@grida/canvas-wasm 0.0.21 → 0.0.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +7 -0
- package/dist/index.d.ts +7 -0
- package/dist/index.js +75 -68
- package/dist/index.mjs +75 -68
- package/package.json +1 -1
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package/dist/index.d.mts
CHANGED
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@@ -130,6 +130,12 @@ declare namespace createGridaCanvas {
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b: number
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): void;
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_highlight_strokes(
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state: GridaCanvasWebGlApplicationPtr,
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ptr: number,
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len: number
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): void;
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+
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_set_debug(state: GridaCanvasWebGlApplicationPtr, debug: boolean): void;
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_toggle_debug(state: GridaCanvasWebGlApplicationPtr): void;
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_set_verbose(state: GridaCanvasWebGlApplicationPtr, verbose: boolean): void;
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@@ -253,6 +259,7 @@ declare class Grida2D {
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execCommandPan(tx: number, ty: number): void;
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execCommandZoomDelta(tz: number): void;
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pointermove(x: number, y: number): void;
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highlightStrokes(ids?: string[]): void;
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setDebug(debug: boolean): void;
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toggleDebug(): void;
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setVerbose(verbose: boolean): void;
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package/dist/index.d.ts
CHANGED
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@@ -130,6 +130,12 @@ declare namespace createGridaCanvas {
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b: number
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): void;
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_highlight_strokes(
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state: GridaCanvasWebGlApplicationPtr,
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ptr: number,
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len: number
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): void;
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+
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_set_debug(state: GridaCanvasWebGlApplicationPtr, debug: boolean): void;
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_toggle_debug(state: GridaCanvasWebGlApplicationPtr): void;
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_set_verbose(state: GridaCanvasWebGlApplicationPtr, verbose: boolean): void;
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@@ -253,6 +259,7 @@ declare class Grida2D {
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execCommandPan(tx: number, ty: number): void;
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execCommandZoomDelta(tz: number): void;
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pointermove(x: number, y: number): void;
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highlightStrokes(ids?: string[]): void;
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setDebug(debug: boolean): void;
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toggleDebug(): void;
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setVerbose(verbose: boolean): void;
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package/dist/index.js
CHANGED
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, K: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, bb: invoke_fi, T: invoke_fiii, o: invoke_i, Rd: invoke_if, ie: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, Z: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viif, Y: invoke_viiff, C: invoke_viifff, Q: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, I: _llvm_eh_typeid_for, mb: _strftime_l };
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+
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Xb: invoke_if, _d: invoke_iffiiiiiiii, f: invoke_ii, w: invoke_iif, e: invoke_iii, Id: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Bc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, C: invoke_viff, q: invoke_vifff, V: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, B: invoke_viifff, Z: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, qc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, G: _llvm_eh_typeid_for, kb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5128,30 +5128,31 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5128
5128
|
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
|
|
5129
5129
|
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
|
|
5130
5130
|
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
|
|
5131
|
-
var
|
|
5132
|
-
var
|
|
5133
|
-
var
|
|
5134
|
-
var
|
|
5135
|
-
var
|
|
5136
|
-
var
|
|
5131
|
+
var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
|
|
5132
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
|
|
5133
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["tg"])(a0, a1);
|
|
5134
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ug"])(a0, a1);
|
|
5135
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["vg"])(a0, a1);
|
|
5136
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["wg"])(a0, a1);
|
|
5137
|
+
var _malloc = (a0) => (_malloc = wasmExports["xg"])(a0);
|
|
5137
5138
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5138
5139
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5139
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5140
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["yg"])(a0, a1);
|
|
5140
5141
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5141
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5142
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5143
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5144
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5145
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5142
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["zg"])(a0, a1);
|
|
5143
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Ag"])(a0);
|
|
5144
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Bg"])(a0);
|
|
5145
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Cg"])(a0);
|
|
5146
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Dg"])();
|
|
5146
5147
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5147
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5148
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5149
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5150
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5151
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5152
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5153
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5154
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5148
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Eg"])(a0);
|
|
5149
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Fg"])(a0);
|
|
5150
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Gg"])(a0, a1, a2);
|
|
5151
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Hg"])(a0);
|
|
5152
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ig"])(a0, a1, a2);
|
|
5153
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Jg"])(a0, a1, a2, a3, a4, a5);
|
|
5154
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Kg"])(a0);
|
|
5155
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Lg"])(a0, a1, a2, a3, a4);
|
|
5155
5156
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5156
5157
|
var sp = stackSave();
|
|
5157
5158
|
try {
|
|
@@ -5312,230 +5313,230 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5312
5313
|
_setThrew(1, 0);
|
|
5313
5314
|
}
|
|
5314
5315
|
}
|
|
5315
|
-
function
|
|
5316
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5316
5317
|
var sp = stackSave();
|
|
5317
5318
|
try {
|
|
5318
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5319
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5319
5320
|
} catch (e) {
|
|
5320
5321
|
stackRestore(sp);
|
|
5321
5322
|
if (e !== e + 0) throw e;
|
|
5322
5323
|
_setThrew(1, 0);
|
|
5323
5324
|
}
|
|
5324
5325
|
}
|
|
5325
|
-
function
|
|
5326
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5326
5327
|
var sp = stackSave();
|
|
5327
5328
|
try {
|
|
5328
|
-
|
|
5329
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5329
5330
|
} catch (e) {
|
|
5330
5331
|
stackRestore(sp);
|
|
5331
5332
|
if (e !== e + 0) throw e;
|
|
5332
5333
|
_setThrew(1, 0);
|
|
5333
5334
|
}
|
|
5334
5335
|
}
|
|
5335
|
-
function
|
|
5336
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5336
5337
|
var sp = stackSave();
|
|
5337
5338
|
try {
|
|
5338
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5339
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5339
5340
|
} catch (e) {
|
|
5340
5341
|
stackRestore(sp);
|
|
5341
5342
|
if (e !== e + 0) throw e;
|
|
5342
5343
|
_setThrew(1, 0);
|
|
5343
5344
|
}
|
|
5344
5345
|
}
|
|
5345
|
-
function
|
|
5346
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5346
5347
|
var sp = stackSave();
|
|
5347
5348
|
try {
|
|
5348
|
-
|
|
5349
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5349
5350
|
} catch (e) {
|
|
5350
5351
|
stackRestore(sp);
|
|
5351
5352
|
if (e !== e + 0) throw e;
|
|
5352
5353
|
_setThrew(1, 0);
|
|
5353
5354
|
}
|
|
5354
5355
|
}
|
|
5355
|
-
function
|
|
5356
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5356
5357
|
var sp = stackSave();
|
|
5357
5358
|
try {
|
|
5358
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5359
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5359
5360
|
} catch (e) {
|
|
5360
5361
|
stackRestore(sp);
|
|
5361
5362
|
if (e !== e + 0) throw e;
|
|
5362
5363
|
_setThrew(1, 0);
|
|
5363
5364
|
}
|
|
5364
5365
|
}
|
|
5365
|
-
function
|
|
5366
|
+
function invoke_i(index) {
|
|
5366
5367
|
var sp = stackSave();
|
|
5367
5368
|
try {
|
|
5368
|
-
getWasmTableEntry(index)(
|
|
5369
|
+
return getWasmTableEntry(index)();
|
|
5369
5370
|
} catch (e) {
|
|
5370
5371
|
stackRestore(sp);
|
|
5371
5372
|
if (e !== e + 0) throw e;
|
|
5372
5373
|
_setThrew(1, 0);
|
|
5373
5374
|
}
|
|
5374
5375
|
}
|
|
5375
|
-
function
|
|
5376
|
+
function invoke_vif(index, a1, a2) {
|
|
5376
5377
|
var sp = stackSave();
|
|
5377
5378
|
try {
|
|
5378
|
-
|
|
5379
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5379
5380
|
} catch (e) {
|
|
5380
5381
|
stackRestore(sp);
|
|
5381
5382
|
if (e !== e + 0) throw e;
|
|
5382
5383
|
_setThrew(1, 0);
|
|
5383
5384
|
}
|
|
5384
5385
|
}
|
|
5385
|
-
function
|
|
5386
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5386
5387
|
var sp = stackSave();
|
|
5387
5388
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5389
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5389
5390
|
} catch (e) {
|
|
5390
5391
|
stackRestore(sp);
|
|
5391
5392
|
if (e !== e + 0) throw e;
|
|
5392
5393
|
_setThrew(1, 0);
|
|
5393
5394
|
}
|
|
5394
5395
|
}
|
|
5395
|
-
function
|
|
5396
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5396
5397
|
var sp = stackSave();
|
|
5397
5398
|
try {
|
|
5398
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5399
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5399
5400
|
} catch (e) {
|
|
5400
5401
|
stackRestore(sp);
|
|
5401
5402
|
if (e !== e + 0) throw e;
|
|
5402
5403
|
_setThrew(1, 0);
|
|
5403
5404
|
}
|
|
5404
5405
|
}
|
|
5405
|
-
function
|
|
5406
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5406
5407
|
var sp = stackSave();
|
|
5407
5408
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5409
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5409
5410
|
} catch (e) {
|
|
5410
5411
|
stackRestore(sp);
|
|
5411
5412
|
if (e !== e + 0) throw e;
|
|
5412
5413
|
_setThrew(1, 0);
|
|
5413
5414
|
}
|
|
5414
5415
|
}
|
|
5415
|
-
function
|
|
5416
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5416
5417
|
var sp = stackSave();
|
|
5417
5418
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5419
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5419
5420
|
} catch (e) {
|
|
5420
5421
|
stackRestore(sp);
|
|
5421
5422
|
if (e !== e + 0) throw e;
|
|
5422
5423
|
_setThrew(1, 0);
|
|
5423
5424
|
}
|
|
5424
5425
|
}
|
|
5425
|
-
function
|
|
5426
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5426
5427
|
var sp = stackSave();
|
|
5427
5428
|
try {
|
|
5428
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9
|
|
5429
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5429
5430
|
} catch (e) {
|
|
5430
5431
|
stackRestore(sp);
|
|
5431
5432
|
if (e !== e + 0) throw e;
|
|
5432
5433
|
_setThrew(1, 0);
|
|
5433
5434
|
}
|
|
5434
5435
|
}
|
|
5435
|
-
function
|
|
5436
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5436
5437
|
var sp = stackSave();
|
|
5437
5438
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5439
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5439
5440
|
} catch (e) {
|
|
5440
5441
|
stackRestore(sp);
|
|
5441
5442
|
if (e !== e + 0) throw e;
|
|
5442
5443
|
_setThrew(1, 0);
|
|
5443
5444
|
}
|
|
5444
5445
|
}
|
|
5445
|
-
function
|
|
5446
|
+
function invoke_if(index, a1) {
|
|
5446
5447
|
var sp = stackSave();
|
|
5447
5448
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1
|
|
5449
|
+
return getWasmTableEntry(index)(a1);
|
|
5449
5450
|
} catch (e) {
|
|
5450
5451
|
stackRestore(sp);
|
|
5451
5452
|
if (e !== e + 0) throw e;
|
|
5452
5453
|
_setThrew(1, 0);
|
|
5453
5454
|
}
|
|
5454
5455
|
}
|
|
5455
|
-
function
|
|
5456
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5456
5457
|
var sp = stackSave();
|
|
5457
5458
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5459
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5459
5460
|
} catch (e) {
|
|
5460
5461
|
stackRestore(sp);
|
|
5461
5462
|
if (e !== e + 0) throw e;
|
|
5462
5463
|
_setThrew(1, 0);
|
|
5463
5464
|
}
|
|
5464
5465
|
}
|
|
5465
|
-
function
|
|
5466
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5466
5467
|
var sp = stackSave();
|
|
5467
5468
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5469
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5469
5470
|
} catch (e) {
|
|
5470
5471
|
stackRestore(sp);
|
|
5471
5472
|
if (e !== e + 0) throw e;
|
|
5472
5473
|
_setThrew(1, 0);
|
|
5473
5474
|
}
|
|
5474
5475
|
}
|
|
5475
|
-
function
|
|
5476
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5476
5477
|
var sp = stackSave();
|
|
5477
5478
|
try {
|
|
5478
|
-
|
|
5479
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5479
5480
|
} catch (e) {
|
|
5480
5481
|
stackRestore(sp);
|
|
5481
5482
|
if (e !== e + 0) throw e;
|
|
5482
5483
|
_setThrew(1, 0);
|
|
5483
5484
|
}
|
|
5484
5485
|
}
|
|
5485
|
-
function
|
|
5486
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5486
5487
|
var sp = stackSave();
|
|
5487
5488
|
try {
|
|
5488
|
-
|
|
5489
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5489
5490
|
} catch (e) {
|
|
5490
5491
|
stackRestore(sp);
|
|
5491
5492
|
if (e !== e + 0) throw e;
|
|
5492
5493
|
_setThrew(1, 0);
|
|
5493
5494
|
}
|
|
5494
5495
|
}
|
|
5495
|
-
function
|
|
5496
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5496
5497
|
var sp = stackSave();
|
|
5497
5498
|
try {
|
|
5498
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5499
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5499
5500
|
} catch (e) {
|
|
5500
5501
|
stackRestore(sp);
|
|
5501
5502
|
if (e !== e + 0) throw e;
|
|
5502
5503
|
_setThrew(1, 0);
|
|
5503
5504
|
}
|
|
5504
5505
|
}
|
|
5505
|
-
function
|
|
5506
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5506
5507
|
var sp = stackSave();
|
|
5507
5508
|
try {
|
|
5508
|
-
|
|
5509
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5509
5510
|
} catch (e) {
|
|
5510
5511
|
stackRestore(sp);
|
|
5511
5512
|
if (e !== e + 0) throw e;
|
|
5512
5513
|
_setThrew(1, 0);
|
|
5513
5514
|
}
|
|
5514
5515
|
}
|
|
5515
|
-
function
|
|
5516
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5516
5517
|
var sp = stackSave();
|
|
5517
5518
|
try {
|
|
5518
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5519
5520
|
} catch (e) {
|
|
5520
5521
|
stackRestore(sp);
|
|
5521
5522
|
if (e !== e + 0) throw e;
|
|
5522
5523
|
_setThrew(1, 0);
|
|
5523
5524
|
}
|
|
5524
5525
|
}
|
|
5525
|
-
function
|
|
5526
|
+
function invoke_fi(index, a1) {
|
|
5526
5527
|
var sp = stackSave();
|
|
5527
5528
|
try {
|
|
5528
|
-
return getWasmTableEntry(index)(a1
|
|
5529
|
+
return getWasmTableEntry(index)(a1);
|
|
5529
5530
|
} catch (e) {
|
|
5530
5531
|
stackRestore(sp);
|
|
5531
5532
|
if (e !== e + 0) throw e;
|
|
5532
5533
|
_setThrew(1, 0);
|
|
5533
5534
|
}
|
|
5534
5535
|
}
|
|
5535
|
-
function
|
|
5536
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5536
5537
|
var sp = stackSave();
|
|
5537
5538
|
try {
|
|
5538
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5539
5540
|
} catch (e) {
|
|
5540
5541
|
stackRestore(sp);
|
|
5541
5542
|
if (e !== e + 0) throw e;
|
|
@@ -5762,7 +5763,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5762
5763
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5763
5764
|
|
|
5764
5765
|
// package.json
|
|
5765
|
-
var version = "0.0.
|
|
5766
|
+
var version = "0.0.22";
|
|
5766
5767
|
|
|
5767
5768
|
// lib/index.ts
|
|
5768
5769
|
async function init(opts) {
|
|
@@ -5985,6 +5986,12 @@ var Grida2D = class {
|
|
|
5985
5986
|
pointermove(x, y) {
|
|
5986
5987
|
this.module._pointer_move(this.appptr, x, y);
|
|
5987
5988
|
}
|
|
5989
|
+
highlightStrokes(ids) {
|
|
5990
|
+
const json = JSON.stringify(ids ?? []);
|
|
5991
|
+
const [ptr, len] = this._alloc_string(json);
|
|
5992
|
+
this.module._highlight_strokes(this.appptr, ptr, len - 1);
|
|
5993
|
+
this._free_string(ptr, len);
|
|
5994
|
+
}
|
|
5988
5995
|
// ====================================================================================================
|
|
5989
5996
|
// DEVTOOLS
|
|
5990
5997
|
// ====================================================================================================
|