@grida/canvas-wasm 0.0.21 → 0.0.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +7 -0
- package/dist/index.d.ts +7 -0
- package/dist/index.js +75 -68
- package/dist/index.mjs +75 -68
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -5099,7 +5099,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, K: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, bb: invoke_fi, T: invoke_fiii, o: invoke_i, Rd: invoke_if, ie: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, Z: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viif, Y: invoke_viiff, C: invoke_viifff, Q: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, I: _llvm_eh_typeid_for, mb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Xb: invoke_if, _d: invoke_iffiiiiiiii, f: invoke_ii, w: invoke_iif, e: invoke_iii, Id: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Bc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, C: invoke_viff, q: invoke_vifff, V: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, B: invoke_viifff, Z: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, qc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, G: _llvm_eh_typeid_for, kb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
5104
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5105
5105
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5123,30 +5123,31 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5123
5123
|
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
|
|
5124
5124
|
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
|
|
5125
5125
|
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
|
|
5126
|
-
var
|
|
5127
|
-
var
|
|
5128
|
-
var
|
|
5129
|
-
var
|
|
5130
|
-
var
|
|
5131
|
-
var
|
|
5126
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
|
|
5127
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
|
|
5128
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["tg"])(a0, a1);
|
|
5129
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ug"])(a0, a1);
|
|
5130
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["vg"])(a0, a1);
|
|
5131
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["wg"])(a0, a1);
|
|
5132
|
+
var _malloc = (a0) => (_malloc = wasmExports["xg"])(a0);
|
|
5132
5133
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5133
5134
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5134
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5135
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["yg"])(a0, a1);
|
|
5135
5136
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5136
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5137
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5138
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5139
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5140
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5137
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["zg"])(a0, a1);
|
|
5138
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Ag"])(a0);
|
|
5139
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Bg"])(a0);
|
|
5140
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Cg"])(a0);
|
|
5141
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Dg"])();
|
|
5141
5142
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5142
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5143
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5144
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5145
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5146
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5147
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5148
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5149
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5143
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Eg"])(a0);
|
|
5144
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Fg"])(a0);
|
|
5145
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Gg"])(a0, a1, a2);
|
|
5146
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Hg"])(a0);
|
|
5147
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ig"])(a0, a1, a2);
|
|
5148
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Jg"])(a0, a1, a2, a3, a4, a5);
|
|
5149
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Kg"])(a0);
|
|
5150
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Lg"])(a0, a1, a2, a3, a4);
|
|
5150
5151
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5151
5152
|
var sp = stackSave();
|
|
5152
5153
|
try {
|
|
@@ -5307,230 +5308,230 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5307
5308
|
_setThrew(1, 0);
|
|
5308
5309
|
}
|
|
5309
5310
|
}
|
|
5310
|
-
function
|
|
5311
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5311
5312
|
var sp = stackSave();
|
|
5312
5313
|
try {
|
|
5313
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5314
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5314
5315
|
} catch (e) {
|
|
5315
5316
|
stackRestore(sp);
|
|
5316
5317
|
if (e !== e + 0) throw e;
|
|
5317
5318
|
_setThrew(1, 0);
|
|
5318
5319
|
}
|
|
5319
5320
|
}
|
|
5320
|
-
function
|
|
5321
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5321
5322
|
var sp = stackSave();
|
|
5322
5323
|
try {
|
|
5323
|
-
|
|
5324
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5324
5325
|
} catch (e) {
|
|
5325
5326
|
stackRestore(sp);
|
|
5326
5327
|
if (e !== e + 0) throw e;
|
|
5327
5328
|
_setThrew(1, 0);
|
|
5328
5329
|
}
|
|
5329
5330
|
}
|
|
5330
|
-
function
|
|
5331
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5331
5332
|
var sp = stackSave();
|
|
5332
5333
|
try {
|
|
5333
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5334
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5334
5335
|
} catch (e) {
|
|
5335
5336
|
stackRestore(sp);
|
|
5336
5337
|
if (e !== e + 0) throw e;
|
|
5337
5338
|
_setThrew(1, 0);
|
|
5338
5339
|
}
|
|
5339
5340
|
}
|
|
5340
|
-
function
|
|
5341
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5341
5342
|
var sp = stackSave();
|
|
5342
5343
|
try {
|
|
5343
|
-
|
|
5344
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5344
5345
|
} catch (e) {
|
|
5345
5346
|
stackRestore(sp);
|
|
5346
5347
|
if (e !== e + 0) throw e;
|
|
5347
5348
|
_setThrew(1, 0);
|
|
5348
5349
|
}
|
|
5349
5350
|
}
|
|
5350
|
-
function
|
|
5351
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5351
5352
|
var sp = stackSave();
|
|
5352
5353
|
try {
|
|
5353
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5354
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5354
5355
|
} catch (e) {
|
|
5355
5356
|
stackRestore(sp);
|
|
5356
5357
|
if (e !== e + 0) throw e;
|
|
5357
5358
|
_setThrew(1, 0);
|
|
5358
5359
|
}
|
|
5359
5360
|
}
|
|
5360
|
-
function
|
|
5361
|
+
function invoke_i(index) {
|
|
5361
5362
|
var sp = stackSave();
|
|
5362
5363
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(
|
|
5364
|
+
return getWasmTableEntry(index)();
|
|
5364
5365
|
} catch (e) {
|
|
5365
5366
|
stackRestore(sp);
|
|
5366
5367
|
if (e !== e + 0) throw e;
|
|
5367
5368
|
_setThrew(1, 0);
|
|
5368
5369
|
}
|
|
5369
5370
|
}
|
|
5370
|
-
function
|
|
5371
|
+
function invoke_vif(index, a1, a2) {
|
|
5371
5372
|
var sp = stackSave();
|
|
5372
5373
|
try {
|
|
5373
|
-
|
|
5374
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5374
5375
|
} catch (e) {
|
|
5375
5376
|
stackRestore(sp);
|
|
5376
5377
|
if (e !== e + 0) throw e;
|
|
5377
5378
|
_setThrew(1, 0);
|
|
5378
5379
|
}
|
|
5379
5380
|
}
|
|
5380
|
-
function
|
|
5381
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5381
5382
|
var sp = stackSave();
|
|
5382
5383
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5384
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5384
5385
|
} catch (e) {
|
|
5385
5386
|
stackRestore(sp);
|
|
5386
5387
|
if (e !== e + 0) throw e;
|
|
5387
5388
|
_setThrew(1, 0);
|
|
5388
5389
|
}
|
|
5389
5390
|
}
|
|
5390
|
-
function
|
|
5391
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5391
5392
|
var sp = stackSave();
|
|
5392
5393
|
try {
|
|
5393
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5394
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5394
5395
|
} catch (e) {
|
|
5395
5396
|
stackRestore(sp);
|
|
5396
5397
|
if (e !== e + 0) throw e;
|
|
5397
5398
|
_setThrew(1, 0);
|
|
5398
5399
|
}
|
|
5399
5400
|
}
|
|
5400
|
-
function
|
|
5401
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5401
5402
|
var sp = stackSave();
|
|
5402
5403
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5404
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5404
5405
|
} catch (e) {
|
|
5405
5406
|
stackRestore(sp);
|
|
5406
5407
|
if (e !== e + 0) throw e;
|
|
5407
5408
|
_setThrew(1, 0);
|
|
5408
5409
|
}
|
|
5409
5410
|
}
|
|
5410
|
-
function
|
|
5411
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5411
5412
|
var sp = stackSave();
|
|
5412
5413
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5414
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5414
5415
|
} catch (e) {
|
|
5415
5416
|
stackRestore(sp);
|
|
5416
5417
|
if (e !== e + 0) throw e;
|
|
5417
5418
|
_setThrew(1, 0);
|
|
5418
5419
|
}
|
|
5419
5420
|
}
|
|
5420
|
-
function
|
|
5421
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5421
5422
|
var sp = stackSave();
|
|
5422
5423
|
try {
|
|
5423
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9
|
|
5424
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5424
5425
|
} catch (e) {
|
|
5425
5426
|
stackRestore(sp);
|
|
5426
5427
|
if (e !== e + 0) throw e;
|
|
5427
5428
|
_setThrew(1, 0);
|
|
5428
5429
|
}
|
|
5429
5430
|
}
|
|
5430
|
-
function
|
|
5431
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5431
5432
|
var sp = stackSave();
|
|
5432
5433
|
try {
|
|
5433
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5434
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5434
5435
|
} catch (e) {
|
|
5435
5436
|
stackRestore(sp);
|
|
5436
5437
|
if (e !== e + 0) throw e;
|
|
5437
5438
|
_setThrew(1, 0);
|
|
5438
5439
|
}
|
|
5439
5440
|
}
|
|
5440
|
-
function
|
|
5441
|
+
function invoke_if(index, a1) {
|
|
5441
5442
|
var sp = stackSave();
|
|
5442
5443
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1
|
|
5444
|
+
return getWasmTableEntry(index)(a1);
|
|
5444
5445
|
} catch (e) {
|
|
5445
5446
|
stackRestore(sp);
|
|
5446
5447
|
if (e !== e + 0) throw e;
|
|
5447
5448
|
_setThrew(1, 0);
|
|
5448
5449
|
}
|
|
5449
5450
|
}
|
|
5450
|
-
function
|
|
5451
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5451
5452
|
var sp = stackSave();
|
|
5452
5453
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5454
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5454
5455
|
} catch (e) {
|
|
5455
5456
|
stackRestore(sp);
|
|
5456
5457
|
if (e !== e + 0) throw e;
|
|
5457
5458
|
_setThrew(1, 0);
|
|
5458
5459
|
}
|
|
5459
5460
|
}
|
|
5460
|
-
function
|
|
5461
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5461
5462
|
var sp = stackSave();
|
|
5462
5463
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5464
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5464
5465
|
} catch (e) {
|
|
5465
5466
|
stackRestore(sp);
|
|
5466
5467
|
if (e !== e + 0) throw e;
|
|
5467
5468
|
_setThrew(1, 0);
|
|
5468
5469
|
}
|
|
5469
5470
|
}
|
|
5470
|
-
function
|
|
5471
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5471
5472
|
var sp = stackSave();
|
|
5472
5473
|
try {
|
|
5473
|
-
|
|
5474
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5474
5475
|
} catch (e) {
|
|
5475
5476
|
stackRestore(sp);
|
|
5476
5477
|
if (e !== e + 0) throw e;
|
|
5477
5478
|
_setThrew(1, 0);
|
|
5478
5479
|
}
|
|
5479
5480
|
}
|
|
5480
|
-
function
|
|
5481
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5481
5482
|
var sp = stackSave();
|
|
5482
5483
|
try {
|
|
5483
|
-
|
|
5484
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5484
5485
|
} catch (e) {
|
|
5485
5486
|
stackRestore(sp);
|
|
5486
5487
|
if (e !== e + 0) throw e;
|
|
5487
5488
|
_setThrew(1, 0);
|
|
5488
5489
|
}
|
|
5489
5490
|
}
|
|
5490
|
-
function
|
|
5491
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5491
5492
|
var sp = stackSave();
|
|
5492
5493
|
try {
|
|
5493
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5494
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5494
5495
|
} catch (e) {
|
|
5495
5496
|
stackRestore(sp);
|
|
5496
5497
|
if (e !== e + 0) throw e;
|
|
5497
5498
|
_setThrew(1, 0);
|
|
5498
5499
|
}
|
|
5499
5500
|
}
|
|
5500
|
-
function
|
|
5501
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5501
5502
|
var sp = stackSave();
|
|
5502
5503
|
try {
|
|
5503
|
-
|
|
5504
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5504
5505
|
} catch (e) {
|
|
5505
5506
|
stackRestore(sp);
|
|
5506
5507
|
if (e !== e + 0) throw e;
|
|
5507
5508
|
_setThrew(1, 0);
|
|
5508
5509
|
}
|
|
5509
5510
|
}
|
|
5510
|
-
function
|
|
5511
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5511
5512
|
var sp = stackSave();
|
|
5512
5513
|
try {
|
|
5513
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5514
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5514
5515
|
} catch (e) {
|
|
5515
5516
|
stackRestore(sp);
|
|
5516
5517
|
if (e !== e + 0) throw e;
|
|
5517
5518
|
_setThrew(1, 0);
|
|
5518
5519
|
}
|
|
5519
5520
|
}
|
|
5520
|
-
function
|
|
5521
|
+
function invoke_fi(index, a1) {
|
|
5521
5522
|
var sp = stackSave();
|
|
5522
5523
|
try {
|
|
5523
|
-
return getWasmTableEntry(index)(a1
|
|
5524
|
+
return getWasmTableEntry(index)(a1);
|
|
5524
5525
|
} catch (e) {
|
|
5525
5526
|
stackRestore(sp);
|
|
5526
5527
|
if (e !== e + 0) throw e;
|
|
5527
5528
|
_setThrew(1, 0);
|
|
5528
5529
|
}
|
|
5529
5530
|
}
|
|
5530
|
-
function
|
|
5531
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5531
5532
|
var sp = stackSave();
|
|
5532
5533
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5534
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5534
5535
|
} catch (e) {
|
|
5535
5536
|
stackRestore(sp);
|
|
5536
5537
|
if (e !== e + 0) throw e;
|
|
@@ -5751,7 +5752,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5751
5752
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5752
5753
|
|
|
5753
5754
|
// package.json
|
|
5754
|
-
var version = "0.0.
|
|
5755
|
+
var version = "0.0.22";
|
|
5755
5756
|
|
|
5756
5757
|
// lib/index.ts
|
|
5757
5758
|
async function init(opts) {
|
|
@@ -5974,6 +5975,12 @@ var Grida2D = class {
|
|
|
5974
5975
|
pointermove(x, y) {
|
|
5975
5976
|
this.module._pointer_move(this.appptr, x, y);
|
|
5976
5977
|
}
|
|
5978
|
+
highlightStrokes(ids) {
|
|
5979
|
+
const json = JSON.stringify(ids ?? []);
|
|
5980
|
+
const [ptr, len] = this._alloc_string(json);
|
|
5981
|
+
this.module._highlight_strokes(this.appptr, ptr, len - 1);
|
|
5982
|
+
this._free_string(ptr, len);
|
|
5983
|
+
}
|
|
5977
5984
|
// ====================================================================================================
|
|
5978
5985
|
// DEVTOOLS
|
|
5979
5986
|
// ====================================================================================================
|