@grida/canvas-wasm 0.0.35 → 0.0.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +58 -58
- package/dist/index.mjs +58 -58
- package/package.json +1 -1
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package/dist/index.js
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Id: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Hd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Gd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Fd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Ed: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Dd: _emscripten_glDepthRangef, Cd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Ld: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Md: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Kd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Bd: _emscripten_glGetActiveAttrib, Ad: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, zd: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Od: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Qd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Rd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Pd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Nd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Jd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, S: invoke_diii, Fb: invoke_fi, _d: invoke_fif, T: invoke_fiii, je: invoke_fiiiif, o: invoke_i, Ya: invoke_if, Ee: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, jb: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, B: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Q: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, sc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, bb: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
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var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, T: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, kb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Wa: _exit, M: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, R: invoke_diii, cb: invoke_fi, Xa: invoke_fif, S: invoke_fiii, Ya: invoke_fiiiif, o: invoke_i, _a: invoke_if, Za: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, jc: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Pc: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, J: invoke_viif, W: invoke_viiff, v: invoke_viifff, Y: invoke_viiffff, $a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, E: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, Ec: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, rb: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, L: _llvm_eh_typeid_for, lb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
|
|
@@ -5294,197 +5294,197 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5294
5294
|
_setThrew(1, 0);
|
|
5295
5295
|
}
|
|
5296
5296
|
}
|
|
5297
|
-
function
|
|
5297
|
+
function invoke_iif(index, a1, a2) {
|
|
5298
5298
|
var sp = stackSave();
|
|
5299
5299
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(a1, a2
|
|
5300
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5301
5301
|
} catch (e) {
|
|
5302
5302
|
stackRestore(sp);
|
|
5303
5303
|
if (e !== e + 0) throw e;
|
|
5304
5304
|
_setThrew(1, 0);
|
|
5305
5305
|
}
|
|
5306
5306
|
}
|
|
5307
|
-
function
|
|
5307
|
+
function invoke_i(index) {
|
|
5308
5308
|
var sp = stackSave();
|
|
5309
5309
|
try {
|
|
5310
|
-
return getWasmTableEntry(index)(
|
|
5310
|
+
return getWasmTableEntry(index)();
|
|
5311
5311
|
} catch (e) {
|
|
5312
5312
|
stackRestore(sp);
|
|
5313
5313
|
if (e !== e + 0) throw e;
|
|
5314
5314
|
_setThrew(1, 0);
|
|
5315
5315
|
}
|
|
5316
5316
|
}
|
|
5317
|
-
function
|
|
5317
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5318
5318
|
var sp = stackSave();
|
|
5319
5319
|
try {
|
|
5320
|
-
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5321
5321
|
} catch (e) {
|
|
5322
5322
|
stackRestore(sp);
|
|
5323
5323
|
if (e !== e + 0) throw e;
|
|
5324
5324
|
_setThrew(1, 0);
|
|
5325
5325
|
}
|
|
5326
5326
|
}
|
|
5327
|
-
function
|
|
5327
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5328
5328
|
var sp = stackSave();
|
|
5329
5329
|
try {
|
|
5330
|
-
|
|
5330
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5331
5331
|
} catch (e) {
|
|
5332
5332
|
stackRestore(sp);
|
|
5333
5333
|
if (e !== e + 0) throw e;
|
|
5334
5334
|
_setThrew(1, 0);
|
|
5335
5335
|
}
|
|
5336
5336
|
}
|
|
5337
|
-
function
|
|
5337
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5338
5338
|
var sp = stackSave();
|
|
5339
5339
|
try {
|
|
5340
|
-
|
|
5340
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5341
5341
|
} catch (e) {
|
|
5342
5342
|
stackRestore(sp);
|
|
5343
5343
|
if (e !== e + 0) throw e;
|
|
5344
5344
|
_setThrew(1, 0);
|
|
5345
5345
|
}
|
|
5346
5346
|
}
|
|
5347
|
-
function
|
|
5347
|
+
function invoke_vif(index, a1, a2) {
|
|
5348
5348
|
var sp = stackSave();
|
|
5349
5349
|
try {
|
|
5350
|
-
|
|
5350
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5351
5351
|
} catch (e) {
|
|
5352
5352
|
stackRestore(sp);
|
|
5353
5353
|
if (e !== e + 0) throw e;
|
|
5354
5354
|
_setThrew(1, 0);
|
|
5355
5355
|
}
|
|
5356
5356
|
}
|
|
5357
|
-
function
|
|
5357
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5358
5358
|
var sp = stackSave();
|
|
5359
5359
|
try {
|
|
5360
|
-
|
|
5360
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5361
5361
|
} catch (e) {
|
|
5362
5362
|
stackRestore(sp);
|
|
5363
5363
|
if (e !== e + 0) throw e;
|
|
5364
5364
|
_setThrew(1, 0);
|
|
5365
5365
|
}
|
|
5366
5366
|
}
|
|
5367
|
-
function
|
|
5367
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5368
5368
|
var sp = stackSave();
|
|
5369
5369
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5370
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5371
5371
|
} catch (e) {
|
|
5372
5372
|
stackRestore(sp);
|
|
5373
5373
|
if (e !== e + 0) throw e;
|
|
5374
5374
|
_setThrew(1, 0);
|
|
5375
5375
|
}
|
|
5376
5376
|
}
|
|
5377
|
-
function
|
|
5377
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5378
5378
|
var sp = stackSave();
|
|
5379
5379
|
try {
|
|
5380
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5380
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5381
5381
|
} catch (e) {
|
|
5382
5382
|
stackRestore(sp);
|
|
5383
5383
|
if (e !== e + 0) throw e;
|
|
5384
5384
|
_setThrew(1, 0);
|
|
5385
5385
|
}
|
|
5386
5386
|
}
|
|
5387
|
-
function
|
|
5387
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5388
5388
|
var sp = stackSave();
|
|
5389
5389
|
try {
|
|
5390
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5390
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5391
5391
|
} catch (e) {
|
|
5392
5392
|
stackRestore(sp);
|
|
5393
5393
|
if (e !== e + 0) throw e;
|
|
5394
5394
|
_setThrew(1, 0);
|
|
5395
5395
|
}
|
|
5396
5396
|
}
|
|
5397
|
-
function
|
|
5397
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5398
5398
|
var sp = stackSave();
|
|
5399
5399
|
try {
|
|
5400
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5400
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5401
5401
|
} catch (e) {
|
|
5402
5402
|
stackRestore(sp);
|
|
5403
5403
|
if (e !== e + 0) throw e;
|
|
5404
5404
|
_setThrew(1, 0);
|
|
5405
5405
|
}
|
|
5406
5406
|
}
|
|
5407
|
-
function
|
|
5407
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5408
5408
|
var sp = stackSave();
|
|
5409
5409
|
try {
|
|
5410
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5410
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5411
5411
|
} catch (e) {
|
|
5412
5412
|
stackRestore(sp);
|
|
5413
5413
|
if (e !== e + 0) throw e;
|
|
5414
5414
|
_setThrew(1, 0);
|
|
5415
5415
|
}
|
|
5416
5416
|
}
|
|
5417
|
-
function
|
|
5417
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5418
5418
|
var sp = stackSave();
|
|
5419
5419
|
try {
|
|
5420
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5420
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5421
5421
|
} catch (e) {
|
|
5422
5422
|
stackRestore(sp);
|
|
5423
5423
|
if (e !== e + 0) throw e;
|
|
5424
5424
|
_setThrew(1, 0);
|
|
5425
5425
|
}
|
|
5426
5426
|
}
|
|
5427
|
-
function
|
|
5427
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5428
5428
|
var sp = stackSave();
|
|
5429
5429
|
try {
|
|
5430
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5430
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5431
5431
|
} catch (e) {
|
|
5432
5432
|
stackRestore(sp);
|
|
5433
5433
|
if (e !== e + 0) throw e;
|
|
5434
5434
|
_setThrew(1, 0);
|
|
5435
5435
|
}
|
|
5436
5436
|
}
|
|
5437
|
-
function
|
|
5437
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5438
5438
|
var sp = stackSave();
|
|
5439
5439
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5440
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5441
5441
|
} catch (e) {
|
|
5442
5442
|
stackRestore(sp);
|
|
5443
5443
|
if (e !== e + 0) throw e;
|
|
5444
5444
|
_setThrew(1, 0);
|
|
5445
5445
|
}
|
|
5446
5446
|
}
|
|
5447
|
-
function
|
|
5447
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5448
5448
|
var sp = stackSave();
|
|
5449
5449
|
try {
|
|
5450
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5450
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5451
5451
|
} catch (e) {
|
|
5452
5452
|
stackRestore(sp);
|
|
5453
5453
|
if (e !== e + 0) throw e;
|
|
5454
5454
|
_setThrew(1, 0);
|
|
5455
5455
|
}
|
|
5456
5456
|
}
|
|
5457
|
-
function
|
|
5457
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5458
5458
|
var sp = stackSave();
|
|
5459
5459
|
try {
|
|
5460
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5460
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5461
5461
|
} catch (e) {
|
|
5462
5462
|
stackRestore(sp);
|
|
5463
5463
|
if (e !== e + 0) throw e;
|
|
5464
5464
|
_setThrew(1, 0);
|
|
5465
5465
|
}
|
|
5466
5466
|
}
|
|
5467
|
-
function
|
|
5467
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5468
5468
|
var sp = stackSave();
|
|
5469
5469
|
try {
|
|
5470
|
-
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5471
5471
|
} catch (e) {
|
|
5472
5472
|
stackRestore(sp);
|
|
5473
5473
|
if (e !== e + 0) throw e;
|
|
5474
5474
|
_setThrew(1, 0);
|
|
5475
5475
|
}
|
|
5476
5476
|
}
|
|
5477
|
-
function
|
|
5477
|
+
function invoke_fi(index, a1) {
|
|
5478
5478
|
var sp = stackSave();
|
|
5479
5479
|
try {
|
|
5480
|
-
return getWasmTableEntry(index)(a1
|
|
5480
|
+
return getWasmTableEntry(index)(a1);
|
|
5481
5481
|
} catch (e) {
|
|
5482
5482
|
stackRestore(sp);
|
|
5483
5483
|
if (e !== e + 0) throw e;
|
|
5484
5484
|
_setThrew(1, 0);
|
|
5485
5485
|
}
|
|
5486
5486
|
}
|
|
5487
|
-
function
|
|
5487
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5488
5488
|
var sp = stackSave();
|
|
5489
5489
|
try {
|
|
5490
5490
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5494,37 +5494,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5494
5494
|
_setThrew(1, 0);
|
|
5495
5495
|
}
|
|
5496
5496
|
}
|
|
5497
|
-
function
|
|
5497
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5498
5498
|
var sp = stackSave();
|
|
5499
5499
|
try {
|
|
5500
|
-
|
|
5500
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5501
5501
|
} catch (e) {
|
|
5502
5502
|
stackRestore(sp);
|
|
5503
5503
|
if (e !== e + 0) throw e;
|
|
5504
5504
|
_setThrew(1, 0);
|
|
5505
5505
|
}
|
|
5506
5506
|
}
|
|
5507
|
-
function
|
|
5507
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5508
5508
|
var sp = stackSave();
|
|
5509
5509
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5511
5511
|
} catch (e) {
|
|
5512
5512
|
stackRestore(sp);
|
|
5513
5513
|
if (e !== e + 0) throw e;
|
|
5514
5514
|
_setThrew(1, 0);
|
|
5515
5515
|
}
|
|
5516
5516
|
}
|
|
5517
|
-
function
|
|
5517
|
+
function invoke_if(index, a1) {
|
|
5518
5518
|
var sp = stackSave();
|
|
5519
5519
|
try {
|
|
5520
|
-
getWasmTableEntry(index)(a1
|
|
5520
|
+
return getWasmTableEntry(index)(a1);
|
|
5521
5521
|
} catch (e) {
|
|
5522
5522
|
stackRestore(sp);
|
|
5523
5523
|
if (e !== e + 0) throw e;
|
|
5524
5524
|
_setThrew(1, 0);
|
|
5525
5525
|
}
|
|
5526
5526
|
}
|
|
5527
|
-
function
|
|
5527
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5528
5528
|
var sp = stackSave();
|
|
5529
5529
|
try {
|
|
5530
5530
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5534,30 +5534,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5534
5534
|
_setThrew(1, 0);
|
|
5535
5535
|
}
|
|
5536
5536
|
}
|
|
5537
|
-
function
|
|
5537
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5538
5538
|
var sp = stackSave();
|
|
5539
5539
|
try {
|
|
5540
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10
|
|
5540
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5541
5541
|
} catch (e) {
|
|
5542
5542
|
stackRestore(sp);
|
|
5543
5543
|
if (e !== e + 0) throw e;
|
|
5544
5544
|
_setThrew(1, 0);
|
|
5545
5545
|
}
|
|
5546
5546
|
}
|
|
5547
|
-
function
|
|
5547
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5548
5548
|
var sp = stackSave();
|
|
5549
5549
|
try {
|
|
5550
|
-
return getWasmTableEntry(index)(a1);
|
|
5550
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5551
5551
|
} catch (e) {
|
|
5552
5552
|
stackRestore(sp);
|
|
5553
5553
|
if (e !== e + 0) throw e;
|
|
5554
5554
|
_setThrew(1, 0);
|
|
5555
5555
|
}
|
|
5556
5556
|
}
|
|
5557
|
-
function
|
|
5557
|
+
function invoke_fif(index, a1, a2) {
|
|
5558
5558
|
var sp = stackSave();
|
|
5559
5559
|
try {
|
|
5560
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5560
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5561
5561
|
} catch (e) {
|
|
5562
5562
|
stackRestore(sp);
|
|
5563
5563
|
if (e !== e + 0) throw e;
|
|
@@ -5654,20 +5654,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5654
5654
|
_setThrew(1, 0);
|
|
5655
5655
|
}
|
|
5656
5656
|
}
|
|
5657
|
-
function
|
|
5657
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
5658
5658
|
var sp = stackSave();
|
|
5659
5659
|
try {
|
|
5660
|
-
|
|
5660
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
|
|
5661
5661
|
} catch (e) {
|
|
5662
5662
|
stackRestore(sp);
|
|
5663
5663
|
if (e !== e + 0) throw e;
|
|
5664
5664
|
_setThrew(1, 0);
|
|
5665
5665
|
}
|
|
5666
5666
|
}
|
|
5667
|
-
function
|
|
5667
|
+
function invoke_jii(index, a1, a2) {
|
|
5668
5668
|
var sp = stackSave();
|
|
5669
5669
|
try {
|
|
5670
|
-
|
|
5670
|
+
return dynCall_jii(index, a1, a2);
|
|
5671
5671
|
} catch (e) {
|
|
5672
5672
|
stackRestore(sp);
|
|
5673
5673
|
if (e !== e + 0) throw e;
|
|
@@ -5784,7 +5784,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5784
5784
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5785
5785
|
|
|
5786
5786
|
// package.json
|
|
5787
|
-
var version = "0.0.
|
|
5787
|
+
var version = "0.0.35";
|
|
5788
5788
|
|
|
5789
5789
|
// lib/index.ts
|
|
5790
5790
|
async function init(opts) {
|