@grida/canvas-wasm 0.0.12 → 0.0.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Rf"];
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+ wasmMemory = wasmExports["Sf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Tf"];
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- addOnInit(wasmExports["Sf"]);
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+ wasmTable = wasmExports["Uf"];
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+ addOnInit(wasmExports["Tf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5099,54 +5099,54 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, w: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, P: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, R: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, tb: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, N: invoke_diii, $b: invoke_fi, O: invoke_fiii, o: invoke_i, f: invoke_ii, v: invoke_iif, g: invoke_iii, Pc: invoke_iiif, e: invoke_iiii, V: invoke_iiiiff, k: invoke_iiiii, jb: invoke_iiiiid, B: invoke_iiiiii, r: invoke_iiiiiii, A: invoke_iiiiiiii, K: invoke_iiiiiiiiii, jd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, hb: invoke_jii, $a: invoke_jiiii, l: invoke_v, b: invoke_vi, X: invoke_vid, I: invoke_vif, af: invoke_viff, q: invoke_vifff, c: invoke_vii, M: invoke_viiff, de: invoke_viifff, U: invoke_viiffff, Ec: invoke_viiffiii, s: invoke_viifii, G: invoke_viifiii, h: invoke_viii, Q: invoke_viiif, W: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Qf: invoke_viiiiiiii, _c: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, F: _llvm_eh_typeid_for, ib: _strftime_l };
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+ var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, A: ___cxa_find_matching_catch_4, Q: ___cxa_rethrow, t: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, R: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, xb: __emscripten_get_now_is_monotonic, zb: __emscripten_memcpy_js, nb: __emscripten_throw_longjmp, fb: __gmtime_js, db: __mmap_js, eb: __munmap_js, pb: __tzset_js, yb: _emscripten_date_now, z: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Qf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ya: _exit, H: _fd_close, cb: _fd_pread, vb: _fd_read, gb: _fd_seek, F: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, O: invoke_diii, $a: invoke_fi, P: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, f: invoke_iii, ld: invoke_iiif, g: invoke_iiii, U: invoke_iiiiff, j: invoke_iiiii, kb: invoke_iiiiid, G: invoke_iiiiii, r: invoke_iiiiiii, B: invoke_iiiiiiii, K: invoke_iiiiiiiiii, Vb: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, bb: invoke_j, ib: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, Y: invoke_vid, I: invoke_vif, bf: invoke_viff, q: invoke_vifff, M: invoke_viffffffffffffffffffff, c: invoke_vii, X: invoke_viiff, Ic: invoke_viifff, T: invoke_viiffff, mb: invoke_viiffiii, s: invoke_viifii, h: invoke_viii, W: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, w: invoke_viiiifif, n: invoke_viiiii, m: invoke_viiiiii, N: invoke_viiiiiiff, p: invoke_viiiiiii, Rf: invoke_viiiiiiii, Kb: invoke_viiiiiiiii, y: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, hb: invoke_viiji, E: _llvm_eh_typeid_for, jb: _strftime_l };
5103
5103
  var wasmExports = createWasm();
5104
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Sf"])();
5105
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Uf"])(a0);
5106
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Vf"])(a0, a1);
5107
- var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Wf"])(a0, a1, a2);
5108
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Xf"])(a0, a1);
5109
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Yf"])(a0, a1, a2);
5110
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Zf"])(a0);
5111
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["_f"])(a0, a1, a2);
5112
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["$f"])(a0);
5113
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ag"])(a0, a1, a2);
5114
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["bg"])(a0, a1, a2);
5115
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["cg"])(a0, a1, a2, a3);
5116
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["dg"])(a0, a1, a2, a3, a4, a5, a6);
5117
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["eg"])(a0, a1, a2);
5118
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["fg"])(a0, a1, a2);
5119
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5120
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["hg"])(a0, a1, a2);
5121
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ig"])(a0, a1, a2, a3, a4);
5122
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["jg"])(a0, a1);
5123
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["kg"])(a0);
5124
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["lg"])(a0, a1);
5125
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["mg"])(a0, a1);
5126
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ng"])(a0, a1);
5127
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["og"])(a0, a1);
5128
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["pg"])(a0, a1);
5129
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["qg"])(a0, a1);
5130
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["rg"])(a0, a1);
5131
- var _malloc = (a0) => (_malloc = wasmExports["sg"])(a0);
5104
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Tf"])();
5105
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Vf"])(a0);
5106
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Wf"])(a0, a1);
5107
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Xf"])(a0, a1, a2);
5108
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Yf"])(a0, a1);
5109
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Zf"])(a0, a1, a2);
5110
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["_f"])(a0);
5111
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["$f"])(a0, a1, a2);
5112
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ag"])(a0);
5113
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bg"])(a0, a1, a2);
5114
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["cg"])(a0, a1, a2);
5115
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["dg"])(a0, a1, a2, a3);
5116
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["eg"])(a0, a1, a2, a3, a4, a5, a6);
5117
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["fg"])(a0, a1, a2);
5118
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["gg"])(a0, a1, a2);
5119
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["hg"])(a0, a1, a2, a3, a4);
5120
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ig"])(a0, a1, a2);
5121
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["jg"])(a0, a1, a2, a3, a4);
5122
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["kg"])(a0, a1);
5123
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["lg"])(a0);
5124
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["mg"])(a0, a1);
5125
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ng"])(a0, a1);
5126
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["og"])(a0, a1);
5127
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["pg"])(a0, a1);
5128
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["qg"])(a0, a1);
5129
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["rg"])(a0, a1);
5130
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["sg"])(a0, a1);
5131
+ var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
5132
5132
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5133
5133
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5134
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["tg"])(a0, a1);
5134
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
5135
5135
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5136
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["ug"])(a0, a1);
5137
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["vg"])(a0);
5138
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["wg"])(a0);
5139
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["xg"])(a0);
5140
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["yg"])();
5136
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
5137
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
5138
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
5139
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
5140
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
5141
5141
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5142
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["zg"])(a0);
5143
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ag"])(a0);
5144
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Bg"])(a0, a1, a2);
5145
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Cg"])(a0);
5146
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Dg"])(a0, a1, a2);
5147
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
5148
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
5149
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
5142
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
5143
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
5144
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
5145
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
5146
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
5147
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
5148
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
5149
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
5150
5150
  function invoke_iiii(index, a1, a2, a3) {
5151
5151
  var sp = stackSave();
5152
5152
  try {
@@ -5177,50 +5177,50 @@ var require_grida_canvas_wasm = __commonJS({
5177
5177
  _setThrew(1, 0);
5178
5178
  }
5179
5179
  }
5180
- function invoke_vii(index, a1, a2) {
5180
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5181
5181
  var sp = stackSave();
5182
5182
  try {
5183
- getWasmTableEntry(index)(a1, a2);
5183
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5184
5184
  } catch (e) {
5185
5185
  stackRestore(sp);
5186
5186
  if (e !== e + 0) throw e;
5187
5187
  _setThrew(1, 0);
5188
5188
  }
5189
5189
  }
5190
- function invoke_viii(index, a1, a2, a3) {
5190
+ function invoke_vii(index, a1, a2) {
5191
5191
  var sp = stackSave();
5192
5192
  try {
5193
- getWasmTableEntry(index)(a1, a2, a3);
5193
+ getWasmTableEntry(index)(a1, a2);
5194
5194
  } catch (e) {
5195
5195
  stackRestore(sp);
5196
5196
  if (e !== e + 0) throw e;
5197
5197
  _setThrew(1, 0);
5198
5198
  }
5199
5199
  }
5200
- function invoke_ii(index, a1) {
5200
+ function invoke_iii(index, a1, a2) {
5201
5201
  var sp = stackSave();
5202
5202
  try {
5203
- return getWasmTableEntry(index)(a1);
5203
+ return getWasmTableEntry(index)(a1, a2);
5204
5204
  } catch (e) {
5205
5205
  stackRestore(sp);
5206
5206
  if (e !== e + 0) throw e;
5207
5207
  _setThrew(1, 0);
5208
5208
  }
5209
5209
  }
5210
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5210
+ function invoke_ii(index, a1) {
5211
5211
  var sp = stackSave();
5212
5212
  try {
5213
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5213
+ return getWasmTableEntry(index)(a1);
5214
5214
  } catch (e) {
5215
5215
  stackRestore(sp);
5216
5216
  if (e !== e + 0) throw e;
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iii(index, a1, a2) {
5220
+ function invoke_viii(index, a1, a2, a3) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2);
5223
+ getWasmTableEntry(index)(a1, a2, a3);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
@@ -5297,190 +5297,190 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_i(index) {
5300
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- return getWasmTableEntry(index)();
5303
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5310
+ function invoke_vifff(index, a1, a2, a3, a4) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5320
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
5328
  }
5329
5329
  }
5330
- function invoke_vif(index, a1, a2) {
5330
+ function invoke_viiff(index, a1, a2, a3, a4) {
5331
5331
  var sp = stackSave();
5332
5332
  try {
5333
- getWasmTableEntry(index)(a1, a2);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5334
5334
  } catch (e) {
5335
5335
  stackRestore(sp);
5336
5336
  if (e !== e + 0) throw e;
5337
5337
  _setThrew(1, 0);
5338
5338
  }
5339
5339
  }
5340
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5340
+ function invoke_viiiifif(index, a1, a2, a3, a4, a5, a6, a7) {
5341
5341
  var sp = stackSave();
5342
5342
  try {
5343
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5344
5344
  } catch (e) {
5345
5345
  stackRestore(sp);
5346
5346
  if (e !== e + 0) throw e;
5347
5347
  _setThrew(1, 0);
5348
5348
  }
5349
5349
  }
5350
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5350
+ function invoke_viiif(index, a1, a2, a3, a4) {
5351
5351
  var sp = stackSave();
5352
5352
  try {
5353
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5354
5354
  } catch (e) {
5355
5355
  stackRestore(sp);
5356
5356
  if (e !== e + 0) throw e;
5357
5357
  _setThrew(1, 0);
5358
5358
  }
5359
5359
  }
5360
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5360
+ function invoke_i(index) {
5361
5361
  var sp = stackSave();
5362
5362
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5363
+ return getWasmTableEntry(index)();
5364
5364
  } catch (e) {
5365
5365
  stackRestore(sp);
5366
5366
  if (e !== e + 0) throw e;
5367
5367
  _setThrew(1, 0);
5368
5368
  }
5369
5369
  }
5370
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5370
+ function invoke_iiif(index, a1, a2, a3) {
5371
5371
  var sp = stackSave();
5372
5372
  try {
5373
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5373
+ return getWasmTableEntry(index)(a1, a2, a3);
5374
5374
  } catch (e) {
5375
5375
  stackRestore(sp);
5376
5376
  if (e !== e + 0) throw e;
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5380
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5381
5381
  var sp = stackSave();
5382
5382
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5384
5384
  } catch (e) {
5385
5385
  stackRestore(sp);
5386
5386
  if (e !== e + 0) throw e;
5387
5387
  _setThrew(1, 0);
5388
5388
  }
5389
5389
  }
5390
- function invoke_iiif(index, a1, a2, a3) {
5390
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5391
5391
  var sp = stackSave();
5392
5392
  try {
5393
- return getWasmTableEntry(index)(a1, a2, a3);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5394
5394
  } catch (e) {
5395
5395
  stackRestore(sp);
5396
5396
  if (e !== e + 0) throw e;
5397
5397
  _setThrew(1, 0);
5398
5398
  }
5399
5399
  }
5400
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5400
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5401
5401
  var sp = stackSave();
5402
5402
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5404
  } catch (e) {
5405
5405
  stackRestore(sp);
5406
5406
  if (e !== e + 0) throw e;
5407
5407
  _setThrew(1, 0);
5408
5408
  }
5409
5409
  }
5410
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5410
+ function invoke_vif(index, a1, a2) {
5411
5411
  var sp = stackSave();
5412
5412
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5413
+ getWasmTableEntry(index)(a1, a2);
5414
5414
  } catch (e) {
5415
5415
  stackRestore(sp);
5416
5416
  if (e !== e + 0) throw e;
5417
5417
  _setThrew(1, 0);
5418
5418
  }
5419
5419
  }
5420
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5420
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5421
5421
  var sp = stackSave();
5422
5422
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5423
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5424
5424
  } catch (e) {
5425
5425
  stackRestore(sp);
5426
5426
  if (e !== e + 0) throw e;
5427
5427
  _setThrew(1, 0);
5428
5428
  }
5429
5429
  }
5430
- function invoke_fi(index, a1) {
5430
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5431
5431
  var sp = stackSave();
5432
5432
  try {
5433
- return getWasmTableEntry(index)(a1);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5434
5434
  } catch (e) {
5435
5435
  stackRestore(sp);
5436
5436
  if (e !== e + 0) throw e;
5437
5437
  _setThrew(1, 0);
5438
5438
  }
5439
5439
  }
5440
- function invoke_vifff(index, a1, a2, a3, a4) {
5440
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5441
5441
  var sp = stackSave();
5442
5442
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4);
5443
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5444
5444
  } catch (e) {
5445
5445
  stackRestore(sp);
5446
5446
  if (e !== e + 0) throw e;
5447
5447
  _setThrew(1, 0);
5448
5448
  }
5449
5449
  }
5450
- function invoke_viiif(index, a1, a2, a3, a4) {
5450
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5451
5451
  var sp = stackSave();
5452
5452
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5454
5454
  } catch (e) {
5455
5455
  stackRestore(sp);
5456
5456
  if (e !== e + 0) throw e;
5457
5457
  _setThrew(1, 0);
5458
5458
  }
5459
5459
  }
5460
- function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
5460
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5461
5461
  var sp = stackSave();
5462
5462
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5464
5464
  } catch (e) {
5465
5465
  stackRestore(sp);
5466
5466
  if (e !== e + 0) throw e;
5467
5467
  _setThrew(1, 0);
5468
5468
  }
5469
5469
  }
5470
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5471
5471
  var sp = stackSave();
5472
5472
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5474
5474
  } catch (e) {
5475
5475
  stackRestore(sp);
5476
5476
  if (e !== e + 0) throw e;
5477
5477
  _setThrew(1, 0);
5478
5478
  }
5479
5479
  }
5480
- function invoke_viiff(index, a1, a2, a3, a4) {
5480
+ function invoke_fi(index, a1) {
5481
5481
  var sp = stackSave();
5482
5482
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5483
+ return getWasmTableEntry(index)(a1);
5484
5484
  } catch (e) {
5485
5485
  stackRestore(sp);
5486
5486
  if (e !== e + 0) throw e;
@@ -5497,6 +5497,16 @@ var require_grida_canvas_wasm = __commonJS({
5497
5497
  _setThrew(1, 0);
5498
5498
  }
5499
5499
  }
5500
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5501
+ var sp = stackSave();
5502
+ try {
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5504
+ } catch (e) {
5505
+ stackRestore(sp);
5506
+ if (e !== e + 0) throw e;
5507
+ _setThrew(1, 0);
5508
+ }
5509
+ }
5500
5510
  function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5501
5511
  var sp = stackSave();
5502
5512
  try {
@@ -5711,7 +5721,7 @@ var require_grida_canvas_wasm = __commonJS({
5711
5721
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5712
5722
 
5713
5723
  // package.json
5714
- var version = "0.0.12";
5724
+ var version = "0.0.13";
5715
5725
 
5716
5726
  // lib/index.ts
5717
5727
  async function init(opts) {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.12",
4
+ "version": "0.0.13",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",