@grida/canvas-wasm 0.0.12 → 0.0.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +105 -95
- package/dist/index.mjs +105 -95
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Sf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Uf"];
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addOnInit(wasmExports["Tf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5099,54 +5099,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { u: ___cxa_begin_catch, w: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, P: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, R: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, tb: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, N: invoke_diii, $b: invoke_fi, O: invoke_fiii, o: invoke_i, f: invoke_ii, v: invoke_iif, g: invoke_iii, Pc: invoke_iiif, e: invoke_iiii, V: invoke_iiiiff, k: invoke_iiiii, jb: invoke_iiiiid, B: invoke_iiiiii, r: invoke_iiiiiii, A: invoke_iiiiiiii, K: invoke_iiiiiiiiii, jd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, hb: invoke_jii, $a: invoke_jiiii, l: invoke_v, b: invoke_vi, X: invoke_vid, I: invoke_vif, af: invoke_viff, q: invoke_vifff, c: invoke_vii, M: invoke_viiff, de: invoke_viifff, U: invoke_viiffff, Ec: invoke_viiffiii, s: invoke_viifii, G: invoke_viifiii, h: invoke_viii, Q: invoke_viiif, W: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Qf: invoke_viiiiiiii, _c: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, F: _llvm_eh_typeid_for, ib: _strftime_l };
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var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, R: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, $a: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ld: invoke_iiif, g: invoke_iiii, U: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, G: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, Vb: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, M: invoke_viffffffffffffffffffff, c: invoke_vii, X: invoke_viiff, Ic: invoke_viifff, T: invoke_viiffff, mb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, W: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, w: invoke_viiiifif, n: invoke_viiiii, m: invoke_viiiiii, N: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, Kb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, jb: _strftime_l };
|
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5103
5103
|
var wasmExports = createWasm();
|
|
5104
|
-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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|
5105
|
-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
|
|
5106
|
-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
|
|
5107
|
-
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["
|
|
5108
|
-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
|
|
5109
|
-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5110
|
-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
|
|
5111
|
-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5112
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5113
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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|
5114
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5115
|
-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
|
|
5116
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5117
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5118
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5119
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5120
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5121
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5122
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
|
|
5123
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5124
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5125
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5126
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5127
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5128
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5129
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5130
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
|
|
5131
|
-
var _malloc = (a0) => (_malloc = wasmExports["
|
|
5104
|
+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
|
|
5105
|
+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
|
|
5106
|
+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Wf"])(a0, a1);
|
|
5107
|
+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Xf"])(a0, a1, a2);
|
|
5108
|
+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Yf"])(a0, a1);
|
|
5109
|
+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Zf"])(a0, a1, a2);
|
|
5110
|
+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["_f"])(a0);
|
|
5111
|
+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["$f"])(a0, a1, a2);
|
|
5112
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ag"])(a0);
|
|
5113
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bg"])(a0, a1, a2);
|
|
5114
|
+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["cg"])(a0, a1, a2);
|
|
5115
|
+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["dg"])(a0, a1, a2, a3);
|
|
5116
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["eg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5117
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["fg"])(a0, a1, a2);
|
|
5118
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["gg"])(a0, a1, a2);
|
|
5119
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["hg"])(a0, a1, a2, a3, a4);
|
|
5120
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ig"])(a0, a1, a2);
|
|
5121
|
+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
|
|
5122
|
+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["kg"])(a0, a1);
|
|
5123
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["lg"])(a0);
|
|
5124
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["mg"])(a0, a1);
|
|
5125
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ng"])(a0, a1);
|
|
5126
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["og"])(a0, a1);
|
|
5127
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["pg"])(a0, a1);
|
|
5128
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["qg"])(a0, a1);
|
|
5129
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["rg"])(a0, a1);
|
|
5130
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["sg"])(a0, a1);
|
|
5131
|
+
var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
|
|
5132
5132
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
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5133
5133
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5134
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5134
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
|
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5135
5135
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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|
5136
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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|
5137
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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|
5138
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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|
5139
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5140
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5136
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
|
|
5137
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
|
|
5138
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
|
|
5139
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
|
|
5140
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
|
|
5141
5141
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5142
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5143
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5144
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5145
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5146
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5147
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5148
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5149
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5142
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
|
|
5143
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
|
|
5144
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
|
|
5145
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
|
|
5146
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
|
|
5147
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
|
|
5148
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
|
|
5149
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
|
|
5150
5150
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5151
5151
|
var sp = stackSave();
|
|
5152
5152
|
try {
|
|
@@ -5177,50 +5177,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5177
5177
|
_setThrew(1, 0);
|
|
5178
5178
|
}
|
|
5179
5179
|
}
|
|
5180
|
-
function
|
|
5180
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5181
5181
|
var sp = stackSave();
|
|
5182
5182
|
try {
|
|
5183
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5183
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5184
5184
|
} catch (e) {
|
|
5185
5185
|
stackRestore(sp);
|
|
5186
5186
|
if (e !== e + 0) throw e;
|
|
5187
5187
|
_setThrew(1, 0);
|
|
5188
5188
|
}
|
|
5189
5189
|
}
|
|
5190
|
-
function
|
|
5190
|
+
function invoke_vii(index, a1, a2) {
|
|
5191
5191
|
var sp = stackSave();
|
|
5192
5192
|
try {
|
|
5193
|
-
getWasmTableEntry(index)(a1, a2
|
|
5193
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5194
5194
|
} catch (e) {
|
|
5195
5195
|
stackRestore(sp);
|
|
5196
5196
|
if (e !== e + 0) throw e;
|
|
5197
5197
|
_setThrew(1, 0);
|
|
5198
5198
|
}
|
|
5199
5199
|
}
|
|
5200
|
-
function
|
|
5200
|
+
function invoke_iii(index, a1, a2) {
|
|
5201
5201
|
var sp = stackSave();
|
|
5202
5202
|
try {
|
|
5203
|
-
return getWasmTableEntry(index)(a1);
|
|
5203
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5204
5204
|
} catch (e) {
|
|
5205
5205
|
stackRestore(sp);
|
|
5206
5206
|
if (e !== e + 0) throw e;
|
|
5207
5207
|
_setThrew(1, 0);
|
|
5208
5208
|
}
|
|
5209
5209
|
}
|
|
5210
|
-
function
|
|
5210
|
+
function invoke_ii(index, a1) {
|
|
5211
5211
|
var sp = stackSave();
|
|
5212
5212
|
try {
|
|
5213
|
-
getWasmTableEntry(index)(a1
|
|
5213
|
+
return getWasmTableEntry(index)(a1);
|
|
5214
5214
|
} catch (e) {
|
|
5215
5215
|
stackRestore(sp);
|
|
5216
5216
|
if (e !== e + 0) throw e;
|
|
5217
5217
|
_setThrew(1, 0);
|
|
5218
5218
|
}
|
|
5219
5219
|
}
|
|
5220
|
-
function
|
|
5220
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5221
5221
|
var sp = stackSave();
|
|
5222
5222
|
try {
|
|
5223
|
-
|
|
5223
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5224
5224
|
} catch (e) {
|
|
5225
5225
|
stackRestore(sp);
|
|
5226
5226
|
if (e !== e + 0) throw e;
|
|
@@ -5297,190 +5297,190 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5297
5297
|
_setThrew(1, 0);
|
|
5298
5298
|
}
|
|
5299
5299
|
}
|
|
5300
|
-
function
|
|
5300
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5301
5301
|
var sp = stackSave();
|
|
5302
5302
|
try {
|
|
5303
|
-
return getWasmTableEntry(index)();
|
|
5303
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5304
5304
|
} catch (e) {
|
|
5305
5305
|
stackRestore(sp);
|
|
5306
5306
|
if (e !== e + 0) throw e;
|
|
5307
5307
|
_setThrew(1, 0);
|
|
5308
5308
|
}
|
|
5309
5309
|
}
|
|
5310
|
-
function
|
|
5310
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5311
5311
|
var sp = stackSave();
|
|
5312
5312
|
try {
|
|
5313
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5313
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5314
5314
|
} catch (e) {
|
|
5315
5315
|
stackRestore(sp);
|
|
5316
5316
|
if (e !== e + 0) throw e;
|
|
5317
5317
|
_setThrew(1, 0);
|
|
5318
5318
|
}
|
|
5319
5319
|
}
|
|
5320
|
-
function
|
|
5320
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5321
5321
|
var sp = stackSave();
|
|
5322
5322
|
try {
|
|
5323
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5324
5324
|
} catch (e) {
|
|
5325
5325
|
stackRestore(sp);
|
|
5326
5326
|
if (e !== e + 0) throw e;
|
|
5327
5327
|
_setThrew(1, 0);
|
|
5328
5328
|
}
|
|
5329
5329
|
}
|
|
5330
|
-
function
|
|
5330
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5331
5331
|
var sp = stackSave();
|
|
5332
5332
|
try {
|
|
5333
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5333
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5334
5334
|
} catch (e) {
|
|
5335
5335
|
stackRestore(sp);
|
|
5336
5336
|
if (e !== e + 0) throw e;
|
|
5337
5337
|
_setThrew(1, 0);
|
|
5338
5338
|
}
|
|
5339
5339
|
}
|
|
5340
|
-
function
|
|
5340
|
+
function invoke_viiiifif(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5341
5341
|
var sp = stackSave();
|
|
5342
5342
|
try {
|
|
5343
|
-
|
|
5343
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5344
5344
|
} catch (e) {
|
|
5345
5345
|
stackRestore(sp);
|
|
5346
5346
|
if (e !== e + 0) throw e;
|
|
5347
5347
|
_setThrew(1, 0);
|
|
5348
5348
|
}
|
|
5349
5349
|
}
|
|
5350
|
-
function
|
|
5350
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5351
5351
|
var sp = stackSave();
|
|
5352
5352
|
try {
|
|
5353
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5353
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5354
5354
|
} catch (e) {
|
|
5355
5355
|
stackRestore(sp);
|
|
5356
5356
|
if (e !== e + 0) throw e;
|
|
5357
5357
|
_setThrew(1, 0);
|
|
5358
5358
|
}
|
|
5359
5359
|
}
|
|
5360
|
-
function
|
|
5360
|
+
function invoke_i(index) {
|
|
5361
5361
|
var sp = stackSave();
|
|
5362
5362
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(
|
|
5363
|
+
return getWasmTableEntry(index)();
|
|
5364
5364
|
} catch (e) {
|
|
5365
5365
|
stackRestore(sp);
|
|
5366
5366
|
if (e !== e + 0) throw e;
|
|
5367
5367
|
_setThrew(1, 0);
|
|
5368
5368
|
}
|
|
5369
5369
|
}
|
|
5370
|
-
function
|
|
5370
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5371
5371
|
var sp = stackSave();
|
|
5372
5372
|
try {
|
|
5373
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5373
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5374
5374
|
} catch (e) {
|
|
5375
5375
|
stackRestore(sp);
|
|
5376
5376
|
if (e !== e + 0) throw e;
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function
|
|
5380
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5381
5381
|
var sp = stackSave();
|
|
5382
5382
|
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5384
5384
|
} catch (e) {
|
|
5385
5385
|
stackRestore(sp);
|
|
5386
5386
|
if (e !== e + 0) throw e;
|
|
5387
5387
|
_setThrew(1, 0);
|
|
5388
5388
|
}
|
|
5389
5389
|
}
|
|
5390
|
-
function
|
|
5390
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5391
5391
|
var sp = stackSave();
|
|
5392
5392
|
try {
|
|
5393
|
-
|
|
5393
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5394
5394
|
} catch (e) {
|
|
5395
5395
|
stackRestore(sp);
|
|
5396
5396
|
if (e !== e + 0) throw e;
|
|
5397
5397
|
_setThrew(1, 0);
|
|
5398
5398
|
}
|
|
5399
5399
|
}
|
|
5400
|
-
function
|
|
5400
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5401
5401
|
var sp = stackSave();
|
|
5402
5402
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5404
5404
|
} catch (e) {
|
|
5405
5405
|
stackRestore(sp);
|
|
5406
5406
|
if (e !== e + 0) throw e;
|
|
5407
5407
|
_setThrew(1, 0);
|
|
5408
5408
|
}
|
|
5409
5409
|
}
|
|
5410
|
-
function
|
|
5410
|
+
function invoke_vif(index, a1, a2) {
|
|
5411
5411
|
var sp = stackSave();
|
|
5412
5412
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5414
5414
|
} catch (e) {
|
|
5415
5415
|
stackRestore(sp);
|
|
5416
5416
|
if (e !== e + 0) throw e;
|
|
5417
5417
|
_setThrew(1, 0);
|
|
5418
5418
|
}
|
|
5419
5419
|
}
|
|
5420
|
-
function
|
|
5420
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5421
5421
|
var sp = stackSave();
|
|
5422
5422
|
try {
|
|
5423
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5423
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5424
5424
|
} catch (e) {
|
|
5425
5425
|
stackRestore(sp);
|
|
5426
5426
|
if (e !== e + 0) throw e;
|
|
5427
5427
|
_setThrew(1, 0);
|
|
5428
5428
|
}
|
|
5429
5429
|
}
|
|
5430
|
-
function
|
|
5430
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5431
5431
|
var sp = stackSave();
|
|
5432
5432
|
try {
|
|
5433
|
-
|
|
5433
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5434
5434
|
} catch (e) {
|
|
5435
5435
|
stackRestore(sp);
|
|
5436
5436
|
if (e !== e + 0) throw e;
|
|
5437
5437
|
_setThrew(1, 0);
|
|
5438
5438
|
}
|
|
5439
5439
|
}
|
|
5440
|
-
function
|
|
5440
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5441
5441
|
var sp = stackSave();
|
|
5442
5442
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5443
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5444
5444
|
} catch (e) {
|
|
5445
5445
|
stackRestore(sp);
|
|
5446
5446
|
if (e !== e + 0) throw e;
|
|
5447
5447
|
_setThrew(1, 0);
|
|
5448
5448
|
}
|
|
5449
5449
|
}
|
|
5450
|
-
function
|
|
5450
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5451
5451
|
var sp = stackSave();
|
|
5452
5452
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5454
5454
|
} catch (e) {
|
|
5455
5455
|
stackRestore(sp);
|
|
5456
5456
|
if (e !== e + 0) throw e;
|
|
5457
5457
|
_setThrew(1, 0);
|
|
5458
5458
|
}
|
|
5459
5459
|
}
|
|
5460
|
-
function
|
|
5460
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5461
5461
|
var sp = stackSave();
|
|
5462
5462
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5464
5464
|
} catch (e) {
|
|
5465
5465
|
stackRestore(sp);
|
|
5466
5466
|
if (e !== e + 0) throw e;
|
|
5467
5467
|
_setThrew(1, 0);
|
|
5468
5468
|
}
|
|
5469
5469
|
}
|
|
5470
|
-
function
|
|
5470
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5471
5471
|
var sp = stackSave();
|
|
5472
5472
|
try {
|
|
5473
|
-
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5474
5474
|
} catch (e) {
|
|
5475
5475
|
stackRestore(sp);
|
|
5476
5476
|
if (e !== e + 0) throw e;
|
|
5477
5477
|
_setThrew(1, 0);
|
|
5478
5478
|
}
|
|
5479
5479
|
}
|
|
5480
|
-
function
|
|
5480
|
+
function invoke_fi(index, a1) {
|
|
5481
5481
|
var sp = stackSave();
|
|
5482
5482
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1
|
|
5483
|
+
return getWasmTableEntry(index)(a1);
|
|
5484
5484
|
} catch (e) {
|
|
5485
5485
|
stackRestore(sp);
|
|
5486
5486
|
if (e !== e + 0) throw e;
|
|
@@ -5497,6 +5497,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5497
5497
|
_setThrew(1, 0);
|
|
5498
5498
|
}
|
|
5499
5499
|
}
|
|
5500
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5501
|
+
var sp = stackSave();
|
|
5502
|
+
try {
|
|
5503
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5504
|
+
} catch (e) {
|
|
5505
|
+
stackRestore(sp);
|
|
5506
|
+
if (e !== e + 0) throw e;
|
|
5507
|
+
_setThrew(1, 0);
|
|
5508
|
+
}
|
|
5509
|
+
}
|
|
5500
5510
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5501
5511
|
var sp = stackSave();
|
|
5502
5512
|
try {
|
|
@@ -5711,7 +5721,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5711
5721
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5712
5722
|
|
|
5713
5723
|
// package.json
|
|
5714
|
-
var version = "0.0.
|
|
5724
|
+
var version = "0.0.13";
|
|
5715
5725
|
|
|
5716
5726
|
// lib/index.ts
|
|
5717
5727
|
async function init(opts) {
|