@grida/canvas-wasm 0.0.37 → 0.0.38
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +64 -64
- package/dist/index.mjs +64 -64
- package/package.json +1 -1
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package/dist/index.js
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, s: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, J: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, tc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Wa: _exit, N: _fd_close, db: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, Q: _getentropy, Ua: _glGetIntegerv, O: _glGetString, Va: _glGetStringi, S: invoke_diii, ab: invoke_fi, Za: invoke_fif, T: invoke_fiii, _a: invoke_fiiiif, o: invoke_i, eb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, mb: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, q: invoke_iiiiiii, E: invoke_iiiiiiii, P: invoke_iiiiiiiiii, mc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, kb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, aa: invoke_vid, L: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, u: invoke_viifff, Z: invoke_viiffff, zb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, F: invoke_viiif, $: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, tf: invoke_viiiiiiii, bc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, M: _llvm_eh_typeid_for, lb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, B: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, u: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Z: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, J: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, Xf: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, N: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, I: _fd_write, Q: _getentropy, Ua: _glGetIntegerv, O: _glGetString, Va: _glGetStringi, W: invoke_diii, Bd: invoke_fi, sc: invoke_fif, X: invoke_fiii, Dc: invoke_fiiiif, o: invoke_i, Xa: invoke_if, Yc: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Td: invoke_iiif, g: invoke_iiii, U: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, q: invoke_iiiiiii, F: invoke_iiiiiiii, P: invoke_iiiiiiiiii, $a: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, n: invoke_v, b: invoke_vi, aa: invoke_vid, M: invoke_vif, C: invoke_viff, A: invoke_vifff, s: invoke_vifffff, R: invoke_viffffffffffffffffffff, c: invoke_vii, E: invoke_viif, S: invoke_viiff, w: invoke_viifff, T: invoke_viiffff, kb: invoke_viiffiii, r: invoke_viifii, h: invoke_viii, L: invoke_viiif, $: invoke_viiifi, t: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, tf: invoke_viiiiiiii, _a: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, K: _llvm_eh_typeid_for, jb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Zf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["$f"])(a0);
|
|
@@ -5184,50 +5184,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5184
5184
|
_setThrew(1, 0);
|
|
5185
5185
|
}
|
|
5186
5186
|
}
|
|
5187
|
-
function
|
|
5187
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5188
5188
|
var sp = stackSave();
|
|
5189
5189
|
try {
|
|
5190
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5190
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5191
5191
|
} catch (e) {
|
|
5192
5192
|
stackRestore(sp);
|
|
5193
5193
|
if (e !== e + 0) throw e;
|
|
5194
5194
|
_setThrew(1, 0);
|
|
5195
5195
|
}
|
|
5196
5196
|
}
|
|
5197
|
-
function
|
|
5197
|
+
function invoke_vii(index, a1, a2) {
|
|
5198
5198
|
var sp = stackSave();
|
|
5199
5199
|
try {
|
|
5200
|
-
getWasmTableEntry(index)(a1, a2
|
|
5200
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5201
5201
|
} catch (e) {
|
|
5202
5202
|
stackRestore(sp);
|
|
5203
5203
|
if (e !== e + 0) throw e;
|
|
5204
5204
|
_setThrew(1, 0);
|
|
5205
5205
|
}
|
|
5206
5206
|
}
|
|
5207
|
-
function
|
|
5207
|
+
function invoke_iii(index, a1, a2) {
|
|
5208
5208
|
var sp = stackSave();
|
|
5209
5209
|
try {
|
|
5210
|
-
return getWasmTableEntry(index)(a1);
|
|
5210
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5211
5211
|
} catch (e) {
|
|
5212
5212
|
stackRestore(sp);
|
|
5213
5213
|
if (e !== e + 0) throw e;
|
|
5214
5214
|
_setThrew(1, 0);
|
|
5215
5215
|
}
|
|
5216
5216
|
}
|
|
5217
|
-
function
|
|
5217
|
+
function invoke_ii(index, a1) {
|
|
5218
5218
|
var sp = stackSave();
|
|
5219
5219
|
try {
|
|
5220
|
-
getWasmTableEntry(index)(a1
|
|
5220
|
+
return getWasmTableEntry(index)(a1);
|
|
5221
5221
|
} catch (e) {
|
|
5222
5222
|
stackRestore(sp);
|
|
5223
5223
|
if (e !== e + 0) throw e;
|
|
5224
5224
|
_setThrew(1, 0);
|
|
5225
5225
|
}
|
|
5226
5226
|
}
|
|
5227
|
-
function
|
|
5227
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5228
5228
|
var sp = stackSave();
|
|
5229
5229
|
try {
|
|
5230
|
-
|
|
5230
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5231
5231
|
} catch (e) {
|
|
5232
5232
|
stackRestore(sp);
|
|
5233
5233
|
if (e !== e + 0) throw e;
|
|
@@ -5304,37 +5304,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5304
5304
|
_setThrew(1, 0);
|
|
5305
5305
|
}
|
|
5306
5306
|
}
|
|
5307
|
-
function
|
|
5307
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5308
5308
|
var sp = stackSave();
|
|
5309
5309
|
try {
|
|
5310
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5310
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5311
5311
|
} catch (e) {
|
|
5312
5312
|
stackRestore(sp);
|
|
5313
5313
|
if (e !== e + 0) throw e;
|
|
5314
5314
|
_setThrew(1, 0);
|
|
5315
5315
|
}
|
|
5316
5316
|
}
|
|
5317
|
-
function
|
|
5317
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5318
5318
|
var sp = stackSave();
|
|
5319
5319
|
try {
|
|
5320
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5321
5321
|
} catch (e) {
|
|
5322
5322
|
stackRestore(sp);
|
|
5323
5323
|
if (e !== e + 0) throw e;
|
|
5324
5324
|
_setThrew(1, 0);
|
|
5325
5325
|
}
|
|
5326
5326
|
}
|
|
5327
|
-
function
|
|
5327
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5328
5328
|
var sp = stackSave();
|
|
5329
5329
|
try {
|
|
5330
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5330
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5331
5331
|
} catch (e) {
|
|
5332
5332
|
stackRestore(sp);
|
|
5333
5333
|
if (e !== e + 0) throw e;
|
|
5334
5334
|
_setThrew(1, 0);
|
|
5335
5335
|
}
|
|
5336
5336
|
}
|
|
5337
|
-
function
|
|
5337
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5338
5338
|
var sp = stackSave();
|
|
5339
5339
|
try {
|
|
5340
5340
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5344,177 +5344,177 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5344
5344
|
_setThrew(1, 0);
|
|
5345
5345
|
}
|
|
5346
5346
|
}
|
|
5347
|
-
function
|
|
5347
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5348
5348
|
var sp = stackSave();
|
|
5349
5349
|
try {
|
|
5350
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5350
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5351
5351
|
} catch (e) {
|
|
5352
5352
|
stackRestore(sp);
|
|
5353
5353
|
if (e !== e + 0) throw e;
|
|
5354
5354
|
_setThrew(1, 0);
|
|
5355
5355
|
}
|
|
5356
5356
|
}
|
|
5357
|
-
function
|
|
5357
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5358
5358
|
var sp = stackSave();
|
|
5359
5359
|
try {
|
|
5360
|
-
|
|
5360
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5361
5361
|
} catch (e) {
|
|
5362
5362
|
stackRestore(sp);
|
|
5363
5363
|
if (e !== e + 0) throw e;
|
|
5364
5364
|
_setThrew(1, 0);
|
|
5365
5365
|
}
|
|
5366
5366
|
}
|
|
5367
|
-
function
|
|
5367
|
+
function invoke_fi(index, a1) {
|
|
5368
5368
|
var sp = stackSave();
|
|
5369
5369
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1
|
|
5370
|
+
return getWasmTableEntry(index)(a1);
|
|
5371
5371
|
} catch (e) {
|
|
5372
5372
|
stackRestore(sp);
|
|
5373
5373
|
if (e !== e + 0) throw e;
|
|
5374
5374
|
_setThrew(1, 0);
|
|
5375
5375
|
}
|
|
5376
5376
|
}
|
|
5377
|
-
function
|
|
5377
|
+
function invoke_vif(index, a1, a2) {
|
|
5378
5378
|
var sp = stackSave();
|
|
5379
5379
|
try {
|
|
5380
|
-
getWasmTableEntry(index)(a1, a2
|
|
5380
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5381
5381
|
} catch (e) {
|
|
5382
5382
|
stackRestore(sp);
|
|
5383
5383
|
if (e !== e + 0) throw e;
|
|
5384
5384
|
_setThrew(1, 0);
|
|
5385
5385
|
}
|
|
5386
5386
|
}
|
|
5387
|
-
function
|
|
5387
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5388
5388
|
var sp = stackSave();
|
|
5389
5389
|
try {
|
|
5390
|
-
|
|
5390
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5391
5391
|
} catch (e) {
|
|
5392
5392
|
stackRestore(sp);
|
|
5393
5393
|
if (e !== e + 0) throw e;
|
|
5394
5394
|
_setThrew(1, 0);
|
|
5395
5395
|
}
|
|
5396
5396
|
}
|
|
5397
|
-
function
|
|
5397
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5398
5398
|
var sp = stackSave();
|
|
5399
5399
|
try {
|
|
5400
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5400
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5401
5401
|
} catch (e) {
|
|
5402
5402
|
stackRestore(sp);
|
|
5403
5403
|
if (e !== e + 0) throw e;
|
|
5404
5404
|
_setThrew(1, 0);
|
|
5405
5405
|
}
|
|
5406
5406
|
}
|
|
5407
|
-
function
|
|
5407
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5408
5408
|
var sp = stackSave();
|
|
5409
5409
|
try {
|
|
5410
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5410
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5411
5411
|
} catch (e) {
|
|
5412
5412
|
stackRestore(sp);
|
|
5413
5413
|
if (e !== e + 0) throw e;
|
|
5414
5414
|
_setThrew(1, 0);
|
|
5415
5415
|
}
|
|
5416
5416
|
}
|
|
5417
|
-
function
|
|
5417
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5418
5418
|
var sp = stackSave();
|
|
5419
5419
|
try {
|
|
5420
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5420
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5421
5421
|
} catch (e) {
|
|
5422
5422
|
stackRestore(sp);
|
|
5423
5423
|
if (e !== e + 0) throw e;
|
|
5424
5424
|
_setThrew(1, 0);
|
|
5425
5425
|
}
|
|
5426
5426
|
}
|
|
5427
|
-
function
|
|
5427
|
+
function invoke_fif(index, a1, a2) {
|
|
5428
5428
|
var sp = stackSave();
|
|
5429
5429
|
try {
|
|
5430
|
-
getWasmTableEntry(index)(a1, a2
|
|
5430
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5431
5431
|
} catch (e) {
|
|
5432
5432
|
stackRestore(sp);
|
|
5433
5433
|
if (e !== e + 0) throw e;
|
|
5434
5434
|
_setThrew(1, 0);
|
|
5435
5435
|
}
|
|
5436
5436
|
}
|
|
5437
|
-
function
|
|
5437
|
+
function invoke_i(index) {
|
|
5438
5438
|
var sp = stackSave();
|
|
5439
5439
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(
|
|
5440
|
+
return getWasmTableEntry(index)();
|
|
5441
5441
|
} catch (e) {
|
|
5442
5442
|
stackRestore(sp);
|
|
5443
5443
|
if (e !== e + 0) throw e;
|
|
5444
5444
|
_setThrew(1, 0);
|
|
5445
5445
|
}
|
|
5446
5446
|
}
|
|
5447
|
-
function
|
|
5447
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5448
5448
|
var sp = stackSave();
|
|
5449
5449
|
try {
|
|
5450
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5450
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5451
5451
|
} catch (e) {
|
|
5452
5452
|
stackRestore(sp);
|
|
5453
5453
|
if (e !== e + 0) throw e;
|
|
5454
5454
|
_setThrew(1, 0);
|
|
5455
5455
|
}
|
|
5456
5456
|
}
|
|
5457
|
-
function
|
|
5457
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5458
5458
|
var sp = stackSave();
|
|
5459
5459
|
try {
|
|
5460
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5460
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5461
5461
|
} catch (e) {
|
|
5462
5462
|
stackRestore(sp);
|
|
5463
5463
|
if (e !== e + 0) throw e;
|
|
5464
5464
|
_setThrew(1, 0);
|
|
5465
5465
|
}
|
|
5466
5466
|
}
|
|
5467
|
-
function
|
|
5467
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5468
5468
|
var sp = stackSave();
|
|
5469
5469
|
try {
|
|
5470
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5471
5471
|
} catch (e) {
|
|
5472
5472
|
stackRestore(sp);
|
|
5473
5473
|
if (e !== e + 0) throw e;
|
|
5474
5474
|
_setThrew(1, 0);
|
|
5475
5475
|
}
|
|
5476
5476
|
}
|
|
5477
|
-
function
|
|
5477
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5478
5478
|
var sp = stackSave();
|
|
5479
5479
|
try {
|
|
5480
|
-
|
|
5480
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5481
5481
|
} catch (e) {
|
|
5482
5482
|
stackRestore(sp);
|
|
5483
5483
|
if (e !== e + 0) throw e;
|
|
5484
5484
|
_setThrew(1, 0);
|
|
5485
5485
|
}
|
|
5486
5486
|
}
|
|
5487
|
-
function
|
|
5487
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5488
5488
|
var sp = stackSave();
|
|
5489
5489
|
try {
|
|
5490
|
-
|
|
5490
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5491
5491
|
} catch (e) {
|
|
5492
5492
|
stackRestore(sp);
|
|
5493
5493
|
if (e !== e + 0) throw e;
|
|
5494
5494
|
_setThrew(1, 0);
|
|
5495
5495
|
}
|
|
5496
5496
|
}
|
|
5497
|
-
function
|
|
5497
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5498
5498
|
var sp = stackSave();
|
|
5499
5499
|
try {
|
|
5500
|
-
return getWasmTableEntry(index)(a1);
|
|
5500
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5501
5501
|
} catch (e) {
|
|
5502
5502
|
stackRestore(sp);
|
|
5503
5503
|
if (e !== e + 0) throw e;
|
|
5504
5504
|
_setThrew(1, 0);
|
|
5505
5505
|
}
|
|
5506
5506
|
}
|
|
5507
|
-
function
|
|
5507
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5508
5508
|
var sp = stackSave();
|
|
5509
5509
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5511
5511
|
} catch (e) {
|
|
5512
5512
|
stackRestore(sp);
|
|
5513
5513
|
if (e !== e + 0) throw e;
|
|
5514
5514
|
_setThrew(1, 0);
|
|
5515
5515
|
}
|
|
5516
5516
|
}
|
|
5517
|
-
function
|
|
5517
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5518
5518
|
var sp = stackSave();
|
|
5519
5519
|
try {
|
|
5520
5520
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
@@ -5524,50 +5524,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5524
5524
|
_setThrew(1, 0);
|
|
5525
5525
|
}
|
|
5526
5526
|
}
|
|
5527
|
-
function
|
|
5527
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5528
5528
|
var sp = stackSave();
|
|
5529
5529
|
try {
|
|
5530
|
-
|
|
5530
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5531
5531
|
} catch (e) {
|
|
5532
5532
|
stackRestore(sp);
|
|
5533
5533
|
if (e !== e + 0) throw e;
|
|
5534
5534
|
_setThrew(1, 0);
|
|
5535
5535
|
}
|
|
5536
5536
|
}
|
|
5537
|
-
function
|
|
5537
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5538
5538
|
var sp = stackSave();
|
|
5539
5539
|
try {
|
|
5540
|
-
|
|
5540
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5541
5541
|
} catch (e) {
|
|
5542
5542
|
stackRestore(sp);
|
|
5543
5543
|
if (e !== e + 0) throw e;
|
|
5544
5544
|
_setThrew(1, 0);
|
|
5545
5545
|
}
|
|
5546
5546
|
}
|
|
5547
|
-
function
|
|
5547
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5548
5548
|
var sp = stackSave();
|
|
5549
5549
|
try {
|
|
5550
|
-
|
|
5550
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5551
5551
|
} catch (e) {
|
|
5552
5552
|
stackRestore(sp);
|
|
5553
5553
|
if (e !== e + 0) throw e;
|
|
5554
5554
|
_setThrew(1, 0);
|
|
5555
5555
|
}
|
|
5556
5556
|
}
|
|
5557
|
-
function
|
|
5557
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5558
5558
|
var sp = stackSave();
|
|
5559
5559
|
try {
|
|
5560
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5560
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5561
5561
|
} catch (e) {
|
|
5562
5562
|
stackRestore(sp);
|
|
5563
5563
|
if (e !== e + 0) throw e;
|
|
5564
5564
|
_setThrew(1, 0);
|
|
5565
5565
|
}
|
|
5566
5566
|
}
|
|
5567
|
-
function
|
|
5567
|
+
function invoke_if(index, a1) {
|
|
5568
5568
|
var sp = stackSave();
|
|
5569
5569
|
try {
|
|
5570
|
-
getWasmTableEntry(index)(a1
|
|
5570
|
+
return getWasmTableEntry(index)(a1);
|
|
5571
5571
|
} catch (e) {
|
|
5572
5572
|
stackRestore(sp);
|
|
5573
5573
|
if (e !== e + 0) throw e;
|
|
@@ -5794,7 +5794,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5794
5794
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5795
5795
|
|
|
5796
5796
|
// package.json
|
|
5797
|
-
var version = "0.0.
|
|
5797
|
+
var version = "0.0.37";
|
|
5798
5798
|
|
|
5799
5799
|
// lib/index.ts
|
|
5800
5800
|
async function init(opts) {
|