@grida/canvas-wasm 0.0.33 → 0.0.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +132 -112
- package/dist/index.mjs +132 -112
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Xf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Zf"];
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addOnInit(wasmExports["Yf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5099,56 +5099,56 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, od: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, J: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, nb: invoke_fi, T: invoke_fiii, o: invoke_i, xb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, rc: invoke_iiiiiiiiiii, I: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, C: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, _: invoke_viiff, B: invoke_viifff, Y: invoke_viiffff, _a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, H: invoke_viiif, R: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, gc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, zd: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, jb: _strftime_l };
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var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Id: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Hd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Gd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Fd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Ed: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Dd: _emscripten_glDepthRangef, Cd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Ld: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Md: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Kd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Bd: _emscripten_glGetActiveAttrib, Ad: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, zd: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Od: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Qd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Rd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Pd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Nd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Jd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, S: invoke_diii, Fb: invoke_fi, _d: invoke_fif, T: invoke_fiii, je: invoke_fiiiif, o: invoke_i, Ya: invoke_if, Ee: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, jb: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, B: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Q: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, sc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, bb: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
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5103
5103
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var wasmExports = createWasm();
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5104
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5105
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5106
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-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5107
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-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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5108
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-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5109
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5110
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-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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|
5111
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5112
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5113
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5114
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-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5115
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5116
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5117
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5118
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-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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|
5119
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5120
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
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|
5121
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
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5122
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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|
5123
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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|
5124
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5125
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5126
|
-
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5127
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5128
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
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5129
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
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5130
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
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5131
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5132
|
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var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
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5133
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5104
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
|
|
5105
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
|
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5106
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
|
|
5107
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
|
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5108
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
|
|
5109
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
|
|
5110
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
|
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5111
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
|
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5112
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
|
|
5113
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
|
|
5114
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+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
|
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5115
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+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
|
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5116
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
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5117
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
|
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5118
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
|
|
5119
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
|
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5120
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
|
|
5121
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
|
|
5122
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
|
|
5123
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
|
|
5124
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
|
|
5125
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
|
|
5126
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
|
|
5127
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
|
|
5128
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
|
|
5129
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+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
|
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5130
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+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
|
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5131
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
|
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5132
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+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
|
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5133
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+
var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
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5134
5134
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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5135
5135
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5136
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-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
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5136
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
|
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5137
5137
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5138
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5139
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var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5140
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5141
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
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5142
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5138
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
|
|
5139
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
|
|
5140
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
|
|
5141
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
|
|
5142
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
|
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5143
5143
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
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5144
|
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var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
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|
5145
|
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var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
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|
5146
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5147
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5148
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5149
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5150
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5151
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5144
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
|
|
5145
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
|
|
5146
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
|
|
5147
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
|
|
5148
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
|
|
5149
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
|
|
5150
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
|
|
5151
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
|
|
5152
5152
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5153
5153
|
var sp = stackSave();
|
|
5154
5154
|
try {
|
|
@@ -5179,20 +5179,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5179
5179
|
_setThrew(1, 0);
|
|
5180
5180
|
}
|
|
5181
5181
|
}
|
|
5182
|
-
function
|
|
5182
|
+
function invoke_vii(index, a1, a2) {
|
|
5183
5183
|
var sp = stackSave();
|
|
5184
5184
|
try {
|
|
5185
|
-
getWasmTableEntry(index)(a1, a2
|
|
5185
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5186
5186
|
} catch (e) {
|
|
5187
5187
|
stackRestore(sp);
|
|
5188
5188
|
if (e !== e + 0) throw e;
|
|
5189
5189
|
_setThrew(1, 0);
|
|
5190
5190
|
}
|
|
5191
5191
|
}
|
|
5192
|
-
function
|
|
5192
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5193
5193
|
var sp = stackSave();
|
|
5194
5194
|
try {
|
|
5195
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5195
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5196
|
+
} catch (e) {
|
|
5197
|
+
stackRestore(sp);
|
|
5198
|
+
if (e !== e + 0) throw e;
|
|
5199
|
+
_setThrew(1, 0);
|
|
5200
|
+
}
|
|
5201
|
+
}
|
|
5202
|
+
function invoke_ii(index, a1) {
|
|
5203
|
+
var sp = stackSave();
|
|
5204
|
+
try {
|
|
5205
|
+
return getWasmTableEntry(index)(a1);
|
|
5206
|
+
} catch (e) {
|
|
5207
|
+
stackRestore(sp);
|
|
5208
|
+
if (e !== e + 0) throw e;
|
|
5209
|
+
_setThrew(1, 0);
|
|
5210
|
+
}
|
|
5211
|
+
}
|
|
5212
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5213
|
+
var sp = stackSave();
|
|
5214
|
+
try {
|
|
5215
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5196
5216
|
} catch (e) {
|
|
5197
5217
|
stackRestore(sp);
|
|
5198
5218
|
if (e !== e + 0) throw e;
|
|
@@ -5209,30 +5229,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5209
5229
|
_setThrew(1, 0);
|
|
5210
5230
|
}
|
|
5211
5231
|
}
|
|
5212
|
-
function
|
|
5232
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5213
5233
|
var sp = stackSave();
|
|
5214
5234
|
try {
|
|
5215
|
-
|
|
5235
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5216
5236
|
} catch (e) {
|
|
5217
5237
|
stackRestore(sp);
|
|
5218
5238
|
if (e !== e + 0) throw e;
|
|
5219
5239
|
_setThrew(1, 0);
|
|
5220
5240
|
}
|
|
5221
5241
|
}
|
|
5222
|
-
function
|
|
5242
|
+
function invoke_vid(index, a1, a2) {
|
|
5223
5243
|
var sp = stackSave();
|
|
5224
5244
|
try {
|
|
5225
|
-
getWasmTableEntry(index)(a1, a2
|
|
5245
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5226
5246
|
} catch (e) {
|
|
5227
5247
|
stackRestore(sp);
|
|
5228
5248
|
if (e !== e + 0) throw e;
|
|
5229
5249
|
_setThrew(1, 0);
|
|
5230
5250
|
}
|
|
5231
5251
|
}
|
|
5232
|
-
function
|
|
5252
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5233
5253
|
var sp = stackSave();
|
|
5234
5254
|
try {
|
|
5235
|
-
getWasmTableEntry(index)();
|
|
5255
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5236
5256
|
} catch (e) {
|
|
5237
5257
|
stackRestore(sp);
|
|
5238
5258
|
if (e !== e + 0) throw e;
|
|
@@ -5259,57 +5279,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5259
5279
|
_setThrew(1, 0);
|
|
5260
5280
|
}
|
|
5261
5281
|
}
|
|
5262
|
-
function
|
|
5282
|
+
function invoke_v(index) {
|
|
5263
5283
|
var sp = stackSave();
|
|
5264
5284
|
try {
|
|
5265
|
-
getWasmTableEntry(index)(
|
|
5285
|
+
getWasmTableEntry(index)();
|
|
5266
5286
|
} catch (e) {
|
|
5267
5287
|
stackRestore(sp);
|
|
5268
5288
|
if (e !== e + 0) throw e;
|
|
5269
5289
|
_setThrew(1, 0);
|
|
5270
5290
|
}
|
|
5271
5291
|
}
|
|
5272
|
-
function
|
|
5292
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5273
5293
|
var sp = stackSave();
|
|
5274
5294
|
try {
|
|
5275
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5295
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5276
5296
|
} catch (e) {
|
|
5277
5297
|
stackRestore(sp);
|
|
5278
5298
|
if (e !== e + 0) throw e;
|
|
5279
5299
|
_setThrew(1, 0);
|
|
5280
5300
|
}
|
|
5281
5301
|
}
|
|
5282
|
-
function
|
|
5302
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5283
5303
|
var sp = stackSave();
|
|
5284
5304
|
try {
|
|
5285
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5305
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5286
5306
|
} catch (e) {
|
|
5287
5307
|
stackRestore(sp);
|
|
5288
5308
|
if (e !== e + 0) throw e;
|
|
5289
5309
|
_setThrew(1, 0);
|
|
5290
5310
|
}
|
|
5291
5311
|
}
|
|
5292
|
-
function
|
|
5312
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5293
5313
|
var sp = stackSave();
|
|
5294
5314
|
try {
|
|
5295
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5315
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5296
5316
|
} catch (e) {
|
|
5297
5317
|
stackRestore(sp);
|
|
5298
5318
|
if (e !== e + 0) throw e;
|
|
5299
5319
|
_setThrew(1, 0);
|
|
5300
5320
|
}
|
|
5301
5321
|
}
|
|
5302
|
-
function
|
|
5322
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5303
5323
|
var sp = stackSave();
|
|
5304
5324
|
try {
|
|
5305
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5325
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5306
5326
|
} catch (e) {
|
|
5307
5327
|
stackRestore(sp);
|
|
5308
5328
|
if (e !== e + 0) throw e;
|
|
5309
5329
|
_setThrew(1, 0);
|
|
5310
5330
|
}
|
|
5311
5331
|
}
|
|
5312
|
-
function
|
|
5332
|
+
function invoke_fif(index, a1, a2) {
|
|
5313
5333
|
var sp = stackSave();
|
|
5314
5334
|
try {
|
|
5315
5335
|
return getWasmTableEntry(index)(a1, a2);
|
|
@@ -5319,210 +5339,210 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5319
5339
|
_setThrew(1, 0);
|
|
5320
5340
|
}
|
|
5321
5341
|
}
|
|
5322
|
-
function
|
|
5342
|
+
function invoke_iif(index, a1, a2) {
|
|
5323
5343
|
var sp = stackSave();
|
|
5324
5344
|
try {
|
|
5325
|
-
getWasmTableEntry(index)(a1, a2
|
|
5345
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5326
5346
|
} catch (e) {
|
|
5327
5347
|
stackRestore(sp);
|
|
5328
5348
|
if (e !== e + 0) throw e;
|
|
5329
5349
|
_setThrew(1, 0);
|
|
5330
5350
|
}
|
|
5331
5351
|
}
|
|
5332
|
-
function
|
|
5352
|
+
function invoke_i(index) {
|
|
5333
5353
|
var sp = stackSave();
|
|
5334
5354
|
try {
|
|
5335
|
-
return getWasmTableEntry(index)(
|
|
5355
|
+
return getWasmTableEntry(index)();
|
|
5336
5356
|
} catch (e) {
|
|
5337
5357
|
stackRestore(sp);
|
|
5338
5358
|
if (e !== e + 0) throw e;
|
|
5339
5359
|
_setThrew(1, 0);
|
|
5340
5360
|
}
|
|
5341
5361
|
}
|
|
5342
|
-
function
|
|
5362
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5343
5363
|
var sp = stackSave();
|
|
5344
5364
|
try {
|
|
5345
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5365
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5346
5366
|
} catch (e) {
|
|
5347
5367
|
stackRestore(sp);
|
|
5348
5368
|
if (e !== e + 0) throw e;
|
|
5349
5369
|
_setThrew(1, 0);
|
|
5350
5370
|
}
|
|
5351
5371
|
}
|
|
5352
|
-
function
|
|
5372
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5353
5373
|
var sp = stackSave();
|
|
5354
5374
|
try {
|
|
5355
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5375
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5356
5376
|
} catch (e) {
|
|
5357
5377
|
stackRestore(sp);
|
|
5358
5378
|
if (e !== e + 0) throw e;
|
|
5359
5379
|
_setThrew(1, 0);
|
|
5360
5380
|
}
|
|
5361
5381
|
}
|
|
5362
|
-
function
|
|
5382
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5363
5383
|
var sp = stackSave();
|
|
5364
5384
|
try {
|
|
5365
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5385
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5366
5386
|
} catch (e) {
|
|
5367
5387
|
stackRestore(sp);
|
|
5368
5388
|
if (e !== e + 0) throw e;
|
|
5369
5389
|
_setThrew(1, 0);
|
|
5370
5390
|
}
|
|
5371
5391
|
}
|
|
5372
|
-
function
|
|
5392
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5373
5393
|
var sp = stackSave();
|
|
5374
5394
|
try {
|
|
5375
|
-
|
|
5395
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5376
5396
|
} catch (e) {
|
|
5377
5397
|
stackRestore(sp);
|
|
5378
5398
|
if (e !== e + 0) throw e;
|
|
5379
5399
|
_setThrew(1, 0);
|
|
5380
5400
|
}
|
|
5381
5401
|
}
|
|
5382
|
-
function
|
|
5402
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5383
5403
|
var sp = stackSave();
|
|
5384
5404
|
try {
|
|
5385
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5405
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5386
5406
|
} catch (e) {
|
|
5387
5407
|
stackRestore(sp);
|
|
5388
5408
|
if (e !== e + 0) throw e;
|
|
5389
5409
|
_setThrew(1, 0);
|
|
5390
5410
|
}
|
|
5391
5411
|
}
|
|
5392
|
-
function
|
|
5412
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5393
5413
|
var sp = stackSave();
|
|
5394
5414
|
try {
|
|
5395
|
-
|
|
5415
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5396
5416
|
} catch (e) {
|
|
5397
5417
|
stackRestore(sp);
|
|
5398
5418
|
if (e !== e + 0) throw e;
|
|
5399
5419
|
_setThrew(1, 0);
|
|
5400
5420
|
}
|
|
5401
5421
|
}
|
|
5402
|
-
function
|
|
5422
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5403
5423
|
var sp = stackSave();
|
|
5404
5424
|
try {
|
|
5405
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5425
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5406
5426
|
} catch (e) {
|
|
5407
5427
|
stackRestore(sp);
|
|
5408
5428
|
if (e !== e + 0) throw e;
|
|
5409
5429
|
_setThrew(1, 0);
|
|
5410
5430
|
}
|
|
5411
5431
|
}
|
|
5412
|
-
function
|
|
5432
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5413
5433
|
var sp = stackSave();
|
|
5414
5434
|
try {
|
|
5415
|
-
|
|
5435
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5416
5436
|
} catch (e) {
|
|
5417
5437
|
stackRestore(sp);
|
|
5418
5438
|
if (e !== e + 0) throw e;
|
|
5419
5439
|
_setThrew(1, 0);
|
|
5420
5440
|
}
|
|
5421
5441
|
}
|
|
5422
|
-
function
|
|
5442
|
+
function invoke_vif(index, a1, a2) {
|
|
5423
5443
|
var sp = stackSave();
|
|
5424
5444
|
try {
|
|
5425
|
-
getWasmTableEntry(index)(a1, a2
|
|
5445
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5426
5446
|
} catch (e) {
|
|
5427
5447
|
stackRestore(sp);
|
|
5428
5448
|
if (e !== e + 0) throw e;
|
|
5429
5449
|
_setThrew(1, 0);
|
|
5430
5450
|
}
|
|
5431
5451
|
}
|
|
5432
|
-
function
|
|
5452
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5433
5453
|
var sp = stackSave();
|
|
5434
5454
|
try {
|
|
5435
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5455
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5436
5456
|
} catch (e) {
|
|
5437
5457
|
stackRestore(sp);
|
|
5438
5458
|
if (e !== e + 0) throw e;
|
|
5439
5459
|
_setThrew(1, 0);
|
|
5440
5460
|
}
|
|
5441
5461
|
}
|
|
5442
|
-
function
|
|
5462
|
+
function invoke_fi(index, a1) {
|
|
5443
5463
|
var sp = stackSave();
|
|
5444
5464
|
try {
|
|
5445
|
-
getWasmTableEntry(index)(a1
|
|
5465
|
+
return getWasmTableEntry(index)(a1);
|
|
5446
5466
|
} catch (e) {
|
|
5447
5467
|
stackRestore(sp);
|
|
5448
5468
|
if (e !== e + 0) throw e;
|
|
5449
5469
|
_setThrew(1, 0);
|
|
5450
5470
|
}
|
|
5451
5471
|
}
|
|
5452
|
-
function
|
|
5472
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5453
5473
|
var sp = stackSave();
|
|
5454
5474
|
try {
|
|
5455
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5475
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5456
5476
|
} catch (e) {
|
|
5457
5477
|
stackRestore(sp);
|
|
5458
5478
|
if (e !== e + 0) throw e;
|
|
5459
5479
|
_setThrew(1, 0);
|
|
5460
5480
|
}
|
|
5461
5481
|
}
|
|
5462
|
-
function
|
|
5482
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5463
5483
|
var sp = stackSave();
|
|
5464
5484
|
try {
|
|
5465
|
-
|
|
5485
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5466
5486
|
} catch (e) {
|
|
5467
5487
|
stackRestore(sp);
|
|
5468
5488
|
if (e !== e + 0) throw e;
|
|
5469
5489
|
_setThrew(1, 0);
|
|
5470
5490
|
}
|
|
5471
5491
|
}
|
|
5472
|
-
function
|
|
5492
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5473
5493
|
var sp = stackSave();
|
|
5474
5494
|
try {
|
|
5475
|
-
return getWasmTableEntry(index)(a1);
|
|
5495
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5476
5496
|
} catch (e) {
|
|
5477
5497
|
stackRestore(sp);
|
|
5478
5498
|
if (e !== e + 0) throw e;
|
|
5479
5499
|
_setThrew(1, 0);
|
|
5480
5500
|
}
|
|
5481
5501
|
}
|
|
5482
|
-
function
|
|
5502
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5483
5503
|
var sp = stackSave();
|
|
5484
5504
|
try {
|
|
5485
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5505
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5486
5506
|
} catch (e) {
|
|
5487
5507
|
stackRestore(sp);
|
|
5488
5508
|
if (e !== e + 0) throw e;
|
|
5489
5509
|
_setThrew(1, 0);
|
|
5490
5510
|
}
|
|
5491
5511
|
}
|
|
5492
|
-
function
|
|
5512
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5493
5513
|
var sp = stackSave();
|
|
5494
5514
|
try {
|
|
5495
|
-
|
|
5515
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5496
5516
|
} catch (e) {
|
|
5497
5517
|
stackRestore(sp);
|
|
5498
5518
|
if (e !== e + 0) throw e;
|
|
5499
5519
|
_setThrew(1, 0);
|
|
5500
5520
|
}
|
|
5501
5521
|
}
|
|
5502
|
-
function
|
|
5522
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5503
5523
|
var sp = stackSave();
|
|
5504
5524
|
try {
|
|
5505
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5525
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5506
5526
|
} catch (e) {
|
|
5507
5527
|
stackRestore(sp);
|
|
5508
5528
|
if (e !== e + 0) throw e;
|
|
5509
5529
|
_setThrew(1, 0);
|
|
5510
5530
|
}
|
|
5511
5531
|
}
|
|
5512
|
-
function
|
|
5532
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5513
5533
|
var sp = stackSave();
|
|
5514
5534
|
try {
|
|
5515
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5535
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5516
5536
|
} catch (e) {
|
|
5517
5537
|
stackRestore(sp);
|
|
5518
5538
|
if (e !== e + 0) throw e;
|
|
5519
5539
|
_setThrew(1, 0);
|
|
5520
5540
|
}
|
|
5521
5541
|
}
|
|
5522
|
-
function
|
|
5542
|
+
function invoke_if(index, a1) {
|
|
5523
5543
|
var sp = stackSave();
|
|
5524
5544
|
try {
|
|
5525
|
-
getWasmTableEntry(index)(a1
|
|
5545
|
+
return getWasmTableEntry(index)(a1);
|
|
5526
5546
|
} catch (e) {
|
|
5527
5547
|
stackRestore(sp);
|
|
5528
5548
|
if (e !== e + 0) throw e;
|
|
@@ -5753,7 +5773,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5753
5773
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5754
5774
|
|
|
5755
5775
|
// package.json
|
|
5756
|
-
var version = "0.0.
|
|
5776
|
+
var version = "0.0.34";
|
|
5757
5777
|
|
|
5758
5778
|
// lib/index.ts
|
|
5759
5779
|
async function init(opts) {
|