@grida/canvas-wasm 0.0.10 → 0.0.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +28 -18
- package/dist/index.d.ts +28 -18
- package/dist/index.js +125 -102
- package/dist/index.mjs +125 -102
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Rf"];
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updateMemoryViews();
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wasmTable = wasmExports["
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addOnInit(wasmExports["
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wasmTable = wasmExports["Tf"];
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addOnInit(wasmExports["Sf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -5104,62 +5104,54 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, O: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, P: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, wb: __emscripten_get_now_is_monotonic, yb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, bb: __mmap_js, cb: __munmap_js, nb: __tzset_js, xb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, X: _emscripten_glCompileShader, Y: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Z: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, _: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, $: _emscripten_glCreateProgram, aa: _emscripten_glCreateShader, ba: _emscripten_glCullFace, ca: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, da: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, ea: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, fa: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, ga: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, ha: _emscripten_glDisable, ia: _emscripten_glDisableVertexAttribArray, ja: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ka: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, la: _emscripten_glEnable, ma: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, na: _emscripten_glFinish, oa: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, pa: _emscripten_glFrontFace, qa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, ra: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, sa: _emscripten_glGetBufferParameteriv, ta: _emscripten_glGetError, ua: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, va: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, wa: _emscripten_glGetProgramInfoLog, xa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ya: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, za: _emscripten_glGetShaderiv, Aa: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Ba: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ca: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Da: _emscripten_glLineWidth, Ea: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Fa: _emscripten_glPixelStorei, id: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Ga: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ha: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Ia: _emscripten_glShaderSource, Ja: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, La: _emscripten_glStencilMask, Ma: _emscripten_glStencilMaskSeparate, Na: _emscripten_glStencilOp, Oa: _emscripten_glStencilOpSeparate, Pa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Qa: _emscripten_glTexParameterf, Ra: _emscripten_glTexParameterfv, Sa: _emscripten_glTexParameteri, Ta: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ua: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Va: _emscripten_glUniform1f, Wa: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Zc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Za: _exit, G: _fd_close, ab: _fd_pread, ub: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Xa: _glGetIntegerv, I: _glGetString, Ya: _glGetStringi, M: invoke_diii, kc: invoke_fi, N: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, $b: invoke_iiif, f: invoke_iiii, S: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, qb: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, $a: invoke_j, gb: invoke_jii, _a: invoke_jiiii, k: invoke_v, b: invoke_vi, W: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, U: invoke_viiff, Qb: invoke_viifff, R: invoke_viiffff, Cd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, L: invoke_viiif, V: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, ib: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
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var wasmImports = { u: ___cxa_begin_catch, w: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, P: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, S: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, R: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, eb: __gmtime_js, cb: __mmap_js, db: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, Of: _emscripten_glCompileShader, Pf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, H: _fd_close, bb: _fd_pread, tb: _fd_read, fb: _fd_seek, E: _fd_write, L: _getentropy, Wa: _glGetIntegerv, J: _glGetString, Xa: _glGetStringi, N: invoke_diii, $b: invoke_fi, O: invoke_fiii, o: invoke_i, f: invoke_ii, v: invoke_iif, g: invoke_iii, Pc: invoke_iiif, e: invoke_iiii, V: invoke_iiiiff, k: invoke_iiiii, jb: invoke_iiiiid, B: invoke_iiiiii, r: invoke_iiiiiii, A: invoke_iiiiiiii, K: invoke_iiiiiiiiii, jd: invoke_iiiiiiiiiii, D: invoke_iiiiiiiiiiii, ab: invoke_j, hb: invoke_jii, $a: invoke_jiiii, l: invoke_v, b: invoke_vi, X: invoke_vid, I: invoke_vif, af: invoke_viff, q: invoke_vifff, c: invoke_vii, M: invoke_viiff, de: invoke_viifff, U: invoke_viiffff, Ec: invoke_viiffiii, s: invoke_viifii, G: invoke_viifiii, h: invoke_viii, Q: invoke_viiif, W: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, T: invoke_viiiiiiff, p: invoke_viiiiiii, Qf: invoke_viiiiiiii, _c: invoke_viiiiiiiii, x: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, C: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, F: _llvm_eh_typeid_for, ib: _strftime_l };
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5108
5108
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var wasmExports = createWasm();
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5109
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-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5110
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var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5111
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var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5112
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var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["
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5113
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var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5114
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5115
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var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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5116
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var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5117
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var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5118
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var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5119
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var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5120
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var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5121
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var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5122
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var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5123
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var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5124
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var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
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5125
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-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
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5126
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5127
|
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var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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5128
|
-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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5129
|
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var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
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5130
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
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5131
|
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var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
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5132
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-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
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5133
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-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5134
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var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5135
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var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
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5136
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-
var
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5137
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var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
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5138
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var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
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5139
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var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
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5140
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var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
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5141
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var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
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5142
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var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
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5143
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var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
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5144
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var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
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5109
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var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Sf"])();
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5110
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var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Uf"])(a0);
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5111
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var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Vf"])(a0, a1);
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5112
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+
var _init = Module["_init"] = (a0, a1, a2) => (_init = Module["_init"] = wasmExports["Wf"])(a0, a1, a2);
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5113
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+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Xf"])(a0, a1);
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5114
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var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Yf"])(a0, a1, a2);
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5115
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var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Zf"])(a0);
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var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["_f"])(a0, a1, a2);
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var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["$f"])(a0);
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5118
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var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ag"])(a0, a1, a2);
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5119
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var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["bg"])(a0, a1, a2);
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5120
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var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["cg"])(a0, a1, a2, a3);
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5121
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var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["dg"])(a0, a1, a2, a3, a4, a5, a6);
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5122
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["eg"])(a0, a1, a2);
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5123
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["fg"])(a0, a1, a2);
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5124
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
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5125
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+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["hg"])(a0, a1, a2);
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5126
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+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["ig"])(a0, a1, a2, a3, a4);
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5127
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["jg"])(a0, a1);
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5128
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var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["kg"])(a0);
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5129
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+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["lg"])(a0, a1);
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5130
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+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["mg"])(a0, a1);
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5131
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+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ng"])(a0, a1);
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5132
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var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["og"])(a0, a1);
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5133
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var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["pg"])(a0, a1);
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5134
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+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["qg"])(a0, a1);
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5135
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var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["rg"])(a0, a1);
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var _malloc = (a0) => (_malloc = wasmExports["sg"])(a0);
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var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
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var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
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5147
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var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
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5139
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var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["tg"])(a0, a1);
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5148
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var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
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5149
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var _setThrew = (a0, a1) => (_setThrew = wasmExports["
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5150
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var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
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5151
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
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5152
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
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5153
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
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5141
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+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["ug"])(a0, a1);
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5142
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+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["vg"])(a0);
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5143
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var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["wg"])(a0);
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5144
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var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["xg"])(a0);
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5145
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var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["yg"])();
|
|
5154
5146
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5155
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5156
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5157
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5158
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5159
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5160
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5161
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5162
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5147
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["zg"])(a0);
|
|
5148
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Ag"])(a0);
|
|
5149
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Bg"])(a0, a1, a2);
|
|
5150
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Cg"])(a0);
|
|
5151
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Dg"])(a0, a1, a2);
|
|
5152
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Eg"])(a0, a1, a2, a3, a4, a5);
|
|
5153
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Fg"])(a0);
|
|
5154
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Gg"])(a0, a1, a2, a3, a4);
|
|
5163
5155
|
function invoke_iiii(index, a1, a2, a3) {
|
|
5164
5156
|
var sp = stackSave();
|
|
5165
5157
|
try {
|
|
@@ -5200,40 +5192,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5200
5192
|
_setThrew(1, 0);
|
|
5201
5193
|
}
|
|
5202
5194
|
}
|
|
5203
|
-
function
|
|
5195
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5204
5196
|
var sp = stackSave();
|
|
5205
5197
|
try {
|
|
5206
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5198
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5207
5199
|
} catch (e) {
|
|
5208
5200
|
stackRestore(sp);
|
|
5209
5201
|
if (e !== e + 0) throw e;
|
|
5210
5202
|
_setThrew(1, 0);
|
|
5211
5203
|
}
|
|
5212
5204
|
}
|
|
5213
|
-
function
|
|
5205
|
+
function invoke_ii(index, a1) {
|
|
5214
5206
|
var sp = stackSave();
|
|
5215
5207
|
try {
|
|
5216
|
-
return getWasmTableEntry(index)(a1
|
|
5208
|
+
return getWasmTableEntry(index)(a1);
|
|
5217
5209
|
} catch (e) {
|
|
5218
5210
|
stackRestore(sp);
|
|
5219
5211
|
if (e !== e + 0) throw e;
|
|
5220
5212
|
_setThrew(1, 0);
|
|
5221
5213
|
}
|
|
5222
5214
|
}
|
|
5223
|
-
function
|
|
5215
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5224
5216
|
var sp = stackSave();
|
|
5225
5217
|
try {
|
|
5226
|
-
|
|
5218
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5227
5219
|
} catch (e) {
|
|
5228
5220
|
stackRestore(sp);
|
|
5229
5221
|
if (e !== e + 0) throw e;
|
|
5230
5222
|
_setThrew(1, 0);
|
|
5231
5223
|
}
|
|
5232
5224
|
}
|
|
5233
|
-
function
|
|
5225
|
+
function invoke_iii(index, a1, a2) {
|
|
5234
5226
|
var sp = stackSave();
|
|
5235
5227
|
try {
|
|
5236
|
-
getWasmTableEntry(index)(a1, a2
|
|
5228
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5237
5229
|
} catch (e) {
|
|
5238
5230
|
stackRestore(sp);
|
|
5239
5231
|
if (e !== e + 0) throw e;
|
|
@@ -5310,6 +5302,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5310
5302
|
_setThrew(1, 0);
|
|
5311
5303
|
}
|
|
5312
5304
|
}
|
|
5305
|
+
function invoke_i(index) {
|
|
5306
|
+
var sp = stackSave();
|
|
5307
|
+
try {
|
|
5308
|
+
return getWasmTableEntry(index)();
|
|
5309
|
+
} catch (e) {
|
|
5310
|
+
stackRestore(sp);
|
|
5311
|
+
if (e !== e + 0) throw e;
|
|
5312
|
+
_setThrew(1, 0);
|
|
5313
|
+
}
|
|
5314
|
+
}
|
|
5313
5315
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5314
5316
|
var sp = stackSave();
|
|
5315
5317
|
try {
|
|
@@ -5320,157 +5322,167 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5320
5322
|
_setThrew(1, 0);
|
|
5321
5323
|
}
|
|
5322
5324
|
}
|
|
5323
|
-
function
|
|
5325
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5324
5326
|
var sp = stackSave();
|
|
5325
5327
|
try {
|
|
5326
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5327
5329
|
} catch (e) {
|
|
5328
5330
|
stackRestore(sp);
|
|
5329
5331
|
if (e !== e + 0) throw e;
|
|
5330
5332
|
_setThrew(1, 0);
|
|
5331
5333
|
}
|
|
5332
5334
|
}
|
|
5333
|
-
function
|
|
5335
|
+
function invoke_vif(index, a1, a2) {
|
|
5334
5336
|
var sp = stackSave();
|
|
5335
5337
|
try {
|
|
5336
|
-
getWasmTableEntry(index)(a1, a2
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5337
5339
|
} catch (e) {
|
|
5338
5340
|
stackRestore(sp);
|
|
5339
5341
|
if (e !== e + 0) throw e;
|
|
5340
5342
|
_setThrew(1, 0);
|
|
5341
5343
|
}
|
|
5342
5344
|
}
|
|
5343
|
-
function
|
|
5345
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5344
5346
|
var sp = stackSave();
|
|
5345
5347
|
try {
|
|
5346
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5348
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5347
5349
|
} catch (e) {
|
|
5348
5350
|
stackRestore(sp);
|
|
5349
5351
|
if (e !== e + 0) throw e;
|
|
5350
5352
|
_setThrew(1, 0);
|
|
5351
5353
|
}
|
|
5352
5354
|
}
|
|
5353
|
-
function
|
|
5355
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5354
5356
|
var sp = stackSave();
|
|
5355
5357
|
try {
|
|
5356
|
-
|
|
5358
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5357
5359
|
} catch (e) {
|
|
5358
5360
|
stackRestore(sp);
|
|
5359
5361
|
if (e !== e + 0) throw e;
|
|
5360
5362
|
_setThrew(1, 0);
|
|
5361
5363
|
}
|
|
5362
5364
|
}
|
|
5363
|
-
function
|
|
5365
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5364
5366
|
var sp = stackSave();
|
|
5365
5367
|
try {
|
|
5366
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5367
5369
|
} catch (e) {
|
|
5368
5370
|
stackRestore(sp);
|
|
5369
5371
|
if (e !== e + 0) throw e;
|
|
5370
5372
|
_setThrew(1, 0);
|
|
5371
5373
|
}
|
|
5372
5374
|
}
|
|
5373
|
-
function
|
|
5375
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5374
5376
|
var sp = stackSave();
|
|
5375
5377
|
try {
|
|
5376
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5378
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5377
5379
|
} catch (e) {
|
|
5378
5380
|
stackRestore(sp);
|
|
5379
5381
|
if (e !== e + 0) throw e;
|
|
5380
5382
|
_setThrew(1, 0);
|
|
5381
5383
|
}
|
|
5382
5384
|
}
|
|
5383
|
-
function
|
|
5385
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5384
5386
|
var sp = stackSave();
|
|
5385
5387
|
try {
|
|
5386
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5387
5389
|
} catch (e) {
|
|
5388
5390
|
stackRestore(sp);
|
|
5389
5391
|
if (e !== e + 0) throw e;
|
|
5390
5392
|
_setThrew(1, 0);
|
|
5391
5393
|
}
|
|
5392
5394
|
}
|
|
5393
|
-
function
|
|
5395
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5394
5396
|
var sp = stackSave();
|
|
5395
5397
|
try {
|
|
5396
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5397
5399
|
} catch (e) {
|
|
5398
5400
|
stackRestore(sp);
|
|
5399
5401
|
if (e !== e + 0) throw e;
|
|
5400
5402
|
_setThrew(1, 0);
|
|
5401
5403
|
}
|
|
5402
5404
|
}
|
|
5403
|
-
function
|
|
5405
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5404
5406
|
var sp = stackSave();
|
|
5405
5407
|
try {
|
|
5406
|
-
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5407
5409
|
} catch (e) {
|
|
5408
5410
|
stackRestore(sp);
|
|
5409
5411
|
if (e !== e + 0) throw e;
|
|
5410
5412
|
_setThrew(1, 0);
|
|
5411
5413
|
}
|
|
5412
5414
|
}
|
|
5413
|
-
function
|
|
5415
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5414
5416
|
var sp = stackSave();
|
|
5415
5417
|
try {
|
|
5416
|
-
|
|
5418
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5417
5419
|
} catch (e) {
|
|
5418
5420
|
stackRestore(sp);
|
|
5419
5421
|
if (e !== e + 0) throw e;
|
|
5420
5422
|
_setThrew(1, 0);
|
|
5421
5423
|
}
|
|
5422
5424
|
}
|
|
5423
|
-
function
|
|
5425
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5424
5426
|
var sp = stackSave();
|
|
5425
5427
|
try {
|
|
5426
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5428
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5427
5429
|
} catch (e) {
|
|
5428
5430
|
stackRestore(sp);
|
|
5429
5431
|
if (e !== e + 0) throw e;
|
|
5430
5432
|
_setThrew(1, 0);
|
|
5431
5433
|
}
|
|
5432
5434
|
}
|
|
5433
|
-
function
|
|
5435
|
+
function invoke_fi(index, a1) {
|
|
5434
5436
|
var sp = stackSave();
|
|
5435
5437
|
try {
|
|
5436
|
-
return getWasmTableEntry(index)(a1
|
|
5438
|
+
return getWasmTableEntry(index)(a1);
|
|
5437
5439
|
} catch (e) {
|
|
5438
5440
|
stackRestore(sp);
|
|
5439
5441
|
if (e !== e + 0) throw e;
|
|
5440
5442
|
_setThrew(1, 0);
|
|
5441
5443
|
}
|
|
5442
5444
|
}
|
|
5443
|
-
function
|
|
5445
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5444
5446
|
var sp = stackSave();
|
|
5445
5447
|
try {
|
|
5446
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5448
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5447
5449
|
} catch (e) {
|
|
5448
5450
|
stackRestore(sp);
|
|
5449
5451
|
if (e !== e + 0) throw e;
|
|
5450
5452
|
_setThrew(1, 0);
|
|
5451
5453
|
}
|
|
5452
5454
|
}
|
|
5453
|
-
function
|
|
5455
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5454
5456
|
var sp = stackSave();
|
|
5455
5457
|
try {
|
|
5456
|
-
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5457
5459
|
} catch (e) {
|
|
5458
5460
|
stackRestore(sp);
|
|
5459
5461
|
if (e !== e + 0) throw e;
|
|
5460
5462
|
_setThrew(1, 0);
|
|
5461
5463
|
}
|
|
5462
5464
|
}
|
|
5463
|
-
function
|
|
5465
|
+
function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5464
5466
|
var sp = stackSave();
|
|
5465
5467
|
try {
|
|
5466
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5467
5469
|
} catch (e) {
|
|
5468
5470
|
stackRestore(sp);
|
|
5469
5471
|
if (e !== e + 0) throw e;
|
|
5470
5472
|
_setThrew(1, 0);
|
|
5471
5473
|
}
|
|
5472
5474
|
}
|
|
5473
|
-
function
|
|
5475
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5476
|
+
var sp = stackSave();
|
|
5477
|
+
try {
|
|
5478
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5479
|
+
} catch (e) {
|
|
5480
|
+
stackRestore(sp);
|
|
5481
|
+
if (e !== e + 0) throw e;
|
|
5482
|
+
_setThrew(1, 0);
|
|
5483
|
+
}
|
|
5484
|
+
}
|
|
5485
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5474
5486
|
var sp = stackSave();
|
|
5475
5487
|
try {
|
|
5476
5488
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5480,10 +5492,10 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5480
5492
|
_setThrew(1, 0);
|
|
5481
5493
|
}
|
|
5482
5494
|
}
|
|
5483
|
-
function
|
|
5495
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5484
5496
|
var sp = stackSave();
|
|
5485
5497
|
try {
|
|
5486
|
-
|
|
5498
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5487
5499
|
} catch (e) {
|
|
5488
5500
|
stackRestore(sp);
|
|
5489
5501
|
if (e !== e + 0) throw e;
|
|
@@ -5550,20 +5562,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5550
5562
|
_setThrew(1, 0);
|
|
5551
5563
|
}
|
|
5552
5564
|
}
|
|
5553
|
-
function
|
|
5565
|
+
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5554
5566
|
var sp = stackSave();
|
|
5555
5567
|
try {
|
|
5556
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5568
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5557
5569
|
} catch (e) {
|
|
5558
5570
|
stackRestore(sp);
|
|
5559
5571
|
if (e !== e + 0) throw e;
|
|
5560
5572
|
_setThrew(1, 0);
|
|
5561
5573
|
}
|
|
5562
5574
|
}
|
|
5563
|
-
function
|
|
5575
|
+
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5564
5576
|
var sp = stackSave();
|
|
5565
5577
|
try {
|
|
5566
|
-
|
|
5578
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5567
5579
|
} catch (e) {
|
|
5568
5580
|
stackRestore(sp);
|
|
5569
5581
|
if (e !== e + 0) throw e;
|
|
@@ -5708,8 +5720,15 @@ __export(index_exports, {
|
|
|
5708
5720
|
});
|
|
5709
5721
|
module.exports = __toCommonJS(index_exports);
|
|
5710
5722
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5723
|
+
|
|
5724
|
+
// package.json
|
|
5725
|
+
var version = "0.0.12";
|
|
5726
|
+
|
|
5727
|
+
// lib/index.ts
|
|
5711
5728
|
async function init(opts) {
|
|
5712
|
-
const bindings = await (0, import_grida_canvas_wasm.default)({
|
|
5729
|
+
const bindings = await (0, import_grida_canvas_wasm.default)({
|
|
5730
|
+
locateFile: (opts == null ? void 0 : opts.locateFile) ? (file, __scriptDirectory) => opts == null ? void 0 : opts.locateFile(file, version) : void 0
|
|
5731
|
+
});
|
|
5713
5732
|
return new ApplicationFactory(
|
|
5714
5733
|
bindings
|
|
5715
5734
|
);
|
|
@@ -5719,7 +5738,7 @@ var ApplicationFactory = class {
|
|
|
5719
5738
|
constructor(module2) {
|
|
5720
5739
|
this.module = module2;
|
|
5721
5740
|
}
|
|
5722
|
-
createWebGLCanvasSurface(canvas) {
|
|
5741
|
+
createWebGLCanvasSurface(canvas, options = { fontFallback: true }) {
|
|
5723
5742
|
const context = canvas.getContext("webgl2", {
|
|
5724
5743
|
antialias: true,
|
|
5725
5744
|
depth: true,
|
|
@@ -5733,7 +5752,11 @@ var ApplicationFactory = class {
|
|
|
5733
5752
|
majorVersion: 2
|
|
5734
5753
|
});
|
|
5735
5754
|
this.module.GL.makeContextCurrent(handle);
|
|
5736
|
-
const ptr = this.module._init(
|
|
5755
|
+
const ptr = this.module._init(
|
|
5756
|
+
canvas.width,
|
|
5757
|
+
canvas.height,
|
|
5758
|
+
options.fontFallback
|
|
5759
|
+
);
|
|
5737
5760
|
const _ = new Grida2D(this.module, ptr);
|
|
5738
5761
|
_.resize(canvas.width, canvas.height);
|
|
5739
5762
|
return _;
|