@grida/canvas-wasm 0.0.16 → 0.0.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +111 -91
- package/dist/index.mjs +111 -91
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Uf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Wf"];
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addOnInit(wasmExports["Vf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5099,54 +5099,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, S: ___syscall_openat, sb: ___syscall_stat64, Ab: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, ob: __tzset_js, xb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Gc: _emscripten_request_animation_frame_loop, nb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, ub: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, kd: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, f: invoke_iii, zb: invoke_iiif, g: invoke_iiii, N: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, p: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, V: invoke_viiff, gb: invoke_viifff, M: invoke_viiffff, Pd: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, Rf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, Rc: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, G: _llvm_eh_typeid_for, jb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, R: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, I: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, F: _fd_write, M: _getentropy, Wa: _glGetIntegerv, K: _glGetString, Xa: _glGetStringi, O: invoke_diii, bb: invoke_fi, P: invoke_fiii, o: invoke_i, _a: invoke_if, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, E: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, L: invoke_iiiiiiiiii, nd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, jb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, _: invoke_vid, J: invoke_vif, Z: invoke_viff, q: invoke_vifff, T: invoke_viffffffffffffffffffff, c: invoke_vii, H: invoke_viif, V: invoke_viiff, he: invoke_viifff, X: invoke_viiffff, lb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, N: invoke_viiiiiiff, p: invoke_viiiiiii, Tf: invoke_viiiiiiii, cd: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, kb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
|
|
5105
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5106
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5107
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
|
|
5108
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
|
|
5109
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5110
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
|
5111
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5112
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5113
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5114
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5115
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5116
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5117
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5118
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5119
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5120
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5121
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5122
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5123
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5124
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5125
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5126
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5127
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5128
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5129
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5130
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
|
5131
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5104
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Vf"])();
|
|
5105
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Xf"])(a0);
|
|
5106
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Yf"])(a0, a1);
|
|
5107
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Zf"])(a0, a1, a2);
|
|
5108
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["_f"])(a0, a1);
|
|
5109
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["$f"])(a0, a1, a2);
|
|
5110
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["ag"])(a0);
|
|
5111
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["bg"])(a0, a1, a2);
|
|
5112
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["cg"])(a0);
|
|
5113
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["dg"])(a0, a1, a2);
|
|
5114
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["eg"])(a0, a1, a2);
|
|
5115
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["fg"])(a0, a1, a2, a3);
|
|
5116
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["gg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5117
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["hg"])(a0, a1, a2);
|
|
5118
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ig"])(a0, a1, a2);
|
|
5119
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
|
|
5120
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["kg"])(a0, a1, a2);
|
|
5121
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
|
|
5122
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["mg"])(a0, a1);
|
|
5123
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ng"])(a0);
|
|
5124
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["og"])(a0, a1);
|
|
5125
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["pg"])(a0, a1);
|
|
5126
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["qg"])(a0, a1);
|
|
5127
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["rg"])(a0, a1);
|
|
5128
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["sg"])(a0, a1);
|
|
5129
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["tg"])(a0, a1);
|
|
5130
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ug"])(a0, a1);
|
|
5131
|
+
var _malloc = (a0) => (_malloc = wasmExports["vg"])(a0);
|
|
5132
5132
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5133
5133
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5134
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5134
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["wg"])(a0, a1);
|
|
5135
5135
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5136
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5137
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5138
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5139
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5140
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5136
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["xg"])(a0, a1);
|
|
5137
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["yg"])(a0);
|
|
5138
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["zg"])(a0);
|
|
5139
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Ag"])(a0);
|
|
5140
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Bg"])();
|
|
5141
5141
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5142
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5143
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5144
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5145
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5146
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5147
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5148
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5149
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5142
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Cg"])(a0);
|
|
5143
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Dg"])(a0);
|
|
5144
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Eg"])(a0, a1, a2);
|
|
5145
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Fg"])(a0);
|
|
5146
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Gg"])(a0, a1, a2);
|
|
5147
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Hg"])(a0, a1, a2, a3, a4, a5);
|
|
5148
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ig"])(a0);
|
|
5149
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Jg"])(a0, a1, a2, a3, a4);
|
|
5150
5150
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5151
5151
|
var sp = stackSave();
|
|
5152
5152
|
try {
|
|
@@ -5287,6 +5287,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5287
5287
|
_setThrew(1, 0);
|
|
5288
5288
|
}
|
|
5289
5289
|
}
|
|
5290
|
+
function invoke_iif(index, a1, a2) {
|
|
5291
|
+
var sp = stackSave();
|
|
5292
|
+
try {
|
|
5293
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5294
|
+
} catch (e) {
|
|
5295
|
+
stackRestore(sp);
|
|
5296
|
+
if (e !== e + 0) throw e;
|
|
5297
|
+
_setThrew(1, 0);
|
|
5298
|
+
}
|
|
5299
|
+
}
|
|
5290
5300
|
function invoke_i(index) {
|
|
5291
5301
|
var sp = stackSave();
|
|
5292
5302
|
try {
|
|
@@ -5297,120 +5307,130 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5297
5307
|
_setThrew(1, 0);
|
|
5298
5308
|
}
|
|
5299
5309
|
}
|
|
5300
|
-
function
|
|
5310
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5301
5311
|
var sp = stackSave();
|
|
5302
5312
|
try {
|
|
5303
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5313
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5304
5314
|
} catch (e) {
|
|
5305
5315
|
stackRestore(sp);
|
|
5306
5316
|
if (e !== e + 0) throw e;
|
|
5307
5317
|
_setThrew(1, 0);
|
|
5308
5318
|
}
|
|
5309
5319
|
}
|
|
5310
|
-
function
|
|
5320
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5311
5321
|
var sp = stackSave();
|
|
5312
5322
|
try {
|
|
5313
|
-
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5314
5324
|
} catch (e) {
|
|
5315
5325
|
stackRestore(sp);
|
|
5316
5326
|
if (e !== e + 0) throw e;
|
|
5317
5327
|
_setThrew(1, 0);
|
|
5318
5328
|
}
|
|
5319
5329
|
}
|
|
5320
|
-
function
|
|
5330
|
+
function invoke_vif(index, a1, a2) {
|
|
5321
5331
|
var sp = stackSave();
|
|
5322
5332
|
try {
|
|
5323
|
-
getWasmTableEntry(index)(a1, a2
|
|
5333
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5324
5334
|
} catch (e) {
|
|
5325
5335
|
stackRestore(sp);
|
|
5326
5336
|
if (e !== e + 0) throw e;
|
|
5327
5337
|
_setThrew(1, 0);
|
|
5328
5338
|
}
|
|
5329
5339
|
}
|
|
5330
|
-
function
|
|
5340
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5331
5341
|
var sp = stackSave();
|
|
5332
5342
|
try {
|
|
5333
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5343
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5334
5344
|
} catch (e) {
|
|
5335
5345
|
stackRestore(sp);
|
|
5336
5346
|
if (e !== e + 0) throw e;
|
|
5337
5347
|
_setThrew(1, 0);
|
|
5338
5348
|
}
|
|
5339
5349
|
}
|
|
5340
|
-
function
|
|
5350
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5341
5351
|
var sp = stackSave();
|
|
5342
5352
|
try {
|
|
5343
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5353
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5344
5354
|
} catch (e) {
|
|
5345
5355
|
stackRestore(sp);
|
|
5346
5356
|
if (e !== e + 0) throw e;
|
|
5347
5357
|
_setThrew(1, 0);
|
|
5348
5358
|
}
|
|
5349
5359
|
}
|
|
5350
|
-
function
|
|
5360
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5351
5361
|
var sp = stackSave();
|
|
5352
5362
|
try {
|
|
5353
|
-
|
|
5363
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5354
5364
|
} catch (e) {
|
|
5355
5365
|
stackRestore(sp);
|
|
5356
5366
|
if (e !== e + 0) throw e;
|
|
5357
5367
|
_setThrew(1, 0);
|
|
5358
5368
|
}
|
|
5359
5369
|
}
|
|
5360
|
-
function
|
|
5370
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5361
5371
|
var sp = stackSave();
|
|
5362
5372
|
try {
|
|
5363
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5373
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5364
5374
|
} catch (e) {
|
|
5365
5375
|
stackRestore(sp);
|
|
5366
5376
|
if (e !== e + 0) throw e;
|
|
5367
5377
|
_setThrew(1, 0);
|
|
5368
5378
|
}
|
|
5369
5379
|
}
|
|
5370
|
-
function
|
|
5380
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5371
5381
|
var sp = stackSave();
|
|
5372
5382
|
try {
|
|
5373
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5374
5384
|
} catch (e) {
|
|
5375
5385
|
stackRestore(sp);
|
|
5376
5386
|
if (e !== e + 0) throw e;
|
|
5377
5387
|
_setThrew(1, 0);
|
|
5378
5388
|
}
|
|
5379
5389
|
}
|
|
5380
|
-
function
|
|
5390
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5381
5391
|
var sp = stackSave();
|
|
5382
5392
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5384
5394
|
} catch (e) {
|
|
5385
5395
|
stackRestore(sp);
|
|
5386
5396
|
if (e !== e + 0) throw e;
|
|
5387
5397
|
_setThrew(1, 0);
|
|
5388
5398
|
}
|
|
5389
5399
|
}
|
|
5390
|
-
function
|
|
5400
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5391
5401
|
var sp = stackSave();
|
|
5392
5402
|
try {
|
|
5393
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5394
5404
|
} catch (e) {
|
|
5395
5405
|
stackRestore(sp);
|
|
5396
5406
|
if (e !== e + 0) throw e;
|
|
5397
5407
|
_setThrew(1, 0);
|
|
5398
5408
|
}
|
|
5399
5409
|
}
|
|
5400
|
-
function
|
|
5410
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5401
5411
|
var sp = stackSave();
|
|
5402
5412
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5404
5414
|
} catch (e) {
|
|
5405
5415
|
stackRestore(sp);
|
|
5406
5416
|
if (e !== e + 0) throw e;
|
|
5407
5417
|
_setThrew(1, 0);
|
|
5408
5418
|
}
|
|
5409
5419
|
}
|
|
5410
|
-
function
|
|
5420
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5411
5421
|
var sp = stackSave();
|
|
5412
5422
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5424
|
+
} catch (e) {
|
|
5425
|
+
stackRestore(sp);
|
|
5426
|
+
if (e !== e + 0) throw e;
|
|
5427
|
+
_setThrew(1, 0);
|
|
5428
|
+
}
|
|
5429
|
+
}
|
|
5430
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5431
|
+
var sp = stackSave();
|
|
5432
|
+
try {
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5414
5434
|
} catch (e) {
|
|
5415
5435
|
stackRestore(sp);
|
|
5416
5436
|
if (e !== e + 0) throw e;
|
|
@@ -5427,80 +5447,80 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5427
5447
|
_setThrew(1, 0);
|
|
5428
5448
|
}
|
|
5429
5449
|
}
|
|
5430
|
-
function
|
|
5450
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5431
5451
|
var sp = stackSave();
|
|
5432
5452
|
try {
|
|
5433
|
-
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5434
5454
|
} catch (e) {
|
|
5435
5455
|
stackRestore(sp);
|
|
5436
5456
|
if (e !== e + 0) throw e;
|
|
5437
5457
|
_setThrew(1, 0);
|
|
5438
5458
|
}
|
|
5439
5459
|
}
|
|
5440
|
-
function
|
|
5460
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5441
5461
|
var sp = stackSave();
|
|
5442
5462
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5463
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5444
5464
|
} catch (e) {
|
|
5445
5465
|
stackRestore(sp);
|
|
5446
5466
|
if (e !== e + 0) throw e;
|
|
5447
5467
|
_setThrew(1, 0);
|
|
5448
5468
|
}
|
|
5449
5469
|
}
|
|
5450
|
-
function
|
|
5470
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5451
5471
|
var sp = stackSave();
|
|
5452
5472
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5454
5474
|
} catch (e) {
|
|
5455
5475
|
stackRestore(sp);
|
|
5456
5476
|
if (e !== e + 0) throw e;
|
|
5457
5477
|
_setThrew(1, 0);
|
|
5458
5478
|
}
|
|
5459
5479
|
}
|
|
5460
|
-
function
|
|
5480
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5461
5481
|
var sp = stackSave();
|
|
5462
5482
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5464
5484
|
} catch (e) {
|
|
5465
5485
|
stackRestore(sp);
|
|
5466
5486
|
if (e !== e + 0) throw e;
|
|
5467
5487
|
_setThrew(1, 0);
|
|
5468
5488
|
}
|
|
5469
5489
|
}
|
|
5470
|
-
function
|
|
5490
|
+
function invoke_fi(index, a1) {
|
|
5471
5491
|
var sp = stackSave();
|
|
5472
5492
|
try {
|
|
5473
|
-
return getWasmTableEntry(index)(a1
|
|
5493
|
+
return getWasmTableEntry(index)(a1);
|
|
5474
5494
|
} catch (e) {
|
|
5475
5495
|
stackRestore(sp);
|
|
5476
5496
|
if (e !== e + 0) throw e;
|
|
5477
5497
|
_setThrew(1, 0);
|
|
5478
5498
|
}
|
|
5479
5499
|
}
|
|
5480
|
-
function
|
|
5500
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5481
5501
|
var sp = stackSave();
|
|
5482
5502
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5503
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5484
5504
|
} catch (e) {
|
|
5485
5505
|
stackRestore(sp);
|
|
5486
5506
|
if (e !== e + 0) throw e;
|
|
5487
5507
|
_setThrew(1, 0);
|
|
5488
5508
|
}
|
|
5489
5509
|
}
|
|
5490
|
-
function
|
|
5510
|
+
function invoke_if(index, a1) {
|
|
5491
5511
|
var sp = stackSave();
|
|
5492
5512
|
try {
|
|
5493
|
-
return getWasmTableEntry(index)(a1
|
|
5513
|
+
return getWasmTableEntry(index)(a1);
|
|
5494
5514
|
} catch (e) {
|
|
5495
5515
|
stackRestore(sp);
|
|
5496
5516
|
if (e !== e + 0) throw e;
|
|
5497
5517
|
_setThrew(1, 0);
|
|
5498
5518
|
}
|
|
5499
5519
|
}
|
|
5500
|
-
function
|
|
5520
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5501
5521
|
var sp = stackSave();
|
|
5502
5522
|
try {
|
|
5503
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5523
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5504
5524
|
} catch (e) {
|
|
5505
5525
|
stackRestore(sp);
|
|
5506
5526
|
if (e !== e + 0) throw e;
|
|
@@ -5597,20 +5617,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5597
5617
|
_setThrew(1, 0);
|
|
5598
5618
|
}
|
|
5599
5619
|
}
|
|
5600
|
-
function
|
|
5620
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
5601
5621
|
var sp = stackSave();
|
|
5602
5622
|
try {
|
|
5603
|
-
|
|
5623
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
|
|
5604
5624
|
} catch (e) {
|
|
5605
5625
|
stackRestore(sp);
|
|
5606
5626
|
if (e !== e + 0) throw e;
|
|
5607
5627
|
_setThrew(1, 0);
|
|
5608
5628
|
}
|
|
5609
5629
|
}
|
|
5610
|
-
function
|
|
5630
|
+
function invoke_jii(index, a1, a2) {
|
|
5611
5631
|
var sp = stackSave();
|
|
5612
5632
|
try {
|
|
5613
|
-
|
|
5633
|
+
return dynCall_jii(index, a1, a2);
|
|
5614
5634
|
} catch (e) {
|
|
5615
5635
|
stackRestore(sp);
|
|
5616
5636
|
if (e !== e + 0) throw e;
|
|
@@ -5721,7 +5741,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5721
5741
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5722
5742
|
|
|
5723
5743
|
// package.json
|
|
5724
|
-
var version = "0.0.
|
|
5744
|
+
var version = "0.0.17";
|
|
5725
5745
|
|
|
5726
5746
|
// lib/index.ts
|
|
5727
5747
|
async function init(opts) {
|