@grida/canvas-wasm 0.0.33 → 0.0.35
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +132 -112
- package/dist/index.mjs +132 -112
- package/package.json +1 -1
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package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Xf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Zf"];
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addOnInit(wasmExports["Yf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,56 +5104,56 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, od: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, J: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, nb: invoke_fi, T: invoke_fiii, o: invoke_i, xb: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, rc: invoke_iiiiiiiiiii, I: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, C: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, _: invoke_viiff, B: invoke_viifff, Y: invoke_viiffff, _a: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, H: invoke_viiif, R: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, gc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, zd: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, jb: _strftime_l };
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var wasmImports = { w: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Wd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Id: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Hd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Gd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Fd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, Vf: _emscripten_glCullFace, Wf: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Xd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Ed: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, Dd: _emscripten_glDepthRangef, Cd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Ld: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Md: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Kd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Yd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, Zd: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Bd: _emscripten_glGetActiveAttrib, Ad: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, zd: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Td: _emscripten_glGetQueryObjecti64vEXT, Od: _emscripten_glGetQueryObjectivEXT, Ud: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Qd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Rd: _emscripten_glInvalidateFramebuffer, Sd: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Pd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, za: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Nd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Vd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ha: _emscripten_glStencilFuncSeparate, Ia: _emscripten_glStencilMask, Ja: _emscripten_glStencilMaskSeparate, Ka: _emscripten_glStencilOp, La: _emscripten_glStencilOpSeparate, Ma: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Na: _emscripten_glTexParameterf, Oa: _emscripten_glTexParameterfv, Pa: _emscripten_glTexParameteri, Qa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ra: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Sa: _emscripten_glUniform1f, Ta: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Jd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Wa: _exit, M: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, H: _fd_write, P: _getentropy, Ua: _glGetIntegerv, N: _glGetString, Va: _glGetStringi, S: invoke_diii, Fb: invoke_fi, _d: invoke_fif, T: invoke_fiii, je: invoke_fiiiif, o: invoke_i, Ya: invoke_if, Ee: invoke_iffiiiiiiii, e: invoke_ii, x: invoke_iif, f: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, jb: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, B: invoke_viff, q: invoke_vifff, R: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Q: invoke_viiff, u: invoke_viifff, V: invoke_viiffff, sc: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, _: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Z: invoke_viiiiiiff, p: invoke_viiiiiii, sf: invoke_viiiiiiii, bb: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
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5108
5108
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var wasmExports = createWasm();
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5109
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5110
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5111
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5112
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-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
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5113
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-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5114
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5115
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-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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5116
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-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5117
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var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5118
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5119
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-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5120
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5121
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5122
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5123
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5124
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-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
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5125
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
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|
5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5127
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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5129
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
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5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
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5131
|
-
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["
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5132
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
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5133
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-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
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5134
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-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
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5135
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5136
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-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5137
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var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
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5138
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-
var _malloc = (a0) => (_malloc = wasmExports["
|
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5109
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Yf"])();
|
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5110
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["_f"])(a0);
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5111
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["$f"])(a0, a1);
|
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5112
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["ag"])(a0, a1, a2);
|
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5113
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+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["bg"])(a0, a1);
|
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5114
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["cg"])(a0, a1, a2);
|
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5115
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["dg"])(a0);
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5116
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+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["eg"])(a0, a1, a2);
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5117
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+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["fg"])(a0);
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5118
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+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["gg"])(a0, a1, a2);
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5119
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+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["hg"])(a0, a1, a2);
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5120
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var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ig"])(a0, a1, a2, a3);
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5121
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jg"])(a0, a1, a2, a3, a4, a5, a6);
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5122
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["kg"])(a0, a1, a2);
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5123
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["lg"])(a0, a1, a2);
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5124
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["mg"])(a0, a1, a2, a3, a4);
|
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5125
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ng"])(a0, a1, a2);
|
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5126
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["og"])(a0, a1, a2, a3, a4);
|
|
5127
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["pg"])(a0, a1);
|
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5128
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["qg"])(a0);
|
|
5129
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["rg"])(a0, a1);
|
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5130
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["sg"])(a0, a1);
|
|
5131
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+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["tg"])(a0, a1, a2);
|
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5132
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+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ug"])(a0, a1);
|
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5133
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+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = (a0, a1) => (_runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["vg"])(a0, a1);
|
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5134
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+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["wg"])(a0, a1);
|
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5135
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+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["xg"])(a0, a1);
|
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5136
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["yg"])(a0, a1);
|
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5137
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+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["zg"])(a0, a1);
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5138
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+
var _malloc = (a0) => (_malloc = wasmExports["Ag"])(a0);
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5139
5139
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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5140
5140
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
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5141
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-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
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5141
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["Bg"])(a0, a1);
|
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5142
5142
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5143
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5144
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var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5145
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5146
|
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5147
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-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
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5143
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Cg"])(a0, a1);
|
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5144
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Dg"])(a0);
|
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5145
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Eg"])(a0);
|
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5146
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Fg"])(a0);
|
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5147
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+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Gg"])();
|
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5148
5148
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
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5149
|
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var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
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5150
|
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var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
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5151
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5152
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5153
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5154
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5155
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5156
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5149
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Hg"])(a0);
|
|
5150
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ig"])(a0);
|
|
5151
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Jg"])(a0, a1, a2);
|
|
5152
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Kg"])(a0);
|
|
5153
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Lg"])(a0, a1, a2);
|
|
5154
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Mg"])(a0, a1, a2, a3, a4, a5);
|
|
5155
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ng"])(a0);
|
|
5156
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Og"])(a0, a1, a2, a3, a4);
|
|
5157
5157
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5158
5158
|
var sp = stackSave();
|
|
5159
5159
|
try {
|
|
@@ -5184,20 +5184,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5184
5184
|
_setThrew(1, 0);
|
|
5185
5185
|
}
|
|
5186
5186
|
}
|
|
5187
|
-
function
|
|
5187
|
+
function invoke_vii(index, a1, a2) {
|
|
5188
5188
|
var sp = stackSave();
|
|
5189
5189
|
try {
|
|
5190
|
-
getWasmTableEntry(index)(a1, a2
|
|
5190
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5191
5191
|
} catch (e) {
|
|
5192
5192
|
stackRestore(sp);
|
|
5193
5193
|
if (e !== e + 0) throw e;
|
|
5194
5194
|
_setThrew(1, 0);
|
|
5195
5195
|
}
|
|
5196
5196
|
}
|
|
5197
|
-
function
|
|
5197
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5198
5198
|
var sp = stackSave();
|
|
5199
5199
|
try {
|
|
5200
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5200
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5201
|
+
} catch (e) {
|
|
5202
|
+
stackRestore(sp);
|
|
5203
|
+
if (e !== e + 0) throw e;
|
|
5204
|
+
_setThrew(1, 0);
|
|
5205
|
+
}
|
|
5206
|
+
}
|
|
5207
|
+
function invoke_ii(index, a1) {
|
|
5208
|
+
var sp = stackSave();
|
|
5209
|
+
try {
|
|
5210
|
+
return getWasmTableEntry(index)(a1);
|
|
5211
|
+
} catch (e) {
|
|
5212
|
+
stackRestore(sp);
|
|
5213
|
+
if (e !== e + 0) throw e;
|
|
5214
|
+
_setThrew(1, 0);
|
|
5215
|
+
}
|
|
5216
|
+
}
|
|
5217
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5218
|
+
var sp = stackSave();
|
|
5219
|
+
try {
|
|
5220
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5201
5221
|
} catch (e) {
|
|
5202
5222
|
stackRestore(sp);
|
|
5203
5223
|
if (e !== e + 0) throw e;
|
|
@@ -5214,30 +5234,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5214
5234
|
_setThrew(1, 0);
|
|
5215
5235
|
}
|
|
5216
5236
|
}
|
|
5217
|
-
function
|
|
5237
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5218
5238
|
var sp = stackSave();
|
|
5219
5239
|
try {
|
|
5220
|
-
|
|
5240
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5221
5241
|
} catch (e) {
|
|
5222
5242
|
stackRestore(sp);
|
|
5223
5243
|
if (e !== e + 0) throw e;
|
|
5224
5244
|
_setThrew(1, 0);
|
|
5225
5245
|
}
|
|
5226
5246
|
}
|
|
5227
|
-
function
|
|
5247
|
+
function invoke_vid(index, a1, a2) {
|
|
5228
5248
|
var sp = stackSave();
|
|
5229
5249
|
try {
|
|
5230
|
-
getWasmTableEntry(index)(a1, a2
|
|
5250
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5231
5251
|
} catch (e) {
|
|
5232
5252
|
stackRestore(sp);
|
|
5233
5253
|
if (e !== e + 0) throw e;
|
|
5234
5254
|
_setThrew(1, 0);
|
|
5235
5255
|
}
|
|
5236
5256
|
}
|
|
5237
|
-
function
|
|
5257
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5238
5258
|
var sp = stackSave();
|
|
5239
5259
|
try {
|
|
5240
|
-
getWasmTableEntry(index)();
|
|
5260
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5241
5261
|
} catch (e) {
|
|
5242
5262
|
stackRestore(sp);
|
|
5243
5263
|
if (e !== e + 0) throw e;
|
|
@@ -5264,57 +5284,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5264
5284
|
_setThrew(1, 0);
|
|
5265
5285
|
}
|
|
5266
5286
|
}
|
|
5267
|
-
function
|
|
5287
|
+
function invoke_v(index) {
|
|
5268
5288
|
var sp = stackSave();
|
|
5269
5289
|
try {
|
|
5270
|
-
getWasmTableEntry(index)(
|
|
5290
|
+
getWasmTableEntry(index)();
|
|
5271
5291
|
} catch (e) {
|
|
5272
5292
|
stackRestore(sp);
|
|
5273
5293
|
if (e !== e + 0) throw e;
|
|
5274
5294
|
_setThrew(1, 0);
|
|
5275
5295
|
}
|
|
5276
5296
|
}
|
|
5277
|
-
function
|
|
5297
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5278
5298
|
var sp = stackSave();
|
|
5279
5299
|
try {
|
|
5280
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5300
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5281
5301
|
} catch (e) {
|
|
5282
5302
|
stackRestore(sp);
|
|
5283
5303
|
if (e !== e + 0) throw e;
|
|
5284
5304
|
_setThrew(1, 0);
|
|
5285
5305
|
}
|
|
5286
5306
|
}
|
|
5287
|
-
function
|
|
5307
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5288
5308
|
var sp = stackSave();
|
|
5289
5309
|
try {
|
|
5290
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5310
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5291
5311
|
} catch (e) {
|
|
5292
5312
|
stackRestore(sp);
|
|
5293
5313
|
if (e !== e + 0) throw e;
|
|
5294
5314
|
_setThrew(1, 0);
|
|
5295
5315
|
}
|
|
5296
5316
|
}
|
|
5297
|
-
function
|
|
5317
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5298
5318
|
var sp = stackSave();
|
|
5299
5319
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5320
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5301
5321
|
} catch (e) {
|
|
5302
5322
|
stackRestore(sp);
|
|
5303
5323
|
if (e !== e + 0) throw e;
|
|
5304
5324
|
_setThrew(1, 0);
|
|
5305
5325
|
}
|
|
5306
5326
|
}
|
|
5307
|
-
function
|
|
5327
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5308
5328
|
var sp = stackSave();
|
|
5309
5329
|
try {
|
|
5310
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5330
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5311
5331
|
} catch (e) {
|
|
5312
5332
|
stackRestore(sp);
|
|
5313
5333
|
if (e !== e + 0) throw e;
|
|
5314
5334
|
_setThrew(1, 0);
|
|
5315
5335
|
}
|
|
5316
5336
|
}
|
|
5317
|
-
function
|
|
5337
|
+
function invoke_fif(index, a1, a2) {
|
|
5318
5338
|
var sp = stackSave();
|
|
5319
5339
|
try {
|
|
5320
5340
|
return getWasmTableEntry(index)(a1, a2);
|
|
@@ -5324,210 +5344,210 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5324
5344
|
_setThrew(1, 0);
|
|
5325
5345
|
}
|
|
5326
5346
|
}
|
|
5327
|
-
function
|
|
5347
|
+
function invoke_iif(index, a1, a2) {
|
|
5328
5348
|
var sp = stackSave();
|
|
5329
5349
|
try {
|
|
5330
|
-
getWasmTableEntry(index)(a1, a2
|
|
5350
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5331
5351
|
} catch (e) {
|
|
5332
5352
|
stackRestore(sp);
|
|
5333
5353
|
if (e !== e + 0) throw e;
|
|
5334
5354
|
_setThrew(1, 0);
|
|
5335
5355
|
}
|
|
5336
5356
|
}
|
|
5337
|
-
function
|
|
5357
|
+
function invoke_i(index) {
|
|
5338
5358
|
var sp = stackSave();
|
|
5339
5359
|
try {
|
|
5340
|
-
return getWasmTableEntry(index)(
|
|
5360
|
+
return getWasmTableEntry(index)();
|
|
5341
5361
|
} catch (e) {
|
|
5342
5362
|
stackRestore(sp);
|
|
5343
5363
|
if (e !== e + 0) throw e;
|
|
5344
5364
|
_setThrew(1, 0);
|
|
5345
5365
|
}
|
|
5346
5366
|
}
|
|
5347
|
-
function
|
|
5367
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5348
5368
|
var sp = stackSave();
|
|
5349
5369
|
try {
|
|
5350
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5370
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5351
5371
|
} catch (e) {
|
|
5352
5372
|
stackRestore(sp);
|
|
5353
5373
|
if (e !== e + 0) throw e;
|
|
5354
5374
|
_setThrew(1, 0);
|
|
5355
5375
|
}
|
|
5356
5376
|
}
|
|
5357
|
-
function
|
|
5377
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5358
5378
|
var sp = stackSave();
|
|
5359
5379
|
try {
|
|
5360
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5380
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5361
5381
|
} catch (e) {
|
|
5362
5382
|
stackRestore(sp);
|
|
5363
5383
|
if (e !== e + 0) throw e;
|
|
5364
5384
|
_setThrew(1, 0);
|
|
5365
5385
|
}
|
|
5366
5386
|
}
|
|
5367
|
-
function
|
|
5387
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5368
5388
|
var sp = stackSave();
|
|
5369
5389
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5390
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5371
5391
|
} catch (e) {
|
|
5372
5392
|
stackRestore(sp);
|
|
5373
5393
|
if (e !== e + 0) throw e;
|
|
5374
5394
|
_setThrew(1, 0);
|
|
5375
5395
|
}
|
|
5376
5396
|
}
|
|
5377
|
-
function
|
|
5397
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5378
5398
|
var sp = stackSave();
|
|
5379
5399
|
try {
|
|
5380
|
-
|
|
5400
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5381
5401
|
} catch (e) {
|
|
5382
5402
|
stackRestore(sp);
|
|
5383
5403
|
if (e !== e + 0) throw e;
|
|
5384
5404
|
_setThrew(1, 0);
|
|
5385
5405
|
}
|
|
5386
5406
|
}
|
|
5387
|
-
function
|
|
5407
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5388
5408
|
var sp = stackSave();
|
|
5389
5409
|
try {
|
|
5390
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5410
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5391
5411
|
} catch (e) {
|
|
5392
5412
|
stackRestore(sp);
|
|
5393
5413
|
if (e !== e + 0) throw e;
|
|
5394
5414
|
_setThrew(1, 0);
|
|
5395
5415
|
}
|
|
5396
5416
|
}
|
|
5397
|
-
function
|
|
5417
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5398
5418
|
var sp = stackSave();
|
|
5399
5419
|
try {
|
|
5400
|
-
|
|
5420
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5401
5421
|
} catch (e) {
|
|
5402
5422
|
stackRestore(sp);
|
|
5403
5423
|
if (e !== e + 0) throw e;
|
|
5404
5424
|
_setThrew(1, 0);
|
|
5405
5425
|
}
|
|
5406
5426
|
}
|
|
5407
|
-
function
|
|
5427
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5408
5428
|
var sp = stackSave();
|
|
5409
5429
|
try {
|
|
5410
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5430
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5411
5431
|
} catch (e) {
|
|
5412
5432
|
stackRestore(sp);
|
|
5413
5433
|
if (e !== e + 0) throw e;
|
|
5414
5434
|
_setThrew(1, 0);
|
|
5415
5435
|
}
|
|
5416
5436
|
}
|
|
5417
|
-
function
|
|
5437
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5418
5438
|
var sp = stackSave();
|
|
5419
5439
|
try {
|
|
5420
|
-
|
|
5440
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5421
5441
|
} catch (e) {
|
|
5422
5442
|
stackRestore(sp);
|
|
5423
5443
|
if (e !== e + 0) throw e;
|
|
5424
5444
|
_setThrew(1, 0);
|
|
5425
5445
|
}
|
|
5426
5446
|
}
|
|
5427
|
-
function
|
|
5447
|
+
function invoke_vif(index, a1, a2) {
|
|
5428
5448
|
var sp = stackSave();
|
|
5429
5449
|
try {
|
|
5430
|
-
getWasmTableEntry(index)(a1, a2
|
|
5450
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5431
5451
|
} catch (e) {
|
|
5432
5452
|
stackRestore(sp);
|
|
5433
5453
|
if (e !== e + 0) throw e;
|
|
5434
5454
|
_setThrew(1, 0);
|
|
5435
5455
|
}
|
|
5436
5456
|
}
|
|
5437
|
-
function
|
|
5457
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5438
5458
|
var sp = stackSave();
|
|
5439
5459
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5460
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5441
5461
|
} catch (e) {
|
|
5442
5462
|
stackRestore(sp);
|
|
5443
5463
|
if (e !== e + 0) throw e;
|
|
5444
5464
|
_setThrew(1, 0);
|
|
5445
5465
|
}
|
|
5446
5466
|
}
|
|
5447
|
-
function
|
|
5467
|
+
function invoke_fi(index, a1) {
|
|
5448
5468
|
var sp = stackSave();
|
|
5449
5469
|
try {
|
|
5450
|
-
getWasmTableEntry(index)(a1
|
|
5470
|
+
return getWasmTableEntry(index)(a1);
|
|
5451
5471
|
} catch (e) {
|
|
5452
5472
|
stackRestore(sp);
|
|
5453
5473
|
if (e !== e + 0) throw e;
|
|
5454
5474
|
_setThrew(1, 0);
|
|
5455
5475
|
}
|
|
5456
5476
|
}
|
|
5457
|
-
function
|
|
5477
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5458
5478
|
var sp = stackSave();
|
|
5459
5479
|
try {
|
|
5460
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5480
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5461
5481
|
} catch (e) {
|
|
5462
5482
|
stackRestore(sp);
|
|
5463
5483
|
if (e !== e + 0) throw e;
|
|
5464
5484
|
_setThrew(1, 0);
|
|
5465
5485
|
}
|
|
5466
5486
|
}
|
|
5467
|
-
function
|
|
5487
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5468
5488
|
var sp = stackSave();
|
|
5469
5489
|
try {
|
|
5470
|
-
|
|
5490
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5471
5491
|
} catch (e) {
|
|
5472
5492
|
stackRestore(sp);
|
|
5473
5493
|
if (e !== e + 0) throw e;
|
|
5474
5494
|
_setThrew(1, 0);
|
|
5475
5495
|
}
|
|
5476
5496
|
}
|
|
5477
|
-
function
|
|
5497
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5478
5498
|
var sp = stackSave();
|
|
5479
5499
|
try {
|
|
5480
|
-
return getWasmTableEntry(index)(a1);
|
|
5500
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5481
5501
|
} catch (e) {
|
|
5482
5502
|
stackRestore(sp);
|
|
5483
5503
|
if (e !== e + 0) throw e;
|
|
5484
5504
|
_setThrew(1, 0);
|
|
5485
5505
|
}
|
|
5486
5506
|
}
|
|
5487
|
-
function
|
|
5507
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5488
5508
|
var sp = stackSave();
|
|
5489
5509
|
try {
|
|
5490
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5491
5511
|
} catch (e) {
|
|
5492
5512
|
stackRestore(sp);
|
|
5493
5513
|
if (e !== e + 0) throw e;
|
|
5494
5514
|
_setThrew(1, 0);
|
|
5495
5515
|
}
|
|
5496
5516
|
}
|
|
5497
|
-
function
|
|
5517
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5498
5518
|
var sp = stackSave();
|
|
5499
5519
|
try {
|
|
5500
|
-
|
|
5520
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5501
5521
|
} catch (e) {
|
|
5502
5522
|
stackRestore(sp);
|
|
5503
5523
|
if (e !== e + 0) throw e;
|
|
5504
5524
|
_setThrew(1, 0);
|
|
5505
5525
|
}
|
|
5506
5526
|
}
|
|
5507
|
-
function
|
|
5527
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5508
5528
|
var sp = stackSave();
|
|
5509
5529
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5530
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5511
5531
|
} catch (e) {
|
|
5512
5532
|
stackRestore(sp);
|
|
5513
5533
|
if (e !== e + 0) throw e;
|
|
5514
5534
|
_setThrew(1, 0);
|
|
5515
5535
|
}
|
|
5516
5536
|
}
|
|
5517
|
-
function
|
|
5537
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5518
5538
|
var sp = stackSave();
|
|
5519
5539
|
try {
|
|
5520
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5540
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5521
5541
|
} catch (e) {
|
|
5522
5542
|
stackRestore(sp);
|
|
5523
5543
|
if (e !== e + 0) throw e;
|
|
5524
5544
|
_setThrew(1, 0);
|
|
5525
5545
|
}
|
|
5526
5546
|
}
|
|
5527
|
-
function
|
|
5547
|
+
function invoke_if(index, a1) {
|
|
5528
5548
|
var sp = stackSave();
|
|
5529
5549
|
try {
|
|
5530
|
-
getWasmTableEntry(index)(a1
|
|
5550
|
+
return getWasmTableEntry(index)(a1);
|
|
5531
5551
|
} catch (e) {
|
|
5532
5552
|
stackRestore(sp);
|
|
5533
5553
|
if (e !== e + 0) throw e;
|
|
@@ -5764,7 +5784,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5764
5784
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5765
5785
|
|
|
5766
5786
|
// package.json
|
|
5767
|
-
var version = "0.0.
|
|
5787
|
+
var version = "0.0.34";
|
|
5768
5788
|
|
|
5769
5789
|
// lib/index.ts
|
|
5770
5790
|
async function init(opts) {
|