@grida/canvas-wasm 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -5128,7 +5128,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { t: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, De: _emscripten_glBindFramebuffer, Ee: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, xe: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Fe: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, ue: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, we: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Ge: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, He: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ve: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, Ie: _emscripten_glFramebufferRenderbuffer, Je: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Ke: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Le: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ze: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, wa: _emscripten_glGetBufferParameteriv, xa: _emscripten_glGetError, ya: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ae: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, za: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Aa: _emscripten_glGetProgramInfoLog, Ba: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Be: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Ca: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Da: _emscripten_glGetShaderiv, Ea: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Fa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, se: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ce: _emscripten_glRenderbufferStorage, ye: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, te: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, re: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, f: invoke_iii, oc: invoke_iiif, g: invoke_iiii, S: invoke_iiiiff, k: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, Kc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, jb: invoke_jijii, l: invoke_v, b: invoke_vi, H: invoke_vif, Ga: invoke_viff, u: invoke_vifff, c: invoke_vii, nd: invoke_viifff, R: invoke_viiffff, Jd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, Q: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, zc: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, ib: invoke_viji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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+ var wasmImports = { u: ___cxa_begin_catch, v: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, L: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, O: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, N: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, yb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, fb: __mmap_js, gb: __munmap_js, x: _emscripten_get_now, Cf: _emscripten_glActiveTexture, Df: _emscripten_glAttachShader, ee: _emscripten_glBeginQuery, _d: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Ef: _emscripten_glBindAttribLocation, Ff: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ce: _emscripten_glBindFramebuffer, De: _emscripten_glBindRenderbuffer, ke: _emscripten_glBindSampler, Gf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Ze: _emscripten_glBindVertexArray, af: _emscripten_glBindVertexArrayOES, Hf: _emscripten_glBlendColor, If: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, U: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, we: _emscripten_glBlitFramebuffer, V: _emscripten_glBufferData, W: _emscripten_glBufferSubData, Ee: _emscripten_glCheckFramebufferStatus, X: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Y: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Z: _emscripten_glClearStencil, te: _emscripten_glClientWaitSync, _: _emscripten_glColorMask, $: _emscripten_glCompileShader, aa: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, ba: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ve: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, ca: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, da: _emscripten_glCreateProgram, ea: _emscripten_glCreateShader, fa: _emscripten_glCullFace, ga: _emscripten_glDeleteBuffers, Fe: _emscripten_glDeleteFramebuffers, ha: _emscripten_glDeleteProgram, fe: _emscripten_glDeleteQueries, $d: _emscripten_glDeleteQueriesEXT, Ge: _emscripten_glDeleteRenderbuffers, le: _emscripten_glDeleteSamplers, ia: _emscripten_glDeleteShader, ue: _emscripten_glDeleteSync, ja: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, _e: _emscripten_glDeleteVertexArrays, bf: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, ka: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, la: _emscripten_glDisable, ma: _emscripten_glDisableVertexAttribArray, na: _emscripten_glDrawArrays, Xe: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ue: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Se: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, oa: _emscripten_glDrawElements, Ye: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ve: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Me: _emscripten_glDrawRangeElements, pa: _emscripten_glEnable, qa: _emscripten_glEnableVertexAttribArray, ge: _emscripten_glEndQuery, ae: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, qe: _emscripten_glFenceSync, ra: _emscripten_glFinish, sa: _emscripten_glFlush, He: _emscripten_glFramebufferRenderbuffer, Ie: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ta: _emscripten_glFrontFace, ua: _emscripten_glGenBuffers, Je: _emscripten_glGenFramebuffers, he: _emscripten_glGenQueries, be: _emscripten_glGenQueriesEXT, Ke: _emscripten_glGenRenderbuffers, me: _emscripten_glGenSamplers, va: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, We: _emscripten_glGenVertexArrays, cf: _emscripten_glGenVertexArraysOES, ye: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, xa: _emscripten_glGetBufferParameteriv, ya: _emscripten_glGetError, za: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ze: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, Aa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, Ba: _emscripten_glGetProgramInfoLog, Ca: _emscripten_glGetProgramiv, Xd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Yd: _emscripten_glGetQueryObjectui64vEXT, ie: _emscripten_glGetQueryObjectuiv, ce: _emscripten_glGetQueryObjectuivEXT, je: _emscripten_glGetQueryiv, de: _emscripten_glGetQueryivEXT, Ae: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, Da: _emscripten_glGetShaderInfoLog, Ud: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, Ea: _emscripten_glGetShaderiv, Fa: _emscripten_glGetString, $e: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ga: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Vd: _emscripten_glInvalidateFramebuffer, Wd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, re: _emscripten_glIsSync, Ha: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ia: _emscripten_glLineWidth, Ja: _emscripten_glLinkProgram, Qe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Re: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ka: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Zd: _emscripten_glQueryCounterEXT, Te: _emscripten_glReadBuffer, La: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Be: _emscripten_glRenderbufferStorage, xe: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, ne: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, oe: _emscripten_glSamplerParameteri, pe: _emscripten_glSamplerParameteriv, Ma: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Na: _emscripten_glShaderSource, Oa: _emscripten_glStencilFunc, Pa: _emscripten_glStencilFuncSeparate, Qa: _emscripten_glStencilMask, Ra: _emscripten_glStencilMaskSeparate, Sa: _emscripten_glStencilOp, Ta: _emscripten_glStencilOpSeparate, Ua: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Va: _emscripten_glTexParameterf, Wa: _emscripten_glTexParameterfv, Xa: _emscripten_glTexParameteri, Ya: _emscripten_glTexParameteriv, Ne: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Za: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, _a: _emscripten_glUniform1f, $a: _emscripten_glUniform1fv, yf: _emscripten_glUniform1i, zf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Af: _emscripten_glUniform2f, Bf: _emscripten_glUniform2fv, xf: _emscripten_glUniform2i, wf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, vf: _emscripten_glUniform3f, uf: _emscripten_glUniform3fv, tf: _emscripten_glUniform3i, sf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, rf: _emscripten_glUniform4f, qf: _emscripten_glUniform4fv, df: _emscripten_glUniform4i, ef: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, ff: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, gf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, hf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, jf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, kf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, lf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, mf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, nf: _emscripten_glVertexAttrib4fv, Oe: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Pe: _emscripten_glVertexAttribIPointer, of: _emscripten_glVertexAttribPointer, pf: _emscripten_glViewport, se: _emscripten_glWaitSync, qb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, kb: _exit, E: _fd_close, eb: _fd_pread, wb: _fd_read, hb: _fd_seek, C: _fd_write, P: _getentropy, ab: _glGetIntegerv, I: _glGetString, bb: _glGetStringi, J: invoke_diii, nd: invoke_fi, K: invoke_fiii, n: invoke_i, e: invoke_ii, y: invoke_iif, g: invoke_iii, Le: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, M: invoke_iiiiiiiiii, pc: invoke_iiiiiiiiiii, B: invoke_iiiiiiiiiiii, db: invoke_j, lb: invoke_jii, cb: invoke_jiiii, ib: invoke_jijii, k: invoke_v, b: invoke_vi, G: invoke_vif, wa: invoke_viff, t: invoke_vifff, c: invoke_vii, Uc: invoke_viifff, Q: invoke_viiffff, Td: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, S: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, m: invoke_viiiii, o: invoke_viiiiii, q: invoke_viiiiiii, yd: invoke_viiiiiiii, ec: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, jb: invoke_viji, H: _llvm_eh_typeid_for, mb: _strftime_l };
5132
5132
  var wasmExports = createWasm();
5133
5133
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Kf"])();
5134
5134
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Mf"])(a0);
@@ -5142,40 +5142,48 @@ var require_grida_canvas_wasm = __commonJS({
5142
5142
  var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Uf"])(a0, a1, a2);
5143
5143
  var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Vf"])(a0, a1, a2);
5144
5144
  var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Wf"])(a0, a1, a2, a3);
5145
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Xf"])(a0, a1);
5146
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Yf"])(a0, a1);
5147
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Zf"])(a0, a1);
5148
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["_f"])(a0, a1);
5149
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["$f"])(a0, a1);
5150
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ag"])(a0, a1);
5151
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["bg"])(a0, a1);
5152
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["cg"])(a0, a1, a2, a3);
5153
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["dg"])(a0, a1, a2);
5154
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["eg"])(a0);
5155
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["fg"])();
5156
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["gg"])(a0);
5157
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["hg"])(a0, a1);
5158
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["ig"])();
5159
- var _malloc = (a0) => (_malloc = wasmExports["jg"])(a0);
5145
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Xf"])(a0, a1, a2, a3, a4, a5, a6);
5146
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Yf"])(a0, a1, a2);
5147
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5148
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["_f"])(a0, a1, a2, a3, a4);
5149
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["$f"])(a0, a1, a2);
5150
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ag"])(a0, a1);
5151
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["bg"])(a0);
5152
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["cg"])(a0, a1);
5153
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["dg"])(a0, a1);
5154
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["eg"])(a0, a1);
5155
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["fg"])(a0, a1);
5156
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["gg"])(a0, a1);
5157
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["hg"])(a0, a1);
5158
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ig"])(a0, a1);
5159
+ var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["jg"])(a0, a1);
5160
+ var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["kg"])(a0, a1, a2, a3);
5161
+ var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["lg"])(a0, a1, a2);
5162
+ var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["mg"])(a0);
5163
+ var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ng"])();
5164
+ var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["og"])(a0);
5165
+ var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["pg"])(a0, a1);
5166
+ var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["qg"])();
5167
+ var _malloc = (a0) => (_malloc = wasmExports["rg"])(a0);
5160
5168
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5161
5169
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5162
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["kg"])(a0, a1);
5170
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["sg"])(a0, a1);
5163
5171
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5164
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["lg"])(a0, a1);
5165
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["mg"])(a0);
5166
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["ng"])(a0);
5167
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["og"])(a0);
5168
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["pg"])();
5172
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["tg"])(a0, a1);
5173
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["ug"])(a0);
5174
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["vg"])(a0);
5175
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["wg"])(a0);
5176
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["xg"])();
5169
5177
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5170
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["qg"])(a0);
5171
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["rg"])(a0);
5172
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["sg"])(a0, a1, a2);
5173
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["tg"])(a0);
5174
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["ug"])(a0, a1, a2);
5175
- var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["vg"])(a0, a1, a2, a3, a4, a5);
5176
- var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["wg"])(a0, a1, a2, a3, a4);
5177
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["xg"])(a0);
5178
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["yg"])(a0, a1, a2, a3, a4);
5178
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["yg"])(a0);
5179
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["zg"])(a0);
5180
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Ag"])(a0, a1, a2);
5181
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Bg"])(a0);
5182
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Cg"])(a0, a1, a2);
5183
+ var dynCall_viji = Module["dynCall_viji"] = (a0, a1, a2, a3, a4) => (dynCall_viji = Module["dynCall_viji"] = wasmExports["Dg"])(a0, a1, a2, a3, a4);
5184
+ var dynCall_jijii = Module["dynCall_jijii"] = (a0, a1, a2, a3, a4, a5) => (dynCall_jijii = Module["dynCall_jijii"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
5185
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
5186
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
5179
5187
  function invoke_vi(index, a1) {
5180
5188
  var sp = stackSave();
5181
5189
  try {
@@ -5206,17 +5214,17 @@ var require_grida_canvas_wasm = __commonJS({
5206
5214
  _setThrew(1, 0);
5207
5215
  }
5208
5216
  }
5209
- function invoke_viii(index, a1, a2, a3) {
5217
+ function invoke_viiii(index, a1, a2, a3, a4) {
5210
5218
  var sp = stackSave();
5211
5219
  try {
5212
- getWasmTableEntry(index)(a1, a2, a3);
5220
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5213
5221
  } catch (e) {
5214
5222
  stackRestore(sp);
5215
5223
  if (e !== e + 0) throw e;
5216
5224
  _setThrew(1, 0);
5217
5225
  }
5218
5226
  }
5219
- function invoke_viff(index, a1, a2, a3) {
5227
+ function invoke_viii(index, a1, a2, a3) {
5220
5228
  var sp = stackSave();
5221
5229
  try {
5222
5230
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5226,30 +5234,30 @@ var require_grida_canvas_wasm = __commonJS({
5226
5234
  _setThrew(1, 0);
5227
5235
  }
5228
5236
  }
5229
- function invoke_iii(index, a1, a2) {
5237
+ function invoke_viff(index, a1, a2, a3) {
5230
5238
  var sp = stackSave();
5231
5239
  try {
5232
- return getWasmTableEntry(index)(a1, a2);
5240
+ getWasmTableEntry(index)(a1, a2, a3);
5233
5241
  } catch (e) {
5234
5242
  stackRestore(sp);
5235
5243
  if (e !== e + 0) throw e;
5236
5244
  _setThrew(1, 0);
5237
5245
  }
5238
5246
  }
5239
- function invoke_iiii(index, a1, a2, a3) {
5247
+ function invoke_iii(index, a1, a2) {
5240
5248
  var sp = stackSave();
5241
5249
  try {
5242
- return getWasmTableEntry(index)(a1, a2, a3);
5250
+ return getWasmTableEntry(index)(a1, a2);
5243
5251
  } catch (e) {
5244
5252
  stackRestore(sp);
5245
5253
  if (e !== e + 0) throw e;
5246
5254
  _setThrew(1, 0);
5247
5255
  }
5248
5256
  }
5249
- function invoke_ii(index, a1) {
5257
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5250
5258
  var sp = stackSave();
5251
5259
  try {
5252
- return getWasmTableEntry(index)(a1);
5260
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5253
5261
  } catch (e) {
5254
5262
  stackRestore(sp);
5255
5263
  if (e !== e + 0) throw e;
@@ -5266,10 +5274,10 @@ var require_grida_canvas_wasm = __commonJS({
5266
5274
  _setThrew(1, 0);
5267
5275
  }
5268
5276
  }
5269
- function invoke_iiiii(index, a1, a2, a3, a4) {
5277
+ function invoke_iiii(index, a1, a2, a3) {
5270
5278
  var sp = stackSave();
5271
5279
  try {
5272
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5280
+ return getWasmTableEntry(index)(a1, a2, a3);
5273
5281
  } catch (e) {
5274
5282
  stackRestore(sp);
5275
5283
  if (e !== e + 0) throw e;
@@ -5286,50 +5294,50 @@ var require_grida_canvas_wasm = __commonJS({
5286
5294
  _setThrew(1, 0);
5287
5295
  }
5288
5296
  }
5289
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5297
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5290
5298
  var sp = stackSave();
5291
5299
  try {
5292
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5300
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5293
5301
  } catch (e) {
5294
5302
  stackRestore(sp);
5295
5303
  if (e !== e + 0) throw e;
5296
5304
  _setThrew(1, 0);
5297
5305
  }
5298
5306
  }
5299
- function invoke_viiii(index, a1, a2, a3, a4) {
5307
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5300
5308
  var sp = stackSave();
5301
5309
  try {
5302
- getWasmTableEntry(index)(a1, a2, a3, a4);
5310
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5303
5311
  } catch (e) {
5304
5312
  stackRestore(sp);
5305
5313
  if (e !== e + 0) throw e;
5306
5314
  _setThrew(1, 0);
5307
5315
  }
5308
5316
  }
5309
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5317
+ function invoke_iiif(index, a1, a2, a3) {
5310
5318
  var sp = stackSave();
5311
5319
  try {
5312
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5320
+ return getWasmTableEntry(index)(a1, a2, a3);
5313
5321
  } catch (e) {
5314
5322
  stackRestore(sp);
5315
5323
  if (e !== e + 0) throw e;
5316
5324
  _setThrew(1, 0);
5317
5325
  }
5318
5326
  }
5319
- function invoke_vif(index, a1, a2) {
5327
+ function invoke_ii(index, a1) {
5320
5328
  var sp = stackSave();
5321
5329
  try {
5322
- getWasmTableEntry(index)(a1, a2);
5330
+ return getWasmTableEntry(index)(a1);
5323
5331
  } catch (e) {
5324
5332
  stackRestore(sp);
5325
5333
  if (e !== e + 0) throw e;
5326
5334
  _setThrew(1, 0);
5327
5335
  }
5328
5336
  }
5329
- function invoke_fi(index, a1) {
5337
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5330
5338
  var sp = stackSave();
5331
5339
  try {
5332
- return getWasmTableEntry(index)(a1);
5340
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5333
5341
  } catch (e) {
5334
5342
  stackRestore(sp);
5335
5343
  if (e !== e + 0) throw e;
@@ -5356,20 +5364,20 @@ var require_grida_canvas_wasm = __commonJS({
5356
5364
  _setThrew(1, 0);
5357
5365
  }
5358
5366
  }
5359
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5367
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5360
5368
  var sp = stackSave();
5361
5369
  try {
5362
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5363
5371
  } catch (e) {
5364
5372
  stackRestore(sp);
5365
5373
  if (e !== e + 0) throw e;
5366
5374
  _setThrew(1, 0);
5367
5375
  }
5368
5376
  }
5369
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5377
+ function invoke_vif(index, a1, a2) {
5370
5378
  var sp = stackSave();
5371
5379
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5380
+ getWasmTableEntry(index)(a1, a2);
5373
5381
  } catch (e) {
5374
5382
  stackRestore(sp);
5375
5383
  if (e !== e + 0) throw e;
@@ -5386,70 +5394,70 @@ var require_grida_canvas_wasm = __commonJS({
5386
5394
  _setThrew(1, 0);
5387
5395
  }
5388
5396
  }
5389
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5397
+ function invoke_fi(index, a1) {
5390
5398
  var sp = stackSave();
5391
5399
  try {
5392
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5400
+ return getWasmTableEntry(index)(a1);
5393
5401
  } catch (e) {
5394
5402
  stackRestore(sp);
5395
5403
  if (e !== e + 0) throw e;
5396
5404
  _setThrew(1, 0);
5397
5405
  }
5398
5406
  }
5399
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5407
+ function invoke_viiif(index, a1, a2, a3, a4) {
5400
5408
  var sp = stackSave();
5401
5409
  try {
5402
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5410
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5403
5411
  } catch (e) {
5404
5412
  stackRestore(sp);
5405
5413
  if (e !== e + 0) throw e;
5406
5414
  _setThrew(1, 0);
5407
5415
  }
5408
5416
  }
5409
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5417
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5410
5418
  var sp = stackSave();
5411
5419
  try {
5412
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5420
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5413
5421
  } catch (e) {
5414
5422
  stackRestore(sp);
5415
5423
  if (e !== e + 0) throw e;
5416
5424
  _setThrew(1, 0);
5417
5425
  }
5418
5426
  }
5419
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5427
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5420
5428
  var sp = stackSave();
5421
5429
  try {
5422
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5430
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5423
5431
  } catch (e) {
5424
5432
  stackRestore(sp);
5425
5433
  if (e !== e + 0) throw e;
5426
5434
  _setThrew(1, 0);
5427
5435
  }
5428
5436
  }
5429
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5437
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5430
5438
  var sp = stackSave();
5431
5439
  try {
5432
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5440
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5433
5441
  } catch (e) {
5434
5442
  stackRestore(sp);
5435
5443
  if (e !== e + 0) throw e;
5436
5444
  _setThrew(1, 0);
5437
5445
  }
5438
5446
  }
5439
- function invoke_iiif(index, a1, a2, a3) {
5447
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5440
5448
  var sp = stackSave();
5441
5449
  try {
5442
- return getWasmTableEntry(index)(a1, a2, a3);
5450
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5443
5451
  } catch (e) {
5444
5452
  stackRestore(sp);
5445
5453
  if (e !== e + 0) throw e;
5446
5454
  _setThrew(1, 0);
5447
5455
  }
5448
5456
  }
5449
- function invoke_viiif(index, a1, a2, a3, a4) {
5457
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5450
5458
  var sp = stackSave();
5451
5459
  try {
5452
- getWasmTableEntry(index)(a1, a2, a3, a4);
5460
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5453
5461
  } catch (e) {
5454
5462
  stackRestore(sp);
5455
5463
  if (e !== e + 0) throw e;
@@ -5576,20 +5584,20 @@ var require_grida_canvas_wasm = __commonJS({
5576
5584
  _setThrew(1, 0);
5577
5585
  }
5578
5586
  }
5579
- function invoke_jijii(index, a1, a2, a3, a4, a5) {
5587
+ function invoke_viji(index, a1, a2, a3, a4) {
5580
5588
  var sp = stackSave();
5581
5589
  try {
5582
- return dynCall_jijii(index, a1, a2, a3, a4, a5);
5590
+ dynCall_viji(index, a1, a2, a3, a4);
5583
5591
  } catch (e) {
5584
5592
  stackRestore(sp);
5585
5593
  if (e !== e + 0) throw e;
5586
5594
  _setThrew(1, 0);
5587
5595
  }
5588
5596
  }
5589
- function invoke_viji(index, a1, a2, a3, a4) {
5597
+ function invoke_jijii(index, a1, a2, a3, a4, a5) {
5590
5598
  var sp = stackSave();
5591
5599
  try {
5592
- dynCall_viji(index, a1, a2, a3, a4);
5600
+ return dynCall_jijii(index, a1, a2, a3, a4, a5);
5593
5601
  } catch (e) {
5594
5602
  stackRestore(sp);
5595
5603
  if (e !== e + 0) throw e;
@@ -5616,6 +5624,7 @@ var require_grida_canvas_wasm = __commonJS({
5616
5624
  _setThrew(1, 0);
5617
5625
  }
5618
5626
  }
5627
+ Module["UTF8ToString"] = UTF8ToString;
5619
5628
  Module["stringToUTF8"] = stringToUTF8;
5620
5629
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
5621
5630
  Module["GL"] = GL;
@@ -5729,7 +5738,9 @@ var ApplicationFactory = class {
5729
5738
  });
5730
5739
  this.module.GL.makeContextCurrent(handle);
5731
5740
  const ptr = this.module._init(canvas.width, canvas.height);
5732
- return new Grida2D(this.module, ptr);
5741
+ const _ = new Grida2D(this.module, ptr);
5742
+ _.resize(canvas.width, canvas.height);
5743
+ return _;
5733
5744
  }
5734
5745
  createWebGLCanvasSurfaceById(htmlcanvasid) {
5735
5746
  const canvas = document.getElementById(htmlcanvasid);
@@ -5745,6 +5756,18 @@ var ApplicationCommandID = {
5745
5756
  ZoomDelta: 3,
5746
5757
  Pan: 4
5747
5758
  };
5759
+ var utils;
5760
+ ((utils2) => {
5761
+ function rect_from_vec4(vec4) {
5762
+ return {
5763
+ x: vec4[0],
5764
+ y: vec4[1],
5765
+ width: vec4[2],
5766
+ height: vec4[3]
5767
+ };
5768
+ }
5769
+ utils2.rect_from_vec4 = rect_from_vec4;
5770
+ })(utils || (utils = {}));
5748
5771
  var Grida2D = class {
5749
5772
  ptr;
5750
5773
  module;
@@ -5800,6 +5823,68 @@ var Grida2D = class {
5800
5823
  redraw() {
5801
5824
  this.module._redraw(this.ptr);
5802
5825
  }
5826
+ setMainCameraTransform(transform) {
5827
+ this.module._set_main_camera_transform(
5828
+ this.ptr,
5829
+ transform[0][0],
5830
+ // a
5831
+ transform[0][1],
5832
+ // c
5833
+ transform[0][2],
5834
+ // e
5835
+ transform[1][0],
5836
+ // b
5837
+ transform[1][1],
5838
+ // d
5839
+ transform[1][2]
5840
+ // f
5841
+ );
5842
+ }
5843
+ getNodeIdFromPoint(x, y) {
5844
+ const ptr = this.module._get_node_id_from_point(this.ptr, x, y);
5845
+ if (ptr === 0) {
5846
+ return null;
5847
+ }
5848
+ const str = this.module.UTF8ToString(ptr);
5849
+ return str;
5850
+ }
5851
+ getNodeIdsFromPoint(x, y) {
5852
+ const ptr = this.module._get_node_ids_from_point(this.ptr, x, y);
5853
+ if (ptr === 0) {
5854
+ return [];
5855
+ }
5856
+ const str = this.module.UTF8ToString(ptr);
5857
+ return JSON.parse(str);
5858
+ }
5859
+ getNodeIdsFromEnvelope(envelope) {
5860
+ const ptr = this.module._get_node_ids_from_envelope(
5861
+ this.ptr,
5862
+ envelope.x,
5863
+ envelope.y,
5864
+ envelope.width,
5865
+ envelope.height
5866
+ );
5867
+ if (ptr === 0) {
5868
+ return [];
5869
+ }
5870
+ const str = this.module.UTF8ToString(ptr);
5871
+ return JSON.parse(str);
5872
+ }
5873
+ getNodeAbsoluteBoundingBox(id) {
5874
+ const [ptr, len] = this._alloc_string(id);
5875
+ const outptr = this.module._get_node_absolute_bounding_box(
5876
+ this.ptr,
5877
+ ptr,
5878
+ len - 1
5879
+ );
5880
+ this._free_string(ptr, len);
5881
+ if (outptr === 0) {
5882
+ return null;
5883
+ }
5884
+ const rect = this.module.HEAPF32.slice(outptr >> 2, (outptr >> 2) + 4);
5885
+ this.module._deallocate(outptr, 4 * 4);
5886
+ return utils.rect_from_vec4(rect);
5887
+ }
5803
5888
  execCommand(command) {
5804
5889
  this.module._command(this.ptr, ApplicationCommandID[command], 0, 0);
5805
5890
  }
@@ -5815,6 +5900,15 @@ var Grida2D = class {
5815
5900
  // ====================================================================================================
5816
5901
  // DEVTOOLS
5817
5902
  // ====================================================================================================
5903
+ setDebug(debug) {
5904
+ this.module._set_debug(this.ptr, debug);
5905
+ }
5906
+ toggleDebug() {
5907
+ this.module._toggle_debug(this.ptr);
5908
+ }
5909
+ setVerbose(verbose) {
5910
+ this.module._set_verbose(this.ptr, verbose);
5911
+ }
5818
5912
  /**
5819
5913
  * Set the visibility of the tiles.
5820
5914
  * @param show - The visibility of the tiles.