@grida/canvas-wasm 0.0.18 → 0.0.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +53 -53
- package/dist/index.mjs +53 -53
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -5099,7 +5099,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, S: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, J: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, E: _fd_write, O: _getentropy, Wa: _glGetIntegerv, M: _glGetString, Xa: _glGetStringi, Q: invoke_diii, lb: invoke_fi, R: invoke_fiii, o: invoke_i, $a: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, N: invoke_iiiiiiiiii, tc: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, _: invoke_viff, q: invoke_vifff, P: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Y: invoke_viiff, H: invoke_viifff, W: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, ic: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, K: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, bb: invoke_fi, T: invoke_fiii, o: invoke_i, se: invoke_if, Za: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, _a: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, ed: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, M: invoke_vif, B: invoke_viff, q: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, V: invoke_viiff, D: invoke_viifff, Y: invoke_viiffff, pb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, F: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, R: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Vc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
5104
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5105
5105
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5177,50 +5177,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5177
5177
|
_setThrew(1, 0);
|
|
5178
5178
|
}
|
|
5179
5179
|
}
|
|
5180
|
-
function
|
|
5180
|
+
function invoke_vii(index, a1, a2) {
|
|
5181
5181
|
var sp = stackSave();
|
|
5182
5182
|
try {
|
|
5183
|
-
getWasmTableEntry(index)(a1, a2
|
|
5183
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5184
5184
|
} catch (e) {
|
|
5185
5185
|
stackRestore(sp);
|
|
5186
5186
|
if (e !== e + 0) throw e;
|
|
5187
5187
|
_setThrew(1, 0);
|
|
5188
5188
|
}
|
|
5189
5189
|
}
|
|
5190
|
-
function
|
|
5190
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5191
5191
|
var sp = stackSave();
|
|
5192
5192
|
try {
|
|
5193
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5193
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5194
5194
|
} catch (e) {
|
|
5195
5195
|
stackRestore(sp);
|
|
5196
5196
|
if (e !== e + 0) throw e;
|
|
5197
5197
|
_setThrew(1, 0);
|
|
5198
5198
|
}
|
|
5199
5199
|
}
|
|
5200
|
-
function
|
|
5200
|
+
function invoke_ii(index, a1) {
|
|
5201
5201
|
var sp = stackSave();
|
|
5202
5202
|
try {
|
|
5203
|
-
return getWasmTableEntry(index)(a1
|
|
5203
|
+
return getWasmTableEntry(index)(a1);
|
|
5204
5204
|
} catch (e) {
|
|
5205
5205
|
stackRestore(sp);
|
|
5206
5206
|
if (e !== e + 0) throw e;
|
|
5207
5207
|
_setThrew(1, 0);
|
|
5208
5208
|
}
|
|
5209
5209
|
}
|
|
5210
|
-
function
|
|
5210
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5211
5211
|
var sp = stackSave();
|
|
5212
5212
|
try {
|
|
5213
|
-
|
|
5213
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5214
5214
|
} catch (e) {
|
|
5215
5215
|
stackRestore(sp);
|
|
5216
5216
|
if (e !== e + 0) throw e;
|
|
5217
5217
|
_setThrew(1, 0);
|
|
5218
5218
|
}
|
|
5219
5219
|
}
|
|
5220
|
-
function
|
|
5220
|
+
function invoke_iii(index, a1, a2) {
|
|
5221
5221
|
var sp = stackSave();
|
|
5222
5222
|
try {
|
|
5223
|
-
getWasmTableEntry(index)(a1, a2
|
|
5223
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5224
5224
|
} catch (e) {
|
|
5225
5225
|
stackRestore(sp);
|
|
5226
5226
|
if (e !== e + 0) throw e;
|
|
@@ -5287,6 +5287,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5287
5287
|
_setThrew(1, 0);
|
|
5288
5288
|
}
|
|
5289
5289
|
}
|
|
5290
|
+
function invoke_iif(index, a1, a2) {
|
|
5291
|
+
var sp = stackSave();
|
|
5292
|
+
try {
|
|
5293
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5294
|
+
} catch (e) {
|
|
5295
|
+
stackRestore(sp);
|
|
5296
|
+
if (e !== e + 0) throw e;
|
|
5297
|
+
_setThrew(1, 0);
|
|
5298
|
+
}
|
|
5299
|
+
}
|
|
5290
5300
|
function invoke_i(index) {
|
|
5291
5301
|
var sp = stackSave();
|
|
5292
5302
|
try {
|
|
@@ -5297,57 +5307,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5297
5307
|
_setThrew(1, 0);
|
|
5298
5308
|
}
|
|
5299
5309
|
}
|
|
5300
|
-
function
|
|
5310
|
+
function invoke_if(index, a1) {
|
|
5301
5311
|
var sp = stackSave();
|
|
5302
5312
|
try {
|
|
5303
|
-
getWasmTableEntry(index)(a1
|
|
5313
|
+
return getWasmTableEntry(index)(a1);
|
|
5304
5314
|
} catch (e) {
|
|
5305
5315
|
stackRestore(sp);
|
|
5306
5316
|
if (e !== e + 0) throw e;
|
|
5307
5317
|
_setThrew(1, 0);
|
|
5308
5318
|
}
|
|
5309
5319
|
}
|
|
5310
|
-
function
|
|
5320
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5311
5321
|
var sp = stackSave();
|
|
5312
5322
|
try {
|
|
5313
|
-
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5314
5324
|
} catch (e) {
|
|
5315
5325
|
stackRestore(sp);
|
|
5316
5326
|
if (e !== e + 0) throw e;
|
|
5317
5327
|
_setThrew(1, 0);
|
|
5318
5328
|
}
|
|
5319
5329
|
}
|
|
5320
|
-
function
|
|
5330
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5321
5331
|
var sp = stackSave();
|
|
5322
5332
|
try {
|
|
5323
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5333
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5324
5334
|
} catch (e) {
|
|
5325
5335
|
stackRestore(sp);
|
|
5326
5336
|
if (e !== e + 0) throw e;
|
|
5327
5337
|
_setThrew(1, 0);
|
|
5328
5338
|
}
|
|
5329
5339
|
}
|
|
5330
|
-
function
|
|
5340
|
+
function invoke_vif(index, a1, a2) {
|
|
5331
5341
|
var sp = stackSave();
|
|
5332
5342
|
try {
|
|
5333
|
-
getWasmTableEntry(index)(a1, a2
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5334
5344
|
} catch (e) {
|
|
5335
5345
|
stackRestore(sp);
|
|
5336
5346
|
if (e !== e + 0) throw e;
|
|
5337
5347
|
_setThrew(1, 0);
|
|
5338
5348
|
}
|
|
5339
5349
|
}
|
|
5340
|
-
function
|
|
5350
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5341
5351
|
var sp = stackSave();
|
|
5342
5352
|
try {
|
|
5343
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5353
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5344
5354
|
} catch (e) {
|
|
5345
5355
|
stackRestore(sp);
|
|
5346
5356
|
if (e !== e + 0) throw e;
|
|
5347
5357
|
_setThrew(1, 0);
|
|
5348
5358
|
}
|
|
5349
5359
|
}
|
|
5350
|
-
function
|
|
5360
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5351
5361
|
var sp = stackSave();
|
|
5352
5362
|
try {
|
|
5353
5363
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5357,90 +5367,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5357
5367
|
_setThrew(1, 0);
|
|
5358
5368
|
}
|
|
5359
5369
|
}
|
|
5360
|
-
function
|
|
5370
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5361
5371
|
var sp = stackSave();
|
|
5362
5372
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5373
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5364
5374
|
} catch (e) {
|
|
5365
5375
|
stackRestore(sp);
|
|
5366
5376
|
if (e !== e + 0) throw e;
|
|
5367
5377
|
_setThrew(1, 0);
|
|
5368
5378
|
}
|
|
5369
5379
|
}
|
|
5370
|
-
function
|
|
5380
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5371
5381
|
var sp = stackSave();
|
|
5372
5382
|
try {
|
|
5373
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5383
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5374
5384
|
} catch (e) {
|
|
5375
5385
|
stackRestore(sp);
|
|
5376
5386
|
if (e !== e + 0) throw e;
|
|
5377
5387
|
_setThrew(1, 0);
|
|
5378
5388
|
}
|
|
5379
5389
|
}
|
|
5380
|
-
function
|
|
5390
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5381
5391
|
var sp = stackSave();
|
|
5382
5392
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5384
5394
|
} catch (e) {
|
|
5385
5395
|
stackRestore(sp);
|
|
5386
5396
|
if (e !== e + 0) throw e;
|
|
5387
5397
|
_setThrew(1, 0);
|
|
5388
5398
|
}
|
|
5389
5399
|
}
|
|
5390
|
-
function
|
|
5400
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5391
5401
|
var sp = stackSave();
|
|
5392
5402
|
try {
|
|
5393
|
-
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5394
5404
|
} catch (e) {
|
|
5395
5405
|
stackRestore(sp);
|
|
5396
5406
|
if (e !== e + 0) throw e;
|
|
5397
5407
|
_setThrew(1, 0);
|
|
5398
5408
|
}
|
|
5399
5409
|
}
|
|
5400
|
-
function
|
|
5410
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5401
5411
|
var sp = stackSave();
|
|
5402
5412
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5404
5414
|
} catch (e) {
|
|
5405
5415
|
stackRestore(sp);
|
|
5406
5416
|
if (e !== e + 0) throw e;
|
|
5407
5417
|
_setThrew(1, 0);
|
|
5408
5418
|
}
|
|
5409
5419
|
}
|
|
5410
|
-
function
|
|
5420
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5411
5421
|
var sp = stackSave();
|
|
5412
5422
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5414
5424
|
} catch (e) {
|
|
5415
5425
|
stackRestore(sp);
|
|
5416
5426
|
if (e !== e + 0) throw e;
|
|
5417
5427
|
_setThrew(1, 0);
|
|
5418
5428
|
}
|
|
5419
5429
|
}
|
|
5420
|
-
function
|
|
5430
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5421
5431
|
var sp = stackSave();
|
|
5422
5432
|
try {
|
|
5423
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5433
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5424
5434
|
} catch (e) {
|
|
5425
5435
|
stackRestore(sp);
|
|
5426
5436
|
if (e !== e + 0) throw e;
|
|
5427
5437
|
_setThrew(1, 0);
|
|
5428
5438
|
}
|
|
5429
5439
|
}
|
|
5430
|
-
function
|
|
5440
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5431
5441
|
var sp = stackSave();
|
|
5432
5442
|
try {
|
|
5433
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5434
5444
|
} catch (e) {
|
|
5435
5445
|
stackRestore(sp);
|
|
5436
5446
|
if (e !== e + 0) throw e;
|
|
5437
5447
|
_setThrew(1, 0);
|
|
5438
5448
|
}
|
|
5439
5449
|
}
|
|
5440
|
-
function
|
|
5450
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5441
5451
|
var sp = stackSave();
|
|
5442
5452
|
try {
|
|
5443
|
-
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5444
5454
|
} catch (e) {
|
|
5445
5455
|
stackRestore(sp);
|
|
5446
5456
|
if (e !== e + 0) throw e;
|
|
@@ -5487,10 +5497,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5487
5497
|
_setThrew(1, 0);
|
|
5488
5498
|
}
|
|
5489
5499
|
}
|
|
5490
|
-
function
|
|
5500
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5491
5501
|
var sp = stackSave();
|
|
5492
5502
|
try {
|
|
5493
|
-
return getWasmTableEntry(index)(a1);
|
|
5503
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5494
5504
|
} catch (e) {
|
|
5495
5505
|
stackRestore(sp);
|
|
5496
5506
|
if (e !== e + 0) throw e;
|
|
@@ -5527,16 +5537,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5527
5537
|
_setThrew(1, 0);
|
|
5528
5538
|
}
|
|
5529
5539
|
}
|
|
5530
|
-
function invoke_iiif(index, a1, a2, a3) {
|
|
5531
|
-
var sp = stackSave();
|
|
5532
|
-
try {
|
|
5533
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5534
|
-
} catch (e) {
|
|
5535
|
-
stackRestore(sp);
|
|
5536
|
-
if (e !== e + 0) throw e;
|
|
5537
|
-
_setThrew(1, 0);
|
|
5538
|
-
}
|
|
5539
|
-
}
|
|
5540
5540
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5541
5541
|
var sp = stackSave();
|
|
5542
5542
|
try {
|
|
@@ -5751,7 +5751,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5751
5751
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5752
5752
|
|
|
5753
5753
|
// package.json
|
|
5754
|
-
var version = "0.0.
|
|
5754
|
+
var version = "0.0.19";
|
|
5755
5755
|
|
|
5756
5756
|
// lib/index.ts
|
|
5757
5757
|
async function init(opts) {
|