@grida/canvas-wasm 0.0.21 → 0.0.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -5099,7 +5099,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, K: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, bb: invoke_fi, T: invoke_fiii, o: invoke_i, Rd: invoke_if, ie: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, Z: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viif, Y: invoke_viiff, C: invoke_viifff, Q: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, I: _llvm_eh_typeid_for, mb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Xb: invoke_if, _d: invoke_iffiiiiiiii, f: invoke_ii, w: invoke_iif, e: invoke_iii, Id: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Bc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, C: invoke_viff, q: invoke_vifff, V: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, B: invoke_viifff, Z: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, qc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, G: _llvm_eh_typeid_for, kb: _strftime_l };
5103
5103
  var wasmExports = createWasm();
5104
5104
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
5105
5105
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
@@ -5123,30 +5123,31 @@ var require_grida_canvas_wasm = __commonJS({
5123
5123
  var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
5124
5124
  var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
5125
5125
  var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
5126
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["rg"])(a0, a1);
5127
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["sg"])(a0, a1);
5128
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["tg"])(a0, a1);
5129
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["ug"])(a0, a1);
5130
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["vg"])(a0, a1);
5131
- var _malloc = (a0) => (_malloc = wasmExports["wg"])(a0);
5126
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
5127
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
5128
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["tg"])(a0, a1);
5129
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ug"])(a0, a1);
5130
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["vg"])(a0, a1);
5131
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["wg"])(a0, a1);
5132
+ var _malloc = (a0) => (_malloc = wasmExports["xg"])(a0);
5132
5133
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5133
5134
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5134
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["xg"])(a0, a1);
5135
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["yg"])(a0, a1);
5135
5136
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5136
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["yg"])(a0, a1);
5137
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["zg"])(a0);
5138
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ag"])(a0);
5139
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Bg"])(a0);
5140
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Cg"])();
5137
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["zg"])(a0, a1);
5138
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Ag"])(a0);
5139
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Bg"])(a0);
5140
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Cg"])(a0);
5141
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Dg"])();
5141
5142
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5142
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Dg"])(a0);
5143
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Eg"])(a0);
5144
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Fg"])(a0, a1, a2);
5145
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Gg"])(a0);
5146
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Hg"])(a0, a1, a2);
5147
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Ig"])(a0, a1, a2, a3, a4, a5);
5148
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Jg"])(a0);
5149
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Kg"])(a0, a1, a2, a3, a4);
5143
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Eg"])(a0);
5144
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Fg"])(a0);
5145
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Gg"])(a0, a1, a2);
5146
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Hg"])(a0);
5147
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ig"])(a0, a1, a2);
5148
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Jg"])(a0, a1, a2, a3, a4, a5);
5149
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Kg"])(a0);
5150
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Lg"])(a0, a1, a2, a3, a4);
5150
5151
  function invoke_iiii(index, a1, a2, a3) {
5151
5152
  var sp = stackSave();
5152
5153
  try {
@@ -5307,230 +5308,230 @@ var require_grida_canvas_wasm = __commonJS({
5307
5308
  _setThrew(1, 0);
5308
5309
  }
5309
5310
  }
5310
- function invoke_viiif(index, a1, a2, a3, a4) {
5311
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5311
5312
  var sp = stackSave();
5312
5313
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4);
5314
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5314
5315
  } catch (e) {
5315
5316
  stackRestore(sp);
5316
5317
  if (e !== e + 0) throw e;
5317
5318
  _setThrew(1, 0);
5318
5319
  }
5319
5320
  }
5320
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5321
+ function invoke_viiif(index, a1, a2, a3, a4) {
5321
5322
  var sp = stackSave();
5322
5323
  try {
5323
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5324
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5324
5325
  } catch (e) {
5325
5326
  stackRestore(sp);
5326
5327
  if (e !== e + 0) throw e;
5327
5328
  _setThrew(1, 0);
5328
5329
  }
5329
5330
  }
5330
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5331
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5331
5332
  var sp = stackSave();
5332
5333
  try {
5333
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5334
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5334
5335
  } catch (e) {
5335
5336
  stackRestore(sp);
5336
5337
  if (e !== e + 0) throw e;
5337
5338
  _setThrew(1, 0);
5338
5339
  }
5339
5340
  }
5340
- function invoke_if(index, a1) {
5341
+ function invoke_viif(index, a1, a2, a3) {
5341
5342
  var sp = stackSave();
5342
5343
  try {
5343
- return getWasmTableEntry(index)(a1);
5344
+ getWasmTableEntry(index)(a1, a2, a3);
5344
5345
  } catch (e) {
5345
5346
  stackRestore(sp);
5346
5347
  if (e !== e + 0) throw e;
5347
5348
  _setThrew(1, 0);
5348
5349
  }
5349
5350
  }
5350
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5351
+ function invoke_iiif(index, a1, a2, a3) {
5351
5352
  var sp = stackSave();
5352
5353
  try {
5353
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5354
+ return getWasmTableEntry(index)(a1, a2, a3);
5354
5355
  } catch (e) {
5355
5356
  stackRestore(sp);
5356
5357
  if (e !== e + 0) throw e;
5357
5358
  _setThrew(1, 0);
5358
5359
  }
5359
5360
  }
5360
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5361
+ function invoke_i(index) {
5361
5362
  var sp = stackSave();
5362
5363
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5364
+ return getWasmTableEntry(index)();
5364
5365
  } catch (e) {
5365
5366
  stackRestore(sp);
5366
5367
  if (e !== e + 0) throw e;
5367
5368
  _setThrew(1, 0);
5368
5369
  }
5369
5370
  }
5370
- function invoke_i(index) {
5371
+ function invoke_vif(index, a1, a2) {
5371
5372
  var sp = stackSave();
5372
5373
  try {
5373
- return getWasmTableEntry(index)();
5374
+ getWasmTableEntry(index)(a1, a2);
5374
5375
  } catch (e) {
5375
5376
  stackRestore(sp);
5376
5377
  if (e !== e + 0) throw e;
5377
5378
  _setThrew(1, 0);
5378
5379
  }
5379
5380
  }
5380
- function invoke_viif(index, a1, a2, a3) {
5381
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5381
5382
  var sp = stackSave();
5382
5383
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3);
5384
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5384
5385
  } catch (e) {
5385
5386
  stackRestore(sp);
5386
5387
  if (e !== e + 0) throw e;
5387
5388
  _setThrew(1, 0);
5388
5389
  }
5389
5390
  }
5390
- function invoke_vif(index, a1, a2) {
5391
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5391
5392
  var sp = stackSave();
5392
5393
  try {
5393
- getWasmTableEntry(index)(a1, a2);
5394
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5394
5395
  } catch (e) {
5395
5396
  stackRestore(sp);
5396
5397
  if (e !== e + 0) throw e;
5397
5398
  _setThrew(1, 0);
5398
5399
  }
5399
5400
  }
5400
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5401
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5401
5402
  var sp = stackSave();
5402
5403
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5404
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5405
  } catch (e) {
5405
5406
  stackRestore(sp);
5406
5407
  if (e !== e + 0) throw e;
5407
5408
  _setThrew(1, 0);
5408
5409
  }
5409
5410
  }
5410
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5411
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5411
5412
  var sp = stackSave();
5412
5413
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5414
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5414
5415
  } catch (e) {
5415
5416
  stackRestore(sp);
5416
5417
  if (e !== e + 0) throw e;
5417
5418
  _setThrew(1, 0);
5418
5419
  }
5419
5420
  }
5420
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5421
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5421
5422
  var sp = stackSave();
5422
5423
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5424
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5424
5425
  } catch (e) {
5425
5426
  stackRestore(sp);
5426
5427
  if (e !== e + 0) throw e;
5427
5428
  _setThrew(1, 0);
5428
5429
  }
5429
5430
  }
5430
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5431
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5431
5432
  var sp = stackSave();
5432
5433
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5434
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5434
5435
  } catch (e) {
5435
5436
  stackRestore(sp);
5436
5437
  if (e !== e + 0) throw e;
5437
5438
  _setThrew(1, 0);
5438
5439
  }
5439
5440
  }
5440
- function invoke_viiff(index, a1, a2, a3, a4) {
5441
+ function invoke_if(index, a1) {
5441
5442
  var sp = stackSave();
5442
5443
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4);
5444
+ return getWasmTableEntry(index)(a1);
5444
5445
  } catch (e) {
5445
5446
  stackRestore(sp);
5446
5447
  if (e !== e + 0) throw e;
5447
5448
  _setThrew(1, 0);
5448
5449
  }
5449
5450
  }
5450
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5451
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5451
5452
  var sp = stackSave();
5452
5453
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5454
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
5455
  } catch (e) {
5455
5456
  stackRestore(sp);
5456
5457
  if (e !== e + 0) throw e;
5457
5458
  _setThrew(1, 0);
5458
5459
  }
5459
5460
  }
5460
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5461
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5461
5462
  var sp = stackSave();
5462
5463
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5464
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5464
5465
  } catch (e) {
5465
5466
  stackRestore(sp);
5466
5467
  if (e !== e + 0) throw e;
5467
5468
  _setThrew(1, 0);
5468
5469
  }
5469
5470
  }
5470
- function invoke_iiif(index, a1, a2, a3) {
5471
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5471
5472
  var sp = stackSave();
5472
5473
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3);
5474
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5474
5475
  } catch (e) {
5475
5476
  stackRestore(sp);
5476
5477
  if (e !== e + 0) throw e;
5477
5478
  _setThrew(1, 0);
5478
5479
  }
5479
5480
  }
5480
- function invoke_fi(index, a1) {
5481
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5481
5482
  var sp = stackSave();
5482
5483
  try {
5483
- return getWasmTableEntry(index)(a1);
5484
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5484
5485
  } catch (e) {
5485
5486
  stackRestore(sp);
5486
5487
  if (e !== e + 0) throw e;
5487
5488
  _setThrew(1, 0);
5488
5489
  }
5489
5490
  }
5490
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5491
+ function invoke_viiff(index, a1, a2, a3, a4) {
5491
5492
  var sp = stackSave();
5492
5493
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5494
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5494
5495
  } catch (e) {
5495
5496
  stackRestore(sp);
5496
5497
  if (e !== e + 0) throw e;
5497
5498
  _setThrew(1, 0);
5498
5499
  }
5499
5500
  }
5500
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5501
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5501
5502
  var sp = stackSave();
5502
5503
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5504
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5504
5505
  } catch (e) {
5505
5506
  stackRestore(sp);
5506
5507
  if (e !== e + 0) throw e;
5507
5508
  _setThrew(1, 0);
5508
5509
  }
5509
5510
  }
5510
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5511
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5511
5512
  var sp = stackSave();
5512
5513
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5514
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5514
5515
  } catch (e) {
5515
5516
  stackRestore(sp);
5516
5517
  if (e !== e + 0) throw e;
5517
5518
  _setThrew(1, 0);
5518
5519
  }
5519
5520
  }
5520
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5521
+ function invoke_fi(index, a1) {
5521
5522
  var sp = stackSave();
5522
5523
  try {
5523
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5524
+ return getWasmTableEntry(index)(a1);
5524
5525
  } catch (e) {
5525
5526
  stackRestore(sp);
5526
5527
  if (e !== e + 0) throw e;
5527
5528
  _setThrew(1, 0);
5528
5529
  }
5529
5530
  }
5530
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5531
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5531
5532
  var sp = stackSave();
5532
5533
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5534
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5534
5535
  } catch (e) {
5535
5536
  stackRestore(sp);
5536
5537
  if (e !== e + 0) throw e;
@@ -5751,7 +5752,7 @@ var require_grida_canvas_wasm = __commonJS({
5751
5752
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5752
5753
 
5753
5754
  // package.json
5754
- var version = "0.0.20";
5755
+ var version = "0.0.22";
5755
5756
 
5756
5757
  // lib/index.ts
5757
5758
  async function init(opts) {
@@ -5974,6 +5975,12 @@ var Grida2D = class {
5974
5975
  pointermove(x, y) {
5975
5976
  this.module._pointer_move(this.appptr, x, y);
5976
5977
  }
5978
+ highlightStrokes(ids) {
5979
+ const json = JSON.stringify(ids ?? []);
5980
+ const [ptr, len] = this._alloc_string(json);
5981
+ this.module._highlight_strokes(this.appptr, ptr, len - 1);
5982
+ this._free_string(ptr, len);
5983
+ }
5977
5984
  // ====================================================================================================
5978
5985
  // DEVTOOLS
5979
5986
  // ====================================================================================================
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.21",
4
+ "version": "0.0.23",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",