@grafana/scenes 5.11.1 → 5.11.3--canary.858.10679390033.0
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- package/CHANGELOG.md +17 -5
- package/dist/esm/behaviors/SceneQueryController.js +60 -5
- package/dist/esm/behaviors/SceneQueryController.js.map +1 -1
- package/dist/esm/behaviors/SceneRenderProfiler.js +168 -0
- package/dist/esm/behaviors/SceneRenderProfiler.js.map +1 -0
- package/dist/esm/components/SceneRefreshPicker.js +20 -5
- package/dist/esm/components/SceneRefreshPicker.js.map +1 -1
- package/dist/esm/components/VizPanel/VizPanel.js +9 -6
- package/dist/esm/components/VizPanel/VizPanel.js.map +1 -1
- package/dist/esm/core/SceneTimeRange.js +3 -0
- package/dist/esm/core/SceneTimeRange.js.map +1 -1
- package/dist/esm/core/sceneGraph/getQueryController.js +19 -0
- package/dist/esm/core/sceneGraph/getQueryController.js.map +1 -0
- package/dist/esm/core/sceneGraph/index.js +2 -1
- package/dist/esm/core/sceneGraph/index.js.map +1 -1
- package/dist/esm/core/sceneGraph/sceneGraph.js +1 -16
- package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/querying/SceneQueryRunner.js +1 -3
- package/dist/esm/querying/SceneQueryRunner.js.map +1 -1
- package/dist/esm/querying/registerQueryWithController.js +19 -2
- package/dist/esm/querying/registerQueryWithController.js.map +1 -1
- package/dist/esm/services/useUrlSync.js.map +1 -1
- package/dist/esm/utils/getDataSource.js +17 -1
- package/dist/esm/utils/getDataSource.js.map +1 -1
- package/dist/esm/variables/components/VariableValueSelect.js +5 -0
- package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
- package/dist/esm/variables/variants/MultiValueVariable.js.map +1 -1
- package/dist/esm/variables/variants/TestVariable.js.map +1 -1
- package/dist/index.d.ts +53 -25
- package/dist/index.js +480 -210
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
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{"version":3,"file":"SceneQueryRunner.js","sources":["../../../src/querying/SceneQueryRunner.ts"],"sourcesContent":["import { cloneDeep, isEqual } from 'lodash';\nimport { forkJoin, ReplaySubject, Unsubscribable } from 'rxjs';\n\nimport { DataQuery, DataSourceRef, LoadingState } from '@grafana/schema';\n\nimport {\n AlertStateInfo,\n DataFrame,\n DataFrameView,\n DataQueryRequest,\n DataSourceApi,\n DataTopic,\n PanelData,\n preProcessPanelData,\n rangeUtil,\n} from '@grafana/data';\n\n// TODO: Remove this ignore annotation when the grafana runtime dependency has been updated\n// @ts-ignore\nimport { getRunRequest, toDataQueryError, isExpressionReference, config } from '@grafana/runtime';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport {\n DataLayerFilter,\n SceneDataProvider,\n SceneDataProviderResult,\n SceneDataQuery,\n SceneObjectState,\n SceneTimeRangeLike,\n} from '../core/types';\nimport { getDataSource } from '../utils/getDataSource';\nimport { VariableDependencyConfig } from '../variables/VariableDependencyConfig';\nimport { writeSceneLog } from '../utils/writeSceneLog';\nimport { VariableValueRecorder } from '../variables/VariableValueRecorder';\nimport { emptyPanelData } from '../core/SceneDataNode';\nimport { getClosest } from '../core/sceneGraph/utils';\nimport { isExtraQueryProvider, ExtraQueryDataProcessor, ExtraQueryProvider } from './ExtraQueryProvider';\nimport { passthroughProcessor, extraQueryProcessingOperator } from './extraQueryProcessingOperator';\nimport { filterAnnotations } from './layers/annotations/filterAnnotations';\nimport { getEnrichedDataRequest } from './getEnrichedDataRequest';\nimport { findActiveAdHocFilterVariableByUid } from '../variables/adhoc/patchGetAdhocFilters';\nimport { registerQueryWithController } from './registerQueryWithController';\nimport { findActiveGroupByVariablesByUid } from '../variables/groupby/findActiveGroupByVariablesByUid';\nimport { GroupByVariable } from '../variables/groupby/GroupByVariable';\nimport { AdHocFiltersVariable, isFilterComplete } from '../variables/adhoc/AdHocFiltersVariable';\nimport { SceneVariable } from '../variables/types';\nimport { DataLayersMerger } from './DataLayersMerger';\nimport { interpolate } from '../core/sceneGraph/sceneGraph';\nimport { wrapInSafeSerializableSceneObject } from '../utils/wrapInSafeSerializableSceneObject';\n\nlet counter = 100;\n\nexport function getNextRequestId() {\n return 'SQR' + counter++;\n}\n\nexport interface QueryRunnerState extends SceneObjectState {\n data?: PanelData;\n queries: SceneDataQuery[];\n datasource?: DataSourceRef;\n minInterval?: string;\n maxDataPoints?: number;\n liveStreaming?: boolean;\n maxDataPointsFromWidth?: boolean;\n cacheTimeout?: DataQueryRequest['cacheTimeout'];\n queryCachingTTL?: DataQueryRequest['queryCachingTTL'];\n /**\n * When set to auto (the default) query runner will issue queries on activate (when variable dependencies are ready) or when time range change.\n * Set to manual to have full manual control over when queries are issued. Try not to set this. This is mainly useful for unit tests, or special edge case workflows.\n */\n runQueriesMode?: 'auto' | 'manual';\n // Filters to be applied to data layer results before combining them with SQR results\n dataLayerFilter?: DataLayerFilter;\n // Private runtime state\n _hasFetchedData?: boolean;\n}\n\nexport interface DataQueryExtended extends DataQuery {\n [key: string]: any;\n\n // Opt this query out of time window comparison\n timeRangeCompare?: boolean;\n}\n\n// The requests that will be run by the query runner.\n//\n// Generally the query runner will run a single primary request.\n// If the scene graph contains implementations of\n// `ExtraQueryProvider`, the requests created by these\n// implementations will be added to the list of secondary requests,\n// and these will be executed at the same time as the primary request.\n//\n// The results of each secondary request will be passed to an associated\n// processor function (along with the results of the primary request),\n// which can transform the results as desired.\ninterface PreparedRequests {\n // The primary request to run.\n primary: DataQueryRequest;\n // A possibly empty list of secondary requests to run alongside\n // the primary request.\n secondaries: DataQueryRequest[];\n // A map from `requestId` of secondary requests to processors\n // for those requests. Provided by the `ExtraQueryProvider`.\n processors: Map<string, ExtraQueryDataProcessor>;\n}\n\nexport class SceneQueryRunner extends SceneObjectBase<QueryRunnerState> implements SceneDataProvider {\n private _querySub?: Unsubscribable;\n private _dataLayersSub?: Unsubscribable;\n private _dataLayersMerger = new DataLayersMerger();\n private _timeSub?: Unsubscribable;\n private _timeSubRange?: SceneTimeRangeLike;\n private _containerWidth?: number;\n private _variableValueRecorder = new VariableValueRecorder();\n private _results = new ReplaySubject<SceneDataProviderResult>(1);\n private _scopedVars = { __sceneObject: wrapInSafeSerializableSceneObject(this) };\n private _layerAnnotations?: DataFrame[];\n private _resultAnnotations?: DataFrame[];\n\n private _adhocFiltersVar?: AdHocFiltersVariable;\n private _groupByVar?: GroupByVariable;\n\n public getResultsStream() {\n return this._results;\n }\n\n protected _variableDependency: VariableDependencyConfig<QueryRunnerState> = new VariableDependencyConfig(this, {\n statePaths: ['queries', 'datasource'],\n onVariableUpdateCompleted: this.onVariableUpdatesCompleted.bind(this),\n onAnyVariableChanged: this.onAnyVariableChanged.bind(this),\n });\n\n public constructor(initialState: QueryRunnerState) {\n super(initialState);\n\n this.addActivationHandler(() => this._onActivate());\n }\n\n private _onActivate() {\n if (this.isQueryModeAuto()) {\n const timeRange = sceneGraph.getTimeRange(this);\n\n // Add subscriptions to any extra providers so that they rerun queries\n // when their state changes and they should rerun.\n const providers = this.getClosestExtraQueryProviders();\n for (const provider of providers) {\n this._subs.add(\n provider.subscribeToState((n, p) => {\n if (provider.shouldRerun(p, n, this.state.queries)) {\n this.runQueries();\n }\n }),\n );\n }\n\n this.subscribeToTimeRangeChanges(\n timeRange,\n );\n\n if (this.shouldRunQueriesOnActivate()) {\n this.runQueries();\n }\n }\n\n if (!this._dataLayersSub) {\n this._handleDataLayers();\n }\n\n return () => this._onDeactivate();\n }\n\n // This method subscribes to all SceneDataLayers up until the root, and combines the results into data provided from SceneQueryRunner\n private _handleDataLayers() {\n const dataLayers = sceneGraph.getDataLayers(this);\n\n if (dataLayers.length === 0) {\n return;\n }\n\n this._dataLayersSub = this._dataLayersMerger\n .getMergedStream(dataLayers)\n .subscribe(this._onLayersReceived.bind(this));\n }\n\n private _onLayersReceived(results: Iterable<SceneDataProviderResult>) {\n const timeRange = sceneGraph.getTimeRange(this);\n const { dataLayerFilter } = this.state;\n\n let annotations: DataFrame[] = [];\n let alertStates: DataFrame[] = [];\n let alertState: AlertStateInfo | undefined;\n\n for (const result of results) {\n for (let frame of result.data.series) {\n if (frame.meta?.dataTopic === DataTopic.Annotations) {\n annotations = annotations.concat(frame);\n }\n if (frame.meta?.dataTopic === DataTopic.AlertStates) {\n alertStates = alertStates.concat(frame);\n }\n }\n }\n\n if (dataLayerFilter?.panelId) {\n if (annotations.length > 0) {\n annotations = filterAnnotations(annotations, dataLayerFilter);\n }\n\n if (alertStates.length > 0) {\n for (const frame of alertStates) {\n const frameView = new DataFrameView<AlertStateInfo>(frame);\n\n for (const row of frameView) {\n if (row.panelId === dataLayerFilter.panelId) {\n alertState = row;\n break;\n }\n }\n }\n }\n }\n\n // Skip unnessary state updates\n if (\n allFramesEmpty(annotations) &&\n allFramesEmpty(this._layerAnnotations) &&\n isEqual(alertState, this.state.data?.alertState)\n ) {\n return;\n }\n\n this._layerAnnotations = annotations;\n\n const baseStateUpdate = this.state.data ? this.state.data : { ...emptyPanelData, timeRange: timeRange.state.value };\n\n this.setState({\n data: {\n ...baseStateUpdate,\n annotations: [...(this._resultAnnotations ?? []), ...annotations],\n alertState: alertState ?? this.state.data?.alertState,\n },\n });\n }\n\n /**\n * This tries to start a new query whenever a variable completes or is changed.\n *\n * We care about variable update completions even when the variable has not changed and even when it is not a direct dependency.\n * Example: Variables A and B (B depends on A). A update depends on time range. So when time change query runner will\n * find that variable A is loading which is a dependency on of variable B so will set _isWaitingForVariables to true and\n * not issue any query.\n *\n * When A completes it's loading (with no value change, so B never updates) it will cause a call of this function letting\n * the query runner know that A has completed, and in case _isWaitingForVariables we try to run the query. The query will\n * only run if all variables are in a non loading state so in other scenarios where a query depends on many variables this will\n * be called many times until all dependencies are in a non loading state. *\n */\n private onVariableUpdatesCompleted() {\n if(this.isQueryModeAuto()){\n this.runQueries();\n }\n }\n\n /**\n * Check if value changed is a adhoc filter o group by variable that did not exist when we issued the last query\n */\n private onAnyVariableChanged(variable: SceneVariable) {\n // If this variable has already been detected this variable as a dependency onVariableUpdatesCompleted above will handle value changes\n if (this._adhocFiltersVar === variable || this._groupByVar === variable || !this.isQueryModeAuto()) {\n return;\n }\n\n if (variable instanceof AdHocFiltersVariable && this._isRelevantAutoVariable(variable)) {\n this.runQueries();\n }\n\n if (variable instanceof GroupByVariable && this._isRelevantAutoVariable(variable)) {\n this.runQueries();\n }\n }\n\n private _isRelevantAutoVariable(variable: AdHocFiltersVariable | GroupByVariable) {\n const datasource = this.state.datasource ?? findFirstDatasource(this.state.queries);\n return variable.state.applyMode === 'auto' && datasource?.uid === variable.state.datasource?.uid;\n }\n\n private shouldRunQueriesOnActivate() {\n if (this._variableValueRecorder.hasDependenciesChanged(this)) {\n writeSceneLog(\n 'SceneQueryRunner',\n 'Variable dependency changed while inactive, shouldRunQueriesOnActivate returns true'\n );\n return true;\n }\n\n // If we don't have any data we should run queries\n if (!this.state.data) {\n return true;\n }\n\n // If time range is stale / different we should run queries\n if (this._isDataTimeRangeStale(this.state.data)) {\n return true;\n }\n\n return false;\n }\n\n private _isDataTimeRangeStale(data: PanelData) {\n const timeRange = sceneGraph.getTimeRange(this);\n\n const stateTimeRange = timeRange.state.value;\n const dataTimeRange = data.timeRange;\n\n if (\n stateTimeRange.from.unix() === dataTimeRange.from.unix() &&\n stateTimeRange.to.unix() === dataTimeRange.to.unix()\n ) {\n return false;\n }\n writeSceneLog('SceneQueryRunner', 'Data time range is stale');\n return true;\n }\n\n private _onDeactivate(): void {\n if (this._querySub) {\n this._querySub.unsubscribe();\n this._querySub = undefined;\n }\n\n if (this._dataLayersSub) {\n this._dataLayersSub.unsubscribe();\n this._dataLayersSub = undefined;\n }\n\n this._timeSub?.unsubscribe();\n this._timeSub = undefined;\n this._timeSubRange = undefined;\n this._adhocFiltersVar = undefined;\n this._groupByVar = undefined;\n this._variableValueRecorder.recordCurrentDependencyValuesForSceneObject(this);\n }\n\n public setContainerWidth(width: number) {\n // If we don't have a width we should run queries\n if (!this._containerWidth && width > 0) {\n this._containerWidth = width;\n\n // If we don't have maxDataPoints specifically set and maxDataPointsFromWidth is true\n if (this.state.maxDataPointsFromWidth && !this.state.maxDataPoints) {\n // As this is called from render path we need to wait for next tick before running queries\n setTimeout(() => {\n if (this.isActive && !this.state._hasFetchedData) {\n this.runQueries();\n }\n }, 0);\n }\n } else {\n // if the updated container width is bigger than 0 let's remember the width until next query issue\n if (width > 0) {\n this._containerWidth = width;\n }\n }\n }\n\n public isDataReadyToDisplay() {\n return Boolean(this.state._hasFetchedData);\n }\n\n private subscribeToTimeRangeChanges(timeRange: SceneTimeRangeLike) {\n if (this._timeSubRange === timeRange) {\n // Nothing to do, already subscribed\n return;\n }\n\n if (this._timeSub) {\n this._timeSub.unsubscribe();\n }\n\n this._timeSubRange = timeRange;\n this._timeSub = timeRange.subscribeToState(() => {\n this.runWithTimeRange(timeRange);\n });\n }\n\n public runQueries() {\n const timeRange = sceneGraph.getTimeRange(this);\n if(this.isQueryModeAuto()){\n this.subscribeToTimeRangeChanges(timeRange);\n }\n\n this.runWithTimeRange(timeRange);\n }\n\n private getMaxDataPoints() {\n if (this.state.maxDataPoints) {\n return this.state.maxDataPoints;\n }\n\n return this.state.maxDataPointsFromWidth ? this._containerWidth ?? 500 : 500;\n }\n\n public cancelQuery() {\n this._querySub?.unsubscribe();\n\n if (this._dataLayersSub) {\n this._dataLayersSub.unsubscribe();\n this._dataLayersSub = undefined;\n }\n\n this.setState({\n data: { ...this.state.data!, state: LoadingState.Done },\n });\n }\n\n private async runWithTimeRange(timeRange: SceneTimeRangeLike) {\n // If no maxDataPoints specified we might need to wait for container width to be set from the outside\n if (!this.state.maxDataPoints && this.state.maxDataPointsFromWidth && !this._containerWidth) {\n return;\n }\n\n // If data layers subscription doesn't exist, create one\n if (!this._dataLayersSub) {\n this._handleDataLayers();\n }\n\n // Cancel any running queries\n this._querySub?.unsubscribe();\n\n // Skip executing queries if variable dependency is in loading state\n if (this._variableDependency.hasDependencyInLoadingState()) {\n writeSceneLog('SceneQueryRunner', 'Variable dependency is in loading state, skipping query execution');\n this.setState({ data: { ...(this.state.data ?? emptyPanelData), state: LoadingState.Loading } });\n return;\n }\n\n const { queries } = this.state;\n\n // Simple path when no queries exist\n if (!queries?.length) {\n this._setNoDataState();\n return;\n }\n\n try {\n const datasource = this.state.datasource ?? findFirstDatasource(queries);\n const ds = await getDataSource(datasource, this._scopedVars);\n\n this.findAndSubscribeToAdHocFilters(datasource?.uid);\n\n const runRequest = getRunRequest();\n const { primary, secondaries, processors } = this.prepareRequests(timeRange, ds);\n\n writeSceneLog('SceneQueryRunner', 'Starting runRequest', this.state.key);\n\n let stream = runRequest(ds, primary);\n\n if (secondaries.length > 0) {\n // Submit all secondary requests in parallel.\n const secondaryStreams = secondaries.map((r) => runRequest(ds, r));\n // Create the rxjs operator which will combine the primary and secondary responses\n // by calling the correct processor functions provided by the\n // extra request providers.\n const op = extraQueryProcessingOperator(processors);\n // Combine the primary and secondary streams into a single stream, and apply the operator.\n stream = forkJoin([stream, ...secondaryStreams]).pipe(op);\n }\n\n stream = stream.pipe(\n registerQueryWithController({\n type: 'data',\n request: primary,\n origin: this,\n cancel: () => this.cancelQuery(),\n })\n );\n\n this._querySub = stream.subscribe(this.onDataReceived);\n } catch (err) {\n console.error('PanelQueryRunner Error', err);\n\n this.onDataReceived({\n ...emptyPanelData,\n ...this.state.data,\n state: LoadingState.Error,\n errors: [toDataQueryError(err)],\n });\n }\n }\n\n public clone(withState?: Partial<QueryRunnerState>) {\n const clone = super.clone(withState);\n\n if (this._resultAnnotations) {\n clone['_resultAnnotations'] = this._resultAnnotations.map((frame) => ({ ...frame }));\n }\n\n if (this._layerAnnotations) {\n clone['_layerAnnotations'] = this._layerAnnotations.map((frame) => ({ ...frame }));\n }\n\n clone['_variableValueRecorder'] = this._variableValueRecorder.cloneAndRecordCurrentValuesForSceneObject(this);\n clone['_containerWidth'] = this._containerWidth;\n clone['_results'].next({ origin: this, data: this.state.data ?? emptyPanelData });\n\n return clone;\n }\n\n private prepareRequests(timeRange: SceneTimeRangeLike, ds: DataSourceApi): PreparedRequests {\n const { minInterval, queries } = this.state;\n\n let request: DataQueryRequest<DataQueryExtended> = {\n app: 'scenes',\n requestId: getNextRequestId(),\n timezone: timeRange.getTimeZone(),\n range: timeRange.state.value,\n interval: '1s',\n intervalMs: 1000,\n targets: cloneDeep(queries),\n maxDataPoints: this.getMaxDataPoints(),\n scopedVars: this._scopedVars,\n startTime: Date.now(),\n liveStreaming: this.state.liveStreaming,\n rangeRaw: {\n from: timeRange.state.from,\n to: timeRange.state.to,\n },\n cacheTimeout: this.state.cacheTimeout,\n queryCachingTTL: this.state.queryCachingTTL,\n // This asks the scene root to provide context properties like app, panel and dashboardUID\n ...getEnrichedDataRequest(this),\n };\n\n if (this._adhocFiltersVar) {\n // only pass filters that have both key and value\n // @ts-ignore (Temporary ignore until we update @grafana/data)\n request.filters = this._adhocFiltersVar.state.filters.filter(isFilterComplete);\n }\n\n if (this._groupByVar) {\n // @ts-ignore (Temporary ignore until we update @grafana/data)\n request.groupByKeys = this._groupByVar.state.value;\n }\n\n request.targets = request.targets.map((query) => {\n if (\n !query.datasource ||\n (query.datasource.uid !== ds.uid &&\n !ds.meta?.mixed &&\n isExpressionReference /* TODO: Remove this check when isExpressionReference is properly exported from grafan runtime */ &&\n !isExpressionReference(query.datasource))\n ) {\n query.datasource = ds.getRef();\n }\n return query;\n });\n\n const lowerIntervalLimit = minInterval ? interpolate(this, minInterval) : ds.interval;\n const norm = rangeUtil.calculateInterval(timeRange.state.value, request.maxDataPoints!, lowerIntervalLimit);\n\n // make shallow copy of scoped vars,\n // and add built in variables interval and interval_ms\n request.scopedVars = Object.assign({}, request.scopedVars, {\n __interval: { text: norm.interval, value: norm.interval },\n __interval_ms: { text: norm.intervalMs.toString(), value: norm.intervalMs },\n });\n\n request.interval = norm.interval;\n request.intervalMs = norm.intervalMs;\n\n // If there are any extra request providers, we need to add a new request for each\n // and map the request's ID to the processor function given by the provider, to ensure that\n // the processor is called with the correct response data.\n const primaryTimeRange = timeRange.state.value;\n let secondaryRequests: DataQueryRequest[] = [];\n let secondaryProcessors = new Map();\n for (const provider of this.getClosestExtraQueryProviders() ?? []) {\n for (const { req, processor } of provider.getExtraQueries(request)) {\n const requestId = getNextRequestId();\n secondaryRequests.push({ ...req, requestId });\n secondaryProcessors.set(requestId, processor ?? passthroughProcessor);\n }\n }\n request.range = primaryTimeRange;\n return { primary: request, secondaries: secondaryRequests, processors: secondaryProcessors };\n }\n\n private onDataReceived = (data: PanelData) => {\n // Will combine annotations from SQR queries (frames with meta.dataTopic === DataTopic.Annotations)\n const preProcessedData = preProcessPanelData(data, this.state.data);\n\n // Save query annotations\n this._resultAnnotations = data.annotations;\n\n // Will combine annotations & alert state from data layer providers\n const dataWithLayersApplied = this._combineDataLayers(preProcessedData);\n\n let hasFetchedData = this.state._hasFetchedData;\n\n if (!hasFetchedData && preProcessedData.state !== LoadingState.Loading) {\n hasFetchedData = true;\n }\n\n this.setState({ data: dataWithLayersApplied, _hasFetchedData: hasFetchedData });\n this._results.next({ origin: this, data: dataWithLayersApplied });\n };\n\n private _combineDataLayers(data: PanelData) {\n if (this._layerAnnotations && this._layerAnnotations.length > 0) {\n data.annotations = (data.annotations || []).concat(this._layerAnnotations);\n }\n\n if (this.state.data && this.state.data.alertState) {\n data.alertState = this.state.data.alertState;\n }\n\n return data;\n }\n\n private _setNoDataState() {\n if (this.state.data !== emptyPanelData) {\n this.setState({ data: emptyPanelData });\n }\n }\n\n /**\n * Walk up the scene graph and find any ExtraQueryProviders.\n *\n * This will return an array of the closest provider of each type.\n */\n private getClosestExtraQueryProviders(): Array<ExtraQueryProvider<any>> {\n // Maintain a map from provider constructor to provider object. The constructor\n // is used as a unique key for each class, to ensure we have no more than one\n // type of each type of provider.\n const found = new Map();\n if (!this.parent) {\n return [];\n }\n getClosest(this.parent, (s) => {\n if (isExtraQueryProvider(s) && !found.has(s.constructor)) {\n found.set(s.constructor, s);\n }\n s.forEachChild((child) => {\n if (isExtraQueryProvider(child) && !found.has(child.constructor)) {\n found.set(child.constructor, child);\n }\n });\n // Always return null so that the search continues to the top of\n // the scene graph.\n return null;\n });\n return Array.from(found.values());\n }\n\n /**\n * Walk up scene graph and find the closest filterset with matching data source\n */\n private findAndSubscribeToAdHocFilters(uid: string | undefined) {\n const filtersVar = findActiveAdHocFilterVariableByUid(uid);\n\n if (this._adhocFiltersVar !== filtersVar) {\n this._adhocFiltersVar = filtersVar;\n this._updateExplicitVariableDependencies();\n }\n\n const groupByVar = findActiveGroupByVariablesByUid(uid);\n if (this._groupByVar !== groupByVar) {\n this._groupByVar = groupByVar;\n this._updateExplicitVariableDependencies();\n }\n }\n\n private _updateExplicitVariableDependencies() {\n const explicitDependencies: string[] = [];\n\n if (this._adhocFiltersVar) {\n explicitDependencies.push(this._adhocFiltersVar.state.name);\n }\n\n if (this._groupByVar) {\n explicitDependencies.push(this._groupByVar.state.name);\n }\n\n this._variableDependency.setVariableNames(explicitDependencies);\n }\n\n private isQueryModeAuto(): boolean {\n return (this.state.runQueriesMode ?? 'auto') === 'auto'\n }\n}\n\nexport function findFirstDatasource(targets: DataQuery[]): DataSourceRef | undefined {\n return targets.find((t) => t.datasource !== null)?.datasource ?? undefined;\n}\n\nfunction allFramesEmpty(frames?: DataFrame[]) {\n if (!frames) {\n return true;\n }\n\n for (let i = 0; i < frames.length; i++) {\n if (frames[i].length > 0) {\n return false;\n }\n }\n\n return 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{"version":3,"file":"SceneQueryRunner.js","sources":["../../../src/querying/SceneQueryRunner.ts"],"sourcesContent":["import { cloneDeep, isEqual } from 'lodash';\nimport { forkJoin, ReplaySubject, Unsubscribable } from 'rxjs';\n\nimport { DataQuery, DataSourceRef, LoadingState } from '@grafana/schema';\n\nimport {\n AlertStateInfo,\n DataFrame,\n DataFrameView,\n DataQueryRequest,\n DataSourceApi,\n DataTopic,\n PanelData,\n preProcessPanelData,\n rangeUtil,\n} from '@grafana/data';\n\n// TODO: Remove this ignore annotation when the grafana runtime dependency has been updated\n// @ts-ignore\nimport { getRunRequest, toDataQueryError, isExpressionReference, config } from '@grafana/runtime';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport {\n DataLayerFilter,\n SceneDataProvider,\n SceneDataProviderResult,\n SceneDataQuery,\n SceneObjectState,\n SceneTimeRangeLike,\n} from '../core/types';\nimport { getDataSource } from '../utils/getDataSource';\nimport { VariableDependencyConfig } from '../variables/VariableDependencyConfig';\nimport { writeSceneLog } from '../utils/writeSceneLog';\nimport { VariableValueRecorder } from '../variables/VariableValueRecorder';\nimport { emptyPanelData } from '../core/SceneDataNode';\nimport { getClosest } from '../core/sceneGraph/utils';\nimport { isExtraQueryProvider, ExtraQueryDataProcessor, ExtraQueryProvider } from './ExtraQueryProvider';\nimport { passthroughProcessor, extraQueryProcessingOperator } from './extraQueryProcessingOperator';\nimport { filterAnnotations } from './layers/annotations/filterAnnotations';\nimport { getEnrichedDataRequest } from './getEnrichedDataRequest';\nimport { findActiveAdHocFilterVariableByUid } from '../variables/adhoc/patchGetAdhocFilters';\nimport { registerQueryWithController } from './registerQueryWithController';\nimport { findActiveGroupByVariablesByUid } from '../variables/groupby/findActiveGroupByVariablesByUid';\nimport { GroupByVariable } from '../variables/groupby/GroupByVariable';\nimport { AdHocFiltersVariable, isFilterComplete } from '../variables/adhoc/AdHocFiltersVariable';\nimport { SceneVariable } from '../variables/types';\nimport { DataLayersMerger } from './DataLayersMerger';\nimport { interpolate } from '../core/sceneGraph/sceneGraph';\nimport { wrapInSafeSerializableSceneObject } from '../utils/wrapInSafeSerializableSceneObject';\n\nlet counter = 100;\n\nexport function getNextRequestId() {\n return 'SQR' + counter++;\n}\n\nexport interface QueryRunnerState extends SceneObjectState {\n data?: PanelData;\n queries: SceneDataQuery[];\n datasource?: DataSourceRef;\n minInterval?: string;\n maxDataPoints?: number;\n liveStreaming?: boolean;\n maxDataPointsFromWidth?: boolean;\n cacheTimeout?: DataQueryRequest['cacheTimeout'];\n queryCachingTTL?: DataQueryRequest['queryCachingTTL'];\n /**\n * When set to auto (the default) query runner will issue queries on activate (when variable dependencies are ready) or when time range change.\n * Set to manual to have full manual control over when queries are issued. Try not to set this. This is mainly useful for unit tests, or special edge case workflows.\n */\n runQueriesMode?: 'auto' | 'manual';\n // Filters to be applied to data layer results before combining them with SQR results\n dataLayerFilter?: DataLayerFilter;\n // Private runtime state\n _hasFetchedData?: boolean;\n}\n\nexport interface DataQueryExtended extends DataQuery {\n [key: string]: any;\n\n // Opt this query out of time window comparison\n timeRangeCompare?: boolean;\n}\n\n// The requests that will be run by the query runner.\n//\n// Generally the query runner will run a single primary request.\n// If the scene graph contains implementations of\n// `ExtraQueryProvider`, the requests created by these\n// implementations will be added to the list of secondary requests,\n// and these will be executed at the same time as the primary request.\n//\n// The results of each secondary request will be passed to an associated\n// processor function (along with the results of the primary request),\n// which can transform the results as desired.\ninterface PreparedRequests {\n // The primary request to run.\n primary: DataQueryRequest;\n // A possibly empty list of secondary requests to run alongside\n // the primary request.\n secondaries: DataQueryRequest[];\n // A map from `requestId` of secondary requests to processors\n // for those requests. Provided by the `ExtraQueryProvider`.\n processors: Map<string, ExtraQueryDataProcessor>;\n}\n\nexport class SceneQueryRunner extends SceneObjectBase<QueryRunnerState> implements SceneDataProvider {\n private _querySub?: Unsubscribable;\n private _dataLayersSub?: Unsubscribable;\n private _dataLayersMerger = new DataLayersMerger();\n private _timeSub?: Unsubscribable;\n private _timeSubRange?: SceneTimeRangeLike;\n private _containerWidth?: number;\n private _variableValueRecorder = new VariableValueRecorder();\n private _results = new ReplaySubject<SceneDataProviderResult>(1);\n private _scopedVars = { __sceneObject: wrapInSafeSerializableSceneObject(this) };\n private _layerAnnotations?: DataFrame[];\n private _resultAnnotations?: DataFrame[];\n\n private _adhocFiltersVar?: AdHocFiltersVariable;\n private _groupByVar?: GroupByVariable;\n\n public getResultsStream() {\n return this._results;\n }\n\n protected _variableDependency: VariableDependencyConfig<QueryRunnerState> = new VariableDependencyConfig(this, {\n statePaths: ['queries', 'datasource'],\n onVariableUpdateCompleted: this.onVariableUpdatesCompleted.bind(this),\n onAnyVariableChanged: this.onAnyVariableChanged.bind(this),\n });\n\n public constructor(initialState: QueryRunnerState) {\n super(initialState);\n\n this.addActivationHandler(() => this._onActivate());\n }\n\n private _onActivate() {\n if (this.isQueryModeAuto()) {\n const timeRange = sceneGraph.getTimeRange(this);\n\n // Add subscriptions to any extra providers so that they rerun queries\n // when their state changes and they should rerun.\n const providers = this.getClosestExtraQueryProviders();\n for (const provider of providers) {\n this._subs.add(\n provider.subscribeToState((n, p) => {\n if (provider.shouldRerun(p, n, this.state.queries)) {\n this.runQueries();\n }\n })\n );\n }\n\n this.subscribeToTimeRangeChanges(timeRange);\n\n if (this.shouldRunQueriesOnActivate()) {\n this.runQueries();\n }\n }\n\n if (!this._dataLayersSub) {\n this._handleDataLayers();\n }\n\n return () => this._onDeactivate();\n }\n\n // This method subscribes to all SceneDataLayers up until the root, and combines the results into data provided from SceneQueryRunner\n private _handleDataLayers() {\n const dataLayers = sceneGraph.getDataLayers(this);\n\n if (dataLayers.length === 0) {\n return;\n }\n\n this._dataLayersSub = this._dataLayersMerger\n .getMergedStream(dataLayers)\n .subscribe(this._onLayersReceived.bind(this));\n }\n\n private _onLayersReceived(results: Iterable<SceneDataProviderResult>) {\n const timeRange = sceneGraph.getTimeRange(this);\n const { dataLayerFilter } = this.state;\n\n let annotations: DataFrame[] = [];\n let alertStates: DataFrame[] = [];\n let alertState: AlertStateInfo | undefined;\n\n for (const result of results) {\n for (let frame of result.data.series) {\n if (frame.meta?.dataTopic === DataTopic.Annotations) {\n annotations = annotations.concat(frame);\n }\n if (frame.meta?.dataTopic === DataTopic.AlertStates) {\n alertStates = alertStates.concat(frame);\n }\n }\n }\n\n if (dataLayerFilter?.panelId) {\n if (annotations.length > 0) {\n annotations = filterAnnotations(annotations, dataLayerFilter);\n }\n\n if (alertStates.length > 0) {\n for (const frame of alertStates) {\n const frameView = new DataFrameView<AlertStateInfo>(frame);\n\n for (const row of frameView) {\n if (row.panelId === dataLayerFilter.panelId) {\n alertState = row;\n break;\n }\n }\n }\n }\n }\n\n // Skip unnessary state updates\n if (\n allFramesEmpty(annotations) &&\n allFramesEmpty(this._layerAnnotations) &&\n isEqual(alertState, this.state.data?.alertState)\n ) {\n return;\n }\n\n this._layerAnnotations = annotations;\n\n const baseStateUpdate = this.state.data ? this.state.data : { ...emptyPanelData, timeRange: timeRange.state.value };\n\n this.setState({\n data: {\n ...baseStateUpdate,\n annotations: [...(this._resultAnnotations ?? []), ...annotations],\n alertState: alertState ?? this.state.data?.alertState,\n },\n });\n }\n\n /**\n * This tries to start a new query whenever a variable completes or is changed.\n *\n * We care about variable update completions even when the variable has not changed and even when it is not a direct dependency.\n * Example: Variables A and B (B depends on A). A update depends on time range. So when time change query runner will\n * find that variable A is loading which is a dependency on of variable B so will set _isWaitingForVariables to true and\n * not issue any query.\n *\n * When A completes it's loading (with no value change, so B never updates) it will cause a call of this function letting\n * the query runner know that A has completed, and in case _isWaitingForVariables we try to run the query. The query will\n * only run if all variables are in a non loading state so in other scenarios where a query depends on many variables this will\n * be called many times until all dependencies are in a non loading state. *\n */\n private onVariableUpdatesCompleted() {\n if (this.isQueryModeAuto()) {\n this.runQueries();\n }\n }\n\n /**\n * Check if value changed is a adhoc filter o group by variable that did not exist when we issued the last query\n */\n private onAnyVariableChanged(variable: SceneVariable) {\n // If this variable has already been detected this variable as a dependency onVariableUpdatesCompleted above will handle value changes\n if (this._adhocFiltersVar === variable || this._groupByVar === variable || !this.isQueryModeAuto()) {\n return;\n }\n\n if (variable instanceof AdHocFiltersVariable && this._isRelevantAutoVariable(variable)) {\n this.runQueries();\n }\n\n if (variable instanceof GroupByVariable && this._isRelevantAutoVariable(variable)) {\n this.runQueries();\n }\n }\n\n private _isRelevantAutoVariable(variable: AdHocFiltersVariable | GroupByVariable) {\n const datasource = this.state.datasource ?? findFirstDatasource(this.state.queries);\n return variable.state.applyMode === 'auto' && datasource?.uid === variable.state.datasource?.uid;\n }\n\n private shouldRunQueriesOnActivate() {\n if (this._variableValueRecorder.hasDependenciesChanged(this)) {\n writeSceneLog(\n 'SceneQueryRunner',\n 'Variable dependency changed while inactive, shouldRunQueriesOnActivate returns true'\n );\n return true;\n }\n\n // If we don't have any data we should run queries\n if (!this.state.data) {\n return true;\n }\n\n // If time range is stale / different we should run queries\n if (this._isDataTimeRangeStale(this.state.data)) {\n return true;\n }\n\n return false;\n }\n\n private _isDataTimeRangeStale(data: PanelData) {\n const timeRange = sceneGraph.getTimeRange(this);\n\n const stateTimeRange = timeRange.state.value;\n const dataTimeRange = data.timeRange;\n\n if (\n stateTimeRange.from.unix() === dataTimeRange.from.unix() &&\n stateTimeRange.to.unix() === dataTimeRange.to.unix()\n ) {\n return false;\n }\n writeSceneLog('SceneQueryRunner', 'Data time range is stale');\n return true;\n }\n\n private _onDeactivate(): void {\n if (this._querySub) {\n this._querySub.unsubscribe();\n this._querySub = undefined;\n }\n\n if (this._dataLayersSub) {\n this._dataLayersSub.unsubscribe();\n this._dataLayersSub = undefined;\n }\n\n this._timeSub?.unsubscribe();\n this._timeSub = undefined;\n this._timeSubRange = undefined;\n this._adhocFiltersVar = undefined;\n this._groupByVar = undefined;\n this._variableValueRecorder.recordCurrentDependencyValuesForSceneObject(this);\n }\n\n public setContainerWidth(width: number) {\n // If we don't have a width we should run queries\n if (!this._containerWidth && width > 0) {\n this._containerWidth = width;\n\n // If we don't have maxDataPoints specifically set and maxDataPointsFromWidth is true\n if (this.state.maxDataPointsFromWidth && !this.state.maxDataPoints) {\n // As this is called from render path we need to wait for next tick before running queries\n setTimeout(() => {\n if (this.isActive && !this.state._hasFetchedData) {\n this.runQueries();\n }\n }, 0);\n }\n } else {\n // if the updated container width is bigger than 0 let's remember the width until next query issue\n if (width > 0) {\n this._containerWidth = width;\n }\n }\n }\n\n public isDataReadyToDisplay() {\n return Boolean(this.state._hasFetchedData);\n }\n\n private subscribeToTimeRangeChanges(timeRange: SceneTimeRangeLike) {\n if (this._timeSubRange === timeRange) {\n // Nothing to do, already subscribed\n return;\n }\n\n if (this._timeSub) {\n this._timeSub.unsubscribe();\n }\n\n this._timeSubRange = timeRange;\n this._timeSub = timeRange.subscribeToState(() => {\n this.runWithTimeRange(timeRange);\n });\n }\n\n public runQueries() {\n const timeRange = sceneGraph.getTimeRange(this);\n if (this.isQueryModeAuto()) {\n this.subscribeToTimeRangeChanges(timeRange);\n }\n\n this.runWithTimeRange(timeRange);\n }\n\n private getMaxDataPoints() {\n if (this.state.maxDataPoints) {\n return this.state.maxDataPoints;\n }\n\n return this.state.maxDataPointsFromWidth ? this._containerWidth ?? 500 : 500;\n }\n\n public cancelQuery() {\n this._querySub?.unsubscribe();\n\n if (this._dataLayersSub) {\n this._dataLayersSub.unsubscribe();\n this._dataLayersSub = undefined;\n }\n\n this.setState({\n data: { ...this.state.data!, state: LoadingState.Done },\n });\n }\n\n private async runWithTimeRange(timeRange: SceneTimeRangeLike) {\n // If no maxDataPoints specified we might need to wait for container width to be set from the outside\n if (!this.state.maxDataPoints && this.state.maxDataPointsFromWidth && !this._containerWidth) {\n return;\n }\n\n // If data layers subscription doesn't exist, create one\n if (!this._dataLayersSub) {\n this._handleDataLayers();\n }\n\n // Cancel any running queries\n this._querySub?.unsubscribe();\n\n // Skip executing queries if variable dependency is in loading state\n if (this._variableDependency.hasDependencyInLoadingState()) {\n writeSceneLog('SceneQueryRunner', 'Variable dependency is in loading state, skipping query execution');\n this.setState({ data: { ...(this.state.data ?? emptyPanelData), state: LoadingState.Loading } });\n return;\n }\n\n const { queries } = this.state;\n\n // Simple path when no queries exist\n if (!queries?.length) {\n this._setNoDataState();\n return;\n }\n\n try {\n const datasource = this.state.datasource ?? findFirstDatasource(queries);\n const ds = await getDataSource(datasource, this._scopedVars);\n\n this.findAndSubscribeToAdHocFilters(datasource?.uid);\n\n const runRequest = getRunRequest();\n const { primary, secondaries, processors } = this.prepareRequests(timeRange, ds);\n\n writeSceneLog('SceneQueryRunner', 'Starting runRequest', this.state.key);\n\n let stream = runRequest(ds, primary);\n\n if (secondaries.length > 0) {\n // Submit all secondary requests in parallel.\n const secondaryStreams = secondaries.map((r) => runRequest(ds, r));\n // Create the rxjs operator which will combine the primary and secondary responses\n // by calling the correct processor functions provided by the\n // extra request providers.\n const op = extraQueryProcessingOperator(processors);\n // Combine the primary and secondary streams into a single stream, and apply the operator.\n stream = forkJoin([stream, ...secondaryStreams]).pipe(op);\n }\n\n stream = stream.pipe(\n registerQueryWithController({\n type: 'data',\n request: primary,\n origin: this,\n cancel: () => this.cancelQuery(),\n })\n );\n\n this._querySub = stream.subscribe(this.onDataReceived);\n } catch (err) {\n console.error('PanelQueryRunner Error', err);\n\n this.onDataReceived({\n ...emptyPanelData,\n ...this.state.data,\n state: LoadingState.Error,\n errors: [toDataQueryError(err)],\n });\n }\n }\n\n public clone(withState?: Partial<QueryRunnerState>) {\n const clone = super.clone(withState);\n\n if (this._resultAnnotations) {\n clone['_resultAnnotations'] = this._resultAnnotations.map((frame) => ({ ...frame }));\n }\n\n if (this._layerAnnotations) {\n clone['_layerAnnotations'] = this._layerAnnotations.map((frame) => ({ ...frame }));\n }\n\n clone['_variableValueRecorder'] = this._variableValueRecorder.cloneAndRecordCurrentValuesForSceneObject(this);\n clone['_containerWidth'] = this._containerWidth;\n clone['_results'].next({ origin: this, data: this.state.data ?? emptyPanelData });\n\n return clone;\n }\n\n private prepareRequests(timeRange: SceneTimeRangeLike, ds: DataSourceApi): PreparedRequests {\n const { minInterval, queries } = this.state;\n\n let request: DataQueryRequest<DataQueryExtended> = {\n app: 'scenes',\n requestId: getNextRequestId(),\n timezone: timeRange.getTimeZone(),\n range: timeRange.state.value,\n interval: '1s',\n intervalMs: 1000,\n targets: cloneDeep(queries),\n maxDataPoints: this.getMaxDataPoints(),\n scopedVars: this._scopedVars,\n startTime: Date.now(),\n liveStreaming: this.state.liveStreaming,\n rangeRaw: {\n from: timeRange.state.from,\n to: timeRange.state.to,\n },\n cacheTimeout: this.state.cacheTimeout,\n queryCachingTTL: this.state.queryCachingTTL,\n // This asks the scene root to provide context properties like app, panel and dashboardUID\n ...getEnrichedDataRequest(this),\n };\n\n if (this._adhocFiltersVar) {\n // only pass filters that have both key and value\n // @ts-ignore (Temporary ignore until we update @grafana/data)\n request.filters = this._adhocFiltersVar.state.filters.filter(isFilterComplete);\n }\n\n if (this._groupByVar) {\n // @ts-ignore (Temporary ignore until we update @grafana/data)\n request.groupByKeys = this._groupByVar.state.value;\n }\n\n request.targets = request.targets.map((query) => {\n if (\n !query.datasource ||\n (query.datasource.uid !== ds.uid &&\n !ds.meta?.mixed &&\n isExpressionReference /* TODO: Remove this check when isExpressionReference is properly exported from grafan runtime */ &&\n !isExpressionReference(query.datasource))\n ) {\n query.datasource = ds.getRef();\n }\n return query;\n });\n\n const lowerIntervalLimit = minInterval ? interpolate(this, minInterval) : ds.interval;\n const norm = rangeUtil.calculateInterval(timeRange.state.value, request.maxDataPoints!, lowerIntervalLimit);\n\n // make shallow copy of scoped vars,\n // and add built in variables interval and interval_ms\n request.scopedVars = Object.assign({}, request.scopedVars, {\n __interval: { text: norm.interval, value: norm.interval },\n __interval_ms: { text: norm.intervalMs.toString(), value: norm.intervalMs },\n });\n\n request.interval = norm.interval;\n request.intervalMs = norm.intervalMs;\n\n // If there are any extra request providers, we need to add a new request for each\n // and map the request's ID to the processor function given by the provider, to ensure that\n // the processor is called with the correct response data.\n const primaryTimeRange = timeRange.state.value;\n let secondaryRequests: DataQueryRequest[] = [];\n let secondaryProcessors = new Map();\n for (const provider of this.getClosestExtraQueryProviders() ?? []) {\n for (const { req, processor } of provider.getExtraQueries(request)) {\n const requestId = getNextRequestId();\n secondaryRequests.push({ ...req, requestId });\n secondaryProcessors.set(requestId, processor ?? passthroughProcessor);\n }\n }\n request.range = primaryTimeRange;\n return { primary: request, secondaries: secondaryRequests, processors: secondaryProcessors };\n }\n\n private onDataReceived = (data: PanelData) => {\n // Will combine annotations from SQR queries (frames with meta.dataTopic === DataTopic.Annotations)\n const preProcessedData = preProcessPanelData(data, this.state.data);\n\n // Save query annotations\n this._resultAnnotations = data.annotations;\n\n // Will combine annotations & alert state from data layer providers\n const dataWithLayersApplied = this._combineDataLayers(preProcessedData);\n\n let hasFetchedData = this.state._hasFetchedData;\n\n if (!hasFetchedData && preProcessedData.state !== LoadingState.Loading) {\n hasFetchedData = true;\n }\n\n this.setState({ data: dataWithLayersApplied, _hasFetchedData: hasFetchedData });\n this._results.next({ origin: this, data: dataWithLayersApplied });\n };\n\n private _combineDataLayers(data: PanelData) {\n if (this._layerAnnotations && this._layerAnnotations.length > 0) {\n data.annotations = (data.annotations || []).concat(this._layerAnnotations);\n }\n\n if (this.state.data && this.state.data.alertState) {\n data.alertState = this.state.data.alertState;\n }\n\n return data;\n }\n\n private _setNoDataState() {\n if (this.state.data !== emptyPanelData) {\n this.setState({ data: emptyPanelData });\n }\n }\n\n /**\n * Walk up the scene graph and find any ExtraQueryProviders.\n *\n * This will return an array of the closest provider of each type.\n */\n private getClosestExtraQueryProviders(): Array<ExtraQueryProvider<any>> {\n // Maintain a map from provider constructor to provider object. The constructor\n // is used as a unique key for each class, to ensure we have no more than one\n // type of each type of provider.\n const found = new Map();\n if (!this.parent) {\n return [];\n }\n getClosest(this.parent, (s) => {\n if (isExtraQueryProvider(s) && !found.has(s.constructor)) {\n found.set(s.constructor, s);\n }\n s.forEachChild((child) => {\n if (isExtraQueryProvider(child) && !found.has(child.constructor)) {\n found.set(child.constructor, child);\n }\n });\n // Always return null so that the search continues to the top of\n // the scene graph.\n return null;\n });\n return Array.from(found.values());\n }\n\n /**\n * Walk up scene graph and find the closest filterset with matching data source\n */\n private findAndSubscribeToAdHocFilters(uid: string | undefined) {\n const filtersVar = findActiveAdHocFilterVariableByUid(uid);\n\n if (this._adhocFiltersVar !== filtersVar) {\n this._adhocFiltersVar = filtersVar;\n this._updateExplicitVariableDependencies();\n }\n\n const groupByVar = findActiveGroupByVariablesByUid(uid);\n if (this._groupByVar !== groupByVar) {\n this._groupByVar = groupByVar;\n this._updateExplicitVariableDependencies();\n }\n }\n\n private _updateExplicitVariableDependencies() {\n const explicitDependencies: string[] = [];\n\n if (this._adhocFiltersVar) {\n explicitDependencies.push(this._adhocFiltersVar.state.name);\n }\n\n if (this._groupByVar) {\n explicitDependencies.push(this._groupByVar.state.name);\n }\n\n this._variableDependency.setVariableNames(explicitDependencies);\n }\n\n private isQueryModeAuto(): boolean {\n return (this.state.runQueriesMode ?? 'auto') === 'auto';\n }\n}\n\nexport function findFirstDatasource(targets: DataQuery[]): DataSourceRef | undefined {\n return targets.find((t) => t.datasource !== null)?.datasource ?? undefined;\n}\n\nfunction allFramesEmpty(frames?: DataFrame[]) {\n if (!frames) {\n return true;\n }\n\n for (let i = 0; i < frames.length; i++) {\n if (frames[i].length > 0) {\n return false;\n }\n }\n\n return 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{"version":3,"file":"registerQueryWithController.js","sources":["../../../src/querying/registerQueryWithController.ts"],"sourcesContent":["import { Observable } from 'rxjs';\nimport { LoadingState } from '@grafana/schema';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { QueryResultWithState, SceneQueryControllerEntry } from '../behaviors/
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{"version":3,"file":"registerQueryWithController.js","sources":["../../../src/querying/registerQueryWithController.ts"],"sourcesContent":["import { Observable, catchError, from, map } from 'rxjs';\nimport { LoadingState } from '@grafana/schema';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { QueryResultWithState, SceneQueryControllerEntry } from '../behaviors/types';\n\n/**\n * Will look for a scene object with a behavior that is a SceneQueryController and register the query with it.\n */\nexport function registerQueryWithController<T extends QueryResultWithState>(entry: SceneQueryControllerEntry) {\n return (queryStream: Observable<T>) => {\n const queryControler = sceneGraph.getQueryController(entry.origin);\n if (!queryControler) {\n return queryStream;\n }\n\n return new Observable<T>((observer) => {\n if (!entry.cancel) {\n entry.cancel = () => observer.complete();\n }\n\n queryControler.queryStarted(entry);\n let markedAsCompleted = false;\n\n const sub = queryStream.subscribe({\n next: (v) => {\n if (!markedAsCompleted && v.state !== LoadingState.Loading) {\n markedAsCompleted = true;\n queryControler.queryCompleted(entry);\n }\n\n observer.next(v);\n },\n error: (e) => observer.error(e),\n complete: () => {\n observer.complete();\n },\n });\n\n return () => {\n sub.unsubscribe();\n\n if (!markedAsCompleted) {\n queryControler.queryCompleted(entry);\n }\n };\n });\n };\n}\n\n// Wraps an arbitrary Promise in an observble that emits Promise state\nexport function wrapPromiseInStateObservable(promise: Promise<any>): Observable<QueryResultWithState> {\n console.log('wrapPromiseInStateObservable', promise);\n return new Observable<QueryResultWithState>((observer) => {\n // Emit 'loading' state initially\n observer.next({ state: LoadingState.Loading });\n\n // Convert the promise to an observable\n const promiseObservable = from(promise);\n\n // Subscribe to the promise observable\n promiseObservable\n .pipe(\n map(() => ({ state: LoadingState.Done })),\n\n catchError(() => {\n observer.next({ state: LoadingState.Error });\n return [];\n })\n )\n .subscribe({\n next: (result) => observer.next(result),\n complete: () => observer.complete(),\n });\n });\n}\n"],"names":[],"mappings":";;;;AAQO,SAAS,4BAA4D,KAAkC,EAAA;AAC5G,EAAA,OAAO,CAAC,WAA+B,KAAA;AACrC,IAAA,MAAM,cAAiB,GAAA,UAAA,CAAW,kBAAmB,CAAA,KAAA,CAAM,MAAM,CAAA,CAAA;AACjE,IAAA,IAAI,CAAC,cAAgB,EAAA;AACnB,MAAO,OAAA,WAAA,CAAA;AAAA,KACT;AAEA,IAAO,OAAA,IAAI,UAAc,CAAA,CAAC,QAAa,KAAA;AACrC,MAAI,IAAA,CAAC,MAAM,MAAQ,EAAA;AACjB,QAAM,KAAA,CAAA,MAAA,GAAS,MAAM,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,OACzC;AAEA,MAAA,cAAA,CAAe,aAAa,KAAK,CAAA,CAAA;AACjC,MAAA,IAAI,iBAAoB,GAAA,KAAA,CAAA;AAExB,MAAM,MAAA,GAAA,GAAM,YAAY,SAAU,CAAA;AAAA,QAChC,IAAA,EAAM,CAAC,CAAM,KAAA;AACX,UAAA,IAAI,CAAC,iBAAA,IAAqB,CAAE,CAAA,KAAA,KAAU,aAAa,OAAS,EAAA;AAC1D,YAAoB,iBAAA,GAAA,IAAA,CAAA;AACpB,YAAA,cAAA,CAAe,eAAe,KAAK,CAAA,CAAA;AAAA,WACrC;AAEA,UAAA,QAAA,CAAS,KAAK,CAAC,CAAA,CAAA;AAAA,SACjB;AAAA,QACA,KAAO,EAAA,CAAC,CAAM,KAAA,QAAA,CAAS,MAAM,CAAC,CAAA;AAAA,QAC9B,UAAU,MAAM;AACd,UAAA,QAAA,CAAS,QAAS,EAAA,CAAA;AAAA,SACpB;AAAA,OACD,CAAA,CAAA;AAED,MAAA,OAAO,MAAM;AACX,QAAA,GAAA,CAAI,WAAY,EAAA,CAAA;AAEhB,QAAA,IAAI,CAAC,iBAAmB,EAAA;AACtB,UAAA,cAAA,CAAe,eAAe,KAAK,CAAA,CAAA;AAAA,SACrC;AAAA,OACF,CAAA;AAAA,KACD,CAAA,CAAA;AAAA,GACH,CAAA;AACF,CAAA;AAGO,SAAS,6BAA6B,OAAyD,EAAA;AACpG,EAAQ,OAAA,CAAA,GAAA,CAAI,gCAAgC,OAAO,CAAA,CAAA;AACnD,EAAO,OAAA,IAAI,UAAiC,CAAA,CAAC,QAAa,KAAA;AAExD,IAAA,QAAA,CAAS,IAAK,CAAA,EAAE,KAAO,EAAA,YAAA,CAAa,SAAS,CAAA,CAAA;AAG7C,IAAM,MAAA,iBAAA,GAAoB,KAAK,OAAO,CAAA,CAAA;AAGtC,IACG,iBAAA,CAAA,IAAA;AAAA,MACC,IAAI,OAAO,EAAE,KAAO,EAAA,YAAA,CAAa,MAAO,CAAA,CAAA;AAAA,MAExC,WAAW,MAAM;AACf,QAAA,QAAA,CAAS,IAAK,CAAA,EAAE,KAAO,EAAA,YAAA,CAAa,OAAO,CAAA,CAAA;AAC3C,QAAA,OAAO,EAAC,CAAA;AAAA,OACT,CAAA;AAAA,MAEF,SAAU,CAAA;AAAA,MACT,IAAM,EAAA,CAAC,MAAW,KAAA,QAAA,CAAS,KAAK,MAAM,CAAA;AAAA,MACtC,QAAA,EAAU,MAAM,QAAA,CAAS,QAAS,EAAA;AAAA,KACnC,CAAA,CAAA;AAAA,GACJ,CAAA,CAAA;AACH;;;;"}
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{"version":3,"file":"useUrlSync.js","sources":["../../../src/services/useUrlSync.ts"],"sourcesContent":["import { SceneObject } from '../core/types';\nimport { useEffect, useState } from 'react';\nimport { useLocation } from 'react-router-dom';\nimport { getUrlSyncManager } from './UrlSyncManager';\nimport { locationService } from '@grafana/runtime';\nimport { writeSceneLog } from '../utils/writeSceneLog';\n\nexport function useUrlSync(sceneRoot: SceneObject): boolean {\n const urlSyncManager = getUrlSyncManager();\n const location = useLocation();\n const [isInitialized, setIsInitialized] = useState(false);\n\n useEffect(() => {\n urlSyncManager.initSync(sceneRoot);\n setIsInitialized(true);\n return () => urlSyncManager.cleanUp(sceneRoot);\n }, [sceneRoot, urlSyncManager]);\n\n useEffect(() => {\n // Use latest location, as by the time this effect runs, the location might have changed again\n const latestLocation = locationService.getLocation();\n const locationToHandle = latestLocation !== location ? latestLocation : location;\n\n if (latestLocation !== location) {\n writeSceneLog('useUrlSync', 'latestLocation different from location')
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{"version":3,"file":"useUrlSync.js","sources":["../../../src/services/useUrlSync.ts"],"sourcesContent":["import { SceneObject } from '../core/types';\nimport { useEffect, useState } from 'react';\nimport { useLocation } from 'react-router-dom';\nimport { getUrlSyncManager } from './UrlSyncManager';\nimport { locationService } from '@grafana/runtime';\nimport { writeSceneLog } from '../utils/writeSceneLog';\n\nexport function useUrlSync(sceneRoot: SceneObject): boolean {\n const urlSyncManager = getUrlSyncManager();\n const location = useLocation();\n const [isInitialized, setIsInitialized] = useState(false);\n\n useEffect(() => {\n urlSyncManager.initSync(sceneRoot);\n setIsInitialized(true);\n return () => urlSyncManager.cleanUp(sceneRoot);\n }, [sceneRoot, urlSyncManager]);\n\n useEffect(() => {\n // Use latest location, as by the time this effect runs, the location might have changed again\n const latestLocation = locationService.getLocation();\n const locationToHandle = latestLocation !== location ? latestLocation : location;\n\n if (latestLocation !== location) {\n writeSceneLog('useUrlSync', 'latestLocation different from location');\n }\n\n urlSyncManager.handleNewLocation(locationToHandle);\n }, [sceneRoot, urlSyncManager, location]);\n\n return isInitialized;\n}\n\nexport interface UrlSyncContextProviderProps {\n scene: SceneObject;\n children: React.ReactNode;\n}\n"],"names":[],"mappings":";;;;;;AAOO,SAAS,WAAW,SAAiC,EAAA;AAC1D,EAAA,MAAM,iBAAiB,iBAAkB,EAAA,CAAA;AACzC,EAAA,MAAM,WAAW,WAAY,EAAA,CAAA;AAC7B,EAAA,MAAM,CAAC,aAAA,EAAe,gBAAgB,CAAA,GAAI,SAAS,KAAK,CAAA,CAAA;AAExD,EAAA,SAAA,CAAU,MAAM;AACd,IAAA,cAAA,CAAe,SAAS,SAAS,CAAA,CAAA;AACjC,IAAA,gBAAA,CAAiB,IAAI,CAAA,CAAA;AACrB,IAAO,OAAA,MAAM,cAAe,CAAA,OAAA,CAAQ,SAAS,CAAA,CAAA;AAAA,GAC5C,EAAA,CAAC,SAAW,EAAA,cAAc,CAAC,CAAA,CAAA;AAE9B,EAAA,SAAA,CAAU,MAAM;AAEd,IAAM,MAAA,cAAA,GAAiB,gBAAgB,WAAY,EAAA,CAAA;AACnD,IAAM,MAAA,gBAAA,GAAmB,cAAmB,KAAA,QAAA,GAAW,cAAiB,GAAA,QAAA,CAAA;AAExE,IAAA,IAAI,mBAAmB,QAAU,EAAA;AAC/B,MAAA,aAAA,CAAc,cAAc,wCAAwC,CAAA,CAAA;AAAA,KACtE;AAEA,IAAA,cAAA,CAAe,kBAAkB,gBAAgB,CAAA,CAAA;AAAA,GAChD,EAAA,CAAC,SAAW,EAAA,cAAA,EAAgB,QAAQ,CAAC,CAAA,CAAA;AAExC,EAAO,OAAA,aAAA,CAAA;AACT;;;;"}
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{"version":3,"file":"getDataSource.js","sources":["../../../src/utils/getDataSource.ts"],"sourcesContent":["import { DataSourceApi, ScopedVars } from '@grafana/data';\nimport { getDataSourceSrv } from '@grafana/runtime';\nimport { DataSourceRef } from '@grafana/schema';\nimport { runtimeDataSources } from '../querying/RuntimeDataSource';\n\nexport async function getDataSource(\n datasource: DataSourceRef | undefined | null,\n scopedVars: ScopedVars\n): Promise<DataSourceApi> {\n if (datasource?.uid) {\n const runtimeDataSource = runtimeDataSources.get(datasource.uid);\n if (runtimeDataSource) {\n return runtimeDataSource;\n }\n }\n\n if (datasource && (datasource as any).query) {\n return datasource as DataSourceApi;\n }\n\n
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{"version":3,"file":"getDataSource.js","sources":["../../../src/utils/getDataSource.ts"],"sourcesContent":["import { DataSourceApi, ScopedVars } from '@grafana/data';\nimport { getDataSourceSrv } from '@grafana/runtime';\nimport { DataSourceRef } from '@grafana/schema';\nimport { runtimeDataSources } from '../querying/RuntimeDataSource';\nimport { registerQueryWithController, wrapPromiseInStateObservable } from '../querying/registerQueryWithController';\nimport { SceneObject } from '../core/types';\nimport { sceneGraph } from '../core/sceneGraph';\n\nexport async function getDataSource(\n datasource: DataSourceRef | undefined | null,\n scopedVars: ScopedVars\n): Promise<DataSourceApi> {\n if (datasource?.uid) {\n const runtimeDataSource = runtimeDataSources.get(datasource.uid);\n if (runtimeDataSource) {\n return runtimeDataSource;\n }\n }\n\n if (datasource && (datasource as any).query) {\n return datasource as DataSourceApi;\n }\n\n const dsPromise = getDataSourceSrv().get(datasource as string, scopedVars);\n\n if (scopedVars.__sceneObject && scopedVars.__sceneObject.value.valueOf()) {\n const queryControler = sceneGraph.getQueryController(scopedVars.__sceneObject.value.valueOf() as SceneObject);\n if (queryControler && queryControler.state.enableProfiling) {\n wrapPromiseInStateObservable(dsPromise)\n .pipe(\n registerQueryWithController({\n type: 'plugin',\n origin: scopedVars.__sceneObject.value.valueOf() as SceneObject,\n })\n )\n .subscribe(() => {});\n }\n }\n\n const result = await dsPromise;\n return result;\n}\n"],"names":[],"mappings":";;;;;AAQsB,eAAA,aAAA,CACpB,YACA,UACwB,EAAA;AACxB,EAAA,IAAI,yCAAY,GAAK,EAAA;AACnB,IAAA,MAAM,iBAAoB,GAAA,kBAAA,CAAmB,GAAI,CAAA,UAAA,CAAW,GAAG,CAAA,CAAA;AAC/D,IAAA,IAAI,iBAAmB,EAAA;AACrB,MAAO,OAAA,iBAAA,CAAA;AAAA,KACT;AAAA,GACF;AAEA,EAAI,IAAA,UAAA,IAAe,WAAmB,KAAO,EAAA;AAC3C,IAAO,OAAA,UAAA,CAAA;AAAA,GACT;AAEA,EAAA,MAAM,SAAY,GAAA,gBAAA,EAAmB,CAAA,GAAA,CAAI,YAAsB,UAAU,CAAA,CAAA;AAEzE,EAAA,IAAI,WAAW,aAAiB,IAAA,UAAA,CAAW,aAAc,CAAA,KAAA,CAAM,SAAW,EAAA;AACxE,IAAA,MAAM,iBAAiB,UAAW,CAAA,kBAAA,CAAmB,WAAW,aAAc,CAAA,KAAA,CAAM,SAAwB,CAAA,CAAA;AAC5G,IAAI,IAAA,cAAA,IAAkB,cAAe,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC1D,MAAA,4BAAA,CAA6B,SAAS,CACnC,CAAA,IAAA;AAAA,QACC,2BAA4B,CAAA;AAAA,UAC1B,IAAM,EAAA,QAAA;AAAA,UACN,MAAQ,EAAA,UAAA,CAAW,aAAc,CAAA,KAAA,CAAM,OAAQ,EAAA;AAAA,SAChD,CAAA;AAAA,OACH,CACC,UAAU,MAAM;AAAA,OAAE,CAAA,CAAA;AAAA,KACvB;AAAA,GACF;AAEA,EAAA,MAAM,SAAS,MAAM,SAAA,CAAA;AACrB,EAAO,OAAA,MAAA,CAAA;AACT;;;;"}
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|
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|
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|
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|
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|
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{"version":3,"file":"VariableValueSelect.js","sources":["../../../../src/variables/components/VariableValueSelect.tsx"],"sourcesContent":["import { isArray } from 'lodash';\nimport React, { RefCallback, useEffect, useMemo, useState } from 'react';\n\nimport { Checkbox, InputActionMeta, MultiSelect, Select, getSelectStyles, useStyles2, useTheme2 } from '@grafana/ui';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { MultiValueVariable } from '../variants/MultiValueVariable';\nimport { VariableValue, VariableValueSingle } from '../types';\nimport { selectors } from '@grafana/e2e-selectors';\nimport { GrafanaTheme2, SelectableValue } from '@grafana/data';\nimport { css, cx } from '@emotion/css';\nimport { getOptionSearcher } from './getOptionSearcher';\n\nconst filterNoOp = () => true;\n\nexport function toSelectableValue<T>(value: T, label?: string): SelectableValue<T> {\n return {\n value,\n label: label ?? String(value),\n };\n}\n\nexport function VariableValueSelect({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, text, key, options, includeAll, isReadOnly } = model.useState();\n const [inputValue, setInputValue] = useState('');\n const [hasCustomValue, setHasCustomValue] = useState(false);\n const selectValue = toSelectableValue(value, String(text));\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n return value;\n };\n\n const filteredOptions = optionSearcher(inputValue);\n\n const onOpenMenu = () => {\n if (hasCustomValue) {\n setInputValue(String(text));\n }\n };\n\n const onCloseMenu = () => {\n setInputValue('');\n };\n\n return (\n <Select<VariableValue>\n id={key}\n isValidNewOption={(inputValue) => inputValue.trim().length > 0}\n placeholder=\"Select value\"\n width=\"auto\"\n disabled={isReadOnly}\n value={selectValue}\n inputValue={inputValue}\n allowCustomValue\n virtualized\n filterOption={filterNoOp}\n tabSelectsValue={false}\n onInputChange={onInputChange}\n onOpenMenu={onOpenMenu}\n onCloseMenu={onCloseMenu}\n options={filteredOptions}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`)}\n onChange={(newValue) => {\n model.changeValueTo(newValue.value!, newValue.label!);\n\n if (hasCustomValue !== newValue.__isNew__) {\n setHasCustomValue(newValue.__isNew__);\n }\n }}\n />\n );\n}\n\nexport function VariableValueSelectMulti({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly } = model.useState();\n const arrayValue = useMemo(() => (isArray(value) ? value : [value]), [value]);\n // To not trigger queries on every selection we store this state locally here and only update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(arrayValue);\n const [inputValue, setInputValue] = useState('');\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(arrayValue);\n }, [arrayValue]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const placeholder = options.length > 0 ? 'Select value' : '';\n const filteredOptions = optionSearcher(inputValue);\n\n return (\n <MultiSelect<VariableValueSingle>\n id={key}\n placeholder={placeholder}\n width=\"auto\"\n inputValue={inputValue}\n disabled={isReadOnly}\n value={uncommittedValue}\n noMultiValueWrap={true}\n maxVisibleValues={maxVisibleValues ?? 5}\n tabSelectsValue={false}\n virtualized\n allowCustomValue\n options={filteredOptions}\n closeMenuOnSelect={false}\n components={{ Option: OptionWithCheckbox }}\n isClearable={true}\n hideSelectedOptions={false}\n onInputChange={onInputChange}\n onBlur={() => {\n model.changeValueTo(uncommittedValue);\n }}\n filterOption={filterNoOp}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${uncommittedValue}`)}\n onChange={(newValue, action) => {\n if (action.action === 'clear' && noValueOnClear) {\n model.changeValueTo([]);\n }\n setUncommittedValue(newValue.map((x) => x.value!));\n }}\n />\n );\n}\n\ninterface SelectMenuOptionProps<T> {\n isDisabled: boolean;\n isFocused: boolean;\n isSelected: boolean;\n innerProps: JSX.IntrinsicElements['div'];\n innerRef: RefCallback<HTMLDivElement>;\n renderOptionLabel?: (value: SelectableValue<T>) => JSX.Element;\n data: SelectableValue<T>;\n}\n\nexport const OptionWithCheckbox = ({\n children,\n data,\n innerProps,\n innerRef,\n isFocused,\n isSelected,\n renderOptionLabel,\n}: React.PropsWithChildren<SelectMenuOptionProps<unknown>>) => {\n // We are removing onMouseMove and onMouseOver from innerProps because they cause the whole\n // list to re-render everytime the user hovers over an option. This is a performance issue.\n // See https://github.com/JedWatson/react-select/issues/3128#issuecomment-451936743\n const { onMouseMove, onMouseOver, ...rest } = innerProps;\n const theme = useTheme2();\n const selectStyles = getSelectStyles(theme);\n const optionStyles = useStyles2(getOptionStyles);\n\n return (\n <div\n ref={innerRef}\n className={cx(selectStyles.option, isFocused && selectStyles.optionFocused)}\n {...rest}\n // TODO: use below selector once we update grafana dependencies to ^11.1.0\n // data-testid={selectors.components.Select.option}\n data-testid=\"data-testid Select option\"\n title={data.title}\n >\n <div className={optionStyles.checkbox}>\n <Checkbox value={isSelected} />\n </div>\n <div\n className={selectStyles.optionBody}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownOptionTexts(\n data.label ?? 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{"version":3,"file":"VariableValueSelect.js","sources":["../../../../src/variables/components/VariableValueSelect.tsx"],"sourcesContent":["import { isArray } from 'lodash';\nimport React, { RefCallback, useEffect, useMemo, useState } from 'react';\n\nimport { Checkbox, InputActionMeta, MultiSelect, Select, getSelectStyles, useStyles2, useTheme2 } from '@grafana/ui';\n\nimport { SceneComponentProps } from '../../core/types';\nimport { MultiValueVariable } from '../variants/MultiValueVariable';\nimport { VariableValue, VariableValueSingle } from '../types';\nimport { selectors } from '@grafana/e2e-selectors';\nimport { GrafanaTheme2, SelectableValue } from '@grafana/data';\nimport { css, cx } from '@emotion/css';\nimport { getOptionSearcher } from './getOptionSearcher';\nimport { sceneGraph } from '../../core/sceneGraph';\n\nconst filterNoOp = () => true;\n\nexport function toSelectableValue<T>(value: T, label?: string): SelectableValue<T> {\n return {\n value,\n label: label ?? String(value),\n };\n}\n\nexport function VariableValueSelect({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, text, key, options, includeAll, isReadOnly } = model.useState();\n const [inputValue, setInputValue] = useState('');\n const [hasCustomValue, setHasCustomValue] = useState(false);\n const selectValue = toSelectableValue(value, String(text));\n const queryController = sceneGraph.getQueryController(model);\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n return value;\n };\n\n const filteredOptions = optionSearcher(inputValue);\n\n const onOpenMenu = () => {\n if (hasCustomValue) {\n setInputValue(String(text));\n }\n };\n\n const onCloseMenu = () => {\n setInputValue('');\n };\n\n return (\n <Select<VariableValue>\n id={key}\n isValidNewOption={(inputValue) => inputValue.trim().length > 0}\n placeholder=\"Select value\"\n width=\"auto\"\n disabled={isReadOnly}\n value={selectValue}\n inputValue={inputValue}\n allowCustomValue\n virtualized\n filterOption={filterNoOp}\n tabSelectsValue={false}\n onInputChange={onInputChange}\n onOpenMenu={onOpenMenu}\n onCloseMenu={onCloseMenu}\n options={filteredOptions}\n data-testid={selectors.pages.Dashboard.SubMenu.submenuItemValueDropDownValueLinkTexts(`${value}`)}\n onChange={(newValue) => {\n model.changeValueTo(newValue.value!, newValue.label!);\n queryController?.startProfile(model);\n\n if (hasCustomValue !== newValue.__isNew__) {\n setHasCustomValue(newValue.__isNew__);\n }\n }}\n />\n );\n}\n\nexport function VariableValueSelectMulti({ model }: SceneComponentProps<MultiValueVariable>) {\n const { value, options, key, maxVisibleValues, noValueOnClear, includeAll, isReadOnly } = model.useState();\n const arrayValue = useMemo(() => (isArray(value) ? value : [value]), [value]);\n // To not trigger queries on every selection we store this state locally here and only update the variable onBlur\n const [uncommittedValue, setUncommittedValue] = useState(arrayValue);\n const [inputValue, setInputValue] = useState('');\n const queryController = sceneGraph.getQueryController(model);\n\n const optionSearcher = useMemo(() => getOptionSearcher(options, includeAll), [options, includeAll]);\n\n // Detect value changes outside\n useEffect(() => {\n setUncommittedValue(arrayValue);\n }, [arrayValue]);\n\n const onInputChange = (value: string, { action }: InputActionMeta) => {\n if (action === 'input-change') {\n setInputValue(value);\n if (model.onSearchChange) {\n model.onSearchChange!(value);\n }\n return value;\n }\n\n if (action === 'input-blur') {\n setInputValue('');\n return '';\n }\n\n return inputValue;\n };\n\n const placeholder = options.length > 0 ? 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String(data.value)\n )}\n >\n <span>{children}</span>\n </div>\n </div>\n );\n};\n\nOptionWithCheckbox.displayName = 'SelectMenuOptions';\n\nconst getOptionStyles = (theme: GrafanaTheme2) => ({\n checkbox: css({\n marginRight: theme.spacing(2),\n }),\n});\n\nexport function renderSelectForVariable(model: MultiValueVariable) {\n if (model.state.isMulti) {\n return <VariableValueSelectMulti model={model} />;\n } else {\n return <VariableValueSelect model={model} />;\n 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{"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isArray, isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry } from '../interpolation/formatRegistry';\nimport { VariableFormatID } from '@grafana/schema';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { setBaseClassState } from '../../utils/utils';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n /**\n * For multi value variables, this option controls how many values to show before they are collapsed into +N.\n * Defaults to 5\n */\n maxVisibleValues?: number;\n noValueOnClear?: boolean;\n isReadOnly?: boolean;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler = new MultiValueUrlSyncHandler(this);\n\n /**\n * Set to true to skip next value validation to maintain the current value even it it's not among the options (ie valid values)\n */\n public skipNextValidation?: boolean;\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n public onCancel(): void {\n this.setStateHelper({ loading: false });\n const sceneVarSet = this.parent as SceneVariableSet;\n sceneVarSet?.cancel(this);\n }\n\n /**\n * Check if current value is valid given new options. 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{"version":3,"file":"MultiValueVariable.js","sources":["../../../../src/variables/variants/MultiValueVariable.ts"],"sourcesContent":["import { isArray, isEqual } from 'lodash';\nimport { map, Observable } from 'rxjs';\n\nimport { ALL_VARIABLE_TEXT, ALL_VARIABLE_VALUE } from '../constants';\n\nimport { SceneObjectBase } from '../../core/SceneObjectBase';\nimport { SceneObjectUrlSyncHandler, SceneObjectUrlValues } from '../../core/types';\nimport {\n SceneVariable,\n SceneVariableValueChangedEvent,\n SceneVariableState,\n ValidateAndUpdateResult,\n VariableValue,\n VariableValueOption,\n VariableValueSingle,\n CustomVariableValue,\n VariableCustomFormatterFn,\n} from '../types';\nimport { formatRegistry } from '../interpolation/formatRegistry';\nimport { VariableFormatID } from '@grafana/schema';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { setBaseClassState } from '../../utils/utils';\n\nexport interface MultiValueVariableState extends SceneVariableState {\n value: VariableValue; // old current.text\n text: VariableValue; // old current.value\n options: VariableValueOption[];\n isMulti?: boolean;\n includeAll?: boolean;\n defaultToAll?: boolean;\n allValue?: string;\n placeholder?: string;\n /**\n * For multi value variables, this option controls how many values to show before they are collapsed into +N.\n * Defaults to 5\n */\n maxVisibleValues?: number;\n noValueOnClear?: boolean;\n isReadOnly?: boolean;\n}\n\nexport interface VariableGetOptionsArgs {\n searchFilter?: string;\n}\n\nexport abstract class MultiValueVariable<TState extends MultiValueVariableState = MultiValueVariableState>\n extends SceneObjectBase<TState>\n implements SceneVariable<TState>\n{\n protected _urlSync: SceneObjectUrlSyncHandler = new MultiValueUrlSyncHandler(this);\n\n /**\n * Set to true to skip next value validation to maintain the current value even it it's not among the options (ie valid values)\n */\n public skipNextValidation?: boolean;\n\n /**\n * The source of value options.\n */\n public abstract getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]>;\n\n /**\n * This function is called on when SceneVariableSet is activated or when a dependency changes.\n */\n public validateAndUpdate(): Observable<ValidateAndUpdateResult> {\n return this.getValueOptions({}).pipe(\n map((options) => {\n this.updateValueGivenNewOptions(options);\n return {};\n })\n );\n }\n\n public onCancel(): void {\n this.setStateHelper({ loading: false });\n const sceneVarSet = this.parent as SceneVariableSet;\n sceneVarSet?.cancel(this);\n }\n\n /**\n * Check if current value is valid given new options. If not update the value.\n */\n private updateValueGivenNewOptions(options: VariableValueOption[]) {\n // Remember current value and text\n const { value: currentValue, text: currentText } = this.state;\n\n const stateUpdate = this.getStateUpdateGivenNewOptions(options, currentValue, currentText);\n\n this.interceptStateUpdateAfterValidation(stateUpdate);\n\n // Perform state change\n this.setStateHelper(stateUpdate);\n\n // Publish value changed event only if value changed\n if (stateUpdate.value !== currentValue || stateUpdate.text !== currentText || this.hasAllValue()) {\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n }\n\n private getStateUpdateGivenNewOptions(\n options: VariableValueOption[],\n currentValue: VariableValue,\n currentText: VariableValue\n ): Partial<MultiValueVariableState> {\n const stateUpdate: Partial<MultiValueVariableState> = {\n options,\n loading: false,\n value: currentValue,\n text: currentText,\n };\n\n if (options.length === 0) {\n if (this.state.defaultToAll || this.state.includeAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else if (this.state.isMulti) {\n stateUpdate.value = [];\n stateUpdate.text = [];\n } else {\n stateUpdate.value = '';\n stateUpdate.text = '';\n }\n\n return stateUpdate;\n }\n\n if (this.hasAllValue()) {\n if (!this.state.includeAll) {\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n // If multi switch to arrays\n if (this.state.isMulti) {\n stateUpdate.value = [stateUpdate.value];\n stateUpdate.text = [stateUpdate.text];\n }\n }\n return stateUpdate;\n }\n\n if (this.state.isMulti) {\n // If we are a multi valued variable validate the current values are among the options\n const currentValues = Array.isArray(currentValue) ? currentValue : [currentValue];\n const validValues = currentValues.filter((v) => options.find((o) => o.value === v));\n const validTexts = validValues.map((v) => options.find((o) => o.value === v)!.label);\n\n // If no valid values pick the first option\n if (validValues.length === 0) {\n const defaultState = this.getDefaultMultiState(options);\n stateUpdate.value = defaultState.value;\n stateUpdate.text = defaultState.text;\n } else {\n // We have valid values, if it's different from current valid values update current values\n if (!isEqual(validValues, currentValue)) {\n stateUpdate.value = validValues;\n }\n if (!isEqual(validTexts, currentText)) {\n stateUpdate.text = validTexts;\n }\n }\n return stateUpdate;\n }\n\n // Single value variable validation\n\n // Try find by value then text\n let matchingOption = findOptionMatchingCurrent(currentValue, currentText, options);\n if (matchingOption) {\n // When updating the initial state from URL the text property is set the same as value\n // Here we can correct the text value state\n stateUpdate.text = matchingOption.label;\n stateUpdate.value = matchingOption.value;\n } else {\n // Current value is found in options\n if (this.state.defaultToAll) {\n stateUpdate.value = ALL_VARIABLE_VALUE;\n stateUpdate.text = ALL_VARIABLE_TEXT;\n } else {\n // Current value is not valid. Set to first of the available options\n stateUpdate.value = options[0].value;\n stateUpdate.text = options[0].label;\n }\n }\n\n return stateUpdate;\n }\n\n /**\n * Values set by initial URL sync needs to survive the next validation and update.\n * This function can intercept and make sure those values are preserved.\n */\n protected interceptStateUpdateAfterValidation(stateUpdate: Partial<MultiValueVariableState>): void {\n // If the validation wants to fix the all value (All ==> $__all) then we should let that pass\n const isAllValueFix = stateUpdate.value === ALL_VARIABLE_VALUE && this.state.text === ALL_VARIABLE_TEXT;\n\n if (\n this.skipNextValidation &&\n stateUpdate.value !== this.state.value &&\n stateUpdate.text !== this.state.text &&\n !isAllValueFix\n ) {\n stateUpdate.value = this.state.value;\n stateUpdate.text = this.state.text;\n }\n\n this.skipNextValidation = false;\n }\n\n public getValue(): VariableValue {\n if (this.hasAllValue()) {\n if (this.state.allValue) {\n return new CustomAllValue(this.state.allValue, this);\n }\n\n return this.state.options.map((x) => x.value);\n }\n\n return this.state.value;\n }\n\n public getValueText(): string {\n if (this.hasAllValue()) {\n return ALL_VARIABLE_TEXT;\n }\n\n if (Array.isArray(this.state.text)) {\n return this.state.text.join(' + ');\n }\n\n return String(this.state.text);\n }\n\n public hasAllValue() {\n const value = this.state.value;\n return value === ALL_VARIABLE_VALUE || (Array.isArray(value) && value[0] === ALL_VARIABLE_VALUE);\n }\n\n public getDefaultMultiState(options: VariableValueOption[]) {\n if (this.state.defaultToAll) {\n return { value: [ALL_VARIABLE_VALUE], text: [ALL_VARIABLE_TEXT] };\n } else if (options.length > 0) {\n return { value: [options[0].value], text: [options[0].label] };\n } else {\n return { value: [], text: [] };\n }\n }\n\n /**\n * Change the value and publish SceneVariableValueChangedEvent event.\n */\n public changeValueTo(value: VariableValue, text?: VariableValue) {\n // Ignore if there is no change\n if (value === this.state.value && text === this.state.text) {\n return;\n }\n\n if (!text) {\n if (Array.isArray(value)) {\n text = value.map((v) => this.findLabelTextForValue(v));\n } else {\n text = this.findLabelTextForValue(value);\n }\n }\n\n if (Array.isArray(value)) {\n // If we are a multi valued variable is cleared (empty array) we need to set the default empty state\n if (value.length === 0) {\n const state = this.getDefaultMultiState(this.state.options);\n value = state.value;\n text = state.text;\n }\n\n // If last value is the All value then replace all with it\n if (value[value.length - 1] === ALL_VARIABLE_VALUE) {\n value = [ALL_VARIABLE_VALUE];\n text = [ALL_VARIABLE_TEXT];\n }\n // If the first value is the ALL value and we have other values, then remove the All value\n else if (value[0] === ALL_VARIABLE_VALUE && value.length > 1) {\n value.shift();\n if (Array.isArray(text)) {\n text.shift();\n }\n }\n }\n\n // Do nothing if value and text are the same\n if (isEqual(value, this.state.value) && isEqual(text, this.state.text)) {\n return;\n }\n\n this.setStateHelper({ value, text, loading: false });\n this.publishEvent(new SceneVariableValueChangedEvent(this), true);\n }\n\n private findLabelTextForValue(value: VariableValueSingle): VariableValueSingle {\n if (value === ALL_VARIABLE_VALUE) {\n return ALL_VARIABLE_TEXT;\n }\n\n const option = this.state.options.find((x) => x.value === value);\n if (option) {\n return option.label;\n }\n\n const optionByLabel = this.state.options.find((x) => x.label === value);\n if (optionByLabel) {\n return optionByLabel.label;\n }\n\n return value;\n }\n\n /**\n * This helper function is to counter the contravariance of setState\n */\n private setStateHelper(state: Partial<MultiValueVariableState>) {\n setBaseClassState<MultiValueVariableState>(this, state);\n }\n\n public getOptionsForSelect(): VariableValueOption[] {\n let options = this.state.options;\n\n if (this.state.includeAll) {\n options = [{ value: ALL_VARIABLE_VALUE, label: ALL_VARIABLE_TEXT }, ...options];\n }\n\n if (!Array.isArray(this.state.value)) {\n const current = options.find((x) => x.value === this.state.value);\n if (!current) {\n options = [{ value: this.state.value, label: String(this.state.text) }, ...options];\n }\n }\n\n return options;\n }\n\n public refreshOptions() {\n this.getValueOptions({}).subscribe((options) => {\n this.updateValueGivenNewOptions(options);\n });\n }\n\n /**\n * Can be used by subclasses to do custom handling of option search based on search input\n */\n public onSearchChange?(searchFilter: string): void;\n}\n\n/**\n * Looks for matching option, first by value but as a fallback by text (label).\n */\nfunction findOptionMatchingCurrent(\n currentValue: VariableValue,\n currentText: VariableValue,\n options: VariableValueOption[]\n) {\n let textMatch: VariableValueOption | undefined;\n\n for (const item of options) {\n if (item.value === currentValue) {\n return item;\n }\n\n // No early return here as want to continue to look a value match\n if (item.label === currentText) {\n textMatch = item;\n }\n }\n\n return textMatch;\n}\n\nexport class MultiValueUrlSyncHandler<TState extends MultiValueVariableState = MultiValueVariableState>\n implements SceneObjectUrlSyncHandler\n{\n public constructor(private _sceneObject: MultiValueVariable<TState>) {}\n\n private getKey(): string {\n return `var-${this._sceneObject.state.name}`;\n }\n\n public getKeys(): string[] {\n if (this._sceneObject.state.skipUrlSync) {\n return [];\n }\n\n return [this.getKey()];\n }\n\n public getUrlState(): SceneObjectUrlValues {\n if (this._sceneObject.state.skipUrlSync) {\n return {};\n }\n\n let urlValue: string | string[] | null = null;\n let value = this._sceneObject.state.value;\n\n if (Array.isArray(value)) {\n urlValue = value.map(String);\n } else if ((this, this._sceneObject.state.isMulti)) {\n // If we are inMulti mode we must return an array here as otherwise UrlSyncManager will not pass all values (in an array) in updateFromUrl\n urlValue = [String(value)];\n } else {\n urlValue = String(value);\n }\n\n return { [this.getKey()]: urlValue };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues): void {\n let urlValue = values[this.getKey()];\n\n if (urlValue != null) {\n // This is to be backwards compatible with old url all value\n if (this._sceneObject.state.includeAll) {\n urlValue = handleLegacyUrlAllValue(urlValue);\n }\n\n // For edge cases where data links include variables with custom all value.\n // We want the variable to maintain the \"All\" meta value not the actual custom vall value. (Fixes https://github.com/grafana/grafana/issues/28635)\n if (this._sceneObject.state.allValue && this._sceneObject.state.allValue === urlValue) {\n urlValue = ALL_VARIABLE_VALUE;\n }\n\n /**\n * Initial URL Sync happens before scene objects are activated.\n * We need to skip validation in this case to make sure values set via URL are maintained.\n */\n if (!this._sceneObject.isActive) {\n this._sceneObject.skipNextValidation = true;\n }\n\n this._sceneObject.changeValueTo(urlValue);\n }\n }\n}\n\nfunction handleLegacyUrlAllValue(value: string | string[]) {\n if (isArray(value) && value[0] === ALL_VARIABLE_TEXT) {\n return [ALL_VARIABLE_VALUE];\n } else if (value === ALL_VARIABLE_TEXT) {\n return ALL_VARIABLE_VALUE;\n }\n\n return value;\n}\n\n/**\n * Variable getValue can return this to skip any subsequent formatting.\n * This is useful for custom all values that should not be escaped/formatted.\n */\nexport class CustomAllValue implements CustomVariableValue {\n public 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{"version":3,"file":"TestVariable.js","sources":["../../../../src/variables/variants/TestVariable.tsx"],"sourcesContent":["import { Observable, Subject } from 'rxjs';\n\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { SceneComponentProps } from '../../core/types';\nimport { queryMetricTree } from '../../utils/metricTree';\nimport { VariableDependencyConfig } from '../VariableDependencyConfig';\nimport { renderSelectForVariable } from '../components/VariableValueSelect';\nimport { VariableValueOption } from '../types';\n\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from './MultiValueVariable';\nimport { VariableRefresh } from '@grafana/data';\nimport { getClosest } from '../../core/sceneGraph/utils';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { SceneQueryControllerEntry } from '../../behaviors/
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{"version":3,"file":"TestVariable.js","sources":["../../../../src/variables/variants/TestVariable.tsx"],"sourcesContent":["import { Observable, Subject } from 'rxjs';\n\nimport { sceneGraph } from '../../core/sceneGraph';\nimport { SceneComponentProps } from '../../core/types';\nimport { queryMetricTree } from '../../utils/metricTree';\nimport { VariableDependencyConfig } from '../VariableDependencyConfig';\nimport { renderSelectForVariable } from '../components/VariableValueSelect';\nimport { VariableValueOption } from '../types';\n\nimport { MultiValueVariable, MultiValueVariableState, VariableGetOptionsArgs } from './MultiValueVariable';\nimport { VariableRefresh } from '@grafana/data';\nimport { getClosest } from '../../core/sceneGraph/utils';\nimport { SceneVariableSet } from '../sets/SceneVariableSet';\nimport { SceneQueryControllerEntry } from '../../behaviors/types';\n\nexport interface TestVariableState extends MultiValueVariableState {\n query: string;\n delayMs?: number;\n issuedQuery?: string;\n refresh?: VariableRefresh;\n throwError?: string;\n optionsToReturn?: VariableValueOption[];\n}\n\n/**\n * This variable is only designed for unit tests and potentially e2e tests.\n */\nexport class TestVariable extends MultiValueVariable<TestVariableState> {\n private completeUpdate = new Subject<number>();\n public isGettingValues = true;\n public getValueOptionsCount = 0;\n isLazy = false;\n\n protected _variableDependency = new VariableDependencyConfig(this, {\n statePaths: ['query'],\n });\n\n public constructor(initialState: Partial<TestVariableState>, isLazy = false) {\n super({\n type: 'custom',\n name: 'Test',\n value: 'Value',\n text: 'Text',\n query: 'Query',\n options: [],\n refresh: VariableRefresh.onDashboardLoad,\n ...initialState,\n });\n this.isLazy = isLazy;\n }\n\n public getValueOptions(args: VariableGetOptionsArgs): Observable<VariableValueOption[]> {\n const { delayMs } = this.state;\n\n this.getValueOptionsCount += 1;\n\n const queryController = sceneGraph.getQueryController(this);\n\n return new Observable<VariableValueOption[]>((observer) => {\n const queryEntry: SceneQueryControllerEntry = {\n type: 'variable',\n origin: this,\n cancel: () => observer.complete(),\n };\n\n if (queryController) {\n queryController.queryStarted(queryEntry);\n }\n\n this.setState({ loading: true });\n\n if (this.state.throwError) {\n throw new Error(this.state.throwError);\n }\n\n const interpolatedQuery = sceneGraph.interpolate(this, this.state.query);\n const options = this.getOptions(interpolatedQuery);\n\n const sub = this.completeUpdate.subscribe({\n next: () => {\n this.setState({ issuedQuery: interpolatedQuery, options, loading: false });\n observer.next(options);\n observer.complete();\n },\n });\n\n let timeout: number | undefined;\n if (delayMs) {\n timeout = window.setTimeout(() => this.signalUpdateCompleted(), delayMs);\n } else if (delayMs === 0) {\n this.signalUpdateCompleted();\n }\n\n this.isGettingValues = true;\n\n return () => {\n sub.unsubscribe();\n window.clearTimeout(timeout);\n this.isGettingValues = false;\n\n if (this.state.loading) {\n this.setState({ loading: false });\n }\n\n if (queryController) {\n queryController.queryCompleted(queryEntry);\n }\n };\n });\n }\n\n public cancel() {\n const sceneVarSet = getClosest(this, (s) => (s instanceof SceneVariableSet ? 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