@grida/canvas-wasm 0.0.18 → 0.0.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +56 -56
- package/dist/index.mjs +56 -56
- package/package.json +1 -1
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package/dist/index.js
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@@ -5104,7 +5104,7 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, S: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, V: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, U: ___syscall_openat, vb: ___syscall_stat64, Db: __abort_js, Ab: __emscripten_get_now_is_monotonic, Cb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Bb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Kc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Hc: _emscripten_glBindBufferBase, Ic: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Wc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Vc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Xc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, ad: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, _c: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, $c: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Jc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Nc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, xc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Lc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Fc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, yc: _emscripten_glGetUniformuiv, Ec: _emscripten_glGetVertexAttribIiv, Dc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, pd: _emscripten_glIsEnabled, od: _emscripten_glIsFramebuffer, nd: _emscripten_glIsProgram, Uc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, ld: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Mc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, kd: _emscripten_glPolygonOffset, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Zc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Yc: _emscripten_glTexSubImage3D, Gc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, wc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, vc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, uc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Tc: _emscripten_glUniformMatrix2x3fv, Rc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Sc: _emscripten_glUniformMatrix3x2fv, Pc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Qc: _emscripten_glUniformMatrix4x2fv, Oc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, bd: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Cc: _emscripten_glVertexAttribI4i, Ac: _emscripten_glVertexAttribI4iv, Bc: _emscripten_glVertexAttribI4ui, zc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ya: _exit, J: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, E: _fd_write, O: _getentropy, Wa: _glGetIntegerv, M: _glGetString, Xa: _glGetStringi, Q: invoke_diii, lb: invoke_fi, R: invoke_fiii, o: invoke_i, $a: invoke_if, _a: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, X: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, N: invoke_iiiiiiiiii, tc: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, kb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, K: invoke_vif, _: invoke_viff, q: invoke_vifff, P: invoke_viffffffffffffffffffff, c: invoke_vii, L: invoke_viif, Y: invoke_viiff, H: invoke_viifff, W: invoke_viiffff, zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, I: invoke_viiif, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, ic: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, bb: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, jb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, U: ___cxa_rethrow, t: ___cxa_throw, mb: ___cxa_uncaught_exceptions, d: ___resumeException, W: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, V: ___syscall_openat, ub: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, qb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, de: _emscripten_glBeginQuery, Zd: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, Tf: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ee: _emscripten_glDeleteQueries, _d: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, fe: _emscripten_glEndQuery, $d: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, ge: _emscripten_glGenQueries, ae: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Wd: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, Xd: _emscripten_glGetQueryObjectui64vEXT, he: _emscripten_glGetQueryObjectuiv, be: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, ce: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Td: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Ud: _emscripten_glInvalidateFramebuffer, Vd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Yd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, jb: _emscripten_request_animation_frame_loop, pb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, J: _fd_close, cb: _fd_pread, wb: _fd_read, gb: _fd_seek, G: _fd_write, P: _getentropy, Wa: _glGetIntegerv, N: _glGetString, Xa: _glGetStringi, S: invoke_diii, yb: invoke_fi, T: invoke_fiii, o: invoke_i, $a: invoke_if, Jd: invoke_iffiiiiiiii, e: invoke_ii, w: invoke_iif, f: invoke_iii, od: invoke_iiif, g: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, lb: invoke_iiiiid, H: invoke_iiiiii, r: invoke_iiiiiii, C: invoke_iiiiiiii, O: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, F: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, m: invoke_v, b: invoke_vi, $: invoke_vid, L: invoke_vif, B: invoke_viff, q: invoke_vifff, Y: invoke_viffffffffffffffffffff, c: invoke_vii, K: invoke_viif, Z: invoke_viiff, D: invoke_viifff, Q: invoke_viiffff, Zb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, M: invoke_viiif, _: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, X: invoke_viiiiiiff, p: invoke_viiiiiii, Uf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ob: invoke_viiiiiiiiiii, E: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, I: _llvm_eh_typeid_for, kb: _strftime_l };
|
|
5108
5108
|
var wasmExports = createWasm();
|
|
5109
5109
|
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Wf"])();
|
|
5110
5110
|
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Yf"])(a0);
|
|
@@ -5182,50 +5182,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5182
5182
|
_setThrew(1, 0);
|
|
5183
5183
|
}
|
|
5184
5184
|
}
|
|
5185
|
-
function
|
|
5185
|
+
function invoke_vii(index, a1, a2) {
|
|
5186
5186
|
var sp = stackSave();
|
|
5187
5187
|
try {
|
|
5188
|
-
getWasmTableEntry(index)(a1, a2
|
|
5188
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5189
5189
|
} catch (e) {
|
|
5190
5190
|
stackRestore(sp);
|
|
5191
5191
|
if (e !== e + 0) throw e;
|
|
5192
5192
|
_setThrew(1, 0);
|
|
5193
5193
|
}
|
|
5194
5194
|
}
|
|
5195
|
-
function
|
|
5195
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5196
5196
|
var sp = stackSave();
|
|
5197
5197
|
try {
|
|
5198
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5198
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5199
5199
|
} catch (e) {
|
|
5200
5200
|
stackRestore(sp);
|
|
5201
5201
|
if (e !== e + 0) throw e;
|
|
5202
5202
|
_setThrew(1, 0);
|
|
5203
5203
|
}
|
|
5204
5204
|
}
|
|
5205
|
-
function
|
|
5205
|
+
function invoke_ii(index, a1) {
|
|
5206
5206
|
var sp = stackSave();
|
|
5207
5207
|
try {
|
|
5208
|
-
return getWasmTableEntry(index)(a1
|
|
5208
|
+
return getWasmTableEntry(index)(a1);
|
|
5209
5209
|
} catch (e) {
|
|
5210
5210
|
stackRestore(sp);
|
|
5211
5211
|
if (e !== e + 0) throw e;
|
|
5212
5212
|
_setThrew(1, 0);
|
|
5213
5213
|
}
|
|
5214
5214
|
}
|
|
5215
|
-
function
|
|
5215
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5216
5216
|
var sp = stackSave();
|
|
5217
5217
|
try {
|
|
5218
|
-
|
|
5218
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5219
5219
|
} catch (e) {
|
|
5220
5220
|
stackRestore(sp);
|
|
5221
5221
|
if (e !== e + 0) throw e;
|
|
5222
5222
|
_setThrew(1, 0);
|
|
5223
5223
|
}
|
|
5224
5224
|
}
|
|
5225
|
-
function
|
|
5225
|
+
function invoke_iii(index, a1, a2) {
|
|
5226
5226
|
var sp = stackSave();
|
|
5227
5227
|
try {
|
|
5228
|
-
getWasmTableEntry(index)(a1, a2
|
|
5228
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5229
5229
|
} catch (e) {
|
|
5230
5230
|
stackRestore(sp);
|
|
5231
5231
|
if (e !== e + 0) throw e;
|
|
@@ -5292,16 +5292,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5292
5292
|
_setThrew(1, 0);
|
|
5293
5293
|
}
|
|
5294
5294
|
}
|
|
5295
|
-
function invoke_i(index) {
|
|
5296
|
-
var sp = stackSave();
|
|
5297
|
-
try {
|
|
5298
|
-
return getWasmTableEntry(index)();
|
|
5299
|
-
} catch (e) {
|
|
5300
|
-
stackRestore(sp);
|
|
5301
|
-
if (e !== e + 0) throw e;
|
|
5302
|
-
_setThrew(1, 0);
|
|
5303
|
-
}
|
|
5304
|
-
}
|
|
5305
5295
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5306
5296
|
var sp = stackSave();
|
|
5307
5297
|
try {
|
|
@@ -5352,60 +5342,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5352
5342
|
_setThrew(1, 0);
|
|
5353
5343
|
}
|
|
5354
5344
|
}
|
|
5355
|
-
function
|
|
5345
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5356
5346
|
var sp = stackSave();
|
|
5357
5347
|
try {
|
|
5358
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5359
5349
|
} catch (e) {
|
|
5360
5350
|
stackRestore(sp);
|
|
5361
5351
|
if (e !== e + 0) throw e;
|
|
5362
5352
|
_setThrew(1, 0);
|
|
5363
5353
|
}
|
|
5364
5354
|
}
|
|
5365
|
-
function
|
|
5355
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5366
5356
|
var sp = stackSave();
|
|
5367
5357
|
try {
|
|
5368
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5358
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5369
5359
|
} catch (e) {
|
|
5370
5360
|
stackRestore(sp);
|
|
5371
5361
|
if (e !== e + 0) throw e;
|
|
5372
5362
|
_setThrew(1, 0);
|
|
5373
5363
|
}
|
|
5374
5364
|
}
|
|
5375
|
-
function
|
|
5365
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5376
5366
|
var sp = stackSave();
|
|
5377
5367
|
try {
|
|
5378
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5379
5369
|
} catch (e) {
|
|
5380
5370
|
stackRestore(sp);
|
|
5381
5371
|
if (e !== e + 0) throw e;
|
|
5382
5372
|
_setThrew(1, 0);
|
|
5383
5373
|
}
|
|
5384
5374
|
}
|
|
5385
|
-
function
|
|
5375
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5386
5376
|
var sp = stackSave();
|
|
5387
5377
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5378
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5389
5379
|
} catch (e) {
|
|
5390
5380
|
stackRestore(sp);
|
|
5391
5381
|
if (e !== e + 0) throw e;
|
|
5392
5382
|
_setThrew(1, 0);
|
|
5393
5383
|
}
|
|
5394
5384
|
}
|
|
5395
|
-
function
|
|
5385
|
+
function invoke_i(index) {
|
|
5396
5386
|
var sp = stackSave();
|
|
5397
5387
|
try {
|
|
5398
|
-
return getWasmTableEntry(index)(
|
|
5388
|
+
return getWasmTableEntry(index)();
|
|
5399
5389
|
} catch (e) {
|
|
5400
5390
|
stackRestore(sp);
|
|
5401
5391
|
if (e !== e + 0) throw e;
|
|
5402
5392
|
_setThrew(1, 0);
|
|
5403
5393
|
}
|
|
5404
5394
|
}
|
|
5405
|
-
function
|
|
5395
|
+
function invoke_vif(index, a1, a2) {
|
|
5406
5396
|
var sp = stackSave();
|
|
5407
5397
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2
|
|
5398
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5409
5399
|
} catch (e) {
|
|
5410
5400
|
stackRestore(sp);
|
|
5411
5401
|
if (e !== e + 0) throw e;
|
|
@@ -5422,70 +5412,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5422
5412
|
_setThrew(1, 0);
|
|
5423
5413
|
}
|
|
5424
5414
|
}
|
|
5425
|
-
function
|
|
5415
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5426
5416
|
var sp = stackSave();
|
|
5427
5417
|
try {
|
|
5428
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5418
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5429
5419
|
} catch (e) {
|
|
5430
5420
|
stackRestore(sp);
|
|
5431
5421
|
if (e !== e + 0) throw e;
|
|
5432
5422
|
_setThrew(1, 0);
|
|
5433
5423
|
}
|
|
5434
5424
|
}
|
|
5435
|
-
function
|
|
5425
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5436
5426
|
var sp = stackSave();
|
|
5437
5427
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5428
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5439
5429
|
} catch (e) {
|
|
5440
5430
|
stackRestore(sp);
|
|
5441
5431
|
if (e !== e + 0) throw e;
|
|
5442
5432
|
_setThrew(1, 0);
|
|
5443
5433
|
}
|
|
5444
5434
|
}
|
|
5445
|
-
function
|
|
5435
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5446
5436
|
var sp = stackSave();
|
|
5447
5437
|
try {
|
|
5448
|
-
|
|
5438
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5449
5439
|
} catch (e) {
|
|
5450
5440
|
stackRestore(sp);
|
|
5451
5441
|
if (e !== e + 0) throw e;
|
|
5452
5442
|
_setThrew(1, 0);
|
|
5453
5443
|
}
|
|
5454
5444
|
}
|
|
5455
|
-
function
|
|
5445
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5456
5446
|
var sp = stackSave();
|
|
5457
5447
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5459
5449
|
} catch (e) {
|
|
5460
5450
|
stackRestore(sp);
|
|
5461
5451
|
if (e !== e + 0) throw e;
|
|
5462
5452
|
_setThrew(1, 0);
|
|
5463
5453
|
}
|
|
5464
5454
|
}
|
|
5465
|
-
function
|
|
5455
|
+
function invoke_fi(index, a1) {
|
|
5466
5456
|
var sp = stackSave();
|
|
5467
5457
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1
|
|
5458
|
+
return getWasmTableEntry(index)(a1);
|
|
5469
5459
|
} catch (e) {
|
|
5470
5460
|
stackRestore(sp);
|
|
5471
5461
|
if (e !== e + 0) throw e;
|
|
5472
5462
|
_setThrew(1, 0);
|
|
5473
5463
|
}
|
|
5474
5464
|
}
|
|
5475
|
-
function
|
|
5465
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5476
5466
|
var sp = stackSave();
|
|
5477
5467
|
try {
|
|
5478
|
-
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5479
5469
|
} catch (e) {
|
|
5480
5470
|
stackRestore(sp);
|
|
5481
5471
|
if (e !== e + 0) throw e;
|
|
5482
5472
|
_setThrew(1, 0);
|
|
5483
5473
|
}
|
|
5484
5474
|
}
|
|
5485
|
-
function
|
|
5475
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5486
5476
|
var sp = stackSave();
|
|
5487
5477
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5478
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5489
5479
|
} catch (e) {
|
|
5490
5480
|
stackRestore(sp);
|
|
5491
5481
|
if (e !== e + 0) throw e;
|
|
@@ -5502,40 +5492,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5502
5492
|
_setThrew(1, 0);
|
|
5503
5493
|
}
|
|
5504
5494
|
}
|
|
5505
|
-
function
|
|
5495
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5506
5496
|
var sp = stackSave();
|
|
5507
5497
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5498
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5509
5499
|
} catch (e) {
|
|
5510
5500
|
stackRestore(sp);
|
|
5511
5501
|
if (e !== e + 0) throw e;
|
|
5512
5502
|
_setThrew(1, 0);
|
|
5513
5503
|
}
|
|
5514
5504
|
}
|
|
5515
|
-
function
|
|
5505
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5516
5506
|
var sp = stackSave();
|
|
5517
5507
|
try {
|
|
5518
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5508
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5519
5509
|
} catch (e) {
|
|
5520
5510
|
stackRestore(sp);
|
|
5521
5511
|
if (e !== e + 0) throw e;
|
|
5522
5512
|
_setThrew(1, 0);
|
|
5523
5513
|
}
|
|
5524
5514
|
}
|
|
5525
|
-
function
|
|
5515
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5526
5516
|
var sp = stackSave();
|
|
5527
5517
|
try {
|
|
5528
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5518
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5529
5519
|
} catch (e) {
|
|
5530
5520
|
stackRestore(sp);
|
|
5531
5521
|
if (e !== e + 0) throw e;
|
|
5532
5522
|
_setThrew(1, 0);
|
|
5533
5523
|
}
|
|
5534
5524
|
}
|
|
5535
|
-
function
|
|
5525
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5536
5526
|
var sp = stackSave();
|
|
5537
5527
|
try {
|
|
5538
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5528
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5529
|
+
} catch (e) {
|
|
5530
|
+
stackRestore(sp);
|
|
5531
|
+
if (e !== e + 0) throw e;
|
|
5532
|
+
_setThrew(1, 0);
|
|
5533
|
+
}
|
|
5534
|
+
}
|
|
5535
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5536
|
+
var sp = stackSave();
|
|
5537
|
+
try {
|
|
5538
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5539
5539
|
} catch (e) {
|
|
5540
5540
|
stackRestore(sp);
|
|
5541
5541
|
if (e !== e + 0) throw e;
|
|
@@ -5762,7 +5762,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5762
5762
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5763
5763
|
|
|
5764
5764
|
// package.json
|
|
5765
|
-
var version = "0.0.
|
|
5765
|
+
var version = "0.0.18";
|
|
5766
5766
|
|
|
5767
5767
|
// lib/index.ts
|
|
5768
5768
|
async function init(opts) {
|