@grida/canvas-wasm 0.0.43 → 0.0.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +22 -0
- package/dist/index.d.ts +22 -0
- package/dist/index.js +134 -102
- package/dist/index.mjs +134 -102
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Zf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["$f"];
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addOnInit(wasmExports["_f"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5132,57 +5132,58 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, wb: ___syscall_fstat64, rb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Y: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, L: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Re: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Le: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, _e: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Pe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Qe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Me: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Ne: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Oe: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, se: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, O: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, K: _fd_write, R: _getentropy, Wa: _glGetIntegerv, P: _glGetString, Xa: _glGetStringi, V: invoke_diii, Sb: invoke_fi, Bd: invoke_fif, W: invoke_fiii, Md: invoke_fiiiif, o: invoke_i, sb: invoke_if, ce: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, H: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, J: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, E: invoke_viff, z: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, c: invoke_vii, G: invoke_viif, U: invoke_viiff, x: invoke_viifff, aa: invoke_viiffff, ab: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, N: invoke_viiif, S: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, D: invoke_viiiiiiii, Za: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, M: _llvm_eh_typeid_for, kb: _strftime_l };
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, u: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Y: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, eb: __mmap_js, gb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, N: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Ye: _emscripten_glBindVertexArray, $e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Hd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Gd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Fd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Ed: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, Yf: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, da: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ze: _emscripten_glDeleteVertexArrays, af: _emscripten_glDeleteVertexArraysOES, Dd: _emscripten_glDepthFunc, ea: _emscripten_glDepthMask, Cd: _emscripten_glDepthRangef, Bd: _emscripten_glDetachShader, fa: _emscripten_glDisable, ga: _emscripten_glDisableVertexAttribArray, ha: _emscripten_glDrawArrays, We: _emscripten_glDrawArraysInstanced, Kd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Te: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Ld: _emscripten_glDrawBuffersWEBGL, ia: _emscripten_glDrawElements, Xe: _emscripten_glDrawElementsInstanced, Jd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ue: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ja: _emscripten_glEnable, ka: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, la: _emscripten_glFinish, ma: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, na: _emscripten_glFrontFace, oa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, pa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ve: _emscripten_glGenVertexArrays, bf: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ad: _emscripten_glGetActiveAttrib, zd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, yd: _emscripten_glGetAttachedShaders, xd: _emscripten_glGetAttribLocation, wd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, qa: _emscripten_glGetBufferParameteriv, ra: _emscripten_glGetError, sa: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ta: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ua: _emscripten_glGetProgramInfoLog, va: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Nd: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, _d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, $d: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, wa: _emscripten_glGetShaderInfoLog, Pd: _emscripten_glGetShaderPrecisionFormat, vd: _emscripten_glGetShaderSource, xa: _emscripten_glGetShaderiv, ya: _emscripten_glGetString, _e: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, ud: _emscripten_glGetTexParameterfv, td: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, za: _emscripten_glGetUniformLocation, sd: _emscripten_glGetUniformfv, rd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, od: _emscripten_glGetVertexAttribPointerv, qd: _emscripten_glGetVertexAttribfv, pd: _emscripten_glGetVertexAttribiv, nd: _emscripten_glHint, Qd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, md: _emscripten_glIsBuffer, ld: _emscripten_glIsEnabled, kd: _emscripten_glIsFramebuffer, jd: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Od: _emscripten_glIsQueryEXT, id: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, hd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Aa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Md: _emscripten_glIsVertexArrayOES, Ba: _emscripten_glLineWidth, Ca: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Da: _emscripten_glPixelStorei, gd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Se: _emscripten_glReadBuffer, Ea: _emscripten_glReadPixels, fd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, ed: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Fa: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ga: _emscripten_glShaderSource, Ha: _emscripten_glStencilFunc, Ia: _emscripten_glStencilFuncSeparate, Ja: _emscripten_glStencilMask, Ka: _emscripten_glStencilMaskSeparate, La: _emscripten_glStencilOp, Ma: _emscripten_glStencilOpSeparate, Na: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Oa: _emscripten_glTexParameterf, Pa: _emscripten_glTexParameterfv, Qa: _emscripten_glTexParameteri, Ra: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Sa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ta: _emscripten_glUniform1f, Ua: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, qf: _emscripten_glUniform4f, pf: _emscripten_glUniform4fv, cf: _emscripten_glUniform4i, df: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, ef: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ff: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, gf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, hf: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, jf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, kf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, lf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, mf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Id: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, nf: _emscripten_glVertexAttribPointer, of: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Xa: _exit, O: _fd_close, db: _fd_pread, wb: _fd_read, ib: _fd_seek, M: _fd_write, R: _getentropy, Va: _glGetIntegerv, P: _glGetString, Wa: _glGetStringi, V: invoke_diii, Za: invoke_fi, Rd: invoke_fif, W: invoke_fiii, ae: invoke_fiiiif, o: invoke_i, _a: invoke_if, Re: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, le: invoke_iiif, g: invoke_iiii, ba: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, G: invoke_iiiiii, q: invoke_iiiiiii, I: invoke_iiiiiiii, Q: invoke_iiiiiiiiii, $: invoke_iiiiiiiiiii, L: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, ca: invoke_vid, C: invoke_vif, D: invoke_viff, B: invoke_vifff, s: invoke_vifffff, _: invoke_viffffffffffffffffffff, we: invoke_viffi, c: invoke_vii, F: invoke_viif, S: invoke_viiff, w: invoke_viifff, aa: invoke_viiffff, fb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, H: invoke_viiif, T: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, U: invoke_viiiiiiff, p: invoke_viiiiiii, E: invoke_viiiiiiii, Ya: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
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5136
5136
|
var wasmExports = createWasm();
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5137
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5138
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
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5139
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5140
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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|
5141
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5142
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5143
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
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5144
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5145
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5146
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
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5147
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
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5148
|
-
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["
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|
5149
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5150
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5151
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5152
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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|
5153
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5154
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5155
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5156
|
-
var
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5157
|
-
var
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5158
|
-
var
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5159
|
-
var
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5160
|
-
var
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5161
|
-
var
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5162
|
-
var
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5163
|
-
var
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5164
|
-
var
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5165
|
-
var
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5166
|
-
var
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|
5167
|
-
var
|
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5137
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["_f"])();
|
|
5138
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["ag"])(a0);
|
|
5139
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["bg"])(a0, a1);
|
|
5140
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["cg"])(a0, a1, a2);
|
|
5141
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["dg"])(a0, a1);
|
|
5142
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["eg"])(a0, a1, a2);
|
|
5143
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["fg"])(a0);
|
|
5144
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["gg"])(a0, a1, a2);
|
|
5145
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["hg"])(a0);
|
|
5146
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ig"])(a0, a1, a2);
|
|
5147
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["jg"])(a0, a1, a2);
|
|
5148
|
+
var _register_font = Module["_register_font"] = (a0, a1, a2, a3, a4) => (_register_font = Module["_register_font"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
|
|
5149
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["lg"])(a0, a1, a2, a3);
|
|
5150
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["mg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5151
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ng"])(a0, a1, a2);
|
|
5152
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["og"])(a0, a1, a2);
|
|
5153
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["pg"])(a0, a1, a2, a3, a4);
|
|
5154
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["qg"])(a0, a1, a2);
|
|
5155
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["rg"])(a0, a1, a2, a3, a4);
|
|
5156
|
+
var _to_vector_network = Module["_to_vector_network"] = (a0, a1, a2) => (_to_vector_network = Module["_to_vector_network"] = wasmExports["sg"])(a0, a1, a2);
|
|
5157
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["tg"])(a0, a1);
|
|
5158
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ug"])(a0);
|
|
5159
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["vg"])(a0, a1);
|
|
5160
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["wg"])(a0, a1);
|
|
5161
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["xg"])(a0, a1, a2);
|
|
5162
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["yg"])(a0, a1);
|
|
5163
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["zg"])(a0, a1);
|
|
5164
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ag"])(a0, a1);
|
|
5165
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Bg"])(a0, a1);
|
|
5166
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Cg"])(a0, a1);
|
|
5167
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["Dg"])(a0, a1);
|
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5168
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+
var _malloc = (a0) => (_malloc = wasmExports["Eg"])(a0);
|
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5168
5169
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5169
5170
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
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5170
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-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5171
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Fg"])(a0, a1);
|
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5171
5172
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5172
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5173
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5174
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5175
|
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5176
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-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
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5173
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Gg"])(a0, a1);
|
|
5174
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Hg"])(a0);
|
|
5175
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ig"])(a0);
|
|
5176
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Jg"])(a0);
|
|
5177
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Kg"])();
|
|
5177
5178
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
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5178
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
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5179
|
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var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
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5180
|
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var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
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5181
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5182
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5183
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5184
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
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5185
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5179
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Lg"])(a0);
|
|
5180
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Mg"])(a0);
|
|
5181
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ng"])(a0, a1, a2);
|
|
5182
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Og"])(a0);
|
|
5183
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Pg"])(a0, a1, a2);
|
|
5184
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Qg"])(a0, a1, a2, a3, a4, a5);
|
|
5185
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Rg"])(a0);
|
|
5186
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Sg"])(a0, a1, a2, a3, a4);
|
|
5186
5187
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5187
5188
|
var sp = stackSave();
|
|
5188
5189
|
try {
|
|
@@ -5263,10 +5264,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5263
5264
|
_setThrew(1, 0);
|
|
5264
5265
|
}
|
|
5265
5266
|
}
|
|
5266
|
-
function
|
|
5267
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5267
5268
|
var sp = stackSave();
|
|
5268
5269
|
try {
|
|
5269
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5270
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5271
|
+
} catch (e) {
|
|
5272
|
+
stackRestore(sp);
|
|
5273
|
+
if (e !== e + 0) throw e;
|
|
5274
|
+
_setThrew(1, 0);
|
|
5275
|
+
}
|
|
5276
|
+
}
|
|
5277
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5278
|
+
var sp = stackSave();
|
|
5279
|
+
try {
|
|
5280
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5270
5281
|
} catch (e) {
|
|
5271
5282
|
stackRestore(sp);
|
|
5272
5283
|
if (e !== e + 0) throw e;
|
|
@@ -5293,110 +5304,110 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5293
5304
|
_setThrew(1, 0);
|
|
5294
5305
|
}
|
|
5295
5306
|
}
|
|
5296
|
-
function
|
|
5307
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5297
5308
|
var sp = stackSave();
|
|
5298
5309
|
try {
|
|
5299
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5310
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5300
5311
|
} catch (e) {
|
|
5301
5312
|
stackRestore(sp);
|
|
5302
5313
|
if (e !== e + 0) throw e;
|
|
5303
5314
|
_setThrew(1, 0);
|
|
5304
5315
|
}
|
|
5305
5316
|
}
|
|
5306
|
-
function
|
|
5317
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5307
5318
|
var sp = stackSave();
|
|
5308
5319
|
try {
|
|
5309
|
-
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5310
5321
|
} catch (e) {
|
|
5311
5322
|
stackRestore(sp);
|
|
5312
5323
|
if (e !== e + 0) throw e;
|
|
5313
5324
|
_setThrew(1, 0);
|
|
5314
5325
|
}
|
|
5315
5326
|
}
|
|
5316
|
-
function
|
|
5327
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5317
5328
|
var sp = stackSave();
|
|
5318
5329
|
try {
|
|
5319
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5330
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5320
5331
|
} catch (e) {
|
|
5321
5332
|
stackRestore(sp);
|
|
5322
5333
|
if (e !== e + 0) throw e;
|
|
5323
5334
|
_setThrew(1, 0);
|
|
5324
5335
|
}
|
|
5325
5336
|
}
|
|
5326
|
-
function
|
|
5337
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5327
5338
|
var sp = stackSave();
|
|
5328
5339
|
try {
|
|
5329
|
-
return getWasmTableEntry(index)();
|
|
5340
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5330
5341
|
} catch (e) {
|
|
5331
5342
|
stackRestore(sp);
|
|
5332
5343
|
if (e !== e + 0) throw e;
|
|
5333
5344
|
_setThrew(1, 0);
|
|
5334
5345
|
}
|
|
5335
5346
|
}
|
|
5336
|
-
function
|
|
5347
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5337
5348
|
var sp = stackSave();
|
|
5338
5349
|
try {
|
|
5339
|
-
getWasmTableEntry(index)();
|
|
5350
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5340
5351
|
} catch (e) {
|
|
5341
5352
|
stackRestore(sp);
|
|
5342
5353
|
if (e !== e + 0) throw e;
|
|
5343
5354
|
_setThrew(1, 0);
|
|
5344
5355
|
}
|
|
5345
5356
|
}
|
|
5346
|
-
function
|
|
5357
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5347
5358
|
var sp = stackSave();
|
|
5348
5359
|
try {
|
|
5349
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5360
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5350
5361
|
} catch (e) {
|
|
5351
5362
|
stackRestore(sp);
|
|
5352
5363
|
if (e !== e + 0) throw e;
|
|
5353
5364
|
_setThrew(1, 0);
|
|
5354
5365
|
}
|
|
5355
5366
|
}
|
|
5356
|
-
function
|
|
5367
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5357
5368
|
var sp = stackSave();
|
|
5358
5369
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5370
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5360
5371
|
} catch (e) {
|
|
5361
5372
|
stackRestore(sp);
|
|
5362
5373
|
if (e !== e + 0) throw e;
|
|
5363
5374
|
_setThrew(1, 0);
|
|
5364
5375
|
}
|
|
5365
5376
|
}
|
|
5366
|
-
function
|
|
5377
|
+
function invoke_fif(index, a1, a2) {
|
|
5367
5378
|
var sp = stackSave();
|
|
5368
5379
|
try {
|
|
5369
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5380
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5370
5381
|
} catch (e) {
|
|
5371
5382
|
stackRestore(sp);
|
|
5372
5383
|
if (e !== e + 0) throw e;
|
|
5373
5384
|
_setThrew(1, 0);
|
|
5374
5385
|
}
|
|
5375
5386
|
}
|
|
5376
|
-
function
|
|
5387
|
+
function invoke_v(index) {
|
|
5377
5388
|
var sp = stackSave();
|
|
5378
5389
|
try {
|
|
5379
|
-
|
|
5390
|
+
getWasmTableEntry(index)();
|
|
5380
5391
|
} catch (e) {
|
|
5381
5392
|
stackRestore(sp);
|
|
5382
5393
|
if (e !== e + 0) throw e;
|
|
5383
5394
|
_setThrew(1, 0);
|
|
5384
5395
|
}
|
|
5385
5396
|
}
|
|
5386
|
-
function
|
|
5397
|
+
function invoke_iif(index, a1, a2) {
|
|
5387
5398
|
var sp = stackSave();
|
|
5388
5399
|
try {
|
|
5389
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5400
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5390
5401
|
} catch (e) {
|
|
5391
5402
|
stackRestore(sp);
|
|
5392
5403
|
if (e !== e + 0) throw e;
|
|
5393
5404
|
_setThrew(1, 0);
|
|
5394
5405
|
}
|
|
5395
5406
|
}
|
|
5396
|
-
function
|
|
5407
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5397
5408
|
var sp = stackSave();
|
|
5398
5409
|
try {
|
|
5399
|
-
|
|
5410
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5400
5411
|
} catch (e) {
|
|
5401
5412
|
stackRestore(sp);
|
|
5402
5413
|
if (e !== e + 0) throw e;
|
|
@@ -5453,140 +5464,140 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5453
5464
|
_setThrew(1, 0);
|
|
5454
5465
|
}
|
|
5455
5466
|
}
|
|
5456
|
-
function
|
|
5467
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5457
5468
|
var sp = stackSave();
|
|
5458
5469
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5460
5471
|
} catch (e) {
|
|
5461
5472
|
stackRestore(sp);
|
|
5462
5473
|
if (e !== e + 0) throw e;
|
|
5463
5474
|
_setThrew(1, 0);
|
|
5464
5475
|
}
|
|
5465
5476
|
}
|
|
5466
|
-
function
|
|
5477
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5467
5478
|
var sp = stackSave();
|
|
5468
5479
|
try {
|
|
5469
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5480
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5470
5481
|
} catch (e) {
|
|
5471
5482
|
stackRestore(sp);
|
|
5472
5483
|
if (e !== e + 0) throw e;
|
|
5473
5484
|
_setThrew(1, 0);
|
|
5474
5485
|
}
|
|
5475
5486
|
}
|
|
5476
|
-
function
|
|
5487
|
+
function invoke_i(index) {
|
|
5477
5488
|
var sp = stackSave();
|
|
5478
5489
|
try {
|
|
5479
|
-
getWasmTableEntry(index)(
|
|
5490
|
+
return getWasmTableEntry(index)();
|
|
5480
5491
|
} catch (e) {
|
|
5481
5492
|
stackRestore(sp);
|
|
5482
5493
|
if (e !== e + 0) throw e;
|
|
5483
5494
|
_setThrew(1, 0);
|
|
5484
5495
|
}
|
|
5485
5496
|
}
|
|
5486
|
-
function
|
|
5497
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5487
5498
|
var sp = stackSave();
|
|
5488
5499
|
try {
|
|
5489
|
-
|
|
5500
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5490
5501
|
} catch (e) {
|
|
5491
5502
|
stackRestore(sp);
|
|
5492
5503
|
if (e !== e + 0) throw e;
|
|
5493
5504
|
_setThrew(1, 0);
|
|
5494
5505
|
}
|
|
5495
5506
|
}
|
|
5496
|
-
function
|
|
5507
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5497
5508
|
var sp = stackSave();
|
|
5498
5509
|
try {
|
|
5499
|
-
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5500
5511
|
} catch (e) {
|
|
5501
5512
|
stackRestore(sp);
|
|
5502
5513
|
if (e !== e + 0) throw e;
|
|
5503
5514
|
_setThrew(1, 0);
|
|
5504
5515
|
}
|
|
5505
5516
|
}
|
|
5506
|
-
function
|
|
5517
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5507
5518
|
var sp = stackSave();
|
|
5508
5519
|
try {
|
|
5509
|
-
|
|
5520
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5510
5521
|
} catch (e) {
|
|
5511
5522
|
stackRestore(sp);
|
|
5512
5523
|
if (e !== e + 0) throw e;
|
|
5513
5524
|
_setThrew(1, 0);
|
|
5514
5525
|
}
|
|
5515
5526
|
}
|
|
5516
|
-
function
|
|
5527
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5517
5528
|
var sp = stackSave();
|
|
5518
5529
|
try {
|
|
5519
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5530
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5520
5531
|
} catch (e) {
|
|
5521
5532
|
stackRestore(sp);
|
|
5522
5533
|
if (e !== e + 0) throw e;
|
|
5523
5534
|
_setThrew(1, 0);
|
|
5524
5535
|
}
|
|
5525
5536
|
}
|
|
5526
|
-
function
|
|
5537
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5527
5538
|
var sp = stackSave();
|
|
5528
5539
|
try {
|
|
5529
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5540
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5530
5541
|
} catch (e) {
|
|
5531
5542
|
stackRestore(sp);
|
|
5532
5543
|
if (e !== e + 0) throw e;
|
|
5533
5544
|
_setThrew(1, 0);
|
|
5534
5545
|
}
|
|
5535
5546
|
}
|
|
5536
|
-
function
|
|
5547
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5537
5548
|
var sp = stackSave();
|
|
5538
5549
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5550
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5540
5551
|
} catch (e) {
|
|
5541
5552
|
stackRestore(sp);
|
|
5542
5553
|
if (e !== e + 0) throw e;
|
|
5543
5554
|
_setThrew(1, 0);
|
|
5544
5555
|
}
|
|
5545
5556
|
}
|
|
5546
|
-
function
|
|
5557
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5547
5558
|
var sp = stackSave();
|
|
5548
5559
|
try {
|
|
5549
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5560
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5550
5561
|
} catch (e) {
|
|
5551
5562
|
stackRestore(sp);
|
|
5552
5563
|
if (e !== e + 0) throw e;
|
|
5553
5564
|
_setThrew(1, 0);
|
|
5554
5565
|
}
|
|
5555
5566
|
}
|
|
5556
|
-
function
|
|
5567
|
+
function invoke_if(index, a1) {
|
|
5557
5568
|
var sp = stackSave();
|
|
5558
5569
|
try {
|
|
5559
|
-
getWasmTableEntry(index)(a1
|
|
5570
|
+
return getWasmTableEntry(index)(a1);
|
|
5560
5571
|
} catch (e) {
|
|
5561
5572
|
stackRestore(sp);
|
|
5562
5573
|
if (e !== e + 0) throw e;
|
|
5563
5574
|
_setThrew(1, 0);
|
|
5564
5575
|
}
|
|
5565
5576
|
}
|
|
5566
|
-
function
|
|
5577
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5567
5578
|
var sp = stackSave();
|
|
5568
5579
|
try {
|
|
5569
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5580
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5570
5581
|
} catch (e) {
|
|
5571
5582
|
stackRestore(sp);
|
|
5572
5583
|
if (e !== e + 0) throw e;
|
|
5573
5584
|
_setThrew(1, 0);
|
|
5574
5585
|
}
|
|
5575
5586
|
}
|
|
5576
|
-
function
|
|
5587
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5577
5588
|
var sp = stackSave();
|
|
5578
5589
|
try {
|
|
5579
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5590
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5580
5591
|
} catch (e) {
|
|
5581
5592
|
stackRestore(sp);
|
|
5582
5593
|
if (e !== e + 0) throw e;
|
|
5583
5594
|
_setThrew(1, 0);
|
|
5584
5595
|
}
|
|
5585
5596
|
}
|
|
5586
|
-
function
|
|
5597
|
+
function invoke_fi(index, a1) {
|
|
5587
5598
|
var sp = stackSave();
|
|
5588
5599
|
try {
|
|
5589
|
-
getWasmTableEntry(index)(a1
|
|
5600
|
+
return getWasmTableEntry(index)(a1);
|
|
5590
5601
|
} catch (e) {
|
|
5591
5602
|
stackRestore(sp);
|
|
5592
5603
|
if (e !== e + 0) throw e;
|
|
@@ -5823,7 +5834,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5823
5834
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5824
5835
|
|
|
5825
5836
|
// package.json
|
|
5826
|
-
var version = "0.0.
|
|
5837
|
+
var version = "0.0.44";
|
|
5827
5838
|
|
|
5828
5839
|
// lib/index.ts
|
|
5829
5840
|
async function init(opts) {
|
|
@@ -5986,6 +5997,8 @@ var Grida2D = class {
|
|
|
5986
5997
|
return null;
|
|
5987
5998
|
}
|
|
5988
5999
|
const str = this.module.UTF8ToString(ptr);
|
|
6000
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6001
|
+
this._free_string(ptr, len);
|
|
5989
6002
|
return str;
|
|
5990
6003
|
}
|
|
5991
6004
|
getNodeIdsFromPoint(x, y) {
|
|
@@ -5994,6 +6007,8 @@ var Grida2D = class {
|
|
|
5994
6007
|
return [];
|
|
5995
6008
|
}
|
|
5996
6009
|
const str = this.module.UTF8ToString(ptr);
|
|
6010
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6011
|
+
this._free_string(ptr, len);
|
|
5997
6012
|
return JSON.parse(str);
|
|
5998
6013
|
}
|
|
5999
6014
|
getNodeIdsFromEnvelope(envelope) {
|
|
@@ -6008,6 +6023,8 @@ var Grida2D = class {
|
|
|
6008
6023
|
return [];
|
|
6009
6024
|
}
|
|
6010
6025
|
const str = this.module.UTF8ToString(ptr);
|
|
6026
|
+
const len = this.module.lengthBytesUTF8(str) + 1;
|
|
6027
|
+
this._free_string(ptr, len);
|
|
6011
6028
|
return JSON.parse(str);
|
|
6012
6029
|
}
|
|
6013
6030
|
getNodeAbsoluteBoundingBox(id) {
|
|
@@ -6025,6 +6042,21 @@ var Grida2D = class {
|
|
|
6025
6042
|
this.module._deallocate(outptr, 4 * 4);
|
|
6026
6043
|
return utils.rect_from_vec4(rect);
|
|
6027
6044
|
}
|
|
6045
|
+
/**
|
|
6046
|
+
* @deprecated not fully implemented yet
|
|
6047
|
+
*/
|
|
6048
|
+
toVectorNetwork(id) {
|
|
6049
|
+
const [ptr, len] = this._alloc_string(id);
|
|
6050
|
+
const outptr = this.module._to_vector_network(this.appptr, ptr, len - 1);
|
|
6051
|
+
this._free_string(ptr, len);
|
|
6052
|
+
if (outptr === 0) {
|
|
6053
|
+
return null;
|
|
6054
|
+
}
|
|
6055
|
+
const str = this.module.UTF8ToString(outptr);
|
|
6056
|
+
const outlen = this.module.lengthBytesUTF8(str) + 1;
|
|
6057
|
+
this._free_string(outptr, outlen);
|
|
6058
|
+
return JSON.parse(str);
|
|
6059
|
+
}
|
|
6028
6060
|
exportNodeAs(id, format) {
|
|
6029
6061
|
const [id_ptr, id_len] = this._alloc_string(id);
|
|
6030
6062
|
const [fmt_ptr, fmt_len] = this._alloc_string(JSON.stringify(format));
|