@grida/canvas-wasm 0.0.34 → 0.0.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Vf"];
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+ wasmMemory = wasmExports["Xf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Xf"];
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- addOnInit(wasmExports["Wf"]);
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+ wasmTable = wasmExports["Zf"];
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+ addOnInit(wasmExports["Yf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5099,56 +5099,56 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Zb: invoke_if, xb: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Ob: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, fd: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, A: invoke_viifff, Y: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, qf: invoke_viiiiiiii, Wc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
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+ var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, T: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, kb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Wa: _exit, M: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, R: invoke_diii, cb: invoke_fi, Xa: invoke_fif, S: invoke_fiii, Ya: invoke_fiiiif, o: invoke_i, _a: invoke_if, Za: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, jc: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Pc: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, J: invoke_viif, W: invoke_viiff, v: invoke_viifff, Y: invoke_viiffff, $a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, E: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, Ec: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, rb: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, L: _llvm_eh_typeid_for, lb: _strftime_l };
5103
5103
  var wasmExports = createWasm();
5104
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
5105
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
5106
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Zf"])(a0, a1);
5107
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["_f"])(a0, a1, a2);
5108
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["$f"])(a0, a1);
5109
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["ag"])(a0, a1, a2);
5110
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["bg"])(a0);
5111
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["cg"])(a0, a1, a2);
5112
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["dg"])(a0);
5113
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["eg"])(a0, a1, a2);
5114
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["fg"])(a0, a1, a2);
5115
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["gg"])(a0, a1, a2, a3);
5116
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hg"])(a0, a1, a2, a3, a4, a5, a6);
5117
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ig"])(a0, a1, a2);
5118
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jg"])(a0, a1, a2);
5119
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5120
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lg"])(a0, a1, a2);
5121
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5122
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ng"])(a0, a1);
5123
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
5124
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
5125
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
5126
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
5127
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
5128
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["tg"])(a0, a1);
5129
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["ug"])(a0, a1);
5130
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vg"])(a0, a1);
5131
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wg"])(a0, a1);
5132
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["xg"])(a0, a1);
5133
- var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5104
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
5105
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
5106
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
5107
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
5108
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
5109
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
5110
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
5111
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
5112
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
5113
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
5114
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
5115
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
5116
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
5117
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
5118
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
5119
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5120
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
5121
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
5122
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
5123
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
5124
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
5125
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
5126
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
5127
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
5128
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
5129
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
5131
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
5132
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
5133
+ var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
5134
5134
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5135
5135
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5136
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5136
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
5137
5137
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5138
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5139
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5140
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5141
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5142
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5138
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
5139
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
5140
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
5141
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
5142
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
5143
5143
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5144
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5145
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5146
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5147
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5148
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5149
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5150
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5151
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5144
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
5145
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
5146
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
5147
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
5148
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
5149
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
5150
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
5151
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
5152
5152
  function invoke_iiii(index, a1, a2, a3) {
5153
5153
  var sp = stackSave();
5154
5154
  try {
@@ -5179,50 +5179,50 @@ var require_grida_canvas_wasm = __commonJS({
5179
5179
  _setThrew(1, 0);
5180
5180
  }
5181
5181
  }
5182
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5182
+ function invoke_vii(index, a1, a2) {
5183
5183
  var sp = stackSave();
5184
5184
  try {
5185
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5185
+ getWasmTableEntry(index)(a1, a2);
5186
5186
  } catch (e) {
5187
5187
  stackRestore(sp);
5188
5188
  if (e !== e + 0) throw e;
5189
5189
  _setThrew(1, 0);
5190
5190
  }
5191
5191
  }
5192
- function invoke_vii(index, a1, a2) {
5192
+ function invoke_viii(index, a1, a2, a3) {
5193
5193
  var sp = stackSave();
5194
5194
  try {
5195
- getWasmTableEntry(index)(a1, a2);
5195
+ getWasmTableEntry(index)(a1, a2, a3);
5196
5196
  } catch (e) {
5197
5197
  stackRestore(sp);
5198
5198
  if (e !== e + 0) throw e;
5199
5199
  _setThrew(1, 0);
5200
5200
  }
5201
5201
  }
5202
- function invoke_iii(index, a1, a2) {
5202
+ function invoke_ii(index, a1) {
5203
5203
  var sp = stackSave();
5204
5204
  try {
5205
- return getWasmTableEntry(index)(a1, a2);
5205
+ return getWasmTableEntry(index)(a1);
5206
5206
  } catch (e) {
5207
5207
  stackRestore(sp);
5208
5208
  if (e !== e + 0) throw e;
5209
5209
  _setThrew(1, 0);
5210
5210
  }
5211
5211
  }
5212
- function invoke_ii(index, a1) {
5212
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5213
5213
  var sp = stackSave();
5214
5214
  try {
5215
- return getWasmTableEntry(index)(a1);
5215
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5216
5216
  } catch (e) {
5217
5217
  stackRestore(sp);
5218
5218
  if (e !== e + 0) throw e;
5219
5219
  _setThrew(1, 0);
5220
5220
  }
5221
5221
  }
5222
- function invoke_viii(index, a1, a2, a3) {
5222
+ function invoke_iii(index, a1, a2) {
5223
5223
  var sp = stackSave();
5224
5224
  try {
5225
- getWasmTableEntry(index)(a1, a2, a3);
5225
+ return getWasmTableEntry(index)(a1, a2);
5226
5226
  } catch (e) {
5227
5227
  stackRestore(sp);
5228
5228
  if (e !== e + 0) throw e;
@@ -5289,90 +5289,90 @@ var require_grida_canvas_wasm = __commonJS({
5289
5289
  _setThrew(1, 0);
5290
5290
  }
5291
5291
  }
5292
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5292
+ function invoke_iif(index, a1, a2) {
5293
5293
  var sp = stackSave();
5294
5294
  try {
5295
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5295
+ return getWasmTableEntry(index)(a1, a2);
5296
5296
  } catch (e) {
5297
5297
  stackRestore(sp);
5298
5298
  if (e !== e + 0) throw e;
5299
5299
  _setThrew(1, 0);
5300
5300
  }
5301
5301
  }
5302
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5302
+ function invoke_i(index) {
5303
5303
  var sp = stackSave();
5304
5304
  try {
5305
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5305
+ return getWasmTableEntry(index)();
5306
5306
  } catch (e) {
5307
5307
  stackRestore(sp);
5308
5308
  if (e !== e + 0) throw e;
5309
5309
  _setThrew(1, 0);
5310
5310
  }
5311
5311
  }
5312
- function invoke_i(index) {
5312
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5313
5313
  var sp = stackSave();
5314
5314
  try {
5315
- return getWasmTableEntry(index)();
5315
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5316
5316
  } catch (e) {
5317
5317
  stackRestore(sp);
5318
5318
  if (e !== e + 0) throw e;
5319
5319
  _setThrew(1, 0);
5320
5320
  }
5321
5321
  }
5322
- function invoke_vif(index, a1, a2) {
5322
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5323
5323
  var sp = stackSave();
5324
5324
  try {
5325
- getWasmTableEntry(index)(a1, a2);
5325
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5326
5326
  } catch (e) {
5327
5327
  stackRestore(sp);
5328
5328
  if (e !== e + 0) throw e;
5329
5329
  _setThrew(1, 0);
5330
5330
  }
5331
5331
  }
5332
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5332
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5333
5333
  var sp = stackSave();
5334
5334
  try {
5335
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5335
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5336
5336
  } catch (e) {
5337
5337
  stackRestore(sp);
5338
5338
  if (e !== e + 0) throw e;
5339
5339
  _setThrew(1, 0);
5340
5340
  }
5341
5341
  }
5342
- function invoke_iif(index, a1, a2) {
5342
+ function invoke_vif(index, a1, a2) {
5343
5343
  var sp = stackSave();
5344
5344
  try {
5345
- return getWasmTableEntry(index)(a1, a2);
5345
+ getWasmTableEntry(index)(a1, a2);
5346
5346
  } catch (e) {
5347
5347
  stackRestore(sp);
5348
5348
  if (e !== e + 0) throw e;
5349
5349
  _setThrew(1, 0);
5350
5350
  }
5351
5351
  }
5352
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5352
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5353
5353
  var sp = stackSave();
5354
5354
  try {
5355
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5355
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5356
5356
  } catch (e) {
5357
5357
  stackRestore(sp);
5358
5358
  if (e !== e + 0) throw e;
5359
5359
  _setThrew(1, 0);
5360
5360
  }
5361
5361
  }
5362
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5362
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5363
5363
  var sp = stackSave();
5364
5364
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5365
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5366
5366
  } catch (e) {
5367
5367
  stackRestore(sp);
5368
5368
  if (e !== e + 0) throw e;
5369
5369
  _setThrew(1, 0);
5370
5370
  }
5371
5371
  }
5372
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5372
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5373
5373
  var sp = stackSave();
5374
5374
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5376
5376
  } catch (e) {
5377
5377
  stackRestore(sp);
5378
5378
  if (e !== e + 0) throw e;
@@ -5409,6 +5409,16 @@ var require_grida_canvas_wasm = __commonJS({
5409
5409
  _setThrew(1, 0);
5410
5410
  }
5411
5411
  }
5412
+ function invoke_iiif(index, a1, a2, a3) {
5413
+ var sp = stackSave();
5414
+ try {
5415
+ return getWasmTableEntry(index)(a1, a2, a3);
5416
+ } catch (e) {
5417
+ stackRestore(sp);
5418
+ if (e !== e + 0) throw e;
5419
+ _setThrew(1, 0);
5420
+ }
5421
+ }
5412
5422
  function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5413
5423
  var sp = stackSave();
5414
5424
  try {
@@ -5419,6 +5429,16 @@ var require_grida_canvas_wasm = __commonJS({
5419
5429
  _setThrew(1, 0);
5420
5430
  }
5421
5431
  }
5432
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5433
+ var sp = stackSave();
5434
+ try {
5435
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5436
+ } catch (e) {
5437
+ stackRestore(sp);
5438
+ if (e !== e + 0) throw e;
5439
+ _setThrew(1, 0);
5440
+ }
5441
+ }
5422
5442
  function invoke_vifff(index, a1, a2, a3, a4) {
5423
5443
  var sp = stackSave();
5424
5444
  try {
@@ -5429,110 +5449,110 @@ var require_grida_canvas_wasm = __commonJS({
5429
5449
  _setThrew(1, 0);
5430
5450
  }
5431
5451
  }
5432
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5452
+ function invoke_viiff(index, a1, a2, a3, a4) {
5433
5453
  var sp = stackSave();
5434
5454
  try {
5435
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5455
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5436
5456
  } catch (e) {
5437
5457
  stackRestore(sp);
5438
5458
  if (e !== e + 0) throw e;
5439
5459
  _setThrew(1, 0);
5440
5460
  }
5441
5461
  }
5442
- function invoke_if(index, a1) {
5462
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5443
5463
  var sp = stackSave();
5444
5464
  try {
5445
- return getWasmTableEntry(index)(a1);
5465
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5446
5466
  } catch (e) {
5447
5467
  stackRestore(sp);
5448
5468
  if (e !== e + 0) throw e;
5449
5469
  _setThrew(1, 0);
5450
5470
  }
5451
5471
  }
5452
- function invoke_iiif(index, a1, a2, a3) {
5472
+ function invoke_fi(index, a1) {
5453
5473
  var sp = stackSave();
5454
5474
  try {
5455
- return getWasmTableEntry(index)(a1, a2, a3);
5475
+ return getWasmTableEntry(index)(a1);
5456
5476
  } catch (e) {
5457
5477
  stackRestore(sp);
5458
5478
  if (e !== e + 0) throw e;
5459
5479
  _setThrew(1, 0);
5460
5480
  }
5461
5481
  }
5462
- function invoke_viiif(index, a1, a2, a3, a4) {
5482
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5463
5483
  var sp = stackSave();
5464
5484
  try {
5465
- getWasmTableEntry(index)(a1, a2, a3, a4);
5485
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5466
5486
  } catch (e) {
5467
5487
  stackRestore(sp);
5468
5488
  if (e !== e + 0) throw e;
5469
5489
  _setThrew(1, 0);
5470
5490
  }
5471
5491
  }
5472
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5492
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5473
5493
  var sp = stackSave();
5474
5494
  try {
5475
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5476
5496
  } catch (e) {
5477
5497
  stackRestore(sp);
5478
5498
  if (e !== e + 0) throw e;
5479
5499
  _setThrew(1, 0);
5480
5500
  }
5481
5501
  }
5482
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5502
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5483
5503
  var sp = stackSave();
5484
5504
  try {
5485
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5486
5506
  } catch (e) {
5487
5507
  stackRestore(sp);
5488
5508
  if (e !== e + 0) throw e;
5489
5509
  _setThrew(1, 0);
5490
5510
  }
5491
5511
  }
5492
- function invoke_viiff(index, a1, a2, a3, a4) {
5512
+ function invoke_if(index, a1) {
5493
5513
  var sp = stackSave();
5494
5514
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4);
5515
+ return getWasmTableEntry(index)(a1);
5496
5516
  } catch (e) {
5497
5517
  stackRestore(sp);
5498
5518
  if (e !== e + 0) throw e;
5499
5519
  _setThrew(1, 0);
5500
5520
  }
5501
5521
  }
5502
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5522
+ function invoke_viiif(index, a1, a2, a3, a4) {
5503
5523
  var sp = stackSave();
5504
5524
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5506
5526
  } catch (e) {
5507
5527
  stackRestore(sp);
5508
5528
  if (e !== e + 0) throw e;
5509
5529
  _setThrew(1, 0);
5510
5530
  }
5511
5531
  }
5512
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5532
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5513
5533
  var sp = stackSave();
5514
5534
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5535
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5516
5536
  } catch (e) {
5517
5537
  stackRestore(sp);
5518
5538
  if (e !== e + 0) throw e;
5519
5539
  _setThrew(1, 0);
5520
5540
  }
5521
5541
  }
5522
- function invoke_fi(index, a1) {
5542
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5523
5543
  var sp = stackSave();
5524
5544
  try {
5525
- return getWasmTableEntry(index)(a1);
5545
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5526
5546
  } catch (e) {
5527
5547
  stackRestore(sp);
5528
5548
  if (e !== e + 0) throw e;
5529
5549
  _setThrew(1, 0);
5530
5550
  }
5531
5551
  }
5532
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5552
+ function invoke_fif(index, a1, a2) {
5533
5553
  var sp = stackSave();
5534
5554
  try {
5535
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5555
+ return getWasmTableEntry(index)(a1, a2);
5536
5556
  } catch (e) {
5537
5557
  stackRestore(sp);
5538
5558
  if (e !== e + 0) throw e;
@@ -5629,20 +5649,20 @@ var require_grida_canvas_wasm = __commonJS({
5629
5649
  _setThrew(1, 0);
5630
5650
  }
5631
5651
  }
5632
- function invoke_jii(index, a1, a2) {
5652
+ function invoke_viiji(index, a1, a2, a3, a4, a5) {
5633
5653
  var sp = stackSave();
5634
5654
  try {
5635
- return dynCall_jii(index, a1, a2);
5655
+ dynCall_viiji(index, a1, a2, a3, a4, a5);
5636
5656
  } catch (e) {
5637
5657
  stackRestore(sp);
5638
5658
  if (e !== e + 0) throw e;
5639
5659
  _setThrew(1, 0);
5640
5660
  }
5641
5661
  }
5642
- function invoke_viiji(index, a1, a2, a3, a4, a5) {
5662
+ function invoke_jii(index, a1, a2) {
5643
5663
  var sp = stackSave();
5644
5664
  try {
5645
- dynCall_viiji(index, a1, a2, a3, a4, a5);
5665
+ return dynCall_jii(index, a1, a2);
5646
5666
  } catch (e) {
5647
5667
  stackRestore(sp);
5648
5668
  if (e !== e + 0) throw e;
@@ -5753,7 +5773,7 @@ var require_grida_canvas_wasm = __commonJS({
5753
5773
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5754
5774
 
5755
5775
  // package.json
5756
- var version = "0.0.33";
5776
+ var version = "0.0.35";
5757
5777
 
5758
5778
  // lib/index.ts
5759
5779
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.34",
4
+ "version": "0.0.36",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",