@grida/canvas-wasm 0.0.33 → 0.0.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Vf"];
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+ wasmMemory = wasmExports["Xf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Xf"];
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- addOnInit(wasmExports["Wf"]);
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+ wasmTable = wasmExports["Zf"];
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+ addOnInit(wasmExports["Yf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5104,56 +5104,56 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, od: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, J: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, nb: invoke_fi, T: invoke_fiii, o: invoke_i, xb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, rc: invoke_iiiiiiiiiii, I: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, C: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, _: invoke_viiff, B: invoke_viifff, Y: invoke_viiffff, _a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, H: invoke_viiif, R: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, gc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, zd: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, jb: _strftime_l };
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+ var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Id: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Hd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Gd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Fd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Ed: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Dd: _emscripten_glDepthRangef, Cd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Ld: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Md: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Kd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Bd: _emscripten_glGetActiveAttrib, Ad: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, zd: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Od: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Qd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Rd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Pd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Nd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Jd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, S: invoke_diii, Fb: invoke_fi, _d: invoke_fif, T: invoke_fiii, je: invoke_fiiiif, o: invoke_i, Ya: invoke_if, Ee: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, jb: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, B: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Q: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, sc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, bb: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
5108
5108
  var wasmExports = createWasm();
5109
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
5110
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
5111
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Zf"])(a0, a1);
5112
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["_f"])(a0, a1, a2);
5113
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["$f"])(a0, a1);
5114
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["ag"])(a0, a1, a2);
5115
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["bg"])(a0);
5116
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["cg"])(a0, a1, a2);
5117
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["dg"])(a0);
5118
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["eg"])(a0, a1, a2);
5119
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["fg"])(a0, a1, a2);
5120
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["gg"])(a0, a1, a2, a3);
5121
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hg"])(a0, a1, a2, a3, a4, a5, a6);
5122
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ig"])(a0, a1, a2);
5123
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jg"])(a0, a1, a2);
5124
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kg"])(a0, a1, a2, a3, a4);
5125
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lg"])(a0, a1, a2);
5126
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5127
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["ng"])(a0, a1);
5128
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
5129
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
5130
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
5131
- var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
5132
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
5133
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["tg"])(a0, a1);
5134
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["ug"])(a0, a1);
5135
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vg"])(a0, a1);
5136
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wg"])(a0, a1);
5137
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["xg"])(a0, a1);
5138
- var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5109
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
5110
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
5111
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
5112
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
5113
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
5114
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
5115
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
5116
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
5117
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
5118
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
5119
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
5120
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
5121
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
5122
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
5123
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
5124
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
5125
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
5126
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
5127
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
5128
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
5129
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
5131
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
5132
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
5133
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
5134
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
5135
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
5136
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
5137
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
5138
+ var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
5139
5139
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5140
5140
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5141
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5141
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
5142
5142
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5143
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5144
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5145
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5146
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5147
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5143
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
5144
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
5145
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
5146
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
5147
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
5148
5148
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5149
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5150
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5151
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5152
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5153
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5154
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5155
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5156
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5149
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
5150
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
5151
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
5152
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
5153
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
5154
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
5155
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
5156
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
5157
5157
  function invoke_iiii(index, a1, a2, a3) {
5158
5158
  var sp = stackSave();
5159
5159
  try {
@@ -5184,20 +5184,40 @@ var require_grida_canvas_wasm = __commonJS({
5184
5184
  _setThrew(1, 0);
5185
5185
  }
5186
5186
  }
5187
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5187
+ function invoke_vii(index, a1, a2) {
5188
5188
  var sp = stackSave();
5189
5189
  try {
5190
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5190
+ getWasmTableEntry(index)(a1, a2);
5191
5191
  } catch (e) {
5192
5192
  stackRestore(sp);
5193
5193
  if (e !== e + 0) throw e;
5194
5194
  _setThrew(1, 0);
5195
5195
  }
5196
5196
  }
5197
- function invoke_vii(index, a1, a2) {
5197
+ function invoke_viii(index, a1, a2, a3) {
5198
5198
  var sp = stackSave();
5199
5199
  try {
5200
- getWasmTableEntry(index)(a1, a2);
5200
+ getWasmTableEntry(index)(a1, a2, a3);
5201
+ } catch (e) {
5202
+ stackRestore(sp);
5203
+ if (e !== e + 0) throw e;
5204
+ _setThrew(1, 0);
5205
+ }
5206
+ }
5207
+ function invoke_ii(index, a1) {
5208
+ var sp = stackSave();
5209
+ try {
5210
+ return getWasmTableEntry(index)(a1);
5211
+ } catch (e) {
5212
+ stackRestore(sp);
5213
+ if (e !== e + 0) throw e;
5214
+ _setThrew(1, 0);
5215
+ }
5216
+ }
5217
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5218
+ var sp = stackSave();
5219
+ try {
5220
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5201
5221
  } catch (e) {
5202
5222
  stackRestore(sp);
5203
5223
  if (e !== e + 0) throw e;
@@ -5214,30 +5234,30 @@ var require_grida_canvas_wasm = __commonJS({
5214
5234
  _setThrew(1, 0);
5215
5235
  }
5216
5236
  }
5217
- function invoke_ii(index, a1) {
5237
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5218
5238
  var sp = stackSave();
5219
5239
  try {
5220
- return getWasmTableEntry(index)(a1);
5240
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5221
5241
  } catch (e) {
5222
5242
  stackRestore(sp);
5223
5243
  if (e !== e + 0) throw e;
5224
5244
  _setThrew(1, 0);
5225
5245
  }
5226
5246
  }
5227
- function invoke_viii(index, a1, a2, a3) {
5247
+ function invoke_vid(index, a1, a2) {
5228
5248
  var sp = stackSave();
5229
5249
  try {
5230
- getWasmTableEntry(index)(a1, a2, a3);
5250
+ getWasmTableEntry(index)(a1, a2);
5231
5251
  } catch (e) {
5232
5252
  stackRestore(sp);
5233
5253
  if (e !== e + 0) throw e;
5234
5254
  _setThrew(1, 0);
5235
5255
  }
5236
5256
  }
5237
- function invoke_v(index) {
5257
+ function invoke_viff(index, a1, a2, a3) {
5238
5258
  var sp = stackSave();
5239
5259
  try {
5240
- getWasmTableEntry(index)();
5260
+ getWasmTableEntry(index)(a1, a2, a3);
5241
5261
  } catch (e) {
5242
5262
  stackRestore(sp);
5243
5263
  if (e !== e + 0) throw e;
@@ -5264,57 +5284,57 @@ var require_grida_canvas_wasm = __commonJS({
5264
5284
  _setThrew(1, 0);
5265
5285
  }
5266
5286
  }
5267
- function invoke_vid(index, a1, a2) {
5287
+ function invoke_v(index) {
5268
5288
  var sp = stackSave();
5269
5289
  try {
5270
- getWasmTableEntry(index)(a1, a2);
5290
+ getWasmTableEntry(index)();
5271
5291
  } catch (e) {
5272
5292
  stackRestore(sp);
5273
5293
  if (e !== e + 0) throw e;
5274
5294
  _setThrew(1, 0);
5275
5295
  }
5276
5296
  }
5277
- function invoke_viff(index, a1, a2, a3) {
5297
+ function invoke_viiif(index, a1, a2, a3, a4) {
5278
5298
  var sp = stackSave();
5279
5299
  try {
5280
- getWasmTableEntry(index)(a1, a2, a3);
5300
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5281
5301
  } catch (e) {
5282
5302
  stackRestore(sp);
5283
5303
  if (e !== e + 0) throw e;
5284
5304
  _setThrew(1, 0);
5285
5305
  }
5286
5306
  }
5287
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5307
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5288
5308
  var sp = stackSave();
5289
5309
  try {
5290
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5310
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5291
5311
  } catch (e) {
5292
5312
  stackRestore(sp);
5293
5313
  if (e !== e + 0) throw e;
5294
5314
  _setThrew(1, 0);
5295
5315
  }
5296
5316
  }
5297
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5317
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5298
5318
  var sp = stackSave();
5299
5319
  try {
5300
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5320
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5301
5321
  } catch (e) {
5302
5322
  stackRestore(sp);
5303
5323
  if (e !== e + 0) throw e;
5304
5324
  _setThrew(1, 0);
5305
5325
  }
5306
5326
  }
5307
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5327
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5308
5328
  var sp = stackSave();
5309
5329
  try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5330
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5311
5331
  } catch (e) {
5312
5332
  stackRestore(sp);
5313
5333
  if (e !== e + 0) throw e;
5314
5334
  _setThrew(1, 0);
5315
5335
  }
5316
5336
  }
5317
- function invoke_iif(index, a1, a2) {
5337
+ function invoke_fif(index, a1, a2) {
5318
5338
  var sp = stackSave();
5319
5339
  try {
5320
5340
  return getWasmTableEntry(index)(a1, a2);
@@ -5324,210 +5344,210 @@ var require_grida_canvas_wasm = __commonJS({
5324
5344
  _setThrew(1, 0);
5325
5345
  }
5326
5346
  }
5327
- function invoke_vifff(index, a1, a2, a3, a4) {
5347
+ function invoke_iif(index, a1, a2) {
5328
5348
  var sp = stackSave();
5329
5349
  try {
5330
- getWasmTableEntry(index)(a1, a2, a3, a4);
5350
+ return getWasmTableEntry(index)(a1, a2);
5331
5351
  } catch (e) {
5332
5352
  stackRestore(sp);
5333
5353
  if (e !== e + 0) throw e;
5334
5354
  _setThrew(1, 0);
5335
5355
  }
5336
5356
  }
5337
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5357
+ function invoke_i(index) {
5338
5358
  var sp = stackSave();
5339
5359
  try {
5340
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5360
+ return getWasmTableEntry(index)();
5341
5361
  } catch (e) {
5342
5362
  stackRestore(sp);
5343
5363
  if (e !== e + 0) throw e;
5344
5364
  _setThrew(1, 0);
5345
5365
  }
5346
5366
  }
5347
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5367
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5348
5368
  var sp = stackSave();
5349
5369
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5370
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5351
5371
  } catch (e) {
5352
5372
  stackRestore(sp);
5353
5373
  if (e !== e + 0) throw e;
5354
5374
  _setThrew(1, 0);
5355
5375
  }
5356
5376
  }
5357
- function invoke_viiff(index, a1, a2, a3, a4) {
5377
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5358
5378
  var sp = stackSave();
5359
5379
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4);
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5361
5381
  } catch (e) {
5362
5382
  stackRestore(sp);
5363
5383
  if (e !== e + 0) throw e;
5364
5384
  _setThrew(1, 0);
5365
5385
  }
5366
5386
  }
5367
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5387
+ function invoke_viif(index, a1, a2, a3) {
5368
5388
  var sp = stackSave();
5369
5389
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5390
+ getWasmTableEntry(index)(a1, a2, a3);
5371
5391
  } catch (e) {
5372
5392
  stackRestore(sp);
5373
5393
  if (e !== e + 0) throw e;
5374
5394
  _setThrew(1, 0);
5375
5395
  }
5376
5396
  }
5377
- function invoke_i(index) {
5397
+ function invoke_vifff(index, a1, a2, a3, a4) {
5378
5398
  var sp = stackSave();
5379
5399
  try {
5380
- return getWasmTableEntry(index)();
5400
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5381
5401
  } catch (e) {
5382
5402
  stackRestore(sp);
5383
5403
  if (e !== e + 0) throw e;
5384
5404
  _setThrew(1, 0);
5385
5405
  }
5386
5406
  }
5387
- function invoke_vif(index, a1, a2) {
5407
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5388
5408
  var sp = stackSave();
5389
5409
  try {
5390
- getWasmTableEntry(index)(a1, a2);
5410
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5391
5411
  } catch (e) {
5392
5412
  stackRestore(sp);
5393
5413
  if (e !== e + 0) throw e;
5394
5414
  _setThrew(1, 0);
5395
5415
  }
5396
5416
  }
5397
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5417
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5398
5418
  var sp = stackSave();
5399
5419
  try {
5400
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5420
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5401
5421
  } catch (e) {
5402
5422
  stackRestore(sp);
5403
5423
  if (e !== e + 0) throw e;
5404
5424
  _setThrew(1, 0);
5405
5425
  }
5406
5426
  }
5407
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5427
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5408
5428
  var sp = stackSave();
5409
5429
  try {
5410
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5430
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5411
5431
  } catch (e) {
5412
5432
  stackRestore(sp);
5413
5433
  if (e !== e + 0) throw e;
5414
5434
  _setThrew(1, 0);
5415
5435
  }
5416
5436
  }
5417
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5437
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5418
5438
  var sp = stackSave();
5419
5439
  try {
5420
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5440
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5421
5441
  } catch (e) {
5422
5442
  stackRestore(sp);
5423
5443
  if (e !== e + 0) throw e;
5424
5444
  _setThrew(1, 0);
5425
5445
  }
5426
5446
  }
5427
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5447
+ function invoke_vif(index, a1, a2) {
5428
5448
  var sp = stackSave();
5429
5449
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5450
+ getWasmTableEntry(index)(a1, a2);
5431
5451
  } catch (e) {
5432
5452
  stackRestore(sp);
5433
5453
  if (e !== e + 0) throw e;
5434
5454
  _setThrew(1, 0);
5435
5455
  }
5436
5456
  }
5437
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5457
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5438
5458
  var sp = stackSave();
5439
5459
  try {
5440
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5460
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5441
5461
  } catch (e) {
5442
5462
  stackRestore(sp);
5443
5463
  if (e !== e + 0) throw e;
5444
5464
  _setThrew(1, 0);
5445
5465
  }
5446
5466
  }
5447
- function invoke_viif(index, a1, a2, a3) {
5467
+ function invoke_fi(index, a1) {
5448
5468
  var sp = stackSave();
5449
5469
  try {
5450
- getWasmTableEntry(index)(a1, a2, a3);
5470
+ return getWasmTableEntry(index)(a1);
5451
5471
  } catch (e) {
5452
5472
  stackRestore(sp);
5453
5473
  if (e !== e + 0) throw e;
5454
5474
  _setThrew(1, 0);
5455
5475
  }
5456
5476
  }
5457
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5477
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5458
5478
  var sp = stackSave();
5459
5479
  try {
5460
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5480
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5461
5481
  } catch (e) {
5462
5482
  stackRestore(sp);
5463
5483
  if (e !== e + 0) throw e;
5464
5484
  _setThrew(1, 0);
5465
5485
  }
5466
5486
  }
5467
- function invoke_if(index, a1) {
5487
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5468
5488
  var sp = stackSave();
5469
5489
  try {
5470
- return getWasmTableEntry(index)(a1);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5471
5491
  } catch (e) {
5472
5492
  stackRestore(sp);
5473
5493
  if (e !== e + 0) throw e;
5474
5494
  _setThrew(1, 0);
5475
5495
  }
5476
5496
  }
5477
- function invoke_fi(index, a1) {
5497
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5478
5498
  var sp = stackSave();
5479
5499
  try {
5480
- return getWasmTableEntry(index)(a1);
5500
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5481
5501
  } catch (e) {
5482
5502
  stackRestore(sp);
5483
5503
  if (e !== e + 0) throw e;
5484
5504
  _setThrew(1, 0);
5485
5505
  }
5486
5506
  }
5487
- function invoke_viiif(index, a1, a2, a3, a4) {
5507
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5488
5508
  var sp = stackSave();
5489
5509
  try {
5490
- getWasmTableEntry(index)(a1, a2, a3, a4);
5510
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5491
5511
  } catch (e) {
5492
5512
  stackRestore(sp);
5493
5513
  if (e !== e + 0) throw e;
5494
5514
  _setThrew(1, 0);
5495
5515
  }
5496
5516
  }
5497
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5517
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5498
5518
  var sp = stackSave();
5499
5519
  try {
5500
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5520
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5501
5521
  } catch (e) {
5502
5522
  stackRestore(sp);
5503
5523
  if (e !== e + 0) throw e;
5504
5524
  _setThrew(1, 0);
5505
5525
  }
5506
5526
  }
5507
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5527
+ function invoke_viiff(index, a1, a2, a3, a4) {
5508
5528
  var sp = stackSave();
5509
5529
  try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5530
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5511
5531
  } catch (e) {
5512
5532
  stackRestore(sp);
5513
5533
  if (e !== e + 0) throw e;
5514
5534
  _setThrew(1, 0);
5515
5535
  }
5516
5536
  }
5517
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5537
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5518
5538
  var sp = stackSave();
5519
5539
  try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5540
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5521
5541
  } catch (e) {
5522
5542
  stackRestore(sp);
5523
5543
  if (e !== e + 0) throw e;
5524
5544
  _setThrew(1, 0);
5525
5545
  }
5526
5546
  }
5527
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5547
+ function invoke_if(index, a1) {
5528
5548
  var sp = stackSave();
5529
5549
  try {
5530
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5550
+ return getWasmTableEntry(index)(a1);
5531
5551
  } catch (e) {
5532
5552
  stackRestore(sp);
5533
5553
  if (e !== e + 0) throw e;
@@ -5764,7 +5784,7 @@ module.exports = __toCommonJS(index_exports);
5764
5784
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5765
5785
 
5766
5786
  // package.json
5767
- var version = "0.0.32";
5787
+ var version = "0.0.34";
5768
5788
 
5769
5789
  // lib/index.ts
5770
5790
  async function init(opts) {