@grida/canvas-wasm 0.0.21 → 0.0.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.d.mts CHANGED
@@ -130,6 +130,12 @@ declare namespace createGridaCanvas {
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  b: number
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  ): void;
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+ _highlight_strokes(
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+ state: GridaCanvasWebGlApplicationPtr,
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+ ptr: number,
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+ len: number
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+ ): void;
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+
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  _set_debug(state: GridaCanvasWebGlApplicationPtr, debug: boolean): void;
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  _toggle_debug(state: GridaCanvasWebGlApplicationPtr): void;
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  _set_verbose(state: GridaCanvasWebGlApplicationPtr, verbose: boolean): void;
@@ -253,6 +259,7 @@ declare class Grida2D {
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  execCommandPan(tx: number, ty: number): void;
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  execCommandZoomDelta(tz: number): void;
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  pointermove(x: number, y: number): void;
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+ highlightStrokes(ids?: string[]): void;
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  setDebug(debug: boolean): void;
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  toggleDebug(): void;
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  setVerbose(verbose: boolean): void;
package/dist/index.d.ts CHANGED
@@ -130,6 +130,12 @@ declare namespace createGridaCanvas {
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  b: number
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  ): void;
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+ _highlight_strokes(
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+ state: GridaCanvasWebGlApplicationPtr,
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+ ptr: number,
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+ len: number
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+ ): void;
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+
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  _set_debug(state: GridaCanvasWebGlApplicationPtr, debug: boolean): void;
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  _toggle_debug(state: GridaCanvasWebGlApplicationPtr): void;
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  _set_verbose(state: GridaCanvasWebGlApplicationPtr, verbose: boolean): void;
@@ -253,6 +259,7 @@ declare class Grida2D {
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  execCommandPan(tx: number, ty: number): void;
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  execCommandZoomDelta(tz: number): void;
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  pointermove(x: number, y: number): void;
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+ highlightStrokes(ids?: string[]): void;
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  setDebug(debug: boolean): void;
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  toggleDebug(): void;
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  setVerbose(verbose: boolean): void;
package/dist/index.js CHANGED
@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, K: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, H: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, bb: invoke_fi, T: invoke_fiii, o: invoke_i, Rd: invoke_if, ie: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, lb: invoke_iiif, g: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, G: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, Z: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viif, Y: invoke_viiff, C: invoke_viifff, Q: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, J: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, V: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, I: _llvm_eh_typeid_for, mb: _strftime_l };
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+ var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, l: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, W: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, gb: __gmtime_js, eb: __mmap_js, fb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, A: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, M: _fd_close, db: _fd_pread, vb: _fd_read, hb: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, $a: invoke_fi, T: invoke_fiii, o: invoke_i, Xb: invoke_if, _d: invoke_iffiiiiiiii, f: invoke_ii, w: invoke_iif, e: invoke_iii, Id: invoke_iiif, g: invoke_iiii, _: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, D: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, Bc: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, cb: invoke_j, jb: invoke_jii, bb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, J: invoke_vif, C: invoke_viff, q: invoke_vifff, V: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, R: invoke_viiff, B: invoke_viifff, Z: invoke_viiffff, ab: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, L: invoke_viiif, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, k: invoke_viiiiii, Q: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, qc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, F: invoke_viiiiiiiiiiiiiii, ib: invoke_viiji, G: _llvm_eh_typeid_for, kb: _strftime_l };
5108
5108
  var wasmExports = createWasm();
5109
5109
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
5110
5110
  var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
@@ -5128,30 +5128,31 @@ var require_grida_canvas_wasm = __commonJS({
5128
5128
  var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["og"])(a0);
5129
5129
  var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["pg"])(a0, a1);
5130
5130
  var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["qg"])(a0, a1);
5131
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["rg"])(a0, a1);
5132
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["sg"])(a0, a1);
5133
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["tg"])(a0, a1);
5134
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["ug"])(a0, a1);
5135
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["vg"])(a0, a1);
5136
- var _malloc = (a0) => (_malloc = wasmExports["wg"])(a0);
5131
+ var _highlight_strokes = Module["_highlight_strokes"] = (a0, a1, a2) => (_highlight_strokes = Module["_highlight_strokes"] = wasmExports["rg"])(a0, a1, a2);
5132
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sg"])(a0, a1);
5133
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["tg"])(a0, a1);
5134
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ug"])(a0, a1);
5135
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["vg"])(a0, a1);
5136
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["wg"])(a0, a1);
5137
+ var _malloc = (a0) => (_malloc = wasmExports["xg"])(a0);
5137
5138
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5138
5139
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5139
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["xg"])(a0, a1);
5140
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["yg"])(a0, a1);
5140
5141
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5141
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["yg"])(a0, a1);
5142
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["zg"])(a0);
5143
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Ag"])(a0);
5144
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Bg"])(a0);
5145
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Cg"])();
5142
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["zg"])(a0, a1);
5143
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Ag"])(a0);
5144
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Bg"])(a0);
5145
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Cg"])(a0);
5146
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Dg"])();
5146
5147
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5147
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Dg"])(a0);
5148
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Eg"])(a0);
5149
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Fg"])(a0, a1, a2);
5150
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Gg"])(a0);
5151
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Hg"])(a0, a1, a2);
5152
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Ig"])(a0, a1, a2, a3, a4, a5);
5153
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Jg"])(a0);
5154
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Kg"])(a0, a1, a2, a3, a4);
5148
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Eg"])(a0);
5149
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Fg"])(a0);
5150
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Gg"])(a0, a1, a2);
5151
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Hg"])(a0);
5152
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Ig"])(a0, a1, a2);
5153
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Jg"])(a0, a1, a2, a3, a4, a5);
5154
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Kg"])(a0);
5155
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Lg"])(a0, a1, a2, a3, a4);
5155
5156
  function invoke_iiii(index, a1, a2, a3) {
5156
5157
  var sp = stackSave();
5157
5158
  try {
@@ -5312,230 +5313,230 @@ var require_grida_canvas_wasm = __commonJS({
5312
5313
  _setThrew(1, 0);
5313
5314
  }
5314
5315
  }
5315
- function invoke_viiif(index, a1, a2, a3, a4) {
5316
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5316
5317
  var sp = stackSave();
5317
5318
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4);
5319
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5319
5320
  } catch (e) {
5320
5321
  stackRestore(sp);
5321
5322
  if (e !== e + 0) throw e;
5322
5323
  _setThrew(1, 0);
5323
5324
  }
5324
5325
  }
5325
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5326
+ function invoke_viiif(index, a1, a2, a3, a4) {
5326
5327
  var sp = stackSave();
5327
5328
  try {
5328
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5329
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5329
5330
  } catch (e) {
5330
5331
  stackRestore(sp);
5331
5332
  if (e !== e + 0) throw e;
5332
5333
  _setThrew(1, 0);
5333
5334
  }
5334
5335
  }
5335
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5336
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5336
5337
  var sp = stackSave();
5337
5338
  try {
5338
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5339
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5339
5340
  } catch (e) {
5340
5341
  stackRestore(sp);
5341
5342
  if (e !== e + 0) throw e;
5342
5343
  _setThrew(1, 0);
5343
5344
  }
5344
5345
  }
5345
- function invoke_if(index, a1) {
5346
+ function invoke_viif(index, a1, a2, a3) {
5346
5347
  var sp = stackSave();
5347
5348
  try {
5348
- return getWasmTableEntry(index)(a1);
5349
+ getWasmTableEntry(index)(a1, a2, a3);
5349
5350
  } catch (e) {
5350
5351
  stackRestore(sp);
5351
5352
  if (e !== e + 0) throw e;
5352
5353
  _setThrew(1, 0);
5353
5354
  }
5354
5355
  }
5355
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5356
+ function invoke_iiif(index, a1, a2, a3) {
5356
5357
  var sp = stackSave();
5357
5358
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5359
+ return getWasmTableEntry(index)(a1, a2, a3);
5359
5360
  } catch (e) {
5360
5361
  stackRestore(sp);
5361
5362
  if (e !== e + 0) throw e;
5362
5363
  _setThrew(1, 0);
5363
5364
  }
5364
5365
  }
5365
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5366
+ function invoke_i(index) {
5366
5367
  var sp = stackSave();
5367
5368
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5369
+ return getWasmTableEntry(index)();
5369
5370
  } catch (e) {
5370
5371
  stackRestore(sp);
5371
5372
  if (e !== e + 0) throw e;
5372
5373
  _setThrew(1, 0);
5373
5374
  }
5374
5375
  }
5375
- function invoke_i(index) {
5376
+ function invoke_vif(index, a1, a2) {
5376
5377
  var sp = stackSave();
5377
5378
  try {
5378
- return getWasmTableEntry(index)();
5379
+ getWasmTableEntry(index)(a1, a2);
5379
5380
  } catch (e) {
5380
5381
  stackRestore(sp);
5381
5382
  if (e !== e + 0) throw e;
5382
5383
  _setThrew(1, 0);
5383
5384
  }
5384
5385
  }
5385
- function invoke_viif(index, a1, a2, a3) {
5386
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5386
5387
  var sp = stackSave();
5387
5388
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3);
5389
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5389
5390
  } catch (e) {
5390
5391
  stackRestore(sp);
5391
5392
  if (e !== e + 0) throw e;
5392
5393
  _setThrew(1, 0);
5393
5394
  }
5394
5395
  }
5395
- function invoke_vif(index, a1, a2) {
5396
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5396
5397
  var sp = stackSave();
5397
5398
  try {
5398
- getWasmTableEntry(index)(a1, a2);
5399
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5399
5400
  } catch (e) {
5400
5401
  stackRestore(sp);
5401
5402
  if (e !== e + 0) throw e;
5402
5403
  _setThrew(1, 0);
5403
5404
  }
5404
5405
  }
5405
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5406
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5406
5407
  var sp = stackSave();
5407
5408
  try {
5408
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5409
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5410
  } catch (e) {
5410
5411
  stackRestore(sp);
5411
5412
  if (e !== e + 0) throw e;
5412
5413
  _setThrew(1, 0);
5413
5414
  }
5414
5415
  }
5415
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5416
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5416
5417
  var sp = stackSave();
5417
5418
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5419
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5419
5420
  } catch (e) {
5420
5421
  stackRestore(sp);
5421
5422
  if (e !== e + 0) throw e;
5422
5423
  _setThrew(1, 0);
5423
5424
  }
5424
5425
  }
5425
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5426
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5426
5427
  var sp = stackSave();
5427
5428
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5429
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5429
5430
  } catch (e) {
5430
5431
  stackRestore(sp);
5431
5432
  if (e !== e + 0) throw e;
5432
5433
  _setThrew(1, 0);
5433
5434
  }
5434
5435
  }
5435
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5436
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5436
5437
  var sp = stackSave();
5437
5438
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5439
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5439
5440
  } catch (e) {
5440
5441
  stackRestore(sp);
5441
5442
  if (e !== e + 0) throw e;
5442
5443
  _setThrew(1, 0);
5443
5444
  }
5444
5445
  }
5445
- function invoke_viiff(index, a1, a2, a3, a4) {
5446
+ function invoke_if(index, a1) {
5446
5447
  var sp = stackSave();
5447
5448
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4);
5449
+ return getWasmTableEntry(index)(a1);
5449
5450
  } catch (e) {
5450
5451
  stackRestore(sp);
5451
5452
  if (e !== e + 0) throw e;
5452
5453
  _setThrew(1, 0);
5453
5454
  }
5454
5455
  }
5455
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5456
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5456
5457
  var sp = stackSave();
5457
5458
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5459
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
5460
  } catch (e) {
5460
5461
  stackRestore(sp);
5461
5462
  if (e !== e + 0) throw e;
5462
5463
  _setThrew(1, 0);
5463
5464
  }
5464
5465
  }
5465
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5466
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5466
5467
  var sp = stackSave();
5467
5468
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5469
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5469
5470
  } catch (e) {
5470
5471
  stackRestore(sp);
5471
5472
  if (e !== e + 0) throw e;
5472
5473
  _setThrew(1, 0);
5473
5474
  }
5474
5475
  }
5475
- function invoke_iiif(index, a1, a2, a3) {
5476
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5476
5477
  var sp = stackSave();
5477
5478
  try {
5478
- return getWasmTableEntry(index)(a1, a2, a3);
5479
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5479
5480
  } catch (e) {
5480
5481
  stackRestore(sp);
5481
5482
  if (e !== e + 0) throw e;
5482
5483
  _setThrew(1, 0);
5483
5484
  }
5484
5485
  }
5485
- function invoke_fi(index, a1) {
5486
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5486
5487
  var sp = stackSave();
5487
5488
  try {
5488
- return getWasmTableEntry(index)(a1);
5489
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5489
5490
  } catch (e) {
5490
5491
  stackRestore(sp);
5491
5492
  if (e !== e + 0) throw e;
5492
5493
  _setThrew(1, 0);
5493
5494
  }
5494
5495
  }
5495
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5496
+ function invoke_viiff(index, a1, a2, a3, a4) {
5496
5497
  var sp = stackSave();
5497
5498
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5499
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5499
5500
  } catch (e) {
5500
5501
  stackRestore(sp);
5501
5502
  if (e !== e + 0) throw e;
5502
5503
  _setThrew(1, 0);
5503
5504
  }
5504
5505
  }
5505
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5506
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5506
5507
  var sp = stackSave();
5507
5508
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5509
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5509
5510
  } catch (e) {
5510
5511
  stackRestore(sp);
5511
5512
  if (e !== e + 0) throw e;
5512
5513
  _setThrew(1, 0);
5513
5514
  }
5514
5515
  }
5515
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5516
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5516
5517
  var sp = stackSave();
5517
5518
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5519
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5519
5520
  } catch (e) {
5520
5521
  stackRestore(sp);
5521
5522
  if (e !== e + 0) throw e;
5522
5523
  _setThrew(1, 0);
5523
5524
  }
5524
5525
  }
5525
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5526
+ function invoke_fi(index, a1) {
5526
5527
  var sp = stackSave();
5527
5528
  try {
5528
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5529
+ return getWasmTableEntry(index)(a1);
5529
5530
  } catch (e) {
5530
5531
  stackRestore(sp);
5531
5532
  if (e !== e + 0) throw e;
5532
5533
  _setThrew(1, 0);
5533
5534
  }
5534
5535
  }
5535
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5536
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5536
5537
  var sp = stackSave();
5537
5538
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5539
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5539
5540
  } catch (e) {
5540
5541
  stackRestore(sp);
5541
5542
  if (e !== e + 0) throw e;
@@ -5762,7 +5763,7 @@ module.exports = __toCommonJS(index_exports);
5762
5763
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5763
5764
 
5764
5765
  // package.json
5765
- var version = "0.0.20";
5766
+ var version = "0.0.22";
5766
5767
 
5767
5768
  // lib/index.ts
5768
5769
  async function init(opts) {
@@ -5985,6 +5986,12 @@ var Grida2D = class {
5985
5986
  pointermove(x, y) {
5986
5987
  this.module._pointer_move(this.appptr, x, y);
5987
5988
  }
5989
+ highlightStrokes(ids) {
5990
+ const json = JSON.stringify(ids ?? []);
5991
+ const [ptr, len] = this._alloc_string(json);
5992
+ this.module._highlight_strokes(this.appptr, ptr, len - 1);
5993
+ this._free_string(ptr, len);
5994
+ }
5988
5995
  // ====================================================================================================
5989
5996
  // DEVTOOLS
5990
5997
  // ====================================================================================================