@grida/canvas-wasm 0.0.10 → 0.0.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Pf"];
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+ wasmMemory = wasmExports["Rf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Rf"];
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- addOnInit(wasmExports["Qf"]);
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+ wasmTable = wasmExports["Tf"];
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+ addOnInit(wasmExports["Sf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5104,62 +5104,54 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, O: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, P: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, bb: __mmap_js, cb: __munmap_js, nb: __tzset_js, xb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, X: _emscripten_glCompileShader, Y: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Z: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, _: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, $: _emscripten_glCreateProgram, aa: _emscripten_glCreateShader, ba: _emscripten_glCullFace, ca: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, da: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, ea: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, fa: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, ga: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ha: _emscripten_glDisable, ia: _emscripten_glDisableVertexAttribArray, ja: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ka: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, la: _emscripten_glEnable, ma: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, na: _emscripten_glFinish, oa: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, pa: _emscripten_glFrontFace, qa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, ra: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, sa: _emscripten_glGetBufferParameteriv, ta: _emscripten_glGetError, ua: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, va: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, wa: _emscripten_glGetProgramInfoLog, xa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ya: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, za: _emscripten_glGetShaderiv, Aa: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ba: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ca: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Da: _emscripten_glLineWidth, Ea: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Fa: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Ga: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ha: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ia: _emscripten_glShaderSource, Ja: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, La: _emscripten_glStencilMask, Ma: _emscripten_glStencilMaskSeparate, Na: _emscripten_glStencilOp, Oa: _emscripten_glStencilOpSeparate, Pa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Qa: _emscripten_glTexParameterf, Ra: _emscripten_glTexParameterfv, Sa: _emscripten_glTexParameteri, Ta: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ua: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Va: _emscripten_glUniform1f, Wa: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Zc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Za: _exit, G: _fd_close, ab: _fd_pread, ub: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Xa: _glGetIntegerv, I: _glGetString, Ya: _glGetStringi, M: invoke_diii, kc: invoke_fi, N: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, $b: invoke_iiif, f: invoke_iiii, S: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, qb: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, $a: invoke_j, gb: invoke_jii, _a: invoke_jiiii, k: invoke_v, b: invoke_vi, W: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, U: invoke_viiff, Qb: invoke_viifff, R: invoke_viiffff, Cd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, L: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, ib: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
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+ var wasmImports = { u: ___cxa_begin_catch, w: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, P: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, R: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, tb: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, N: invoke_diii, $b: invoke_fi, O: invoke_fiii, o: invoke_i, f: invoke_ii, v: invoke_iif, g: invoke_iii, Pc: invoke_iiif, e: invoke_iiii, V: invoke_iiiiff, k: invoke_iiiii, jb: invoke_iiiiid, B: invoke_iiiiii, r: invoke_iiiiiii, A: invoke_iiiiiiii, K: invoke_iiiiiiiiii, jd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, hb: invoke_jii, $a: invoke_jiiii, l: invoke_v, b: invoke_vi, X: invoke_vid, I: invoke_vif, af: invoke_viff, q: invoke_vifff, c: invoke_vii, M: invoke_viiff, de: invoke_viifff, U: invoke_viiffff, Ec: invoke_viiffiii, s: invoke_viifii, G: invoke_viifiii, h: invoke_viii, Q: invoke_viiif, W: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Qf: invoke_viiiiiiii, _c: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, F: _llvm_eh_typeid_for, ib: _strftime_l };
5108
5108
  var wasmExports = createWasm();
5109
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Qf"])();
5110
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Sf"])(a0);
5111
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Tf"])(a0, a1);
5112
- var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Uf"])(a0, a1);
5113
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Vf"])(a0, a1);
5114
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Wf"])(a0, a1, a2);
5115
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Xf"])(a0);
5116
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Yf"])(a0, a1, a2);
5117
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zf"])(a0);
5118
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_f"])(a0, a1, a2);
5119
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["$f"])(a0, a1, a2);
5120
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ag"])(a0, a1, a2, a3);
5121
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["bg"])(a0, a1, a2, a3, a4, a5, a6);
5122
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["cg"])(a0, a1, a2);
5123
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["dg"])(a0, a1, a2);
5124
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["eg"])(a0, a1, a2, a3, a4);
5125
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["fg"])(a0, a1, a2);
5126
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5127
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["hg"])(a0, a1);
5128
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ig"])(a0);
5129
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["jg"])(a0, a1);
5130
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["kg"])(a0, a1);
5131
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["lg"])(a0, a1);
5132
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mg"])(a0, a1);
5133
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ng"])(a0, a1);
5134
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["og"])(a0, a1);
5135
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["pg"])(a0, a1);
5136
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["qg"])(a0, a1);
5137
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
5138
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
5139
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
5140
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
5141
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
5142
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
5143
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
5144
- var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5109
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Sf"])();
5110
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Uf"])(a0);
5111
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Vf"])(a0, a1);
5112
+ var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Wf"])(a0, a1, a2);
5113
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Xf"])(a0, a1);
5114
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Yf"])(a0, a1, a2);
5115
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Zf"])(a0);
5116
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["_f"])(a0, a1, a2);
5117
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["$f"])(a0);
5118
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ag"])(a0, a1, a2);
5119
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["bg"])(a0, a1, a2);
5120
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["cg"])(a0, a1, a2, a3);
5121
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["dg"])(a0, a1, a2, a3, a4, a5, a6);
5122
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["eg"])(a0, a1, a2);
5123
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["fg"])(a0, a1, a2);
5124
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5125
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["hg"])(a0, a1, a2);
5126
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ig"])(a0, a1, a2, a3, a4);
5127
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["jg"])(a0, a1);
5128
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["kg"])(a0);
5129
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["lg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["mg"])(a0, a1);
5131
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ng"])(a0, a1);
5132
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["og"])(a0, a1);
5133
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["pg"])(a0, a1);
5134
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["qg"])(a0, a1);
5135
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["rg"])(a0, a1);
5136
+ var _malloc = (a0) => (_malloc = wasmExports["sg"])(a0);
5145
5137
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5146
5138
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5147
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5139
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["tg"])(a0, a1);
5148
5140
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5149
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5150
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5151
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5152
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5153
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5141
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["ug"])(a0, a1);
5142
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["vg"])(a0);
5143
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["wg"])(a0);
5144
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["xg"])(a0);
5145
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["yg"])();
5154
5146
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5155
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5156
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5157
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5158
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5159
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5160
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5161
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5162
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5147
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["zg"])(a0);
5148
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ag"])(a0);
5149
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Bg"])(a0, a1, a2);
5150
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Cg"])(a0);
5151
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Dg"])(a0, a1, a2);
5152
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
5153
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
5154
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
5163
5155
  function invoke_iiii(index, a1, a2, a3) {
5164
5156
  var sp = stackSave();
5165
5157
  try {
@@ -5200,40 +5192,40 @@ var require_grida_canvas_wasm = __commonJS({
5200
5192
  _setThrew(1, 0);
5201
5193
  }
5202
5194
  }
5203
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5195
+ function invoke_viii(index, a1, a2, a3) {
5204
5196
  var sp = stackSave();
5205
5197
  try {
5206
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5198
+ getWasmTableEntry(index)(a1, a2, a3);
5207
5199
  } catch (e) {
5208
5200
  stackRestore(sp);
5209
5201
  if (e !== e + 0) throw e;
5210
5202
  _setThrew(1, 0);
5211
5203
  }
5212
5204
  }
5213
- function invoke_iii(index, a1, a2) {
5205
+ function invoke_ii(index, a1) {
5214
5206
  var sp = stackSave();
5215
5207
  try {
5216
- return getWasmTableEntry(index)(a1, a2);
5208
+ return getWasmTableEntry(index)(a1);
5217
5209
  } catch (e) {
5218
5210
  stackRestore(sp);
5219
5211
  if (e !== e + 0) throw e;
5220
5212
  _setThrew(1, 0);
5221
5213
  }
5222
5214
  }
5223
- function invoke_ii(index, a1) {
5215
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5224
5216
  var sp = stackSave();
5225
5217
  try {
5226
- return getWasmTableEntry(index)(a1);
5218
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5227
5219
  } catch (e) {
5228
5220
  stackRestore(sp);
5229
5221
  if (e !== e + 0) throw e;
5230
5222
  _setThrew(1, 0);
5231
5223
  }
5232
5224
  }
5233
- function invoke_viii(index, a1, a2, a3) {
5225
+ function invoke_iii(index, a1, a2) {
5234
5226
  var sp = stackSave();
5235
5227
  try {
5236
- getWasmTableEntry(index)(a1, a2, a3);
5228
+ return getWasmTableEntry(index)(a1, a2);
5237
5229
  } catch (e) {
5238
5230
  stackRestore(sp);
5239
5231
  if (e !== e + 0) throw e;
@@ -5310,6 +5302,16 @@ var require_grida_canvas_wasm = __commonJS({
5310
5302
  _setThrew(1, 0);
5311
5303
  }
5312
5304
  }
5305
+ function invoke_i(index) {
5306
+ var sp = stackSave();
5307
+ try {
5308
+ return getWasmTableEntry(index)();
5309
+ } catch (e) {
5310
+ stackRestore(sp);
5311
+ if (e !== e + 0) throw e;
5312
+ _setThrew(1, 0);
5313
+ }
5314
+ }
5313
5315
  function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5314
5316
  var sp = stackSave();
5315
5317
  try {
@@ -5320,157 +5322,167 @@ var require_grida_canvas_wasm = __commonJS({
5320
5322
  _setThrew(1, 0);
5321
5323
  }
5322
5324
  }
5323
- function invoke_vifff(index, a1, a2, a3, a4) {
5325
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5324
5326
  var sp = stackSave();
5325
5327
  try {
5326
- getWasmTableEntry(index)(a1, a2, a3, a4);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5327
5329
  } catch (e) {
5328
5330
  stackRestore(sp);
5329
5331
  if (e !== e + 0) throw e;
5330
5332
  _setThrew(1, 0);
5331
5333
  }
5332
5334
  }
5333
- function invoke_viiff(index, a1, a2, a3, a4) {
5335
+ function invoke_vif(index, a1, a2) {
5334
5336
  var sp = stackSave();
5335
5337
  try {
5336
- getWasmTableEntry(index)(a1, a2, a3, a4);
5338
+ getWasmTableEntry(index)(a1, a2);
5337
5339
  } catch (e) {
5338
5340
  stackRestore(sp);
5339
5341
  if (e !== e + 0) throw e;
5340
5342
  _setThrew(1, 0);
5341
5343
  }
5342
5344
  }
5343
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5345
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5344
5346
  var sp = stackSave();
5345
5347
  try {
5346
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5348
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5347
5349
  } catch (e) {
5348
5350
  stackRestore(sp);
5349
5351
  if (e !== e + 0) throw e;
5350
5352
  _setThrew(1, 0);
5351
5353
  }
5352
5354
  }
5353
- function invoke_i(index) {
5355
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5354
5356
  var sp = stackSave();
5355
5357
  try {
5356
- return getWasmTableEntry(index)();
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5357
5359
  } catch (e) {
5358
5360
  stackRestore(sp);
5359
5361
  if (e !== e + 0) throw e;
5360
5362
  _setThrew(1, 0);
5361
5363
  }
5362
5364
  }
5363
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5365
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5364
5366
  var sp = stackSave();
5365
5367
  try {
5366
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5367
5369
  } catch (e) {
5368
5370
  stackRestore(sp);
5369
5371
  if (e !== e + 0) throw e;
5370
5372
  _setThrew(1, 0);
5371
5373
  }
5372
5374
  }
5373
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5375
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5374
5376
  var sp = stackSave();
5375
5377
  try {
5376
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5377
5379
  } catch (e) {
5378
5380
  stackRestore(sp);
5379
5381
  if (e !== e + 0) throw e;
5380
5382
  _setThrew(1, 0);
5381
5383
  }
5382
5384
  }
5383
- function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5385
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5384
5386
  var sp = stackSave();
5385
5387
  try {
5386
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5387
5389
  } catch (e) {
5388
5390
  stackRestore(sp);
5389
5391
  if (e !== e + 0) throw e;
5390
5392
  _setThrew(1, 0);
5391
5393
  }
5392
5394
  }
5393
- function invoke_vif(index, a1, a2) {
5395
+ function invoke_iiif(index, a1, a2, a3) {
5394
5396
  var sp = stackSave();
5395
5397
  try {
5396
- getWasmTableEntry(index)(a1, a2);
5398
+ return getWasmTableEntry(index)(a1, a2, a3);
5397
5399
  } catch (e) {
5398
5400
  stackRestore(sp);
5399
5401
  if (e !== e + 0) throw e;
5400
5402
  _setThrew(1, 0);
5401
5403
  }
5402
5404
  }
5403
- function invoke_fi(index, a1) {
5405
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5404
5406
  var sp = stackSave();
5405
5407
  try {
5406
- return getWasmTableEntry(index)(a1);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5407
5409
  } catch (e) {
5408
5410
  stackRestore(sp);
5409
5411
  if (e !== e + 0) throw e;
5410
5412
  _setThrew(1, 0);
5411
5413
  }
5412
5414
  }
5413
- function invoke_iiif(index, a1, a2, a3) {
5415
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5414
5416
  var sp = stackSave();
5415
5417
  try {
5416
- return getWasmTableEntry(index)(a1, a2, a3);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5417
5419
  } catch (e) {
5418
5420
  stackRestore(sp);
5419
5421
  if (e !== e + 0) throw e;
5420
5422
  _setThrew(1, 0);
5421
5423
  }
5422
5424
  }
5423
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5425
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5424
5426
  var sp = stackSave();
5425
5427
  try {
5426
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5427
5429
  } catch (e) {
5428
5430
  stackRestore(sp);
5429
5431
  if (e !== e + 0) throw e;
5430
5432
  _setThrew(1, 0);
5431
5433
  }
5432
5434
  }
5433
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5435
+ function invoke_fi(index, a1) {
5434
5436
  var sp = stackSave();
5435
5437
  try {
5436
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5438
+ return getWasmTableEntry(index)(a1);
5437
5439
  } catch (e) {
5438
5440
  stackRestore(sp);
5439
5441
  if (e !== e + 0) throw e;
5440
5442
  _setThrew(1, 0);
5441
5443
  }
5442
5444
  }
5443
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5445
+ function invoke_vifff(index, a1, a2, a3, a4) {
5444
5446
  var sp = stackSave();
5445
5447
  try {
5446
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5447
5449
  } catch (e) {
5448
5450
  stackRestore(sp);
5449
5451
  if (e !== e + 0) throw e;
5450
5452
  _setThrew(1, 0);
5451
5453
  }
5452
5454
  }
5453
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5455
+ function invoke_viiif(index, a1, a2, a3, a4) {
5454
5456
  var sp = stackSave();
5455
5457
  try {
5456
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5457
5459
  } catch (e) {
5458
5460
  stackRestore(sp);
5459
5461
  if (e !== e + 0) throw e;
5460
5462
  _setThrew(1, 0);
5461
5463
  }
5462
5464
  }
5463
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5465
+ function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
5464
5466
  var sp = stackSave();
5465
5467
  try {
5466
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5467
5469
  } catch (e) {
5468
5470
  stackRestore(sp);
5469
5471
  if (e !== e + 0) throw e;
5470
5472
  _setThrew(1, 0);
5471
5473
  }
5472
5474
  }
5473
- function invoke_viiif(index, a1, a2, a3, a4) {
5475
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5476
+ var sp = stackSave();
5477
+ try {
5478
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
+ } catch (e) {
5480
+ stackRestore(sp);
5481
+ if (e !== e + 0) throw e;
5482
+ _setThrew(1, 0);
5483
+ }
5484
+ }
5485
+ function invoke_viiff(index, a1, a2, a3, a4) {
5474
5486
  var sp = stackSave();
5475
5487
  try {
5476
5488
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5480,10 +5492,10 @@ var require_grida_canvas_wasm = __commonJS({
5480
5492
  _setThrew(1, 0);
5481
5493
  }
5482
5494
  }
5483
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5495
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5484
5496
  var sp = stackSave();
5485
5497
  try {
5486
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5487
5499
  } catch (e) {
5488
5500
  stackRestore(sp);
5489
5501
  if (e !== e + 0) throw e;
@@ -5550,20 +5562,20 @@ var require_grida_canvas_wasm = __commonJS({
5550
5562
  _setThrew(1, 0);
5551
5563
  }
5552
5564
  }
5553
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5565
+ function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5554
5566
  var sp = stackSave();
5555
5567
  try {
5556
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5568
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5557
5569
  } catch (e) {
5558
5570
  stackRestore(sp);
5559
5571
  if (e !== e + 0) throw e;
5560
5572
  _setThrew(1, 0);
5561
5573
  }
5562
5574
  }
5563
- function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5575
+ function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5564
5576
  var sp = stackSave();
5565
5577
  try {
5566
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5567
5579
  } catch (e) {
5568
5580
  stackRestore(sp);
5569
5581
  if (e !== e + 0) throw e;
@@ -5708,8 +5720,15 @@ __export(index_exports, {
5708
5720
  });
5709
5721
  module.exports = __toCommonJS(index_exports);
5710
5722
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5723
+
5724
+ // package.json
5725
+ var version = "0.0.12";
5726
+
5727
+ // lib/index.ts
5711
5728
  async function init(opts) {
5712
- const bindings = await (0, import_grida_canvas_wasm.default)({ locateFile: opts == null ? void 0 : opts.locateFile });
5729
+ const bindings = await (0, import_grida_canvas_wasm.default)({
5730
+ locateFile: (opts == null ? void 0 : opts.locateFile) ? (file, __scriptDirectory) => opts == null ? void 0 : opts.locateFile(file, version) : void 0
5731
+ });
5713
5732
  return new ApplicationFactory(
5714
5733
  bindings
5715
5734
  );
@@ -5719,7 +5738,7 @@ var ApplicationFactory = class {
5719
5738
  constructor(module2) {
5720
5739
  this.module = module2;
5721
5740
  }
5722
- createWebGLCanvasSurface(canvas) {
5741
+ createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
5723
5742
  const context = canvas.getContext("webgl2", {
5724
5743
  antialias: true,
5725
5744
  depth: true,
@@ -5733,7 +5752,11 @@ var ApplicationFactory = class {
5733
5752
  majorVersion: 2
5734
5753
  });
5735
5754
  this.module.GL.makeContextCurrent(handle);
5736
- const ptr = this.module._init(canvas.width, canvas.height);
5755
+ const ptr = this.module._init(
5756
+ canvas.width,
5757
+ canvas.height,
5758
+ options.fontFallback
5759
+ );
5737
5760
  const _ = new Grida2D(this.module, ptr);
5738
5761
  _.resize(canvas.width, canvas.height);
5739
5762
  return _;