@grafana/scenes 5.11.1 → 5.11.3--canary.858.10679390033.0

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Files changed (33) hide show
  1. package/CHANGELOG.md +17 -5
  2. package/dist/esm/behaviors/SceneQueryController.js +60 -5
  3. package/dist/esm/behaviors/SceneQueryController.js.map +1 -1
  4. package/dist/esm/behaviors/SceneRenderProfiler.js +168 -0
  5. package/dist/esm/behaviors/SceneRenderProfiler.js.map +1 -0
  6. package/dist/esm/components/SceneRefreshPicker.js +20 -5
  7. package/dist/esm/components/SceneRefreshPicker.js.map +1 -1
  8. package/dist/esm/components/VizPanel/VizPanel.js +9 -6
  9. package/dist/esm/components/VizPanel/VizPanel.js.map +1 -1
  10. package/dist/esm/core/SceneTimeRange.js +3 -0
  11. package/dist/esm/core/SceneTimeRange.js.map +1 -1
  12. package/dist/esm/core/sceneGraph/getQueryController.js +19 -0
  13. package/dist/esm/core/sceneGraph/getQueryController.js.map +1 -0
  14. package/dist/esm/core/sceneGraph/index.js +2 -1
  15. package/dist/esm/core/sceneGraph/index.js.map +1 -1
  16. package/dist/esm/core/sceneGraph/sceneGraph.js +1 -16
  17. package/dist/esm/core/sceneGraph/sceneGraph.js.map +1 -1
  18. package/dist/esm/index.js.map +1 -1
  19. package/dist/esm/querying/SceneQueryRunner.js +1 -3
  20. package/dist/esm/querying/SceneQueryRunner.js.map +1 -1
  21. package/dist/esm/querying/registerQueryWithController.js +19 -2
  22. package/dist/esm/querying/registerQueryWithController.js.map +1 -1
  23. package/dist/esm/services/useUrlSync.js.map +1 -1
  24. package/dist/esm/utils/getDataSource.js +17 -1
  25. package/dist/esm/utils/getDataSource.js.map +1 -1
  26. package/dist/esm/variables/components/VariableValueSelect.js +5 -0
  27. package/dist/esm/variables/components/VariableValueSelect.js.map +1 -1
  28. package/dist/esm/variables/variants/MultiValueVariable.js.map +1 -1
  29. package/dist/esm/variables/variants/TestVariable.js.map +1 -1
  30. package/dist/index.d.ts +53 -25
  31. package/dist/index.js +480 -210
  32. package/dist/index.js.map +1 -1
  33. package/package.json +2 -2
package/CHANGELOG.md CHANGED
@@ -1,3 +1,15 @@
1
+ # v5.11.2 (Mon Sep 02 2024)
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+
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+ #### 🐛 Bug Fix
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+
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+ - Make SceneRefreshPicker respect config.minRefreshInterval [#877](https://github.com/grafana/scenes/pull/877) ([@oscarkilhed](https://github.com/oscarkilhed))
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+
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+ #### Authors: 1
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+
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+ - Oscar Kilhed ([@oscarkilhed](https://github.com/oscarkilhed))
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+
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+ ---
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+
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  # v5.11.1 (Fri Aug 30 2024)
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  #### 🐛 Bug Fix
@@ -170,7 +182,7 @@ Brings a fix for [variables interpolation bug](https://github.com/grafana/scenes
170
182
 
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  #### 🚀 Enhancement
172
184
 
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- - Allow setting _skipOnLayoutChange in SceneGridLayout [#849](https://github.com/grafana/scenes/pull/849) ([@kaydelaney](https://github.com/kaydelaney))
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+ - Allow setting \_skipOnLayoutChange in SceneGridLayout [#849](https://github.com/grafana/scenes/pull/849) ([@kaydelaney](https://github.com/kaydelaney))
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  #### Authors: 1
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@@ -206,7 +218,7 @@ Brings a fix for [variables interpolation bug](https://github.com/grafana/scenes
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  #### 🚀 Enhancement
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- - Wrap __sceneObject scoped var in an serialisable wrapper [#828](https://github.com/grafana/scenes/pull/828) ([@dprokop](https://github.com/dprokop))
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+ - Wrap \_\_sceneObject scoped var in an serialisable wrapper [#828](https://github.com/grafana/scenes/pull/828) ([@dprokop](https://github.com/dprokop))
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  #### Authors: 1
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@@ -534,7 +546,7 @@ Brings a fix for [variables interpolation bug](https://github.com/grafana/scenes
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  #### 🚀 Enhancement
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- - Variables: Add support to read only variables and expose missing types for custom variables in core grafana [#781](https://github.com/grafana/scenes/pull/781) ([@axelavargas](https://github.com/axelavargas))
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+ - Variables: Add support to read only variables and expose missing types for custom variables in core grafana [#781](https://github.com/grafana/scenes/pull/781) ([@axelavargas](https://github.com/axelavargas))
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  #### Authors: 1
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@@ -1055,7 +1067,7 @@ Brings a fix for [variables interpolation bug](https://github.com/grafana/scenes
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  #### 🚀 Enhancement
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- - Fix ${__all_variables} not updating their value in panels [#698](https://github.com/grafana/scenes/pull/698) ([@axelavargas](https://github.com/axelavargas))
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+ - Fix ${\_\_all_variables} not updating their value in panels [#698](https://github.com/grafana/scenes/pull/698) ([@axelavargas](https://github.com/axelavargas))
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  #### Authors: 1
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@@ -1163,7 +1175,7 @@ Brings a fix for [variables interpolation bug](https://github.com/grafana/scenes
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  #### 🐛 Bug Fix
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1166
- - Clone SceneQueryRunner together with _results [#681](https://github.com/grafana/scenes/pull/681) ([@mdvictor](https://github.com/mdvictor))
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+ - Clone SceneQueryRunner together with \_results [#681](https://github.com/grafana/scenes/pull/681) ([@mdvictor](https://github.com/mdvictor))
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  #### Authors: 1
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@@ -1,5 +1,26 @@
1
1
  import { SceneObjectBase } from '../core/SceneObjectBase.js';
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+ import { writeSceneLog } from '../utils/writeSceneLog.js';
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+ import { SceneRenderProfiler } from './SceneRenderProfiler.js';
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+ var __defProp = Object.defineProperty;
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+ var __defProps = Object.defineProperties;
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+ var __getOwnPropDescs = Object.getOwnPropertyDescriptors;
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+ var __getOwnPropSymbols = Object.getOwnPropertySymbols;
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+ var __hasOwnProp = Object.prototype.hasOwnProperty;
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+ var __propIsEnum = Object.prototype.propertyIsEnumerable;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __spreadValues = (a, b) => {
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+ for (var prop in b || (b = {}))
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+ if (__hasOwnProp.call(b, prop))
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+ __defNormalProp(a, prop, b[prop]);
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+ if (__getOwnPropSymbols)
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+ for (var prop of __getOwnPropSymbols(b)) {
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+ if (__propIsEnum.call(b, prop))
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+ __defNormalProp(a, prop, b[prop]);
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+ }
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+ return a;
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+ };
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+ var __spreadProps = (a, b) => __defProps(a, __getOwnPropDescs(b));
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  var __accessCheck = (obj, member, msg) => {
4
25
  if (!member.has(obj))
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  throw TypeError("Cannot " + msg);
@@ -13,22 +34,38 @@ var __privateAdd = (obj, member, value) => {
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  throw TypeError("Cannot add the same private member more than once");
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  member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
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  };
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- var _running;
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+ var __privateSet = (obj, member, value, setter) => {
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+ __accessCheck(obj, member, "write to private field");
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+ setter ? setter.call(obj, value) : member.set(obj, value);
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+ return value;
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+ };
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+ var _running, _tryCompleteProfileFrameId;
17
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  function isQueryController(s) {
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  return "isQueryController" in s;
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  }
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  class SceneQueryController extends SceneObjectBase {
21
- constructor() {
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- super({ isRunning: false });
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+ constructor(state = {}) {
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+ super(__spreadProps(__spreadValues({}, state), { isRunning: false }));
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  this.isQueryController = true;
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+ this.profiler = new SceneRenderProfiler(this);
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  __privateAdd(this, _running, /* @__PURE__ */ new Set());
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+ __privateAdd(this, _tryCompleteProfileFrameId, null);
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+ this.runningQueriesCount = () => {
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+ return __privateGet(this, _running).size;
55
+ };
25
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  this.addActivationHandler(() => {
26
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  return () => __privateGet(this, _running).clear();
27
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  });
28
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  }
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+ startProfile(source) {
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+ if (!this.state.enableProfiling) {
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+ return;
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+ }
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+ this.profiler.startProfile(source.constructor.name);
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+ }
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  queryStarted(entry) {
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  __privateGet(this, _running).add(entry);
31
- this.changeRunningQueryCount(1);
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+ this.changeRunningQueryCount(1, entry);
32
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  if (!this.state.isRunning) {
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  this.setState({ isRunning: true });
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  }
@@ -43,9 +80,26 @@ class SceneQueryController extends SceneObjectBase {
43
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  this.setState({ isRunning: false });
44
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  }
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  }
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- changeRunningQueryCount(dir) {
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+ changeRunningQueryCount(dir, entry) {
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  var _a;
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  window.__grafanaRunningQueryCount = ((_a = window.__grafanaRunningQueryCount) != null ? _a : 0) + dir;
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+ if (dir === 1 && this.state.enableProfiling) {
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+ if (entry) {
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+ this.profiler.addCrumb(`${entry.origin.constructor.name}/${entry.type}`);
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+ }
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+ if (this.profiler.isTailRecording()) {
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+ writeSceneLog(this.constructor.name, "New query started, cancelling tail recording");
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+ this.profiler.cancelTailRecording();
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+ }
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+ }
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+ if (this.state.enableProfiling) {
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+ if (__privateGet(this, _tryCompleteProfileFrameId)) {
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+ cancelAnimationFrame(__privateGet(this, _tryCompleteProfileFrameId));
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+ }
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+ __privateSet(this, _tryCompleteProfileFrameId, requestAnimationFrame(() => {
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+ this.profiler.tryCompletingProfile();
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+ }));
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+ }
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  }
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  cancelAll() {
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  var _a;
@@ -55,6 +109,7 @@ class SceneQueryController extends SceneObjectBase {
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  }
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  }
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  _running = new WeakMap();
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+ _tryCompleteProfileFrameId = new WeakMap();
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59
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  export { SceneQueryController, isQueryController };
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  //# sourceMappingURL=SceneQueryController.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneObjectState, SceneStatelessBehavior } from '../core/types';\nimport { DataQueryRequest } from '@grafana/data';\nimport { LoadingState } from '@grafana/schema';\n\nexport interface SceneQueryStateControllerState extends SceneObjectState {\n isRunning: boolean;\n}\n\nexport interface SceneQueryControllerLike extends SceneObject<SceneQueryStateControllerState> {\n isQueryController: true;\n cancelAll(): void;\n\n queryStarted(entry: SceneQueryControllerEntry): void;\n queryCompleted(entry: SceneQueryControllerEntry): void;\n}\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport interface QueryResultWithState {\n state: LoadingState;\n}\n\nexport interface SceneQueryControllerEntry {\n request?: DataQueryRequest;\n type: SceneQueryControllerEntryType;\n origin: SceneObject;\n cancel?: () => void;\n}\n\nexport type SceneQueryControllerEntryType = 'data' | 'annotations' | 'variable' | 'alerts';\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n\n #running = new Set<SceneQueryControllerEntry>();\n\n public constructor() {\n super({ isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public queryStarted(entry: SceneQueryControllerEntry) {\n this.#running.add(entry);\n\n this.changeRunningQueryCount(1);\n\n if (!this.state.isRunning) {\n this.setState({ isRunning: true });\n }\n }\n\n public queryCompleted(entry: SceneQueryControllerEntry) {\n if (!this.#running.has(entry)) {\n return;\n }\n\n this.#running.delete(entry);\n\n this.changeRunningQueryCount(-1);\n\n if (this.#running.size === 0) {\n this.setState({ isRunning: false });\n }\n }\n\n private changeRunningQueryCount(dir: 1 | -1) {\n /**\n * Used by grafana-image-renderer to know when all queries are completed.\n */\n (window as any).__grafanaRunningQueryCount = ((window as any).__grafanaRunningQueryCount ?? 0) + dir;\n }\n\n public cancelAll() {\n for (const entry of this.#running.values()) {\n entry.cancel?.();\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,IAAA,QAAA,CAAA;AAiBO,SAAS,kBAAkB,CAAwE,EAAA;AACxG,EAAA,OAAO,mBAAuB,IAAA,CAAA,CAAA;AAChC,CAAA;AAeO,MAAM,6BACH,eAEV,CAAA;AAAA,EAKS,WAAc,GAAA;AACnB,IAAM,KAAA,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAL5B,IAAA,IAAA,CAAO,iBAA0B,GAAA,IAAA,CAAA;AAEjC,IAAA,YAAA,CAAA,IAAA,EAAA,QAAA,sBAAe,GAA+B,EAAA,CAAA,CAAA;AAM5C,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAO,OAAA,MAAM,YAAK,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,KAAM,EAAA,CAAA;AAAA,KAClC,CAAA,CAAA;AAAA,GACH;AAAA,EAEO,aAAa,KAAkC,EAAA;AACpD,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,IAAI,KAAK,CAAA,CAAA;AAEvB,IAAA,IAAA,CAAK,wBAAwB,CAAC,CAAA,CAAA;AAE9B,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,IAAA,EAAM,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,eAAe,KAAkC,EAAA;AACtD,IAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,GAAA,CAAI,KAAK,CAAG,EAAA;AAC7B,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,OAAO,KAAK,CAAA,CAAA;AAE1B,IAAA,IAAA,CAAK,wBAAwB,CAAE,CAAA,CAAA,CAAA;AAE/B,IAAI,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,IAAA,KAAS,CAAG,EAAA;AAC5B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,KACpC;AAAA,GACF;AAAA,EAEQ,wBAAwB,GAAa,EAAA;AA3E/C,IAAA,IAAA,EAAA,CAAA;AA+EI,IAAC,MAAe,CAAA,0BAAA,GAAA,CAAA,CAA+B,EAAe,GAAA,MAAA,CAAA,0BAAA,KAAf,YAA6C,CAAK,IAAA,GAAA,CAAA;AAAA,GACnG;AAAA,EAEO,SAAY,GAAA;AAlFrB,IAAA,IAAA,EAAA,CAAA;AAmFI,IAAA,KAAA,MAAW,KAAS,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,MAAA,EAAU,EAAA;AAC1C,MAAA,CAAA,EAAA,GAAA,KAAA,CAAM,MAAN,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,KAAA,CAAA,CAAA;AAAA,KACF;AAAA,GACF;AACF,CAAA;AA/CE,QAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
1
+ {"version":3,"file":"SceneQueryController.js","sources":["../../../src/behaviors/SceneQueryController.ts"],"sourcesContent":["import { SceneObjectBase } from '../core/SceneObjectBase';\nimport { SceneObject, SceneStatelessBehavior } from '../core/types';\nimport { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneRenderProfiler } from './SceneRenderProfiler';\nimport { SceneQueryControllerEntry, SceneQueryControllerLike, SceneQueryStateControllerState } from './types';\n\nexport function isQueryController(s: SceneObject | SceneStatelessBehavior): s is SceneQueryControllerLike {\n return 'isQueryController' in s;\n}\n\nexport class SceneQueryController\n extends SceneObjectBase<SceneQueryStateControllerState>\n implements SceneQueryControllerLike\n{\n public isQueryController: true = true;\n private profiler = new SceneRenderProfiler(this);\n\n #running = new Set<SceneQueryControllerEntry>();\n\n #tryCompleteProfileFrameId: number | null = null;\n\n // lastFrameTime: number = 0;\n\n public constructor(state: Partial<SceneQueryStateControllerState> = {}) {\n super({ ...state, isRunning: false });\n\n // Clear running state on deactivate\n this.addActivationHandler(() => {\n return () => this.#running.clear();\n });\n }\n\n public runningQueriesCount = () => {\n return this.#running.size;\n };\n public startProfile(source: SceneObject) {\n if (!this.state.enableProfiling) {\n return;\n }\n this.profiler.startProfile(source.constructor.name);\n }\n\n public queryStarted(entry: SceneQueryControllerEntry) {\n this.#running.add(entry);\n this.changeRunningQueryCount(1, entry);\n\n if (!this.state.isRunning) {\n this.setState({ isRunning: true });\n }\n }\n\n public queryCompleted(entry: SceneQueryControllerEntry) {\n if (!this.#running.has(entry)) {\n return;\n }\n\n this.#running.delete(entry);\n\n this.changeRunningQueryCount(-1);\n\n if (this.#running.size === 0) {\n this.setState({ isRunning: false });\n }\n }\n\n private changeRunningQueryCount(dir: 1 | -1, entry?: SceneQueryControllerEntry) {\n /**\n * Used by grafana-image-renderer to know when all queries are completed.\n */\n (window as any).__grafanaRunningQueryCount = ((window as any).__grafanaRunningQueryCount ?? 0) + dir;\n\n // console.log('\\tRunning queries:', (window as any).__grafanaRunningQueryCount);\n if (dir === 1 && this.state.enableProfiling) {\n if (entry) {\n // Collect profile crumbs, variables, annotations, queries and plugins\n this.profiler.addCrumb(`${entry.origin.constructor.name}/${entry.type}`);\n }\n if (this.profiler.isTailRecording()) {\n writeSceneLog(this.constructor.name, 'New query started, cancelling tail recording');\n this.profiler.cancelTailRecording();\n }\n }\n\n if (this.state.enableProfiling) {\n // Delegate to next frame to check if all queries are completed\n // This is to account for scenarios when there's \"yet another\" query that's started\n if (this.#tryCompleteProfileFrameId) {\n cancelAnimationFrame(this.#tryCompleteProfileFrameId);\n }\n\n this.#tryCompleteProfileFrameId = requestAnimationFrame(() => {\n this.profiler.tryCompletingProfile();\n });\n }\n }\n\n public cancelAll() {\n for (const entry of this.#running.values()) {\n entry.cancel?.();\n }\n }\n}\n"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,IAAA,QAAA,EAAA,0BAAA,CAAA;AAMO,SAAS,kBAAkB,CAAwE,EAAA;AACxG,EAAA,OAAO,mBAAuB,IAAA,CAAA,CAAA;AAChC,CAAA;AAEO,MAAM,6BACH,eAEV,CAAA;AAAA,EAUS,WAAA,CAAY,KAAiD,GAAA,EAAI,EAAA;AACtE,IAAA,KAAA,CAAM,aAAK,CAAA,cAAA,CAAA,EAAA,EAAA,KAAA,CAAA,EAAL,EAAY,SAAA,EAAW,OAAO,CAAA,CAAA,CAAA;AAVtC,IAAA,IAAA,CAAO,iBAA0B,GAAA,IAAA,CAAA;AACjC,IAAQ,IAAA,CAAA,QAAA,GAAW,IAAI,mBAAA,CAAoB,IAAI,CAAA,CAAA;AAE/C,IAAA,YAAA,CAAA,IAAA,EAAA,QAAA,sBAAe,GAA+B,EAAA,CAAA,CAAA;AAE9C,IAA4C,YAAA,CAAA,IAAA,EAAA,0BAAA,EAAA,IAAA,CAAA,CAAA;AAa5C,IAAA,IAAA,CAAO,sBAAsB,MAAM;AACjC,MAAA,OAAO,mBAAK,QAAS,CAAA,CAAA,IAAA,CAAA;AAAA,KACvB,CAAA;AAPE,IAAA,IAAA,CAAK,qBAAqB,MAAM;AAC9B,MAAO,OAAA,MAAM,YAAK,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,KAAM,EAAA,CAAA;AAAA,KAClC,CAAA,CAAA;AAAA,GACH;AAAA,EAKO,aAAa,MAAqB,EAAA;AACvC,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC/B,MAAA,OAAA;AAAA,KACF;AACA,IAAA,IAAA,CAAK,QAAS,CAAA,YAAA,CAAa,MAAO,CAAA,WAAA,CAAY,IAAI,CAAA,CAAA;AAAA,GACpD;AAAA,EAEO,aAAa,KAAkC,EAAA;AACpD,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,IAAI,KAAK,CAAA,CAAA;AACvB,IAAK,IAAA,CAAA,uBAAA,CAAwB,GAAG,KAAK,CAAA,CAAA;AAErC,IAAI,IAAA,CAAC,IAAK,CAAA,KAAA,CAAM,SAAW,EAAA;AACzB,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,IAAA,EAAM,CAAA,CAAA;AAAA,KACnC;AAAA,GACF;AAAA,EAEO,eAAe,KAAkC,EAAA;AACtD,IAAA,IAAI,CAAC,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,GAAA,CAAI,KAAK,CAAG,EAAA;AAC7B,MAAA,OAAA;AAAA,KACF;AAEA,IAAK,YAAA,CAAA,IAAA,EAAA,QAAA,CAAA,CAAS,OAAO,KAAK,CAAA,CAAA;AAE1B,IAAA,IAAA,CAAK,wBAAwB,CAAE,CAAA,CAAA,CAAA;AAE/B,IAAI,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,IAAA,KAAS,CAAG,EAAA;AAC5B,MAAA,IAAA,CAAK,QAAS,CAAA,EAAE,SAAW,EAAA,KAAA,EAAO,CAAA,CAAA;AAAA,KACpC;AAAA,GACF;AAAA,EAEQ,uBAAA,CAAwB,KAAa,KAAmC,EAAA;AAjElF,IAAA,IAAA,EAAA,CAAA;AAqEI,IAAC,MAAe,CAAA,0BAAA,GAAA,CAAA,CAA+B,EAAe,GAAA,MAAA,CAAA,0BAAA,KAAf,YAA6C,CAAK,IAAA,GAAA,CAAA;AAGjG,IAAA,IAAI,GAAQ,KAAA,CAAA,IAAK,IAAK,CAAA,KAAA,CAAM,eAAiB,EAAA;AAC3C,MAAA,IAAI,KAAO,EAAA;AAET,QAAK,IAAA,CAAA,QAAA,CAAS,SAAS,CAAG,EAAA,KAAA,CAAM,OAAO,WAAY,CAAA,IAAA,CAAA,CAAA,EAAQ,MAAM,IAAM,CAAA,CAAA,CAAA,CAAA;AAAA,OACzE;AACA,MAAI,IAAA,IAAA,CAAK,QAAS,CAAA,eAAA,EAAmB,EAAA;AACnC,QAAc,aAAA,CAAA,IAAA,CAAK,WAAY,CAAA,IAAA,EAAM,8CAA8C,CAAA,CAAA;AACnF,QAAA,IAAA,CAAK,SAAS,mBAAoB,EAAA,CAAA;AAAA,OACpC;AAAA,KACF;AAEA,IAAI,IAAA,IAAA,CAAK,MAAM,eAAiB,EAAA;AAG9B,MAAA,IAAI,mBAAK,0BAA4B,CAAA,EAAA;AACnC,QAAA,oBAAA,CAAqB,mBAAK,0BAA0B,CAAA,CAAA,CAAA;AAAA,OACtD;AAEA,MAAK,YAAA,CAAA,IAAA,EAAA,0BAAA,EAA6B,sBAAsB,MAAM;AAC5D,QAAA,IAAA,CAAK,SAAS,oBAAqB,EAAA,CAAA;AAAA,OACpC,CAAA,CAAA,CAAA;AAAA,KACH;AAAA,GACF;AAAA,EAEO,SAAY,GAAA;AAhGrB,IAAA,IAAA,EAAA,CAAA;AAiGI,IAAA,KAAA,MAAW,KAAS,IAAA,YAAA,CAAA,IAAA,EAAK,QAAS,CAAA,CAAA,MAAA,EAAU,EAAA;AAC1C,MAAA,CAAA,EAAA,GAAA,KAAA,CAAM,MAAN,KAAA,IAAA,GAAA,KAAA,CAAA,GAAA,EAAA,CAAA,IAAA,CAAA,KAAA,CAAA,CAAA;AAAA,KACF;AAAA,GACF;AACF,CAAA;AApFE,QAAA,GAAA,IAAA,OAAA,EAAA,CAAA;AAEA,0BAAA,GAAA,IAAA,OAAA,EAAA;;;;"}
@@ -0,0 +1,168 @@
1
+ import { writeSceneLog } from '../utils/writeSceneLog.js';
2
+
3
+ var __accessCheck = (obj, member, msg) => {
4
+ if (!member.has(obj))
5
+ throw TypeError("Cannot " + msg);
6
+ };
7
+ var __privateGet = (obj, member, getter) => {
8
+ __accessCheck(obj, member, "read from private field");
9
+ return getter ? getter.call(obj) : member.get(obj);
10
+ };
11
+ var __privateAdd = (obj, member, value) => {
12
+ if (member.has(obj))
13
+ throw TypeError("Cannot add the same private member more than once");
14
+ member instanceof WeakSet ? member.add(obj) : member.set(obj, value);
15
+ };
16
+ var __privateSet = (obj, member, value, setter) => {
17
+ __accessCheck(obj, member, "write to private field");
18
+ setter ? setter.call(obj, value) : member.set(obj, value);
19
+ return value;
20
+ };
21
+ var _profileInProgress, _profileStartTs, _trailAnimationFrameId, _recordedTrailingSpans;
22
+ const POST_STORM_WINDOW = 2e3;
23
+ const SPAN_THRESHOLD = 30;
24
+ class SceneRenderProfiler {
25
+ constructor(queryController) {
26
+ this.queryController = queryController;
27
+ __privateAdd(this, _profileInProgress, null);
28
+ __privateAdd(this, _profileStartTs, null);
29
+ __privateAdd(this, _trailAnimationFrameId, null);
30
+ __privateAdd(this, _recordedTrailingSpans, []);
31
+ this.lastFrameTime = 0;
32
+ this.measureTrailingFrames = (measurementStartTs, lastFrameTime, profileStartTs) => {
33
+ const currentFrameTime = performance.now();
34
+ const frameLength = currentFrameTime - lastFrameTime;
35
+ __privateGet(this, _recordedTrailingSpans).push(frameLength);
36
+ if (currentFrameTime - measurementStartTs < POST_STORM_WINDOW) {
37
+ __privateSet(this, _trailAnimationFrameId, requestAnimationFrame(
38
+ () => this.measureTrailingFrames(measurementStartTs, currentFrameTime, profileStartTs)
39
+ ));
40
+ } else {
41
+ const slowFrames = processRecordedSpans(__privateGet(this, _recordedTrailingSpans));
42
+ const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);
43
+ writeSceneLog(
44
+ this.constructor.name,
45
+ "Profile tail recorded, slow frames duration:",
46
+ slowFramesTime,
47
+ slowFrames,
48
+ __privateGet(this, _profileInProgress)
49
+ );
50
+ __privateSet(this, _recordedTrailingSpans, []);
51
+ const profileDuration = measurementStartTs - profileStartTs;
52
+ writeSceneLog(
53
+ this.constructor.name,
54
+ "Stoped recording, total measured time (network included):",
55
+ profileDuration + slowFramesTime
56
+ );
57
+ __privateSet(this, _trailAnimationFrameId, null);
58
+ const profileEndTs = profileStartTs + profileDuration + slowFramesTime;
59
+ performance.measure("DashboardInteraction", {
60
+ start: profileStartTs,
61
+ end: profileEndTs
62
+ });
63
+ const networkDuration = captureNetwork(profileStartTs, profileEndTs);
64
+ if (this.queryController.state.onProfileComplete) {
65
+ this.queryController.state.onProfileComplete({
66
+ origin: __privateGet(this, _profileInProgress).origin,
67
+ crumbs: __privateGet(this, _profileInProgress).crumbs,
68
+ duration: profileDuration + slowFramesTime,
69
+ networkDuration,
70
+ jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,
71
+ usedJSHeapSize: performance.memory ? performance.memory.usedJSHeapSize : 0,
72
+ totalJSHeapSize: performance.memory ? performance.memory.totalJSHeapSize : 0
73
+ });
74
+ }
75
+ if (window.__runs) {
76
+ window.__runs += `${Date.now()}, ${profileDuration + slowFramesTime}
77
+ `;
78
+ } else {
79
+ window.__runs = `${Date.now()}, ${profileDuration + slowFramesTime}
80
+ `;
81
+ }
82
+ }
83
+ };
84
+ }
85
+ startProfile(name) {
86
+ if (__privateGet(this, _trailAnimationFrameId)) {
87
+ cancelAnimationFrame(__privateGet(this, _trailAnimationFrameId));
88
+ __privateSet(this, _trailAnimationFrameId, null);
89
+ writeSceneLog(this.constructor.name, "New profile: Stopped recording frames");
90
+ }
91
+ __privateSet(this, _profileInProgress, { origin: name, crumbs: [] });
92
+ __privateSet(this, _profileStartTs, performance.now());
93
+ writeSceneLog(this.constructor.name, "Profile started:", __privateGet(this, _profileInProgress), __privateGet(this, _profileStartTs));
94
+ }
95
+ recordProfileTail(measurementStartTime, profileStartTs) {
96
+ __privateSet(this, _trailAnimationFrameId, requestAnimationFrame(
97
+ () => this.measureTrailingFrames(measurementStartTime, measurementStartTime, profileStartTs)
98
+ ));
99
+ }
100
+ tryCompletingProfile() {
101
+ writeSceneLog(this.constructor.name, "Trying to complete profile", __privateGet(this, _profileInProgress));
102
+ if (this.queryController.runningQueriesCount() === 0 && __privateGet(this, _profileInProgress)) {
103
+ writeSceneLog(this.constructor.name, "All queries completed, stopping profile");
104
+ this.recordProfileTail(performance.now(), __privateGet(this, _profileStartTs));
105
+ }
106
+ }
107
+ isTailRecording() {
108
+ return Boolean(__privateGet(this, _trailAnimationFrameId));
109
+ }
110
+ cancelTailRecording() {
111
+ if (__privateGet(this, _trailAnimationFrameId)) {
112
+ cancelAnimationFrame(__privateGet(this, _trailAnimationFrameId));
113
+ __privateSet(this, _trailAnimationFrameId, null);
114
+ writeSceneLog(this.constructor.name, "Cancelled recording frames, new profile started");
115
+ }
116
+ }
117
+ addCrumb(crumb) {
118
+ if (__privateGet(this, _profileInProgress)) {
119
+ __privateGet(this, _profileInProgress).crumbs.push(crumb);
120
+ }
121
+ }
122
+ }
123
+ _profileInProgress = new WeakMap();
124
+ _profileStartTs = new WeakMap();
125
+ _trailAnimationFrameId = new WeakMap();
126
+ _recordedTrailingSpans = new WeakMap();
127
+ function processRecordedSpans(spans) {
128
+ for (let i = spans.length - 1; i >= 0; i--) {
129
+ if (spans[i] > SPAN_THRESHOLD) {
130
+ return spans.slice(0, i + 1);
131
+ }
132
+ }
133
+ return [spans[0]];
134
+ }
135
+ function captureNetwork(startTs, endTs) {
136
+ const entries = performance.getEntriesByType("resource");
137
+ const networkEntries = entries.filter((entry) => entry.startTime >= startTs && entry.startTime <= endTs);
138
+ for (const entry of networkEntries) {
139
+ performance.measure("Network entry " + entry.name, {
140
+ start: entry.startTime,
141
+ end: entry.responseEnd
142
+ });
143
+ }
144
+ return calculateNetworkTime(networkEntries);
145
+ }
146
+ function calculateNetworkTime(requests) {
147
+ if (requests.length === 0) {
148
+ return 0;
149
+ }
150
+ requests.sort((a, b) => a.startTime - b.startTime);
151
+ let totalNetworkTime = 0;
152
+ let currentStart = requests[0].startTime;
153
+ let currentEnd = requests[0].responseEnd;
154
+ for (let i = 1; i < requests.length; i++) {
155
+ if (requests[i].startTime <= currentEnd) {
156
+ currentEnd = Math.max(currentEnd, requests[i].responseEnd);
157
+ } else {
158
+ totalNetworkTime += currentEnd - currentStart;
159
+ currentStart = requests[i].startTime;
160
+ currentEnd = requests[i].responseEnd;
161
+ }
162
+ }
163
+ totalNetworkTime += currentEnd - currentStart;
164
+ return totalNetworkTime;
165
+ }
166
+
167
+ export { SceneRenderProfiler };
168
+ //# sourceMappingURL=SceneRenderProfiler.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SceneRenderProfiler.js","sources":["../../../src/behaviors/SceneRenderProfiler.ts"],"sourcesContent":["import { writeSceneLog } from '../utils/writeSceneLog';\nimport { SceneQueryControllerLike } from './types';\n\nconst POST_STORM_WINDOW = 2000; // Time after last query to observe slow frames\nconst SPAN_THRESHOLD = 30; // Frames longer than this will be considered slow\n\nexport class SceneRenderProfiler {\n #profileInProgress: {\n // Profile origin, i.e. scene refresh picker\n origin: string;\n crumbs: string[];\n } | null = null;\n\n #profileStartTs: number | null = null;\n #trailAnimationFrameId: number | null = null;\n\n // Will keep measured lengths trailing frames\n #recordedTrailingSpans: number[] = [];\n\n lastFrameTime: number = 0;\n\n public constructor(private queryController: SceneQueryControllerLike) {}\n\n public startProfile(name: string) {\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n\n writeSceneLog(this.constructor.name, 'New profile: Stopped recording frames');\n }\n\n this.#profileInProgress = { origin: name, crumbs: [] };\n this.#profileStartTs = performance.now();\n writeSceneLog(this.constructor.name, 'Profile started:', this.#profileInProgress, this.#profileStartTs);\n }\n\n private recordProfileTail(measurementStartTime: number, profileStartTs: number) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTime, measurementStartTime, profileStartTs)\n );\n }\n\n private measureTrailingFrames = (measurementStartTs: number, lastFrameTime: number, profileStartTs: number) => {\n const currentFrameTime = performance.now();\n const frameLength = currentFrameTime - lastFrameTime;\n this.#recordedTrailingSpans.push(frameLength);\n\n if (currentFrameTime - measurementStartTs! < POST_STORM_WINDOW) {\n this.#trailAnimationFrameId = requestAnimationFrame(() =>\n this.measureTrailingFrames(measurementStartTs, currentFrameTime, profileStartTs)\n );\n } else {\n const slowFrames = processRecordedSpans(this.#recordedTrailingSpans);\n const slowFramesTime = slowFrames.reduce((acc, val) => acc + val, 0);\n\n writeSceneLog(\n this.constructor.name,\n 'Profile tail recorded, slow frames duration:',\n slowFramesTime,\n slowFrames,\n this.#profileInProgress\n );\n\n this.#recordedTrailingSpans = [];\n\n const profileDuration = measurementStartTs - profileStartTs;\n\n writeSceneLog(\n this.constructor.name,\n 'Stoped recording, total measured time (network included):',\n profileDuration + slowFramesTime\n );\n this.#trailAnimationFrameId = null;\n\n // performance.measure('DashboardInteraction tail', {\n // start: measurementStartTs,\n // end: measurementStartTs + n,\n // });\n\n const profileEndTs = profileStartTs + profileDuration + slowFramesTime;\n\n performance.measure('DashboardInteraction', {\n start: profileStartTs,\n end: profileEndTs,\n });\n\n const networkDuration = captureNetwork(profileStartTs, profileEndTs);\n\n if (this.queryController.state.onProfileComplete) {\n this.queryController.state.onProfileComplete({\n origin: this.#profileInProgress!.origin,\n crumbs: this.#profileInProgress!.crumbs,\n duration: profileDuration + slowFramesTime,\n networkDuration,\n // @ts-ignore\n jsHeapSizeLimit: performance.memory ? performance.memory.jsHeapSizeLimit : 0,\n // @ts-ignore\n usedJSHeapSize: performance.memory ? performance.memory.usedJSHeapSize : 0,\n // @ts-ignore\n totalJSHeapSize: performance.memory ? performance.memory.totalJSHeapSize : 0,\n });\n }\n // @ts-ignore\n if (window.__runs) {\n // @ts-ignore\n window.__runs += `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n } else {\n // @ts-ignore\n window.__runs = `${Date.now()}, ${profileDuration + slowFramesTime}\\n`;\n }\n }\n };\n\n public tryCompletingProfile() {\n writeSceneLog(this.constructor.name, 'Trying to complete profile', this.#profileInProgress);\n\n if (this.queryController.runningQueriesCount() === 0 && this.#profileInProgress) {\n writeSceneLog(this.constructor.name, 'All queries completed, stopping profile');\n this.recordProfileTail(performance.now(), this.#profileStartTs!);\n }\n }\n\n public isTailRecording() {\n return Boolean(this.#trailAnimationFrameId);\n }\n public cancelTailRecording() {\n if (this.#trailAnimationFrameId) {\n cancelAnimationFrame(this.#trailAnimationFrameId);\n this.#trailAnimationFrameId = null;\n writeSceneLog(this.constructor.name, 'Cancelled recording frames, new profile started');\n }\n }\n\n public addCrumb(crumb: string) {\n if (this.#profileInProgress) {\n this.#profileInProgress.crumbs.push(crumb);\n }\n }\n}\n\nfunction processRecordedSpans(spans: number[]) {\n // identifie last span in spans that's bigger than 50\n for (let i = spans.length - 1; i >= 0; i--) {\n if (spans[i] > SPAN_THRESHOLD) {\n return spans.slice(0, i + 1);\n }\n }\n return [spans[0]];\n}\n\nfunction captureNetwork(startTs: number, endTs: number) {\n const entries = performance.getEntriesByType('resource');\n // performance.clearResourceTimings();\n const networkEntries = entries.filter((entry) => entry.startTime >= startTs && entry.startTime <= endTs);\n for (const entry of networkEntries) {\n performance.measure('Network entry ' + entry.name, {\n start: entry.startTime,\n end: entry.responseEnd,\n });\n }\n\n return calculateNetworkTime(networkEntries);\n}\n\n// Will calculate total time spent on Network\nfunction calculateNetworkTime(requests: PerformanceResourceTiming[]): number {\n if (requests.length === 0) {\n return 0;\n }\n\n // Step 1: Sort the requests by startTs\n requests.sort((a, b) => a.startTime - b.startTime);\n\n // Step 2: Initialize variables\n let totalNetworkTime = 0;\n let currentStart = requests[0].startTime;\n let currentEnd = requests[0].responseEnd;\n\n // Step 3: Iterate through the sorted list and merge overlapping intervals\n for (let i = 1; i < requests.length; i++) {\n if (requests[i].startTime <= currentEnd) {\n // Overlapping intervals, merge them\n currentEnd = Math.max(currentEnd, requests[i].responseEnd);\n } else {\n // Non-overlapping interval, add the duration to total time\n totalNetworkTime += currentEnd - currentStart;\n\n // Update current interval\n currentStart = requests[i].startTime;\n currentEnd = requests[i].responseEnd;\n }\n }\n\n // Step 4: Add the last interval\n totalNetworkTime += currentEnd - currentStart;\n\n return 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@@ -29,18 +29,24 @@ const DEFAULT_INTERVALS = ["5s", "10s", "30s", "1m", "5m", "15m", "30m", "1h", "
29
29
  class SceneRefreshPicker extends SceneObjectBase {
30
30
  constructor(state) {
31
31
  var _a, _b, _c;
32
+ const filterDissalowedIntervals = (i) => {
33
+ var _a2;
34
+ const minInterval = (_a2 = state.minRefreshInterval) != null ? _a2 : config.minRefreshInterval;
35
+ return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;
36
+ };
32
37
  super(__spreadProps(__spreadValues({
33
38
  refresh: ""
34
39
  }, state), {
35
40
  autoValue: void 0,
36
41
  autoEnabled: (_a = state.autoEnabled) != null ? _a : true,
37
42
  autoMinInterval: (_b = state.autoMinInterval) != null ? _b : config.minRefreshInterval,
38
- intervals: (_c = state.intervals) != null ? _c : DEFAULT_INTERVALS
43
+ intervals: ((_c = state.intervals) != null ? _c : DEFAULT_INTERVALS).filter(filterDissalowedIntervals)
39
44
  }));
40
45
  this._urlSync = new SceneObjectUrlSyncConfig(this, { keys: ["refresh"] });
41
46
  this._autoRefreshBlocked = false;
42
47
  this.onRefresh = () => {
43
48
  const queryController = sceneGraph.getQueryController(this);
49
+ queryController == null ? void 0 : queryController.startProfile(this);
44
50
  if (queryController == null ? void 0 : queryController.state.isRunning) {
45
51
  queryController.cancelAll();
46
52
  return;
@@ -127,11 +133,18 @@ class SceneRefreshPicker extends SceneObjectBase {
127
133
  };
128
134
  }
129
135
  updateFromUrl(values) {
136
+ const { intervals } = this.state;
130
137
  const refresh = values.refresh;
131
138
  if (refresh && typeof refresh === "string") {
132
- this.setState({
133
- refresh
134
- });
139
+ if (intervals == null ? void 0 : intervals.includes(refresh)) {
140
+ this.setState({
141
+ refresh
142
+ });
143
+ } else {
144
+ this.setState({
145
+ refresh: intervals ? intervals[0] : void 0
146
+ });
147
+ }
135
148
  }
136
149
  }
137
150
  isTabVisible() {
@@ -162,7 +175,9 @@ function SceneRefreshPickerRenderer({ model }) {
162
175
  tooltip,
163
176
  width,
164
177
  text,
165
- onRefresh: model.onRefresh,
178
+ onRefresh: () => {
179
+ model.onRefresh();
180
+ },
166
181
  primary,
167
182
  onIntervalChanged: model.onIntervalChanged,
168
183
  isLoading: isRunning,
@@ -1 +1 @@
1
- {"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n // Refresh interval, e.g. 5s, 1m, 2h\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n // List of allowed refresh intervals, e.g. ['5s', '1m']\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: state.intervals ?? 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+ {"version":3,"file":"SceneRefreshPicker.js","sources":["../../../src/components/SceneRefreshPicker.tsx"],"sourcesContent":["import React from 'react';\nimport { Unsubscribable } from 'rxjs';\nimport { rangeUtil } from '@grafana/data';\nimport { config } from '@grafana/runtime';\nimport { RefreshPicker } from '@grafana/ui';\n\nimport { SceneObjectBase } from '../core/SceneObjectBase';\nimport { sceneGraph } from '../core/sceneGraph';\nimport { SceneComponentProps, SceneObject, SceneObjectState, SceneObjectUrlValues } from '../core/types';\nimport { SceneObjectUrlSyncConfig } from '../services/SceneObjectUrlSyncConfig';\n\nexport const DEFAULT_INTERVALS = ['5s', '10s', '30s', '1m', '5m', '15m', '30m', '1h', '2h', '1d'];\n\nexport interface SceneRefreshPickerState extends SceneObjectState {\n /**\n * Refresh interval, e.g. 5s, 1m, 2h\n */\n refresh: string;\n autoEnabled?: boolean;\n autoMinInterval?: string;\n autoValue?: string;\n /**\n * List of allowed refresh intervals, e.g. ['5s', '1m']\n */\n intervals?: string[];\n isOnCanvas?: boolean;\n primary?: boolean;\n withText?: boolean;\n /**\n * Overrides the default minRefreshInterval from the grafana config. Can be set to \"0s\" to remove the minimum refresh interval.\n */\n minRefreshInterval?: string;\n}\n\nexport class SceneRefreshPicker extends SceneObjectBase<SceneRefreshPickerState> {\n public static Component = SceneRefreshPickerRenderer;\n protected _urlSync = new SceneObjectUrlSyncConfig(this, { keys: ['refresh'] });\n private _intervalTimer: ReturnType<typeof setInterval> | undefined;\n private _autoTimeRangeListener: Unsubscribable | undefined;\n private _autoRefreshBlocked: boolean = false;\n\n public constructor(state: Partial<SceneRefreshPickerState>) {\n const filterDissalowedIntervals = (i: string) => {\n const minInterval = state.minRefreshInterval ?? config.minRefreshInterval;\n return minInterval ? rangeUtil.intervalToMs(i) >= rangeUtil.intervalToMs(minInterval) : true;\n };\n\n super({\n refresh: '',\n ...state,\n autoValue: undefined,\n autoEnabled: state.autoEnabled ?? true,\n autoMinInterval: state.autoMinInterval ?? config.minRefreshInterval,\n intervals: (state.intervals ?? DEFAULT_INTERVALS).filter(filterDissalowedIntervals),\n });\n\n this.addActivationHandler(() => {\n this.setupIntervalTimer();\n\n const onVisibilityChange = () => {\n if (this._autoRefreshBlocked && document.visibilityState === 'visible') {\n this._autoRefreshBlocked = false;\n this.onRefresh();\n }\n }\n\n document.addEventListener('visibilitychange', onVisibilityChange);\n\n return () => {\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n document.removeEventListener('visibilitychange', onVisibilityChange);\n this._autoTimeRangeListener?.unsubscribe();\n };\n });\n }\n\n public onRefresh = () => {\n const queryController = sceneGraph.getQueryController(this);\n\n queryController?.startProfile(this);\n\n if (queryController?.state.isRunning) {\n queryController.cancelAll();\n return;\n }\n\n const timeRange = sceneGraph.getTimeRange(this);\n\n if (this._intervalTimer) {\n clearInterval(this._intervalTimer);\n }\n\n timeRange.onRefresh();\n this.setupIntervalTimer();\n };\n\n public onIntervalChanged = (interval: string) => {\n this.setState({ refresh: interval });\n this.setupIntervalTimer();\n };\n\n public getUrlState() {\n return {\n refresh: this.state.refresh,\n };\n }\n\n public updateFromUrl(values: SceneObjectUrlValues) {\n const { intervals } = this.state;\n const refresh = values.refresh;\n\n if (refresh && typeof refresh === 'string') {\n if (intervals?.includes(refresh)) {\n this.setState({\n refresh,\n });\n } else {\n this.setState({\n // Default to the first refresh interval if the interval from the URL is not allowed, just like in the old architecture.\n refresh: intervals ? intervals[0] : undefined,\n });\n }\n }\n }\n\n private setupAutoTimeRangeListener = () => {\n // If the time range has changed, we need to recalculate the auto interval but prevent unnecessary processing\n return sceneGraph.getTimeRange(this).subscribeToState((newState, prevState) => {\n if (newState.from !== prevState.from || newState.to !== prevState.to) {\n this.setupIntervalTimer();\n }\n });\n };\n\n private calculateAutoRefreshInterval = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const resolution = window?.innerWidth ?? 2000;\n return rangeUtil.calculateInterval(timeRange.state.value, resolution, this.state.autoMinInterval);\n };\n\n private isTabVisible() {\n return document.visibilityState === undefined || document.visibilityState === 'visible';\n }\n\n private setupIntervalTimer = () => {\n const timeRange = sceneGraph.getTimeRange(this);\n const { refresh, intervals } = this.state;\n\n if (this._intervalTimer || refresh === '') {\n clearInterval(this._intervalTimer);\n }\n\n if (refresh === '') {\n return;\n }\n\n // If the provided interval is not allowed\n if (refresh !== RefreshPicker.autoOption.value && intervals && !intervals.includes(refresh)) {\n return;\n }\n\n let intervalMs: number;\n\n // Unsubscribe from previous listener no matter what\n this._autoTimeRangeListener?.unsubscribe();\n\n if (refresh === RefreshPicker.autoOption.value) {\n const autoRefreshInterval = this.calculateAutoRefreshInterval();\n\n intervalMs = autoRefreshInterval.intervalMs;\n\n this._autoTimeRangeListener = this.setupAutoTimeRangeListener();\n\n if (autoRefreshInterval.interval !== this.state.autoValue) {\n this.setState({ autoValue: autoRefreshInterval.interval });\n }\n } else {\n intervalMs = rangeUtil.intervalToMs(refresh);\n }\n\n this._intervalTimer = setInterval(() => {\n if (this.isTabVisible()) {\n timeRange.onRefresh();\n } else {\n this._autoRefreshBlocked = true;\n }\n }, intervalMs);\n };\n}\n\nexport function SceneRefreshPickerRenderer({ model }: SceneComponentProps<SceneRefreshPicker>) {\n const { refresh, intervals, autoEnabled, autoValue, isOnCanvas, primary, withText } = model.useState();\n const isRunning = useQueryControllerState(model);\n\n let text = refresh === RefreshPicker.autoOption?.value ? autoValue : withText ? 'Refresh' : undefined;\n let tooltip: string | undefined;\n let width: string | undefined;\n\n if (isRunning) {\n tooltip = 'Cancel all queries';\n\n if (withText) {\n text = 'Cancel';\n }\n }\n\n if (withText) {\n width = '96px';\n }\n\n return (\n <RefreshPicker\n showAutoInterval={autoEnabled}\n value={refresh}\n intervals={intervals}\n tooltip={tooltip}\n width={width}\n text={text}\n onRefresh={() => {\n model.onRefresh();\n }}\n primary={primary}\n onIntervalChanged={model.onIntervalChanged}\n isLoading={isRunning}\n isOnCanvas={isOnCanvas ?? true}\n />\n );\n}\n\nfunction useQueryControllerState(model: SceneObject): boolean {\n const queryController = sceneGraph.getQueryController(model);\n if (!queryController) {\n return false;\n }\n\n return 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@@ -13,6 +13,7 @@ import { mergeWith, cloneDeep, isArray, merge, isEmpty } from 'lodash';
13
13
  import { UserActionEvent } from '../../core/events.js';
14
14
  import { evaluateTimeRange } from '../../utils/evaluateTimeRange.js';
15
15
  import { LiveNowTimer } from '../../behaviors/LiveNowTimer.js';
16
+ import { wrapPromiseInStateObservable, registerQueryWithController } from '../../querying/registerQueryWithController.js';
16
17
 
17
18
  var __defProp = Object.defineProperty;
18
19
  var __defProps = Object.defineProperties;
@@ -202,7 +203,13 @@ class VizPanel extends SceneObjectBase {
202
203
  } else {
203
204
  const { importPanelPlugin } = getPluginImportUtils();
204
205
  try {
205
- const result = await importPanelPlugin(pluginId);
206
+ const panelPromise = importPanelPlugin(pluginId);
207
+ const queryControler = sceneGraph.getQueryController(this);
208
+ if (queryControler && queryControler.state.enableProfiling) {
209
+ wrapPromiseInStateObservable(panelPromise).pipe(registerQueryWithController({ type: "plugin", origin: this })).subscribe(() => {
210
+ });
211
+ }
212
+ const result = await panelPromise;
206
213
  this._pluginLoaded(result, overwriteOptions, overwriteFieldConfig, isAfterPluginChange);
207
214
  } catch (err) {
208
215
  this._pluginLoaded(getPanelPluginNotFound(pluginId));
@@ -271,11 +278,7 @@ class VizPanel extends SceneObjectBase {
271
278
  }
272
279
  async changePluginType(pluginId, newOptions, newFieldConfig) {
273
280
  var _a, _b;
274
- const {
275
- options: prevOptions,
276
- fieldConfig: prevFieldConfig,
277
- pluginId: prevPluginId
278
- } = this.state;
281
+ const { options: prevOptions, fieldConfig: prevFieldConfig, pluginId: prevPluginId } = this.state;
279
282
  this._dataWithFieldConfig = void 0;
280
283
  await this._loadPlugin(pluginId, newOptions != null ? newOptions : {}, newFieldConfig, true);
281
284
  const panel = {