@grida/canvas-wasm 0.0.18 → 0.0.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +53 -53
- package/dist/index.mjs +53 -53
- package/package.json +1 -1
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package/dist/index.js
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, S: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, J: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, E: _fd_write, O: _getentropy, Wa: _glGetIntegerv, M: _glGetString, Xa: _glGetStringi, Q: invoke_diii, lb: invoke_fi, R: invoke_fiii, o: invoke_i, $a: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, N: invoke_iiiiiiiiii, tc: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, _: invoke_viff, q: invoke_vifff, P: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Y: invoke_viiff, H: invoke_viifff, W: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, ic: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, nb: ___cxa_uncaught_exceptions, d: ___resumeException, X: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, W: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, ob: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, jd: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, K: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, I: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, bb: invoke_fi, T: invoke_fiii, o: invoke_i, se: invoke_if, Za: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, _a: invoke_iiif, g: invoke_iiii, Z: invoke_iiiiff, j: invoke_iiiii, mb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, E: invoke_iiiiiiii, O: invoke_iiiiiiiiii, ed: invoke_iiiiiiiiiii, H: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, M: invoke_vif, B: invoke_viff, q: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, V: invoke_viiff, D: invoke_viifff, Y: invoke_viiffff, pb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, F: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, R: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Vc: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, G: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, J: _llvm_eh_typeid_for, lb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5182,50 +5182,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5182
5182
|
_setThrew(1, 0);
|
|
5183
5183
|
}
|
|
5184
5184
|
}
|
|
5185
|
-
function
|
|
5185
|
+
function invoke_vii(index, a1, a2) {
|
|
5186
5186
|
var sp = stackSave();
|
|
5187
5187
|
try {
|
|
5188
|
-
getWasmTableEntry(index)(a1, a2
|
|
5188
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5189
5189
|
} catch (e) {
|
|
5190
5190
|
stackRestore(sp);
|
|
5191
5191
|
if (e !== e + 0) throw e;
|
|
5192
5192
|
_setThrew(1, 0);
|
|
5193
5193
|
}
|
|
5194
5194
|
}
|
|
5195
|
-
function
|
|
5195
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5196
5196
|
var sp = stackSave();
|
|
5197
5197
|
try {
|
|
5198
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5198
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5199
5199
|
} catch (e) {
|
|
5200
5200
|
stackRestore(sp);
|
|
5201
5201
|
if (e !== e + 0) throw e;
|
|
5202
5202
|
_setThrew(1, 0);
|
|
5203
5203
|
}
|
|
5204
5204
|
}
|
|
5205
|
-
function
|
|
5205
|
+
function invoke_ii(index, a1) {
|
|
5206
5206
|
var sp = stackSave();
|
|
5207
5207
|
try {
|
|
5208
|
-
return getWasmTableEntry(index)(a1
|
|
5208
|
+
return getWasmTableEntry(index)(a1);
|
|
5209
5209
|
} catch (e) {
|
|
5210
5210
|
stackRestore(sp);
|
|
5211
5211
|
if (e !== e + 0) throw e;
|
|
5212
5212
|
_setThrew(1, 0);
|
|
5213
5213
|
}
|
|
5214
5214
|
}
|
|
5215
|
-
function
|
|
5215
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5216
5216
|
var sp = stackSave();
|
|
5217
5217
|
try {
|
|
5218
|
-
|
|
5218
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5219
5219
|
} catch (e) {
|
|
5220
5220
|
stackRestore(sp);
|
|
5221
5221
|
if (e !== e + 0) throw e;
|
|
5222
5222
|
_setThrew(1, 0);
|
|
5223
5223
|
}
|
|
5224
5224
|
}
|
|
5225
|
-
function
|
|
5225
|
+
function invoke_iii(index, a1, a2) {
|
|
5226
5226
|
var sp = stackSave();
|
|
5227
5227
|
try {
|
|
5228
|
-
getWasmTableEntry(index)(a1, a2
|
|
5228
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5229
5229
|
} catch (e) {
|
|
5230
5230
|
stackRestore(sp);
|
|
5231
5231
|
if (e !== e + 0) throw e;
|
|
@@ -5292,6 +5292,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5292
5292
|
_setThrew(1, 0);
|
|
5293
5293
|
}
|
|
5294
5294
|
}
|
|
5295
|
+
function invoke_iif(index, a1, a2) {
|
|
5296
|
+
var sp = stackSave();
|
|
5297
|
+
try {
|
|
5298
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5299
|
+
} catch (e) {
|
|
5300
|
+
stackRestore(sp);
|
|
5301
|
+
if (e !== e + 0) throw e;
|
|
5302
|
+
_setThrew(1, 0);
|
|
5303
|
+
}
|
|
5304
|
+
}
|
|
5295
5305
|
function invoke_i(index) {
|
|
5296
5306
|
var sp = stackSave();
|
|
5297
5307
|
try {
|
|
@@ -5302,57 +5312,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5302
5312
|
_setThrew(1, 0);
|
|
5303
5313
|
}
|
|
5304
5314
|
}
|
|
5305
|
-
function
|
|
5315
|
+
function invoke_if(index, a1) {
|
|
5306
5316
|
var sp = stackSave();
|
|
5307
5317
|
try {
|
|
5308
|
-
getWasmTableEntry(index)(a1
|
|
5318
|
+
return getWasmTableEntry(index)(a1);
|
|
5309
5319
|
} catch (e) {
|
|
5310
5320
|
stackRestore(sp);
|
|
5311
5321
|
if (e !== e + 0) throw e;
|
|
5312
5322
|
_setThrew(1, 0);
|
|
5313
5323
|
}
|
|
5314
5324
|
}
|
|
5315
|
-
function
|
|
5325
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5316
5326
|
var sp = stackSave();
|
|
5317
5327
|
try {
|
|
5318
|
-
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5319
5329
|
} catch (e) {
|
|
5320
5330
|
stackRestore(sp);
|
|
5321
5331
|
if (e !== e + 0) throw e;
|
|
5322
5332
|
_setThrew(1, 0);
|
|
5323
5333
|
}
|
|
5324
5334
|
}
|
|
5325
|
-
function
|
|
5335
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5326
5336
|
var sp = stackSave();
|
|
5327
5337
|
try {
|
|
5328
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5329
5339
|
} catch (e) {
|
|
5330
5340
|
stackRestore(sp);
|
|
5331
5341
|
if (e !== e + 0) throw e;
|
|
5332
5342
|
_setThrew(1, 0);
|
|
5333
5343
|
}
|
|
5334
5344
|
}
|
|
5335
|
-
function
|
|
5345
|
+
function invoke_vif(index, a1, a2) {
|
|
5336
5346
|
var sp = stackSave();
|
|
5337
5347
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5339
5349
|
} catch (e) {
|
|
5340
5350
|
stackRestore(sp);
|
|
5341
5351
|
if (e !== e + 0) throw e;
|
|
5342
5352
|
_setThrew(1, 0);
|
|
5343
5353
|
}
|
|
5344
5354
|
}
|
|
5345
|
-
function
|
|
5355
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5346
5356
|
var sp = stackSave();
|
|
5347
5357
|
try {
|
|
5348
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5358
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5349
5359
|
} catch (e) {
|
|
5350
5360
|
stackRestore(sp);
|
|
5351
5361
|
if (e !== e + 0) throw e;
|
|
5352
5362
|
_setThrew(1, 0);
|
|
5353
5363
|
}
|
|
5354
5364
|
}
|
|
5355
|
-
function
|
|
5365
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5356
5366
|
var sp = stackSave();
|
|
5357
5367
|
try {
|
|
5358
5368
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5362,90 +5372,90 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5362
5372
|
_setThrew(1, 0);
|
|
5363
5373
|
}
|
|
5364
5374
|
}
|
|
5365
|
-
function
|
|
5375
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5366
5376
|
var sp = stackSave();
|
|
5367
5377
|
try {
|
|
5368
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5378
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5369
5379
|
} catch (e) {
|
|
5370
5380
|
stackRestore(sp);
|
|
5371
5381
|
if (e !== e + 0) throw e;
|
|
5372
5382
|
_setThrew(1, 0);
|
|
5373
5383
|
}
|
|
5374
5384
|
}
|
|
5375
|
-
function
|
|
5385
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5376
5386
|
var sp = stackSave();
|
|
5377
5387
|
try {
|
|
5378
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5388
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5379
5389
|
} catch (e) {
|
|
5380
5390
|
stackRestore(sp);
|
|
5381
5391
|
if (e !== e + 0) throw e;
|
|
5382
5392
|
_setThrew(1, 0);
|
|
5383
5393
|
}
|
|
5384
5394
|
}
|
|
5385
|
-
function
|
|
5395
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5386
5396
|
var sp = stackSave();
|
|
5387
5397
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5398
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5389
5399
|
} catch (e) {
|
|
5390
5400
|
stackRestore(sp);
|
|
5391
5401
|
if (e !== e + 0) throw e;
|
|
5392
5402
|
_setThrew(1, 0);
|
|
5393
5403
|
}
|
|
5394
5404
|
}
|
|
5395
|
-
function
|
|
5405
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5396
5406
|
var sp = stackSave();
|
|
5397
5407
|
try {
|
|
5398
|
-
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5399
5409
|
} catch (e) {
|
|
5400
5410
|
stackRestore(sp);
|
|
5401
5411
|
if (e !== e + 0) throw e;
|
|
5402
5412
|
_setThrew(1, 0);
|
|
5403
5413
|
}
|
|
5404
5414
|
}
|
|
5405
|
-
function
|
|
5415
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5406
5416
|
var sp = stackSave();
|
|
5407
5417
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5418
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5409
5419
|
} catch (e) {
|
|
5410
5420
|
stackRestore(sp);
|
|
5411
5421
|
if (e !== e + 0) throw e;
|
|
5412
5422
|
_setThrew(1, 0);
|
|
5413
5423
|
}
|
|
5414
5424
|
}
|
|
5415
|
-
function
|
|
5425
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5416
5426
|
var sp = stackSave();
|
|
5417
5427
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5428
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5419
5429
|
} catch (e) {
|
|
5420
5430
|
stackRestore(sp);
|
|
5421
5431
|
if (e !== e + 0) throw e;
|
|
5422
5432
|
_setThrew(1, 0);
|
|
5423
5433
|
}
|
|
5424
5434
|
}
|
|
5425
|
-
function
|
|
5435
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5426
5436
|
var sp = stackSave();
|
|
5427
5437
|
try {
|
|
5428
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5438
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5429
5439
|
} catch (e) {
|
|
5430
5440
|
stackRestore(sp);
|
|
5431
5441
|
if (e !== e + 0) throw e;
|
|
5432
5442
|
_setThrew(1, 0);
|
|
5433
5443
|
}
|
|
5434
5444
|
}
|
|
5435
|
-
function
|
|
5445
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5436
5446
|
var sp = stackSave();
|
|
5437
5447
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5439
5449
|
} catch (e) {
|
|
5440
5450
|
stackRestore(sp);
|
|
5441
5451
|
if (e !== e + 0) throw e;
|
|
5442
5452
|
_setThrew(1, 0);
|
|
5443
5453
|
}
|
|
5444
5454
|
}
|
|
5445
|
-
function
|
|
5455
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5446
5456
|
var sp = stackSave();
|
|
5447
5457
|
try {
|
|
5448
|
-
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5449
5459
|
} catch (e) {
|
|
5450
5460
|
stackRestore(sp);
|
|
5451
5461
|
if (e !== e + 0) throw e;
|
|
@@ -5492,10 +5502,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5492
5502
|
_setThrew(1, 0);
|
|
5493
5503
|
}
|
|
5494
5504
|
}
|
|
5495
|
-
function
|
|
5505
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5496
5506
|
var sp = stackSave();
|
|
5497
5507
|
try {
|
|
5498
|
-
return getWasmTableEntry(index)(a1);
|
|
5508
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5499
5509
|
} catch (e) {
|
|
5500
5510
|
stackRestore(sp);
|
|
5501
5511
|
if (e !== e + 0) throw e;
|
|
@@ -5532,16 +5542,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5532
5542
|
_setThrew(1, 0);
|
|
5533
5543
|
}
|
|
5534
5544
|
}
|
|
5535
|
-
function invoke_iiif(index, a1, a2, a3) {
|
|
5536
|
-
var sp = stackSave();
|
|
5537
|
-
try {
|
|
5538
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5539
|
-
} catch (e) {
|
|
5540
|
-
stackRestore(sp);
|
|
5541
|
-
if (e !== e + 0) throw e;
|
|
5542
|
-
_setThrew(1, 0);
|
|
5543
|
-
}
|
|
5544
|
-
}
|
|
5545
5545
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5546
5546
|
var sp = stackSave();
|
|
5547
5547
|
try {
|
|
@@ -5762,7 +5762,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5762
5762
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5763
5763
|
|
|
5764
5764
|
// package.json
|
|
5765
|
-
var version = "0.0.
|
|
5765
|
+
var version = "0.0.19";
|
|
5766
5766
|
|
|
5767
5767
|
// lib/index.ts
|
|
5768
5768
|
async function init(opts) {
|