@glowjs/core 2022.6.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -0
- package/dist/glow.core.js +1 -0
- package/dist/typings/base/Base.d.ts +24 -0
- package/dist/typings/base/IDisposable.d.ts +9 -0
- package/dist/typings/camera/CameraCacheData.d.ts +21 -0
- package/dist/typings/camera/CameraMgr.d.ts +320 -0
- package/dist/typings/camera/CameraMode.d.ts +13 -0
- package/dist/typings/camera/CameraPerson.d.ts +13 -0
- package/dist/typings/camera/CustomArcRotateCameraKeyboardMoveInput.d.ts +28 -0
- package/dist/typings/camera/CustomArcRotateCameraMouseWheelInput.d.ts +17 -0
- package/dist/typings/camera/FlyData.d.ts +29 -0
- package/dist/typings/camera/OrthographicView.d.ts +17 -0
- package/dist/typings/core/App.d.ts +139 -0
- package/dist/typings/core/AppOptions.d.ts +29 -0
- package/dist/typings/core/Size.d.ts +13 -0
- package/dist/typings/core/create.d.ts +9 -0
- package/dist/typings/core/version.d.ts +1 -0
- package/dist/typings/effect/ColorCorrection.d.ts +129 -0
- package/dist/typings/effect/EffectMgr.d.ts +62 -0
- package/dist/typings/effect/EnvironmentTexture.d.ts +36 -0
- package/dist/typings/effect/EnvironmentTextureSource.d.ts +25 -0
- package/dist/typings/effect/Fog.d.ts +43 -0
- package/dist/typings/effect/FogMode.d.ts +21 -0
- package/dist/typings/effect/Glow.d.ts +43 -0
- package/dist/typings/effect/HighLight.d.ts +48 -0
- package/dist/typings/effect/ImageProcessing.d.ts +48 -0
- package/dist/typings/effect/Light.d.ts +20 -0
- package/dist/typings/effect/SkyBox.d.ts +59 -0
- package/dist/typings/effect/SkyBoxSource.d.ts +37 -0
- package/dist/typings/effect/ToneMappingType.d.ts +13 -0
- package/dist/typings/entity/Building.d.ts +104 -0
- package/dist/typings/entity/Campus.d.ts +35 -0
- package/dist/typings/entity/Corner.d.ts +43 -0
- package/dist/typings/entity/DoorWindow.d.ts +77 -0
- package/dist/typings/entity/DoorWindowDirection.d.ts +21 -0
- package/dist/typings/entity/Entity.d.ts +346 -0
- package/dist/typings/entity/EntityType.d.ts +65 -0
- package/dist/typings/entity/Floor.d.ts +108 -0
- package/dist/typings/entity/Group.d.ts +38 -0
- package/dist/typings/entity/LeakLine.d.ts +45 -0
- package/dist/typings/entity/LevelMgr.d.ts +89 -0
- package/dist/typings/entity/ManualWall.d.ts +81 -0
- package/dist/typings/entity/ManualWallBuilder.d.ts +157 -0
- package/dist/typings/entity/MeshFaceData.d.ts +25 -0
- package/dist/typings/entity/OtherEntity.d.ts +20 -0
- package/dist/typings/entity/Path.d.ts +45 -0
- package/dist/typings/entity/PrefabWall.d.ts +57 -0
- package/dist/typings/entity/Room.d.ts +162 -0
- package/dist/typings/entity/Text3D.d.ts +62 -0
- package/dist/typings/entity/Thing.d.ts +121 -0
- package/dist/typings/entity/ViewInfo.d.ts +13 -0
- package/dist/typings/entity/Wall.d.ts +95 -0
- package/dist/typings/entity/component/Animator.d.ts +45 -0
- package/dist/typings/entity/component/AutoOpenDoor.d.ts +23 -0
- package/dist/typings/entity/component/Component.d.ts +17 -0
- package/dist/typings/entity/component/PathAnimation.d.ts +47 -0
- package/dist/typings/entity/component/Style.d.ts +65 -0
- package/dist/typings/entity/component/cabinet/BoardCard.d.ts +62 -0
- package/dist/typings/entity/component/cabinet/Cabinet.d.ts +22 -0
- package/dist/typings/entity/component/cabinet/NetworkPort.d.ts +46 -0
- package/dist/typings/entity/component/cabinet/RackMounted.d.ts +91 -0
- package/dist/typings/entity/component/heatmap/Heatmap.d.ts +52 -0
- package/dist/typings/entity/component/heatmap/HeatmapType.d.ts +17 -0
- package/dist/typings/entity/component/heatmap/buildHorizontal.d.ts +6 -0
- package/dist/typings/entity/component/heatmap/buildVertical.d.ts +6 -0
- package/dist/typings/entity/component/roaming/Roaming.d.ts +83 -0
- package/dist/typings/entity/component/roaming/pencil.d.ts +1 -0
- package/dist/typings/entity/placement.d.ts +20 -0
- package/dist/typings/entity/util/createManualWallEdgeMaterial.d.ts +8 -0
- package/dist/typings/entity/util/createManualWallFaceMaterial.d.ts +8 -0
- package/dist/typings/entity/util/createManualWallMesh.d.ts +12 -0
- package/dist/typings/entity/util/createMergedMesh.d.ts +13 -0
- package/dist/typings/entity/util/createPathArrowIcon.d.ts +4 -0
- package/dist/typings/entity/util/createPathCircleIcon.d.ts +4 -0
- package/dist/typings/entity/util/createRoomMaterial.d.ts +3 -0
- package/dist/typings/entity/util/createRoomMesh.d.ts +14 -0
- package/dist/typings/entity/util/getPerWeight.d.ts +6 -0
- package/dist/typings/entity/util/setRes.d.ts +5 -0
- package/dist/typings/entity/util/technologyBuildingMaterial.d.ts +67 -0
- package/dist/typings/event/EventArg.d.ts +14 -0
- package/dist/typings/event/EventDispatcher.d.ts +67 -0
- package/dist/typings/event/EventMgr.d.ts +102 -0
- package/dist/typings/event/EventObject.d.ts +26 -0
- package/dist/typings/event/EventType.d.ts +161 -0
- package/dist/typings/event/KeyCode.d.ts +54 -0
- package/dist/typings/event/PropertyChangedData.d.ts +21 -0
- package/dist/typings/gui/Billboard.d.ts +94 -0
- package/dist/typings/gui/BillboardOptions.d.ts +62 -0
- package/dist/typings/gui/FPSBar.d.ts +25 -0
- package/dist/typings/gui/GUIMgr.d.ts +41 -0
- package/dist/typings/gui/GradientRectangle.d.ts +57 -0
- package/dist/typings/gui/PerformancePanel.d.ts +41 -0
- package/dist/typings/gui/RectangleProgress.d.ts +20 -0
- package/dist/typings/gui/ToolTip.d.ts +24 -0
- package/dist/typings/index.d.ts +63 -0
- package/dist/typings/material/MaterialMgr.d.ts +18 -0
- package/dist/typings/misc/Point2D.d.ts +4 -0
- package/dist/typings/misc/Point3D.d.ts +4 -0
- package/dist/typings/misc/Point4D.d.ts +4 -0
- package/dist/typings/misc/SystemResId.d.ts +89 -0
- package/dist/typings/misc/blobToDataURL.d.ts +5 -0
- package/dist/typings/misc/cookie.d.ts +17 -0
- package/dist/typings/misc/dataURLtoBlob.d.ts +5 -0
- package/dist/typings/misc/getQueryString.d.ts +5 -0
- package/dist/typings/misc/guid.d.ts +21 -0
- package/dist/typings/misc/http.d.ts +46 -0
- package/dist/typings/misc/index.d.ts +15 -0
- package/dist/typings/misc/isHexColor.d.ts +5 -0
- package/dist/typings/misc/isLAN.d.ts +4 -0
- package/dist/typings/misc/math/Line.d.ts +5 -0
- package/dist/typings/misc/math/Point.d.ts +7 -0
- package/dist/typings/misc/math/compare/EPSILON.d.ts +4 -0
- package/dist/typings/misc/math/compare/greateThanOrEqual.d.ts +8 -0
- package/dist/typings/misc/math/compare/greaterThan.d.ts +7 -0
- package/dist/typings/misc/math/compare/lessThan.d.ts +7 -0
- package/dist/typings/misc/math/compare/lessThanOrEqual.d.ts +7 -0
- package/dist/typings/misc/math/compare/withinEpsilon.d.ts +9 -0
- package/dist/typings/misc/math/index.d.ts +34 -0
- package/dist/typings/misc/math/line/distanceToParallelLine.d.ts +7 -0
- package/dist/typings/misc/math/line/distanceToProjection.d.ts +8 -0
- package/dist/typings/misc/math/line/getLineIntersection.d.ts +9 -0
- package/dist/typings/misc/math/line/isLineParallel.d.ts +7 -0
- package/dist/typings/misc/math/line/project.d.ts +8 -0
- package/dist/typings/misc/math/line/relateToPoint.d.ts +8 -0
- package/dist/typings/misc/math/round.d.ts +6 -0
- package/dist/typings/misc/math/segment/getSegmentIntersection.d.ts +8 -0
- package/dist/typings/misc/math/segment/getSegmentPartIncludePoint.d.ts +8 -0
- package/dist/typings/misc/math/segment/onSegment.d.ts +8 -0
- package/dist/typings/misc/math/segment/segmentFullInclude.d.ts +8 -0
- package/dist/typings/misc/math/vec/addTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/angleTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/centerTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/cross.d.ts +7 -0
- package/dist/typings/misc/math/vec/distanceTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/dot.d.ts +7 -0
- package/dist/typings/misc/math/vec/ignoreYAxis.d.ts +7 -0
- package/dist/typings/misc/math/vec/lengthTo.d.ts +6 -0
- package/dist/typings/misc/math/vec/multiplyTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/normalizeTo.d.ts +6 -0
- package/dist/typings/misc/math/vec/scaleTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/subtractTo.d.ts +7 -0
- package/dist/typings/misc/math/vec/toPoint.d.ts +8 -0
- package/dist/typings/misc/math/vec/toVector3.d.ts +7 -0
- package/dist/typings/misc/math/vec/verticalVector.d.ts +7 -0
- package/dist/typings/misc/object.d.ts +16 -0
- package/dist/typings/misc/to.d.ts +5 -0
- package/dist/typings/res/ResCacheData.d.ts +14 -0
- package/dist/typings/res/ResOptions.d.ts +38 -0
- package/dist/typings/res/ResPool.d.ts +57 -0
- package/dist/typings/res/replaceInstancedMesh.d.ts +6 -0
- package/dist/typings/runtime/RunTime.d.ts +119 -0
- package/dist/typings/runtime/babylonjs/babylonjs-core.d.ts +73 -0
- package/dist/typings/runtime/babylonjs/babylonjs-gui.d.ts +12 -0
- package/dist/typings/runtime/babylonjs/babylonjs-loaders.d.ts +1 -0
- package/dist/typings/runtime/babylonjs/babylonjs-materials.d.ts +1 -0
- package/dist/typings/runtime/index.d.ts +7 -0
- package/dist/typings/runtime/tweenjs/index.d.ts +1 -0
- package/package.json +71 -0
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import { Base } from '../base/Base';
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import { App } from '../core/App';
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/**
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* 色彩校正
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*/
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export declare class ColorCorrection extends Base {
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/**
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* 图像处理配置对象
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*/
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private _config;
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/**
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* 颜色曲线
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*/
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private _colorCurves;
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/**
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* 实例化一个图像校正对象
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* @param {App} app 应用
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*/
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constructor(app: App);
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/**
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* 获取或设置是否启用色彩校正
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*/
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get enable(): boolean;
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set enable(value: boolean);
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/**
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* 获取或设置全局密度值。
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* 密度值在[-100,+100]范围内,0表示颜色滤镜没有效果,+100表示颜色滤镜有最大效果。
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*小于零的值提供了一个相反色调的过滤器。
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*/
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get globalDensity(): number;
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set globalDensity(value: number);
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/**
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* 获取或设置全局曝光值。
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* 这是一个范围为[-100,+100]的调整值,其中默认值0.0不进行调整,正值增加曝光,负值减少曝光。
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*/
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get globalExposure(): number;
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set globalExposure(value: number);
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/**
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* 获取或设置全局色调值。
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* 色调值是HSB在[0,360]范围内的标准色调值,其中0=红色,120=绿色和240=蓝色。默认值为30度(橙色)。
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*/
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get globalHue(): number;
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set globalHue(value: number);
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/**
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* 获取或设置全局饱和值。
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* 这是一个范围[-100,+100]的调整值,默认值0.0不进行调整,正值增加饱和度,负值减少饱和度。
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*/
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get globalSaturation(): number;
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set globalSaturation(value: number);
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/**
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* 获取或设置高亮区域密度值。
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* 密度值在[-100,+100]范围内,0表示颜色滤镜没有效果,+100表示颜色滤镜有最大效果。
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*小于零的值提供了一个相反色调的过滤器。
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*/
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get highlightsDensity(): number;
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set highlightsDensity(value: number);
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/**
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* 获取或设置高亮区域曝光值。
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* 这是一个范围为[-100,+100]的调整值,其中默认值0.0不进行调整,正值增加曝光,负值减少曝光。
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*/
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get highlightsExposure(): number;
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set highlightsExposure(value: number);
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/**
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* 获取或设置高亮区域色调值。
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* 色调值是HSB在[0,360]范围内的标准色调值,其中0=红色,120=绿色和240=蓝色。默认值为30度(橙色)。
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*/
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get highlightsHue(): number;
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set highlightsHue(value: number);
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/**
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* 获取或设置高亮区域饱和值。
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* 这是一个范围[-100,+100]的调整值,默认值0.0不进行调整,正值增加饱和度,负值减少饱和度。
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*/
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get highlightsSaturation(): number;
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set highlightsSaturation(value: number);
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/**
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* 获取或设置中亮区域密度值。
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* 密度值在[-100,+100]范围内,0表示颜色滤镜没有效果,+100表示颜色滤镜有最大效果。
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*小于零的值提供了一个相反色调的过滤器。
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*/
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get midtonesDensity(): number;
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set midtonesDensity(value: number);
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/**
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* 获取或设置中亮区域曝光值。
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* 这是一个范围为[-100,+100]的调整值,其中默认值0.0不进行调整,正值增加曝光,负值减少曝光。
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*/
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get midtonesExposure(): number;
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set midtonesExposure(value: number);
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* 获取或设置中亮区域色调值。
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* 色调值是HSB在[0,360]范围内的标准色调值,其中0=红色,120=绿色和240=蓝色。默认值为30度(橙色)。
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*/
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get midtonesHue(): number;
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set midtonesHue(value: number);
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* 获取或设置中亮区域饱和值。
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* 这是一个范围[-100,+100]的调整值,默认值0.0不进行调整,正值增加饱和度,负值减少饱和度。
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*/
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get midtonesSaturation(): number;
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set midtonesSaturation(value: number);
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/**
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* 获取或设置阴影区域(低亮)密度值。
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* 密度值在[-100,+100]范围内,0表示颜色滤镜没有效果,+100表示颜色滤镜有最大效果。
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*小于零的值提供了一个相反色调的过滤器。
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get shadowsDensity(): number;
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set shadowsDensity(value: number);
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* 获取或设置阴影区域(低亮)曝光值。
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* 这是一个范围为[-100,+100]的调整值,其中默认值0.0不进行调整,正值增加曝光,负值减少曝光。
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get shadowsExposure(): number;
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set shadowsExposure(value: number);
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* 获取或设置阴影区域(低亮)色调值。
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* 色调值是HSB在[0,360]范围内的标准色调值,其中0=红色,120=绿色和240=蓝色。默认值为30度(橙色)。
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get shadowsHue(): number;
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set shadowsHue(value: number);
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* 获取或设置阴影区域(低亮)饱和值。
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* 这是一个范围[-100,+100]的调整值,默认值0.0不进行调整,正值增加饱和度,负值减少饱和度。
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get shadowsSaturation(): number;
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set shadowsSaturation(value: number);
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/**
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* 释放
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*/
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dispose(): void;
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}
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import { Base } from '../base/Base';
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import { App } from '../core/App';
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import { SkyBox } from './SkyBox';
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import { EnvironmentTexture } from './EnvironmentTexture';
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import { Fog } from './Fog';
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import { Glow } from './Glow';
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import { HighLight } from './HighLight';
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import { ImageProcessing } from './ImageProcessing';
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import { Light } from './Light';
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10
|
+
/**
|
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11
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* 效果管理器
|
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12
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+
*/
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13
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+
export declare class EffectMgr extends Base {
|
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14
|
+
/**
|
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15
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+
* 天空盒子
|
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16
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+
*/
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skyBox?: SkyBox;
|
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18
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+
/**
|
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* 环境贴图
|
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+
*/
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environmentTexture: EnvironmentTexture;
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/**
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23
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* 雾效
|
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24
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+
*/
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fog: Fog;
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/**
|
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27
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* 发光层
|
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28
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+
*/
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glow: Glow;
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30
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/**
|
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31
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* 灯光
|
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32
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+
*/
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light: Light;
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/**
|
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35
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* 高亮层
|
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36
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+
*/
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highLight: HighLight;
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38
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+
/**
|
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* 图像处理
|
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+
*/
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imageProcessing: ImageProcessing;
|
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/**
|
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* 实例化一个效果管理器对象
|
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* @param app 应用
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+
* @param skyBox 是否启用天空盒子
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+
*/
|
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+
constructor(app: App, skyBox?: boolean);
|
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/**
|
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* 获取或设置背景色
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+
*/
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+
get backgroundColor(): string;
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set backgroundColor(value: string);
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/**
|
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* 加载粒子系统
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+
* @param fileName 文件名称
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56
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*/
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57
|
+
loadParticle(fileName: string): Promise<void>;
|
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+
/**
|
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* 释放
|
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+
*/
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dispose(): void;
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+
}
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@@ -0,0 +1,36 @@
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1
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import { Base } from '../base/Base';
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2
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+
import { App } from '../core/App';
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3
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+
import { EnvironmentTextureSource } from './EnvironmentTextureSource';
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4
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+
/**
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|
5
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* 环境贴图
|
|
6
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+
*/
|
|
7
|
+
export declare class EnvironmentTexture extends Base {
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8
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+
private _texture;
|
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9
|
+
private _rotationY;
|
|
10
|
+
/**
|
|
11
|
+
* 实例化一个环境贴图对象
|
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12
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+
* @param app 应用
|
|
13
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+
* @param texture 贴图资源
|
|
14
|
+
*/
|
|
15
|
+
constructor(app: App, texture?: EnvironmentTextureSource);
|
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16
|
+
/**
|
|
17
|
+
* 获取或设置贴图资源
|
|
18
|
+
*/
|
|
19
|
+
get texture(): EnvironmentTextureSource;
|
|
20
|
+
set texture(value: EnvironmentTextureSource);
|
|
21
|
+
/**
|
|
22
|
+
* 获取或设置强度
|
|
23
|
+
*/
|
|
24
|
+
get intensity(): number;
|
|
25
|
+
set intensity(value: number);
|
|
26
|
+
/**
|
|
27
|
+
* 获取绕Y轴旋转的角度值
|
|
28
|
+
*/
|
|
29
|
+
get rotationY(): number;
|
|
30
|
+
set rotationY(value: number);
|
|
31
|
+
/**
|
|
32
|
+
* 创建环境贴图.env文件
|
|
33
|
+
* @param url 资源地址
|
|
34
|
+
*/
|
|
35
|
+
createEnv(url: string): void;
|
|
36
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 环境贴图资源枚举
|
|
3
|
+
*/
|
|
4
|
+
export declare enum EnvironmentTextureSource {
|
|
5
|
+
/**
|
|
6
|
+
* 摄影棚
|
|
7
|
+
*/
|
|
8
|
+
Stage = "stage",
|
|
9
|
+
/**
|
|
10
|
+
* specular(官方反射源,效果好)
|
|
11
|
+
*/
|
|
12
|
+
Specular = "specular",
|
|
13
|
+
/**
|
|
14
|
+
* 工作室(官方反射源)
|
|
15
|
+
*/
|
|
16
|
+
Studio = "studio",
|
|
17
|
+
/**
|
|
18
|
+
* 冷色池外
|
|
19
|
+
*/
|
|
20
|
+
Pool = "pool",
|
|
21
|
+
/**
|
|
22
|
+
* 默认
|
|
23
|
+
*/
|
|
24
|
+
Default = "specular"
|
|
25
|
+
}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { Base } from '../base/Base';
|
|
2
|
+
import { App } from '../core/App';
|
|
3
|
+
import { FogMode } from './FogMode';
|
|
4
|
+
/**
|
|
5
|
+
* 雾效
|
|
6
|
+
*/
|
|
7
|
+
export declare class Fog extends Base {
|
|
8
|
+
/**
|
|
9
|
+
* 实例化一个雾效对象
|
|
10
|
+
* @param app 应用
|
|
11
|
+
*/
|
|
12
|
+
constructor(app: App);
|
|
13
|
+
/**
|
|
14
|
+
* 获取或设置启用
|
|
15
|
+
*/
|
|
16
|
+
get enable(): boolean;
|
|
17
|
+
set enable(value: boolean);
|
|
18
|
+
/**
|
|
19
|
+
* 获取或设置雾效模式
|
|
20
|
+
*/
|
|
21
|
+
get mode(): FogMode;
|
|
22
|
+
set mode(value: FogMode);
|
|
23
|
+
/**
|
|
24
|
+
* 获取或设置雾颜色
|
|
25
|
+
*/
|
|
26
|
+
get color(): string;
|
|
27
|
+
set color(value: string);
|
|
28
|
+
/**
|
|
29
|
+
* 获取或设置雾密度,仅指数模式生效,默认值0.1
|
|
30
|
+
*/
|
|
31
|
+
get density(): number;
|
|
32
|
+
set density(value: number);
|
|
33
|
+
/**
|
|
34
|
+
* 获取或设置雾效开始距离,仅线性模式生效
|
|
35
|
+
*/
|
|
36
|
+
get start(): number;
|
|
37
|
+
set start(value: number);
|
|
38
|
+
/**
|
|
39
|
+
* 获取或设置雾效结束距离,仅线性模式生效
|
|
40
|
+
*/
|
|
41
|
+
get end(): number;
|
|
42
|
+
set end(value: number);
|
|
43
|
+
}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { Mesh } from '../runtime';
|
|
2
|
+
import { Base } from '../base/Base';
|
|
3
|
+
import { App } from '../core/App';
|
|
4
|
+
/**
|
|
5
|
+
* 发光层
|
|
6
|
+
*/
|
|
7
|
+
export declare class Glow extends Base {
|
|
8
|
+
private _layer;
|
|
9
|
+
/**
|
|
10
|
+
* 实例化一个发光层对象
|
|
11
|
+
* @param app 应用
|
|
12
|
+
*/
|
|
13
|
+
constructor(app: App);
|
|
14
|
+
/**
|
|
15
|
+
* 获取或设置启用
|
|
16
|
+
*/
|
|
17
|
+
get enable(): boolean;
|
|
18
|
+
set enable(value: boolean);
|
|
19
|
+
/**
|
|
20
|
+
* 获取或设置强度
|
|
21
|
+
*/
|
|
22
|
+
get intensity(): number;
|
|
23
|
+
set intensity(value: number);
|
|
24
|
+
/**
|
|
25
|
+
* 获取或设置模糊系数
|
|
26
|
+
*/
|
|
27
|
+
get blurSize(): number;
|
|
28
|
+
set blurSize(value: number);
|
|
29
|
+
/**
|
|
30
|
+
* 添加网格
|
|
31
|
+
* @param mesh 网格
|
|
32
|
+
*/
|
|
33
|
+
addMesh(mesh: Mesh): void;
|
|
34
|
+
/**
|
|
35
|
+
* 移除网格
|
|
36
|
+
* @param mesh 网格
|
|
37
|
+
*/
|
|
38
|
+
removeMesh(mesh: Mesh): void;
|
|
39
|
+
/**
|
|
40
|
+
* 释放
|
|
41
|
+
*/
|
|
42
|
+
dispose(): void;
|
|
43
|
+
}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { Entity } from '../entity/Entity';
|
|
2
|
+
import { Base } from '../base/Base';
|
|
3
|
+
import { App } from '../core/App';
|
|
4
|
+
/**
|
|
5
|
+
* 高亮层
|
|
6
|
+
*/
|
|
7
|
+
export declare class HighLight extends Base {
|
|
8
|
+
private _layer;
|
|
9
|
+
private _entites;
|
|
10
|
+
/**
|
|
11
|
+
* 实例化一个高亮层对象
|
|
12
|
+
* @param app 应用
|
|
13
|
+
*/
|
|
14
|
+
constructor(app: App);
|
|
15
|
+
/**
|
|
16
|
+
* 添加实体
|
|
17
|
+
* @param entites 实体
|
|
18
|
+
*/
|
|
19
|
+
add(...entites: Entity[]): void;
|
|
20
|
+
/**
|
|
21
|
+
* 是否包含指定的实体
|
|
22
|
+
* @param item 实体
|
|
23
|
+
*/
|
|
24
|
+
includes(item: Entity): boolean;
|
|
25
|
+
/**
|
|
26
|
+
* 移除实体
|
|
27
|
+
* @param entites 实体
|
|
28
|
+
*/
|
|
29
|
+
remove(...entites: Entity[]): void;
|
|
30
|
+
/**
|
|
31
|
+
* 清理
|
|
32
|
+
*/
|
|
33
|
+
clean(): void;
|
|
34
|
+
private _removeAllMeshes;
|
|
35
|
+
/**
|
|
36
|
+
* 重置
|
|
37
|
+
*/
|
|
38
|
+
reset(): void;
|
|
39
|
+
/**
|
|
40
|
+
* 获取或设置启用
|
|
41
|
+
*/
|
|
42
|
+
get enable(): boolean;
|
|
43
|
+
set enable(value: boolean);
|
|
44
|
+
/**
|
|
45
|
+
* 释放
|
|
46
|
+
*/
|
|
47
|
+
dispose(): void;
|
|
48
|
+
}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import { Base } from '../base/Base';
|
|
2
|
+
import { App } from '../core/App';
|
|
3
|
+
import { ToneMappingType } from './ToneMappingType';
|
|
4
|
+
import { ColorCorrection } from './ColorCorrection';
|
|
5
|
+
/**
|
|
6
|
+
* 图像处理
|
|
7
|
+
*/
|
|
8
|
+
export declare class ImageProcessing extends Base {
|
|
9
|
+
private _config;
|
|
10
|
+
/**
|
|
11
|
+
* 色彩校正
|
|
12
|
+
*/
|
|
13
|
+
colorCorrection: ColorCorrection;
|
|
14
|
+
/**
|
|
15
|
+
* 实例化一个图像处理对象
|
|
16
|
+
* @param app 应用
|
|
17
|
+
*/
|
|
18
|
+
constructor(app: App);
|
|
19
|
+
/**
|
|
20
|
+
* 获取或设置启用
|
|
21
|
+
*/
|
|
22
|
+
get enable(): boolean;
|
|
23
|
+
set enable(value: boolean);
|
|
24
|
+
/**
|
|
25
|
+
* 获取或设置启用色调映射
|
|
26
|
+
*/
|
|
27
|
+
get toneMapping(): boolean;
|
|
28
|
+
set toneMapping(value: boolean);
|
|
29
|
+
/**
|
|
30
|
+
* 获取或设置色调映射类型
|
|
31
|
+
*/
|
|
32
|
+
get toneMappingType(): ToneMappingType;
|
|
33
|
+
set toneMappingType(value: ToneMappingType);
|
|
34
|
+
/**
|
|
35
|
+
* 获取或设置对效果对比度值。范围[0,4],默认值1。
|
|
36
|
+
*/
|
|
37
|
+
get contrast(): number;
|
|
38
|
+
set contrast(value: number);
|
|
39
|
+
/**
|
|
40
|
+
* 获取或设置效果曝光值。范围[0,4],默认值1。
|
|
41
|
+
*/
|
|
42
|
+
get exposure(): number;
|
|
43
|
+
set exposure(value: number);
|
|
44
|
+
/**
|
|
45
|
+
* 释放
|
|
46
|
+
*/
|
|
47
|
+
dispose(): void;
|
|
48
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { Base } from '../base/Base';
|
|
2
|
+
import { App } from '../core/App';
|
|
3
|
+
/**
|
|
4
|
+
* 灯光
|
|
5
|
+
*/
|
|
6
|
+
export declare class Light extends Base {
|
|
7
|
+
/**
|
|
8
|
+
* 灯光1
|
|
9
|
+
*/
|
|
10
|
+
private _light1;
|
|
11
|
+
/**
|
|
12
|
+
* 灯光2
|
|
13
|
+
*/
|
|
14
|
+
private _light2;
|
|
15
|
+
/**
|
|
16
|
+
* 实例化一个灯光对象
|
|
17
|
+
* @param app 应用
|
|
18
|
+
*/
|
|
19
|
+
constructor(app: App);
|
|
20
|
+
}
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import { Base } from '../base/Base';
|
|
2
|
+
import { App } from '../core/App';
|
|
3
|
+
import { SkyBoxSource } from './SkyBoxSource';
|
|
4
|
+
/**
|
|
5
|
+
* 天空盒子
|
|
6
|
+
*/
|
|
7
|
+
export declare class SkyBox extends Base {
|
|
8
|
+
private _mesh;
|
|
9
|
+
private _material;
|
|
10
|
+
private _rotateSpeed;
|
|
11
|
+
private _texture;
|
|
12
|
+
private _sceneObserver;
|
|
13
|
+
private _radiusCache;
|
|
14
|
+
/**
|
|
15
|
+
* 实例化一个天空盒子对象
|
|
16
|
+
* @param app 应用
|
|
17
|
+
* @param texture 贴图
|
|
18
|
+
* @param autoRotate 自动旋转
|
|
19
|
+
*/
|
|
20
|
+
constructor(app: App, texture?: SkyBoxSource, autoRotate?: boolean);
|
|
21
|
+
/**
|
|
22
|
+
* 获取或设置贴图
|
|
23
|
+
*/
|
|
24
|
+
get texture(): SkyBoxSource;
|
|
25
|
+
set texture(value: SkyBoxSource);
|
|
26
|
+
/**
|
|
27
|
+
* 获取或设置自动旋转
|
|
28
|
+
*/
|
|
29
|
+
get autoRotate(): boolean;
|
|
30
|
+
set autoRotate(value: boolean);
|
|
31
|
+
/**
|
|
32
|
+
* 获取或设置旋转速度(每一帧旋转的角度值)
|
|
33
|
+
*/
|
|
34
|
+
get rotateSpeed(): number;
|
|
35
|
+
set rotateSpeed(value: number);
|
|
36
|
+
/**
|
|
37
|
+
* 获取或设置启用雾效
|
|
38
|
+
*/
|
|
39
|
+
get fogEnable(): boolean;
|
|
40
|
+
set fogEnable(value: boolean);
|
|
41
|
+
private _update;
|
|
42
|
+
/**
|
|
43
|
+
* 根据当前层级的包围盒调整天空盒子的大小
|
|
44
|
+
*/
|
|
45
|
+
resizeByCurrentLevel(): void;
|
|
46
|
+
/**
|
|
47
|
+
* 根据相机参数调整天空盒子的大小
|
|
48
|
+
*/
|
|
49
|
+
resizeByCamera(): void;
|
|
50
|
+
/**
|
|
51
|
+
* 调整大小
|
|
52
|
+
* @param radius 半径
|
|
53
|
+
*/
|
|
54
|
+
resize(radius: number): void;
|
|
55
|
+
/**
|
|
56
|
+
* 释放
|
|
57
|
+
*/
|
|
58
|
+
dispose(): void;
|
|
59
|
+
}
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 天空盒子资源枚举
|
|
3
|
+
*/
|
|
4
|
+
export declare enum SkyBoxSource {
|
|
5
|
+
/**
|
|
6
|
+
* 黑色(适合科技风)
|
|
7
|
+
*/
|
|
8
|
+
Black = "Black",
|
|
9
|
+
/**
|
|
10
|
+
* 蓝色天空1
|
|
11
|
+
*/
|
|
12
|
+
BlueSky1 = "BlueSky1",
|
|
13
|
+
/**
|
|
14
|
+
* 蓝色天空2
|
|
15
|
+
*/
|
|
16
|
+
BlueSky2 = "BlueSky2",
|
|
17
|
+
/**
|
|
18
|
+
* 蓝色天空3
|
|
19
|
+
*/
|
|
20
|
+
BlueSky3 = "BlueSky3",
|
|
21
|
+
/**
|
|
22
|
+
* 绿地
|
|
23
|
+
*/
|
|
24
|
+
Green = "Green",
|
|
25
|
+
/**
|
|
26
|
+
* 银河系(适合科技风)
|
|
27
|
+
*/
|
|
28
|
+
MilkyWay = "MilkyWay",
|
|
29
|
+
/**
|
|
30
|
+
* 晚上
|
|
31
|
+
*/
|
|
32
|
+
Night = "Night",
|
|
33
|
+
/**
|
|
34
|
+
* 云中的太远
|
|
35
|
+
*/
|
|
36
|
+
SunCloud = "SunCloud"
|
|
37
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
import { App } from '../core/App';
|
|
2
|
+
import { Floor } from './Floor';
|
|
3
|
+
import { TransformNode } from '../runtime';
|
|
4
|
+
import { Entity } from './Entity';
|
|
5
|
+
/**
|
|
6
|
+
* 建筑
|
|
7
|
+
*/
|
|
8
|
+
export declare class Building extends Entity {
|
|
9
|
+
/**
|
|
10
|
+
* 是否主建筑
|
|
11
|
+
*/
|
|
12
|
+
isMain: boolean;
|
|
13
|
+
/**
|
|
14
|
+
* 是否总是显示建筑结构
|
|
15
|
+
*/
|
|
16
|
+
alwaysShowStructure: boolean;
|
|
17
|
+
/**
|
|
18
|
+
* 获取楼层是否已经展开
|
|
19
|
+
*/
|
|
20
|
+
expanded: boolean;
|
|
21
|
+
/**
|
|
22
|
+
* 合并网格的父节点
|
|
23
|
+
*/
|
|
24
|
+
mergedMeshNode: TransformNode;
|
|
25
|
+
/**
|
|
26
|
+
* 楼层展开偏移量
|
|
27
|
+
*/
|
|
28
|
+
expandOffset: number[];
|
|
29
|
+
private _tweenExpand;
|
|
30
|
+
/**
|
|
31
|
+
* 实例化一个建筑对象
|
|
32
|
+
* @param app 应用
|
|
33
|
+
*/
|
|
34
|
+
constructor(app: App);
|
|
35
|
+
/**
|
|
36
|
+
* 注册默认事件
|
|
37
|
+
*/
|
|
38
|
+
registerDefaultEvents(): void;
|
|
39
|
+
/**
|
|
40
|
+
* 获取所有摆件
|
|
41
|
+
*/
|
|
42
|
+
get placements(): Entity[];
|
|
43
|
+
/**
|
|
44
|
+
* 获取外立面
|
|
45
|
+
*/
|
|
46
|
+
get facades(): Entity[];
|
|
47
|
+
/**
|
|
48
|
+
* 获取楼层
|
|
49
|
+
*/
|
|
50
|
+
get floors(): Floor[];
|
|
51
|
+
/**
|
|
52
|
+
* 获取当前是否正在执行楼层动画
|
|
53
|
+
*/
|
|
54
|
+
get expanding(): boolean;
|
|
55
|
+
/**
|
|
56
|
+
* 是否有外立面
|
|
57
|
+
*/
|
|
58
|
+
hasFacades(): boolean;
|
|
59
|
+
/**
|
|
60
|
+
* 获取实例类型
|
|
61
|
+
*/
|
|
62
|
+
get instanceClass(): any;
|
|
63
|
+
/**
|
|
64
|
+
* 展开楼层
|
|
65
|
+
* @param time 时间,默认值500,单位毫秒
|
|
66
|
+
* @param complete 完成时的回调函数
|
|
67
|
+
*/
|
|
68
|
+
expandFloors(time?: number, complete?: () => void): void;
|
|
69
|
+
/**
|
|
70
|
+
* 合并楼层
|
|
71
|
+
* @param time 时间,默认值500,单位毫秒
|
|
72
|
+
* @param complete 完成时的回调函数
|
|
73
|
+
*/
|
|
74
|
+
unexpandFloors(time?: number, complete?: () => void): void;
|
|
75
|
+
/**
|
|
76
|
+
* 序列化成JSON对象
|
|
77
|
+
*/
|
|
78
|
+
toJson(): any;
|
|
79
|
+
/**
|
|
80
|
+
* 从JSON对象反序列化(仅生成层级树)
|
|
81
|
+
* @param {*} json JSON对象
|
|
82
|
+
*/
|
|
83
|
+
fromJson(json: any): void;
|
|
84
|
+
/**
|
|
85
|
+
* 创建(仅当前层级可见对象
|
|
86
|
+
*/
|
|
87
|
+
build(force?: boolean): Promise<void>;
|
|
88
|
+
/**
|
|
89
|
+
* 设置子节点列表
|
|
90
|
+
*/
|
|
91
|
+
setSubNodes(): void;
|
|
92
|
+
/**
|
|
93
|
+
* 拆毁(删掉网格,仅保留层级树)
|
|
94
|
+
*/
|
|
95
|
+
unbuild(): void;
|
|
96
|
+
/**
|
|
97
|
+
* 释放
|
|
98
|
+
*/
|
|
99
|
+
dispose(): void;
|
|
100
|
+
/**
|
|
101
|
+
* 创建合并的网格
|
|
102
|
+
*/
|
|
103
|
+
buildMergedMesh(): Promise<void>;
|
|
104
|
+
}
|