@grida/canvas-wasm 0.0.16 → 0.0.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +111 -91
- package/dist/index.mjs +111 -91
- package/package.json +1 -1
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Binary file
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package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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wasmMemory = wasmExports["
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wasmMemory = wasmExports["Uf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Wf"];
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addOnInit(wasmExports["Vf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,54 +5104,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, S: ___syscall_openat, sb: ___syscall_stat64, Ab: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, mb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, ob: __tzset_js, xb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Gc: _emscripten_request_animation_frame_loop, nb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, ub: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, kd: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, w: invoke_iif, f: invoke_iii, zb: invoke_iiif, g: invoke_iiii, N: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, F: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, _a: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, ib: invoke_jii, $a: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, p: invoke_vifff, Q: invoke_viffffffffffffffffffff, c: invoke_vii, V: invoke_viiff, gb: invoke_viifff, M: invoke_viiffff, Pd: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, Rf: invoke_viiiiiiii, Za: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, Rc: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, G: _llvm_eh_typeid_for, jb: _strftime_l };
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var wasmImports = { v: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, t: ___cxa_throw, ob: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, R: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, zb: __emscripten_get_now_is_monotonic, Bb: __emscripten_memcpy_js, pb: __emscripten_throw_longjmp, hb: __gmtime_js, fb: __mmap_js, gb: __munmap_js, rb: __tzset_js, Ab: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Be: _emscripten_glBindFramebuffer, Ce: _emscripten_glBindRenderbuffer, je: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, Xe: _emscripten_glBindVertexArray, _e: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ve: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, De: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, se: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ue: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Rf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Sf: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, Ee: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Fe: _emscripten_glDeleteRenderbuffers, ke: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, te: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, Ye: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ve: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Se: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, Qe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, We: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Te: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Ke: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, pe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Ge: _emscripten_glFramebufferRenderbuffer, He: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, Ie: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Je: _emscripten_glGenRenderbuffers, le: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, Ue: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, xe: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, ye: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, ie: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ze: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ze: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, qe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Oe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Pe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Re: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ae: _emscripten_glRenderbufferStorage, we: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, me: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, ne: _emscripten_glSamplerParameteri, oe: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Le: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Me: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Ne: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, re: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, qb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ya: _exit, I: _fd_close, eb: _fd_pread, xb: _fd_read, ib: _fd_seek, F: _fd_write, M: _getentropy, Wa: _glGetIntegerv, K: _glGetString, Xa: _glGetStringi, O: invoke_diii, bb: invoke_fi, P: invoke_fiii, o: invoke_i, _a: invoke_if, e: invoke_ii, w: invoke_iif, f: invoke_iii, Za: invoke_iiif, g: invoke_iiii, Y: invoke_iiiiff, j: invoke_iiiii, nb: invoke_iiiiid, E: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, L: invoke_iiiiiiiiii, nd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, db: invoke_j, jb: invoke_jii, cb: invoke_jiiii, m: invoke_v, b: invoke_vi, _: invoke_vid, J: invoke_vif, Z: invoke_viff, q: invoke_vifff, T: invoke_viffffffffffffffffffff, c: invoke_vii, H: invoke_viif, V: invoke_viiff, he: invoke_viifff, X: invoke_viiffff, lb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, U: invoke_viiif, W: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, N: invoke_viiiiiiff, p: invoke_viiiiiii, Tf: invoke_viiiiiiii, cd: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, kb: invoke_viiji, G: _llvm_eh_typeid_for, mb: _strftime_l };
|
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5108
5108
|
var wasmExports = createWasm();
|
|
5109
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
|
|
5110
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5111
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5112
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
|
|
5113
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
|
|
5114
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5115
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
|
5116
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5117
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5118
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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|
5119
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5120
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5121
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5122
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5123
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5124
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5125
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5127
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5129
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5131
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5132
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5133
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5134
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5135
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
|
5136
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5109
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Vf"])();
|
|
5110
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Xf"])(a0);
|
|
5111
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Yf"])(a0, a1);
|
|
5112
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Zf"])(a0, a1, a2);
|
|
5113
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["_f"])(a0, a1);
|
|
5114
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["$f"])(a0, a1, a2);
|
|
5115
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["ag"])(a0);
|
|
5116
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["bg"])(a0, a1, a2);
|
|
5117
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["cg"])(a0);
|
|
5118
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["dg"])(a0, a1, a2);
|
|
5119
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["eg"])(a0, a1, a2);
|
|
5120
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["fg"])(a0, a1, a2, a3);
|
|
5121
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["gg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5122
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["hg"])(a0, a1, a2);
|
|
5123
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ig"])(a0, a1, a2);
|
|
5124
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
|
|
5125
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["kg"])(a0, a1, a2);
|
|
5126
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["lg"])(a0, a1, a2, a3, a4);
|
|
5127
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["mg"])(a0, a1);
|
|
5128
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ng"])(a0);
|
|
5129
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["og"])(a0, a1);
|
|
5130
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["pg"])(a0, a1);
|
|
5131
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["qg"])(a0, a1);
|
|
5132
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["rg"])(a0, a1);
|
|
5133
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["sg"])(a0, a1);
|
|
5134
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["tg"])(a0, a1);
|
|
5135
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["ug"])(a0, a1);
|
|
5136
|
+
var _malloc = (a0) => (_malloc = wasmExports["vg"])(a0);
|
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5137
5137
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5138
5138
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5139
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5139
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["wg"])(a0, a1);
|
|
5140
5140
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5141
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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|
5142
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5143
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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|
5144
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5145
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5141
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["xg"])(a0, a1);
|
|
5142
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["yg"])(a0);
|
|
5143
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["zg"])(a0);
|
|
5144
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Ag"])(a0);
|
|
5145
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Bg"])();
|
|
5146
5146
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5147
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5148
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5149
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5150
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5151
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5152
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
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|
5153
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5154
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5147
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Cg"])(a0);
|
|
5148
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Dg"])(a0);
|
|
5149
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Eg"])(a0, a1, a2);
|
|
5150
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Fg"])(a0);
|
|
5151
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Gg"])(a0, a1, a2);
|
|
5152
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Hg"])(a0, a1, a2, a3, a4, a5);
|
|
5153
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Ig"])(a0);
|
|
5154
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Jg"])(a0, a1, a2, a3, a4);
|
|
5155
5155
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5156
5156
|
var sp = stackSave();
|
|
5157
5157
|
try {
|
|
@@ -5292,6 +5292,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5292
5292
|
_setThrew(1, 0);
|
|
5293
5293
|
}
|
|
5294
5294
|
}
|
|
5295
|
+
function invoke_iif(index, a1, a2) {
|
|
5296
|
+
var sp = stackSave();
|
|
5297
|
+
try {
|
|
5298
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5299
|
+
} catch (e) {
|
|
5300
|
+
stackRestore(sp);
|
|
5301
|
+
if (e !== e + 0) throw e;
|
|
5302
|
+
_setThrew(1, 0);
|
|
5303
|
+
}
|
|
5304
|
+
}
|
|
5295
5305
|
function invoke_i(index) {
|
|
5296
5306
|
var sp = stackSave();
|
|
5297
5307
|
try {
|
|
@@ -5302,120 +5312,130 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5302
5312
|
_setThrew(1, 0);
|
|
5303
5313
|
}
|
|
5304
5314
|
}
|
|
5305
|
-
function
|
|
5315
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5306
5316
|
var sp = stackSave();
|
|
5307
5317
|
try {
|
|
5308
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5318
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5309
5319
|
} catch (e) {
|
|
5310
5320
|
stackRestore(sp);
|
|
5311
5321
|
if (e !== e + 0) throw e;
|
|
5312
5322
|
_setThrew(1, 0);
|
|
5313
5323
|
}
|
|
5314
5324
|
}
|
|
5315
|
-
function
|
|
5325
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5316
5326
|
var sp = stackSave();
|
|
5317
5327
|
try {
|
|
5318
|
-
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5319
5329
|
} catch (e) {
|
|
5320
5330
|
stackRestore(sp);
|
|
5321
5331
|
if (e !== e + 0) throw e;
|
|
5322
5332
|
_setThrew(1, 0);
|
|
5323
5333
|
}
|
|
5324
5334
|
}
|
|
5325
|
-
function
|
|
5335
|
+
function invoke_vif(index, a1, a2) {
|
|
5326
5336
|
var sp = stackSave();
|
|
5327
5337
|
try {
|
|
5328
|
-
getWasmTableEntry(index)(a1, a2
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5329
5339
|
} catch (e) {
|
|
5330
5340
|
stackRestore(sp);
|
|
5331
5341
|
if (e !== e + 0) throw e;
|
|
5332
5342
|
_setThrew(1, 0);
|
|
5333
5343
|
}
|
|
5334
5344
|
}
|
|
5335
|
-
function
|
|
5345
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5336
5346
|
var sp = stackSave();
|
|
5337
5347
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5348
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5339
5349
|
} catch (e) {
|
|
5340
5350
|
stackRestore(sp);
|
|
5341
5351
|
if (e !== e + 0) throw e;
|
|
5342
5352
|
_setThrew(1, 0);
|
|
5343
5353
|
}
|
|
5344
5354
|
}
|
|
5345
|
-
function
|
|
5355
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5346
5356
|
var sp = stackSave();
|
|
5347
5357
|
try {
|
|
5348
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5358
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5349
5359
|
} catch (e) {
|
|
5350
5360
|
stackRestore(sp);
|
|
5351
5361
|
if (e !== e + 0) throw e;
|
|
5352
5362
|
_setThrew(1, 0);
|
|
5353
5363
|
}
|
|
5354
5364
|
}
|
|
5355
|
-
function
|
|
5365
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5356
5366
|
var sp = stackSave();
|
|
5357
5367
|
try {
|
|
5358
|
-
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5359
5369
|
} catch (e) {
|
|
5360
5370
|
stackRestore(sp);
|
|
5361
5371
|
if (e !== e + 0) throw e;
|
|
5362
5372
|
_setThrew(1, 0);
|
|
5363
5373
|
}
|
|
5364
5374
|
}
|
|
5365
|
-
function
|
|
5375
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5366
5376
|
var sp = stackSave();
|
|
5367
5377
|
try {
|
|
5368
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5378
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5369
5379
|
} catch (e) {
|
|
5370
5380
|
stackRestore(sp);
|
|
5371
5381
|
if (e !== e + 0) throw e;
|
|
5372
5382
|
_setThrew(1, 0);
|
|
5373
5383
|
}
|
|
5374
5384
|
}
|
|
5375
|
-
function
|
|
5385
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5376
5386
|
var sp = stackSave();
|
|
5377
5387
|
try {
|
|
5378
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5379
5389
|
} catch (e) {
|
|
5380
5390
|
stackRestore(sp);
|
|
5381
5391
|
if (e !== e + 0) throw e;
|
|
5382
5392
|
_setThrew(1, 0);
|
|
5383
5393
|
}
|
|
5384
5394
|
}
|
|
5385
|
-
function
|
|
5395
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5386
5396
|
var sp = stackSave();
|
|
5387
5397
|
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5398
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5389
5399
|
} catch (e) {
|
|
5390
5400
|
stackRestore(sp);
|
|
5391
5401
|
if (e !== e + 0) throw e;
|
|
5392
5402
|
_setThrew(1, 0);
|
|
5393
5403
|
}
|
|
5394
5404
|
}
|
|
5395
|
-
function
|
|
5405
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5396
5406
|
var sp = stackSave();
|
|
5397
5407
|
try {
|
|
5398
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5399
5409
|
} catch (e) {
|
|
5400
5410
|
stackRestore(sp);
|
|
5401
5411
|
if (e !== e + 0) throw e;
|
|
5402
5412
|
_setThrew(1, 0);
|
|
5403
5413
|
}
|
|
5404
5414
|
}
|
|
5405
|
-
function
|
|
5415
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5406
5416
|
var sp = stackSave();
|
|
5407
5417
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5418
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5409
5419
|
} catch (e) {
|
|
5410
5420
|
stackRestore(sp);
|
|
5411
5421
|
if (e !== e + 0) throw e;
|
|
5412
5422
|
_setThrew(1, 0);
|
|
5413
5423
|
}
|
|
5414
5424
|
}
|
|
5415
|
-
function
|
|
5425
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5416
5426
|
var sp = stackSave();
|
|
5417
5427
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5428
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5429
|
+
} catch (e) {
|
|
5430
|
+
stackRestore(sp);
|
|
5431
|
+
if (e !== e + 0) throw e;
|
|
5432
|
+
_setThrew(1, 0);
|
|
5433
|
+
}
|
|
5434
|
+
}
|
|
5435
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5436
|
+
var sp = stackSave();
|
|
5437
|
+
try {
|
|
5438
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5419
5439
|
} catch (e) {
|
|
5420
5440
|
stackRestore(sp);
|
|
5421
5441
|
if (e !== e + 0) throw e;
|
|
@@ -5432,80 +5452,80 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5432
5452
|
_setThrew(1, 0);
|
|
5433
5453
|
}
|
|
5434
5454
|
}
|
|
5435
|
-
function
|
|
5455
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5436
5456
|
var sp = stackSave();
|
|
5437
5457
|
try {
|
|
5438
|
-
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5439
5459
|
} catch (e) {
|
|
5440
5460
|
stackRestore(sp);
|
|
5441
5461
|
if (e !== e + 0) throw e;
|
|
5442
5462
|
_setThrew(1, 0);
|
|
5443
5463
|
}
|
|
5444
5464
|
}
|
|
5445
|
-
function
|
|
5465
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5446
5466
|
var sp = stackSave();
|
|
5447
5467
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5468
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5449
5469
|
} catch (e) {
|
|
5450
5470
|
stackRestore(sp);
|
|
5451
5471
|
if (e !== e + 0) throw e;
|
|
5452
5472
|
_setThrew(1, 0);
|
|
5453
5473
|
}
|
|
5454
5474
|
}
|
|
5455
|
-
function
|
|
5475
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5456
5476
|
var sp = stackSave();
|
|
5457
5477
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5478
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5459
5479
|
} catch (e) {
|
|
5460
5480
|
stackRestore(sp);
|
|
5461
5481
|
if (e !== e + 0) throw e;
|
|
5462
5482
|
_setThrew(1, 0);
|
|
5463
5483
|
}
|
|
5464
5484
|
}
|
|
5465
|
-
function
|
|
5485
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5466
5486
|
var sp = stackSave();
|
|
5467
5487
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5469
5489
|
} catch (e) {
|
|
5470
5490
|
stackRestore(sp);
|
|
5471
5491
|
if (e !== e + 0) throw e;
|
|
5472
5492
|
_setThrew(1, 0);
|
|
5473
5493
|
}
|
|
5474
5494
|
}
|
|
5475
|
-
function
|
|
5495
|
+
function invoke_fi(index, a1) {
|
|
5476
5496
|
var sp = stackSave();
|
|
5477
5497
|
try {
|
|
5478
|
-
return getWasmTableEntry(index)(a1
|
|
5498
|
+
return getWasmTableEntry(index)(a1);
|
|
5479
5499
|
} catch (e) {
|
|
5480
5500
|
stackRestore(sp);
|
|
5481
5501
|
if (e !== e + 0) throw e;
|
|
5482
5502
|
_setThrew(1, 0);
|
|
5483
5503
|
}
|
|
5484
5504
|
}
|
|
5485
|
-
function
|
|
5505
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5486
5506
|
var sp = stackSave();
|
|
5487
5507
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5489
5509
|
} catch (e) {
|
|
5490
5510
|
stackRestore(sp);
|
|
5491
5511
|
if (e !== e + 0) throw e;
|
|
5492
5512
|
_setThrew(1, 0);
|
|
5493
5513
|
}
|
|
5494
5514
|
}
|
|
5495
|
-
function
|
|
5515
|
+
function invoke_if(index, a1) {
|
|
5496
5516
|
var sp = stackSave();
|
|
5497
5517
|
try {
|
|
5498
|
-
return getWasmTableEntry(index)(a1
|
|
5518
|
+
return getWasmTableEntry(index)(a1);
|
|
5499
5519
|
} catch (e) {
|
|
5500
5520
|
stackRestore(sp);
|
|
5501
5521
|
if (e !== e + 0) throw e;
|
|
5502
5522
|
_setThrew(1, 0);
|
|
5503
5523
|
}
|
|
5504
5524
|
}
|
|
5505
|
-
function
|
|
5525
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5506
5526
|
var sp = stackSave();
|
|
5507
5527
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5528
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5509
5529
|
} catch (e) {
|
|
5510
5530
|
stackRestore(sp);
|
|
5511
5531
|
if (e !== e + 0) throw e;
|
|
@@ -5602,20 +5622,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5602
5622
|
_setThrew(1, 0);
|
|
5603
5623
|
}
|
|
5604
5624
|
}
|
|
5605
|
-
function
|
|
5625
|
+
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
5606
5626
|
var sp = stackSave();
|
|
5607
5627
|
try {
|
|
5608
|
-
|
|
5628
|
+
dynCall_viiji(index, a1, a2, a3, a4, a5);
|
|
5609
5629
|
} catch (e) {
|
|
5610
5630
|
stackRestore(sp);
|
|
5611
5631
|
if (e !== e + 0) throw e;
|
|
5612
5632
|
_setThrew(1, 0);
|
|
5613
5633
|
}
|
|
5614
5634
|
}
|
|
5615
|
-
function
|
|
5635
|
+
function invoke_jii(index, a1, a2) {
|
|
5616
5636
|
var sp = stackSave();
|
|
5617
5637
|
try {
|
|
5618
|
-
|
|
5638
|
+
return dynCall_jii(index, a1, a2);
|
|
5619
5639
|
} catch (e) {
|
|
5620
5640
|
stackRestore(sp);
|
|
5621
5641
|
if (e !== e + 0) throw e;
|
|
@@ -5732,7 +5752,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5732
5752
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5733
5753
|
|
|
5734
5754
|
// package.json
|
|
5735
|
-
var version = "0.0.
|
|
5755
|
+
var version = "0.0.17";
|
|
5736
5756
|
|
|
5737
5757
|
// lib/index.ts
|
|
5738
5758
|
async function init(opts) {
|