@grida/canvas-wasm 0.0.33 → 0.0.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Vf"];
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+ wasmMemory = wasmExports["Xf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Xf"];
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- addOnInit(wasmExports["Wf"]);
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+ wasmTable = wasmExports["Zf"];
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+ addOnInit(wasmExports["Yf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5099,56 +5099,56 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, od: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, J: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, nb: invoke_fi, T: invoke_fiii, o: invoke_i, xb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, rc: invoke_iiiiiiiiiii, I: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, C: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, _: invoke_viiff, B: invoke_viifff, Y: invoke_viiffff, _a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, H: invoke_viiif, R: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, gc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, zd: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, jb: _strftime_l };
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+ var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Id: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Hd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Gd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Fd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Ed: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Dd: _emscripten_glDepthRangef, Cd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Ld: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Md: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Kd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Bd: _emscripten_glGetActiveAttrib, Ad: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, zd: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Od: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Qd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Rd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Pd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Nd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Jd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, S: invoke_diii, Fb: invoke_fi, _d: invoke_fif, T: invoke_fiii, je: invoke_fiiiif, o: invoke_i, Ya: invoke_if, Ee: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, jb: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, B: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Q: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, sc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, bb: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
5103
5103
  var wasmExports = createWasm();
5104
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
5105
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
5106
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Zf"])(a0, a1);
5107
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["_f"])(a0, a1, a2);
5108
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["$f"])(a0, a1);
5109
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["ag"])(a0, a1, a2);
5110
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["bg"])(a0);
5111
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["cg"])(a0, a1, a2);
5112
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["dg"])(a0);
5113
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["eg"])(a0, a1, a2);
5114
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["fg"])(a0, a1, a2);
5115
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["gg"])(a0, a1, a2, a3);
5116
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hg"])(a0, a1, a2, a3, a4, a5, a6);
5117
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ig"])(a0, a1, a2);
5118
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jg"])(a0, a1, a2);
5119
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5120
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lg"])(a0, a1, a2);
5121
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5122
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ng"])(a0, a1);
5123
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
5124
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
5125
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
5126
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
5127
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
5128
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["tg"])(a0, a1);
5129
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["ug"])(a0, a1);
5130
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vg"])(a0, a1);
5131
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wg"])(a0, a1);
5132
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["xg"])(a0, a1);
5133
- var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5104
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
5105
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
5106
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
5107
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
5108
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
5109
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
5110
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
5111
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
5112
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
5113
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
5114
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
5115
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
5116
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
5117
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
5118
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
5119
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5120
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
5121
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
5122
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
5123
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
5124
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
5125
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
5126
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
5127
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
5128
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
5129
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
5131
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
5132
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
5133
+ var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
5134
5134
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5135
5135
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5136
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5136
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
5137
5137
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5138
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5139
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5140
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5141
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5142
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5138
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
5139
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
5140
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
5141
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
5142
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
5143
5143
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5144
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5145
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5146
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5147
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5148
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5149
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5150
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5151
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5144
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
5145
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
5146
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
5147
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
5148
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
5149
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
5150
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
5151
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
5152
5152
  function invoke_iiii(index, a1, a2, a3) {
5153
5153
  var sp = stackSave();
5154
5154
  try {
@@ -5179,20 +5179,40 @@ var require_grida_canvas_wasm = __commonJS({
5179
5179
  _setThrew(1, 0);
5180
5180
  }
5181
5181
  }
5182
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5182
+ function invoke_vii(index, a1, a2) {
5183
5183
  var sp = stackSave();
5184
5184
  try {
5185
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5185
+ getWasmTableEntry(index)(a1, a2);
5186
5186
  } catch (e) {
5187
5187
  stackRestore(sp);
5188
5188
  if (e !== e + 0) throw e;
5189
5189
  _setThrew(1, 0);
5190
5190
  }
5191
5191
  }
5192
- function invoke_vii(index, a1, a2) {
5192
+ function invoke_viii(index, a1, a2, a3) {
5193
5193
  var sp = stackSave();
5194
5194
  try {
5195
- getWasmTableEntry(index)(a1, a2);
5195
+ getWasmTableEntry(index)(a1, a2, a3);
5196
+ } catch (e) {
5197
+ stackRestore(sp);
5198
+ if (e !== e + 0) throw e;
5199
+ _setThrew(1, 0);
5200
+ }
5201
+ }
5202
+ function invoke_ii(index, a1) {
5203
+ var sp = stackSave();
5204
+ try {
5205
+ return getWasmTableEntry(index)(a1);
5206
+ } catch (e) {
5207
+ stackRestore(sp);
5208
+ if (e !== e + 0) throw e;
5209
+ _setThrew(1, 0);
5210
+ }
5211
+ }
5212
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5213
+ var sp = stackSave();
5214
+ try {
5215
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5196
5216
  } catch (e) {
5197
5217
  stackRestore(sp);
5198
5218
  if (e !== e + 0) throw e;
@@ -5209,30 +5229,30 @@ var require_grida_canvas_wasm = __commonJS({
5209
5229
  _setThrew(1, 0);
5210
5230
  }
5211
5231
  }
5212
- function invoke_ii(index, a1) {
5232
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5213
5233
  var sp = stackSave();
5214
5234
  try {
5215
- return getWasmTableEntry(index)(a1);
5235
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5216
5236
  } catch (e) {
5217
5237
  stackRestore(sp);
5218
5238
  if (e !== e + 0) throw e;
5219
5239
  _setThrew(1, 0);
5220
5240
  }
5221
5241
  }
5222
- function invoke_viii(index, a1, a2, a3) {
5242
+ function invoke_vid(index, a1, a2) {
5223
5243
  var sp = stackSave();
5224
5244
  try {
5225
- getWasmTableEntry(index)(a1, a2, a3);
5245
+ getWasmTableEntry(index)(a1, a2);
5226
5246
  } catch (e) {
5227
5247
  stackRestore(sp);
5228
5248
  if (e !== e + 0) throw e;
5229
5249
  _setThrew(1, 0);
5230
5250
  }
5231
5251
  }
5232
- function invoke_v(index) {
5252
+ function invoke_viff(index, a1, a2, a3) {
5233
5253
  var sp = stackSave();
5234
5254
  try {
5235
- getWasmTableEntry(index)();
5255
+ getWasmTableEntry(index)(a1, a2, a3);
5236
5256
  } catch (e) {
5237
5257
  stackRestore(sp);
5238
5258
  if (e !== e + 0) throw e;
@@ -5259,57 +5279,57 @@ var require_grida_canvas_wasm = __commonJS({
5259
5279
  _setThrew(1, 0);
5260
5280
  }
5261
5281
  }
5262
- function invoke_vid(index, a1, a2) {
5282
+ function invoke_v(index) {
5263
5283
  var sp = stackSave();
5264
5284
  try {
5265
- getWasmTableEntry(index)(a1, a2);
5285
+ getWasmTableEntry(index)();
5266
5286
  } catch (e) {
5267
5287
  stackRestore(sp);
5268
5288
  if (e !== e + 0) throw e;
5269
5289
  _setThrew(1, 0);
5270
5290
  }
5271
5291
  }
5272
- function invoke_viff(index, a1, a2, a3) {
5292
+ function invoke_viiif(index, a1, a2, a3, a4) {
5273
5293
  var sp = stackSave();
5274
5294
  try {
5275
- getWasmTableEntry(index)(a1, a2, a3);
5295
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5276
5296
  } catch (e) {
5277
5297
  stackRestore(sp);
5278
5298
  if (e !== e + 0) throw e;
5279
5299
  _setThrew(1, 0);
5280
5300
  }
5281
5301
  }
5282
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5302
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5283
5303
  var sp = stackSave();
5284
5304
  try {
5285
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5305
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5286
5306
  } catch (e) {
5287
5307
  stackRestore(sp);
5288
5308
  if (e !== e + 0) throw e;
5289
5309
  _setThrew(1, 0);
5290
5310
  }
5291
5311
  }
5292
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5312
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5293
5313
  var sp = stackSave();
5294
5314
  try {
5295
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5315
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5296
5316
  } catch (e) {
5297
5317
  stackRestore(sp);
5298
5318
  if (e !== e + 0) throw e;
5299
5319
  _setThrew(1, 0);
5300
5320
  }
5301
5321
  }
5302
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5322
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5303
5323
  var sp = stackSave();
5304
5324
  try {
5305
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5325
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5306
5326
  } catch (e) {
5307
5327
  stackRestore(sp);
5308
5328
  if (e !== e + 0) throw e;
5309
5329
  _setThrew(1, 0);
5310
5330
  }
5311
5331
  }
5312
- function invoke_iif(index, a1, a2) {
5332
+ function invoke_fif(index, a1, a2) {
5313
5333
  var sp = stackSave();
5314
5334
  try {
5315
5335
  return getWasmTableEntry(index)(a1, a2);
@@ -5319,210 +5339,210 @@ var require_grida_canvas_wasm = __commonJS({
5319
5339
  _setThrew(1, 0);
5320
5340
  }
5321
5341
  }
5322
- function invoke_vifff(index, a1, a2, a3, a4) {
5342
+ function invoke_iif(index, a1, a2) {
5323
5343
  var sp = stackSave();
5324
5344
  try {
5325
- getWasmTableEntry(index)(a1, a2, a3, a4);
5345
+ return getWasmTableEntry(index)(a1, a2);
5326
5346
  } catch (e) {
5327
5347
  stackRestore(sp);
5328
5348
  if (e !== e + 0) throw e;
5329
5349
  _setThrew(1, 0);
5330
5350
  }
5331
5351
  }
5332
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5352
+ function invoke_i(index) {
5333
5353
  var sp = stackSave();
5334
5354
  try {
5335
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5355
+ return getWasmTableEntry(index)();
5336
5356
  } catch (e) {
5337
5357
  stackRestore(sp);
5338
5358
  if (e !== e + 0) throw e;
5339
5359
  _setThrew(1, 0);
5340
5360
  }
5341
5361
  }
5342
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5362
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5343
5363
  var sp = stackSave();
5344
5364
  try {
5345
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5365
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5346
5366
  } catch (e) {
5347
5367
  stackRestore(sp);
5348
5368
  if (e !== e + 0) throw e;
5349
5369
  _setThrew(1, 0);
5350
5370
  }
5351
5371
  }
5352
- function invoke_viiff(index, a1, a2, a3, a4) {
5372
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5353
5373
  var sp = stackSave();
5354
5374
  try {
5355
- getWasmTableEntry(index)(a1, a2, a3, a4);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5356
5376
  } catch (e) {
5357
5377
  stackRestore(sp);
5358
5378
  if (e !== e + 0) throw e;
5359
5379
  _setThrew(1, 0);
5360
5380
  }
5361
5381
  }
5362
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5382
+ function invoke_viif(index, a1, a2, a3) {
5363
5383
  var sp = stackSave();
5364
5384
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5385
+ getWasmTableEntry(index)(a1, a2, a3);
5366
5386
  } catch (e) {
5367
5387
  stackRestore(sp);
5368
5388
  if (e !== e + 0) throw e;
5369
5389
  _setThrew(1, 0);
5370
5390
  }
5371
5391
  }
5372
- function invoke_i(index) {
5392
+ function invoke_vifff(index, a1, a2, a3, a4) {
5373
5393
  var sp = stackSave();
5374
5394
  try {
5375
- return getWasmTableEntry(index)();
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5376
5396
  } catch (e) {
5377
5397
  stackRestore(sp);
5378
5398
  if (e !== e + 0) throw e;
5379
5399
  _setThrew(1, 0);
5380
5400
  }
5381
5401
  }
5382
- function invoke_vif(index, a1, a2) {
5402
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5383
5403
  var sp = stackSave();
5384
5404
  try {
5385
- getWasmTableEntry(index)(a1, a2);
5405
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5386
5406
  } catch (e) {
5387
5407
  stackRestore(sp);
5388
5408
  if (e !== e + 0) throw e;
5389
5409
  _setThrew(1, 0);
5390
5410
  }
5391
5411
  }
5392
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5412
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5393
5413
  var sp = stackSave();
5394
5414
  try {
5395
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5415
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5396
5416
  } catch (e) {
5397
5417
  stackRestore(sp);
5398
5418
  if (e !== e + 0) throw e;
5399
5419
  _setThrew(1, 0);
5400
5420
  }
5401
5421
  }
5402
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5422
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5403
5423
  var sp = stackSave();
5404
5424
  try {
5405
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5425
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5406
5426
  } catch (e) {
5407
5427
  stackRestore(sp);
5408
5428
  if (e !== e + 0) throw e;
5409
5429
  _setThrew(1, 0);
5410
5430
  }
5411
5431
  }
5412
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5432
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5413
5433
  var sp = stackSave();
5414
5434
  try {
5415
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5435
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5416
5436
  } catch (e) {
5417
5437
  stackRestore(sp);
5418
5438
  if (e !== e + 0) throw e;
5419
5439
  _setThrew(1, 0);
5420
5440
  }
5421
5441
  }
5422
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5442
+ function invoke_vif(index, a1, a2) {
5423
5443
  var sp = stackSave();
5424
5444
  try {
5425
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5445
+ getWasmTableEntry(index)(a1, a2);
5426
5446
  } catch (e) {
5427
5447
  stackRestore(sp);
5428
5448
  if (e !== e + 0) throw e;
5429
5449
  _setThrew(1, 0);
5430
5450
  }
5431
5451
  }
5432
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5452
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5433
5453
  var sp = stackSave();
5434
5454
  try {
5435
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5455
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5436
5456
  } catch (e) {
5437
5457
  stackRestore(sp);
5438
5458
  if (e !== e + 0) throw e;
5439
5459
  _setThrew(1, 0);
5440
5460
  }
5441
5461
  }
5442
- function invoke_viif(index, a1, a2, a3) {
5462
+ function invoke_fi(index, a1) {
5443
5463
  var sp = stackSave();
5444
5464
  try {
5445
- getWasmTableEntry(index)(a1, a2, a3);
5465
+ return getWasmTableEntry(index)(a1);
5446
5466
  } catch (e) {
5447
5467
  stackRestore(sp);
5448
5468
  if (e !== e + 0) throw e;
5449
5469
  _setThrew(1, 0);
5450
5470
  }
5451
5471
  }
5452
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5472
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5453
5473
  var sp = stackSave();
5454
5474
  try {
5455
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5475
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5456
5476
  } catch (e) {
5457
5477
  stackRestore(sp);
5458
5478
  if (e !== e + 0) throw e;
5459
5479
  _setThrew(1, 0);
5460
5480
  }
5461
5481
  }
5462
- function invoke_if(index, a1) {
5482
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5463
5483
  var sp = stackSave();
5464
5484
  try {
5465
- return getWasmTableEntry(index)(a1);
5485
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5466
5486
  } catch (e) {
5467
5487
  stackRestore(sp);
5468
5488
  if (e !== e + 0) throw e;
5469
5489
  _setThrew(1, 0);
5470
5490
  }
5471
5491
  }
5472
- function invoke_fi(index, a1) {
5492
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5473
5493
  var sp = stackSave();
5474
5494
  try {
5475
- return getWasmTableEntry(index)(a1);
5495
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5476
5496
  } catch (e) {
5477
5497
  stackRestore(sp);
5478
5498
  if (e !== e + 0) throw e;
5479
5499
  _setThrew(1, 0);
5480
5500
  }
5481
5501
  }
5482
- function invoke_viiif(index, a1, a2, a3, a4) {
5502
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5483
5503
  var sp = stackSave();
5484
5504
  try {
5485
- getWasmTableEntry(index)(a1, a2, a3, a4);
5505
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5486
5506
  } catch (e) {
5487
5507
  stackRestore(sp);
5488
5508
  if (e !== e + 0) throw e;
5489
5509
  _setThrew(1, 0);
5490
5510
  }
5491
5511
  }
5492
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5512
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5493
5513
  var sp = stackSave();
5494
5514
  try {
5495
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5515
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5496
5516
  } catch (e) {
5497
5517
  stackRestore(sp);
5498
5518
  if (e !== e + 0) throw e;
5499
5519
  _setThrew(1, 0);
5500
5520
  }
5501
5521
  }
5502
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5522
+ function invoke_viiff(index, a1, a2, a3, a4) {
5503
5523
  var sp = stackSave();
5504
5524
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5506
5526
  } catch (e) {
5507
5527
  stackRestore(sp);
5508
5528
  if (e !== e + 0) throw e;
5509
5529
  _setThrew(1, 0);
5510
5530
  }
5511
5531
  }
5512
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5532
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5513
5533
  var sp = stackSave();
5514
5534
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5516
5536
  } catch (e) {
5517
5537
  stackRestore(sp);
5518
5538
  if (e !== e + 0) throw e;
5519
5539
  _setThrew(1, 0);
5520
5540
  }
5521
5541
  }
5522
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5542
+ function invoke_if(index, a1) {
5523
5543
  var sp = stackSave();
5524
5544
  try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5545
+ return getWasmTableEntry(index)(a1);
5526
5546
  } catch (e) {
5527
5547
  stackRestore(sp);
5528
5548
  if (e !== e + 0) throw e;
@@ -5753,7 +5773,7 @@ var require_grida_canvas_wasm = __commonJS({
5753
5773
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5754
5774
 
5755
5775
  // package.json
5756
- var version = "0.0.32";
5776
+ var version = "0.0.34";
5757
5777
 
5758
5778
  // lib/index.ts
5759
5779
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.33",
4
+ "version": "0.0.35",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",