@grida/canvas-wasm 0.0.32 → 0.0.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +62 -62
- package/dist/index.mjs +62 -62
- package/package.json +1 -1
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package/dist/index.js
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, T: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, V: ___syscall_openat, ub: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, qb: __tzset_js, zb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, rc: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, cb: _fd_pread, wb: _fd_read, gb: _fd_seek, J: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, R: invoke_diii, _d: invoke_fi, S: invoke_fiii, o: invoke_i, _a: invoke_if, $a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, ob: invoke_iiiiiiiiiii, I: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, C: invoke_viff, q: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, _: invoke_viiff, B: invoke_viifff, U: invoke_viiffff, Yb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, G: invoke_viiif, Z: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Y: invoke_viiiiiiff, p: invoke_viiiiiii, Kf: invoke_viiiiiiii, jb: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, Cc: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, F: _llvm_eh_typeid_for, kb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, y: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, V: ___syscall_openat, tb: ___syscall_stat64, Bb: __abort_js, yb: __emscripten_get_now_is_monotonic, Ab: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, zb: _emscripten_date_now, I: _emscripten_get_now, Bf: _emscripten_glActiveTexture, Cf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Df: _emscripten_glBindAttribLocation, Ef: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ff: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Gf: _emscripten_glBlendColor, Hf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, If: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, Jf: _emscripten_glBufferData, Kf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Lf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Mf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Nf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Of: _emscripten_glColorMask, Pf: _emscripten_glCompileShader, Qf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Rf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Sf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Tf: _emscripten_glCreateProgram, Uf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, xf: _emscripten_glUniform1i, yf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, zf: _emscripten_glUniform2f, Af: _emscripten_glUniform2fv, wf: _emscripten_glUniform2i, vf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, uf: _emscripten_glUniform3f, tf: _emscripten_glUniform3fv, sf: _emscripten_glUniform3i, rf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Zb: invoke_if, xb: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Ob: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, D: invoke_iiiiiiii, O: invoke_iiiiiiiiii, fd: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, n: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, X: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, A: invoke_viifff, Y: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, m: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, qf: invoke_viiiiiiii, Wc: invoke_viiiiiiiii, z: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, E: _llvm_eh_typeid_for, kb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5234,247 +5234,247 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5234
5234
|
_setThrew(1, 0);
|
|
5235
5235
|
}
|
|
5236
5236
|
}
|
|
5237
|
-
function
|
|
5237
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5238
5238
|
var sp = stackSave();
|
|
5239
5239
|
try {
|
|
5240
|
-
getWasmTableEntry(index)();
|
|
5240
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5241
5241
|
} catch (e) {
|
|
5242
5242
|
stackRestore(sp);
|
|
5243
5243
|
if (e !== e + 0) throw e;
|
|
5244
5244
|
_setThrew(1, 0);
|
|
5245
5245
|
}
|
|
5246
5246
|
}
|
|
5247
|
-
function
|
|
5247
|
+
function invoke_vid(index, a1, a2) {
|
|
5248
5248
|
var sp = stackSave();
|
|
5249
5249
|
try {
|
|
5250
|
-
getWasmTableEntry(index)(a1, a2
|
|
5250
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5251
5251
|
} catch (e) {
|
|
5252
5252
|
stackRestore(sp);
|
|
5253
5253
|
if (e !== e + 0) throw e;
|
|
5254
5254
|
_setThrew(1, 0);
|
|
5255
5255
|
}
|
|
5256
5256
|
}
|
|
5257
|
-
function
|
|
5257
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5258
5258
|
var sp = stackSave();
|
|
5259
5259
|
try {
|
|
5260
|
-
|
|
5260
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5261
5261
|
} catch (e) {
|
|
5262
5262
|
stackRestore(sp);
|
|
5263
5263
|
if (e !== e + 0) throw e;
|
|
5264
5264
|
_setThrew(1, 0);
|
|
5265
5265
|
}
|
|
5266
5266
|
}
|
|
5267
|
-
function
|
|
5267
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5268
5268
|
var sp = stackSave();
|
|
5269
5269
|
try {
|
|
5270
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5270
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5271
5271
|
} catch (e) {
|
|
5272
5272
|
stackRestore(sp);
|
|
5273
5273
|
if (e !== e + 0) throw e;
|
|
5274
5274
|
_setThrew(1, 0);
|
|
5275
5275
|
}
|
|
5276
5276
|
}
|
|
5277
|
-
function
|
|
5277
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5278
5278
|
var sp = stackSave();
|
|
5279
5279
|
try {
|
|
5280
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5280
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5281
5281
|
} catch (e) {
|
|
5282
5282
|
stackRestore(sp);
|
|
5283
5283
|
if (e !== e + 0) throw e;
|
|
5284
5284
|
_setThrew(1, 0);
|
|
5285
5285
|
}
|
|
5286
5286
|
}
|
|
5287
|
-
function
|
|
5287
|
+
function invoke_v(index) {
|
|
5288
5288
|
var sp = stackSave();
|
|
5289
5289
|
try {
|
|
5290
|
-
getWasmTableEntry(index)(
|
|
5290
|
+
getWasmTableEntry(index)();
|
|
5291
5291
|
} catch (e) {
|
|
5292
5292
|
stackRestore(sp);
|
|
5293
5293
|
if (e !== e + 0) throw e;
|
|
5294
5294
|
_setThrew(1, 0);
|
|
5295
5295
|
}
|
|
5296
5296
|
}
|
|
5297
|
-
function
|
|
5297
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5298
5298
|
var sp = stackSave();
|
|
5299
5299
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5300
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5301
5301
|
} catch (e) {
|
|
5302
5302
|
stackRestore(sp);
|
|
5303
5303
|
if (e !== e + 0) throw e;
|
|
5304
5304
|
_setThrew(1, 0);
|
|
5305
5305
|
}
|
|
5306
5306
|
}
|
|
5307
|
-
function
|
|
5307
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5308
5308
|
var sp = stackSave();
|
|
5309
5309
|
try {
|
|
5310
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5310
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5311
5311
|
} catch (e) {
|
|
5312
5312
|
stackRestore(sp);
|
|
5313
5313
|
if (e !== e + 0) throw e;
|
|
5314
5314
|
_setThrew(1, 0);
|
|
5315
5315
|
}
|
|
5316
5316
|
}
|
|
5317
|
-
function
|
|
5317
|
+
function invoke_i(index) {
|
|
5318
5318
|
var sp = stackSave();
|
|
5319
5319
|
try {
|
|
5320
|
-
getWasmTableEntry(index)(
|
|
5320
|
+
return getWasmTableEntry(index)();
|
|
5321
5321
|
} catch (e) {
|
|
5322
5322
|
stackRestore(sp);
|
|
5323
5323
|
if (e !== e + 0) throw e;
|
|
5324
5324
|
_setThrew(1, 0);
|
|
5325
5325
|
}
|
|
5326
5326
|
}
|
|
5327
|
-
function
|
|
5327
|
+
function invoke_vif(index, a1, a2) {
|
|
5328
5328
|
var sp = stackSave();
|
|
5329
5329
|
try {
|
|
5330
|
-
getWasmTableEntry(index)(a1, a2
|
|
5330
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5331
5331
|
} catch (e) {
|
|
5332
5332
|
stackRestore(sp);
|
|
5333
5333
|
if (e !== e + 0) throw e;
|
|
5334
5334
|
_setThrew(1, 0);
|
|
5335
5335
|
}
|
|
5336
5336
|
}
|
|
5337
|
-
function
|
|
5337
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5338
5338
|
var sp = stackSave();
|
|
5339
5339
|
try {
|
|
5340
|
-
|
|
5340
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5341
5341
|
} catch (e) {
|
|
5342
5342
|
stackRestore(sp);
|
|
5343
5343
|
if (e !== e + 0) throw e;
|
|
5344
5344
|
_setThrew(1, 0);
|
|
5345
5345
|
}
|
|
5346
5346
|
}
|
|
5347
|
-
function
|
|
5347
|
+
function invoke_iif(index, a1, a2) {
|
|
5348
5348
|
var sp = stackSave();
|
|
5349
5349
|
try {
|
|
5350
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5350
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5351
5351
|
} catch (e) {
|
|
5352
5352
|
stackRestore(sp);
|
|
5353
5353
|
if (e !== e + 0) throw e;
|
|
5354
5354
|
_setThrew(1, 0);
|
|
5355
5355
|
}
|
|
5356
5356
|
}
|
|
5357
|
-
function
|
|
5357
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5358
5358
|
var sp = stackSave();
|
|
5359
5359
|
try {
|
|
5360
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5360
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5361
5361
|
} catch (e) {
|
|
5362
5362
|
stackRestore(sp);
|
|
5363
5363
|
if (e !== e + 0) throw e;
|
|
5364
5364
|
_setThrew(1, 0);
|
|
5365
5365
|
}
|
|
5366
5366
|
}
|
|
5367
|
-
function
|
|
5367
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5368
5368
|
var sp = stackSave();
|
|
5369
5369
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5370
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5371
5371
|
} catch (e) {
|
|
5372
5372
|
stackRestore(sp);
|
|
5373
5373
|
if (e !== e + 0) throw e;
|
|
5374
5374
|
_setThrew(1, 0);
|
|
5375
5375
|
}
|
|
5376
5376
|
}
|
|
5377
|
-
function
|
|
5377
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5378
5378
|
var sp = stackSave();
|
|
5379
5379
|
try {
|
|
5380
|
-
|
|
5380
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5381
5381
|
} catch (e) {
|
|
5382
5382
|
stackRestore(sp);
|
|
5383
5383
|
if (e !== e + 0) throw e;
|
|
5384
5384
|
_setThrew(1, 0);
|
|
5385
5385
|
}
|
|
5386
5386
|
}
|
|
5387
|
-
function
|
|
5387
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5388
5388
|
var sp = stackSave();
|
|
5389
5389
|
try {
|
|
5390
|
-
return getWasmTableEntry(index)();
|
|
5390
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5391
5391
|
} catch (e) {
|
|
5392
5392
|
stackRestore(sp);
|
|
5393
5393
|
if (e !== e + 0) throw e;
|
|
5394
5394
|
_setThrew(1, 0);
|
|
5395
5395
|
}
|
|
5396
5396
|
}
|
|
5397
|
-
function
|
|
5397
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5398
5398
|
var sp = stackSave();
|
|
5399
5399
|
try {
|
|
5400
|
-
|
|
5400
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5401
5401
|
} catch (e) {
|
|
5402
5402
|
stackRestore(sp);
|
|
5403
5403
|
if (e !== e + 0) throw e;
|
|
5404
5404
|
_setThrew(1, 0);
|
|
5405
5405
|
}
|
|
5406
5406
|
}
|
|
5407
|
-
function
|
|
5407
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5408
5408
|
var sp = stackSave();
|
|
5409
5409
|
try {
|
|
5410
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5410
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5411
5411
|
} catch (e) {
|
|
5412
5412
|
stackRestore(sp);
|
|
5413
5413
|
if (e !== e + 0) throw e;
|
|
5414
5414
|
_setThrew(1, 0);
|
|
5415
5415
|
}
|
|
5416
5416
|
}
|
|
5417
|
-
function
|
|
5417
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5418
5418
|
var sp = stackSave();
|
|
5419
5419
|
try {
|
|
5420
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5420
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5421
5421
|
} catch (e) {
|
|
5422
5422
|
stackRestore(sp);
|
|
5423
5423
|
if (e !== e + 0) throw e;
|
|
5424
5424
|
_setThrew(1, 0);
|
|
5425
5425
|
}
|
|
5426
5426
|
}
|
|
5427
|
-
function
|
|
5427
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5428
5428
|
var sp = stackSave();
|
|
5429
5429
|
try {
|
|
5430
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5430
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5431
5431
|
} catch (e) {
|
|
5432
5432
|
stackRestore(sp);
|
|
5433
5433
|
if (e !== e + 0) throw e;
|
|
5434
5434
|
_setThrew(1, 0);
|
|
5435
5435
|
}
|
|
5436
5436
|
}
|
|
5437
|
-
function
|
|
5437
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5438
5438
|
var sp = stackSave();
|
|
5439
5439
|
try {
|
|
5440
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5440
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5441
5441
|
} catch (e) {
|
|
5442
5442
|
stackRestore(sp);
|
|
5443
5443
|
if (e !== e + 0) throw e;
|
|
5444
5444
|
_setThrew(1, 0);
|
|
5445
5445
|
}
|
|
5446
5446
|
}
|
|
5447
|
-
function
|
|
5447
|
+
function invoke_if(index, a1) {
|
|
5448
5448
|
var sp = stackSave();
|
|
5449
5449
|
try {
|
|
5450
|
-
getWasmTableEntry(index)(a1
|
|
5450
|
+
return getWasmTableEntry(index)(a1);
|
|
5451
5451
|
} catch (e) {
|
|
5452
5452
|
stackRestore(sp);
|
|
5453
5453
|
if (e !== e + 0) throw e;
|
|
5454
5454
|
_setThrew(1, 0);
|
|
5455
5455
|
}
|
|
5456
5456
|
}
|
|
5457
|
-
function
|
|
5457
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5458
5458
|
var sp = stackSave();
|
|
5459
5459
|
try {
|
|
5460
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5460
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5461
5461
|
} catch (e) {
|
|
5462
5462
|
stackRestore(sp);
|
|
5463
5463
|
if (e !== e + 0) throw e;
|
|
5464
5464
|
_setThrew(1, 0);
|
|
5465
5465
|
}
|
|
5466
5466
|
}
|
|
5467
|
-
function
|
|
5467
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5468
5468
|
var sp = stackSave();
|
|
5469
5469
|
try {
|
|
5470
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5470
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5471
5471
|
} catch (e) {
|
|
5472
5472
|
stackRestore(sp);
|
|
5473
5473
|
if (e !== e + 0) throw e;
|
|
5474
5474
|
_setThrew(1, 0);
|
|
5475
5475
|
}
|
|
5476
5476
|
}
|
|
5477
|
-
function
|
|
5477
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5478
5478
|
var sp = stackSave();
|
|
5479
5479
|
try {
|
|
5480
5480
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
@@ -5484,47 +5484,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5484
5484
|
_setThrew(1, 0);
|
|
5485
5485
|
}
|
|
5486
5486
|
}
|
|
5487
|
-
function
|
|
5487
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5488
5488
|
var sp = stackSave();
|
|
5489
5489
|
try {
|
|
5490
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5490
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5491
5491
|
} catch (e) {
|
|
5492
5492
|
stackRestore(sp);
|
|
5493
5493
|
if (e !== e + 0) throw e;
|
|
5494
5494
|
_setThrew(1, 0);
|
|
5495
5495
|
}
|
|
5496
5496
|
}
|
|
5497
|
-
function
|
|
5497
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5498
5498
|
var sp = stackSave();
|
|
5499
5499
|
try {
|
|
5500
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5500
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5501
5501
|
} catch (e) {
|
|
5502
5502
|
stackRestore(sp);
|
|
5503
5503
|
if (e !== e + 0) throw e;
|
|
5504
5504
|
_setThrew(1, 0);
|
|
5505
5505
|
}
|
|
5506
5506
|
}
|
|
5507
|
-
function
|
|
5507
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5508
5508
|
var sp = stackSave();
|
|
5509
5509
|
try {
|
|
5510
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5510
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5511
5511
|
} catch (e) {
|
|
5512
5512
|
stackRestore(sp);
|
|
5513
5513
|
if (e !== e + 0) throw e;
|
|
5514
5514
|
_setThrew(1, 0);
|
|
5515
5515
|
}
|
|
5516
5516
|
}
|
|
5517
|
-
function
|
|
5517
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5518
5518
|
var sp = stackSave();
|
|
5519
5519
|
try {
|
|
5520
|
-
|
|
5520
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5521
5521
|
} catch (e) {
|
|
5522
5522
|
stackRestore(sp);
|
|
5523
5523
|
if (e !== e + 0) throw e;
|
|
5524
5524
|
_setThrew(1, 0);
|
|
5525
5525
|
}
|
|
5526
5526
|
}
|
|
5527
|
-
function
|
|
5527
|
+
function invoke_fi(index, a1) {
|
|
5528
5528
|
var sp = stackSave();
|
|
5529
5529
|
try {
|
|
5530
5530
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5534,10 +5534,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5534
5534
|
_setThrew(1, 0);
|
|
5535
5535
|
}
|
|
5536
5536
|
}
|
|
5537
|
-
function
|
|
5537
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5538
5538
|
var sp = stackSave();
|
|
5539
5539
|
try {
|
|
5540
|
-
|
|
5540
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5541
5541
|
} catch (e) {
|
|
5542
5542
|
stackRestore(sp);
|
|
5543
5543
|
if (e !== e + 0) throw e;
|
|
@@ -5764,7 +5764,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5764
5764
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5765
5765
|
|
|
5766
5766
|
// package.json
|
|
5767
|
-
var version = "0.0.
|
|
5767
|
+
var version = "0.0.33";
|
|
5768
5768
|
|
|
5769
5769
|
// lib/index.ts
|
|
5770
5770
|
async function init(opts) {
|