446
|
-
function
|
|
5447
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5447
5448
|
var sp = stackSave();
|
|
5448
5449
|
try {
|
|
5449
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5450
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5450
5451
|
} catch (e) {
|
|
5451
5452
|
stackRestore(sp);
|
|
5452
5453
|
if (e !== e + 0) throw e;
|
|
5453
5454
|
_setThrew(1, 0);
|
|
5454
5455
|
}
|
|
5455
5456
|
}
|
|
5456
|
-
function
|
|
5457
|
+
function invoke_vif(index, a1, a2) {
|
|
5457
5458
|
var sp = stackSave();
|
|
5458
5459
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2
|
|
5460
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5460
5461
|
} catch (e) {
|
|
5461
5462
|
stackRestore(sp);
|
|
5462
5463
|
if (e !== e + 0) throw e;
|
|
5463
5464
|
_setThrew(1, 0);
|
|
5464
5465
|
}
|
|
5465
5466
|
}
|
|
5466
|
-
function
|
|
5467
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5467
5468
|
var sp = stackSave();
|
|
5468
5469
|
try {
|
|
5469
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5470
5471
|
} catch (e) {
|
|
5471
5472
|
stackRestore(sp);
|
|
5472
5473
|
if (e !== e + 0) throw e;
|
|
5473
5474
|
_setThrew(1, 0);
|
|
5474
5475
|
}
|
|
5475
5476
|
}
|
|
5476
|
-
function
|
|
5477
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5477
5478
|
var sp = stackSave();
|
|
5478
5479
|
try {
|
|
5479
|
-
|
|
5480
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5480
5481
|
} catch (e) {
|
|
5481
5482
|
stackRestore(sp);
|
|
5482
5483
|
if (e !== e + 0) throw e;
|
|
5483
5484
|
_setThrew(1, 0);
|
|
5484
5485
|
}
|
|
5485
5486
|
}
|
|
5486
|
-
function
|
|
5487
|
+
function invoke_i(index) {
|
|
5487
5488
|
var sp = stackSave();
|
|
5488
5489
|
try {
|
|
5489
|
-
return getWasmTableEntry(index)(
|
|
5490
|
+
return getWasmTableEntry(index)();
|
|
5490
5491
|
} catch (e) {
|
|
5491
5492
|
stackRestore(sp);
|
|
5492
5493
|
if (e !== e + 0) throw e;
|
|
5493
5494
|
_setThrew(1, 0);
|
|
5494
5495
|
}
|
|
5495
5496
|
}
|
|
5496
|
-
function
|
|
5497
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5497
5498
|
var sp = stackSave();
|
|
5498
5499
|
try {
|
|
5499
|
-
|
|
5500
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5500
5501
|
} catch (e) {
|
|
5501
5502
|
stackRestore(sp);
|
|
5502
5503
|
if (e !== e + 0) throw e;
|
|
5503
5504
|
_setThrew(1, 0);
|
|
5504
5505
|
}
|
|
5505
5506
|
}
|
|
5506
|
-
function
|
|
5507
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5507
5508
|
var sp = stackSave();
|
|
5508
5509
|
try {
|
|
5509
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5510
5511
|
} catch (e) {
|
|
5511
5512
|
stackRestore(sp);
|
|
5512
5513
|
if (e !== e + 0) throw e;
|
|
5513
5514
|
_setThrew(1, 0);
|
|
5514
5515
|
}
|
|
5515
5516
|
}
|
|
5516
|
-
function
|
|
5517
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5517
5518
|
var sp = stackSave();
|
|
5518
5519
|
try {
|
|
5519
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5520
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5520
5521
|
} catch (e) {
|
|
5521
5522
|
stackRestore(sp);
|
|
5522
5523
|
if (e !== e + 0) throw e;
|
|
5523
5524
|
_setThrew(1, 0);
|
|
5524
5525
|
}
|
|
5525
5526
|
}
|
|
5526
|
-
function
|
|
5527
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5527
5528
|
var sp = stackSave();
|
|
5528
5529
|
try {
|
|
5529
|
-
|
|
5530
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5530
5531
|
} catch (e) {
|
|
5531
5532
|
stackRestore(sp);
|
|
5532
5533
|
if (e !== e + 0) throw e;
|
|
5533
5534
|
_setThrew(1, 0);
|
|
5534
5535
|
}
|
|
5535
5536
|
}
|
|
5536
|
-
function
|
|
5537
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5537
5538
|
var sp = stackSave();
|
|
5538
5539
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5540
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5540
5541
|
} catch (e) {
|
|
5541
5542
|
stackRestore(sp);
|
|
5542
5543
|
if (e !== e + 0) throw e;
|
|
5543
5544
|
_setThrew(1, 0);
|
|
5544
5545
|
}
|
|
5545
5546
|
}
|
|
5546
|
-
function
|
|
5547
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5547
5548
|
var sp = stackSave();
|
|
5548
5549
|
try {
|
|
5549
|
-
|
|
5550
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5550
5551
|
} catch (e) {
|
|
5551
5552
|
stackRestore(sp);
|
|
5552
5553
|
if (e !== e + 0) throw e;
|
|
5553
5554
|
_setThrew(1, 0);
|
|
5554
5555
|
}
|
|
5555
5556
|
}
|
|
5556
|
-
function
|
|
5557
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5557
5558
|
var sp = stackSave();
|
|
5558
5559
|
try {
|
|
5559
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5560
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5560
5561
|
} catch (e) {
|
|
5561
5562
|
stackRestore(sp);
|
|
5562
5563
|
if (e !== e + 0) throw e;
|
|
5563
5564
|
_setThrew(1, 0);
|
|
5564
5565
|
}
|
|
5565
5566
|
}
|
|
5566
|
-
function
|
|
5567
|
+
function invoke_if(index, a1) {
|
|
5567
5568
|
var sp = stackSave();
|
|
5568
5569
|
try {
|
|
5569
|
-
return getWasmTableEntry(index)(a1
|
|
5570
|
+
return getWasmTableEntry(index)(a1);
|
|
5570
5571
|
} catch (e) {
|
|
5571
5572
|
stackRestore(sp);
|
|
5572
5573
|
if (e !== e + 0) throw e;
|
|
5573
5574
|
_setThrew(1, 0);
|
|
5574
5575
|
}
|
|
5575
5576
|
}
|
|
5576
|
-
function
|
|
5577
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5577
5578
|
var sp = stackSave();
|
|
5578
5579
|
try {
|
|
5579
|
-
|
|
5580
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5580
5581
|
} catch (e) {
|
|
5581
5582
|
stackRestore(sp);
|
|
5582
5583
|
if (e !== e + 0) throw e;
|
|
5583
5584
|
_setThrew(1, 0);
|
|
5584
5585
|
}
|
|
5585
5586
|
}
|
|
5586
|
-
function
|
|
5587
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5587
5588
|
var sp = stackSave();
|
|
5588
5589
|
try {
|
|
5589
|
-
|
|
5590
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5591
|
+
} catch (e) {
|
|
5592
|
+
stackRestore(sp);
|
|
5593
|
+
if (e !== e + 0) throw e;
|
|
5594
|
+
_setThrew(1, 0);
|
|
5595
|
+
}
|
|
5596
|
+
}
|
|
5597
|
+
function invoke_fi(index, a1) {
|
|
5598
|
+
var sp = stackSave();
|
|
5599
|
+
try {
|
|
5600
|
+
return getWasmTableEntry(index)(a1);
|
|
5590
5601
|
} catch (e) {
|
|
5591
5602
|
stackRestore(sp);
|
|
5592
5603
|
if (e !== e + 0) throw e;
|
|
@@ -5823,7 +5834,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5823
5834
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5824
5835
|
|
|
5825
5836
|
// package.json
|
|
5826
|
-
var version = "0.0.
|
|
5837
|
+
var version = "0.0.44";
|
|
5827
5838
|
|
|
5828
5839
|
// lib/index.ts
|
|
5829
5840
|
async function init(opts) {
|
|
@@ -5986,6 +5997,8 @@ var Grida2D = class {
|
|
|
5986
5997
|
return null;
|
|
5987
5998
|
}
|
|
5988
5999
|
const str = this.module.UTF8ToString(ptr);
|
|
6000
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6001
|
+
this._free_string(ptr, len);
|
|
5989
6002
|
return str;
|
|
5990
6003
|
}
|
|
5991
6004
|
getNodeIdsFromPoint(x, y) {
|
|
@@ -5994,6 +6007,8 @@ var Grida2D = class {
|
|
|
5994
6007
|
return [];
|
|
5995
6008
|
}
|
|
5996
6009
|
const str = this.module.UTF8ToString(ptr);
|
|
6010
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6011
|
+
this._free_string(ptr, len);
|
|
5997
6012
|
return JSON.parse(str);
|
|
5998
6013
|
}
|
|
5999
6014
|
getNodeIdsFromEnvelope(envelope) {
|
|
@@ -6008,6 +6023,8 @@ var Grida2D = class {
|
|
|
6008
6023
|
return [];
|
|
6009
6024
|
}
|
|
6010
6025
|
const str = this.module.UTF8ToString(ptr);
|
|
6026
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6027
|
+
this._free_string(ptr, len);
|
|
6011
6028
|
return JSON.parse(str);
|
|
6012
6029
|
}
|
|
6013
6030
|
getNodeAbsoluteBoundingBox(id) {
|
|
@@ -6025,6 +6042,21 @@ var Grida2D = class {
|
|
|
6025
6042
|
this.module._deallocate(outptr, 4 * 4);
|
|
6026
6043
|
return utils.rect_from_vec4(rect);
|
|
6027
6044
|
}
|
|
6045
|
+
/**
|
|
6046
|
+
* @deprecated not fully implemented yet
|
|
6047
|
+
*/
|
|
6048
|
+
toVectorNetwork(id) {
|
|
6049
|
+
const [ptr, len] = this._alloc_string(id);
|
|
6050
|
+
const outptr = this.module._to_vector_network(this.appptr, ptr, len - 1);
|
|
6051
|
+
this._free_string(ptr, len);
|
|
6052
|
+
if (outptr === 0) {
|
|
6053
|
+
return null;
|
|
6054
|
+
}
|
|
6055
|
+
const str = this.module.UTF8ToString(outptr);
|
|
6056
|
+
const outlen = this.module.lengthBytesUTF8(str) + 1;
|
|
6057
|
+
this._free_string(outptr, outlen);
|
|
6058
|
+
return JSON.parse(str);
|
|
6059
|
+
}
|
|
6028
6060
|
exportNodeAs(id, format) {
|
|
6029
6061
|
const [id_ptr, id_len] = this._alloc_string(id);
|
|
6030
6062
|
const [fmt_ptr, fmt_len] = this._alloc_string(JSON.stringify(format));
|