@grida/canvas-wasm 0.0.43 → 0.0.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +22 -0
- package/dist/index.d.ts +22 -0
- package/dist/index.js +134 -102
- package/dist/index.mjs +134 -102
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Zf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["$f"];
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addOnInit(wasmExports["_f"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5127,57 +5127,58 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Y: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, L: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, O: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, K: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, V: invoke_diii, Sb: invoke_fi, Bd: invoke_fif, W: invoke_fiii, Md: invoke_fiiiif, o: invoke_i, sb: invoke_if, ce: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, E: invoke_viff, z: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, aa: invoke_viiffff, ab: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, N: invoke_viiif, S: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, M: _llvm_eh_typeid_for, kb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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5131
5131
|
var wasmExports = createWasm();
|
|
5132
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
|
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5133
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5134
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5135
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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|
5136
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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|
5137
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5138
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
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5139
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5140
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5141
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5142
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5143
|
-
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["
|
|
5144
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5145
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5146
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5147
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5148
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5149
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5150
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
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5151
|
-
var
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5152
|
-
var
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5153
|
-
var
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5154
|
-
var
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5155
|
-
var
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5156
|
-
var
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5157
|
-
var
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5158
|
-
var
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5159
|
-
var
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5160
|
-
var
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|
5161
|
-
var
|
|
5162
|
-
var
|
|
5132
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
|
|
5133
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
|
|
5134
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
|
|
5135
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
|
|
5136
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
|
|
5137
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
|
|
5138
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
|
|
5139
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
|
|
5140
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
|
|
5141
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
|
|
5142
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
|
|
5143
|
+
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5144
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
|
|
5145
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5146
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
|
|
5147
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
|
|
5148
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
|
|
5149
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
|
|
5150
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
|
|
5151
|
+
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
|
|
5152
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
|
|
5153
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
|
|
5154
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
|
|
5155
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
|
|
5156
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
|
|
5157
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
|
|
5158
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
|
|
5159
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
|
|
5160
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
|
|
5161
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
|
|
5162
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
|
|
5163
|
+
var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
|
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5163
5164
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5164
5165
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5165
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5166
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
|
|
5166
5167
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5167
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5168
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5169
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5170
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
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5171
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5168
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
|
|
5169
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
|
|
5170
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
|
|
5171
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
|
|
5172
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
|
|
5172
5173
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5173
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5174
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5175
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5176
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5177
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5178
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5179
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5180
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5174
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
|
|
5175
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
|
|
5176
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
|
|
5177
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
|
|
5178
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
|
|
5179
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
|
|
5180
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
|
|
5181
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
|
|
5181
5182
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5182
5183
|
var sp = stackSave();
|
|
5183
5184
|
try {
|
|
@@ -5258,10 +5259,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5258
5259
|
_setThrew(1, 0);
|
|
5259
5260
|
}
|
|
5260
5261
|
}
|
|
5261
|
-
function
|
|
5262
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5262
5263
|
var sp = stackSave();
|
|
5263
5264
|
try {
|
|
5264
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5265
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5266
|
+
} catch (e) {
|
|
5267
|
+
stackRestore(sp);
|
|
5268
|
+
if (e !== e + 0) throw e;
|
|
5269
|
+
_setThrew(1, 0);
|
|
5270
|
+
}
|
|
5271
|
+
}
|
|
5272
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5273
|
+
var sp = stackSave();
|
|
5274
|
+
try {
|
|
5275
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5265
5276
|
} catch (e) {
|
|
5266
5277
|
stackRestore(sp);
|
|
5267
5278
|
if (e !== e + 0) throw e;
|
|
@@ -5288,110 +5299,110 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5288
5299
|
_setThrew(1, 0);
|
|
5289
5300
|
}
|
|
5290
5301
|
}
|
|
5291
|
-
function
|
|
5302
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5292
5303
|
var sp = stackSave();
|
|
5293
5304
|
try {
|
|
5294
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5305
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5295
5306
|
} catch (e) {
|
|
5296
5307
|
stackRestore(sp);
|
|
5297
5308
|
if (e !== e + 0) throw e;
|
|
5298
5309
|
_setThrew(1, 0);
|
|
5299
5310
|
}
|
|
5300
5311
|
}
|
|
5301
|
-
function
|
|
5312
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5302
5313
|
var sp = stackSave();
|
|
5303
5314
|
try {
|
|
5304
|
-
|
|
5315
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5305
5316
|
} catch (e) {
|
|
5306
5317
|
stackRestore(sp);
|
|
5307
5318
|
if (e !== e + 0) throw e;
|
|
5308
5319
|
_setThrew(1, 0);
|
|
5309
5320
|
}
|
|
5310
5321
|
}
|
|
5311
|
-
function
|
|
5322
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5312
5323
|
var sp = stackSave();
|
|
5313
5324
|
try {
|
|
5314
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5325
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5315
5326
|
} catch (e) {
|
|
5316
5327
|
stackRestore(sp);
|
|
5317
5328
|
if (e !== e + 0) throw e;
|
|
5318
5329
|
_setThrew(1, 0);
|
|
5319
5330
|
}
|
|
5320
5331
|
}
|
|
5321
|
-
function
|
|
5332
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5322
5333
|
var sp = stackSave();
|
|
5323
5334
|
try {
|
|
5324
|
-
return getWasmTableEntry(index)();
|
|
5335
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5325
5336
|
} catch (e) {
|
|
5326
5337
|
stackRestore(sp);
|
|
5327
5338
|
if (e !== e + 0) throw e;
|
|
5328
5339
|
_setThrew(1, 0);
|
|
5329
5340
|
}
|
|
5330
5341
|
}
|
|
5331
|
-
function
|
|
5342
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5332
5343
|
var sp = stackSave();
|
|
5333
5344
|
try {
|
|
5334
|
-
getWasmTableEntry(index)();
|
|
5345
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5335
5346
|
} catch (e) {
|
|
5336
5347
|
stackRestore(sp);
|
|
5337
5348
|
if (e !== e + 0) throw e;
|
|
5338
5349
|
_setThrew(1, 0);
|
|
5339
5350
|
}
|
|
5340
5351
|
}
|
|
5341
|
-
function
|
|
5352
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5342
5353
|
var sp = stackSave();
|
|
5343
5354
|
try {
|
|
5344
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5355
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5345
5356
|
} catch (e) {
|
|
5346
5357
|
stackRestore(sp);
|
|
5347
5358
|
if (e !== e + 0) throw e;
|
|
5348
5359
|
_setThrew(1, 0);
|
|
5349
5360
|
}
|
|
5350
5361
|
}
|
|
5351
|
-
function
|
|
5362
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5352
5363
|
var sp = stackSave();
|
|
5353
5364
|
try {
|
|
5354
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5365
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5355
5366
|
} catch (e) {
|
|
5356
5367
|
stackRestore(sp);
|
|
5357
5368
|
if (e !== e + 0) throw e;
|
|
5358
5369
|
_setThrew(1, 0);
|
|
5359
5370
|
}
|
|
5360
5371
|
}
|
|
5361
|
-
function
|
|
5372
|
+
function invoke_fif(index, a1, a2) {
|
|
5362
5373
|
var sp = stackSave();
|
|
5363
5374
|
try {
|
|
5364
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5375
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5365
5376
|
} catch (e) {
|
|
5366
5377
|
stackRestore(sp);
|
|
5367
5378
|
if (e !== e + 0) throw e;
|
|
5368
5379
|
_setThrew(1, 0);
|
|
5369
5380
|
}
|
|
5370
5381
|
}
|
|
5371
|
-
function
|
|
5382
|
+
function invoke_v(index) {
|
|
5372
5383
|
var sp = stackSave();
|
|
5373
5384
|
try {
|
|
5374
|
-
|
|
5385
|
+
getWasmTableEntry(index)();
|
|
5375
5386
|
} catch (e) {
|
|
5376
5387
|
stackRestore(sp);
|
|
5377
5388
|
if (e !== e + 0) throw e;
|
|
5378
5389
|
_setThrew(1, 0);
|
|
5379
5390
|
}
|
|
5380
5391
|
}
|
|
5381
|
-
function
|
|
5392
|
+
function invoke_iif(index, a1, a2) {
|
|
5382
5393
|
var sp = stackSave();
|
|
5383
5394
|
try {
|
|
5384
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5395
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5385
5396
|
} catch (e) {
|
|
5386
5397
|
stackRestore(sp);
|
|
5387
5398
|
if (e !== e + 0) throw e;
|
|
5388
5399
|
_setThrew(1, 0);
|
|
5389
5400
|
}
|
|
5390
5401
|
}
|
|
5391
|
-
function
|
|
5402
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5392
5403
|
var sp = stackSave();
|
|
5393
5404
|
try {
|
|
5394
|
-
|
|
5405
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5395
5406
|
} catch (e) {
|
|
5396
5407
|
stackRestore(sp);
|
|
5397
5408
|
if (e !== e + 0) throw e;
|
|
@@ -5448,140 +5459,140 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5448
5459
|
_setThrew(1, 0);
|
|
5449
5460
|
}
|
|
5450
5461
|
}
|
|
5451
|
-
function
|
|
5462
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5452
5463
|
var sp = stackSave();
|
|
5453
5464
|
try {
|
|
5454
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5465
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5455
5466
|
} catch (e) {
|
|
5456
5467
|
stackRestore(sp);
|
|
5457
5468
|
if (e !== e + 0) throw e;
|
|
5458
5469
|
_setThrew(1, 0);
|
|
5459
5470
|
}
|
|
5460
5471
|
}
|
|
5461
|
-
function
|
|
5472
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5462
5473
|
var sp = stackSave();
|
|
5463
5474
|
try {
|
|
5464
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5475
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5465
5476
|
} catch (e) {
|
|
5466
5477
|
stackRestore(sp);
|
|
5467
5478
|
if (e !== e + 0) throw e;
|
|
5468
5479
|
_setThrew(1, 0);
|
|
5469
5480
|
}
|
|
5470
5481
|
}
|
|
5471
|
-
function
|
|
5482
|
+
function invoke_i(index) {
|
|
5472
5483
|
var sp = stackSave();
|
|
5473
5484
|
try {
|
|
5474
|
-
getWasmTableEntry(index)(
|
|
5485
|
+
return getWasmTableEntry(index)();
|
|
5475
5486
|
} catch (e) {
|
|
5476
5487
|
stackRestore(sp);
|
|
5477
5488
|
if (e !== e + 0) throw e;
|
|
5478
5489
|
_setThrew(1, 0);
|
|
5479
5490
|
}
|
|
5480
5491
|
}
|
|
5481
|
-
function
|
|
5492
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5482
5493
|
var sp = stackSave();
|
|
5483
5494
|
try {
|
|
5484
|
-
|
|
5495
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5485
5496
|
} catch (e) {
|
|
5486
5497
|
stackRestore(sp);
|
|
5487
5498
|
if (e !== e + 0) throw e;
|
|
5488
5499
|
_setThrew(1, 0);
|
|
5489
5500
|
}
|
|
5490
5501
|
}
|
|
5491
|
-
function
|
|
5502
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5492
5503
|
var sp = stackSave();
|
|
5493
5504
|
try {
|
|
5494
|
-
|
|
5505
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5495
5506
|
} catch (e) {
|
|
5496
5507
|
stackRestore(sp);
|
|
5497
5508
|
if (e !== e + 0) throw e;
|
|
5498
5509
|
_setThrew(1, 0);
|
|
5499
5510
|
}
|
|
5500
5511
|
}
|
|
5501
|
-
function
|
|
5512
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5502
5513
|
var sp = stackSave();
|
|
5503
5514
|
try {
|
|
5504
|
-
|
|
5515
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5505
5516
|
} catch (e) {
|
|
5506
5517
|
stackRestore(sp);
|
|
5507
5518
|
if (e !== e + 0) throw e;
|
|
5508
5519
|
_setThrew(1, 0);
|
|
5509
5520
|
}
|
|
5510
5521
|
}
|
|
5511
|
-
function
|
|
5522
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5512
5523
|
var sp = stackSave();
|
|
5513
5524
|
try {
|
|
5514
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5525
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5515
5526
|
} catch (e) {
|
|
5516
5527
|
stackRestore(sp);
|
|
5517
5528
|
if (e !== e + 0) throw e;
|
|
5518
5529
|
_setThrew(1, 0);
|
|
5519
5530
|
}
|
|
5520
5531
|
}
|
|
5521
|
-
function
|
|
5532
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5522
5533
|
var sp = stackSave();
|
|
5523
5534
|
try {
|
|
5524
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5535
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5525
5536
|
} catch (e) {
|
|
5526
5537
|
stackRestore(sp);
|
|
5527
5538
|
if (e !== e + 0) throw e;
|
|
5528
5539
|
_setThrew(1, 0);
|
|
5529
5540
|
}
|
|
5530
5541
|
}
|
|
5531
|
-
function
|
|
5542
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5532
5543
|
var sp = stackSave();
|
|
5533
5544
|
try {
|
|
5534
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5545
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5535
5546
|
} catch (e) {
|
|
5536
5547
|
stackRestore(sp);
|
|
5537
5548
|
if (e !== e + 0) throw e;
|
|
5538
5549
|
_setThrew(1, 0);
|
|
5539
5550
|
}
|
|
5540
5551
|
}
|
|
5541
|
-
function
|
|
5552
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5542
5553
|
var sp = stackSave();
|
|
5543
5554
|
try {
|
|
5544
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5555
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5545
5556
|
} catch (e) {
|
|
5546
5557
|
stackRestore(sp);
|
|
5547
5558
|
if (e !== e + 0) throw e;
|
|
5548
5559
|
_setThrew(1, 0);
|
|
5549
5560
|
}
|
|
5550
5561
|
}
|
|
5551
|
-
function
|
|
5562
|
+
function invoke_if(index, a1) {
|
|
5552
5563
|
var sp = stackSave();
|
|
5553
5564
|
try {
|
|
5554
|
-
getWasmTableEntry(index)(a1
|
|
5565
|
+
return getWasmTableEntry(index)(a1);
|
|
5555
5566
|
} catch (e) {
|
|
5556
5567
|
stackRestore(sp);
|
|
5557
5568
|
if (e !== e + 0) throw e;
|
|
5558
5569
|
_setThrew(1, 0);
|
|
5559
5570
|
}
|
|
5560
5571
|
}
|
|
5561
|
-
function
|
|
5572
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5562
5573
|
var sp = stackSave();
|
|
5563
5574
|
try {
|
|
5564
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5575
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5565
5576
|
} catch (e) {
|
|
5566
5577
|
stackRestore(sp);
|
|
5567
5578
|
if (e !== e + 0) throw e;
|
|
5568
5579
|
_setThrew(1, 0);
|
|
5569
5580
|
}
|
|
5570
5581
|
}
|
|
5571
|
-
function
|
|
5582
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5572
5583
|
var sp = stackSave();
|
|
5573
5584
|
try {
|
|
5574
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5585
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5575
5586
|
} catch (e) {
|
|
5576
5587
|
stackRestore(sp);
|
|
5577
5588
|
if (e !== e + 0) throw e;
|
|
5578
5589
|
_setThrew(1, 0);
|
|
5579
5590
|
}
|
|
5580
5591
|
}
|
|
5581
|
-
function
|
|
5592
|
+
function invoke_fi(index, a1) {
|
|
5582
5593
|
var sp = stackSave();
|
|
5583
5594
|
try {
|
|
5584
|
-
getWasmTableEntry(index)(a1
|
|
5595
|
+
return getWasmTableEntry(index)(a1);
|
|
5585
5596
|
} catch (e) {
|
|
5586
5597
|
stackRestore(sp);
|
|
5587
5598
|
if (e !== e + 0) throw e;
|
|
@@ -5812,7 +5823,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5812
5823
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5813
5824
|
|
|
5814
5825
|
// package.json
|
|
5815
|
-
var version = "0.0.
|
|
5826
|
+
var version = "0.0.44";
|
|
5816
5827
|
|
|
5817
5828
|
// lib/index.ts
|
|
5818
5829
|
async function init(opts) {
|
|
@@ -5975,6 +5986,8 @@ var Grida2D = class {
|
|
|
5975
5986
|
return null;
|
|
5976
5987
|
}
|
|
5977
5988
|
const str = this.module.UTF8ToString(ptr);
|
|
5989
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
5990
|
+
this._free_string(ptr, len);
|
|
5978
5991
|
return str;
|
|
5979
5992
|
}
|
|
5980
5993
|
getNodeIdsFromPoint(x, y) {
|
|
@@ -5983,6 +5996,8 @@ var Grida2D = class {
|
|
|
5983
5996
|
return [];
|
|
5984
5997
|
}
|
|
5985
5998
|
const str = this.module.UTF8ToString(ptr);
|
|
5999
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6000
|
+
this._free_string(ptr, len);
|
|
5986
6001
|
return JSON.parse(str);
|
|
5987
6002
|
}
|
|
5988
6003
|
getNodeIdsFromEnvelope(envelope) {
|
|
@@ -5997,6 +6012,8 @@ var Grida2D = class {
|
|
|
5997
6012
|
return [];
|
|
5998
6013
|
}
|
|
5999
6014
|
const str = this.module.UTF8ToString(ptr);
|
|
6015
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6016
|
+
this._free_string(ptr, len);
|
|
6000
6017
|
return JSON.parse(str);
|
|
6001
6018
|
}
|
|
6002
6019
|
getNodeAbsoluteBoundingBox(id) {
|
|
@@ -6014,6 +6031,21 @@ var Grida2D = class {
|
|
|
6014
6031
|
this.module._deallocate(outptr, 4 * 4);
|
|
6015
6032
|
return utils.rect_from_vec4(rect);
|
|
6016
6033
|
}
|
|
6034
|
+
/**
|
|
6035
|
+
* @deprecated not fully implemented yet
|
|
6036
|
+
*/
|
|
6037
|
+
toVectorNetwork(id) {
|
|
6038
|
+
const [ptr, len] = this._alloc_string(id);
|
|
6039
|
+
const outptr = this.module._to_vector_network(this.appptr, ptr, len - 1);
|
|
6040
|
+
this._free_string(ptr, len);
|
|
6041
|
+
if (outptr === 0) {
|
|
6042
|
+
return null;
|
|
6043
|
+
}
|
|
6044
|
+
const str = this.module.UTF8ToString(outptr);
|
|
6045
|
+
const outlen = this.module.lengthBytesUTF8(str) + 1;
|
|
6046
|
+
this._free_string(outptr, outlen);
|
|
6047
|
+
return JSON.parse(str);
|
|
6048
|
+
}
|
|
6017
6049
|
exportNodeAs(id, format) {
|
|
6018
6050
|
const [id_ptr, id_len] = this._alloc_string(id);
|
|
6019
6051
|
const [fmt_ptr, fmt_len] = this._alloc_string(JSON.stringify(format));
|