@grida/canvas-wasm 0.0.18 → 0.0.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +56 -56
- package/dist/index.mjs +56 -56
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
|
@@ -5099,7 +5099,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5099
5099
|
for (var i = 0; i < 288; ++i) {
|
|
5100
5100
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
|
|
5101
5101
|
}
|
|
5102
|
-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, S: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, J: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, E: _fd_write, O: _getentropy, Wa: _glGetIntegerv, M: _glGetString, Xa: _glGetStringi, Q: invoke_diii, lb: invoke_fi, R: invoke_fiii, o: invoke_i, $a: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, N: invoke_iiiiiiiiii, tc: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, _: invoke_viff, q: invoke_vifff, P: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Y: invoke_viiff, H: invoke_viifff, W: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, ic: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
|
|
5102
|
+
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, V: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, jb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, J: _fd_close, cb: _fd_pread, wb: _fd_read, gb: _fd_seek, G: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, yb: invoke_fi, T: invoke_fiii, o: invoke_i, $a: invoke_if, Jd: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, od: invoke_iiif, g: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, H: invoke_iiiiii, r: invoke_iiiiiii, C: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, F: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Z: invoke_viiff, D: invoke_viifff, Q: invoke_viiffff, Zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, M: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, X: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ob: invoke_viiiiiiiiiii, E: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, I: _llvm_eh_typeid_for, kb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
5104
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5105
5105
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5177,50 +5177,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5177
5177
|
_setThrew(1, 0);
|
|
5178
5178
|
}
|
|
5179
5179
|
}
|
|
5180
|
-
function
|
|
5180
|
+
function invoke_vii(index, a1, a2) {
|
|
5181
5181
|
var sp = stackSave();
|
|
5182
5182
|
try {
|
|
5183
|
-
getWasmTableEntry(index)(a1, a2
|
|
5183
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5184
5184
|
} catch (e) {
|
|
5185
5185
|
stackRestore(sp);
|
|
5186
5186
|
if (e !== e + 0) throw e;
|
|
5187
5187
|
_setThrew(1, 0);
|
|
5188
5188
|
}
|
|
5189
5189
|
}
|
|
5190
|
-
function
|
|
5190
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5191
5191
|
var sp = stackSave();
|
|
5192
5192
|
try {
|
|
5193
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5193
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5194
5194
|
} catch (e) {
|
|
5195
5195
|
stackRestore(sp);
|
|
5196
5196
|
if (e !== e + 0) throw e;
|
|
5197
5197
|
_setThrew(1, 0);
|
|
5198
5198
|
}
|
|
5199
5199
|
}
|
|
5200
|
-
function
|
|
5200
|
+
function invoke_ii(index, a1) {
|
|
5201
5201
|
var sp = stackSave();
|
|
5202
5202
|
try {
|
|
5203
|
-
return getWasmTableEntry(index)(a1
|
|
5203
|
+
return getWasmTableEntry(index)(a1);
|
|
5204
5204
|
} catch (e) {
|
|
5205
5205
|
stackRestore(sp);
|
|
5206
5206
|
if (e !== e + 0) throw e;
|
|
5207
5207
|
_setThrew(1, 0);
|
|
5208
5208
|
}
|
|
5209
5209
|
}
|
|
5210
|
-
function
|
|
5210
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5211
5211
|
var sp = stackSave();
|
|
5212
5212
|
try {
|
|
5213
|
-
|
|
5213
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5214
5214
|
} catch (e) {
|
|
5215
5215
|
stackRestore(sp);
|
|
5216
5216
|
if (e !== e + 0) throw e;
|
|
5217
5217
|
_setThrew(1, 0);
|
|
5218
5218
|
}
|
|
5219
5219
|
}
|
|
5220
|
-
function
|
|
5220
|
+
function invoke_iii(index, a1, a2) {
|
|
5221
5221
|
var sp = stackSave();
|
|
5222
5222
|
try {
|
|
5223
|
-
getWasmTableEntry(index)(a1, a2
|
|
5223
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5224
5224
|
} catch (e) {
|
|
5225
5225
|
stackRestore(sp);
|
|
5226
5226
|
if (e !== e + 0) throw e;
|
|
@@ -5287,16 +5287,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5287
5287
|
_setThrew(1, 0);
|
|
5288
5288
|
}
|
|
5289
5289
|
}
|
|
5290
|
-
function invoke_i(index) {
|
|
5291
|
-
var sp = stackSave();
|
|
5292
|
-
try {
|
|
5293
|
-
return getWasmTableEntry(index)();
|
|
5294
|
-
} catch (e) {
|
|
5295
|
-
stackRestore(sp);
|
|
5296
|
-
if (e !== e + 0) throw e;
|
|
5297
|
-
_setThrew(1, 0);
|
|
5298
|
-
}
|
|
5299
|
-
}
|
|
5300
5290
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5301
5291
|
var sp = stackSave();
|
|
5302
5292
|
try {
|
|
@@ -5347,60 +5337,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5347
5337
|
_setThrew(1, 0);
|
|
5348
5338
|
}
|
|
5349
5339
|
}
|
|
5350
|
-
function
|
|
5340
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5351
5341
|
var sp = stackSave();
|
|
5352
5342
|
try {
|
|
5353
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5354
5344
|
} catch (e) {
|
|
5355
5345
|
stackRestore(sp);
|
|
5356
5346
|
if (e !== e + 0) throw e;
|
|
5357
5347
|
_setThrew(1, 0);
|
|
5358
5348
|
}
|
|
5359
5349
|
}
|
|
5360
|
-
function
|
|
5350
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5361
5351
|
var sp = stackSave();
|
|
5362
5352
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5353
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5364
5354
|
} catch (e) {
|
|
5365
5355
|
stackRestore(sp);
|
|
5366
5356
|
if (e !== e + 0) throw e;
|
|
5367
5357
|
_setThrew(1, 0);
|
|
5368
5358
|
}
|
|
5369
5359
|
}
|
|
5370
|
-
function
|
|
5360
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5371
5361
|
var sp = stackSave();
|
|
5372
5362
|
try {
|
|
5373
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5363
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5374
5364
|
} catch (e) {
|
|
5375
5365
|
stackRestore(sp);
|
|
5376
5366
|
if (e !== e + 0) throw e;
|
|
5377
5367
|
_setThrew(1, 0);
|
|
5378
5368
|
}
|
|
5379
5369
|
}
|
|
5380
|
-
function
|
|
5370
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5381
5371
|
var sp = stackSave();
|
|
5382
5372
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5373
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5384
5374
|
} catch (e) {
|
|
5385
5375
|
stackRestore(sp);
|
|
5386
5376
|
if (e !== e + 0) throw e;
|
|
5387
5377
|
_setThrew(1, 0);
|
|
5388
5378
|
}
|
|
5389
5379
|
}
|
|
5390
|
-
function
|
|
5380
|
+
function invoke_i(index) {
|
|
5391
5381
|
var sp = stackSave();
|
|
5392
5382
|
try {
|
|
5393
|
-
return getWasmTableEntry(index)(
|
|
5383
|
+
return getWasmTableEntry(index)();
|
|
5394
5384
|
} catch (e) {
|
|
5395
5385
|
stackRestore(sp);
|
|
5396
5386
|
if (e !== e + 0) throw e;
|
|
5397
5387
|
_setThrew(1, 0);
|
|
5398
5388
|
}
|
|
5399
5389
|
}
|
|
5400
|
-
function
|
|
5390
|
+
function invoke_vif(index, a1, a2) {
|
|
5401
5391
|
var sp = stackSave();
|
|
5402
5392
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5404
5394
|
} catch (e) {
|
|
5405
5395
|
stackRestore(sp);
|
|
5406
5396
|
if (e !== e + 0) throw e;
|
|
@@ -5417,70 +5407,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5417
5407
|
_setThrew(1, 0);
|
|
5418
5408
|
}
|
|
5419
5409
|
}
|
|
5420
|
-
function
|
|
5410
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5421
5411
|
var sp = stackSave();
|
|
5422
5412
|
try {
|
|
5423
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5413
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5424
5414
|
} catch (e) {
|
|
5425
5415
|
stackRestore(sp);
|
|
5426
5416
|
if (e !== e + 0) throw e;
|
|
5427
5417
|
_setThrew(1, 0);
|
|
5428
5418
|
}
|
|
5429
5419
|
}
|
|
5430
|
-
function
|
|
5420
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5431
5421
|
var sp = stackSave();
|
|
5432
5422
|
try {
|
|
5433
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5434
5424
|
} catch (e) {
|
|
5435
5425
|
stackRestore(sp);
|
|
5436
5426
|
if (e !== e + 0) throw e;
|
|
5437
5427
|
_setThrew(1, 0);
|
|
5438
5428
|
}
|
|
5439
5429
|
}
|
|
5440
|
-
function
|
|
5430
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5441
5431
|
var sp = stackSave();
|
|
5442
5432
|
try {
|
|
5443
|
-
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5444
5434
|
} catch (e) {
|
|
5445
5435
|
stackRestore(sp);
|
|
5446
5436
|
if (e !== e + 0) throw e;
|
|
5447
5437
|
_setThrew(1, 0);
|
|
5448
5438
|
}
|
|
5449
5439
|
}
|
|
5450
|
-
function
|
|
5440
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5451
5441
|
var sp = stackSave();
|
|
5452
5442
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5454
5444
|
} catch (e) {
|
|
5455
5445
|
stackRestore(sp);
|
|
5456
5446
|
if (e !== e + 0) throw e;
|
|
5457
5447
|
_setThrew(1, 0);
|
|
5458
5448
|
}
|
|
5459
5449
|
}
|
|
5460
|
-
function
|
|
5450
|
+
function invoke_fi(index, a1) {
|
|
5461
5451
|
var sp = stackSave();
|
|
5462
5452
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1
|
|
5453
|
+
return getWasmTableEntry(index)(a1);
|
|
5464
5454
|
} catch (e) {
|
|
5465
5455
|
stackRestore(sp);
|
|
5466
5456
|
if (e !== e + 0) throw e;
|
|
5467
5457
|
_setThrew(1, 0);
|
|
5468
5458
|
}
|
|
5469
5459
|
}
|
|
5470
|
-
function
|
|
5460
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5471
5461
|
var sp = stackSave();
|
|
5472
5462
|
try {
|
|
5473
|
-
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5474
5464
|
} catch (e) {
|
|
5475
5465
|
stackRestore(sp);
|
|
5476
5466
|
if (e !== e + 0) throw e;
|
|
5477
5467
|
_setThrew(1, 0);
|
|
5478
5468
|
}
|
|
5479
5469
|
}
|
|
5480
|
-
function
|
|
5470
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5481
5471
|
var sp = stackSave();
|
|
5482
5472
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5484
5474
|
} catch (e) {
|
|
5485
5475
|
stackRestore(sp);
|
|
5486
5476
|
if (e !== e + 0) throw e;
|
|
@@ -5497,40 +5487,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5497
5487
|
_setThrew(1, 0);
|
|
5498
5488
|
}
|
|
5499
5489
|
}
|
|
5500
|
-
function
|
|
5490
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5501
5491
|
var sp = stackSave();
|
|
5502
5492
|
try {
|
|
5503
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5493
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5504
5494
|
} catch (e) {
|
|
5505
5495
|
stackRestore(sp);
|
|
5506
5496
|
if (e !== e + 0) throw e;
|
|
5507
5497
|
_setThrew(1, 0);
|
|
5508
5498
|
}
|
|
5509
5499
|
}
|
|
5510
|
-
function
|
|
5500
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5511
5501
|
var sp = stackSave();
|
|
5512
5502
|
try {
|
|
5513
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5503
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5514
5504
|
} catch (e) {
|
|
5515
5505
|
stackRestore(sp);
|
|
5516
5506
|
if (e !== e + 0) throw e;
|
|
5517
5507
|
_setThrew(1, 0);
|
|
5518
5508
|
}
|
|
5519
5509
|
}
|
|
5520
|
-
function
|
|
5510
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5521
5511
|
var sp = stackSave();
|
|
5522
5512
|
try {
|
|
5523
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5513
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5524
5514
|
} catch (e) {
|
|
5525
5515
|
stackRestore(sp);
|
|
5526
5516
|
if (e !== e + 0) throw e;
|
|
5527
5517
|
_setThrew(1, 0);
|
|
5528
5518
|
}
|
|
5529
5519
|
}
|
|
5530
|
-
function
|
|
5520
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5531
5521
|
var sp = stackSave();
|
|
5532
5522
|
try {
|
|
5533
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5523
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5524
|
+
} catch (e) {
|
|
5525
|
+
stackRestore(sp);
|
|
5526
|
+
if (e !== e + 0) throw e;
|
|
5527
|
+
_setThrew(1, 0);
|
|
5528
|
+
}
|
|
5529
|
+
}
|
|
5530
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5531
|
+
var sp = stackSave();
|
|
5532
|
+
try {
|
|
5533
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5534
5534
|
} catch (e) {
|
|
5535
5535
|
stackRestore(sp);
|
|
5536
5536
|
if (e !== e + 0) throw e;
|
|
@@ -5751,7 +5751,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5751
5751
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5752
5752
|
|
|
5753
5753
|
// package.json
|
|
5754
|
-
var version = "0.0.
|
|
5754
|
+
var version = "0.0.18";
|
|
5755
5755
|
|
|
5756
5756
|
// lib/index.ts
|
|
5757
5757
|
async function init(opts) {
|