@grida/canvas-wasm 0.0.10 → 0.0.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +28 -18
- package/dist/index.d.ts +28 -18
- package/dist/index.js +125 -102
- package/dist/index.mjs +125 -102
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Rf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Tf"];
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addOnInit(wasmExports["Sf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5099,62 +5099,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, O: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, P: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, bb: __mmap_js, cb: __munmap_js, nb: __tzset_js, xb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, X: _emscripten_glCompileShader, Y: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Z: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, _: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, $: _emscripten_glCreateProgram, aa: _emscripten_glCreateShader, ba: _emscripten_glCullFace, ca: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, da: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, ea: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, fa: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, ga: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ha: _emscripten_glDisable, ia: _emscripten_glDisableVertexAttribArray, ja: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ka: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, la: _emscripten_glEnable, ma: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, na: _emscripten_glFinish, oa: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, pa: _emscripten_glFrontFace, qa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, ra: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, sa: _emscripten_glGetBufferParameteriv, ta: _emscripten_glGetError, ua: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, va: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, wa: _emscripten_glGetProgramInfoLog, xa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ya: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, za: _emscripten_glGetShaderiv, Aa: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ba: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ca: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Da: _emscripten_glLineWidth, Ea: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Fa: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Ga: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ha: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ia: _emscripten_glShaderSource, Ja: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, La: _emscripten_glStencilMask, Ma: _emscripten_glStencilMaskSeparate, Na: _emscripten_glStencilOp, Oa: _emscripten_glStencilOpSeparate, Pa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Qa: _emscripten_glTexParameterf, Ra: _emscripten_glTexParameterfv, Sa: _emscripten_glTexParameteri, Ta: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ua: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Va: _emscripten_glUniform1f, Wa: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Zc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Za: _exit, G: _fd_close, ab: _fd_pread, ub: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Xa: _glGetIntegerv, I: _glGetString, Ya: _glGetStringi, M: invoke_diii, kc: invoke_fi, N: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, $b: invoke_iiif, f: invoke_iiii, S: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, qb: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, $a: invoke_j, gb: invoke_jii, _a: invoke_jiiii, k: invoke_v, b: invoke_vi, W: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, U: invoke_viiff, Qb: invoke_viifff, R: invoke_viiffff, Cd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, L: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, ib: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
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var wasmImports = { u: ___cxa_begin_catch, w: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, P: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, R: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, tb: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, N: invoke_diii, $b: invoke_fi, O: invoke_fiii, o: invoke_i, f: invoke_ii, v: invoke_iif, g: invoke_iii, Pc: invoke_iiif, e: invoke_iiii, V: invoke_iiiiff, k: invoke_iiiii, jb: invoke_iiiiid, B: invoke_iiiiii, r: invoke_iiiiiii, A: invoke_iiiiiiii, K: invoke_iiiiiiiiii, jd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, hb: invoke_jii, $a: invoke_jiiii, l: invoke_v, b: invoke_vi, X: invoke_vid, I: invoke_vif, af: invoke_viff, q: invoke_vifff, c: invoke_vii, M: invoke_viiff, de: invoke_viifff, U: invoke_viiffff, Ec: invoke_viiffiii, s: invoke_viifii, G: invoke_viifiii, h: invoke_viii, Q: invoke_viiif, W: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Qf: invoke_viiiiiiii, _c: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, F: _llvm_eh_typeid_for, ib: _strftime_l };
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5103
5103
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var wasmExports = createWasm();
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5104
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-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5105
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-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5106
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var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5107
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var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["
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5108
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var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5109
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5110
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-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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5111
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-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5112
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-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5113
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var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5114
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var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5115
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-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5116
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var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5117
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-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5118
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var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5119
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
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5120
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
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5121
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5122
|
-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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|
5123
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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|
5124
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5125
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5126
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5127
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5128
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5129
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5130
|
-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
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|
5131
|
-
var
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5132
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-
var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
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5133
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var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
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5134
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var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
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5135
|
-
var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
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5136
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-
var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
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5137
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-
var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
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5138
|
-
var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
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5139
|
-
var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
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5104
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+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Sf"])();
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5105
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+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Uf"])(a0);
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5106
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+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Vf"])(a0, a1);
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5107
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+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Wf"])(a0, a1, a2);
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5108
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+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Xf"])(a0, a1);
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5109
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+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Yf"])(a0, a1, a2);
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5110
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+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Zf"])(a0);
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5111
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+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["_f"])(a0, a1, a2);
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5112
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+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["$f"])(a0);
|
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5113
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+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ag"])(a0, a1, a2);
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5114
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+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["bg"])(a0, a1, a2);
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5115
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+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["cg"])(a0, a1, a2, a3);
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5116
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["dg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5117
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["eg"])(a0, a1, a2);
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5118
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["fg"])(a0, a1, a2);
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5119
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
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5120
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+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["hg"])(a0, a1, a2);
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5121
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+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ig"])(a0, a1, a2, a3, a4);
|
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5122
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["jg"])(a0, a1);
|
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5123
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+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["kg"])(a0);
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5124
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+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["lg"])(a0, a1);
|
|
5125
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+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["mg"])(a0, a1);
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5126
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+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ng"])(a0, a1);
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5127
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+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["og"])(a0, a1);
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5128
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+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["pg"])(a0, a1);
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5129
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["qg"])(a0, a1);
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5130
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+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["rg"])(a0, a1);
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5131
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+
var _malloc = (a0) => (_malloc = wasmExports["sg"])(a0);
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5140
5132
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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5141
5133
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
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5142
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var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
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5134
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+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["tg"])(a0, a1);
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5143
5135
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5144
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var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5145
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-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5146
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5147
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5148
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
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5136
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+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["ug"])(a0, a1);
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5137
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+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["vg"])(a0);
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5138
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+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["wg"])(a0);
|
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5139
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+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["xg"])(a0);
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5140
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+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["yg"])();
|
|
5149
5141
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5150
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5151
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5152
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5153
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5154
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5155
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5156
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5157
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5142
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["zg"])(a0);
|
|
5143
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ag"])(a0);
|
|
5144
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Bg"])(a0, a1, a2);
|
|
5145
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Cg"])(a0);
|
|
5146
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Dg"])(a0, a1, a2);
|
|
5147
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
|
|
5148
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
|
|
5149
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
|
|
5158
5150
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5159
5151
|
var sp = stackSave();
|
|
5160
5152
|
try {
|
|
@@ -5195,40 +5187,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5195
5187
|
_setThrew(1, 0);
|
|
5196
5188
|
}
|
|
5197
5189
|
}
|
|
5198
|
-
function
|
|
5190
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5199
5191
|
var sp = stackSave();
|
|
5200
5192
|
try {
|
|
5201
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5193
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5202
5194
|
} catch (e) {
|
|
5203
5195
|
stackRestore(sp);
|
|
5204
5196
|
if (e !== e + 0) throw e;
|
|
5205
5197
|
_setThrew(1, 0);
|
|
5206
5198
|
}
|
|
5207
5199
|
}
|
|
5208
|
-
function
|
|
5200
|
+
function invoke_ii(index, a1) {
|
|
5209
5201
|
var sp = stackSave();
|
|
5210
5202
|
try {
|
|
5211
|
-
return getWasmTableEntry(index)(a1
|
|
5203
|
+
return getWasmTableEntry(index)(a1);
|
|
5212
5204
|
} catch (e) {
|
|
5213
5205
|
stackRestore(sp);
|
|
5214
5206
|
if (e !== e + 0) throw e;
|
|
5215
5207
|
_setThrew(1, 0);
|
|
5216
5208
|
}
|
|
5217
5209
|
}
|
|
5218
|
-
function
|
|
5210
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5219
5211
|
var sp = stackSave();
|
|
5220
5212
|
try {
|
|
5221
|
-
|
|
5213
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5222
5214
|
} catch (e) {
|
|
5223
5215
|
stackRestore(sp);
|
|
5224
5216
|
if (e !== e + 0) throw e;
|
|
5225
5217
|
_setThrew(1, 0);
|
|
5226
5218
|
}
|
|
5227
5219
|
}
|
|
5228
|
-
function
|
|
5220
|
+
function invoke_iii(index, a1, a2) {
|
|
5229
5221
|
var sp = stackSave();
|
|
5230
5222
|
try {
|
|
5231
|
-
getWasmTableEntry(index)(a1, a2
|
|
5223
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5232
5224
|
} catch (e) {
|
|
5233
5225
|
stackRestore(sp);
|
|
5234
5226
|
if (e !== e + 0) throw e;
|
|
@@ -5305,6 +5297,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5305
5297
|
_setThrew(1, 0);
|
|
5306
5298
|
}
|
|
5307
5299
|
}
|
|
5300
|
+
function invoke_i(index) {
|
|
5301
|
+
var sp = stackSave();
|
|
5302
|
+
try {
|
|
5303
|
+
return getWasmTableEntry(index)();
|
|
5304
|
+
} catch (e) {
|
|
5305
|
+
stackRestore(sp);
|
|
5306
|
+
if (e !== e + 0) throw e;
|
|
5307
|
+
_setThrew(1, 0);
|
|
5308
|
+
}
|
|
5309
|
+
}
|
|
5308
5310
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5309
5311
|
var sp = stackSave();
|
|
5310
5312
|
try {
|
|
@@ -5315,157 +5317,167 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5315
5317
|
_setThrew(1, 0);
|
|
5316
5318
|
}
|
|
5317
5319
|
}
|
|
5318
|
-
function
|
|
5320
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5319
5321
|
var sp = stackSave();
|
|
5320
5322
|
try {
|
|
5321
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5323
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5322
5324
|
} catch (e) {
|
|
5323
5325
|
stackRestore(sp);
|
|
5324
5326
|
if (e !== e + 0) throw e;
|
|
5325
5327
|
_setThrew(1, 0);
|
|
5326
5328
|
}
|
|
5327
5329
|
}
|
|
5328
|
-
function
|
|
5330
|
+
function invoke_vif(index, a1, a2) {
|
|
5329
5331
|
var sp = stackSave();
|
|
5330
5332
|
try {
|
|
5331
|
-
getWasmTableEntry(index)(a1, a2
|
|
5333
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5332
5334
|
} catch (e) {
|
|
5333
5335
|
stackRestore(sp);
|
|
5334
5336
|
if (e !== e + 0) throw e;
|
|
5335
5337
|
_setThrew(1, 0);
|
|
5336
5338
|
}
|
|
5337
5339
|
}
|
|
5338
|
-
function
|
|
5340
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5339
5341
|
var sp = stackSave();
|
|
5340
5342
|
try {
|
|
5341
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5343
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5342
5344
|
} catch (e) {
|
|
5343
5345
|
stackRestore(sp);
|
|
5344
5346
|
if (e !== e + 0) throw e;
|
|
5345
5347
|
_setThrew(1, 0);
|
|
5346
5348
|
}
|
|
5347
5349
|
}
|
|
5348
|
-
function
|
|
5350
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5349
5351
|
var sp = stackSave();
|
|
5350
5352
|
try {
|
|
5351
|
-
|
|
5353
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5352
5354
|
} catch (e) {
|
|
5353
5355
|
stackRestore(sp);
|
|
5354
5356
|
if (e !== e + 0) throw e;
|
|
5355
5357
|
_setThrew(1, 0);
|
|
5356
5358
|
}
|
|
5357
5359
|
}
|
|
5358
|
-
function
|
|
5360
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5359
5361
|
var sp = stackSave();
|
|
5360
5362
|
try {
|
|
5361
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5363
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5362
5364
|
} catch (e) {
|
|
5363
5365
|
stackRestore(sp);
|
|
5364
5366
|
if (e !== e + 0) throw e;
|
|
5365
5367
|
_setThrew(1, 0);
|
|
5366
5368
|
}
|
|
5367
5369
|
}
|
|
5368
|
-
function
|
|
5370
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5369
5371
|
var sp = stackSave();
|
|
5370
5372
|
try {
|
|
5371
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5373
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5372
5374
|
} catch (e) {
|
|
5373
5375
|
stackRestore(sp);
|
|
5374
5376
|
if (e !== e + 0) throw e;
|
|
5375
5377
|
_setThrew(1, 0);
|
|
5376
5378
|
}
|
|
5377
5379
|
}
|
|
5378
|
-
function
|
|
5380
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5379
5381
|
var sp = stackSave();
|
|
5380
5382
|
try {
|
|
5381
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5382
5384
|
} catch (e) {
|
|
5383
5385
|
stackRestore(sp);
|
|
5384
5386
|
if (e !== e + 0) throw e;
|
|
5385
5387
|
_setThrew(1, 0);
|
|
5386
5388
|
}
|
|
5387
5389
|
}
|
|
5388
|
-
function
|
|
5390
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5389
5391
|
var sp = stackSave();
|
|
5390
5392
|
try {
|
|
5391
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5393
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5392
5394
|
} catch (e) {
|
|
5393
5395
|
stackRestore(sp);
|
|
5394
5396
|
if (e !== e + 0) throw e;
|
|
5395
5397
|
_setThrew(1, 0);
|
|
5396
5398
|
}
|
|
5397
5399
|
}
|
|
5398
|
-
function
|
|
5400
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5399
5401
|
var sp = stackSave();
|
|
5400
5402
|
try {
|
|
5401
|
-
|
|
5403
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5402
5404
|
} catch (e) {
|
|
5403
5405
|
stackRestore(sp);
|
|
5404
5406
|
if (e !== e + 0) throw e;
|
|
5405
5407
|
_setThrew(1, 0);
|
|
5406
5408
|
}
|
|
5407
5409
|
}
|
|
5408
|
-
function
|
|
5410
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5409
5411
|
var sp = stackSave();
|
|
5410
5412
|
try {
|
|
5411
|
-
|
|
5413
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5412
5414
|
} catch (e) {
|
|
5413
5415
|
stackRestore(sp);
|
|
5414
5416
|
if (e !== e + 0) throw e;
|
|
5415
5417
|
_setThrew(1, 0);
|
|
5416
5418
|
}
|
|
5417
5419
|
}
|
|
5418
|
-
function
|
|
5420
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5419
5421
|
var sp = stackSave();
|
|
5420
5422
|
try {
|
|
5421
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5423
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5422
5424
|
} catch (e) {
|
|
5423
5425
|
stackRestore(sp);
|
|
5424
5426
|
if (e !== e + 0) throw e;
|
|
5425
5427
|
_setThrew(1, 0);
|
|
5426
5428
|
}
|
|
5427
5429
|
}
|
|
5428
|
-
function
|
|
5430
|
+
function invoke_fi(index, a1) {
|
|
5429
5431
|
var sp = stackSave();
|
|
5430
5432
|
try {
|
|
5431
|
-
return getWasmTableEntry(index)(a1
|
|
5433
|
+
return getWasmTableEntry(index)(a1);
|
|
5432
5434
|
} catch (e) {
|
|
5433
5435
|
stackRestore(sp);
|
|
5434
5436
|
if (e !== e + 0) throw e;
|
|
5435
5437
|
_setThrew(1, 0);
|
|
5436
5438
|
}
|
|
5437
5439
|
}
|
|
5438
|
-
function
|
|
5440
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5439
5441
|
var sp = stackSave();
|
|
5440
5442
|
try {
|
|
5441
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5443
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5442
5444
|
} catch (e) {
|
|
5443
5445
|
stackRestore(sp);
|
|
5444
5446
|
if (e !== e + 0) throw e;
|
|
5445
5447
|
_setThrew(1, 0);
|
|
5446
5448
|
}
|
|
5447
5449
|
}
|
|
5448
|
-
function
|
|
5450
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5449
5451
|
var sp = stackSave();
|
|
5450
5452
|
try {
|
|
5451
|
-
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5452
5454
|
} catch (e) {
|
|
5453
5455
|
stackRestore(sp);
|
|
5454
5456
|
if (e !== e + 0) throw e;
|
|
5455
5457
|
_setThrew(1, 0);
|
|
5456
5458
|
}
|
|
5457
5459
|
}
|
|
5458
|
-
function
|
|
5460
|
+
function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5459
5461
|
var sp = stackSave();
|
|
5460
5462
|
try {
|
|
5461
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5462
5464
|
} catch (e) {
|
|
5463
5465
|
stackRestore(sp);
|
|
5464
5466
|
if (e !== e + 0) throw e;
|
|
5465
5467
|
_setThrew(1, 0);
|
|
5466
5468
|
}
|
|
5467
5469
|
}
|
|
5468
|
-
function
|
|
5470
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5471
|
+
var sp = stackSave();
|
|
5472
|
+
try {
|
|
5473
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5474
|
+
} catch (e) {
|
|
5475
|
+
stackRestore(sp);
|
|
5476
|
+
if (e !== e + 0) throw e;
|
|
5477
|
+
_setThrew(1, 0);
|
|
5478
|
+
}
|
|
5479
|
+
}
|
|
5480
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5469
5481
|
var sp = stackSave();
|
|
5470
5482
|
try {
|
|
5471
5483
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5475,10 +5487,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5475
5487
|
_setThrew(1, 0);
|
|
5476
5488
|
}
|
|
5477
5489
|
}
|
|
5478
|
-
function
|
|
5490
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5479
5491
|
var sp = stackSave();
|
|
5480
5492
|
try {
|
|
5481
|
-
|
|
5493
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5482
5494
|
} catch (e) {
|
|
5483
5495
|
stackRestore(sp);
|
|
5484
5496
|
if (e !== e + 0) throw e;
|
|
@@ -5545,20 +5557,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5545
5557
|
_setThrew(1, 0);
|
|
5546
5558
|
}
|
|
5547
5559
|
}
|
|
5548
|
-
function
|
|
5560
|
+
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5549
5561
|
var sp = stackSave();
|
|
5550
5562
|
try {
|
|
5551
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5563
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5552
5564
|
} catch (e) {
|
|
5553
5565
|
stackRestore(sp);
|
|
5554
5566
|
if (e !== e + 0) throw e;
|
|
5555
5567
|
_setThrew(1, 0);
|
|
5556
5568
|
}
|
|
5557
5569
|
}
|
|
5558
|
-
function
|
|
5570
|
+
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5559
5571
|
var sp = stackSave();
|
|
5560
5572
|
try {
|
|
5561
|
-
|
|
5573
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5562
5574
|
} catch (e) {
|
|
5563
5575
|
stackRestore(sp);
|
|
5564
5576
|
if (e !== e + 0) throw e;
|
|
@@ -5697,8 +5709,15 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5697
5709
|
|
|
5698
5710
|
// lib/index.ts
|
|
5699
5711
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5712
|
+
|
|
5713
|
+
// package.json
|
|
5714
|
+
var version = "0.0.12";
|
|
5715
|
+
|
|
5716
|
+
// lib/index.ts
|
|
5700
5717
|
async function init(opts) {
|
|
5701
|
-
const bindings = await (0, import_grida_canvas_wasm.default)({
|
|
5718
|
+
const bindings = await (0, import_grida_canvas_wasm.default)({
|
|
5719
|
+
locateFile: (opts == null ? void 0 : opts.locateFile) ? (file, __scriptDirectory) => opts == null ? void 0 : opts.locateFile(file, version) : void 0
|
|
5720
|
+
});
|
|
5702
5721
|
return new ApplicationFactory(
|
|
5703
5722
|
bindings
|
|
5704
5723
|
);
|
|
@@ -5708,7 +5727,7 @@ var ApplicationFactory = class {
|
|
|
5708
5727
|
constructor(module) {
|
|
5709
5728
|
this.module = module;
|
|
5710
5729
|
}
|
|
5711
|
-
createWebGLCanvasSurface(canvas) {
|
|
5730
|
+
createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
|
|
5712
5731
|
const context = canvas.getContext("webgl2", {
|
|
5713
5732
|
antialias: true,
|
|
5714
5733
|
depth: true,
|
|
@@ -5722,7 +5741,11 @@ var ApplicationFactory = class {
|
|
|
5722
5741
|
majorVersion: 2
|
|
5723
5742
|
});
|
|
5724
5743
|
this.module.GL.makeContextCurrent(handle);
|
|
5725
|
-
const ptr = this.module._init(
|
|
5744
|
+
const ptr = this.module._init(
|
|
5745
|
+
canvas.width,
|
|
5746
|
+
canvas.height,
|
|
5747
|
+
options.fontFallback
|
|
5748
|
+
);
|
|
5726
5749
|
const _ = new Grida2D(this.module, ptr);
|
|
5727
5750
|
_.resize(canvas.width, canvas.height);
|
|
5728
5751
|
return _;
|