@grida/canvas-wasm 0.0.34 → 0.0.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +123 -103
- package/dist/index.mjs +123 -103
- package/package.json +1 -1
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package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Xf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Zf"];
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addOnInit(wasmExports["Yf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,56 +5104,56 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Zb: invoke_if, xb: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Ob: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, fd: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, A: invoke_viifff, Y: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, qf: invoke_viiiiiiii, Wc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
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var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, T: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, kb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Wa: _exit, M: _fd_close, db: _fd_pread, xb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, R: invoke_diii, cb: invoke_fi, Xa: invoke_fif, S: invoke_fiii, Ya: invoke_fiiiif, o: invoke_i, _a: invoke_if, Za: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, jc: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Pc: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, J: invoke_viif, W: invoke_viiff, v: invoke_viifff, Y: invoke_viiffff, $a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, E: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, Ec: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, rb: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, L: _llvm_eh_typeid_for, lb: _strftime_l };
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5108
5108
|
var wasmExports = createWasm();
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5109
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5110
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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|
5111
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5112
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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|
5113
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5114
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5115
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
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5116
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5117
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5118
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5119
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5120
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5121
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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|
5122
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5123
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5124
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5125
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5127
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5129
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5131
|
-
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5132
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5133
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
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5134
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5135
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5136
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5137
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
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5138
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5109
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
|
|
5110
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
|
|
5111
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
|
|
5112
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
|
|
5113
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
|
|
5114
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
|
|
5115
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
|
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5116
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
|
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5117
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
|
|
5118
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
|
|
5119
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+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
|
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5120
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+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
|
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5121
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
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5122
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
|
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5123
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
|
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5124
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
|
|
5125
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
|
|
5126
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
|
|
5127
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
|
|
5128
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
|
|
5129
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
|
|
5130
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
|
|
5131
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
|
|
5132
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
|
|
5133
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
|
|
5134
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
|
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5135
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+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
|
|
5136
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
|
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5137
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+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
|
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5138
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+
var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
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5139
5139
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5140
5140
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5141
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5141
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
|
|
5142
5142
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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|
5143
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5144
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5145
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5146
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
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5147
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5143
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
|
|
5144
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
|
|
5145
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
|
|
5146
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
|
|
5147
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
|
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5148
5148
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
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5149
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
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5150
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5151
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5152
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5153
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5154
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5155
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5156
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5149
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
|
|
5150
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
|
|
5151
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
|
|
5152
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
|
|
5153
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
|
|
5154
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
|
|
5155
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
|
|
5156
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
|
|
5157
5157
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5158
5158
|
var sp = stackSave();
|
|
5159
5159
|
try {
|
|
@@ -5184,50 +5184,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5184
5184
|
_setThrew(1, 0);
|
|
5185
5185
|
}
|
|
5186
5186
|
}
|
|
5187
|
-
function
|
|
5187
|
+
function invoke_vii(index, a1, a2) {
|
|
5188
5188
|
var sp = stackSave();
|
|
5189
5189
|
try {
|
|
5190
|
-
getWasmTableEntry(index)(a1, a2
|
|
5190
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5191
5191
|
} catch (e) {
|
|
5192
5192
|
stackRestore(sp);
|
|
5193
5193
|
if (e !== e + 0) throw e;
|
|
5194
5194
|
_setThrew(1, 0);
|
|
5195
5195
|
}
|
|
5196
5196
|
}
|
|
5197
|
-
function
|
|
5197
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5198
5198
|
var sp = stackSave();
|
|
5199
5199
|
try {
|
|
5200
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5200
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5201
5201
|
} catch (e) {
|
|
5202
5202
|
stackRestore(sp);
|
|
5203
5203
|
if (e !== e + 0) throw e;
|
|
5204
5204
|
_setThrew(1, 0);
|
|
5205
5205
|
}
|
|
5206
5206
|
}
|
|
5207
|
-
function
|
|
5207
|
+
function invoke_ii(index, a1) {
|
|
5208
5208
|
var sp = stackSave();
|
|
5209
5209
|
try {
|
|
5210
|
-
return getWasmTableEntry(index)(a1
|
|
5210
|
+
return getWasmTableEntry(index)(a1);
|
|
5211
5211
|
} catch (e) {
|
|
5212
5212
|
stackRestore(sp);
|
|
5213
5213
|
if (e !== e + 0) throw e;
|
|
5214
5214
|
_setThrew(1, 0);
|
|
5215
5215
|
}
|
|
5216
5216
|
}
|
|
5217
|
-
function
|
|
5217
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5218
5218
|
var sp = stackSave();
|
|
5219
5219
|
try {
|
|
5220
|
-
|
|
5220
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5221
5221
|
} catch (e) {
|
|
5222
5222
|
stackRestore(sp);
|
|
5223
5223
|
if (e !== e + 0) throw e;
|
|
5224
5224
|
_setThrew(1, 0);
|
|
5225
5225
|
}
|
|
5226
5226
|
}
|
|
5227
|
-
function
|
|
5227
|
+
function invoke_iii(index, a1, a2) {
|
|
5228
5228
|
var sp = stackSave();
|
|
5229
5229
|
try {
|
|
5230
|
-
getWasmTableEntry(index)(a1, a2
|
|
5230
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5231
5231
|
} catch (e) {
|
|
5232
5232
|
stackRestore(sp);
|
|
5233
5233
|
if (e !== e + 0) throw e;
|
|
@@ -5294,90 +5294,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5294
5294
|
_setThrew(1, 0);
|
|
5295
5295
|
}
|
|
5296
5296
|
}
|
|
5297
|
-
function
|
|
5297
|
+
function invoke_iif(index, a1, a2) {
|
|
5298
5298
|
var sp = stackSave();
|
|
5299
5299
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(a1, a2
|
|
5300
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5301
5301
|
} catch (e) {
|
|
5302
5302
|
stackRestore(sp);
|
|
5303
5303
|
if (e !== e + 0) throw e;
|
|
5304
5304
|
_setThrew(1, 0);
|
|
5305
5305
|
}
|
|
5306
5306
|
}
|
|
5307
|
-
function
|
|
5307
|
+
function invoke_i(index) {
|
|
5308
5308
|
var sp = stackSave();
|
|
5309
5309
|
try {
|
|
5310
|
-
getWasmTableEntry(index)(
|
|
5310
|
+
return getWasmTableEntry(index)();
|
|
5311
5311
|
} catch (e) {
|
|
5312
5312
|
stackRestore(sp);
|
|
5313
5313
|
if (e !== e + 0) throw e;
|
|
5314
5314
|
_setThrew(1, 0);
|
|
5315
5315
|
}
|
|
5316
5316
|
}
|
|
5317
|
-
function
|
|
5317
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5318
5318
|
var sp = stackSave();
|
|
5319
5319
|
try {
|
|
5320
|
-
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5321
5321
|
} catch (e) {
|
|
5322
5322
|
stackRestore(sp);
|
|
5323
5323
|
if (e !== e + 0) throw e;
|
|
5324
5324
|
_setThrew(1, 0);
|
|
5325
5325
|
}
|
|
5326
5326
|
}
|
|
5327
|
-
function
|
|
5327
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5328
5328
|
var sp = stackSave();
|
|
5329
5329
|
try {
|
|
5330
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5330
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5331
5331
|
} catch (e) {
|
|
5332
5332
|
stackRestore(sp);
|
|
5333
5333
|
if (e !== e + 0) throw e;
|
|
5334
5334
|
_setThrew(1, 0);
|
|
5335
5335
|
}
|
|
5336
5336
|
}
|
|
5337
|
-
function
|
|
5337
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5338
5338
|
var sp = stackSave();
|
|
5339
5339
|
try {
|
|
5340
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5340
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5341
5341
|
} catch (e) {
|
|
5342
5342
|
stackRestore(sp);
|
|
5343
5343
|
if (e !== e + 0) throw e;
|
|
5344
5344
|
_setThrew(1, 0);
|
|
5345
5345
|
}
|
|
5346
5346
|
}
|
|
5347
|
-
function
|
|
5347
|
+
function invoke_vif(index, a1, a2) {
|
|
5348
5348
|
var sp = stackSave();
|
|
5349
5349
|
try {
|
|
5350
|
-
|
|
5350
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5351
5351
|
} catch (e) {
|
|
5352
5352
|
stackRestore(sp);
|
|
5353
5353
|
if (e !== e + 0) throw e;
|
|
5354
5354
|
_setThrew(1, 0);
|
|
5355
5355
|
}
|
|
5356
5356
|
}
|
|
5357
|
-
function
|
|
5357
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5358
5358
|
var sp = stackSave();
|
|
5359
5359
|
try {
|
|
5360
|
-
|
|
5360
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5361
5361
|
} catch (e) {
|
|
5362
5362
|
stackRestore(sp);
|
|
5363
5363
|
if (e !== e + 0) throw e;
|
|
5364
5364
|
_setThrew(1, 0);
|
|
5365
5365
|
}
|
|
5366
5366
|
}
|
|
5367
|
-
function
|
|
5367
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5368
5368
|
var sp = stackSave();
|
|
5369
5369
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5370
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5371
5371
|
} catch (e) {
|
|
5372
5372
|
stackRestore(sp);
|
|
5373
5373
|
if (e !== e + 0) throw e;
|
|
5374
5374
|
_setThrew(1, 0);
|
|
5375
5375
|
}
|
|
5376
5376
|
}
|
|
5377
|
-
function
|
|
5377
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5378
5378
|
var sp = stackSave();
|
|
5379
5379
|
try {
|
|
5380
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5380
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5381
5381
|
} catch (e) {
|
|
5382
5382
|
stackRestore(sp);
|
|
5383
5383
|
if (e !== e + 0) throw e;
|
|
@@ -5414,6 +5414,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5414
5414
|
_setThrew(1, 0);
|
|
5415
5415
|
}
|
|
5416
5416
|
}
|
|
5417
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5418
|
+
var sp = stackSave();
|
|
5419
|
+
try {
|
|
5420
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5421
|
+
} catch (e) {
|
|
5422
|
+
stackRestore(sp);
|
|
5423
|
+
if (e !== e + 0) throw e;
|
|
5424
|
+
_setThrew(1, 0);
|
|
5425
|
+
}
|
|
5426
|
+
}
|
|
5417
5427
|
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5418
5428
|
var sp = stackSave();
|
|
5419
5429
|
try {
|
|
@@ -5424,6 +5434,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5424
5434
|
_setThrew(1, 0);
|
|
5425
5435
|
}
|
|
5426
5436
|
}
|
|
5437
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5438
|
+
var sp = stackSave();
|
|
5439
|
+
try {
|
|
5440
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5441
|
+
} catch (e) {
|
|
5442
|
+
stackRestore(sp);
|
|
5443
|
+
if (e !== e + 0) throw e;
|
|
5444
|
+
_setThrew(1, 0);
|
|
5445
|
+
}
|
|
5446
|
+
}
|
|
5427
5447
|
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5428
5448
|
var sp = stackSave();
|
|
5429
5449
|
try {
|
|
@@ -5434,110 +5454,110 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5434
5454
|
_setThrew(1, 0);
|
|
5435
5455
|
}
|
|
5436
5456
|
}
|
|
5437
|
-
function
|
|
5457
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5438
5458
|
var sp = stackSave();
|
|
5439
5459
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5460
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5441
5461
|
} catch (e) {
|
|
5442
5462
|
stackRestore(sp);
|
|
5443
5463
|
if (e !== e + 0) throw e;
|
|
5444
5464
|
_setThrew(1, 0);
|
|
5445
5465
|
}
|
|
5446
5466
|
}
|
|
5447
|
-
function
|
|
5467
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5448
5468
|
var sp = stackSave();
|
|
5449
5469
|
try {
|
|
5450
|
-
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5451
5471
|
} catch (e) {
|
|
5452
5472
|
stackRestore(sp);
|
|
5453
5473
|
if (e !== e + 0) throw e;
|
|
5454
5474
|
_setThrew(1, 0);
|
|
5455
5475
|
}
|
|
5456
5476
|
}
|
|
5457
|
-
function
|
|
5477
|
+
function invoke_fi(index, a1) {
|
|
5458
5478
|
var sp = stackSave();
|
|
5459
5479
|
try {
|
|
5460
|
-
return getWasmTableEntry(index)(a1
|
|
5480
|
+
return getWasmTableEntry(index)(a1);
|
|
5461
5481
|
} catch (e) {
|
|
5462
5482
|
stackRestore(sp);
|
|
5463
5483
|
if (e !== e + 0) throw e;
|
|
5464
5484
|
_setThrew(1, 0);
|
|
5465
5485
|
}
|
|
5466
5486
|
}
|
|
5467
|
-
function
|
|
5487
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5468
5488
|
var sp = stackSave();
|
|
5469
5489
|
try {
|
|
5470
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5490
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5471
5491
|
} catch (e) {
|
|
5472
5492
|
stackRestore(sp);
|
|
5473
5493
|
if (e !== e + 0) throw e;
|
|
5474
5494
|
_setThrew(1, 0);
|
|
5475
5495
|
}
|
|
5476
5496
|
}
|
|
5477
|
-
function
|
|
5497
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5478
5498
|
var sp = stackSave();
|
|
5479
5499
|
try {
|
|
5480
|
-
|
|
5500
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5481
5501
|
} catch (e) {
|
|
5482
5502
|
stackRestore(sp);
|
|
5483
5503
|
if (e !== e + 0) throw e;
|
|
5484
5504
|
_setThrew(1, 0);
|
|
5485
5505
|
}
|
|
5486
5506
|
}
|
|
5487
|
-
function
|
|
5507
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5488
5508
|
var sp = stackSave();
|
|
5489
5509
|
try {
|
|
5490
|
-
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5491
5511
|
} catch (e) {
|
|
5492
5512
|
stackRestore(sp);
|
|
5493
5513
|
if (e !== e + 0) throw e;
|
|
5494
5514
|
_setThrew(1, 0);
|
|
5495
5515
|
}
|
|
5496
5516
|
}
|
|
5497
|
-
function
|
|
5517
|
+
function invoke_if(index, a1) {
|
|
5498
5518
|
var sp = stackSave();
|
|
5499
5519
|
try {
|
|
5500
|
-
getWasmTableEntry(index)(a1
|
|
5520
|
+
return getWasmTableEntry(index)(a1);
|
|
5501
5521
|
} catch (e) {
|
|
5502
5522
|
stackRestore(sp);
|
|
5503
5523
|
if (e !== e + 0) throw e;
|
|
5504
5524
|
_setThrew(1, 0);
|
|
5505
5525
|
}
|
|
5506
5526
|
}
|
|
5507
|
-
function
|
|
5527
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5508
5528
|
var sp = stackSave();
|
|
5509
5529
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5530
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5511
5531
|
} catch (e) {
|
|
5512
5532
|
stackRestore(sp);
|
|
5513
5533
|
if (e !== e + 0) throw e;
|
|
5514
5534
|
_setThrew(1, 0);
|
|
5515
5535
|
}
|
|
5516
5536
|
}
|
|
5517
|
-
function
|
|
5537
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5518
5538
|
var sp = stackSave();
|
|
5519
5539
|
try {
|
|
5520
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5540
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5521
5541
|
} catch (e) {
|
|
5522
5542
|
stackRestore(sp);
|
|
5523
5543
|
if (e !== e + 0) throw e;
|
|
5524
5544
|
_setThrew(1, 0);
|
|
5525
5545
|
}
|
|
5526
5546
|
}
|
|
5527
|
-
function
|
|
5547
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5528
5548
|
var sp = stackSave();
|
|
5529
5549
|
try {
|
|
5530
|
-
return getWasmTableEntry(index)(a1);
|
|
5550
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5531
5551
|
} catch (e) {
|
|
5532
5552
|
stackRestore(sp);
|
|
5533
5553
|
if (e !== e + 0) throw e;
|
|
5534
5554
|
_setThrew(1, 0);
|
|
5535
5555
|
}
|
|
5536
5556
|
}
|
|
5537
|
-
function
|
|
5557
|
+
function invoke_fif(index, a1, a2) {
|
|
5538
5558
|
var sp = stackSave();
|
|
5539
5559
|
try {
|
|
5540
|
-
getWasmTableEntry(index)(a1, a2
|
|
5560
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5541
5561
|
} catch (e) {
|
|
5542
5562
|
stackRestore(sp);
|
|
5543
5563
|
if (e !== e + 0) throw e;
|
|
@@ -5634,20 +5654,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5634
5654
|
_setThrew(1, 0);
|
|
5635
5655
|
}
|
|
5636
5656
|
}
|
|
5637
|
-
function
|
|
5657
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
5638
5658
|
var sp = stackSave();
|
|
5639
5659
|
try {
|
|
5640
|
-
|
|
5660
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
|
|
5641
5661
|
} catch (e) {
|
|
5642
5662
|
stackRestore(sp);
|
|
5643
5663
|
if (e !== e + 0) throw e;
|
|
5644
5664
|
_setThrew(1, 0);
|
|
5645
5665
|
}
|
|
5646
5666
|
}
|
|
5647
|
-
function
|
|
5667
|
+
function invoke_jii(index, a1, a2) {
|
|
5648
5668
|
var sp = stackSave();
|
|
5649
5669
|
try {
|
|
5650
|
-
|
|
5670
|
+
return dynCall_jii(index, a1, a2);
|
|
5651
5671
|
} catch (e) {
|
|
5652
5672
|
stackRestore(sp);
|
|
5653
5673
|
if (e !== e + 0) throw e;
|
|
@@ -5764,7 +5784,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5764
5784
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5765
5785
|
|
|
5766
5786
|
// package.json
|
|
5767
|
-
var version = "0.0.
|
|
5787
|
+
var version = "0.0.35";
|
|
5768
5788
|
|
|
5769
5789
|
// lib/index.ts
|
|
5770
5790
|
async function init(opts) {
|