@grida/canvas-wasm 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -5129,7 +5129,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { t: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, De: _emscripten_glBindFramebuffer, Ee: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Fe: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Ge: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, He: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, Ie: _emscripten_glFramebufferRenderbuffer, Je: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Ke: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Le: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, wa: _emscripten_glGetBufferParameteriv, xa: _emscripten_glGetError, ya: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ae: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, za: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Aa: _emscripten_glGetProgramInfoLog, Ba: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Be: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Ca: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Da: _emscripten_glGetShaderiv, Ea: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Fa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, se: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ce: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, te: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, re: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, f: invoke_iii, oc: invoke_iiif, g: invoke_iiii, S: invoke_iiiiff, k: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, Kc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, jb: invoke_jijii, l: invoke_v, b: invoke_vi, H: invoke_vif, Ga: invoke_viff, u: invoke_vifff, c: invoke_vii, nd: invoke_viifff, R: invoke_viiffff, Jd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, Q: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, zc: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, ib: invoke_viji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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+ var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, se: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, nd: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, g: invoke_iii, Le: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, pc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, ib: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, Uc: invoke_viifff, Q: invoke_viiffff, Td: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, S: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, ec: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, jb: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
5133
5133
  var wasmExports = createWasm();
5134
5134
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Kf"])();
5135
5135
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Mf"])(a0);
@@ -5143,40 +5143,48 @@ var require_grida_canvas_wasm = __commonJS({
5143
5143
  var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Uf"])(a0, a1, a2);
5144
5144
  var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Vf"])(a0, a1, a2);
5145
5145
  var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Wf"])(a0, a1, a2, a3);
5146
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Xf"])(a0, a1);
5147
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Yf"])(a0, a1);
5148
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Zf"])(a0, a1);
5149
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["_f"])(a0, a1);
5150
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["$f"])(a0, a1);
5151
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ag"])(a0, a1);
5152
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["bg"])(a0, a1);
5153
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["cg"])(a0, a1, a2, a3);
5154
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["dg"])(a0, a1, a2);
5155
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["eg"])(a0);
5156
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["fg"])();
5157
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["gg"])(a0);
5158
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["hg"])(a0, a1);
5159
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["ig"])();
5160
- var _malloc = (a0) => (_malloc = wasmExports["jg"])(a0);
5146
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Xf"])(a0, a1, a2, a3, a4, a5, a6);
5147
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Yf"])(a0, a1, a2);
5148
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5149
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["_f"])(a0, a1, a2, a3, a4);
5150
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["$f"])(a0, a1, a2);
5151
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ag"])(a0, a1);
5152
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["bg"])(a0);
5153
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["cg"])(a0, a1);
5154
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["dg"])(a0, a1);
5155
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["eg"])(a0, a1);
5156
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["fg"])(a0, a1);
5157
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["gg"])(a0, a1);
5158
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["hg"])(a0, a1);
5159
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ig"])(a0, a1);
5160
+ var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["jg"])(a0, a1);
5161
+ var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["kg"])(a0, a1, a2, a3);
5162
+ var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["lg"])(a0, a1, a2);
5163
+ var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["mg"])(a0);
5164
+ var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ng"])();
5165
+ var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["og"])(a0);
5166
+ var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["pg"])(a0, a1);
5167
+ var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["qg"])();
5168
+ var _malloc = (a0) => (_malloc = wasmExports["rg"])(a0);
5161
5169
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5162
5170
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5163
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["kg"])(a0, a1);
5171
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["sg"])(a0, a1);
5164
5172
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5165
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["lg"])(a0, a1);
5166
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["mg"])(a0);
5167
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["ng"])(a0);
5168
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["og"])(a0);
5169
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["pg"])();
5173
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["tg"])(a0, a1);
5174
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["ug"])(a0);
5175
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["vg"])(a0);
5176
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["wg"])(a0);
5177
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["xg"])();
5170
5178
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5171
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["qg"])(a0);
5172
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["rg"])(a0);
5173
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["sg"])(a0, a1, a2);
5174
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["tg"])(a0);
5175
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["ug"])(a0, a1, a2);
5176
- var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["vg"])(a0, a1, a2, a3, a4, a5);
5177
- var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5178
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["xg"])(a0);
5179
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5179
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["yg"])(a0);
5180
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["zg"])(a0);
5181
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ag"])(a0, a1, a2);
5182
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Bg"])(a0);
5183
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Cg"])(a0, a1, a2);
5184
+ var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["Dg"])(a0, a1, a2, a3, a4);
5185
+ var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
5186
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
5187
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
5180
5188
  function invoke_vi(index, a1) {
5181
5189
  var sp = stackSave();
5182
5190
  try {
@@ -5207,17 +5215,17 @@ var require_grida_canvas_wasm = __commonJS({
5207
5215
  _setThrew(1, 0);
5208
5216
  }
5209
5217
  }
5210
- function invoke_viii(index, a1, a2, a3) {
5218
+ function invoke_viiii(index, a1, a2, a3, a4) {
5211
5219
  var sp = stackSave();
5212
5220
  try {
5213
- getWasmTableEntry(index)(a1, a2, a3);
5221
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5214
5222
  } catch (e) {
5215
5223
  stackRestore(sp);
5216
5224
  if (e !== e + 0) throw e;
5217
5225
  _setThrew(1, 0);
5218
5226
  }
5219
5227
  }
5220
- function invoke_viff(index, a1, a2, a3) {
5228
+ function invoke_viii(index, a1, a2, a3) {
5221
5229
  var sp = stackSave();
5222
5230
  try {
5223
5231
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5227,30 +5235,30 @@ var require_grida_canvas_wasm = __commonJS({
5227
5235
  _setThrew(1, 0);
5228
5236
  }
5229
5237
  }
5230
- function invoke_iii(index, a1, a2) {
5238
+ function invoke_viff(index, a1, a2, a3) {
5231
5239
  var sp = stackSave();
5232
5240
  try {
5233
- return getWasmTableEntry(index)(a1, a2);
5241
+ getWasmTableEntry(index)(a1, a2, a3);
5234
5242
  } catch (e) {
5235
5243
  stackRestore(sp);
5236
5244
  if (e !== e + 0) throw e;
5237
5245
  _setThrew(1, 0);
5238
5246
  }
5239
5247
  }
5240
- function invoke_iiii(index, a1, a2, a3) {
5248
+ function invoke_iii(index, a1, a2) {
5241
5249
  var sp = stackSave();
5242
5250
  try {
5243
- return getWasmTableEntry(index)(a1, a2, a3);
5251
+ return getWasmTableEntry(index)(a1, a2);
5244
5252
  } catch (e) {
5245
5253
  stackRestore(sp);
5246
5254
  if (e !== e + 0) throw e;
5247
5255
  _setThrew(1, 0);
5248
5256
  }
5249
5257
  }
5250
- function invoke_ii(index, a1) {
5258
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5251
5259
  var sp = stackSave();
5252
5260
  try {
5253
- return getWasmTableEntry(index)(a1);
5261
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5254
5262
  } catch (e) {
5255
5263
  stackRestore(sp);
5256
5264
  if (e !== e + 0) throw e;
@@ -5267,10 +5275,10 @@ var require_grida_canvas_wasm = __commonJS({
5267
5275
  _setThrew(1, 0);
5268
5276
  }
5269
5277
  }
5270
- function invoke_iiiii(index, a1, a2, a3, a4) {
5278
+ function invoke_iiii(index, a1, a2, a3) {
5271
5279
  var sp = stackSave();
5272
5280
  try {
5273
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5281
+ return getWasmTableEntry(index)(a1, a2, a3);
5274
5282
  } catch (e) {
5275
5283
  stackRestore(sp);
5276
5284
  if (e !== e + 0) throw e;
@@ -5287,50 +5295,50 @@ var require_grida_canvas_wasm = __commonJS({
5287
5295
  _setThrew(1, 0);
5288
5296
  }
5289
5297
  }
5290
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5298
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5291
5299
  var sp = stackSave();
5292
5300
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5301
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5294
5302
  } catch (e) {
5295
5303
  stackRestore(sp);
5296
5304
  if (e !== e + 0) throw e;
5297
5305
  _setThrew(1, 0);
5298
5306
  }
5299
5307
  }
5300
- function invoke_viiii(index, a1, a2, a3, a4) {
5308
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5301
5309
  var sp = stackSave();
5302
5310
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4);
5311
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5304
5312
  } catch (e) {
5305
5313
  stackRestore(sp);
5306
5314
  if (e !== e + 0) throw e;
5307
5315
  _setThrew(1, 0);
5308
5316
  }
5309
5317
  }
5310
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5318
+ function invoke_iiif(index, a1, a2, a3) {
5311
5319
  var sp = stackSave();
5312
5320
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5321
+ return getWasmTableEntry(index)(a1, a2, a3);
5314
5322
  } catch (e) {
5315
5323
  stackRestore(sp);
5316
5324
  if (e !== e + 0) throw e;
5317
5325
  _setThrew(1, 0);
5318
5326
  }
5319
5327
  }
5320
- function invoke_vif(index, a1, a2) {
5328
+ function invoke_ii(index, a1) {
5321
5329
  var sp = stackSave();
5322
5330
  try {
5323
- getWasmTableEntry(index)(a1, a2);
5331
+ return getWasmTableEntry(index)(a1);
5324
5332
  } catch (e) {
5325
5333
  stackRestore(sp);
5326
5334
  if (e !== e + 0) throw e;
5327
5335
  _setThrew(1, 0);
5328
5336
  }
5329
5337
  }
5330
- function invoke_fi(index, a1) {
5338
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5331
5339
  var sp = stackSave();
5332
5340
  try {
5333
- return getWasmTableEntry(index)(a1);
5341
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5334
5342
  } catch (e) {
5335
5343
  stackRestore(sp);
5336
5344
  if (e !== e + 0) throw e;
@@ -5357,20 +5365,20 @@ var require_grida_canvas_wasm = __commonJS({
5357
5365
  _setThrew(1, 0);
5358
5366
  }
5359
5367
  }
5360
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5368
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5361
5369
  var sp = stackSave();
5362
5370
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5371
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5364
5372
  } catch (e) {
5365
5373
  stackRestore(sp);
5366
5374
  if (e !== e + 0) throw e;
5367
5375
  _setThrew(1, 0);
5368
5376
  }
5369
5377
  }
5370
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5378
+ function invoke_vif(index, a1, a2) {
5371
5379
  var sp = stackSave();
5372
5380
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5381
+ getWasmTableEntry(index)(a1, a2);
5374
5382
  } catch (e) {
5375
5383
  stackRestore(sp);
5376
5384
  if (e !== e + 0) throw e;
@@ -5387,70 +5395,70 @@ var require_grida_canvas_wasm = __commonJS({
5387
5395
  _setThrew(1, 0);
5388
5396
  }
5389
5397
  }
5390
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5398
+ function invoke_fi(index, a1) {
5391
5399
  var sp = stackSave();
5392
5400
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5401
+ return getWasmTableEntry(index)(a1);
5394
5402
  } catch (e) {
5395
5403
  stackRestore(sp);
5396
5404
  if (e !== e + 0) throw e;
5397
5405
  _setThrew(1, 0);
5398
5406
  }
5399
5407
  }
5400
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5408
+ function invoke_viiif(index, a1, a2, a3, a4) {
5401
5409
  var sp = stackSave();
5402
5410
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5411
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5404
5412
  } catch (e) {
5405
5413
  stackRestore(sp);
5406
5414
  if (e !== e + 0) throw e;
5407
5415
  _setThrew(1, 0);
5408
5416
  }
5409
5417
  }
5410
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5418
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5411
5419
  var sp = stackSave();
5412
5420
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5421
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5414
5422
  } catch (e) {
5415
5423
  stackRestore(sp);
5416
5424
  if (e !== e + 0) throw e;
5417
5425
  _setThrew(1, 0);
5418
5426
  }
5419
5427
  }
5420
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5428
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5421
5429
  var sp = stackSave();
5422
5430
  try {
5423
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5431
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5424
5432
  } catch (e) {
5425
5433
  stackRestore(sp);
5426
5434
  if (e !== e + 0) throw e;
5427
5435
  _setThrew(1, 0);
5428
5436
  }
5429
5437
  }
5430
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5438
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5431
5439
  var sp = stackSave();
5432
5440
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5441
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5434
5442
  } catch (e) {
5435
5443
  stackRestore(sp);
5436
5444
  if (e !== e + 0) throw e;
5437
5445
  _setThrew(1, 0);
5438
5446
  }
5439
5447
  }
5440
- function invoke_iiif(index, a1, a2, a3) {
5448
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5441
5449
  var sp = stackSave();
5442
5450
  try {
5443
- return getWasmTableEntry(index)(a1, a2, a3);
5451
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5444
5452
  } catch (e) {
5445
5453
  stackRestore(sp);
5446
5454
  if (e !== e + 0) throw e;
5447
5455
  _setThrew(1, 0);
5448
5456
  }
5449
5457
  }
5450
- function invoke_viiif(index, a1, a2, a3, a4) {
5458
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5451
5459
  var sp = stackSave();
5452
5460
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5461
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5454
5462
  } catch (e) {
5455
5463
  stackRestore(sp);
5456
5464
  if (e !== e + 0) throw e;
@@ -5577,20 +5585,20 @@ var require_grida_canvas_wasm = __commonJS({
5577
5585
  _setThrew(1, 0);
5578
5586
  }
5579
5587
  }
5580
- function invoke_jijii(index, a1, a2, a3, a4, a5) {
5588
+ function invoke_viji(index, a1, a2, a3, a4) {
5581
5589
  var sp = stackSave();
5582
5590
  try {
5583
- return dynCall_jijii(index, a1, a2, a3, a4, a5);
5591
+ dynCall_viji(index, a1, a2, a3, a4);
5584
5592
  } catch (e) {
5585
5593
  stackRestore(sp);
5586
5594
  if (e !== e + 0) throw e;
5587
5595
  _setThrew(1, 0);
5588
5596
  }
5589
5597
  }
5590
- function invoke_viji(index, a1, a2, a3, a4) {
5598
+ function invoke_jijii(index, a1, a2, a3, a4, a5) {
5591
5599
  var sp = stackSave();
5592
5600
  try {
5593
- dynCall_viji(index, a1, a2, a3, a4);
5601
+ return dynCall_jijii(index, a1, a2, a3, a4, a5);
5594
5602
  } catch (e) {
5595
5603
  stackRestore(sp);
5596
5604
  if (e !== e + 0) throw e;
@@ -5617,6 +5625,7 @@ var require_grida_canvas_wasm = __commonJS({
5617
5625
  _setThrew(1, 0);
5618
5626
  }
5619
5627
  }
5628
+ Module["UTF8ToString"] = UTF8ToString;
5620
5629
  Module["stringToUTF8"] = stringToUTF8;
5621
5630
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
5622
5631
  Module["GL"] = GL;
@@ -5724,7 +5733,9 @@ var ApplicationFactory = class {
5724
5733
  });
5725
5734
  this.module.GL.makeContextCurrent(handle);
5726
5735
  const ptr = this.module._init(canvas.width, canvas.height);
5727
- return new Grida2D(this.module, ptr);
5736
+ const _ = new Grida2D(this.module, ptr);
5737
+ _.resize(canvas.width, canvas.height);
5738
+ return _;
5728
5739
  }
5729
5740
  createWebGLCanvasSurfaceById(htmlcanvasid) {
5730
5741
  const canvas = document.getElementById(htmlcanvasid);
@@ -5740,6 +5751,18 @@ var ApplicationCommandID = {
5740
5751
  ZoomDelta: 3,
5741
5752
  Pan: 4
5742
5753
  };
5754
+ var utils;
5755
+ ((utils2) => {
5756
+ function rect_from_vec4(vec4) {
5757
+ return {
5758
+ x: vec4[0],
5759
+ y: vec4[1],
5760
+ width: vec4[2],
5761
+ height: vec4[3]
5762
+ };
5763
+ }
5764
+ utils2.rect_from_vec4 = rect_from_vec4;
5765
+ })(utils || (utils = {}));
5743
5766
  var Grida2D = class {
5744
5767
  ptr;
5745
5768
  module;
@@ -5795,6 +5818,68 @@ var Grida2D = class {
5795
5818
  redraw() {
5796
5819
  this.module._redraw(this.ptr);
5797
5820
  }
5821
+ setMainCameraTransform(transform) {
5822
+ this.module._set_main_camera_transform(
5823
+ this.ptr,
5824
+ transform[0][0],
5825
+ // a
5826
+ transform[0][1],
5827
+ // c
5828
+ transform[0][2],
5829
+ // e
5830
+ transform[1][0],
5831
+ // b
5832
+ transform[1][1],
5833
+ // d
5834
+ transform[1][2]
5835
+ // f
5836
+ );
5837
+ }
5838
+ getNodeIdFromPoint(x, y) {
5839
+ const ptr = this.module._get_node_id_from_point(this.ptr, x, y);
5840
+ if (ptr === 0) {
5841
+ return null;
5842
+ }
5843
+ const str = this.module.UTF8ToString(ptr);
5844
+ return str;
5845
+ }
5846
+ getNodeIdsFromPoint(x, y) {
5847
+ const ptr = this.module._get_node_ids_from_point(this.ptr, x, y);
5848
+ if (ptr === 0) {
5849
+ return [];
5850
+ }
5851
+ const str = this.module.UTF8ToString(ptr);
5852
+ return JSON.parse(str);
5853
+ }
5854
+ getNodeIdsFromEnvelope(envelope) {
5855
+ const ptr = this.module._get_node_ids_from_envelope(
5856
+ this.ptr,
5857
+ envelope.x,
5858
+ envelope.y,
5859
+ envelope.width,
5860
+ envelope.height
5861
+ );
5862
+ if (ptr === 0) {
5863
+ return [];
5864
+ }
5865
+ const str = this.module.UTF8ToString(ptr);
5866
+ return JSON.parse(str);
5867
+ }
5868
+ getNodeAbsoluteBoundingBox(id) {
5869
+ const [ptr, len] = this._alloc_string(id);
5870
+ const outptr = this.module._get_node_absolute_bounding_box(
5871
+ this.ptr,
5872
+ ptr,
5873
+ len - 1
5874
+ );
5875
+ this._free_string(ptr, len);
5876
+ if (outptr === 0) {
5877
+ return null;
5878
+ }
5879
+ const rect = this.module.HEAPF32.slice(outptr >> 2, (outptr >> 2) + 4);
5880
+ this.module._deallocate(outptr, 4 * 4);
5881
+ return utils.rect_from_vec4(rect);
5882
+ }
5798
5883
  execCommand(command) {
5799
5884
  this.module._command(this.ptr, ApplicationCommandID[command], 0, 0);
5800
5885
  }
@@ -5810,6 +5895,15 @@ var Grida2D = class {
5810
5895
  // ====================================================================================================
5811
5896
  // DEVTOOLS
5812
5897
  // ====================================================================================================
5898
+ setDebug(debug) {
5899
+ this.module._set_debug(this.ptr, debug);
5900
+ }
5901
+ toggleDebug() {
5902
+ this.module._toggle_debug(this.ptr);
5903
+ }
5904
+ setVerbose(verbose) {
5905
+ this.module._set_verbose(this.ptr, verbose);
5906
+ }
5813
5907
  /**
5814
5908
  * Set the visibility of the tiles.
5815
5909
  * @param show - The visibility of the tiles.
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.4",
4
+ "version": "0.0.5",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",
@@ -21,10 +21,12 @@
21
21
  ],
22
22
  "devDependencies": {
23
23
  "@webgpu/types": "^0.1.61",
24
+ "serve": "^14.2.4",
24
25
  "tsup": "^8.5.0"
25
26
  },
26
27
  "scripts": {
27
28
  "build": "tsup",
28
- "dev": "tsup --watch"
29
+ "dev": "tsup --watch",
30
+ "serve": "serve -p 4020"
29
31
  }
30
32
  }