@grida/canvas-wasm 0.0.37 → 0.0.38
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +64 -64
- package/dist/index.mjs +64 -64
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -5099,7 +5099,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, J: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Wa: _exit, N: _fd_close, db: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, Q: _getentropy, Ua: _glGetIntegerv, O: _glGetString, Va: _glGetStringi, S: invoke_diii, ab: invoke_fi, Za: invoke_fif, T: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, eb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, mb: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, q: invoke_iiiiiii, E: invoke_iiiiiiii, P: invoke_iiiiiiiiii, mc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, aa: invoke_vid, L: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, u: invoke_viifff, Z: invoke_viiffff, zb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, F: invoke_viiif, $: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, tf: invoke_viiiiiiii, bc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, M: _llvm_eh_typeid_for, lb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, u: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Z: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, J: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, N: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, I: _fd_write, Q: _getentropy, Ua: _glGetIntegerv, O: _glGetString, Va: _glGetStringi, W: invoke_diii, Bd: invoke_fi, sc: invoke_fif, X: invoke_fiii, Dc: invoke_fiiiif, o: invoke_i, Xa: invoke_if, Yc: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Td: invoke_iiif, g: invoke_iiii, U: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, q: invoke_iiiiiii, F: invoke_iiiiiiii, P: invoke_iiiiiiiiii, $a: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, n: invoke_v, b: invoke_vi, aa: invoke_vid, M: invoke_vif, C: invoke_viff, A: invoke_vifff, s: invoke_vifffff, R: invoke_viffffffffffffffffffff, c: invoke_vii, E: invoke_viif, S: invoke_viiff, w: invoke_viifff, T: invoke_viiffff, kb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, L: invoke_viiif, $: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, tf: invoke_viiiiiiii, _a: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, K: _llvm_eh_typeid_for, jb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
5104
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
|
|
5105
5105
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
|
|
@@ -5179,50 +5179,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5179
5179
|
_setThrew(1, 0);
|
|
5180
5180
|
}
|
|
5181
5181
|
}
|
|
5182
|
-
function
|
|
5182
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5183
5183
|
var sp = stackSave();
|
|
5184
5184
|
try {
|
|
5185
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5185
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5186
5186
|
} catch (e) {
|
|
5187
5187
|
stackRestore(sp);
|
|
5188
5188
|
if (e !== e + 0) throw e;
|
|
5189
5189
|
_setThrew(1, 0);
|
|
5190
5190
|
}
|
|
5191
5191
|
}
|
|
5192
|
-
function
|
|
5192
|
+
function invoke_vii(index, a1, a2) {
|
|
5193
5193
|
var sp = stackSave();
|
|
5194
5194
|
try {
|
|
5195
|
-
getWasmTableEntry(index)(a1, a2
|
|
5195
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5196
5196
|
} catch (e) {
|
|
5197
5197
|
stackRestore(sp);
|
|
5198
5198
|
if (e !== e + 0) throw e;
|
|
5199
5199
|
_setThrew(1, 0);
|
|
5200
5200
|
}
|
|
5201
5201
|
}
|
|
5202
|
-
function
|
|
5202
|
+
function invoke_iii(index, a1, a2) {
|
|
5203
5203
|
var sp = stackSave();
|
|
5204
5204
|
try {
|
|
5205
|
-
return getWasmTableEntry(index)(a1);
|
|
5205
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5206
5206
|
} catch (e) {
|
|
5207
5207
|
stackRestore(sp);
|
|
5208
5208
|
if (e !== e + 0) throw e;
|
|
5209
5209
|
_setThrew(1, 0);
|
|
5210
5210
|
}
|
|
5211
5211
|
}
|
|
5212
|
-
function
|
|
5212
|
+
function invoke_ii(index, a1) {
|
|
5213
5213
|
var sp = stackSave();
|
|
5214
5214
|
try {
|
|
5215
|
-
getWasmTableEntry(index)(a1
|
|
5215
|
+
return getWasmTableEntry(index)(a1);
|
|
5216
5216
|
} catch (e) {
|
|
5217
5217
|
stackRestore(sp);
|
|
5218
5218
|
if (e !== e + 0) throw e;
|
|
5219
5219
|
_setThrew(1, 0);
|
|
5220
5220
|
}
|
|
5221
5221
|
}
|
|
5222
|
-
function
|
|
5222
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5223
5223
|
var sp = stackSave();
|
|
5224
5224
|
try {
|
|
5225
|
-
|
|
5225
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5226
5226
|
} catch (e) {
|
|
5227
5227
|
stackRestore(sp);
|
|
5228
5228
|
if (e !== e + 0) throw e;
|
|
@@ -5299,37 +5299,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5299
5299
|
_setThrew(1, 0);
|
|
5300
5300
|
}
|
|
5301
5301
|
}
|
|
5302
|
-
function
|
|
5302
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5303
5303
|
var sp = stackSave();
|
|
5304
5304
|
try {
|
|
5305
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5305
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5306
5306
|
} catch (e) {
|
|
5307
5307
|
stackRestore(sp);
|
|
5308
5308
|
if (e !== e + 0) throw e;
|
|
5309
5309
|
_setThrew(1, 0);
|
|
5310
5310
|
}
|
|
5311
5311
|
}
|
|
5312
|
-
function
|
|
5312
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5313
5313
|
var sp = stackSave();
|
|
5314
5314
|
try {
|
|
5315
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5315
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5316
5316
|
} catch (e) {
|
|
5317
5317
|
stackRestore(sp);
|
|
5318
5318
|
if (e !== e + 0) throw e;
|
|
5319
5319
|
_setThrew(1, 0);
|
|
5320
5320
|
}
|
|
5321
5321
|
}
|
|
5322
|
-
function
|
|
5322
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5323
5323
|
var sp = stackSave();
|
|
5324
5324
|
try {
|
|
5325
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5325
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5326
5326
|
} catch (e) {
|
|
5327
5327
|
stackRestore(sp);
|
|
5328
5328
|
if (e !== e + 0) throw e;
|
|
5329
5329
|
_setThrew(1, 0);
|
|
5330
5330
|
}
|
|
5331
5331
|
}
|
|
5332
|
-
function
|
|
5332
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5333
5333
|
var sp = stackSave();
|
|
5334
5334
|
try {
|
|
5335
5335
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5339,177 +5339,177 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5339
5339
|
_setThrew(1, 0);
|
|
5340
5340
|
}
|
|
5341
5341
|
}
|
|
5342
|
-
function
|
|
5342
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5343
5343
|
var sp = stackSave();
|
|
5344
5344
|
try {
|
|
5345
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5345
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5346
5346
|
} catch (e) {
|
|
5347
5347
|
stackRestore(sp);
|
|
5348
5348
|
if (e !== e + 0) throw e;
|
|
5349
5349
|
_setThrew(1, 0);
|
|
5350
5350
|
}
|
|
5351
5351
|
}
|
|
5352
|
-
function
|
|
5352
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5353
5353
|
var sp = stackSave();
|
|
5354
5354
|
try {
|
|
5355
|
-
|
|
5355
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5356
5356
|
} catch (e) {
|
|
5357
5357
|
stackRestore(sp);
|
|
5358
5358
|
if (e !== e + 0) throw e;
|
|
5359
5359
|
_setThrew(1, 0);
|
|
5360
5360
|
}
|
|
5361
5361
|
}
|
|
5362
|
-
function
|
|
5362
|
+
function invoke_fi(index, a1) {
|
|
5363
5363
|
var sp = stackSave();
|
|
5364
5364
|
try {
|
|
5365
|
-
getWasmTableEntry(index)(a1
|
|
5365
|
+
return getWasmTableEntry(index)(a1);
|
|
5366
5366
|
} catch (e) {
|
|
5367
5367
|
stackRestore(sp);
|
|
5368
5368
|
if (e !== e + 0) throw e;
|
|
5369
5369
|
_setThrew(1, 0);
|
|
5370
5370
|
}
|
|
5371
5371
|
}
|
|
5372
|
-
function
|
|
5372
|
+
function invoke_vif(index, a1, a2) {
|
|
5373
5373
|
var sp = stackSave();
|
|
5374
5374
|
try {
|
|
5375
|
-
getWasmTableEntry(index)(a1, a2
|
|
5375
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5376
5376
|
} catch (e) {
|
|
5377
5377
|
stackRestore(sp);
|
|
5378
5378
|
if (e !== e + 0) throw e;
|
|
5379
5379
|
_setThrew(1, 0);
|
|
5380
5380
|
}
|
|
5381
5381
|
}
|
|
5382
|
-
function
|
|
5382
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5383
5383
|
var sp = stackSave();
|
|
5384
5384
|
try {
|
|
5385
|
-
|
|
5385
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5386
5386
|
} catch (e) {
|
|
5387
5387
|
stackRestore(sp);
|
|
5388
5388
|
if (e !== e + 0) throw e;
|
|
5389
5389
|
_setThrew(1, 0);
|
|
5390
5390
|
}
|
|
5391
5391
|
}
|
|
5392
|
-
function
|
|
5392
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5393
5393
|
var sp = stackSave();
|
|
5394
5394
|
try {
|
|
5395
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5395
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5396
5396
|
} catch (e) {
|
|
5397
5397
|
stackRestore(sp);
|
|
5398
5398
|
if (e !== e + 0) throw e;
|
|
5399
5399
|
_setThrew(1, 0);
|
|
5400
5400
|
}
|
|
5401
5401
|
}
|
|
5402
|
-
function
|
|
5402
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5403
5403
|
var sp = stackSave();
|
|
5404
5404
|
try {
|
|
5405
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5405
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5406
5406
|
} catch (e) {
|
|
5407
5407
|
stackRestore(sp);
|
|
5408
5408
|
if (e !== e + 0) throw e;
|
|
5409
5409
|
_setThrew(1, 0);
|
|
5410
5410
|
}
|
|
5411
5411
|
}
|
|
5412
|
-
function
|
|
5412
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5413
5413
|
var sp = stackSave();
|
|
5414
5414
|
try {
|
|
5415
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5415
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5416
5416
|
} catch (e) {
|
|
5417
5417
|
stackRestore(sp);
|
|
5418
5418
|
if (e !== e + 0) throw e;
|
|
5419
5419
|
_setThrew(1, 0);
|
|
5420
5420
|
}
|
|
5421
5421
|
}
|
|
5422
|
-
function
|
|
5422
|
+
function invoke_fif(index, a1, a2) {
|
|
5423
5423
|
var sp = stackSave();
|
|
5424
5424
|
try {
|
|
5425
|
-
getWasmTableEntry(index)(a1, a2
|
|
5425
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5426
5426
|
} catch (e) {
|
|
5427
5427
|
stackRestore(sp);
|
|
5428
5428
|
if (e !== e + 0) throw e;
|
|
5429
5429
|
_setThrew(1, 0);
|
|
5430
5430
|
}
|
|
5431
5431
|
}
|
|
5432
|
-
function
|
|
5432
|
+
function invoke_i(index) {
|
|
5433
5433
|
var sp = stackSave();
|
|
5434
5434
|
try {
|
|
5435
|
-
getWasmTableEntry(index)(
|
|
5435
|
+
return getWasmTableEntry(index)();
|
|
5436
5436
|
} catch (e) {
|
|
5437
5437
|
stackRestore(sp);
|
|
5438
5438
|
if (e !== e + 0) throw e;
|
|
5439
5439
|
_setThrew(1, 0);
|
|
5440
5440
|
}
|
|
5441
5441
|
}
|
|
5442
|
-
function
|
|
5442
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5443
5443
|
var sp = stackSave();
|
|
5444
5444
|
try {
|
|
5445
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5445
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5446
5446
|
} catch (e) {
|
|
5447
5447
|
stackRestore(sp);
|
|
5448
5448
|
if (e !== e + 0) throw e;
|
|
5449
5449
|
_setThrew(1, 0);
|
|
5450
5450
|
}
|
|
5451
5451
|
}
|
|
5452
|
-
function
|
|
5452
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5453
5453
|
var sp = stackSave();
|
|
5454
5454
|
try {
|
|
5455
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5455
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5456
5456
|
} catch (e) {
|
|
5457
5457
|
stackRestore(sp);
|
|
5458
5458
|
if (e !== e + 0) throw e;
|
|
5459
5459
|
_setThrew(1, 0);
|
|
5460
5460
|
}
|
|
5461
5461
|
}
|
|
5462
|
-
function
|
|
5462
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5463
5463
|
var sp = stackSave();
|
|
5464
5464
|
try {
|
|
5465
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5465
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5466
5466
|
} catch (e) {
|
|
5467
5467
|
stackRestore(sp);
|
|
5468
5468
|
if (e !== e + 0) throw e;
|
|
5469
5469
|
_setThrew(1, 0);
|
|
5470
5470
|
}
|
|
5471
5471
|
}
|
|
5472
|
-
function
|
|
5472
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5473
5473
|
var sp = stackSave();
|
|
5474
5474
|
try {
|
|
5475
|
-
|
|
5475
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5476
5476
|
} catch (e) {
|
|
5477
5477
|
stackRestore(sp);
|
|
5478
5478
|
if (e !== e + 0) throw e;
|
|
5479
5479
|
_setThrew(1, 0);
|
|
5480
5480
|
}
|
|
5481
5481
|
}
|
|
5482
|
-
function
|
|
5482
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5483
5483
|
var sp = stackSave();
|
|
5484
5484
|
try {
|
|
5485
|
-
|
|
5485
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5486
5486
|
} catch (e) {
|
|
5487
5487
|
stackRestore(sp);
|
|
5488
5488
|
if (e !== e + 0) throw e;
|
|
5489
5489
|
_setThrew(1, 0);
|
|
5490
5490
|
}
|
|
5491
5491
|
}
|
|
5492
|
-
function
|
|
5492
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5493
5493
|
var sp = stackSave();
|
|
5494
5494
|
try {
|
|
5495
|
-
return getWasmTableEntry(index)(a1);
|
|
5495
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5496
5496
|
} catch (e) {
|
|
5497
5497
|
stackRestore(sp);
|
|
5498
5498
|
if (e !== e + 0) throw e;
|
|
5499
5499
|
_setThrew(1, 0);
|
|
5500
5500
|
}
|
|
5501
5501
|
}
|
|
5502
|
-
function
|
|
5502
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5503
5503
|
var sp = stackSave();
|
|
5504
5504
|
try {
|
|
5505
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5505
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5506
5506
|
} catch (e) {
|
|
5507
5507
|
stackRestore(sp);
|
|
5508
5508
|
if (e !== e + 0) throw e;
|
|
5509
5509
|
_setThrew(1, 0);
|
|
5510
5510
|
}
|
|
5511
5511
|
}
|
|
5512
|
-
function
|
|
5512
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5513
5513
|
var sp = stackSave();
|
|
5514
5514
|
try {
|
|
5515
5515
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
@@ -5519,50 +5519,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5519
5519
|
_setThrew(1, 0);
|
|
5520
5520
|
}
|
|
5521
5521
|
}
|
|
5522
|
-
function
|
|
5522
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5523
5523
|
var sp = stackSave();
|
|
5524
5524
|
try {
|
|
5525
|
-
|
|
5525
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5526
5526
|
} catch (e) {
|
|
5527
5527
|
stackRestore(sp);
|
|
5528
5528
|
if (e !== e + 0) throw e;
|
|
5529
5529
|
_setThrew(1, 0);
|
|
5530
5530
|
}
|
|
5531
5531
|
}
|
|
5532
|
-
function
|
|
5532
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5533
5533
|
var sp = stackSave();
|
|
5534
5534
|
try {
|
|
5535
|
-
|
|
5535
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5536
5536
|
} catch (e) {
|
|
5537
5537
|
stackRestore(sp);
|
|
5538
5538
|
if (e !== e + 0) throw e;
|
|
5539
5539
|
_setThrew(1, 0);
|
|
5540
5540
|
}
|
|
5541
5541
|
}
|
|
5542
|
-
function
|
|
5542
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5543
5543
|
var sp = stackSave();
|
|
5544
5544
|
try {
|
|
5545
|
-
|
|
5545
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5546
5546
|
} catch (e) {
|
|
5547
5547
|
stackRestore(sp);
|
|
5548
5548
|
if (e !== e + 0) throw e;
|
|
5549
5549
|
_setThrew(1, 0);
|
|
5550
5550
|
}
|
|
5551
5551
|
}
|
|
5552
|
-
function
|
|
5552
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5553
5553
|
var sp = stackSave();
|
|
5554
5554
|
try {
|
|
5555
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5555
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5556
5556
|
} catch (e) {
|
|
5557
5557
|
stackRestore(sp);
|
|
5558
5558
|
if (e !== e + 0) throw e;
|
|
5559
5559
|
_setThrew(1, 0);
|
|
5560
5560
|
}
|
|
5561
5561
|
}
|
|
5562
|
-
function
|
|
5562
|
+
function invoke_if(index, a1) {
|
|
5563
5563
|
var sp = stackSave();
|
|
5564
5564
|
try {
|
|
5565
|
-
getWasmTableEntry(index)(a1
|
|
5565
|
+
return getWasmTableEntry(index)(a1);
|
|
5566
5566
|
} catch (e) {
|
|
5567
5567
|
stackRestore(sp);
|
|
5568
5568
|
if (e !== e + 0) throw e;
|
|
@@ -5783,7 +5783,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5783
5783
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5784
5784
|
|
|
5785
5785
|
// package.json
|
|
5786
|
-
var version = "0.0.
|
|
5786
|
+
var version = "0.0.37";
|
|
5787
5787
|
|
|
5788
5788
|
// lib/index.ts
|
|
5789
5789
|
async function init(opts) {
|