@grida/canvas-wasm 0.0.12 → 0.0.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +92 -82
- package/dist/index.mjs +92 -82
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Sf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Uf"];
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addOnInit(wasmExports["Tf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5099,54 +5099,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { u: ___cxa_begin_catch, w: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, P: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, R: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, tb: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, N: invoke_diii, $b: invoke_fi, O: invoke_fiii, o: invoke_i, f: invoke_ii, v: invoke_iif, g: invoke_iii, Pc: invoke_iiif, e: invoke_iiii, V: invoke_iiiiff, k: invoke_iiiii, jb: invoke_iiiiid, B: invoke_iiiiii, r: invoke_iiiiiii, A: invoke_iiiiiiii, K: invoke_iiiiiiiiii, jd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, hb: invoke_jii, $a: invoke_jiiii, l: invoke_v, b: invoke_vi, X: invoke_vid, I: invoke_vif, af: invoke_viff, q: invoke_vifff, c: invoke_vii, M: invoke_viiff, de: invoke_viifff, U: invoke_viiffff, Ec: invoke_viiffiii, s: invoke_viifii, G: invoke_viifiii, h: invoke_viii, Q: invoke_viiif, W: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Qf: invoke_viiiiiiii, _c: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, F: _llvm_eh_typeid_for, ib: _strftime_l };
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var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, R: ___cxa_rethrow, t: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, T: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, S: ___syscall_openat, qb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, kb: __emscripten_throw_longjmp, cb: __gmtime_js, ab: __mmap_js, bb: __munmap_js, mb: __tzset_js, wb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, bc: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, $a: _fd_pread, tb: _fd_read, db: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, P: invoke_diii, xc: invoke_fi, Q: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ee: invoke_iiif, g: invoke_iiii, V: invoke_iiiiff, j: invoke_iiiii, hb: invoke_iiiiid, C: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, sb: invoke_iiiiiiiiiii, E: invoke_iiiiiiiiiiii, _a: invoke_j, fb: invoke_jii, Za: invoke_jiiii, m: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, N: invoke_viffffffffffffffffffff, c: invoke_vii, M: invoke_viiff, Sb: invoke_viifff, U: invoke_viiffff, ad: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, O: invoke_viiif, X: invoke_viiifi, w: invoke_viiifif, i: invoke_viiii, n: invoke_viiiii, l: invoke_viiiiii, W: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, jb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, mc: invoke_viiiiiiiiiii, D: invoke_viiiiiiiiiiiiiii, eb: invoke_viiji, G: _llvm_eh_typeid_for, gb: _strftime_l };
|
|
5103
5103
|
var wasmExports = createWasm();
|
|
5104
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
|
|
5105
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5106
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5107
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
|
|
5108
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
|
|
5109
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5110
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
|
5111
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5112
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5113
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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|
5114
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5115
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5116
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5117
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5118
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5119
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5120
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5121
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5122
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5123
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5124
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5125
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5126
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5127
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5128
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5129
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5130
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
|
5131
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5104
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
|
|
5105
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
|
|
5106
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Wf"])(a0, a1);
|
|
5107
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Xf"])(a0, a1, a2);
|
|
5108
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Yf"])(a0, a1);
|
|
5109
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Zf"])(a0, a1, a2);
|
|
5110
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["_f"])(a0);
|
|
5111
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["$f"])(a0, a1, a2);
|
|
5112
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ag"])(a0);
|
|
5113
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bg"])(a0, a1, a2);
|
|
5114
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["cg"])(a0, a1, a2);
|
|
5115
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["dg"])(a0, a1, a2, a3);
|
|
5116
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["eg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5117
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["fg"])(a0, a1, a2);
|
|
5118
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["gg"])(a0, a1, a2);
|
|
5119
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["hg"])(a0, a1, a2, a3, a4);
|
|
5120
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ig"])(a0, a1, a2);
|
|
5121
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
|
|
5122
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["kg"])(a0, a1);
|
|
5123
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["lg"])(a0);
|
|
5124
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["mg"])(a0, a1);
|
|
5125
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ng"])(a0, a1);
|
|
5126
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["og"])(a0, a1);
|
|
5127
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["pg"])(a0, a1);
|
|
5128
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["qg"])(a0, a1);
|
|
5129
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["rg"])(a0, a1);
|
|
5130
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["sg"])(a0, a1);
|
|
5131
|
+
var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
|
|
5132
5132
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5133
5133
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5134
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5134
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
|
|
5135
5135
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5136
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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|
5137
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5138
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5139
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5140
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5136
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
|
|
5137
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
|
|
5138
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
|
|
5139
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
|
|
5140
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
|
|
5141
5141
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5142
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5143
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5144
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5145
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5146
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5147
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5148
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5149
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5142
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
|
|
5143
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
|
|
5144
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
|
|
5145
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
|
|
5146
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
|
|
5147
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
|
|
5148
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
|
|
5149
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
|
|
5150
5150
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5151
5151
|
var sp = stackSave();
|
|
5152
5152
|
try {
|
|
@@ -5307,6 +5307,26 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5307
5307
|
_setThrew(1, 0);
|
|
5308
5308
|
}
|
|
5309
5309
|
}
|
|
5310
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5311
|
+
var sp = stackSave();
|
|
5312
|
+
try {
|
|
5313
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5314
|
+
} catch (e) {
|
|
5315
|
+
stackRestore(sp);
|
|
5316
|
+
if (e !== e + 0) throw e;
|
|
5317
|
+
_setThrew(1, 0);
|
|
5318
|
+
}
|
|
5319
|
+
}
|
|
5320
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5321
|
+
var sp = stackSave();
|
|
5322
|
+
try {
|
|
5323
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5324
|
+
} catch (e) {
|
|
5325
|
+
stackRestore(sp);
|
|
5326
|
+
if (e !== e + 0) throw e;
|
|
5327
|
+
_setThrew(1, 0);
|
|
5328
|
+
}
|
|
5329
|
+
}
|
|
5310
5330
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5311
5331
|
var sp = stackSave();
|
|
5312
5332
|
try {
|
|
@@ -5317,7 +5337,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5317
5337
|
_setThrew(1, 0);
|
|
5318
5338
|
}
|
|
5319
5339
|
}
|
|
5320
|
-
function
|
|
5340
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5321
5341
|
var sp = stackSave();
|
|
5322
5342
|
try {
|
|
5323
5343
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5337,110 +5357,110 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5337
5357
|
_setThrew(1, 0);
|
|
5338
5358
|
}
|
|
5339
5359
|
}
|
|
5340
|
-
function
|
|
5360
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5341
5361
|
var sp = stackSave();
|
|
5342
5362
|
try {
|
|
5343
|
-
|
|
5363
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5344
5364
|
} catch (e) {
|
|
5345
5365
|
stackRestore(sp);
|
|
5346
5366
|
if (e !== e + 0) throw e;
|
|
5347
5367
|
_setThrew(1, 0);
|
|
5348
5368
|
}
|
|
5349
5369
|
}
|
|
5350
|
-
function
|
|
5370
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5351
5371
|
var sp = stackSave();
|
|
5352
5372
|
try {
|
|
5353
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5373
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5354
5374
|
} catch (e) {
|
|
5355
5375
|
stackRestore(sp);
|
|
5356
5376
|
if (e !== e + 0) throw e;
|
|
5357
5377
|
_setThrew(1, 0);
|
|
5358
5378
|
}
|
|
5359
5379
|
}
|
|
5360
|
-
function
|
|
5380
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5361
5381
|
var sp = stackSave();
|
|
5362
5382
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5364
5384
|
} catch (e) {
|
|
5365
5385
|
stackRestore(sp);
|
|
5366
5386
|
if (e !== e + 0) throw e;
|
|
5367
5387
|
_setThrew(1, 0);
|
|
5368
5388
|
}
|
|
5369
5389
|
}
|
|
5370
|
-
function
|
|
5390
|
+
function invoke_fi(index, a1) {
|
|
5371
5391
|
var sp = stackSave();
|
|
5372
5392
|
try {
|
|
5373
|
-
return getWasmTableEntry(index)(a1
|
|
5393
|
+
return getWasmTableEntry(index)(a1);
|
|
5374
5394
|
} catch (e) {
|
|
5375
5395
|
stackRestore(sp);
|
|
5376
5396
|
if (e !== e + 0) throw e;
|
|
5377
5397
|
_setThrew(1, 0);
|
|
5378
5398
|
}
|
|
5379
5399
|
}
|
|
5380
|
-
function
|
|
5400
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5381
5401
|
var sp = stackSave();
|
|
5382
5402
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5384
5404
|
} catch (e) {
|
|
5385
5405
|
stackRestore(sp);
|
|
5386
5406
|
if (e !== e + 0) throw e;
|
|
5387
5407
|
_setThrew(1, 0);
|
|
5388
5408
|
}
|
|
5389
5409
|
}
|
|
5390
|
-
function
|
|
5410
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5391
5411
|
var sp = stackSave();
|
|
5392
5412
|
try {
|
|
5393
|
-
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5394
5414
|
} catch (e) {
|
|
5395
5415
|
stackRestore(sp);
|
|
5396
5416
|
if (e !== e + 0) throw e;
|
|
5397
5417
|
_setThrew(1, 0);
|
|
5398
5418
|
}
|
|
5399
5419
|
}
|
|
5400
|
-
function
|
|
5420
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5401
5421
|
var sp = stackSave();
|
|
5402
5422
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5423
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5404
5424
|
} catch (e) {
|
|
5405
5425
|
stackRestore(sp);
|
|
5406
5426
|
if (e !== e + 0) throw e;
|
|
5407
5427
|
_setThrew(1, 0);
|
|
5408
5428
|
}
|
|
5409
5429
|
}
|
|
5410
|
-
function
|
|
5430
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5411
5431
|
var sp = stackSave();
|
|
5412
5432
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5414
5434
|
} catch (e) {
|
|
5415
5435
|
stackRestore(sp);
|
|
5416
5436
|
if (e !== e + 0) throw e;
|
|
5417
5437
|
_setThrew(1, 0);
|
|
5418
5438
|
}
|
|
5419
5439
|
}
|
|
5420
|
-
function
|
|
5440
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5421
5441
|
var sp = stackSave();
|
|
5422
5442
|
try {
|
|
5423
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5443
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5424
5444
|
} catch (e) {
|
|
5425
5445
|
stackRestore(sp);
|
|
5426
5446
|
if (e !== e + 0) throw e;
|
|
5427
5447
|
_setThrew(1, 0);
|
|
5428
5448
|
}
|
|
5429
5449
|
}
|
|
5430
|
-
function
|
|
5450
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5431
5451
|
var sp = stackSave();
|
|
5432
5452
|
try {
|
|
5433
|
-
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5434
5454
|
} catch (e) {
|
|
5435
5455
|
stackRestore(sp);
|
|
5436
5456
|
if (e !== e + 0) throw e;
|
|
5437
5457
|
_setThrew(1, 0);
|
|
5438
5458
|
}
|
|
5439
5459
|
}
|
|
5440
|
-
function
|
|
5460
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5441
5461
|
var sp = stackSave();
|
|
5442
5462
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5444
5464
|
} catch (e) {
|
|
5445
5465
|
stackRestore(sp);
|
|
5446
5466
|
if (e !== e + 0) throw e;
|
|
@@ -5457,10 +5477,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5457
5477
|
_setThrew(1, 0);
|
|
5458
5478
|
}
|
|
5459
5479
|
}
|
|
5460
|
-
function
|
|
5480
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5461
5481
|
var sp = stackSave();
|
|
5462
5482
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5464
5484
|
} catch (e) {
|
|
5465
5485
|
stackRestore(sp);
|
|
5466
5486
|
if (e !== e + 0) throw e;
|
|
@@ -5487,16 +5507,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5487
5507
|
_setThrew(1, 0);
|
|
5488
5508
|
}
|
|
5489
5509
|
}
|
|
5490
|
-
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5491
|
-
var sp = stackSave();
|
|
5492
|
-
try {
|
|
5493
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5494
|
-
} catch (e) {
|
|
5495
|
-
stackRestore(sp);
|
|
5496
|
-
if (e !== e + 0) throw e;
|
|
5497
|
-
_setThrew(1, 0);
|
|
5498
|
-
}
|
|
5499
|
-
}
|
|
5500
5510
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5501
5511
|
var sp = stackSave();
|
|
5502
5512
|
try {
|
|
@@ -5711,7 +5721,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5711
5721
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5712
5722
|
|
|
5713
5723
|
// package.json
|
|
5714
|
-
var version = "0.0.
|
|
5724
|
+
var version = "0.0.14";
|
|
5715
5725
|
|
|
5716
5726
|
// lib/index.ts
|
|
5717
5727
|
async function init(opts) {
|